Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.31 @ 15:30:13 Player: SnowyImp Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (2534) 2534 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (215) 215 TOTAL SCORE: 5234 Bonus ------- High Alert Combat Kills 263 Follower Combat Kills 375 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -1123 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (2) ------- Spear (fused) Spear > --- INVENTORY (5) ---- Experimental Sensor Array Mining Laser Flail Ripper Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Improved Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Advanced Weight Redist. System Improved Targeting Computer Improved Targeting Computer System Shield > --- WEAPON ----------- Flail Ripper > --- INVENTORY -------- Flight Unit Experimental Sensor Array Small Laser Small Laser Mining Laser [Rating: 28] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Targeting Computer Device Advanced Weight Redist. System Processor Improved Targeting Computer Hackware System Shield Weapon Beam Rifle Energy Gun Beam Rifle Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Ripper Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 2 | . . . . 2 . . Weapon . | . . . . . . . Parts Attached 57 | 5 11 12 3 10 11 5 Power 7 | 1 1 1 1 . . 3 Engine 4 | 1 1 1 1 . . . Core 3 | . . . . . . 3 Reactor . | . . . . . . . Propulsion 25 | 2 4 11 2 4 2 . Treads . | . . . . . . . Leg 5 | 2 2 . . 1 . . Wheel . | . . . . . . . Hover 1 | . . 1 . . . . Flight 19 | . 2 10 2 3 2 . Utility 5 | . 2 . . 1 2 . Device 2 | . . . . 1 1 . Storage . | . . . . . . . Processor 2 | . 2 . . . . . Hackware 1 | . . . . . 1 . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 20 | 2 4 . . 5 7 2 Energy Gun 11 | 2 4 . . 3 2 . Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 3 | . . . . . 3 . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 2 | . . . . 1 1 . Piercing Weapon 2 | . . . . . . 2 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 17 | . . 1 1 5 2 8 Power 4 | . . . . . . 4 Propulsion 11 | . . 1 1 3 2 4 Utility . | . . . . . . . Weapon 2 | . . . . 2 . . Highest Loss Streak 5 | . . 1 1 5 1 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 87 | . 95 100 100 85 92 70 Engine 7 | . 14 11 11 9 9 2 Core 1 | . . . . . . 3 Leg 2 | . 24 . . 3 . . Flight 26 | . 1 44 44 29 32 11 Device 5 | . . . . 9 9 9 Processor 19 | . 24 22 22 18 18 18 Hackware 3 | . . . . . 5 9 Energy Gun 12 | . 28 22 22 16 9 . Impact Weapon 1 | . . . . . 3 3 Slashing Weapon 1 | . . . . . 3 3 Piercing Weapon 3 | . . . . . . 11 Peak Build Rating 28 | 5 11 18 18 21 28 26 Average Rating 18 | 3 10 16 17 17 22 21 On Entrance 13 | . 5 11 18 18 17 26 Naked Turns . | . . . . . . . Heaviest Build 15 | 7 9 14 14 15 13 13 Greatest Support 22 | 20 20 17 17 17 22 17 Greatest Overweight (x) 2 | . 2 1 1 1 . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 4 Average Carried 4 | . 3 4 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 5 5 4 4 Class Distribution -------------------- 38% | Sprinter 37% | Mutant 10% | Commander-Mutant 9% | Scavenger-Sprinter 4% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Gar Matter Collected 777 | 225 32 275 25 69 106 45 Remotely . | . . . . . . . Salvage Created 1848 | . 60 696 48 178 362 504 Parts 107 | . 10 33 4 11 23 26 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Combat Hostiles Destroyed 43 | . 5 12 3 6 7 10 Melee 12 | . . . . . 2 10 Guns 28 | . 5 10 3 6 4 . Classes Destroyed 8 | . 1 3 . . 1 3 Recycler 2 | . . 2 . . . . Swarmer 12 | . 5 . 3 4 . . Grunt 14 | . . 8 . 1 . 5 Brawler 1 | . . . . . . 1 Duelist 2 | . . . . . . 2 Sentry 15 | . . 4 . 1 6 4 Specialist 1 | . . . . . . 1 Hunter 2 | . . . . . 1 1 Best Kill Streak 4 | . 3 4 3 4 3 3 Combat Bots Only 4 | . 3 4 3 4 3 3 Max Kills in Single Turn 4 | . 2 1 1 2 1 4 Gunslinging 1 | . 1 . . 1 . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Hostile Shots Fired 238 | . 33 37 18 66 28 56 Missed 88 | . 9 17 6 29 15 12 Damage Taken 1816 | . 185 257 100 341 199 734 Core 660 | . 22 60 25 126 14 413 Absorbed by Shields 56 | . . . . . . 56 Core Remaining (%) 89 | 100 91 . 78 . . . Volleys Fired 107 | . 7 33 5 20 42 . Largest 2 | . 2 2 2 2 2 . Hottest 112 | . 112 112 112 112 100 . Shots Fired 194 | . 14 66 10 38 66 . Gun 176 | . 14 66 10 38 48 . Cannon . | . . . . . . . Launcher . | . . . . . . . Special 18 | . . . . . 18 . Kinetic . | . . . . . . . Thermal 194 | . 14 66 10 38 66 . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 17 | . 7 17 1 7 14 . Robot Miss Streak 4 | . 2 2 1 4 3 . Penetration Max . | . . . . . . . Secondary Targets 5 | . 2 . . 3 . . Max Gunslinging Chain 1 | . 1 . . 1 . . Shots Hit Robots 164 | . 11 50 5 26 43 29 Core Hits 67 | . 5 22 3 10 10 17 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 10 | . . 7 1 2 . . Burn 10 | . . 7 1 2 . . Melee Attacks 90 | . . . . . 34 56 Impact 18 | . . . . . 18 . Slashing 40 | . . . . . 16 24 Piercing 32 | . . . . . . 32 Sneak Attacks 2 | . . . . . 2 . Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks 5 | . . . . . 1 4 Damage Inflicted 3680 | . 158 742 73 341 699 1667 Guns 1716 | . 158 742 73 341 402 . Cannons . | . . . . . . . Explosions 723 | . . . . . . 723 Melee 1217 | . . . . . 273 944 Ramming . | . . . . . . . Kinetic . | . . . . . . . Thermal 1740 | . 158 742 73 341 426 . Explosive 723 | . . . . . . 723 Electromagnetic . | . . . . . . . Impact 104 | . . . . . 104 . Slashing 732 | . . . . . 169 563 Piercing 381 | . . . . . . 381 Highest Corruption 1 | . . . . 1 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 7 | . . . . 1 1 5 Message Errors 3 | . . . . . . 3 Matter Fused 1 | . . . . . 1 . Energy Discharges 1 | . . . . 1 . . Parts Fused 1 | . . . . . . 1 Data Loss (minor) 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . 4 88 Projectiles . | . . . . . . . Explosions 47 | . . . . . . 47 Melee 45 | . . . . . 4 41 Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 149 | . . . . . . 149 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 2 | . 2 . . . . . Kicked 2 | . 2 . . . . . Crushed . | . . . . . . . Highest Temperature 360 | . 177 360 236 88 59 1 Average Temperature 110 | . 74 148 109 44 28 1 Received Heat Transfer 522 | . . 132 . 54 81 255 Effects 8 | . . 6 2 . . . Energy Bleed 3 | . . 3 . . . . Interference 2 | . . . 2 . . . Matter Decay 1 | . . 1 . . . . Short Circuit 2 | . . 2 . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 2 | . . . . . 2 . Impact Corruptions 1 | . . . . . 1 . Robots Melted 2 | . . 2 . . . . Combat Hostiles 2 | . . 2 . . . . Parts Melted 14 | . . 6 1 3 4 . Heat Transferred 5036 | . 407 2405 259 990 975 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Peak Influence 1163 | . 135 454 278 287 601 1163 Initial 390 | . . 56 100 107 120 390 Average 403 | . 75 200 201 196 297 828 Maximum Alert Level 4 | . . 2 1 1 2 4 Low Security (%) 37 | 100 100 54 51 58 32 . Level 1 24 | . . 36 48 41 33 5 Level 2 12 | . . 9 . . 34 16 Level 3 19 | . . . . . . 62 Level 4 5 | . . . . . . 16 Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 2 . 2 1 . Investigation 2 | . . 1 . . 1 . Extermination . | . . . . . . . Reinforcement 3 | . . 1 . 2 . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Distress Signals 4 | . . . . 3 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 7 18 3 15 10 22 Peak Tracking Total 7 | . 4 6 3 6 3 7 Tactical Retreats 3 | . . 1 . 1 . 1 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Traps Triggered 7 | . . . . 1 . 6 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Disabled 11 | . . . 2 . 1 8 Max in Single Turn 2 | . . . 1 . 1 2 Garrison Relay 4 | . . . . . . 4 Phase Generator 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Machines Accessed 14 | . . 4 1 1 6 2 Terminals 8 | . . 2 . . 4 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . 1 . . 1 . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . 1 . Total Hacks 22 | . . 7 1 3 8 3 Successful 12 | . . 4 1 2 4 1 Failed 10 | . . 3 . 1 4 2 Catastrophic 4 | . . . . . 3 1 Database Lockouts . | . . . . . . . Manual 4 | . . . . . 4 . Terminals 11 | . . 2 . . 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 3 | . . 2 . . 1 . Scanalyzers 6 | . . 3 . 3 . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 4 | . . . 1 . 2 1 Open Door 2 | . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . Patrol Navigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . 1 . . 1 . Report Inventory 1 | . . . . . 1 . Retrieve Components 1 | . . 1 . . . . Scanalyzer 5 | . . 3 . 2 . . Insert Component 2 | . . 1 . 1 . . Analyze 3 | . . 2 . 1 . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . . 3 . . 3 1 Full Trace Events 3 | . . 1 . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 9 | . . 9 . . . . Parts Scanalyzed 2 | . . 1 . 1 . . Part Schematics Acquired 2 | . . 1 . 1 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 17 | . . . . . . 17 Machine Destruction 17 | . . . . . . 17 Fabnet Peak Effective % . | . . . . . . . Robots Rewired 7 | . . . . . . 7 Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Gar Total Allies 18 | . . . 1 . 10 7 Largest Group 10 | . . . 1 . 10 10 Highest-Rated Group 176 | . . . 31 . 173 176 Highest-Rated Ally 40 | . . . 31 . 29 40 Total Orders . | . . . . . . . Ally Attacks 135 | . . . 19 . 11 105 Total Damage 1961 | . . . 275 . 172 1514 Kills 21 | . . . 3 . 2 16 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Gar Turns Passed 2263 | 38 171 433 356 151 398 716 Spaces Moved 2796 | 29 97 503 735 196 455 781 Core 338 | 5 2 . . . . 331 Treads . | . . . . . . . Legs 125 | 24 94 . . 7 . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight 2333 | . 1 503 735 189 455 450 Fastest Speed 29 | 50 120 31 31 31 29 31 Average Speed 41 | 107 121 34 31 38 30 51 Slowest Speed 200 | 120 200 114 110 190 34 100 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 37 | . . 15 11 4 2 5 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 3 27 48 99 24 57 80 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 9 | . . . . . 9 . Terrain Destroyed 62 | . . . . . 9 53 Melee . | . . . . . . . Projectile 9 | . . . . . 9 . AOE 53 | . . . . . . 53 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Gar Total 3504 | 33 136 685 842 228 567 1013 Wait 319 | . 4 136 102 . 32 45 Move 2722 | 28 96 473 713 187 450 775 Hop 31 | . . 14 10 4 2 1 Pick Up 22 | . 6 7 4 3 . 2 Fast Attach 30 | 5 8 4 1 6 3 3 Attach 9 | . . 5 . 3 1 . Detach 4 | . 2 1 . 1 . . Swap 18 | . 3 3 2 1 7 2 Drop 28 | . 8 9 5 3 1 2 Fire 107 | . 7 33 5 20 42 . Melee 75 | . . . . . 25 50 Ram . | . . . . . . . Kick 2 | . 2 . . . . . Crush . | . . . . . . . Escape Stasis 58 | . . . . . . 58 Rewire 79 | . . . . . 4 75 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Garrison (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 8) 210 | -10/Materials | Entered another Materials area 210 | -9/Materials | Evolved 2 slots: Propulsion x2 449 | -9/Materials | Discovered new exit (range 6) 526 | -9/Materials | Discovered new exit (range 13) 643 | -9/Materials | Entered Mines 652 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 653 | -9/Mines | Found Prototype Device 674 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 715 | -9/Mines | Learned location of Storage (-8) 717 | -9/Mines | Discovered new exit (range 4) 722 | -9/Mines | Received a Mining Laser from a helpful Derelict 765 | -9/Mines | Discovered new exit (range 12) 909 | -9/Mines | Found the Drone Emporium 943 | -9/Mines | Build established: Sprinter 999 | -9/Mines | Entered Materials 999 | -8/Materials | Evolved 2 slots: Utility x2 1001 | -8/Materials | Discovered new exit (range 14) 1133 | -8/Materials | Lost 5 parts (3n2w) 1150 | -8/Materials | Entered Storage 1513 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 1533 | -8/Storage | Identified exit to Garrison 1548 | -8/Storage | Entered Garrison 1548 | -8/Garrison | Accompanied by 10 allies 1588 | -8/Garrison | Garrison Relay disabled 1593 | -8/Garrison | Triggered checkpoint 1616 | -8/Garrison | Triggered checkpoint 1620 | -8/Garrison | Triggered checkpoint 1647 | -8/Garrison | Garrison Relay disabled 1669 | -8/Garrison | Discovered new exit (range 12) 1694 | -8/Garrison | Triggered checkpoint 1716 | -8/Garrison | Triggered checkpoint 1726 | -8/Garrison | Triggered checkpoint 1741 | -8/Garrison | Garrison Relay disabled 1760 | -8/Garrison | Triggered checkpoint 1779 | -8/Garrison | Discovered new exit (range 11) 1823 | -8/Garrison | Core integrity fell below 50% 1832 | -8/Garrison | Lost 5 allies 1844 | -8/Garrison | Lost 3 parts (1p2n) 2008 | -8/Garrison | Phase Generator disabled 2009 | -8/Garrison | Core integrity fell below 20% 2034 | -8/Garrison | Murdered 4 allies 2056 | -8/Garrison | Triggered checkpoint 2134 | -8/Garrison | Installed Relay Interface Framework 2158 | -8/Garrison | Garrison Relay disabled 2190 | -8/Garrison | Discovered new exit (range 12) 2264 | -8/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Retrieving Factory patrol records... Downloaded protocol data. 02158_ Garrison Relay disabled. 02158_ Relay Coupler [NC] tumbles out of relay unit. 02158_ Relay Coupler [Sentry] tumbles out of relay unit. 02158_ Relay Coupler [NC] tumbles out of relay unit. 02158_ Relay Coupler [Sentry] tumbles out of relay unit. 02158_ Relay Coupler [Swarmer] tumbles out of relay unit. 02176_ Triggered Alarm Trap. 02176_ An alarm sounds. 02187_ UA TB