Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.08 @ 23:38:46 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (56) 280 Value Destroyed (1624) 1624 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (95) 95 TOTAL SCORE: 6519 Bonus ------- High Alert Combat Kills 95 Cogmind --------- Core Integrity 0/1400 Matter 280/300 Energy 495/495 System Corruption 0% Temperature Cool (0) Movement Flying (28) Location -4/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine Light Antimatter Reactor > --- PROPULSION (4) --- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Impulse Thruster > --- UTILITY (5) ------ Experimental Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Core Analyzer > --- WEAPON (3) ------- Scythe Scythe Scythe > --- INVENTORY (3) ---- Nuclear Pulse Thruster System Backup Module Rocket Array Peak State ------------ > --- POWER ------------ Deuterium Engine Light Antimatter Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Impulse Thruster Impulse Thruster > --- UTILITY ---------- Experimental Optical Array Improved Sensor Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Core Analyzer > --- WEAPON ----------- Rocket Array Scythe Scythe > --- INVENTORY -------- Nuclear Pulse Thruster System Backup Module Scythe [Rating: 70] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion VTOL Module Treads Light Treads Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Sensor Array Device Sensor Array Processor Advanced Signal Interpreter Hackware Hacking Suite Weapon Scythe Ballistic Gun Assault Rifle Launcher Rocket Array Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Slots Evolved 10 | 4 1 2 1 . 1 1 . Power 1 | . . . 1 . . . . Propulsion 3 | 3 . . . . . . . Utility 4 | 1 . 1 . . 1 1 . Weapon 2 | . 1 1 . . . . . Parts Attached 72 | 6 25 5 13 3 7 2 11 Power 14 | 1 3 1 6 . . . 3 Engine 11 | 1 3 1 5 . . . 1 Core 1 | . . . 1 . . . . Reactor 2 | . . . . . . . 2 Propulsion 25 | 4 13 . 3 . 3 . 2 Treads 2 | 2 . . . . . . . Leg . | . . . . . . . . Wheel 2 | 2 . . . . . . . Hover 1 | . 1 . . . . . . Flight 20 | . 12 . 3 . 3 . 2 Utility 21 | . 7 . 4 2 2 2 4 Device 8 | . 3 . 1 1 2 . 1 Storage . | . . . . . . . . Processor 11 | . 4 . 2 1 . 2 2 Hackware 2 | . . . 1 . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 12 | 1 2 4 . 1 2 . 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 3 | . 2 1 . . . . . Slashing Weapon 6 | . . 3 . 1 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . 1 Parts Lost 3 | . . . 2 . . . 1 Power 1 | . . . . . . . 1 Propulsion 2 | . . . 2 . . . . Utility . | . . . . . . . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . 1 . . . 1 Average Slot Usage (%) 96 | . 98 90 90 100 98 100 98 Engine 8 | . 11 9 10 8 7 7 1 Core 2 | . . . 3 8 7 7 5 Wheel 2 | . 6 . . . . . . Flight 33 | . 37 36 30 33 30 28 28 Device 7 | . 8 9 9 5 5 7 7 Processor 13 | . 14 9 8 10 15 19 24 Hackware 2 | . . . 2 8 7 7 3 Ballistic Gun 2 | . 8 . . . . . . Impact Weapon 5 | . 4 26 . . . . . Slashing Weapon 12 | . . . 25 25 23 21 19 Naked Turns . | . . . . . . . . Heaviest Build 36 | 5 10 16 22 21 26 21 36 Greatest Support 40 | 40 20 20 23 28 31 27 35 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 3 | . 1 2 2 2 2 2 3 Average Capacity 1 | . . 1 2 2 2 2 2 Most Carried 3 | . 1 2 2 2 2 2 3 Average Carried 1 | . . . 1 1 1 2 2 Final Capacity 3 | . 1 2 2 2 2 2 3 Final Carried 3 | . 1 2 2 2 2 2 3 Class Distribution -------------------- 33% | Mutant 30% | Hacker-Sprinter 17% | Sprinter 12% | Scavenger-Sprinter 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Resources | -11 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Matter Collected 1103 | 260 378 20 150 37 63 30 165 Remotely 122 | . 122 . . . . . . Salvage Created 2082 | . 406 244 627 37 145 37 586 Parts 97 | . 30 9 26 5 3 1 23 Haulers Intercepted 4 | . 1 . 2 . 1 . . Recyclers Shooed 2 | . 1 . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Combat Hostiles Destroyed 36 | . 11 11 7 1 . . 6 Melee 22 | . 2 8 7 1 . . 4 Guns 9 | . 9 . . . . . . AOE 2 | . . . . . . . 2 Classes Destroyed 13 | . 5 3 2 1 . . 2 Worker 2 | . . 1 . . . . 1 Builder 1 | . . . . . . . 1 Hauler 4 | . 1 . 2 . 1 . . Recycler 3 | . 1 . . . . . 2 Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 1 . . . 1 Watcher 7 | . 2 . 1 1 1 1 1 Swarmer 13 | . 9 4 . . . . . Grunt 13 | . 2 5 3 . . . 3 Duelist 1 | . . 1 . . . . . Sentry 5 | . . 1 4 . . . . Hunter 3 | . . . . 1 . . 2 Programmer 1 | . . . . . . . 1 Best Kill Streak 5 | . 4 4 5 1 1 1 5 Combat Bots Only 4 | . 3 4 3 1 . . 4 Max Kills in Single Turn 2 | . 1 1 1 1 1 1 2 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee 1 | . 1 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Damage Taken 2835 | . 459 687 530 54 . . 1105 Core 2334 | . 366 562 437 42 . . 927 Absorbed by Shields . | . . . . . . . . Redirected to Core 1678 | . 274 419 318 42 . . 625 Core Remaining (%) 60 | 100 62 65 36 49 54 56 . Volleys Fired 50 | . 46 . . . . . 4 Largest 1 | . 1 . . . . . 1 Hottest 45 | . 20 . . . . . 45 Shots Fired 50 | . 46 . . . . . 4 Gun 46 | . 46 . . . . . . Cannon . | . . . . . . . . Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 46 | . 46 . . . . . . Thermal . | . . . . . . . . Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 7 | . 7 . . . . . 2 Robot Miss Streak 5 | . 5 . . . . . 5 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 176 | . 37 50 47 7 5 1 29 Core Hits 77 | . 17 10 12 2 3 1 32 Critical Hits 4 | . 1 . 2 . . . 1 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . 1 Melee Attacks 202 | . 17 68 65 10 9 3 30 Impact 85 | . 17 68 . . . . . Slashing 117 | . . . 65 10 9 3 30 Piercing . | . . . . . . . . Sneak Attacks 16 | . 1 2 5 4 2 . 2 Combat Hostiles 5 | . . . 1 4 . . . Follow-up Attacks 39 | . . 20 12 2 . . 5 Damage Inflicted 6045 | . 641 1084 1848 490 291 44 1647 Guns 356 | . 356 . . . . . . Cannons . | . . . . . . . . Explosions 610 | . . . . . . . 610 Melee 5079 | . 285 1084 1848 490 291 44 1037 Ramming . | . . . . . . . . Kinetic 356 | . 356 . . . . . . Thermal . | . . . . . . . . Explosive 610 | . . . . . . . 610 Electromagnetic . | . . . . . . . . Impact 1369 | . 285 1084 . . . . . Slashing 3710 | . . . 1848 490 291 44 1037 Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 . Average Corruption 1 | . . . . . . 1 . Corruption Purged . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 681 | . 9 104 198 95 61 . 214 Projectiles . | . . . . . . . . Explosions 21 | . . . . . . . 21 Melee 660 | . 9 104 198 95 61 . 193 Knockbacks 2 | . 1 1 . . . . . Impact 2 | . 1 1 . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 9 | . . . . . . . 9 Shots 1 | . . . . . . . 1 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 200 | . 6 . 200 32 . . . Average Temperature 60 | . 4 . 62 18 . . . Received Heat Transfer 600 | . 72 186 261 . . . 81 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 6 | . 2 4 . . . . . Impact Corruptions 9 | . 1 8 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Peak Influence 760 | . 324 515 636 381 233 130 760 Initial 217 | . . 2 217 198 186 114 63 Average 226 | . 151 199 419 271 202 118 233 Maximum Alert Level 3 | . 1 2 2 1 1 . 3 Low Security (%) 50 | 100 72 49 . 5 67 100 70 Level 1 36 | . 27 38 44 94 32 . 10 Level 2 11 | . . 12 55 . . . 5 Level 3 1 | . . . . . . . 12 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 4 2 1 3 1 1 3 Investigation 4 | . . . . 2 . 1 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 9 | . 4 2 1 . 1 . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Distress Signals 3 | . . . 2 . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 92 | . 23 24 20 5 1 1 18 Peak Tracking Total 8 | . 4 8 5 2 1 1 7 Tactical Retreats 13 | . 2 4 5 . . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Disabled 8 | . . . . . . . 8 Max in Single Turn 7 | . . . . . . . 7 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Machines Accessed 19 | . 5 1 1 5 2 2 3 Terminals 12 | . 4 1 1 2 1 1 2 Fabricators 2 | . . . . 1 . . 1 Repair Stations 2 | . 1 . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 47 | . 12 3 3 9 3 11 6 Successful 26 | . 8 2 3 5 2 4 2 Failed 21 | . 4 1 . 4 1 7 4 Catastrophic 4 | . 2 . . 1 . . 1 Database Lockouts . | . . . . . . . . Manual 18 | . 9 1 2 5 1 . . Terminals 33 | . 10 3 3 4 1 8 4 Fabricators 4 | . . . . 2 . . 2 Repair Stations 4 | . 2 . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access 3 | . . . . . . 3 . Terminal Hacks 9 | . 2 2 1 . . 4 . Part Schematic 1 | . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . Level Access Points 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 2 | . . 1 . . . 1 . Unreport Threat 2 | . 2 . . . . . . Locate Traps 1 | . . . . . . 1 . Fabricator Hacks 4 | . . . . 2 . . 2 Load Schematic 2 | . . . . 1 . . 1 Build 2 | . . . . 1 . . 1 Repair Station Hacks 4 | . 2 . . . 2 . . Scan Component 2 | . 1 . . . 1 . . Repair 2 | . 1 . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 9 | . 4 . 2 3 . . . Terminals 7 | . 4 . 2 1 . . . Track 2 | . 1 . 1 . . . . Botnet 5 | . 3 . 1 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 2 . . . Extract 2 | . . . . 2 . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . 1 Used 2 | . . . 1 . . . 1 Hacking Detections 16 | . 4 1 1 3 2 2 3 Full Trace Events 3 | . 1 . . . . 1 1 Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . . 6 . 1 . Parts Built 2 | . . . . 1 . . 1 Matter 424 | . . . . 168 . . 256 Time 148 | . . . . 84 . . 64 Total Part Build Rating 12 | . . . . 4 . . 8 Parts Repaired 2 | . 1 . . . 1 . . Time 64 | . 32 . . . 32 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Turns Passed 2421 | 58 751 356 401 250 249 43 313 Spaces Moved 2912 | 37 627 465 440 345 420 123 455 Core 5 | 5 . . . . . . . Treads 26 | 26 . . . . . . . Legs . | . . . . . . . . Wheels 113 | 6 107 . . . . . . Hover . | . . . . . . . . Flight 2768 | . 520 465 440 345 420 123 455 Fastest Speed 24 | 50 31 31 27 27 26 26 24 Average Speed 33 | 132 43 34 32 27 26 26 26 Slowest Speed 160 | 160 130 117 117 27 27 26 97 Overloaded Moves 30 | . . . . . . . 30 Propulsion Burnouts . | . . . . . . . . Robots Hopped 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 77 35 34 10 13 5 10 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched . | . . . . . . . . Spaces Dug 14 | . 1 4 5 1 2 . 1 Terrain Destroyed 177 | . 1 4 5 1 2 . 164 Melee 14 | . 1 4 5 1 2 . 1 Projectile . | . . . . . . . . AOE 163 | . . . . . . . 163 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Total 4054 | 42 1037 588 621 491 546 127 602 Wait 777 | . 296 42 107 128 104 . 100 Move 2901 | 36 626 464 439 344 419 122 451 Hop 2 | . . . . . . . 2 Pick Up 16 | . 2 5 1 4 3 . 1 Fast Attach 38 | 6 14 2 7 . 1 1 7 Attach 5 | . . 2 2 . 1 . . Detach 1 | . . . 1 . . . . Swap 29 | . 11 1 4 3 5 1 4 Drop 46 | . 20 5 7 4 3 . 7 Fire 50 | . 46 . . . . . 4 Melee 145 | . 16 45 46 6 7 3 22 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 44 | . 6 22 7 2 3 . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x3) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 84 | -10/Materials | Discovered new exit (range 15) 676 | -10/Materials | Reached level 2 678 | -10/Materials | Upgraded with Weapon slot (x1) 788 | -10/Materials | Repaired VTOL Module 802 | -10/Materials | Discovered new exit (range 4) 805 | -10/Materials | Identified exit to Materials 810 | -10/Materials | Entered another Materials area 812 | -9/Materials | Reached level 3 814 | -9/Materials | Upgraded with Utility slot (x1) 814 | -9/Materials | Upgraded with Weapon slot (x1) 931 | -9/Materials | Identified exit to Materials 959 | -9/Materials | Core integrity fell below 50% 1002 | -9/Materials | Core integrity fell below 20% 1053 | -9/Materials | Build established: Mutant 1065 | -9/Materials | Reached level 4 1119 | -9/Materials | Discovered new exit (range 16) 1166 | -9/Materials | Entered another Materials area 1168 | -8/Materials | Reached level 5 1168 | -8/Materials | Upgraded with Power slot (x1) 1278 | -8/Materials | Core integrity fell below 50% 1333 | -8/Materials | Reached level 6 1393 | -8/Materials | Discovered new exit (range 16) 1540 | -8/Materials | Discovered new exit (range 9) 1567 | -8/Materials | Identified exit to Factory 1567 | -8/Materials | Entered Factory 1568 | -7/Factory | Core integrity fell below 50% 1569 | -7/Factory | Reached level 7 1692 | -7/Factory | Fabricated Imp. Melee Analysis Suite (x1) 1698 | -7/Factory | Discovered new exit (range 13) 1701 | -7/Factory | Identified exit to Factory 1817 | -7/Factory | Entered another Factory area 1818 | -6/Factory | Core integrity fell below 50% 1819 | -6/Factory | Reached level 8 1820 | -6/Factory | Upgraded with Utility slot (x1) 1856 | -6/Factory | Found Prototype Launcher 1857 | -6/Factory | Identified Rocket Array 1884 | -6/Factory | Build established: Hacker-Sprinter 1930 | -6/Factory | Repaired Imp. Sensor Array 2062 | -6/Factory | Discovered new exit (range 15) 2066 | -6/Factory | Identified exit to Factory 2066 | -6/Factory | Entered another Factory area 2068 | -5/Factory | Reached level 9 2070 | -5/Factory | Upgraded with Utility slot (x1) 2108 | -5/Factory | Discovered new exit (range 4) 2108 | -5/Factory | Identified exit to Factory 2109 | -5/Factory | Entered another Factory area 2111 | -4/Factory | Reached level 10 2249 | -4/Factory | Core integrity fell below 50% 2276 | -4/Factory | Reached level 11 2279 | -4/Factory | Core integrity fell below 20% 2357 | -4/Factory | Fabricated Adv. Core Analyzer? 2420 | -4/Factory | Reached level 12 2422 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 02369_ U-05 Engineer builds a Wall. 02369_ U-05 Engineer forms the Earth. 02370_ U-05 Engineer lays Concrete. 02370_ U-05 Engineer builds a Wall. 02372_ K-01 Serf cleans the Nuclear Reactor. 02374_ K-01 Serf destroyed. 02374_ W-44 Eye destroyed. 02382_ Acquired 60 matter. 02384_ Acquired Deuterium Engine. 02385_ K-01 Serf cleans the Power Conduit. 02386_ Acquired 10 matter. 02393_ Dropped Imp. Flight Unit. 02394_ Acquired Impulse Thruster. 02394_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02398_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F003. 02418_ P-70 Sage suffers critical hit. 02418_ Destroyed Hpw. Shock Rifle. 02420_ Reached level 12. 02420_ P-70 Sage destroyed. Map ----- +----------------------------------------------------+ | ????????????????"" """ ""???# # ## """" | | ??????????????????? 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Ion Cannon | -7/Factory | Extracted Minigun | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Adv. Assault Cannon | -7/Factory | Extracted Imp. Reclamation Unit | -7/Factory | Extracted Ion Cannon | -7/Factory | Extracted Adv. Core Analyzer | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Melee Analysis Suite | x1 | -7/Factory Adv. Core Analyzer | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -9 -8 -7 -6 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Levels Raised 11 | . 1 2 2 1 1 1 3 XP Earned 19625 | 3000 1755 3523 3025 2035 1570 1565 3152 XP Spent 17745 | 2960 1400 3120 2950 1445 1225 1705 2940 Upgrades 58 | 6 5 13 11 11 2 3 7 Power Slot 1 | . . . 1 . . . . Propulsion Slot 3 | 3 . . . . . . . Utility Slot 4 | 1 . 1 . . 1 1 . Weapon Slot 2 | . 1 1 . . . . . Core Integrity 16 | 2 . 6 . 5 . 1 2 Heat Dissipation 4 | . . . . 4 . . . Energy Generation 1 | . . . 1 . . . . Energy Storage 3 | . . . 3 . . . . Mass Support 1 | . . . . 1 . . . Inventory Capacity 3 | . 1 1 . . . . 1 Sight Range 1 | . . 1 . . . . . Sensor Range 5 | . . . 3 . 1 1 . Melee Accuracy 6 | . 2 . 2 . . . 2 Hack Attack % 2 | . . 1 . 1 . . . KI Resistance % 2 | . 1 . 1 . . . . TH Resistance % 2 | . . 1 . . . . 1 EX Resistance % 2 | . . 1 . . . . 1 Protomatter Created 409 | . 49 159 50 36 . . 115 Integrity Restored 933 | . 102 477 150 48 60 . 96 Core 933 | . 102 477 150 48 60 . 96 Protomatter Decayed 61 | . 15 . . . . . 46 Game ------ Seed MappingEnergySuite Manual? 0 Play Time 00:45:36 Cumulative 80.6 hours Start 2020.11.08 @ 22:55:03 End 2020.11.08 @ 23:38:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b7877d7-af72-4e78-8374-c1a54a4d9cda