Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 00:29:31 Player: Arumatsu123 Result: Destroyed by C-17 Slicer with Concussive RPG Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (38) 190 Value Destroyed (1275) 1275 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (93) 93 TOTAL SCORE: 5438 Bonus ------- Follower Combat Kills 93 Cogmind --------- Core Integrity 0/850 Matter 0/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Targeting Computer Improved Medium Armor Plating Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Improved Lightning Gun Coil Gun Coil Gun Katana > --- INVENTORY -------- Nuclear Pulse Thruster Targeting Computer Targeting Computer [Rating: 54] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Nuclear Pulse Thruster Utility Hardened Light Armor Plating Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 3 | . . . . . 1 1 1 . . Utility 2 | . . . . . 2 . . . . Weapon 3 | . . . . . 1 1 1 . . Parts Attached 62 | 6 3 4 . 2 23 3 21 . . Power 9 | 1 . 1 . . 3 1 3 . . Engine 6 | 1 . 1 . . 1 1 2 . . Core 3 | . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . Propulsion 19 | 2 . 2 . . 8 . 7 . . Treads 4 | 2 . . . . 2 . . . . Leg 8 | . . 2 . . 6 . . . . Wheel 4 | . . . . . . . 4 . . Hover 2 | . . . . . . . 2 . . Flight 1 | . . . . . . . 1 . . Utility 15 | 1 2 . . 2 6 . 4 . . Device 2 | . . . . . 2 . . . . Storage 2 | 1 . . . 1 . . . . . Processor 2 | . . . . . 1 . 1 . . Hackware . | . . . . . . . . . . Protection 9 | . 2 . . 1 3 . 3 . . Artifact . | . . . . . . . . . . Weapon 19 | 2 1 1 . . 6 2 7 . . Energy Gun 4 | 2 1 . . . . . 1 . . Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 11 | . . 1 . . 5 1 4 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 1 | . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 2 1 1 . . Parts Lost 10 | . . . . . 6 . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 4 | . . . . . 3 . 1 . . Utility 1 | . . . . . . . . 1 . Weapon 4 | . . . . . 3 . 1 . . Highest Loss Streak 3 | . . . . . 3 . 1 2 . To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 1 2 3 3 3 4 3 2 2 2 Power . | . 1 . . . . . . . . Propulsion . | . . . . . . . 1 . . Utility 2 | . . 2 1 2 3 2 . 2 2 Weapon . | . . 1 1 1 . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 6 | . 1 . 3 . . 1 . . 1 Power 1 | . . . 1 . . . . . . Propulsion . | . . . . . . . . . . Utility 5 | . 1 . 2 . . 1 . . 1 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 74 | . 92 96 100 97 90 51 30 28 . Engine 6 | . 14 14 14 14 3 2 2 3 . Core 2 | . . . . . 5 2 1 . . Treads 7 | . 28 14 . . . 10 . . . Leg 11 | . . 10 28 28 22 . . . . Device 1 | . . . . . 1 5 . . . Storage 3 | . 6 . . 1 7 . . . . Processor 3 | . . . . . 8 5 1 3 . Protection 15 | . 14 28 28 25 15 10 7 4 . Energy Gun 7 | . 28 17 14 12 . . . . . Ballistic Gun 10 | . . 10 14 14 17 10 2 6 . Launcher 2 | . . . . . 8 . . . . Peak Build Rating 54 | 6 9 9 9 9 28 24 54 42 . Average Rating 14 | 4 7 8 9 8 20 15 22 22 . On Entrance 9 | . 6 9 9 9 7 16 . 42 . Avg Prop Armor Cover (%) 7 | . . 7 . . . . . . . Naked Turns 397 | . . . . . . 170 120 26 81 Heaviest Build 42 | 13 19 19 19 22 40 33 42 33 . Greatest Support 48 | 40 40 40 20 20 40 40 48 40 3 Greatest Overweight (x) 6 | . . 6 . 1 1 . 1 . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 5 10 10 5 5 5 5 Average Capacity 6 | 6 6 5 5 5 8 5 5 5 5 Most Carried 9 | 4 5 5 4 6 9 5 5 2 2 Average Carried 3 | 1 2 3 3 3 4 3 2 2 2 Final Capacity 10 | 8 5 5 5 10 5 5 5 5 5 Final Carried 6 | 1 4 3 3 6 4 4 2 2 2 Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Tank 11% | Scavenger-Mutant 6% | Gunner 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Matter Collected 1393 | 259 31 32 . 102 799 117 53 . . Remotely . | . . . . . . . . . . Salvage Created 1479 | . 144 . . 51 1055 117 112 . . Parts 72 | . 8 . . 2 51 7 4 . . Haulers Intercepted 1 | . . . . . 1 . . . . Recyclers Shooed 5 | . 2 1 . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 3 . . 1 20 3 2 . . Guns 24 | . 1 . . 1 18 2 2 . . Cannons 1 | . . . . . . 1 . . . AOE 2 | . . . . . 2 . . . . Classes Destroyed 11 | . 2 . . 1 6 1 1 . . Worker 4 | . . . . . 3 1 . . . Hauler 1 | . . . . . 1 . . . . Recycler 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . Watcher 2 | . 1 . . . 1 . . . . Swarmer 4 | . . . . . 4 . . . . Grunt 19 | . 3 . . . 13 2 1 . . Brawler 1 | . . . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . Sentry 3 | . . . . 1 2 . . . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 8 | . 2 . . 1 8 3 1 . . Combat Bots Only 7 | . 2 . . 1 7 2 1 . . Max Kills in Single Turn 2 | . 1 . . 1 2 1 1 . . Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Hostile Shots Fired 361 | . 18 19 . 8 139 38 99 4 36 Missed 110 | . 4 3 . 1 37 15 35 . 15 Hits 251 | . 14 16 . 7 102 23 64 4 21 Melee 6 | . . . . . . . 2 4 . Projectile 245 | . 14 16 . 7 102 23 62 . 21 AOE 7 | . . . . . . 2 1 . 4 Critical Strikes 15 | . . . . . 5 . 5 3 2 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 4378 | . 227 192 . 99 1466 519 1284 184 407 Core 1434 | . 29 35 . . 155 363 296 149 407 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 87 | . . . . . 87 . . . . Core Remaining (%) 73 | 100 . . . 74 71 48 . . . Volleys Fired 160 | . 19 12 . 6 90 17 16 . . Largest 3 | . 2 2 . 1 3 3 2 . . Hottest 116 | . 100 100 . 20 89 116 60 . . Shots Fired 298 | . 37 19 . 6 159 45 32 . . Gun 284 | . 37 19 . 6 156 34 32 . . Cannon 11 | . . . . . . 11 . . . Launcher 3 | . . . . . 3 . . . . Special . | . . . . . . . . . . Kinetic 233 | . . 5 . 6 156 34 32 . . Thermal 62 | . 37 14 . . . 11 . . . Explosive 3 | . . . . . 3 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | . 14 5 . 3 10 11 5 . . Robot Miss Streak 7 | . 2 5 . 1 6 7 2 . . Penetration Max 1 | . . . . . 1 . 1 . . Secondary Targets 4 | . . . . . 3 . 1 . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . Shots Hit Robots 197 | . 28 8 . 4 104 33 20 . . Core Hits 85 | . 7 . . 1 51 19 7 . . Critical Kills 2 | . . . . . 1 . 1 . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 4 | . 1 . . . 2 . 1 . . Burn 1 | . 1 . . . . . . . . Destroy 3 | . . . . . 2 . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3420 | . 347 101 . 53 1942 467 510 . . Guns 3048 | . 347 101 . 53 1775 304 468 . . Cannons 145 | . . . . . . 145 . . . Explosions 167 | . . . . . 167 . . . . Melee . | . . . . . . . . . . Ramming 60 | . . . . . . 18 42 . . Kinetic 2612 | . . 12 . 53 1775 304 468 . . Thermal 581 | . 347 89 . . . 145 . . . Explosive 167 | . . . . . 167 . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . . . . . . 2 1 11 11 Average Corruption 3 | . . . . . . 1 1 8 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 11 | . . . . . . 1 2 5 3 Message Errors 2 | . . . . . . . 1 1 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 2 | . . . . . . . 1 . 1 Data Loss (major) 1 | . . . . . . 1 . . . Misdirections 3 | . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . Overflow Damage . | . . . . . . . . . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 45 | . . . . . 16 9 20 . . Shots 1 | . . . . . 1 . . . . Rammed 5 | . . . . . . 1 4 . . Targets Rammed 5 | . . . . . . 1 4 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 518 | . 306 518 . 9 376 162 63 . 252 Average Temperature 122 | . 119 271 . 2 98 64 32 . 141 Received Heat Transfer 1627 | . 90 108 . 27 756 48 598 . . Effects 16 | . . 12 . . 4 . . . . Shutdowns 4 | . . 3 . . 1 . . . . Energy Bleed 2 | . . . . . 2 . . . . Interference 2 | . . 1 . . 1 . . . . Matter Decay 1 | . . 1 . . . . . . . Short Circuit 1 | . . 1 . . . . . . . Damage (major) 6 | . . 6 . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . . Combat Hostiles 2 | . 2 . . . . . . . . Parts Melted 2 | . 2 . . . . . . . . Heat Transferred 1533 | . 1015 259 . . . 259 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 100 81 100 100 100 100 Level 1 5 | . . . . . 18 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 310 | . 40 58 . 22 310 135 185 61 30 Initial 135 | . . . . . . 135 7 61 . Average 42 | . 4 16 . 2 63 40 92 35 2 Influence Increases 1279 | . 77 58 . 22 597 130 365 . 30 Destroy 0b10 Robot/C 640 | . 60 40 . 20 420 60 40 . . Destroy 0b10 Robot/NC 45 | . 5 . . . 35 5 . . . Destroy Leader 146 | . 12 10 . . 94 20 10 . . Allied During Kill 19 | . . 8 . 2 9 . . . . Successful Hack 5 | . . . . . 5 . . . . Disable Machine 30 | . . . . . 15 . 15 . . Destroy Structure 19 | . . . . . 19 . . . . Partial Spotted 15 | . . . . . . 15 . . . Lose Combat Pursuer 360 | . . . . . . 30 300 . 30 Influence Decreases 1259 | . 77 50 8 20 301 413 205 175 10 Entered New Map 295 | . . . 8 . 2 163 8 114 . Time Decay 807 | . 77 50 . 20 224 228 177 21 10 Lost Part 90 | . . . . . 50 . 20 20 . Lost Ally 45 | . . . . . 25 . . 20 . Purge Threat 22 | . . . . . . 22 . . . Squads Dispatched 17 | . . . . . 4 6 6 . 1 Investigation 2 | . . . . . . . 2 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 8 | . . . . . 2 1 4 . 1 Assault . | . . . . . . . . . . Garrison 6 | . . . . . 2 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Distress Signals 3 | . . . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 7 2 . 1 24 7 24 6 12 Peak Tracking Total 10 | . 3 2 . 1 5 3 9 6 10 Tactical Retreats 9 | . . . . . . 2 6 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Traps Triggered 5 | . 1 . . . . . 3 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Disabled 2 | . . . . . 1 . 1 . . Max in Single Turn 1 | . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Machines Accessed 2 | . . . . . 1 1 . . . Terminals 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 2 | . . . . . 1 1 . . . Successful 2 | . . . . . 1 1 . . . Failed . | . . . . . . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 2 | . . . . . 1 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 2 | . . . . . 1 1 . . . Unreport Threat 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Programmers 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total Allies 4 | . . 3 . . . . . 1 . Largest Group 3 | . . 3 2 2 2 . . 1 . Highest-Rated Group 40 | . . 40 32 32 32 . . 31 . Highest-Rated Ally 31 | . . 16 16 16 16 . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 42 | . . 16 . 10 13 . . 3 . Total Damage 391 | . . 179 . 134 78 . . . . Kills 3 | . . 2 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Active Infowar (turns) 69 | . . . . . 69 . . . . ECM 69 | . . . . . 69 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Turns Passed 3364 | 71 502 176 211 248 992 615 397 71 81 Spaces Moved 2493 | 44 271 85 173 179 377 569 501 132 162 Core 780 | 10 . 3 . . . 328 225 52 162 Treads 593 | 34 271 31 . . 16 241 . . . Legs 764 | . . 51 173 179 361 . . . . Wheels 85 | . . . . . . . 85 . . Hover 271 | . . . . . . . 191 80 . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 50 50 50 50 Average Speed 110 | 135 160 143 120 126 185 96 59 53 50 Slowest Speed 350 | 160 160 350 120 190 190 160 106 56 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 3 50 14 53 45 29 15 22 78 6 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 19 | . . . . . 19 . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 19 | . . . . . 19 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Was Fac Total 2852 | 56 303 124 178 197 525 602 574 131 162 Wait 14 | . 1 12 . 1 . . . . . Move 2485 | 43 270 84 172 178 376 568 501 131 162 Hop . | . . . . . . . . . . Pick Up 67 | 7 7 3 3 5 18 7 17 . . Fast Attach 2 | . . . . . 1 . 1 . . Attach 55 | 6 1 4 . 3 19 2 20 . . Detach 10 | . . 4 . 1 2 . 3 . . Swap 13 | . 2 1 . . 6 2 2 . . Drop 41 | . 3 4 3 3 13 5 10 . . Fire 160 | . 19 12 . 6 90 17 16 . . Melee . | . . . . . . . . . . Ram 5 | . . . . . . 1 4 . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Met a group of wandering Federalists 195 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 13) 574 | -10/Materials | Entered Mines 640 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 733 | -10/Mines | Learned 2 Materials zone layouts 745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 750 | -10/Mines | Entered Exiles 750 | -10/Exiles | Accompanied by 2 allies 783 | -10/Exiles | Met 8R-AWN 802 | -10/Exiles | Met EX-HEX 853 | -10/Exiles | Met EX-DEC 948 | -10/Exiles | Discovered new exit (range 14) 961 | -10/Exiles | Entered Mines 961 | -9/Mines | Accompanied by 2 allies 1000 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1139 | -9/Mines | Discovered new exit (range 8) 1151 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1209 | -9/Mines | Entered Materials 1209 | -8/Materials | Accompanied by 2 allies 1209 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1210 | -8/Materials | Identified exit to Factory 2018 | -8/Materials | Garrison activated, responded to threat 2058 | -8/Materials | Destroyed 7 combat bots 2188 | -8/Materials | Lost 3 parts (1n2w) 2201 | -8/Materials | Entered Factory 2201 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2430 | -7/Factory | Build established: Scavenger-Mutant 2453 | -7/Factory | Garrison activated, responded to threat 2593 | -7/Factory | Garrison activated, responded to threat 2646 | -7/Factory | Released all parts (10) 2763 | -7/Factory | Core integrity fell below 50% 2788 | -7/Factory | Discovered new exit (range 15) 2816 | -7/Factory | Entered another Factory area 2816 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2951 | -6/Factory | Build established: Mutant 3213 | -6/Factory | Sucked down chute 3213 | -6/Factory | Entered Waste 3214 | -6/Waste | Met a frightened Derelict 3221 | -6/Waste | Spotted C-40 Crusher 3226 | -6/Waste | Spotted C-40 Crusher 3227 | -6/Waste | Spotted C-40 Crusher 3228 | -6/Waste | EMP discharged 3228 | -6/Waste | System corruption reached 10% 3229 | -6/Waste | Spotted C-40 Crusher 3234 | -6/Waste | Spotted C-40 Crusher 3237 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3258 | -6/Waste | Crushed by Compactor (1 part destroyed) 3258 | -6/Waste | Released all parts (4) 3266 | -6/Waste | Core integrity fell below 50% 3272 | -6/Waste | Spotted C-40 Crusher 3276 | -6/Waste | Discovered new exit (range 16) 3284 | -6/Waste | Entered Factory 3300 | -6/Factory | Discovered new exit (range 7) 3361 | -6/Factory | Core integrity fell below 20% 3365 | -6/Factory | Destroyed by C-17 Slicer with Concussive RPG Last Messages --------------- 03304_ System corrupted: Component data lost. 03324_ System corrupted: Heat flow error (+289). 03328_ ALERT: All DSF locations entering lockdown mode. 03341_ K-01 Serf collects debris. 03342_ U-05 Engineer works on Construction Platform. 03343_ System corrupted: Energy discharge (-21). 03347_ U-05 Engineer works on Construction Platform. 03359_ Triggered Blade Trap. 03359_ Massive razor-sharp blades shoot up from within the floor. 03364_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 03364_ Knocked back. 03364_ U-05 Engineer lays Concrete. 03364_ K-01 Serf collects debris. 03365_ U-05 Engineer lays Concrete. 03365_ Knocked back. 03365_ K-01 Serf destroyed. 03365_ U-05 Engineer knocked back. 03365_ U-05 Engineer lays Concrete. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | #?????# """ #?????????????????????????? | | """ #?????# "R" #?????????????????????????? | | """"" ####### " " #?????????????????????????? | | """"" / + #?????????????????????????? | | ####### #???????? #???????????????? | | ! """ #?????# #???? ????????????????? | | """"" #???####/##### ??????????????? | | """"" #???# !!!??????????????? | | #???# #### !!!??????????????? | | #???# #???????????????????????????? | | #???# #######?????????????????????? | | +####+#/####???# # #?????????????????????? | | #??????# # #?????????????????????? | | ######## # #?????????????????????? | | "" + #?????????????????????? | | "" # #?????????????????????? | | "" "" u # #?????????????????????? | | G" # #?????????????????????? | | "" "" # #####?????????????????????? | | "" cc #?????????????????????????? | | "" ucc ##????????????????????????? | | " ?##?????????###?????????? | | ""<< # ####### !#?????????? | | "<< Ru R ????????? | | "<<< H ????????? | | =@ ????????? | | ## """"""" ## # ########## #?????????? | | ## """"""" ?? ??????????????????????????? | | # """"""" ?? ??????????????????????????? | | # """?""" ?? ??????????????????????????? | | # ?? ?? ??????????????????????????? | | # """?""" ??????????????????????????????? | | # """??"" ???????????????????????????????? | | # ""????" ???????????????????????????????? | | + "?????"????????????????????????????????? | | # ???????????????????????????????????????? | | # ??????????????????????????????????????????? | | # ????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 675 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control For Emergencies Only Hey, That's Mine! Live, Flee, And Rebuild Please Form A Line Serviceable Loadout System Compromised That Tickles Troublemaker Challenges ------------ None Game ------ Seed DataPlexusParser Manual? 0 Play Time 01:34:12 Cumulative 5.7 hours Start 2026.03.25 @ 20:54:23 End 2026.03.28 @ 00:29:31 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 73% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9c547e3-7b88-4349-95e7-56d0d5608a96