Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 20:47:00 Player: DizzyWaters Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (112) 560 Value Destroyed (3361) 3361 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (380) 380 TOTAL SCORE: 8761 Bonus ------- Follower Combat Kills 124 Met Data Miner 300 Friendly Fire -44 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Biomechanical Wings > --- UTILITY (5) ------ Improved Signal Interpreter > --- WEAPON (4) ------- Magnetic Acceleration Cannon > --- INVENTORY (5) ---- Advanced Thermal Generator Recalibrator Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Ion Engine Fusion Compressor > --- PROPULSION ------- Linear Gravjet Linear Gravjet Linear Gravjet Linear Gravjet > --- UTILITY ---------- Advanced Thermal Generator Improved Signal Interpreter Improved Particle Charger Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Lightning Gun Thermic Laser > --- INVENTORY -------- Xenon Bombardment Thruster Weight Redist. System Recoil Stabilizer Shock Rifle [Rating: 63] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Cannon Energy Gun Plasma Rifle Energy Cannon Particle Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Missile Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Slots Evolved 8 | . . 2 2 2 . . . . 2 . . Power 1 | . . . . 1 . . . . . . . Propulsion 2 | . . . 1 . . . . . 1 . . Utility 3 | . . . 1 1 . . . . 1 . . Weapon 2 | . . 2 . . . . . . . . . Parts Attached 97 | 6 8 11 13 4 3 4 . 7 9 5 27 Power 13 | 1 1 1 2 1 1 . . . 1 1 4 Engine 9 | 1 1 1 1 1 . . . . 1 . 3 Core 3 | . . . 1 . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 25 | 2 4 3 3 . 1 1 . 1 2 . 8 Treads 4 | . . 2 1 . 1 . . . . . . Leg 10 | . 4 1 2 . . . . 1 1 . 1 Wheel 3 | 2 . . . . . 1 . . . . . Hover 4 | . . . . . . . . . . . 4 Flight 4 | . . . . . . . . . 1 . 3 Utility 27 | 1 2 1 2 2 . 1 . 2 4 4 8 Device 13 | . 1 . 1 . . 1 . 1 3 2 4 Storage 5 | 1 1 . . . . . . . 1 1 1 Processor 3 | . . . . 1 . . . . . 1 1 Hackware 1 | . . . . . . . . . . . 1 Protection 5 | . . 1 1 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 32 | 2 1 6 6 1 1 2 . 4 2 . 7 Energy Gun 9 | . 1 1 . . . 1 . 2 . . 4 Energy Cannon 2 | . . 1 . . . . . . . . 1 Ballistic Gun 10 | 2 . 2 3 1 . . . 1 1 . . Ballistic Cannon 6 | . . . 2 . . 1 . . 1 . 2 Launcher 4 | . . 2 1 . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . . . . 1 2 Parts Lost 57 | . 4 1 3 1 1 9 . 13 . 6 19 Power 7 | . . . . . . 2 . . . 1 4 Propulsion 15 | . 3 . 1 . 1 2 . 2 . 1 5 Utility 12 | . . . . 1 . 1 . 3 . 3 4 Weapon 23 | . 1 1 2 . . 4 . 8 . 1 6 Highest Loss Streak 13 | . 2 1 2 1 1 6 . 13 . 5 7 To Critical Strikes 2 | . . . . . . . . . . . 2 Average Backups 10 | 2 6 14 14 14 14 14 11 7 4 4 3 Power 1 | . 2 2 2 1 . 1 . . . . . Propulsion 1 | 1 2 3 2 2 . . . . . . . Utility 5 | . . 4 6 5 6 7 7 5 4 4 3 Weapon 3 | . 1 3 3 5 6 5 4 1 . . . Tool/Special . | . . . . . . . . . . . . Unused Backups 24 | . . 1 10 1 2 1 . 2 1 . 6 Power 3 | . . . 2 . . 1 . . . . . Propulsion 3 | . . 1 1 . 1 . . . . . . Utility 16 | . . . 5 1 1 . . 2 1 . 6 Weapon 2 | . . . 2 . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 82 | . 92 99 98 99 99 89 69 50 51 40 57 Engine 4 | . 14 11 5 7 2 . . . 1 2 3 Core 5 | . . . 3 7 12 13 . . . . 3 Treads 7 | . . 17 10 . 8 14 7 3 . . . Leg 8 | . 19 4 16 23 13 . . 2 8 4 . Wheel 1 | . 7 . . . . . 7 3 . . . Hover 1 | . . . . . . . . . . . 10 Device 6 | . 10 7 7 2 . 3 7 1 16 14 11 Storage 6 | . 14 11 9 7 7 7 7 4 . 3 . Processor 4 | . . . . 6 7 7 7 7 6 5 6 Protection 7 | . . 3 10 11 15 10 7 7 . . 2 Energy Gun 3 | . 8 10 . . . . 7 3 6 2 7 Energy Cannon 1 | . . 10 7 . . . . . . . 1 Ballistic Gun 9 | . 17 16 14 15 9 11 7 3 3 2 . Ballistic Cannon 7 | . . . 9 15 15 14 . 3 1 1 2 Launcher 2 | . . 5 3 . 4 2 7 3 . . . Peak Build Rating 63 | 6 8 14 27 34 36 36 22 25 47 59 63 Average Rating 26 | 4 6 12 23 32 34 30 22 17 28 24 39 On Entrance 19 | . 6 8 13 27 32 36 22 22 12 45 12 Avg Prop Armor Cover (%) 5 | . 7 . . . 3 . 12 10 2 2 5 Naked Turns 16 | . . . . . . . . . . 16 . Heaviest Build 56 | 11 29 41 48 53 56 56 36 40 25 43 39 Greatest Support 63 | 26 26 40 63 35 43 43 16 16 31 31 36 Greatest Overweight (x) 11 | . 2 1 1 1 2 2 2 6 1 11 6 Average Overweight (x) . | . . . . 1 1 . 2 1 . 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 12 | 6 12 15 15 15 15 15 15 10 5 5 5 Most Carried 15 | 5 13 15 15 15 15 15 11 13 5 5 5 Average Carried 11 | 2 7 14 14 14 14 14 11 8 4 4 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 3 13 15 15 15 15 11 11 4 5 4 3 Class Distribution -------------------- 39% | Tank 27% | Mutant 18% | Gunner 10% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Scavenger-Tank | -7/Factory Tank | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Matter Collected 3161 | 212 203 210 536 86 403 601 . 230 57 . 623 Remotely . | . . . . . . . . . . . . Salvage Created 3500 | . 389 896 885 78 190 379 . 42 29 . 612 Parts 218 | . 33 63 62 4 11 11 . 2 2 . 30 Haulers Intercepted 2 | . . . 2 . . . . . . . . Recyclers Shooed 7 | . . 2 2 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . 12 11 . 3 . . . Prevented 4 | . . . . . 4 . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 81 | . 13 18 18 2 8 13 . 1 . . 8 Guns 31 | . 13 6 2 1 1 2 . 1 . . 5 Cannons 37 | . . 5 14 1 5 9 . . . . 3 AOE 13 | . . 7 2 . 2 2 . . . . . Classes Destroyed 14 | . 5 4 3 . 1 . . . . . 1 Worker 5 | . 1 1 2 . . . . . . . 1 Builder 6 | . . 3 2 . . . . . . . 1 Hauler 2 | . . . 2 . . . . . . . . Recycler 7 | . 1 3 1 . . . . . . . 2 Minesweeper 2 | . . . . . 2 . . . . . . Mechanic 2 | . . 1 . . . . . . . . 1 Operator 2 | . 1 1 . . . . . . . . . Watcher 5 | . . 2 2 . . . . . 1 . . Swarmer 31 | . 9 8 4 . 7 3 . . . . . Grunt 26 | . 4 8 6 1 . 5 . 1 . . 1 Duelist 5 | . . . 1 . . 4 . . . . . Sentry 12 | . . 2 5 1 1 1 . . . . 2 Hunter 4 | . . . 2 . . . . . . . 2 Programmer 3 | . . . . . . . . . . . 3 Best Kill Streak 11 | . 5 11 5 1 4 4 . 1 1 . 2 Combat Bots Only 7 | . 5 7 3 1 4 4 . 1 . . 2 Max Kills in Single Turn 3 | . 1 3 3 1 1 1 . 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 3 2 . 1 1 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 696 | . 92 72 63 38 62 91 . 83 . 6 189 Missed 184 | . 19 22 15 9 20 26 . 16 . . 57 Hits 512 | . 73 50 48 29 42 65 . 67 . 6 132 Melee 22 | . . . . . . 2 . . . 6 14 Projectile 490 | . 73 50 48 29 42 63 . 67 . . 118 AOE 2 | . . . . . . . . . . . 2 Critical Strikes 22 | . 1 1 . . . 2 . 5 . 2 11 Actively Blocked 1 | . . . . . . . . 1 . . . Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7701 | . 722 584 670 224 560 923 . 1295 40 281 2402 Core 1741 | . 177 79 61 17 46 93 . 417 20 235 596 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 47 | . . . . . 10 20 . 17 . . . Core Remaining (%) 63 | 100 29 80 88 . . . . 18 . . . Volleys Fired 316 | . 59 34 50 6 25 43 . 18 3 . 78 Largest 4 | . 2 4 4 4 4 4 . 2 3 . 3 Hottest 204 | . 70 183 150 124 124 119 . 118 147 . 204 Shots Fired 738 | . 112 102 171 24 67 105 . 19 7 . 131 Gun 434 | . 112 68 75 12 25 42 . 18 6 . 76 Cannon 276 | . . 27 92 12 34 55 . . 1 . 55 Launcher 28 | . . 7 4 . 8 8 . 1 . . . Special . | . . . . . . . . . . . . Kinetic 467 | . 72 37 124 24 59 95 . 9 4 . 43 Thermal 194 | . 40 41 43 . . . . 8 3 . 59 Explosive 28 | . . 7 4 . 8 8 . 1 . . . Electromagnetic 49 | . . 17 . . . 2 . 1 . . 29 Robot Hit Streak 17 | . 10 11 12 5 7 17 . 15 1 . 8 Robot Miss Streak 7 | . 5 3 7 7 7 5 . 1 3 . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 421 | . 68 56 88 12 34 59 . 20 2 . 82 Core Hits 236 | . 30 43 46 6 23 46 . 8 1 . 33 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 15 | . 1 . 5 . 2 . . 2 . . 5 Burn 2 | . 1 . . . . . . . . . 1 Blast 9 | . . . 5 . 2 . . . . . 2 Corrupt 2 | . . . . . . . . . . . 2 Sever 2 | . . . . . . . . 2 . . . Melee Attacks 4 | . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 9182 | . 755 1420 1928 252 777 1357 . 379 66 . 2248 Guns 3631 | . 751 473 468 86 152 372 . 234 66 . 1029 Cannons 3928 | . . 351 1070 166 496 736 . . . . 1109 Explosions 1522 | . . 588 352 . 129 249 . 97 . . 107 Melee 48 | . . . . . . . . 48 . . . Ramming 53 | . 4 8 38 . . . . . . . 3 Kinetic 4703 | . 451 157 1042 252 648 1108 . 73 44 . 928 Thermal 2364 | . 300 477 496 . . . . 139 22 . 930 Explosive 1389 | . . 562 352 . 129 249 . 97 . . . Electromagnetic 625 | . . 216 . . . . . 22 . . 387 Impact . | . . . . . . . . . . . . Slashing 48 | . . . . . . . . 48 . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 1 . . . . . . . 12 Average Corruption 3 | . . . 1 . . . . . . . 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 28 | . . . 4 . . . . . . . 24 Message Errors 5 | . . . 1 . . . . . . . 4 Matter Fused 4 | . . . . . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . . . . . 1 Energy Discharges 6 | . . . 1 . . . . . . . 5 Data Loss (minor) 3 | . . . . . . . . . . . 3 Data Loss (major) 5 | . . . 1 . . . . . . . 4 Misfires 1 | . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 206 | . . 10 . . 58 28 . . . . 110 Projectiles 122 | . . 1 . . 6 5 . . . . 110 Explosions 84 | . . 9 . . 52 23 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 40 | . . . 7 . 11 11 . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 36 | . . . 6 . 11 11 . . . . 8 Secondary 4 | . . . 1 . . . . . . . 3 Self-Inflicted Damage 191 | . . 28 26 . 86 21 . . . . 30 Shots 6 | . . 1 1 . 2 1 . . . . 1 Rammed 11 | . . 3 7 . . . . . . . 1 Targets Rammed 14 | . 1 3 9 . . . . . . . 1 Kicked 3 | . 1 . 2 . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 495 | . 26 387 417 310 359 495 . 65 54 . 480 Average Temperature 133 | . 10 94 90 133 113 184 . 27 33 . 197 Received Heat Transfer 1792 | . 186 150 189 75 48 225 . 675 . . 244 Effects 22 | . . 2 1 . 1 8 . . . . 10 Shutdowns 9 | . . . 1 . 1 3 . . . . 4 Energy Bleed 4 | . . 1 . . . 1 . . . . 2 Interference 6 | . . . . . . 4 . . . . 2 Short Circuit 2 | . . . . . . . . . . . 2 Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . 1 1 . . . . . . . 4 Heat Transferred 5106 | . 962 925 888 . . . . 309 50 . 1972 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 1 | . . 1 1 . . . . . . . 1 Low Security (%) 88 | 100 100 48 79 100 . . . . 100 100 99 Level 1 11 | . . 51 20 . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 371 | . 124 371 291 127 . . . . 9 . 202 Initial 132 | . . 12 132 127 . . . . . . . Average 80 | . 47 204 140 61 . . . . . . 33 Influence Increases 2810 | . 361 606 613 50 195 290 . 122 17 . 556 Destroy 0b10 Robot/C 1680 | . 260 360 360 40 160 260 . 80 . . 160 Destroy 0b10 Robot/NC 165 | . 15 55 45 . 15 . . . 10 . 25 Destroy Leader 376 | . 60 74 98 10 20 30 . 10 4 . 70 Allied During Kill 19 | . . . . . . . . 17 2 . . Successful Hack 28 | . 11 . 17 . . . . . . . . Disable Machine 195 | . . 90 30 . . . . . . . 75 Anti-Garrison Action 150 | . . . . . . . . . . . 150 Destroy Structure 77 | . . 27 33 . . . . . 1 . 16 Lose Combat Pursuer 120 | . 15 . 30 . . . . 15 . . 60 Influence Decreases 2612 | . 331 322 646 331 195 276 14 122 17 . 358 Entered New Map 368 | . . 18 182 154 . . 14 . . . . Time Decay 1950 | . 291 294 434 167 185 216 . 93 17 . 253 Lost Part 294 | . 40 10 30 10 10 60 . 29 . . 105 Squads Dispatched 14 | . 3 3 1 . . . . . . . 7 Investigation 3 | . 1 . 1 . . . . . . . 1 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 6 | . 2 3 . . . . . . . . 1 Assault 2 | . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . . . 3 . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 136 | . 18 26 28 2 11 12 . 9 3 5 22 Peak Tracking Total 6 | . 5 6 6 1 4 4 . 6 2 5 6 Tactical Retreats 7 | . 1 . 2 . . . . 1 . . 3 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Traps Triggered 6 | . 1 . . . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Disabled 14 | . . 6 2 . . . . . . . 6 Max in Single Turn 2 | . . 2 1 . . . . . . . 2 Garrison Access 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Machines Accessed 20 | . 3 4 4 2 . . 4 . . . 3 Terminals 8 | . 3 3 2 . . . . . . . . Fabricators 2 | . . . . 1 . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers 3 | . . 1 2 . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . . . Total Hacks 69 | . 6 12 10 3 . . 32 . . . 6 Successful 50 | . 2 7 7 . . . 32 . . . 2 Failed 18 | . 4 5 2 3 . . . . . . 4 Catastrophic 2 | . 1 . . 1 . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . Manual 4 | . 1 . . . . . 2 . . . 1 Terminals 15 | . 6 6 3 . . . . . . . . Fabricators 4 | . . . . 1 . . . . . . 3 Repair Stations 1 | . . . . . . . . . . . 1 Recycling Units 2 | . . . . . . . . . . . 2 Scanalyzers 13 | . . 6 7 . . . . . . . . Garrison Access 2 | . . . . 2 . . . . . . . Terminal Hacks 38 | . 2 2 2 . . . 32 . . . . Record 11 | . . . . . . . 11 . . . . Part Schematic 12 | . . . . . . . 12 . . . . Robot Schematic 6 | . . . . . . . 6 . . . . Robot Analysis 1 | . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . 1 Scanalyzer 10 | . . 5 5 . . . . . . . . Insert Component 2 | . . 1 1 . . . . . . . . Analyze 2 | . . 1 1 . . . . . . . . Retrieve Study 6 | . . 3 3 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . 3 1 2 2 . . . . . . 1 Full Trace Events 4 | . 1 1 1 . . . . . . . 1 Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 1 . . . 12 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 6 | . . 3 3 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 1 . . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total Allies 2 | . . . . . . . . 1 . 1 . Largest Group 2 | . . . . . . . . 1 1 2 . Highest-Rated Group 127 | . . . . . . . . 96 96 127 . Highest-Rated Ally 96 | . . . . . . . . 96 96 96 . Total Orders . | . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . 13 3 8 . Total Damage 873 | . . . . . . . . 558 89 226 . Kills 4 | . . . . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 643 | . . . . . . . . 118 496 29 . Terrain 642 | . . . . . . . . 118 496 28 . Cloaking 55 | . . . . . . . . . 54 1 . Robot Analysis Total 1 | . . 1 . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 3 . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Turns Passed 8942 | 68 776 664 1068 354 1464 1736 149 742 496 143 1282 Spaces Moved 4549 | 63 348 283 474 171 629 639 115 530 385 107 805 Core 242 | 3 . . . . . . . 9 . 80 150 Treads 1409 | . . 241 209 . 321 638 . . . . . Legs 1708 | . 254 42 265 171 308 . . 254 377 27 10 Wheels 537 | 60 94 . . . . 1 115 267 . . . Hover 505 | . . . . . . . . . . . 505 Flight 148 | . . . . . . . . . 8 . 140 Fastest Speed 28 | 50 90 160 160 190 190 130 130 50 120 50 28 Average Speed 165 | 85 151 182 176 190 219 244 130 124 120 122 113 Slowest Speed 600 | 90 260 240 190 190 260 250 130 350 130 600 350 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 40 | 4 46 33 41 3 68 77 74 59 7 64 13 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . 1 1 1 . . . Scrap Searched 3 | . . . . . 1 2 . . . . . Spaces Dug 5 | . . . . . . 5 . . . . . Terrain Destroyed 130 | . . 25 30 . 48 13 . 3 . . 11 Melee . | . . . . . . . . . . . . Projectile 25 | . . 1 11 . 1 1 . . . . 11 AOE 105 | . . 24 19 . 47 12 . 3 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Was Fac Total 5415 | 77 496 364 603 188 670 734 114 586 413 120 1050 Wait 246 | . 62 16 10 . . 41 . 17 3 . 97 Move 4539 | 62 347 282 473 170 628 638 114 529 385 106 805 Hop . | . . . . . . . . . . . . Pick Up 130 | 9 17 11 26 5 6 2 . 7 11 6 30 Fast Attach . | . . . . . . . . . . . . Attach 78 | 6 6 3 5 3 1 5 . 8 8 6 27 Detach . | . . . . . . . . . . . . Swap 34 | . 2 9 9 2 3 4 . 2 1 . 2 Drop 52 | . 2 6 21 2 5 1 . 1 2 2 10 Fire 316 | . 59 34 50 6 25 43 . 18 3 . 78 Melee 4 | . . . . . . . . 4 . . . Ram 1 | . . . . . . . . . . . 1 Kick 3 | . 1 . 2 . . . . . . . . Crush 10 | . . 3 7 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac x3) -6/Waste -6/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 476 | -10/Materials | Core integrity fell below 50% 537 | -10/Materials | Discovered new exit (range 11) 767 | -10/Materials | Discovered new exit (range 16) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Weapon x2 1253 | -9/Materials | Build established: Gunner 1270 | -9/Materials | Destroyed 7 combat bots 1479 | -9/Materials | Discovered new exit (range 16) 1509 | -9/Materials | Entered another Materials area 1509 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1571 | -8/Materials | Build established: Tank 1761 | -8/Materials | Central database locked down 2534 | -8/Materials | Discovered new exit (range 11) 2577 | -8/Materials | Entered Factory 2577 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2922 | -7/Factory | Discovered new exit (range 5) 2931 | -7/Factory | Entered Lower Caves 2985 | -7/Lower Caves | Build established: Scavenger-Tank 3523 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3880 | -7/Lower Caves | Build established: Tank 4194 | -7/Lower Caves | Identified exit to Lower Caves 4395 | -7/Lower Caves | Entered another Lower Caves area 4726 | -7/Lower Caves | Discovered new exit (range 9) 5074 | -7/Lower Caves | Learned Factory emergency access door positions 5145 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5214 | -7/Lower Caves | Learned location of 1 exit from Factory 5450 | -7/Lower Caves | Build established: Gunner 5858 | -7/Lower Caves | Learned location of 2 exits from Factory 6077 | -7/Lower Caves | Lost 6 parts (2p1n3w) 6086 | -7/Lower Caves | Discovered new exit (range 15) 6131 | -7/Lower Caves | Entered Data Miner 6131 | -7/Data Miner | Discovered new exit (range 6) 6156 | -7/Data Miner | Met Data Miner 6207 | -7/Data Miner | Learned location of Section 7 (-3) 6207 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6237 | -7/Data Miner | Received God Mode back door access code from Data Miner 6280 | -7/Data Miner | Entered Proximity Caves 6596 | -6/Proximity Caves | Spotted B-75 Beast 6611 | -6/Proximity Caves | Build established: Tank 6685 | -6/Proximity Caves | Core integrity fell below 50% 6704 | -6/Proximity Caves | Escorted by Enhanced Grunt 6733 | -6/Proximity Caves | Lost 13 parts (2n3u8w) 6944 | -6/Proximity Caves | Build established: Mutant 6992 | -6/Proximity Caves | Discovered new exit (range 11) 7020 | -6/Proximity Caves | Core integrity fell below 20% 7022 | -6/Proximity Caves | Entered Factory 7022 | -6/Factory | Accompanied by 1 ally 7022 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7023 | -6/Factory | Identified exit to Factory 7518 | -6/Factory | Sucked down chute 7518 | -6/Factory | Entered Waste 7519 | -6/Waste | Met a frightened Derelict 7523 | -6/Waste | 1 allies followed down the chute 7530 | -6/Waste | Spotted C-40 Crusher 7556 | -6/Waste | Spotted C-40 Crusher 7558 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7561 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7564 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7568 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7571 | -6/Waste | Spotted C-40 Crusher 7576 | -6/Waste | Spotted C-40 Crusher 7578 | -6/Waste | Spotted C-40 Crusher 7579 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7610 | -6/Waste | Lost 5 parts (1p1n2u1w) 7639 | -6/Waste | Discovered new exit (range 10) 7651 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7659 | -6/Waste | Identified exit to Factory 7661 | -6/Waste | Entered Factory 8426 | -6/Factory | Lost 3 parts (1p1n1w) 8471 | -6/Factory | Core integrity fell below 50% 8521 | -6/Factory | Lost 5 parts (1p1n1u2w) 8759 | -6/Factory | Lost 3 parts (1p2n) 8921 | -6/Factory | System corruption reached 10% 8929 | -6/Factory | Core integrity fell below 20% 8943 | -6/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 08914_ R-10 Processor collects Unknown Leg. 08916_ Destroyed Gravmag System. 08916_ P-60 Hacker destroyed. 08917_ R-10 Processor collects Unknown Device. 08918_ Plasma Rifle destroyed. 08920_ Biomechanical Wings destroyed. 08920_ System corrupted by crushing effect (+4). 08921_ R-10 Processor collects Gravmag System. 08922_ Arm. Leg severed. 08923_ Weight Redist. System destroyed. 08923_ System corrupted by crushing effect (+1). 08927_ M-28 Smith knocked back. 08928_ System corrupted: Substantial component data lost. 08928_ Knocked back. 08930_ Imp. Ion Engine destroyed. 08933_ Neutrino Reactor explodes. 08933_ Terminal disabled. 08933_ Door malfunctions. 08938_ Critical hit (Burn: +37). 08939_ Neutrino Reactor explodes. Map ----- +----------------------------------------------------+ | #########?####????????????????????????? | | # #????????????????????????? | | # """ """ #????????????????????????? | | " ## """ """ #????????????????????????? | | Y" ## """ """ #????????????????????????? | | """ ## #????????????????????????? | | # =# #### """ """ #????????????????????????? | | # ! " """ """ #????????????????????????? | | #" # """ """ #????????????????????????? | | ## + #????????????????????????? | | #" "#### #????????????????????????? | | ##??# !#????????????????????????? | | #???# #????????????????????????? | | "" ###########/###################???????????? | | "G" ????????? | | " " ????????? | | ????????? | | ?????????? | | ## ?????????? | | ?############### #################+??????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# ##############??????????????? | | ???????????????# # #??????????????? | | ???????????????# # @ #??????????????? | | ???????????????# # bl #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ????????######## %#g #??????????????? | | ????????+ % %/% #??????????????? | | ????????######## %% # % #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ???????????????# # #??????????????? | | ?????????????? # #??????????????? | | ????????????? ##############??????????????? | | ??????????? #???????????????????????????? | | ?????????? #???????????????????????????? | | ????????? #???????????????????????????? | | ????????######## ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????# ????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 865 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Corruption Block 1 Armor Coverage 300 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 12 Item Schematics ----------------- Heat Sink | -9/Materials | Scanalyzed Blade Saw | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Drone Bay | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Matter Neutralizer | -7/Data Miner | Free Imp. Remote Shield | -7/Data Miner | Free Robot Schematics ------------------ D-53 Grenadier | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Grenade Launcher | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Lgt. Deuterium Engine | -8/Materials | Hacked Blade Saw | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- The Oracle Challenges ------------ None Game ------ Seed GaussSpikedThermoblaster Manual? 0 Play Time 01:24:26 Cumulative 33.8 hours Start 2026.07.05 @ 13:48:08 End 2026.07.05 @ 20:47:00 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 9 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4c4ad38-3fe7-45db-8cd9-941a126fba76