Cogmind - Beta 12 *** ADVENTURER MODE // 2023.03.10 @ 14:20:05 Player: RomanTheEvil Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (60) 300 Value Destroyed (2321) 2321 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5921 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 143/300 Energy 100/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Heavy Rocket Launcher Heavy Rocket Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Sensor Array Improved Signal Interpreter Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Precision Shock Rifle > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Hardened Medium Armor Plating Rocket Launcher Heavy Rocket Launcher Improved Datajack Remote Datajack Katana [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Improved Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Hardened Medium Armor Plating Weapon Power Maul Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . . 1 . . Parts Attached 65 | 5 8 . 3 . 30 10 4 5 Power 8 | 1 . . 1 . 4 1 . 1 Engine 5 | 1 . . 1 . 3 . . . Core 3 | . . . . . 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 16 | 2 . . 1 . 12 . 1 . Treads . | . . . . . . . . . Leg 16 | 2 . . 1 . 12 . 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | . 2 . . . 8 2 3 3 Device 10 | . 1 . . . 3 2 2 2 Storage 3 | . . . . . 3 . . . Processor 3 | . 1 . . . 1 . . 1 Hackware . | . . . . . . . . . Protection 2 | . . . . . 1 . 1 . Artifact . | . . . . . . . . . Weapon 23 | 2 6 . 1 . 6 7 . 1 Energy Gun 7 | 1 1 . . . 4 1 . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 1 | 1 . . . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . . . Launcher 2 | . . . . . . 1 . 1 Special Weapon 4 | . 3 . . . . 1 . . Impact Weapon 2 | . . . . . . 2 . . Slashing Weapon 1 | . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . Unidentified Prototypes 3 | . . . . . 2 1 . . Parts Lost 16 | . . 1 . . 2 3 . 10 Power 4 | . . . . . 1 . . 3 Propulsion 5 | . . . . . . 1 . 4 Utility 5 | . . . . . 1 2 . 2 Weapon 2 | . . 1 . . . . . 1 Highest Loss Streak 6 | . . 1 . . 2 2 . 6 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 95 98 85 100 96 97 99 47 Engine 8 | . 14 14 14 14 8 7 7 . Core 3 | . . . . . . 7 7 6 Leg 27 | . 28 28 28 28 34 29 29 4 Device 9 | . 12 14 14 14 7 11 6 5 Storage 5 | . . . . . 9 7 7 2 Processor 9 | . 10 14 14 14 9 7 7 10 Protection 3 | . . . . . 7 2 6 1 Energy Gun 7 | . 11 . . . 13 11 . . Ballistic Cannon 3 | . 7 14 14 28 3 . . . Special Weapon 1 | . 7 12 . . . . . . Impact Weapon 5 | . . . . . . 4 15 12 Slashing Weapon 2 | . . . . . . 3 7 . Naked Turns 133 | . . . . . . . . 133 Heaviest Build 47 | 6 12 9 12 12 37 47 43 43 Greatest Support 80 | 20 20 20 20 20 80 80 75 75 Greatest Overweight (x) 9 | . . . . . . . . 9 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 10 | 5 5 5 5 5 10 10 10 10 Average Capacity 8 | 5 5 5 5 5 9 10 10 6 Most Carried 10 | 3 5 5 5 5 10 10 10 9 Average Carried 7 | 1 3 4 4 4 8 9 8 5 Final Capacity 10 | 5 5 5 5 5 10 10 10 5 Final Carried 10 | 2 4 5 3 5 10 10 9 4 Class Distribution -------------------- 82% | Mutant 9% | Assassin 4% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Low Low Matter Collected 1520 | 220 90 26 141 20 687 122 88 126 Remotely . | . . . . . . . . . Salvage Created 2285 | . 158 . . . 1302 318 107 400 Parts 117 | . 13 . . . 67 20 8 9 Haulers Intercepted 2 | . . . . . 2 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . 7 12 Prevented 4 | . . . . . . . 1 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 49 | . 6 . . . 22 5 4 12 Melee 8 | . . . . . . . 3 5 Guns 14 | . 3 . . . 9 2 . . Cannons 9 | . 3 . . . 6 . . . AOE 8 | . . . . . 2 2 . 4 Classes Destroyed 12 | . 3 . . . 6 2 . 1 Worker 1 | . . . . . 1 . . . Builder 1 | . . . . . . 1 . . Hauler 2 | . . . . . 2 . . . Operator 1 | . . . . . 1 . . . Watcher 6 | . 1 . . . 4 1 . . Swarmer 8 | . 3 . . . . . 3 2 Grunt 24 | . 3 . . . 13 3 . 5 Brawler 2 | . . . . . . . . 2 Duelist 3 | . . . . . 1 . . 2 Sentry 9 | . . . . . 7 1 . 1 Hunter 1 | . . . . . 1 . . . Programmer 2 | . . . . . . 1 1 . Best Kill Streak 6 | . 3 . . . 6 3 3 5 Combat Bots Only 5 | . 3 . . . 4 3 3 5 Max Kills in Single Turn 2 | . 1 . . . 2 2 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 1 | . . . . . 1 1 . 1 Melee 1 | . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Damage Taken 3664 | . 152 164 . . 1006 946 56 1340 Core 925 | . 21 47 . . 147 159 13 538 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 108 | . . . . . 108 . . . Core Remaining (%) 81 | 100 . . . 72 73 . . . Volleys Fired 150 | 1 46 3 . . 68 16 . 16 Largest 3 | 2 2 2 . . 2 3 . 1 Hottest 155 | 70 150 139 . . 100 155 . 39 Shots Fired 258 | 2 75 6 . . 127 31 . 17 Gun 130 | 2 27 . . . 72 29 . . Cannon 85 | . 27 3 . . 55 . . . Launcher 19 | . . . . . . 2 . 17 Special 24 | . 21 3 . . . . . . Kinetic 86 | 1 27 3 . . 55 . . . Thermal 52 | 1 48 3 . . . . . . Explosive 19 | . . . . . . 2 . 17 Electromagnetic 101 | . . . . . 72 29 . . Robot Hit Streak 24 | . 7 . . . 24 12 . 8 Robot Miss Streak 4 | . 2 . . . 4 1 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . 1 . . . Shots Hit Robots 205 | . 22 . . . 101 37 6 39 Core Hits 97 | . 10 . . . 52 17 3 15 Critical Kills 2 | . . . . . . . 1 1 Critical Parts Destroyed 5 | . . . . . . . . 5 Critical Strikes 16 | . 2 . . . 3 3 1 7 Burn 2 | . 2 . . . . . . . Blast 3 | . . . . . 3 . . . Corrupt 1 | . . . . . . 1 . . Smash 8 | . . . . . . . 1 7 Sever 2 | . . . . . . 2 . . Melee Attacks 99 | . . . . . . 56 8 35 Impact 76 | . . . . . . 36 7 33 Slashing 17 | . . . . . . 14 1 2 Piercing . | . . . . . . . . . Sneak Attacks 5 | . . . . . . 5 . . Combat Hostiles 5 | . . . . . . 5 . . Follow-up Attacks 11 | . . . . . . 3 2 6 Damage Inflicted 5631 | . 354 . . . 2452 843 267 1715 Guns 2015 | . 153 . . . 1415 447 . . Cannons 926 | . 153 . . . 773 . . . Explosions 1168 | . . . . . 264 307 . 597 Melee 1469 | . . . . . . 89 267 1113 Ramming 5 | . . . . . . . . 5 Kinetic 926 | . 153 . . . 773 . . . Thermal 709 | . 201 . . . 264 244 . . Explosive 660 | . . . . . . 63 . 597 Electromagnetic 1862 | . . . . . 1415 447 . . Impact 1316 | . . . . . . . 267 1049 Slashing 153 | . . . . . . 89 . 64 Piercing . | . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 5 6 6 12 Average Corruption 4 | . 1 1 1 1 5 2 6 9 Corruption Purged 2 | . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . Effects 114 | . 3 5 2 3 40 3 37 21 Message Errors 29 | . . 1 . 1 10 . 11 6 Matter Fused 20 | . 1 2 . 1 5 . 6 5 Heat Flow Errors 14 | . . 1 . . 8 1 2 2 Energy Discharges 23 | . 1 1 . 1 8 1 9 2 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 12 | . 1 . . . 2 1 8 . Data Loss (major) 5 | . . . 2 . 1 . . 2 Misfires 4 | . . . . . 3 . . 1 Alerts 5 | . . . . . 2 . 1 2 Weapon Failures 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 395 | . 2 . . . 4 77 26 286 Projectiles 6 | . 2 . . . 4 . . . Explosions 77 | . . . . . . 77 . . Melee 312 | . . . . . . . 26 286 Knockbacks 13 | . 3 . . . 10 . . . Impact . | . . . . . . . . . Kinetic 13 | . 3 . . . 10 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 195 | . . . . . 108 85 . 2 Shots 5 | . . . . . 3 2 . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 671 | 30 180 255 . . 671 273 279 180 Average Temperature 92 | 19 51 75 . . 119 95 122 37 Received Heat Transfer 1145 | . 30 20 . . 540 222 . 333 Effects 14 | . . . . . 14 . . . Shutdowns 2 | . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 6 | . . . . . 6 . . . Matter Decay 3 | . . . . . 3 . . . Damage (minor) 1 | . . . . . 1 . . . Damage (core) 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 6 | . . . . . 5 1 . . Combat Hostiles 6 | . . . . . 5 1 . . Parts Fried 19 | . . . . . 12 4 1 2 Impact Corruptions 13 | . . . . . . . 2 11 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . 2 . . . 1 . . . Heat Transferred 1142 | . 692 . . . 150 300 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . . . . 4 2 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Peak Influence 366 | . 123 18 . . 366 214 . . Initial 142 | . . 8 . . . 142 . . Average 91 | . 60 13 . . 145 88 . . Maximum Alert Level 1 | . . . . . 1 1 . . Low Security (%) 93 | 100 100 100 . 100 83 97 . . Level 1 6 | . . . . . 16 2 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 3 . . . 3 6 . 1 Investigation 9 | . 3 . . . 2 4 . . Extermination 1 | . . . . . . 1 . . Reinforcement 2 | . . . . . 1 1 . . Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Distress Signals 6 | . 1 . . . 5 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 100 | . 11 9 . . 37 16 4 23 Peak Tracking Total 14 | . 3 9 . . 4 4 3 14 Tactical Retreats 15 | . . . . . 8 2 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Traps Triggered 2 | . . . . . . 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . Reused 2 | . 2 . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . 2 . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Disabled 4 | . 1 . . . 3 . . . Max in Single Turn 1 | . 1 . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Machines Accessed 24 | . 7 1 . . 8 8 . . Terminals 18 | . 7 1 . . 5 5 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Total Hacks 89 | . 25 2 . . 40 22 . . Successful 55 | . 11 2 . . 31 11 . . Failed 34 | . 14 . . . 9 11 . . Catastrophic 2 | . 1 . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 28 | . 12 . . . 12 4 . . Terminals 59 | . 25 2 . . 19 13 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 11 | . . . . . 4 7 . . Recycling Units . | . . . . . . . . . Scanalyzers 17 | . . . . . 17 . . . Garrison Access . | . . . . . . . . . Terminal Hacks 31 | . 11 2 . . 10 8 . . Record 1 | . . . . . . 1 . . Prototype ID Bank 4 | . 1 . . . 2 1 . . Open DSF 1 | . . . . . . 1 . . Level Access Points 1 | . . 1 . . . . . . Branch Access Points 2 | . 1 . . . 1 . . . Emergency Access Points 3 | . 2 . . . 1 . . . Terminal Index 3 | . 1 . . . 1 1 . . Alert Level 2 | . . . . . 1 1 . . Locate Traps 8 | . 4 . . . 2 2 . . Reprogram Traps 1 | . 1 . . . . . . . Surveillance Status 2 | . 1 . . . 1 . . . Recall Investigation 1 | . . . . . . 1 . . Registered Components 1 | . . . . . 1 . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . 1 . . Repair Station Hacks 5 | . . . . . 4 1 . . Scan Component 3 | . . . . . 2 1 . . Repair 2 | . . . . . 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 17 | . . . . . 17 . . . Insert Component 7 | . . . . . 7 . . . Analyze 10 | . . . . . 10 . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 24 | . 7 1 . . 8 8 . . Full Trace Events 12 | . 5 . . . 4 3 . . Feedback Events 1 | . 1 . . . . . . . Corruption 1 | . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . Time 70 | . . . . . 70 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 7 | . . . . . 7 . . . Part Schematics Acquired 7 | . . . . . 7 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total Allies 3 | . . 3 . . . . . . Largest Group 3 | . . 3 . . . . . . Highest-Rated Group 40 | . . 40 . . . . . . Highest-Rated Ally 16 | . . 16 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 4 | . . 4 . . . . . . Total Damage 52 | . . 52 . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Low Low Turns Passed 6618 | 63 890 327 347 181 1486 1353 1293 678 Spaces Moved 4473 | 47 566 257 285 150 864 884 998 422 Core 402 | 10 . . . . . . . 392 Treads . | . . . . . . . . . Legs 4071 | 37 566 257 285 150 864 884 998 30 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 130 127 50 Average Speed 125 | 105 120 120 120 120 127 130 127 129 Slowest Speed 500 | 120 120 120 120 120 130 130 130 500 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 49 | 4 66 51 61 34 54 23 99 56 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . 1 . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 6 | . . 1 . 1 . . 4 . Spaces Dug 66 | . 19 3 . . . 36 . 8 Terrain Destroyed 239 | . 21 3 . . 18 66 . 131 Melee 44 | . . . . . . 36 . 8 Projectile 24 | . 21 3 . . . . . . AOE 171 | . . . . . 18 30 . 123 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Low Low Total 5020 | 59 662 263 290 151 1123 985 1011 476 Wait 148 | . 27 3 . . 103 12 3 . Move 4465 | 46 565 256 284 149 863 883 997 422 Hop . | . . . . . . . . . Pick Up 68 | 7 9 1 1 2 34 11 2 1 Fast Attach 4 | . . . . . 2 2 . . Attach 30 | 5 6 . 1 . 8 2 3 5 Detach 4 | . 2 . . . 1 . . 1 Swap 31 | . 2 . 2 . 20 6 1 . Drop 43 | . 5 . 2 . 24 11 . 1 Fire 150 | 1 46 3 . . 68 16 . 16 Melee 76 | . . . . . . 42 5 29 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Zio]) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 64 | -11/Junkyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 340 | -10/Materials | Identified exit to Materials 479 | -10/Materials | Identified exit to Mines 496 | -10/Materials | Discovered exit to Materials (range 11) 954 | -10/Materials | Entered Mines 985 | -10/Mines | Learned location of Storage (-9) 1027 | -10/Mines | Discovered exit to Materials (range 11) 1099 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1168 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1241 | -10/Mines | Assembled infested the area 1276 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1276 | -10/Mines | Discovered new exit (range 5) 1279 | -10/Mines | Identified exit to Exiles 1281 | -10/Mines | Entered Exiles 1299 | -10/Exiles | Discovered new exit (range 15) 1315 | -10/Exiles | Identified exit to Mines 1339 | -10/Exiles | Met 8R-AWN 1361 | -10/Exiles | Met EX-HEX 1401 | -10/Exiles | Met EX-BIN 1494 | -10/Exiles | Met EX-DEC 1610 | -10/Exiles | Discovered exit to Mines (range 14) 1628 | -10/Exiles | Entered Mines 1671 | -9/Mines | Discovered new exit (range 16) 1688 | -9/Mines | Identified exit to Materials 1809 | -9/Mines | Entered Materials 1809 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2761 | -8/Materials | Discovered new exit (range 5) 2766 | -8/Materials | Identified exit to Factory 3003 | -8/Materials | Repaired Sensor Array 3178 | -8/Materials | Repaired Imp. Titanium Leg 3289 | -8/Materials | Discovered exit to Factory (range 4) 3295 | -8/Materials | Entered Factory 3295 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3299 | -7/Factory | Identified exit to DSF 4026 | -7/Factory | Discovered new exit (range 11) 4039 | -7/Factory | Identified exit to Factory 4191 | -7/Factory | Build established: Assassin 4548 | -7/Factory | Cargo convoy interrupted 4568 | -7/Factory | Build established: Mutant 4618 | -7/Factory | Crushed by falling debris 4629 | -7/Factory | Discovered new exit (range 15) 4647 | -7/Factory | Identified exit to Lower Caves 4648 | -7/Factory | Entered Lower Caves 4715 | -7/Lower Caves | Learned 4 Factory zone layouts 5039 | -7/Lower Caves | Discovered new exit (range 4) 5042 | -7/Lower Caves | Identified exit to Lower Caves 5638 | -7/Lower Caves | Encountered a Warlord checkpoint 5941 | -7/Lower Caves | Entered another Lower Caves area 5943 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6101 | -7/Lower Caves | Lost 6 parts (1p4n1u) 6412 | -7/Lower Caves | Core integrity fell below 50% 6464 | -7/Lower Caves | System corruption reached 10% 6486 | -7/Lower Caves | Released all parts (5) 6539 | -7/Lower Caves | Core integrity fell below 20% 6560 | -7/Lower Caves | Discovered new exit (range 13) 6619 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06427_ Acquired 9 matter. 06437_ System corrupted: Matter fused (-7). 06462_ C-30 ARC bursts open, deploying its payload. 06470_ Mic. Nuclear Core destroyed. 06473_ System corrupted: IFF burst signal emitted. 06477_ Imp. Sensor Array destroyed. 06486_ Released Imp. Targeting Computer. 06486_ Released Power Maul. 06486_ Released Imp. Signal Interpreter. 06486_ Released Power Maul. 06486_ Released Imp. Terrain Scanner. 06490_ V=XTWX|E,3M4T %MI<%:HK 06505_ System corrupted: Matter fused (-10). 06521_ System corrupted: IFF burst signal emitted. 06548_ NU A1ZEIDRRFQA=W0EX:FDOQ5%&=NHNK|YWGG 06560_ EXIT=FOUND 06568_ JRI>SHSP87,WWT&4DSJMKF 06591_ System corrupted: Matter fused (-9). 06618_ Slammed into P-60 Hacker. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????###????????????????????????????????????? | | ???####?### #????????????????????????????????????? | | ??## ### ##???????????????????????????????????? | | ??# # # ##??####????????????????????????????? | | ???# # ### ###??????????????????????????? | | ##?# ## # # ##?????????????????????????? | | ### ## ### ## #?????????????????????????? | | ## # ##?# #?????????????????????????? | | ## ##??# # ##?????????????????????????? | | ## #####?# ###??????????????????????????? | | ## ### ## ##????????????????????????????? | | ?## ## ## #####?????????????????????????? | | ??# ### # ??????????????????????????? | | ??# ?## ### # #####?????????????????????????? | | ?? #?###??# # ##?????????##??????????????????? | | ?? ??????# ###???????## ##????????????????? | | ?## ????## ######### ?##??????????????? | | ??# # ???# ### # ## ## #?????????????? | | ??# # ???# ### p# #??????????????? | | ??# ? #??# #### @ #????????????????? | | ?? ?# ##??## #?### ## # #????????????????? | | ?? ?? ##????# ##### ####p #?????????????????# | | ??# ??##?????# ## ###??# #?????????????? ???# | | ???#?????????# # #???# #????######## ????# | | ?????????????# # ####???# #????# ???????? | | ?????????????# ###???????# #??### ?????????? | | ####?????????# #?????????# ##?# #???????????? | | #" #????????## ###???????# ### ##??????????? | | ""????????## #???????# ####???????? | | "##??????## ##???????# # ## # #?????### | | "##?????# #???????## # #??#### # | | #####?# #?####### ### #### | | ## ### ### ## "" #?# ## | | """" #?# # | | ## """ #?# | | ### # " ### | | ### ## #?### " ## | | ??##### ####### ##???# """" ## #### ## | | ??????###?????#########????# " #####??# ### | | ???????????????????????????# #??????# #?# | | ???????????????????????????##########?????## ### | | ?????????????????????????????????????????## #? | | ?????????????????????????????????????????# #? | | ?????????????????????????????????????????# ###? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 26 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Imp. Deuterium Engine | -8/Materials | Scanalyzed Imp. Titanium Leg | -8/Materials | Scanalyzed Hvy. EM Shotgun | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Imp. Aluminum Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed NovaClaymoresDriver Manual? 0 Play Time 01:41:19 Cumulative 25.7 hours Start 2023.03.10 @ 00:20:33 End 2023.03.10 @ 14:20:05 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 21 Rogue 0 Adventurer 21 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: deea51d5-07d3-4e1b-bd53-d2f13a40b3dd