Cogmind - Beta 11 *** ADVENTURER MODE // 2022.03.22 @ 23:07:04 Player: core_nxt Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (86) 430 Value Destroyed (2089) 2089 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5819 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 155/160 System Corruption 8% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (4) ------ Structural Scanner 0b10 Alert Chip Hacking Suite > --- WEAPON (2) ------- Makeshift Hammer Scythe > --- INVENTORY (5) ---- High-capacity Matter Pod (200) Sensor Array Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Sensor Drone Bay > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg High-capacity Matter Pod Sensor Array Signal Interpreter Improved Targeting Computer Medium Armor Plating Hacking Suite Hacking Suite Heavy Assault Rifle Shotgun Rocket Launcher Improved Datajack Scythe Scythe [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . . . . . 2 Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 69 | . 9 2 23 7 . 11 17 Power 9 | . 1 . 3 1 . 1 3 Engine 6 | . . . 3 1 . . 2 Core 3 | . 1 . . . . 1 1 Reactor . | . . . . . . . . Propulsion 17 | . 1 1 7 1 . 3 4 Treads . | . . . . . . . . Leg 16 | . 1 1 6 1 . 3 4 Wheel 1 | . . . 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 20 | . 3 . 6 5 . 3 3 Device 7 | . . . 3 2 . 1 1 Storage 6 | . 2 . 2 1 . 1 . Processor 3 | . 1 . . . . 1 1 Hackware 1 | . . . . . . . 1 Protection 3 | . . . 1 2 . . . Artifact . | . . . . . . . . Weapon 23 | . 4 1 7 . . 4 7 Energy Gun 2 | . . . 2 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 4 1 3 . . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . 1 . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon 5 | . . . 1 . . 1 3 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 28 | . . 1 6 1 . 6 14 Power 5 | . . . 1 . . 1 3 Propulsion 10 | . . . 2 1 . 2 5 Utility 4 | . . . 1 . . . 3 Weapon 9 | . . 1 2 . . 3 3 Highest Loss Streak 12 | . . 1 2 1 . 6 12 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 96 | . 97 100 98 99 100 90 63 Engine 8 | . 8 . 9 11 11 3 3 Core 2 | . 5 14 . . . 5 2 Leg 22 | . 27 28 21 21 22 19 17 Device 10 | . . . 18 11 11 8 2 Storage 11 | . 14 14 11 11 11 11 6 Processor 11 | . 12 14 11 11 11 11 6 Protection 5 | . . . 3 10 11 11 5 Energy Gun 10 | . . . 6 22 22 5 . Ballistic Gun 10 | . 27 28 14 . . . . Slashing Weapon 1 | . . . . . . 7 12 Naked Turns . | . . . . . . . . Heaviest Build 54 | 11 31 31 36 48 35 50 54 Greatest Support 40 | 20 20 20 23 23 20 25 40 Greatest Overweight (x) 4 | . 1 1 1 3 1 2 4 Average Overweight (x) . | . . 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 25 15 15 20 20 Average Capacity 14 | 8 9 15 15 15 15 15 15 Most Carried 16 | 6 11 13 15 15 15 15 16 Average Carried 13 | 6 8 12 14 14 15 14 11 Final Capacity 20 | 8 15 15 15 15 15 20 5 Final Carried 15 | 6 11 12 15 15 15 15 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1642 | 200 323 183 521 65 . 145 205 Remotely . | . . . . . . . . Salvage Created 2921 | . 252 191 975 460 . 367 676 Parts 187 | . 24 12 79 25 . 10 37 Haulers Intercepted 6 | . 2 . 3 . . . 1 Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 67 | . 8 6 26 12 . 5 10 Melee 8 | . . . . . . 1 7 Guns 48 | . 8 6 20 11 . 2 1 AOE 11 | . . . 6 1 . 2 2 Classes Destroyed 13 | . 3 1 3 4 . . 2 Worker 1 | . . . 1 . . . . Builder 2 | . . . . . . . 2 Tunneler 1 | . . . . 1 . . . Hauler 6 | . 2 . 3 . . . 1 Recycler 5 | . . . . 1 . 2 2 Watcher 4 | . . . 3 . . . 1 Swarmer 28 | . 6 3 12 7 . . . Grunt 26 | . 2 2 9 3 . 5 5 Brawler 2 | . . . . 1 . . 1 Duelist 1 | . . . . 1 . . . Sentry 7 | . . . 5 . . . 2 Demolisher 1 | . . 1 . . . . . Hunter 2 | . . . . . . . 2 Best Kill Streak 13 | . 3 3 8 7 . 6 13 Combat Bots Only 8 | . 3 3 8 6 . 4 8 Max Kills in Single Turn 4 | . 2 2 4 2 . 2 3 Gunslinging 1 | . 1 1 1 . . . . Exploded 4 | . . . 4 1 . 2 2 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3722 | . 167 456 733 169 . 761 1436 Core 1068 | . 32 104 145 32 . 203 552 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 50 | . . . 3 3 . 26 18 Core Remaining (%) 50 | 100 . 45 . . . 5 . Volleys Fired 134 | . 23 16 57 15 . 15 8 Largest 2 | . 2 2 2 2 . 2 1 Hottest 90 | . 46 46 90 90 . 90 33 Shots Fired 246 | . 46 31 110 31 . 20 8 Gun 237 | . 46 31 108 31 . 18 3 Cannon . | . . . . . . . . Launcher 9 | . . . 2 . . 2 5 Special . | . . . . . . . . Kinetic 179 | . 46 31 91 . . 8 3 Thermal . | . . . . . . . . Explosive 9 | . . . 2 . . 2 5 Electromagnetic 58 | . . . 17 31 . 10 . Robot Hit Streak 29 | . 14 8 18 29 . 10 5 Robot Miss Streak 3 | . 2 2 3 3 . 2 1 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 1 4 3 . 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . Shots Hit Robots 207 | . 31 20 84 23 . 22 27 Core Hits 138 | . 17 10 50 21 . 16 24 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 4 | . . . 1 . . . 3 Destroy 1 | . . . 1 . . . . Sever 3 | . . . . . . . 3 Melee Attacks 27 | . . . 1 . . 3 23 Impact . | . . . . . . . . Slashing 26 | . . . 1 . . 3 22 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . . 1 Damage Inflicted 5095 | . 389 336 1840 479 . 654 1397 Guns 2700 | . 389 336 1296 347 . 280 52 Cannons . | . . . . . . . . Explosions 1488 | . . . 542 132 . 280 534 Melee 905 | . . . . . . 94 811 Ramming 2 | . . . 2 . . . . Kinetic 1922 | . 389 336 1024 . . 121 52 Thermal 164 | . . . 32 132 . . . Explosive 1324 | . . . 510 . . 280 534 Electromagnetic 778 | . . . 272 347 . 159 . Impact . | . . . . . . . . Slashing 905 | . . . . . . 94 811 Piercing . | . . . . . . . . Highest Corruption 8 | . . . 1 1 1 1 8 Average Corruption 1 | . . . 1 1 1 1 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . . 15 6 10 5 4 Message Errors 8 | . . . 5 1 . 1 1 Matter Fused 11 | . . . 4 2 2 1 2 Heat Flow Errors 5 | . . . 1 . 2 1 1 Energy Discharges 2 | . . . . . 1 1 . Data Loss (minor) 7 | . . . 2 2 2 1 . Data Loss (major) 3 | . . . 1 . 2 . . Misfires 1 | . . . . 1 . . . Alerts 1 | . . . . . 1 . . Weapon Failures 2 | . . . 2 . . . . Overload Shots . | . . . . . . . . Overflow Damage 107 | . . . 51 . . 8 48 Projectiles . | . . . . . . . . Explosions 58 | . . . 51 . . 7 . Melee 49 | . . . . . . 1 48 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 189 | . . . 84 36 . 33 36 Shots 8 | . . . 3 2 . 1 2 Rammed . | . . . . . . . . Targets Rammed 2 | . . . 1 1 . . . Kicked 2 | . . . 1 1 . . . Crushed . | . . . . . . . . Highest Temperature 323 | . 4 6 127 170 199 323 249 Average Temperature 90 | . 2 4 25 62 104 189 52 Received Heat Transfer 1578 | . 39 24 222 24 . 603 666 Effects 5 | . . . . . . 5 . Shutdowns 1 | . . . . . . 1 . Interference 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 4 | . . . 2 1 . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . . 1 . . . Heat Transferred 200 | . . . . 200 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 2 3 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 346 | . 160 164 346 292 . 90 217 Initial 56 | . . . 54 56 . . 29 Average 134 | . 78 65 172 178 . 59 92 Maximum Alert Level 1 | . . . 1 1 . . 1 Low Security (%) 80 | 100 100 100 73 58 . 100 87 Level 1 19 | . . . 26 42 . . 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 1 . 3 . . . 1 Investigation 4 | . 1 . 2 . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 6 | . . . 3 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 99 | . 15 7 40 15 . 6 16 Peak Tracking Total 10 | . 5 3 8 7 . 6 10 Tactical Retreats 5 | . . 1 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Exploded 1 | . . . . . 1 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 2 | . . 1 1 . . . . Max in Single Turn 1 | . . 1 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 20 | . 6 . 8 1 4 . 1 Terminals 14 | . 6 . 7 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 83 | . 15 . 24 1 41 . 2 Successful 65 | . 10 . 13 1 41 . . Failed 18 | . 5 . 11 . . . 2 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 20 | . 10 . 9 . 1 . . Terminals 40 | . 15 . 23 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 58 | . 5 . 11 1 41 . . Record 40 | . . . . . 40 . . Prototype ID Bank 3 | . 1 . 2 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 3 | . 1 . 2 . . . . Emergency Access Points 1 | . 1 . . . . . . Terminal Index 2 | . 1 . 1 . . . . Locate Traps 1 | . . . 1 . . . . Registered Components 1 | . . . 1 . . . . Registered Prototypes 2 | . 1 . 1 . . . . Zone Layout 3 | . . . 3 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 5 . 2 . . . . Terminals 6 | . 5 . 1 . . . . Botnet 6 | . 5 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . 1 . . . . Reject 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 . 5 . . . 1 Full Trace Events 2 | . . . 1 . . . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 5284 | 6 866 233 1778 850 934 335 282 Spaces Moved 2458 | 3 478 95 757 406 483 134 102 Core 14 | . . . . . . . 14 Treads . | . . . . . . . . Legs 2444 | 3 478 95 757 406 483 134 88 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 100 | 120 120 190 190 190 190 120 100 Average Speed 182 | 120 147 190 190 191 190 204 188 Slowest Speed 330 | 120 190 190 190 330 190 260 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 2 85 25 66 85 90 36 8 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken 2 | . 1 . 1 . . . . Unknown Exits Taken 5 | 1 . 1 . 1 1 1 . Scrap Searched 3 | . . . . 2 . 1 . Spaces Dug 2 | . . . 1 . . . 1 Terrain Destroyed 99 | . . . 20 15 . 10 54 Melee 2 | . . . 1 . . . 1 Projectile . | . . . . . . . . AOE 97 | . . . 19 15 . 10 53 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2984 | 5 600 116 992 449 500 171 151 Wait 214 | 3 69 3 112 11 16 . . Move 2451 | 2 477 94 756 405 482 133 102 Hop . | . . . . . . . . Pick Up 43 | . 11 1 22 2 1 5 1 Fast Attach 19 | . 5 . 4 5 . 2 3 Attach 29 | . . 1 10 1 . 7 10 Detach 5 | . . . 2 1 . 2 . Swap 21 | . 4 1 9 1 . 2 4 Drop 40 | . 11 . 18 7 1 2 1 Fire 134 | . 23 16 57 15 . 15 8 Melee 26 | . . . 1 . . 3 22 Ram . | . . . . . . . . Kick 2 | . . . 1 1 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 53 | -10/Materials | Identified exit to Mines 303 | -10/Materials | Build established: Mutant 303 | -10/Materials | Discovered new exit (range 8) 412 | -10/Materials | Discovered new exit (range 16) 650 | -10/Materials | Discovered new exit (range 15) 873 | -10/Materials | Entered Mines 875 | -10/Mines | Discovered new exit (range 9) 880 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 952 | -10/Mines | Discovered new exit (range 6) 1038 | -10/Mines | Assembled infested the area 1043 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1070 | -10/Mines | Core integrity fell below 50% 1106 | -10/Mines | Entered Materials 1106 | -9/Materials | Evolved 2 slots: Utility x2 1246 | -9/Materials | Discovered new exit (range 15) 1577 | -9/Materials | Discovered new exit (range 6) 1577 | -9/Materials | Identified exit to Mines 2224 | -9/Materials | Discovered new exit (range 16) 2327 | -9/Materials | Destroyed 8 combat bots 2884 | -9/Materials | Entered Mines 3393 | -9/Mines | Discovered new exit (range 7) 3440 | -9/Mines | Discovered new exit (range 5) 3453 | -9/Mines | Found the Drone Emporium 3462 | -9/Mines | Found Prototype Device 3462 | -9/Mines | Identified Sensor Drone Bay 3516 | -9/Mines | Learned 4 Materials zone layouts 3685 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3726 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3726 | -9/Mines | Discovered new exit (range 5) 3734 | -9/Mines | Entered Exiles 3782 | -9/Exiles | Met 8R-AWN 3814 | -9/Exiles | Met EX-HEX 3890 | -9/Exiles | Met EX-DEC 3921 | -9/Exiles | Learned location of Zion (-6) 3985 | -9/Exiles | Discovered new exit (range 14) 4119 | -9/Exiles | Visited The Gauntlet 4346 | -9/Exiles | Met EX-BIN 4379 | -9/Exiles | Aligned with FarCom system 4380 | -9/Exiles | Given EX-Vault access code 4458 | -9/Exiles | Opened EX-Vault 4474 | -9/Exiles | Found 0b10 Alert Chip 4519 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4537 | -9/Exiles | Exiles lab attacked by MAIN.C 4668 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 4668 | -9/Exiles | Entered Mines 4757 | -8/Mines | Core integrity fell below 50% 4778 | -8/Mines | Core integrity fell below 20% 4813 | -8/Mines | Lost 6 parts (1p2n3w) 4971 | -8/Mines | Discovered new exit (range 10) 5003 | -8/Mines | Entered Materials 5003 | -8/Materials | Evolved 2 slots: Propulsion x2 5210 | -8/Materials | Core integrity fell below 50% 5231 | -8/Materials | Core integrity fell below 20% 5256 | -8/Materials | Lost 12 parts (2p5n2u3w) 5270 | -8/Materials | Destroyed 8 combat bots 5285 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 05261_ U-05 Engineer lays Concrete. 05262_ U-05 Engineer builds a Wall. 05263_ U-05 Engineer lays Concrete. 05265_ R-06 Scavenger collects Aluminum Leg. 05265_ U-05 Engineer lays Concrete. 05266_ Acquired 54 matter. 05267_ U-05 Engineer builds a Wall. 05270_ Acquired Lgt. Nuclear Core. 05271_ U-05 Engineer builds a Wall. 05271_ Acquired 10 matter. 05272_ YYQE &MQ92L 05277_ U-05 Engineer lays Concrete. 05278_ U-05 Engineer builds a Wall. 05279_ U-05 Engineer lays Concrete. 05280_ U-05 Engineer builds a Wall. 05282_ U-05 Engineer lays Concrete. 05284_ U-05 Engineer builds a Wall. 05285_ Sneak attack on A-02 Transporter. 05285_ A-02 Transporter destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ?????????????????????? | | ???????????????????????? # ????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????## ##????????????????????? | | ????????????????????????##%##????????????????????? | | ????????????????????????##a##????????????????????? | | ????????????????????????##!##????????????????????? | | ??????????????????????#### ##????????????????????? | | ??????????????????????####[#####?????????????????? | | ????????????????????#### !u#####?????????????????? | | ????????????????????#### #u% ##?????????????????? | | ????????????????????## # u%! ###?????????????????? | | ????????????????????####u ! ##?????????????????? | | ????????????????????####!= # ###?????????????????? | | ???? # ####u/! ##????????????????# | | ???? #####+###+########!%/# ###???????########## | | ???? #???## #=@ # #########?# # | | ???? #???####[%[# #?# """ # | | ???? #???####*![# """ #?# """"" # | | ???? #???# #%% # """""#?# """"" # | | ???? #???# # # """""#?# """"" + | | ???? ] #???# ##% + """""#?# """ # | | ???? ######## % # """ #?# # | | ???? % # #?# # | | ???? # ] #?# # | | ???? ###########?########## | | ????################## # #### ####### # | | ????#?????????????????## ##?# # | | ????#??###????????###?## ##?# # | | ????#### ########## #### w##?# # | | ????# # # #??# ####### # | | ????# # """ # #??## ##?????### ### | | ????# # ""R" #s #???# #????????# #?# | | ????# # "" " #s #???# #????????# #?# | | ????+ # # #???# ##########+#?# | | ????# # # #???# ## #?# | | ????# # # #???# ## #?# | | ????# # # #??## ## #?# | | ????# ####+##+### #### # #?# | | ????############# " #????????????? | | ????## + % "T +????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 280 Matter Stores 383 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GhostAntigravChronowheel Manual? 0 Play Time 00:49:49 Cumulative 350.3 hours Start 2022.03.22 @ 21:23:24 End 2022.03.22 @ 23:07:04 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 93 Rogue 63 Adventurer 30 Explorer 0 Win Type - Total 13 Types 3/3/1/3/0/0/1/0/2 Lore% 75 Gallery% 80 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: abae7bcc-84d8-4f43-aaf0-eeab29ebbb68