Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.26 @ 17:03:14 Player: Alicianrone Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (39) 7800 Robots Destroyed (1549) 7745 Value Destroyed (97617) 97617 Prototype IDs (406) 8120 Alien Tech Used (11) 2200 Bonus (126287) 126287 TOTAL SCORE: 254269 Bonus ------- Triggered High Security 2000 High Alert Combat Kills 69417 Follower Combat Kills 7551 Hunted by Unchained 1000 Destroyed Unchained 1000 Spooked CY-PHR 1000 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Scanned by Researcher 500 Recovered Sigix Corpse 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Hacked MAIN.C 300 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed Architect 15000 Win 3000 Friendly Fire -981 Cogmind --------- Core Integrity 784/1600 Matter 280/300 Energy 614/630 System Corruption 0% Temperature Cool (4) Movement Walking (98) Location 0b11 Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Zero-point Reactor Zero-point Reactor > --- PROPULSION (7) --- High-density Centrium Leg High-density Centrium Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg Experimental Biometal Leg > --- UTILITY (13) ----- Concept Thermoelectric Network Long-range Terrain Scanner Experimental Terrain Scan Processor Experimental Targeting Computer Experimental Core Analyzer Experimental Armor Integrity Analyzer Advanced Particle Charger Quantum Capacitor Experimental Powered Armor Experimental Powered Armor Graphene Brace AEGIS Remote Shield > --- WEAPON (3) ------- Concept Plasma Driver Concept Miniperforator Concept Deflector Sword > --- INVENTORY (5) ---- Concept Chromion Battery (800) Null Cannon Concept Plasma Driver Sigix Corpse Peak State ------------ > --- POWER ------------ Singularity Reactor > --- PROPULSION ------- Experimental Biometal Heavy Treads Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Experimental Cooling System Concept Thermoelectric Network Concept Antigrav Storage Unit Advanced Target Analyzer Concept Cloak Mesh Heavy Regenerative Plating SHELL Armor AEGIS Remote Shield Experimental System Purifier > --- WEAPON ----------- Null Cannon Concept Plasma Driver Concept Plasma Driver > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Zero-point Reactor Improved Thunder Leg Centrium Leg High-density Centrium Leg Experimental Biometal Leg Concept Chromion Battery Long-range Terrain Scanner Experimental Armor Integrity Analyzer Zionite Shade Armor Experimental Powered Armor Graphene Brace Advanced Force Field Advanced Force Field Long-range Tractor Beam Transdimensional Reconstructor Perforator Concept Miniperforator Ragnarok Missile Launcher Advanced Remote Datajack Advanced Remote Datajack CY-PHR's Mindspike Concept Deflector Sword [Rating: 284] Favorites ----------- Power Reinforced Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Combat Linear Gravjet Treads Advanced Heavy Siege Treads Leg Experimental Biometal Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Biomechanical Wings Utility Concept Antigrav Storage Unit Device Concept Thermoelectric Network Storage Concept Antigrav Storage Unit Processor Advanced Signal Interpreter Hackware System Mapper Protection SHELL Armor Artifact Phase Redirector Weapon Concept Deflector Sword Energy Gun Heavy Tesla Rifle Energy Cannon Firepult Ballistic Gun Improved Assault Rifle Ballistic Cannon Perforator Launcher Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Concept Deflector Sword Piercing Weapon Experimental Jetlance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . 2 . 2 . . Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Propulsion 5 | . . . . . 1 1 . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 10 | . . . . . 2 1 . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 . . 1 . 2 . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 630 | 7 13 7 . 1 20 2 2 23 2 8 1 4 24 . 21 1 2 . 1 41 13 3 5 13 24 2 18 1 3 19 4 10 42 50 84 24 47 64 24 Power 67 | 1 2 1 . . . . . . . 1 . 1 1 . 3 . . . . 3 . . 1 2 2 . 4 . . 2 . . 3 4 14 3 10 5 4 Engine 8 | 1 2 1 . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Core 11 | . . . . . . . . . . 1 . 1 . . . . . . . 2 . . . . 1 . 3 . . 1 . . . 2 . . . . . Reactor 48 | . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 2 1 . 1 . . 1 . . 3 2 14 3 9 5 4 Propulsion 154 | 2 4 1 . . 4 1 1 . . 2 . . 6 . 4 . . . . 12 . . 1 3 5 . 3 1 1 4 . 2 7 14 30 4 18 17 7 Treads 29 | . 2 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 8 6 . Leg 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 11 3 9 11 7 Wheel 6 | 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover 64 | . . . . . 1 . . . . . . . 1 . . . . . . 12 . . 1 3 5 . 3 1 1 4 . 2 6 13 11 . . . . Flight 12 | . . . . . . . 1 . . 2 . . 5 . 4 . . . . . . . . . . . . . . . . . . . . . . . . Utility 290 | 2 3 1 . . 8 . 1 14 2 3 1 2 12 . 10 . . . 1 18 8 2 3 6 14 2 8 . 2 7 3 8 20 15 33 14 19 36 12 Device 132 | 1 . . . . 1 . . 6 . . . 1 4 . 3 . . . 1 5 1 . 1 4 6 2 5 . 2 3 2 6 11 8 15 11 7 21 5 Storage 13 | 1 2 . . . . . . . . 1 . . . . . . . . . 2 1 . . . . . 2 . . 1 1 . . 1 . . . 1 . Processor 28 | . . . . . . . . 1 . . . . 1 . . . . . . 1 1 . . 1 3 . . . . 1 . 1 2 3 4 . 3 4 2 Hackware 32 | . . . . . 3 . . 3 . 1 1 . 2 . 4 . . . . 7 . . 1 . 3 . 1 . . 1 . . . . 1 1 1 2 . Protection 84 | . 1 1 . . 4 . 1 4 2 1 . 1 5 . 3 . . . . 3 5 2 1 1 2 . . . . 1 . 1 6 3 13 2 8 8 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Weapon 119 | 2 4 4 . 1 8 1 . 9 . 2 . 1 5 . 4 1 2 . . 8 5 1 . 2 3 . 3 . . 6 1 . 12 17 7 3 . 6 1 Energy Gun 18 | 1 1 . . . 2 1 . 1 . . . . . . . . . . . . . . . . . . 2 . . 1 . . 3 4 2 . . . . Energy Cannon 24 | . . . . . . . . 2 . . . . 1 . 1 . . . . 1 . . . 2 1 . . . . 3 1 . 5 3 1 2 . 1 . Ballistic Gun 13 | 1 1 1 . . 4 . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 4 . . . . . Ballistic Cannon 20 | . 1 3 . . 1 . . 3 . . . . . . . . . . . 3 . . . . . . . . . . . . 1 3 . 1 . 3 1 Launcher 11 | . 1 . . 1 1 . . . . 1 . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . 1 . 2 . . . . Special Weapon 7 | . . . . . . . . . . . . . 1 . . . . . . 1 1 . . . 1 . . . . 1 . . . . . . . 2 . Impact Weapon 7 | . . . . . . . . 3 . . . . 1 . . . . . . . 1 . . . . . . . . 1 . . 1 . . . . . . Slashing Weapon 15 | . . . . . . . . . . 1 . . 1 . 1 1 1 . . 2 3 . . . . . 1 . . . . . 1 1 2 . . . . Piercing Weapon 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 123 | . . . . . 4 1 . 3 . 2 . . 5 . 5 . . . . 3 . 2 1 3 4 . 7 . . 11 4 3 18 8 16 5 5 10 3 Corrupted Parts 8 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . 1 . . . 2 1 . . 1 . System Corruption 40 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . 8 . . 6 . . . 11 10 . . 2 . Parts Lost 124 | . 1 1 . . . . . 4 1 2 . 3 3 . 5 1 . . 3 4 . . . 5 4 . 4 . . . . . 8 15 31 . 16 7 6 Power 24 | . 1 1 . . . . . . . 1 . . 1 . 1 . . . . 1 . . . 1 1 . 1 . . . . . . 2 6 . 6 . 1 Propulsion 25 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . 4 4 9 . 2 2 1 Utility 61 | . . . . . . . . 4 1 1 . 1 2 . 3 . . . 2 3 . . . 3 2 . 1 . . . . . 2 4 16 . 8 4 4 Weapon 14 | . . . . . . . . . . . . 2 . . 1 1 . . 1 . . . . . . . 1 . . . . . 2 5 . . . 1 . Highest Loss Streak 14 | . 1 1 . . . . . 1 1 2 . 3 3 . 4 1 . . 3 2 . . . 2 3 . 3 . . . . . 1 5 14 . 4 2 3 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Average Backups 16 | 2 13 19 18 16 15 15 14 16 16 13 9 8 8 9 7 6 7 9 8 11 13 13 14 11 12 13 13 14 13 13 13 13 13 15 20 21 20 21 10 Power . | . . 1 1 1 1 1 . 1 2 . . . . . . 1 1 1 1 . 1 1 1 1 1 1 . . . . . . . . . . . 1 1 Propulsion 1 | 1 3 4 4 5 4 3 1 1 2 1 . . . . . . . . . 2 3 4 2 1 1 2 2 2 2 1 2 1 . . 3 3 1 1 . Utility 7 | . 3 4 5 5 6 7 6 6 7 7 5 4 5 6 4 2 2 4 4 3 2 2 3 4 6 7 7 9 8 8 8 9 10 9 9 9 9 8 4 Weapon 5 | . 5 8 7 5 4 4 5 6 5 4 3 3 3 3 2 3 3 4 3 3 4 5 6 3 3 3 3 3 2 2 2 2 2 3 6 6 8 7 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 79 | . 4 1 3 . 5 . 2 6 . 2 1 1 4 . 1 . . . . 3 . 2 1 3 2 1 3 . . 2 1 1 . 5 8 1 5 5 6 Power 14 | . 1 . 1 . . . 1 . . 1 . . . . . . . . . 2 . 1 . . . . 1 . . . . . . 4 . 1 . 1 . Propulsion 15 | . . 1 . . 1 . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 6 . 2 1 . Utility 33 | . 1 . . . 1 . . 2 . 1 1 1 3 . 1 . . . . 1 . 1 1 1 2 . 2 . . 1 1 1 . . 2 . 3 1 5 Weapon 15 | . 2 . 2 . 3 . . 2 . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 . . . 1 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Average Slot Usage (%) 82 | . 99 99 100 100 95 93 49 58 53 45 66 68 68 86 84 85 85 86 90 94 99 99 100 96 85 89 92 100 99 99 99 99 90 85 81 83 78 69 92 Engine 1 | . 13 13 14 14 9 7 7 . . . . . 1 6 4 6 6 6 6 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . 6 7 1 . . 2 . . . . . . 1 . . . . 3 5 6 5 5 5 10 9 3 3 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . 2 . . . . 1 5 5 5 5 5 5 3 5 5 4 . . 5 4 7 13 10 10 9 Treads 4 | . 3 4 . . 9 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 7 7 12 . Leg 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 14 13 4 26 Wheel 1 | . 24 23 28 28 17 18 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . 3 . . . . . . 33 34 35 35 34 30 31 32 36 35 36 36 33 30 27 9 . . . . Flight 3 | . . . . . . . 6 7 7 8 15 15 19 33 33 40 40 40 40 1 . . . . . . . . . . . . . . . . . . . Device 12 | . 2 10 14 . . 2 1 7 7 1 . . 6 6 6 7 7 6 10 9 8 11 9 7 9 10 12 15 10 10 9 13 13 16 17 17 18 16 22 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 1 Processor 7 | . . . . . . . . 3 7 7 7 7 6 6 6 6 6 6 6 7 11 11 11 10 5 10 10 10 10 10 10 14 12 11 10 9 10 2 14 Hackware 2 | . . . . . 6 15 15 11 . 1 12 14 6 . 1 . . . . 5 . . 2 5 3 . . . . 4 5 4 4 1 . . . . . Protection 7 | . 11 3 . 14 16 7 6 3 7 7 7 6 5 13 9 6 6 6 6 4 12 10 9 8 10 10 7 5 9 5 5 4 5 3 2 6 6 10 6 Energy Gun 1 | . 14 10 14 14 3 . . . . . . . . . . . . . . . . . . . . . 4 10 10 2 . . . . 1 . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 1 . . 7 10 9 4 3 4 2 1 4 3 Ballistic Cannon 1 | . 7 8 . . 5 . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . 2 3 . 3 Impact Weapon 1 | . . . . . . . . 6 7 7 7 6 6 6 5 6 6 6 5 . 1 5 5 2 . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 7 6 . 6 5 3 4 6 6 7 14 10 11 10 4 5 5 4 4 5 4 4 2 1 3 3 3 3 2 Peak Build Rating 284 | 7 13 14 18 20 36 42 51 75 65 68 51 56 78 78 86 76 75 69 80 100 104 116 116 122 140 143 145 145 145 161 159 175 196 234 256 261 282 284 272 Average Rating 170 | 4 9 13 15 19 32 39 49 63 64 47 50 50 58 78 78 70 68 69 71 87 100 110 111 109 128 140 135 141 143 153 157 173 169 196 234 250 263 252 258 On Entrance 102 | . 7 13 14 18 19 36 41 51 64 64 48 51 40 78 78 65 69 69 69 57 98 102 114 107 120 138 143 145 142 141 156 159 175 188 195 242 260 264 270 Avg Prop Armor Cover (%) 5 | . . . . . 5 11 . . . . . . 9 . 6 . . . . . . . . 3 2 . 2 2 . . . . 2 1 10 8 3 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 236 | 12 55 58 52 58 83 62 50 50 50 50 20 21 36 36 43 35 32 29 30 65 70 68 69 72 86 84 89 87 87 93 87 93 98 101 138 154 194 236 166 Greatest Support 285 | 26 40 40 24 24 24 36 50 50 50 50 21 21 36 36 39 32 32 32 32 70 89 70 84 84 96 89 89 91 98 92 90 93 110 108 220 240 255 285 210 Greatest Overweight (x) 14 | . 2 2 2 2 5 2 . . . 14 . . 1 . 1 1 . . . 2 1 . . 1 . . 1 . . 1 . . 1 1 3 . 1 2 . Average Overweight (x) . | . 1 1 2 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 19 | 6 19 20 20 20 20 20 20 20 20 18 10 10 10 10 9 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 19 25 25 25 25 11 Most Carried 25 | 3 20 20 20 20 20 20 20 20 20 20 10 10 10 10 10 9 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Carried 18 | 2 13 19 19 20 19 19 16 18 19 16 9 9 9 10 8 7 8 10 9 12 14 14 14 14 14 14 14 15 14 14 14 14 14 17 24 24 24 23 10 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 5 Final Carried 25 | 3 20 20 20 20 20 19 17 20 20 10 10 9 10 10 10 8 10 10 10 14 15 15 15 15 14 15 15 15 15 15 15 15 15 24 25 25 25 24 4 Class Distribution -------------------- 31% | Scavenger-Mutant 14% | Mutant 5% | Sprinter 4% | Machinist-Scout 4% | Scavenger-Tank 3% | Hacker-Mutant 3% | Commander-Gladiator 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Mutant | -7/Waste Mutant | -7/Factory Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Lower Caves Commander-Mutant | -7/Zion Hacker-Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Commander-Gladiator | -5/Extension Commander-Gladiator | -5/Cetus Commander-Gladiator | -5/Archives Scavenger-Gladiator | -5/Hub_04(d) Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Waste Machinist-Ninja | -4/Factory Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Upper Caves Machinist-Scout | -4/Warlord Trapper-Scout | -3/Proximity Caves Trapper-Ninja | -3/Research Scavenger-Mutant | -3/Quarantine Scavenger-Mutant | -3/Protoforge Mutant | -2/Research Scavenger-Mutant | -2/Testing Scavenger-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Matter Collected 25028 | 230 484 279 . 5 674 . . 706 30 59 118 50 514 . 430 196 150 . 5 1296 380 95 80 343 1419 . 949 317 591 431 140 275 1094 2445 1692 1102 3500 2734 2215 Remotely 889 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 414 475 Salvage Created 109810 | 20 735 83 . 20 1105 48 . 1312 61 63 . 317 988 . 733 477 147 . . 1826 810 117 307 1660 2643 . 2106 174 554 . 180 802 1083 3227 15354 12360 16874 39183 4441 Parts 2672 | 2 40 5 . 6 62 4 . 40 2 7 . 12 29 . 34 14 1 . . 85 27 4 24 65 114 . 88 6 22 . . 50 60 172 258 210 326 675 228 Haulers Intercepted 41 | . 2 . . . 6 1 . 5 . . . . 4 . 3 . . . . 4 . . . . 2 . 3 . . . . 3 . . 6 1 1 . . Recyclers Shooed 9 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . 3 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 44 | . . . . . . . . . 2 6 . 9 . . . 9 1 . . . . . . . . . . 2 15 . . . . . . . . . . Prevented 17 | . . . . . . . . . . . . 7 . . . 6 . . . . . . . . . . . . 4 . . . . . . . . . . Parts Restored 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . . Faulty 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 4 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Combat Hostiles Destroyed 1346 | . 15 5 . 4 15 . . 20 1 4 . 7 14 . 10 7 4 . . 27 10 2 1 19 39 . 19 4 15 . 2 7 13 54 157 152 186 482 51 Melee 105 | . . . . . . . . 8 . . . 3 2 . 5 3 . . . 6 9 2 . 16 10 . 13 . 3 . . 7 2 8 5 . . 2 1 Guns 30 | . 10 . . . 7 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 5 7 . . . . Cannons 184 | . 1 1 . . 1 . . 2 . . . . . . . . . . . 6 . . . 1 3 . . . . . . . 1 20 16 16 42 28 46 AOE 233 | . 4 4 . 4 6 . . 3 . 4 . . 8 . 3 . 3 . . 15 . . . . 14 . 3 3 7 . 2 . . 11 16 20 20 83 . Classes Destroyed 36 | 1 3 3 . . 4 . . 4 1 1 . 1 1 . . . . . . . 2 . . 2 . . . . . . 1 . 1 4 5 1 1 . . Worker 43 | . . 1 . . . . . . . . . . 2 . 1 . . . . 2 . . . . 4 . 4 . . . . . 1 1 9 . 12 6 . Builder 21 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . 1 1 . . 13 . . Tunneler 8 | 1 . 1 . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . . 2 . . Hauler 41 | . 2 . . . 6 1 . 5 . . . . 4 . 3 . . . . 4 . . . . 2 . 3 . . . . 3 . . 6 1 1 . . Recycler 34 | . . . . . 1 . . 1 . . . . 1 . 1 . . . . 3 1 . . 2 3 . 3 . . . . . . . 2 1 5 10 . Carrier 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . Minesweeper 4 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 1 . . . . . . . . . . Mechanic 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 5 12 10 . Operator 24 | . . . . . 2 . . 1 . . . . 2 . 2 . . . . 2 1 . 7 1 . . 1 . . . . 1 . . . . . 4 . Drone 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . 4 . . Turret 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . Watcher 42 | . 3 . . . 2 . . 3 . . . . 3 . 1 . . . . 4 1 . . 1 6 . 4 . . . . 1 1 . 3 1 3 5 . Swarmer 121 | . . 3 . 4 3 . . . . 3 . 3 3 . 7 . 3 . . 15 . . . . 14 . . 2 7 . . . . 4 5 . 9 36 . Cutter 15 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 2 . . . . . . . . . . 7 . Saboteur 39 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 11 5 20 . Grunt 421 | . 15 . . . 6 . . 12 . . . 2 . . 1 7 . . . 3 4 . . 3 12 . 5 . 5 . . 2 . 12 70 50 76 136 . Brawler 65 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 10 11 8 32 . Duelist 71 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 10 16 33 . Protector 57 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 11 11 9 24 . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . Sentry 56 | . . . . . 4 . . 1 . . . . 1 . . . . . . 3 4 . 1 3 5 . 2 . . . . . . 10 11 . 8 3 . Demolisher 13 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 12 . Specialist 28 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . 2 23 . Hunter 101 | . . . . . 2 . . . . . . 2 3 . . . . . . 2 . . . 1 . . 4 . . . . . 1 2 4 8 18 54 . Programmer 177 | . . . . . . . . 5 . . . . 1 . 2 . . . . 3 . . . 2 7 . 6 . 2 . . 5 . 14 20 35 15 60 . Heavy 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 1 . Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Behemoth 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . 3 4 . Cetus Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Quarantine Guard 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 32 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 Enhanced Sentry 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . Decapitator 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Immortal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 3 . Striker 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 3 17 . Executioner 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 8 4 13 . Alpha 7 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Master Thief 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Wizard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Mutant 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 72 | 1 5 3 . 4 10 1 . 4 1 3 . 3 10 . 6 3 3 . . 5 2 1 7 2 8 . 6 2 6 . 2 3 4 10 42 38 72 55 4 Combat Bots Only 54 | . 5 3 . 4 8 . . 3 1 3 . 3 5 . 4 3 3 . . 5 2 1 1 2 5 . 4 2 6 . 2 3 2 9 31 38 54 54 4 Max Kills in Single Turn 8 | 1 1 2 . 3 4 1 . 3 1 3 . 1 4 . 3 1 2 . . 4 1 1 1 1 4 . 3 2 4 . 1 1 2 4 8 5 5 6 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 2 . 3 2 . . 2 . 3 . . 3 . 2 . 2 . . 4 . . . . 3 . 2 2 4 . 1 . . 3 2 2 2 4 . Melee 1 | . . . . . . . . 1 . . . 1 1 . 1 1 . . . 1 1 1 . 1 1 . 1 . 1 . . 1 1 1 1 . . 1 1 Uniques/NPCs Destroyed 11 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 7 YI-UF0 (-10/Mines) CY-PHR (-1/Access) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) A4 (-1/Access_0) A3 (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Hostile Shots Fired 4995 | . 61 13 . 9 42 . 2 192 6 7 . 36 155 . 134 42 13 6 22 104 57 14 7 165 134 . 155 15 38 . . 61 158 554 501 228 573 956 535 Missed 2014 | . 22 5 . . 16 . 2 83 2 2 . 11 80 . 58 26 7 4 7 44 17 6 3 53 60 . 66 10 19 . . 21 66 212 248 84 207 270 303 Deflected 110 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 16 25 49 8 Hits 2981 | . 39 8 . 9 26 . . 109 4 5 . 25 75 . 76 16 6 2 15 60 40 8 4 112 74 . 89 5 19 . . 40 92 342 253 144 366 686 232 Melee 46 | . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . . 5 . . . . . . 24 . 1 2 9 . Projectile 2935 | . 39 8 . 9 26 . . 109 4 2 . 25 73 . 76 16 6 2 15 60 40 8 4 112 74 . 84 5 19 . . 40 92 318 253 143 364 677 232 AOE 68 | . . 8 . . . . . . . . . . 5 . . . . 1 . 2 2 . . 1 1 . . . . 2 . . . 2 6 . 26 12 . Critical Strikes 187 | . . . . . 3 . . 4 . . . 1 1 . 2 . . . 1 5 2 . . 12 4 . 7 . 1 . . 5 2 37 11 9 25 38 17 Actively Blocked 67 | . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 15 10 9 4 14 11 Part Disruptions 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . 2 1 1 11 33 19 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage Taken 54668 | . 511 294 . 65 350 . . 1215 76 84 . 593 1097 28 1226 284 41 97 302 1295 816 254 122 2222 1372 . 1341 142 243 68 48 390 2780 6108 6641 1668 7866 11608 3421 Core 5597 | . 78 99 . . 73 . . 144 . . . 168 297 . 219 50 13 43 185 186 35 . 42 303 85 . 132 . 28 13 . 26 272 834 1066 85 317 462 342 Absorbed by Shields 16723 | . . . . . . . . . . . . . . . . . . . . . 159 93 45 86 . . . . 35 . . 57 676 267 34 1737 748 9477 3309 Reduced by Siege Mode 776 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254 . 522 . Redirected to Shielding 3251 | . . . . . . . . 284 24 20 . 82 137 8 213 51 . 9 33 163 . . . . 218 . 84 . . . . . . 132 909 42 496 346 . Ignored by Resistances 9804 | . . . . . 27 . . . . . . . . . . . . . . . . . . 1304 311 . 474 . 149 . . 591 99 2584 859 286 970 1510 640 Regen/Repaired (Parts) 13462 | . . . . . . . . 132 . . . . 177 . 328 . . . . 277 67 . 73 214 690 140 306 62 21 283 . 119 805 952 . 22 3125 5669 . Core Remaining (%) 47 | 100 . . . 29 86 . . . . . . 55 . . . . . . 5 . . . . 43 . . . . . . 77 . . 11 . 20 . . 49 Volleys Fired 2309 | 7 50 13 . 2 52 3 . 17 . 4 . . 8 . 5 1 5 . 1 47 1 . . 3 92 . 26 3 22 1 2 6 70 180 255 183 265 749 236 Largest 3 | 2 2 2 . 1 3 3 . 2 . 1 . . 1 . 1 1 1 . 1 2 1 . . 1 1 . 2 3 2 1 1 1 2 3 2 3 1 3 2 Hottest 420 | 60 70 66 . 30 115 74 . 81 . 39 . . 43 . 39 35 43 . 35 105 105 . . 70 70 . 140 189 140 . 49 100 200 420 390 330 250 410 230 Shots Fired 2563 | 14 94 19 . 2 126 9 . 25 . 4 . . 8 . 5 1 5 . 1 81 1 . . 3 92 . 28 7 30 1 2 6 81 200 288 194 270 729 237 Gun 360 | 14 75 4 . . 102 9 . . . . . . . . . . . . . . . . . . . . 2 4 18 . . . 3 90 39 . . . . Cannon 2122 | . 16 8 . . 18 . . 25 . . . . 1 . 3 1 2 . 1 70 1 . . 3 84 . 25 1 8 . . 6 77 102 249 194 270 727 230 Launcher 68 | . 3 7 . 2 6 . . . . 4 . . 6 . 2 . 3 . . 10 . . . . 7 . 1 2 4 . 2 . 1 8 . . . . . Special 13 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . 2 7 Kinetic 494 | 7 44 10 . . 84 9 . 21 . . . . . . . . . . . 69 . . . . . . . . . . . . . 103 . 21 61 13 52 Thermal 1580 | . . . . . . . . . . . . . 1 . 3 1 2 . 1 1 1 . . . 15 . . 1 8 . . . 1 22 249 173 209 714 178 Explosive 62 | . 3 7 . 2 . . . . . 4 . . 6 . 2 . 3 . . 10 . . . . 7 . 1 2 4 . 2 . 1 8 . . . . . Electromagnetic 383 | 7 47 2 . . 42 . . 4 . . . . . . . . . . . . . . . 3 69 . 27 4 18 . . . 54 67 39 . . . . Entropic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 . . . . . . Robot Hit Streak 32 | 5 10 5 . . 13 7 . 8 . 1 . . 4 . . . . . . 6 . . . 1 10 . 5 2 5 2 . . 8 32 24 28 18 22 13 Robot Miss Streak 13 | 2 4 2 . . 3 4 . 1 . 1 . . 1 . 2 . 3 . . 5 1 . . 1 2 . 2 2 4 . . . 3 6 5 6 13 10 7 Penetration Max 3 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . 1 2 2 1 3 3 1 Secondary Targets 4 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Capacitor 1081 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 143 . 65 697 176 Shots Hit Robots 2010 | 9 51 9 . . 80 4 . 58 2 2 . 14 32 . 27 12 4 1 5 70 61 12 15 103 75 . 73 8 27 1 3 35 69 176 167 91 125 435 154 Core Hits 3672 | 2 32 9 . 4 41 1 . 28 . 3 . 3 19 . 10 3 4 . 1 58 18 5 5 38 58 . 39 7 14 . 2 17 34 105 588 437 567 1381 139 Critical Kills 137 | . . . . . . . . 1 . . . 1 . . . 2 . . . 7 . 1 . . . . . . . . . . . 13 2 9 41 17 43 Critical Parts Destroyed 171 | 1 . . . . . . . 12 . . . 4 12 . 4 1 1 . . 14 1 . 1 1 . . . . . . . . . 9 . 7 66 12 25 Critical Strikes 492 | 1 1 1 . . 1 . . 15 . . . 6 12 . 5 3 1 . 1 24 14 3 3 17 16 . 11 1 4 . . 8 15 28 11 16 109 92 73 Meltdown 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 1 1 3 4 Destroy 263 | 1 . . . . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . 21 . 15 107 29 69 Blast 7 | . 1 1 . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Corrupt 16 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . 2 . . . . . 1 . 1 . . . . Smash 42 | . . . . . . . . 13 . . . 5 12 . 4 3 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . Sever 71 | . . . . . . . . . . . . 1 . . 1 . . . 1 3 13 2 2 15 5 . 9 1 4 . . 8 3 2 . . 1 . . Impale 68 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . 60 . Sunder 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . Melee Attacks 1207 | . . . . . . . . 104 4 3 1 19 58 . 53 18 10 2 6 81 77 13 18 133 71 1 101 17 26 . 3 48 33 30 29 26 11 206 5 Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Impact 259 | . . . . . . . . 104 4 3 . 10 56 . 35 14 9 . . . 4 2 4 14 . . . . . . . . . . . . . . . Slashing 789 | . . . . . . . . . . . 1 4 2 . 17 4 1 2 6 81 73 11 14 119 71 1 101 17 26 . 3 48 31 29 6 26 11 79 5 Piercing 156 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 1 23 . . 127 . Sneak Attacks 123 | . . . . . . . . 9 1 . . 1 9 . 8 2 3 1 1 14 8 . 8 3 7 . 15 2 1 . . 7 1 3 4 1 2 7 5 Combat Hostiles 24 | . . . . . . . . 2 1 . . . 2 . 2 1 . . 1 5 . . . 2 1 . 2 . . . . 2 1 . 2 . . . . Follow-up Attacks 118 | . . . . . . . . . . . . 1 . . 3 2 . . . 4 22 5 2 30 . . . . . . . . . . 1 . . 48 . Damage Inflicted 192553 | 95 1150 436 . 251 2328 66 . 3859 101 315 . 814 3027 . 2122 813 700 91 217 4580 3181 510 1275 5125 6588 . 5491 717 1706 . 539 1997 3726 11022 22761 17212 17608 61713 10417 Guns 5704 | 95 606 23 . . 1244 66 . . . . . . . . . . . . . . . . . . . . 50 . 292 . . . 44 2037 1247 . . . . Cannons 44343 | . 146 86 . . 181 . . 370 . . . . . . . . . . . 570 . . . 93 2463 . 1071 66 92 . . . 2741 4908 4784 2799 3577 10495 9901 Explosions 96071 | . 398 327 . 251 903 . . 551 . 315 . . 1027 . 310 . 249 . . 1826 . . . . 1993 . 1117 268 618 . 252 . 77 2013 15782 12970 13706 41118 . Melee 46432 | . . . . . . . . 2938 101 . . 814 2000 . 1812 813 451 91 217 2184 3181 510 1275 5032 2132 . 3253 383 704 . 287 1997 864 2064 948 1443 325 10097 516 Ramming 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 8311 | 43 377 98 . . 1057 66 . 340 . . . . . . . . . . . 570 . . . . . . . . . . . . 69 3912 . 137 962 203 477 Thermal 116617 | . 283 . . . 289 . . 342 . . . . . . . . . . . . . . . . 330 . 686 66 92 . . . 77 1342 20323 15632 16321 51410 9424 Explosive 9436 | . 115 327 . 251 . . . . . 315 . . 831 . 310 . 249 . . 1826 . . . . 1663 . 431 268 618 . 252 . . 1980 . . . . . Electromagnetic 10122 | 52 375 11 . . 982 . . 239 . . . . 196 . . . . . . . . . . 93 2463 . 1121 . 292 . . . 1084 1724 1490 . . . . Impact 8544 | . . . . . . . . 2938 101 . . 454 2000 . 1033 596 451 . . . 94 81 60 736 . . . . . . . . . . . . . . . Slashing 31790 | . . . . . . . . . . . . 246 . . 779 217 . 91 217 2184 3087 429 1215 4296 2132 . 3253 383 704 . 287 1997 795 2064 58 1443 325 5072 516 Piercing 6029 | . . . . . . . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . . 890 . . 5025 . Entropic 1701 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1701 . . . . . . Highest Corruption 49 | . . . . . 2 . 12 12 . 3 3 . 4 10 10 7 8 8 13 4 2 2 2 12 . 7 26 26 27 27 . 3 5 32 33 33 8 49 . Average Corruption 14 | . . . . . 2 . 6 3 . 3 3 . 2 5 3 7 7 8 8 1 2 2 1 5 . 6 18 26 26 24 . 1 3 21 22 9 7 26 . Corruption Purged 139 | . . . . . . . . 14 . . . . 4 . 7 . . . . 4 . . 2 . . . . . . . . 3 . . 7 33 . 65 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 1307 | . . . . . 17 . 3 30 . 5 1 . 22 2 21 33 11 1 12 5 3 3 1 12 . 2 66 47 58 . . 4 51 105 173 64 121 434 . Message Errors 320 | . . . . . 8 . 1 8 . 1 . . 3 . 8 11 3 1 4 1 1 1 1 3 . 1 12 11 13 . . 2 13 22 43 18 30 100 . Matter Fused 304 | . . . . . 5 . . 9 . 3 1 . 7 . 4 11 5 . . 1 . 1 . 2 . 1 14 8 14 . . 1 6 19 45 14 23 110 . Heat Flow Errors 153 | . . . . . 2 . . 1 . . . . 5 . 5 3 1 . . 1 1 . . 1 . . 12 12 7 . . 1 3 14 17 8 16 43 . Energy Discharges 142 | . . . . . . . . 4 . 1 . . 2 . 2 3 2 . 3 1 . . . 2 . . 8 5 5 . . . 9 9 20 4 16 46 . Parts Rejected 10 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . 2 1 3 . Parts Fused 18 | . . . . . . . . 2 . . . . . . . 1 . . 1 . . . . . . . 2 1 1 . . . 1 2 2 . 1 4 . Data Loss (minor) 138 | . . . . . . . . 2 . . . . 3 . 2 2 . . 1 . . 1 . 1 . . 10 4 7 . . . 10 7 20 9 15 44 . Data Loss (major) 63 | . . . . . 1 . 1 2 . . . . 2 . . 1 . . 1 . 1 . . 3 . . . 1 1 . . . 3 5 8 2 9 22 . Misfires 46 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 2 3 3 . . . 2 5 7 4 6 12 . Alerts 19 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . . . 1 1 1 1 3 8 . Misdirections 24 | . . . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . 3 1 3 . . . . 9 2 . . 2 . Weapon Failures 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 3 . . . 2 12 8 2 1 40 . Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 2 . . . . . . . . . . Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Heat Surge 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Overflow Damage 10775 | . 2 51 . 5 . . . 1284 11 75 . 368 1099 . 653 236 404 . 38 326 239 . 399 564 556 . 412 11 200 . 140 150 78 834 370 576 77 1409 208 Projectiles 1666 | . . . . . . . . . . . . . . . . . . . . . . . . . 135 . 97 . . . . . 21 372 194 146 11 515 175 Explosions 901 | . 2 51 . 5 . . . 20 . 75 . . 16 . 25 . . . . 20 . . . . 125 . 146 . 39 . 51 . . 30 47 49 66 134 . Melee 8208 | . . . . . . . . 1264 11 . . 368 1083 . 628 236 404 . 38 306 239 . 399 564 296 . 169 11 161 . 89 150 57 432 129 381 . 760 33 Knockbacks 83 | . 3 1 . . 1 . . 7 . . . 2 7 . 5 3 . . . 3 . . . 3 . . . . . . . . . 2 . 10 17 5 14 Impact 26 | . . . . . . . . 7 . . . 2 6 . 5 3 . . . . . . . 3 . . . . . . . . . . . . . . . Kinetic 55 | . 3 1 . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 2 . 10 16 5 14 Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Self-Inflicted Damage 3720 | . 74 21 . . 13 . . 35 . 51 . . 150 . . . . . . . . . . . 71 . 140 79 74 . 48 . . . 683 333 979 969 . Shots 345 | . 2 1 . . 1 . . 2 . 1 . . 3 . . . . . . . . . . . 2 . 2 1 1 . 1 . . . 77 43 84 124 . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 687 | 40 135 30 . . 258 . . 186 . . . . 276 . 266 256 145 . . 280 153 2 . 244 13 113 429 276 268 40 . 195 386 287 473 226 687 192 203 Average Temperature 132 | 20 40 20 . . 63 . . 63 . . . . 113 . 97 99 86 . . 77 39 1 . 44 6 60 80 91 98 25 . 42 88 89 140 139 174 130 115 Received Heat Transfer 4793 | . 243 . . . 135 . . 444 . . . 78 120 . 198 123 . 12 . 205 145 27 18 288 126 . 146 . 15 6 . 18 30 672 589 88 471 516 80 Thermoelectric Energy+ 267860 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19257 14986 138613 93006 1998 Effects 26 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . 3 . . . . 2 . 7 . 7 . 4 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Energy Bleed 9 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . 2 . 2 . 2 Interference 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 5 . 3 . 2 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 20 . Total Turns 2484 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 859 . 1625 . Longest Duration 944 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 859 . 944 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 1 . . . . . Robots Corrupted 82 | . . . . . 1 . . 12 1 . . 4 9 . 6 4 1 . . . 1 . 1 2 15 . 3 . 3 . . . 9 8 2 . . . . Combat Hostiles 63 | . . . . . 1 . . 7 1 . . 4 4 . 2 4 1 . . . 1 . 1 2 12 . 3 . 3 . . . 9 7 1 . . . . Parts Fried 136 | . . . . . 6 . . 15 1 . . 3 16 . 5 3 3 . . . 1 . . 4 18 . 7 . 4 . . . 23 15 11 . 1 . . Impact Corruptions 118 | . . . . . . . . 36 1 . . 10 30 . 11 5 13 . . . 2 . 2 8 . . . . . . . . . . . . . . . Robots Melted 811 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 141 125 148 388 4 Combat Hostiles 730 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 3 112 116 124 369 4 Parts Melted 2977 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 7 3 . . . . 10 532 508 543 1367 5 Heat Transferred 488761 | . 300 . . . 500 . . 200 . . . . . . . . . . . . . . . . 300 . 350 80 150 . . . 50 900 90635 69794 80191 241936 3375 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . . Power Chain Reactions 15 | . 2 . . . 3 . . 1 . . . . . . . . . . . . . . . . 3 . 1 . . . . . 1 1 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Maximum Alert Level 5 | . 1 . . . 1 . . 3 . . . . 1 . 2 . . . . 3 4 3 2 3 5 3 4 . . . . 1 1 4 5 5 5 5 . Low Security (%) 19 | 100 57 100 . 100 97 100 100 46 . . . . 72 100 46 . . . . 23 . . . 3 . . . . . . . 44 59 8 . . . . . Level 1 9 | . 42 . . . 2 . . 15 . . . . 27 . 43 . . . . 44 . . 33 9 . . . . . . . 55 40 1 . . . . . Level 2 7 | . . . . . . . . 32 . . . . . . 9 . . . . 28 70 4 66 31 17 . 7 . . . . . . 9 . . . . . Level 3 8 | . . . . . . . . 4 . . . . . . . . . . . 4 13 95 . 55 21 100 72 . . . . . . 47 6 . . . . Level 4 4 | . . . . . . . . . . . . . . . . . . . . . 14 . . . 25 . 19 . . . . . . 32 11 . . . . Level 5 13 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . . . 4 21 21 33 . High Security 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 78 78 66 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Peak Influence 19367 | 5 302 100 . 107 209 79 12 738 . . . . 391 131 623 . . . . 856 1307 877 455 941 2207 787 1150 . . . . 289 316 1546 5169 6289 8316 19367 . Initial 5321 | . 3 100 . . 22 79 12 . . . . . 38 131 84 . . . . . 417 724 330 130 457 771 520 . . . . 150 150 164 859 2907 3772 5321 . Average 4548 | . 169 27 . 79 84 55 2 334 . . . . 144 128 228 . . . . 356 652 778 404 687 1336 763 978 . . . . 196 192 913 3853 4614 6768 15106 . Influence Increases 49179 | 5 587 114 . 107 588 8 . 1745 29 202 . 313 954 . 1059 435 85 . 15 1481 1500 363 245 1409 2470 92 1289 180 410 . 20 717 958 2121 5204 3612 5178 14894 790 Destroy 0b10 Robot/C 28140 | . 300 60 . 80 300 . . 420 20 120 . 220 300 . 380 140 60 . . 660 680 160 80 600 920 . 500 60 280 . . 240 320 1100 3200 2920 3480 10540 . Destroy 0b10 Robot/NC 1740 | 5 25 10 . . 55 5 . 60 . . . 5 70 . 40 5 . . . 90 25 10 35 50 85 . 85 5 5 . 20 25 30 30 235 100 285 345 . Destroy Leader 3550 | . 60 10 . 10 96 2 . 106 . 20 . 40 84 . 98 20 10 . . 146 54 . . 152 156 . 114 10 20 . . 58 124 100 532 372 548 608 . Allied During Kill 3440 | . . . . . . . . 4 9 62 . 48 3 . 89 . . . . 64 611 156 115 292 65 . 157 . . . . 19 21 . 379 . . 1346 . Trap Triggered on 0b10 240 | . . . . . . . . 110 . . . . . . . . . . . . . . . 30 . . . . . . . . 10 90 . . . . . Successful Hack 503 | . . . . . 44 . . 164 . . . . 8 . 56 . . . . 29 5 . . . 37 . 26 . . . . . 75 8 39 . 12 . . Select Force Hacks 110 | . 60 . . . . . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1845 | . 45 . . . 15 . . 165 . . . . 105 . . . . . . 105 90 15 15 45 165 . 135 . . . . 15 150 285 105 45 75 105 165 Anti-Garrison Action 400 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 . . 150 50 . Destroy Structure 4441 | . 52 34 . 17 18 1 . 66 . . . . 69 . 36 . . . . 252 20 22 . 90 262 92 212 . . . . 60 108 128 444 100 403 1330 625 Advance Influence 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . Partial Spotted 600 | . . . . . . . . 60 . . . . 120 . 30 . . . . 90 . . . 60 45 . 15 . . . . 75 30 30 45 . . . . Lose Combat Pursuer 4020 | . 45 . . . 60 . . 540 . . . . 195 . 330 270 15 . 15 45 15 . . 90 735 . 45 105 105 . . 75 90 150 225 75 225 570 . Influence Decreases 48449 | . 335 371 . 50 471 145 37 1012 608 240 116 251 640 255 573 628 250 249 15 628 1058 831 697 851 1198 1554 943 856 496 327 20 448 935 885 1563 2492 3151 3771 19499 Entered New Map 34415 | . 2 157 . . 35 95 25 . 272 30 116 . 24 245 37 226 80 249 . . 436 571 497 245 476 1434 223 404 80 327 . . 119 128 669 2262 2517 2995 19439 Time Decay 10594 | . 323 214 . 50 436 50 12 652 326 190 . 191 516 10 416 392 170 . 15 508 482 140 120 326 622 70 510 452 416 . 20 398 676 607 374 230 434 246 . Lost Part 1170 | . 10 . . . . . . 40 10 20 . . 30 . 50 10 . . . 40 . . . 50 40 . 40 . . . . . 80 150 310 . 160 70 60 Lost Ally 1970 | . . . . . . . . 20 . . . 60 70 . 70 . . . . 80 140 120 80 230 60 50 170 . . . . 50 60 . 210 . 40 460 . Purge Threat 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 289 | . 4 . . . 2 1 . 19 . . . . 17 . 8 . . . . 11 1 . . 5 22 . 12 . . . . 8 3 13 42 37 44 40 . Investigation 48 | . 4 . . . 1 . . 9 . . . . 9 . 1 . . . . 7 . . . 1 5 . 3 . . . . 1 1 2 1 2 . 1 . Extermination 38 | . . . . . . . . 4 . . . . 4 . 4 . . . . 4 . . . 1 4 . 3 . . . . 2 1 4 3 1 1 2 . Reinforcement 37 | . . . . . 1 1 . 5 . . . . 4 . 3 . . . . . . . . 2 1 . 4 . . . . 2 1 1 4 . 7 1 . Assault 152 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . 12 . 2 . . . . . . 6 25 34 35 36 . Garrison 14 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . 9 . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Construction Impeded 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 . 4 . . Haulers Reinforced 12 | . . . . . . . . 3 . . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . 1 . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Distress Signals 53 | . 1 . . . 3 . . 4 . . . . 1 . 1 . . . . 2 3 2 . 3 3 . 2 . . 1 . . 1 . 5 2 5 14 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1933 | . 22 8 . 4 24 1 6 67 2 9 . 9 37 6 44 25 4 4 5 49 35 10 6 36 80 5 35 9 18 19 2 19 30 82 296 176 214 474 61 Peak Tracking Total 62 | . 6 3 . 4 8 1 6 9 1 6 . 4 5 6 13 5 3 4 4 8 6 5 2 5 12 4 5 9 4 4 2 5 6 9 29 13 15 62 4 Tactical Retreats 152 | . 2 . . . 2 . . 19 . . . . 7 . 7 10 1 . 1 8 1 . . 4 20 . 2 3 3 . . 4 2 7 23 5 8 12 1 ECM-based Alert Blocks 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Traps Triggered 50 | . 1 . . . . 1 . 1 . . . . 3 . 1 . . . . 2 3 . . 2 4 . 6 . . . . 2 2 5 13 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 23 | . . . . . . . . 23 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 35 | . . . . . . . . 11 . . . . . . . 2 . . . . . . . 3 . . . 4 5 . . . 1 9 . . . . . Traps Extracted 23 | . . . . . . . . . . . . . . . . 2 2 . . . . . . . . . . 10 1 8 . . . . . . . . . Installed 49 | . . . . . . . . . . . . . . . . 8 2 . . . . . . 3 . . . 12 7 . . 6 1 10 . . . . . Triggered 32 | . . . . . . . . 11 . . . . . . . 2 . . . . . . . 3 . . . 4 2 . . . 1 9 . . . . . Most Traps Carried 11 | . . . . . . . . . . . . 6 6 6 8 8 2 2 2 2 1 1 1 4 1 1 1 8 6 8 8 11 11 10 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Disabled 147 | . 3 . . . 1 . . 11 . . . . 7 . . . 1 1 . 7 6 1 1 3 11 . 9 . 1 . . 1 10 23 9 12 8 9 12 Max in Single Turn 5 | . 2 . . . 1 . . 4 . . . . 5 . . . 1 1 . 2 1 1 . 1 1 . 3 . 1 . . . 1 3 1 1 2 1 1 Garrison Access 13 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . 1 1 2 . 3 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 8 | . . . . . . . . . . . . . . . . . . . . . 5 1 . 2 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Machines Accessed 126 | . 5 . 2 . 10 . . 28 . . . . 15 . 8 1 . 3 . 12 1 . . 1 12 . 4 . 1 2 . 4 5 3 5 1 1 1 1 Terminals 27 | . 3 . . . 8 . . 13 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 1 . Fabricators 30 | . . . . . . . . 6 . . . . 6 . 1 . . . . 6 . . . . 6 . 2 . . . . . . . 2 1 . . . Repair Stations 18 | . . . . . . . . 3 . . . . 3 . 3 . . . . 3 1 . . . 3 . 1 . . . . . 1 . . . . . . Recycling Units 11 | . 2 . . . . . . 1 . . . . 2 . 1 . . . . 2 . . . . 2 . . . . . . . . . 1 . . . . Scanalyzers 19 | . . . . . 2 . . 2 . . . . 3 . 2 . . . . . . . . . . . 1 . . . . 2 3 2 1 . 1 . . Garrison Access 12 | . . . . . . . . 3 . . . . 1 . 1 . . . . 1 . . . 1 1 . . . . . . 1 1 1 1 . . . . Total Hacks 416 | . 12 . 2 . 35 . . 94 . . . . 40 . 23 1 . 25 . 37 2 . . 2 44 . 24 . 6 6 . 8 15 15 15 4 1 1 4 Successful 225 | . 3 . 2 . 11 . . 54 . . . . 19 . 11 1 . 25 . 23 2 . . 1 22 . 12 . 6 6 . 4 6 5 3 3 1 1 4 Failed 189 | . 9 . . . 24 . . 40 . . . . 21 . 12 . . . . 14 . . . 1 22 . 12 . . . . 4 8 9 12 1 . . . Catastrophic 41 | . 2 . . . 7 . . 8 . . . . 3 . 1 . . . . 3 . . . . 2 . 6 . . . . 1 2 . 6 . . . . Database Lockouts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Manual 383 | . 8 . 1 . 23 . . 35 . . 1 . 52 . 43 . . . . 51 11 1 . 15 19 . 23 . . 1 . 24 18 3 28 . 17 9 . Terminals 99 | . 9 . . . 29 . . 51 . . . . . . . . . . . . . . . . . . . . 6 . . 3 . . . . . 1 . Fabricators 116 | . . . . . . . . 23 . . . . 20 . 4 . . . . 23 . . . . 27 . 9 . . . . . . . 6 4 . . . Repair Stations 55 | . . . . . . . . 8 . . . . 5 . 8 . . . . 8 2 . . . 14 . 7 . . . . . 3 . . . . . . Recycling Units 21 | . 3 . . . . . . 2 . . . . 5 . 2 . . . . 5 . . . . 2 . . . . . . . . . 2 . . . . Scanalyzers 67 | . . . . . 6 . . 7 . . . . 9 . 7 . . . . . . . . . . . 8 . . . . 3 9 12 5 . 1 . . Garrison Access 20 | . . . . . . . . 3 . . . . 1 . 2 . . . . 1 . . . 2 1 . . . . . . 2 3 3 2 . . . . Terminal Hacks 72 | . 1 . 2 . 5 . . 20 . . . . . . . 1 . 25 . . . . . . . . . . 6 6 . 1 . . . . . 1 4 Record 13 | . . . 1 . . . . . . . . . . . . . . 6 . . . . . . . . . . 6 . . . . . . . . . . Part Schematic 13 | . . . . . . . . 2 . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 2 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . 5 . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 1 . . . . . . . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 6 | . 1 . . . 1 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Gate Test 138-A 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-B 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-C 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Gate Test 138-END 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 52 | . . . . . . . . 12 . . . . 9 . 2 . . . . 11 . . . . 9 . 4 . . . . . . . 2 3 . . . Network Status 7 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . . . . . 1 . . . Load Schematic 28 | . . . . . . . . 6 . . . . 6 . 1 . . . . 6 . . . . 5 . 2 . . . . . . . 1 1 . . . Build 17 | . . . . . . . . 4 . . . . 2 . 1 . . . . 4 . . . . 3 . 1 . . . . . . . 1 1 . . . Repair Station Hacks 28 | . . . . . . . . 5 . . . . 2 . 5 . . . . 3 2 . . . 6 . 3 . . . . . 2 . . . . . . Scan Component 18 | . . . . . . . . 3 . . . . 1 . 3 . . . . 2 1 . . . 4 . 3 . . . . . 1 . . . . . . Repair 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . Refit 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Scanalyzer 25 | . . . . . 2 . . 4 . . . . 2 . 3 . . . . . . . . . . . 3 . . . . 3 3 4 . . 1 . . Insert Component 15 | . . . . . 2 . . 2 . . . . 2 . 2 . . . . . . . . . . . 1 . . . . 2 2 2 . . . . . Analyze 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Retrieve Study 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . Garrison Access Hacks 7 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . 1 . . . . . . Seal Access 7 | . . . . . . . . 2 . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . 1 . . . . . . Unauthorized Hacks 39 | . 2 . . . 4 . . 11 . . . . 5 . . . . . . 8 . . . . 5 . 2 . . . . . . 1 1 . . . . Terminals 8 | . . . . . 4 . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . 4 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 22 | . . . . . . . . 7 . . . . 3 . . . . . . 6 . . . . 4 . 2 . . . . . . . . . . . . Prioritize 5 | . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recompile 13 | . . . . . . . . 3 . . . . 3 . . . . . . 3 . . . . 3 . 1 . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patch 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Recyclers 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 6 | . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 3 . . . 10 . . 21 . . . . 11 . 6 . . . . 9 1 . . . 7 . 4 . 1 . . 1 3 2 4 1 1 . . Full Trace Events 20 | . 1 . . . 3 . . 4 . . . . 4 . 1 . . . . 3 . . . . 1 . 1 . . . . . . . 1 1 . . . Feedback Events 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption 4 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 22 | . . . . . . . . 2 . . 3 . . . 4 . . 5 . . . . . . . . . . . . . . . 3 5 . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 44 | . . . . . . . . 44 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 157 | . . . . . . . . 2 . . 14 . 23 . 36 . . 11 . 11 . . . . . . 16 . . . . . 12 3 27 2 . . . Parts Built 21 | . . . . . . . . 6 . . . . 2 . 1 . . . . 5 . . . . 4 . 1 . . . . . . . 1 1 . . . Authchips 12 | . . . . . . . . 2 . . . . 2 . 1 . . . . 3 . . . . 3 . 1 . . . . . . . . . . . . Time 1310 | . . . . . . . . 162 . . . . 126 . 76 . . . . 352 . . . . 255 . 169 . . . . . . . 68 102 . . . Total Part Build Rating 127 | . . . . . . . . 24 . . . . 10 . 5 . . . . 34 . . . . 32 . 6 . . . . . . . 8 8 . . . Part Studies Acquired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 2 . . 1 . . Parts Repaired 8 | . . . . . . . . 1 . . . . 1 . 2 . . . . 1 1 . . . 1 . . . . . . . 1 . . . . . . Time 426 | . . . . . . . . 31 . . . . 62 . 57 . . . . 50 80 . . . 112 . . . . . . . 34 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . Non-combat 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . find_chute 3 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released 8 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 . 3 . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . . Programmers 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . . . . . 4 . . . 1 . . . . . . . 17 . . . . . . . . . . . 1 . . . . . . Allies Hacked 8 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . 5 . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total Allies 146 | . . . . . . . . 6 4 . 4 . 5 . 4 . . . . 5 32 5 . 4 3 19 . . . . . 8 1 . 14 . 4 28 . Largest Group 23 | . . . . . . . . 2 6 6 9 9 3 . 4 . . . . 3 23 16 14 11 3 19 10 . . . . 4 2 . 7 . 2 14 . Highest-Rated Group 1529 | . . . . . . . . 64 132 132 256 256 210 . 210 . . . . 84 761 839 808 765 288 702 418 . . . . 260 206 . 667 . 59 1529 . Highest-Rated Ally 269 | . . . . . . . . 32 32 32 41 41 70 . 70 . . . . 28 159 159 137 96 96 50 46 . . . . 103 145 . 165 . 32 269 . Zionite Dispatches 28 | . . . . . . . . . . . . . 2 . 2 . . . . 3 4 . . 2 1 . . . . . . 5 . . 5 . 4 . . Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Light 5 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . 1 . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Melee Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Trap Resupply 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hover Resupply 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . Zionite Resupply 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . Total Orders 42 | . . . . . . . . . 4 . . . 2 . 1 . . . . 4 9 . 2 1 . . . . . . . 4 . . 4 . 8 3 . STAY 19 | . . . . . . . . . 2 . . . 1 . . . . . . 2 5 . 1 . . . . . . . . 2 . . 2 . 4 . . FOLLOW 4 | . . . . . . . . . 2 . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . DROP 16 | . . . . . . . . . . . . . 1 . 1 . . . . 2 3 . . 1 . . . . . . . 2 . . 2 . 4 . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 1171 | . . . . . . . . 3 2 45 . 25 19 . 66 . . . . 26 164 56 38 122 33 125 56 . . . . 21 17 . 117 . . 236 . Total Damage 46504 | . . . . . . . . 90 67 825 . 858 372 . 1183 . . . . 384 3564 1709 1167 3852 1597 4805 1341 . . . . 1564 882 . 4831 . . 17413 . Kills 218 | . . . . . . . . 1 1 4 . 6 1 . 9 . . . . 7 29 8 3 19 7 10 7 . . . . 5 6 . 21 . . 74 . Allies Corrupted 11 | . . . . . . . . . . . . . . . . . . . . 2 . . . 4 . . . . . . . 3 . . 1 . . 1 . Allies Melted 3 | . . . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Active Infowar (turns) 35193 | 7 120 588 261 . . 42 10 2290 723 71 . . 1447 25 926 905 348 24 322 1570 653 . 72 337 1685 157 1386 1124 1001 1196 244 951 2656 1976 2347 934 4763 2126 1906 Optics 11962 | . . . . . . . . . . . . . . . . . . . . . . . . . 151 157 1386 1124 1001 1196 244 951 2656 1976 1120 . . . . Sensors 20389 | . . . . . . . . 1082 723 71 . . 1367 25 926 905 348 24 322 1501 653 . 72 337 1685 118 1228 1121 775 1144 244 816 1681 569 382 3 2267 . . Terrain 10742 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 914 604 310 2204 868 3936 . 1906 Seismic 2316 | 7 120 588 261 . . 42 10 1208 . . . . 80 . . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 8737 | . . . . . . . . . . . . . . . . . . . 197 . . . . . . . 221 15 2 2 11 87 238 577 830 514 3919 2124 . Jamming 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . ECM 430 | . . . . . . . . . . . . . . . . . . . . 429 . . . . . . . . . . . . . . . . . 1 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . . . . . . . 1 1 2 . . . 2 . . 1 . . . . . . . . 1 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Drone Recoveries 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Zionite Intel Received 47 | . . . . . . . . . . . . . 9 . 9 . . . . 8 . . . 2 1 . 4 . . . . 2 5 . 3 . 2 2 . Main Access 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . . Emergency Access 4 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Component Stockpiles 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . 1 . . . . . . Prototype Stockpiles 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . Component Schematics 4 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 . . . . Prototype Schematics 6 | . . . . . . . . . . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . Unaware Schematics 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Analyses 7 | . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 . Active Terminals 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Active Garrisons 4 | . . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Turns Passed 53710 | 72 787 803 261 115 1263 119 118 2414 728 382 632 725 1571 25 1006 932 348 24 322 1760 1257 282 243 734 2104 157 1386 1124 1001 1196 244 951 2656 1976 3720 2346 4866 10671 2389 Spaces Moved 48698 | 48 483 528 214 89 738 85 180 3075 674 313 1000 601 2741 95 1719 1449 676 90 455 2515 853 188 169 589 2398 198 1489 1961 1380 1167 599 872 3399 1753 3512 960 2895 4673 1875 Core 10 | 9 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4718 | . 9 31 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176 4 1316 3182 . Legs 7683 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1782 956 1579 1491 1875 Wheels 2136 | 39 474 497 214 89 738 85 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20927 | . . . . . . . . . . . . . . . . . . . . 2358 853 188 169 589 2398 198 1489 1961 1380 1167 599 872 3399 1753 1554 . . . . Flight 13224 | . . . . . . . 180 3075 674 312 1000 601 2741 95 1719 1449 676 90 455 157 . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 90 120 120 120 120 105 50 50 50 34 34 34 25 26 22 22 22 22 22 22 21 41 25 35 34 48 43 41 27 32 32 32 21 36 33 98 112 111 98 Average Speed 66 | 79 114 127 120 120 129 114 50 50 50 67 34 34 31 26 30 22 22 22 22 40 41 41 40 44 48 48 45 41 37 36 32 33 50 42 76 110 135 148 99 Slowest Speed 750 | 90 240 240 120 120 165 120 50 50 50 750 34 34 106 26 96 85 22 22 22 150 114 41 41 116 56 48 116 46 41 102 32 34 151 139 250 160 250 340 115 Overloaded Moves 157 | . . . . . . . . . . . . . . . . . . . . . 3 . 10 26 18 . . . 97 . . . 3 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . 7 . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 2 . 3 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . 1 1 Exploration Rate (%) 66 | 4 76 78 61 32 49 4 95 72 68 35 89 68 56 92 47 91 64 77 67 56 84 67 69 43 52 86 41 89 83 92 79 28 96 41 89 86 78 86 88 Regions Visited 39 Branch Regions 24 Pre-discovered Areas 13 | . 2 1 1 . . . . . . . 1 1 . . . 1 . 1 . . . . . 5 . . . . . . . . . . . . . . . Known Exits Taken 26 | . . . . . . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 19 | . . . . . . . . . 2 . 4 2 . . . 2 1 . 3 . . . . . . . . 2 2 . 1 . . . . . . . . Spaces Dug 403 | . . . . . . . . 39 1 . . . 19 . 15 3 5 . 2 17 . . . 5 22 1 19 11 12 . . 23 3 1 49 9 55 80 12 Terrain Destroyed 2158 | . 61 44 . 21 15 . . 72 1 52 . . 77 . 23 3 42 . 2 145 . . . 5 122 1 105 76 99 . 61 23 57 97 122 39 186 470 137 Melee 196 | . . . . . . . . 38 1 . . . 18 . 12 2 4 . 1 17 . . . 5 14 1 19 11 10 . . 11 3 1 14 3 7 4 . Projectile 564 | . . 2 . . 5 . . 4 . . . . 1 . 3 1 2 . 1 1 . . . . 15 . . . 5 . . 12 15 23 75 18 67 209 105 AOE 1297 | . 61 42 . 21 10 . . 30 . 52 . . 58 . 8 . 36 . . 127 . . . . 91 . 86 65 84 . 61 . 39 73 32 11 61 249 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Frg Res Tes Acc Com Ac0 Total 66692 | 65 618 638 221 93 942 100 213 3770 1057 476 1289 1088 3331 94 2077 2018 850 91 669 3088 1635 373 321 889 3132 254 2013 2244 1779 1939 644 1446 4187 2731 4342 2013 3581 8080 2301 Wait 11549 | 1 25 70 . . 85 1 12 485 334 134 286 458 441 . 230 532 147 . 205 317 504 153 123 108 446 42 305 238 300 696 19 457 482 495 252 715 202 2212 37 Move 48631 | 47 482 527 213 88 737 85 179 3062 673 312 999 600 2735 94 1706 1448 675 89 454 2514 852 187 168 588 2398 197 1488 1960 1379 1166 598 871 3398 1752 3511 959 2894 4672 1874 Hop 14 | . . . . . . . . 5 . . . . 3 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 468 | 3 22 6 2 . 17 1 4 25 1 4 1 2 16 . 14 1 1 . . 26 4 5 3 15 17 3 7 . 4 8 2 9 23 52 50 27 34 41 18 Fast Attach 489 | 7 2 . . . 5 4 2 13 . 2 1 3 20 . 19 . 1 . 1 26 11 1 2 9 12 . 21 . 4 20 7 2 54 48 65 15 41 48 23 Attach 283 | . . 1 . . 6 1 2 18 2 6 . 2 10 . 7 6 3 . 1 12 1 1 1 7 16 1 5 . . . . 2 11 30 35 18 29 37 12 Detach 110 | . . . . . 1 . 2 13 1 2 . . 4 . 2 4 4 . 1 2 1 1 1 1 7 . 1 . . . . . 6 16 14 3 9 11 3 Swap 638 | . 25 16 . 3 18 1 . 3 1 1 . 1 8 . 16 3 2 . . 29 22 4 5 15 34 8 26 13 29 18 3 25 37 30 50 28 36 69 59 Drop 754 | . 12 5 6 . 21 4 12 25 . 8 1 5 26 . 22 . . . . 37 12 6 5 20 25 2 20 1 8 29 9 7 68 72 81 39 60 73 33 Fire 2309 | 7 50 13 . 2 52 3 . 17 . 4 . . 8 . 5 1 5 . 1 47 1 . . 3 92 . 26 3 22 1 2 6 70 180 255 183 265 749 236 Melee 1073 | . . . . . . . . 104 4 3 1 17 58 . 50 15 10 2 6 77 46 7 13 102 71 1 101 17 26 . 3 48 33 30 28 26 11 158 5 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 77 | . . . . . . . . . . . . . . . . . . . . . . . . 12 14 . 13 . . . . 13 . 16 1 . . 8 . Rewire 192 | . . . . . . . . . 41 . . . 2 . . . . . . 1 140 . . . . . . . . 1 1 . 4 . . . . 1 1 Trap 49 | . . . . . . . . . . . . . . . . 8 2 . . . . . . 3 . . . 12 7 . . 6 1 10 . . . . . Miscellaneous 55 | . . . . . . . . . . . . . . . . . . . . . 41 8 . 6 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: Dee / *Pro) -6/Proximity Caves -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 7 exits: *Fac x4 / *Upp x2 / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) -4/Factory (discovered 2 exits: *Res x2) -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [*Sur x2] / *Ac0) -1/Access_0 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 15) 651 | -10/Materials | Discovered new exit (range 10) 817 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Entered Mines 888 | -10/Mines | Learned location of Storage (-9) 949 | -10/Mines | Assembled infested the area 1153 | -10/Mines | Discovered new exit (range 9) 1169 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1172 | -10/Mines | Found Prototype Device 1256 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1345 | -10/Mines | Core integrity fell below 50% 1350 | -10/Mines | Destroyed YI-UF0 1457 | -10/Mines | Identified exit to Materials 1542 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1658 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1658 | -10/Mines | Discovered new exit (range 5) 1663 | -10/Mines | Entered Exiles 1693 | -10/Exiles | Met 8R-AWN 1711 | -10/Exiles | Met EX-HEX 1747 | -10/Exiles | Met EX-BIN 1764 | -10/Exiles | Aligned with FarCom system 1765 | -10/Exiles | Given EX-Vault access code 1793 | -10/Exiles | Opened EX-Vault 1802 | -10/Exiles | Found Firepult 1808 | -10/Exiles | Found Flying Fortress v7 1834 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1865 | -10/Exiles | Met EX-DEC 1874 | -10/Exiles | Learned location of Zion (-7) 1912 | -10/Exiles | Discovered new exit (range 12) 1924 | -10/Exiles | Stole two prototypes: Flying Fortress v7, Firepult 1924 | -10/Exiles | Entered Mines 2033 | -9/Mines | Discovered new exit (range 5) 2039 | -9/Mines | Entered Materials 2039 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2040 | -8/Materials | Identified Exp. Sensor Array 2608 | -8/Materials | Build established: Tank 2869 | -8/Materials | Destroyed 8 combat bots 3008 | -8/Materials | Discovered new exit (range 11) 3302 | -8/Materials | Entered Factory 3302 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3304 | -7/Factory | FarCom data flow suspended 3421 | -7/Factory | Sucked down chute 3421 | -7/Factory | Entered Waste 3436 | -7/Waste | EMP discharged 3460 | -7/Waste | Spotted C-40 Crusher 3464 | -7/Waste | Spotted C-40 Crusher 3471 | -7/Waste | Spotted C-40 Crusher 3472 | -7/Waste | Spotted C-40 Crusher 3473 | -7/Waste | Spotted C-40 Crusher 3508 | -7/Waste | Spotted C-40 Crusher 3534 | -7/Waste | Discovered new exit (range 11) 3536 | -7/Waste | EMP discharged 3536 | -7/Waste | System corruption reached 10% 3539 | -7/Waste | Entered Factory 3729 | -7/Factory | Build established: Hacker-Mutant 3983 | -7/Factory | Fabricated Lrn. Proton Cannon? 4089 | -7/Factory | Discovered new exit (range 13) 4260 | -7/Factory | Identified exit to Lower Caves 4480 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 4522 | -7/Factory | Fabricated Imp. Propulsion Shielding (x2) 4848 | -7/Factory | Build established: Mutant 4971 | -7/Factory | Repaired Field Propulsion Array 5139 | -7/Factory | First assault squad dispatched 5930 | -7/Factory | Fabricated Y-54 Guardian (x2) 5953 | -7/Factory | Entered Lower Caves 5953 | -7/Lower Caves | Accompanied by 2 allies 5954 | -7/Lower Caves | Encountered a Warlord checkpoint 6088 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 6166 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6230 | -7/Lower Caves | Spotted B-75 Beast 6386 | -7/Lower Caves | Build established: Commander-Mutant 6570 | -7/Lower Caves | Discovered new exit (range 15) 6670 | -7/Lower Caves | Identified exit to Lower Caves 6681 | -7/Lower Caves | Entered another Lower Caves area 6681 | -7/Lower Caves | Accompanied by 6 allies 6894 | -7/Lower Caves | Discovered new exit (range 14) 6896 | -7/Lower Caves | Encountered a Master Thief 6896 | -7/Lower Caves | Encountered a Master Thief 6897 | -7/Lower Caves | Encountered a Master Thief 6901 | -7/Lower Caves | Flying Fortress v7 stolen by Master Thief 6901 | -7/Lower Caves | Broken Hyb. Antimatter Reactor stolen by Master Thief 6903 | -7/Lower Caves | Field Propulsion Array stolen by Master Thief 7000 | -7/Lower Caves | Identified exit to Zion 7063 | -7/Lower Caves | Entered Zion 7063 | -7/Zion | Accompanied by 5 allies 7102 | -7/Zion | System corruption cleaned by Quarantine Array 7150 | -7/Zion | Identified exit to Deep Caves 7174 | -7/Zion | Found CR-A16's Pointy Stick 7191 | -7/Zion | Loaded intel: 5 derelict terminal locations 7232 | -7/Zion | Learned 8 Factory zone layouts 7259 | -7/Zion | Received a visual enhancement algorithm 7262 | -7/Zion | Ran a visual enhancement algorithm 7382 | -7/Zion | Learned location of Warlord (-4) 7419 | -7/Zion | Met Imprinter 7425 | -7/Zion | Imprinted 7427 | -7/Zion | Declared Zion's savior 7493 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7501 | -7/Zion | Discovered new exit (range 11) 7504 | -7/Zion | Identified exit to Proximity Caves 7695 | -7/Zion | Entered Proximity Caves 7695 | -6/Proximity Caves | Accompanied by 9 allies 7813 | -6/Proximity Caves | Lost 4 allies 7860 | -6/Proximity Caves | Lost 4 allies 7907 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8073 | -6/Proximity Caves | Build established: Hacker-Mutant 8094 | -6/Proximity Caves | Spotted B-75 Beast 8248 | -6/Proximity Caves | Learned Factory garrison access intel 8406 | -6/Proximity Caves | Discovered new exit (range 7) 8408 | -6/Proximity Caves | Identified exit to Factory 8420 | -6/Proximity Caves | Entered Factory 8420 | -6/Factory | Evolved 2 slots: Propulsion x2 8422 | -6/Factory | Loaded intel: 4 garrison access locations 8429 | -6/Factory | Lost 3 parts (1u2w) 8433 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8434 | -6/Factory | Zion Infowar Resupply teleported in 8551 | -6/Factory | Retrieved Zion intel report: Active Garrisons 8720 | -6/Factory | Discovered new exit (range 16) 8723 | -6/Factory | Build established: Mutant 8724 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 8726 | -6/Factory | Identified exit to Factory 8802 | -6/Factory | Retrieved Zion intel report: Emergency Access 8894 | -6/Factory | Discovered exit to Factory (range 12) 9131 | -6/Factory | Repaired Field Propulsion Array 9312 | -6/Factory | Fabricated Biomechanical Wings? 9434 | -6/Factory | Lost 3 parts (1p2u) 9453 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9472 | -6/Factory | Spotted B-75 Beast 9518 | -6/Factory | Retrieved Zion intel report: Active Terminals 9534 | -6/Factory | Discovered new exit (range 13) 9536 | -6/Factory | Retrieved Zion intel report: Component Schematics 9538 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 9544 | -6/Factory | Identified exit to Lower Caves 9613 | -6/Factory | Watched by a mysterious "MATRIX" hacker 9663 | -6/Factory | Fabricated Biomechanical Wings (x1) 9760 | -6/Factory | Retrieved Zion intel report: Branch Access 9761 | -6/Factory | Zion Light squad teleported in 9797 | -6/Factory | Build established: Sprinter 9812 | -6/Factory | Terminal network hard line cut 9814 | -6/Factory | Found Prototype Protection 9814 | -6/Factory | Identified Zio. Weapon Casing 9833 | -6/Factory | Lost 3 allies 9991 | -6/Factory | Manually triggered Chute Trap 9991 | -6/Factory | Sucked down chute 9991 | -6/Factory | Entered Waste 9994 | -6/Waste | Spotted C-40 Crusher 9999 | -6/Waste | Spotted C-40 Crusher 10006 | -6/Waste | EMP discharged 10006 | -6/Waste | System corruption reached 10% 10006 | -6/Waste | Spotted C-40 Crusher 10009 | -6/Waste | Spotted C-40 Crusher 10009 | -6/Waste | Spotted C-40 Crusher 10010 | -6/Waste | Discovered new exit (range 16) 10010 | -6/Waste | Spotted C-40 Crusher 10015 | -6/Waste | Identified exit to Factory 10016 | -6/Waste | Entered Factory 10035 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 10135 | -6/Factory | Retrieved Zion intel report: Main Access 10136 | -6/Factory | Zion Light squad teleported in 10190 | -6/Factory | Fabricated Biomechanical Wings? 10358 | -6/Factory | Retrieved Zion intel report: Component Schematics 10363 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10463 | -6/Factory | Repaired Med. Storage Unit 10560 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 10580 | -6/Factory | Retrieved Zion intel report: Branch Access 10625 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 10626 | -6/Factory | Zion Trap Resupply teleported in 10669 | -6/Factory | Found Prototype Launcher 10669 | -6/Factory | Identified Scatter Rocket Array 10788 | -6/Factory | Repaired Imp. Medium Armor Plating 10846 | -6/Factory | Retrieved Zion intel report: Active Garrisons 10889 | -6/Factory | Core integrity fell below 50% 10893 | -6/Factory | Lost 4 allies 10943 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 10967 | -6/Factory | Lost 4 parts (3u1w) 11022 | -6/Factory | Entered Lower Caves 11332 | -6/Lower Caves | Spotted B-75 Beast 11916 | -6/Lower Caves | Learned Factory emergency access door positions 11945 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11952 | -6/Lower Caves | Discovered new exit (range 8) 11954 | -6/Lower Caves | Identified exit to Lower Caves 11954 | -6/Lower Caves | Entered another Lower Caves area 11979 | -6/Lower Caves | Discovered exit to Factory (range 13) 12044 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 12094 | -6/Lower Caves | Discovered new exit (range 11) 12096 | -6/Lower Caves | Identified exit to Data Miner 12109 | -6/Lower Caves | Spotted B-75 Beast 12302 | -6/Lower Caves | Entered Data Miner 12302 | -6/Data Miner | Discovered new exit (range 6) 12307 | -6/Data Miner | Met Data Miner 12311 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12311 | -6/Data Miner | Learned location of Section 7 (-3) 12315 | -6/Data Miner | Received God Mode back door access code from Data Miner 12318 | -6/Data Miner | Data Conduit disabled 12326 | -6/Data Miner | Identified exit to Proximity Caves 12326 | -6/Data Miner | Entered Proximity Caves 12329 | -5/Proximity Caves | Spotted B-75 Beast 12629 | -5/Proximity Caves | Core integrity fell below 20% 12647 | -5/Proximity Caves | Discovered exit to Factory (range 8) 12648 | -5/Proximity Caves | Entered Factory 12648 | -5/Factory | Evolved 2 slots: Utility x2 12649 | -5/Factory | Identified exit to Upper Caves 12649 | -5/Factory | Identified exit to Extension 12673 | -5/Factory | Lost 3 parts (2u1w) 12700 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12701 | -5/Factory | Zion Hover Resupply teleported in 13002 | -5/Factory | Build established: Mutant 13495 | -5/Factory | Discovered exit to Upper Caves (range 15) 13505 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13506 | -5/Factory | Zion Kinetic Resupply teleported in 13631 | -5/Factory | Retrieved Zion intel report: Guard Positions 13674 | -5/Factory | Retrieved Zion intel report: Active Garrisons 13678 | -5/Factory | Retrieved Zion intel report: Active Terminals 13681 | -5/Factory | Repaired Lyr. Medium Armor Plating? 13691 | -5/Factory | Fabricated Cld. Gravmag System? 13696 | -5/Factory | Retrieved Zion intel report: Trap Installations 13715 | -5/Factory | Fabricated Cmb. Antigrav System? 13832 | -5/Factory | Retrieved Zion intel report: Main Access 13832 | -5/Factory | Identified exit to Factory 13958 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 13959 | -5/Factory | Zion Fire squad teleported in 14028 | -5/Factory | Fabricated Cld. Gravmag System? 14162 | -5/Factory | Terminal network hard line cut 14195 | -5/Factory | Fabricated Cld. Gravmag System (x1) 14408 | -5/Factory | Entered Extension 14424 | -5/Extension | Zion Melee Resupply teleported in 14474 | -5/Extension | Rescued a captive Derelict 14475 | -5/Extension | Rescued a captive Derelict 14478 | -5/Extension | Build established: Gladiator 14735 | -5/Extension | Rescued a captive Derelict 14736 | -5/Extension | Rescued a captive Derelict 14754 | -5/Extension | Rescued a captive Derelict 14755 | -5/Extension | Rescued a captive Derelict 14800 | -5/Extension | Rescued A7 14882 | -5/Extension | Build established: Commander-Gladiator 15125 | -5/Extension | Spotted B-75 Beast 15134 | -5/Extension | Spotted B-75 Beast 15149 | -5/Extension | Allies destroyed B-75 Beast 15160 | -5/Extension | Allies destroyed B-75 Beast 15180 | -5/Extension | Lost 3 allies 15210 | -5/Extension | Zion Hacker squad teleported in 15275 | -5/Extension | Rescued a captive Derelict 15276 | -5/Extension | Rescued a captive Derelict 15282 | -5/Extension | Zion Melee Resupply teleported in 15308 | -5/Extension | First assault squad dispatched 15436 | -5/Extension | Zion Heavy Resupply teleported in 15521 | -5/Extension | Repaired Cld. Aerolev Unit 15535 | -5/Extension | Discovered exit to Factory (range 10) 15535 | -5/Extension | Discovered new exit (range 6) 15597 | -5/Extension | Identified exit to Cetus 15620 | -5/Extension | Terminal network hard line cut 15665 | -5/Extension | Entered Cetus 15665 | -5/Cetus | Accompanied by 16 allies (A7) 15670 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 15701 | -5/Cetus | Spotted Cetus Guard 15708 | -5/Cetus | Spotted Cetus Guard 15708 | -5/Cetus | Spotted Cetus Guard 15711 | -5/Cetus | Spotted Cetus Guard 15712 | -5/Cetus | Allies destroyed Cetus Guard 15714 | -5/Cetus | Allies destroyed Cetus Guard 15718 | -5/Cetus | Allies destroyed Cetus Guard 15725 | -5/Cetus | Destroyed Cetus Guard 15745 | -5/Cetus | Lost 5 allies 15756 | -5/Cetus | Started Cetus Manufacturing Module 15777 | -5/Cetus | Escorted A7 to Cetus Mainframe 15781 | -5/Cetus | Manufactured an Enhanced Grunt 15792 | -5/Cetus | Discovered new exit (range 16) 15806 | -5/Cetus | Manufactured an Enhanced Grunt 15821 | -5/Cetus | Spotted Cetus Guard 15827 | -5/Cetus | Spotted Cetus Guard 15827 | -5/Cetus | Spotted Cetus Guard 15828 | -5/Cetus | Spotted Cetus Guard 15831 | -5/Cetus | Manufactured an Enhanced Grunt 15833 | -5/Cetus | Discovered exit to Factory (range 16) 15839 | -5/Cetus | Allies destroyed Cetus Guard 15844 | -5/Cetus | Destroyed Cetus Guard 15848 | -5/Cetus | Allies destroyed Cetus Guard 15850 | -5/Cetus | Allies destroyed Cetus Guard 15854 | -5/Cetus | Scared off Revision 17 15856 | -5/Cetus | Manufactured an Enhanced Grunt 15881 | -5/Cetus | Manufactured an Enhanced Grunt 15912 | -5/Cetus | Identified exit to Archives 15947 | -5/Cetus | Entered Archives 15947 | -5/Archives | Accompanied by 15 allies (A7) 15952 | -5/Archives | Received a hacking code to weaken MAIN.C 15957 | -5/Archives | Found Prototype Protection 15977 | -5/Archives | Discovered exit to Factory (range 14) 15981 | -5/Archives | Discovered new exit (range 13) 16009 | -5/Archives | Lost 4 allies 16044 | -5/Archives | Identified Med. Regenerative Plating 16140 | -5/Archives | Identified exit to Hub_04(d) 16190 | -5/Archives | Entered Hub_04(d) 16190 | -5/Hub_04(d) | Accompanied by 10 allies 16229 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 16230 | -5/Hub_04(d) | Zion Light squad teleported in 16230 | -5/Hub_04(d) | Garrison activated, responded to threat 16251 | -5/Hub_04(d) | Zion Trap Resupply teleported in 16280 | -5/Hub_04(d) | Network Hub disabled 16294 | -5/Hub_04(d) | Spotted Lightning 16294 | -5/Hub_04(d) | Spotted Lightning 16294 | -5/Hub_04(d) | Spotted Lightning 16321 | -5/Hub_04(d) | Allies destroyed Lightning 16332 | -5/Hub_04(d) | Destroyed Lightning 16334 | -5/Hub_04(d) | Allies destroyed Lightning 16338 | -5/Hub_04(d) | Found Prototype Device 16338 | -5/Hub_04(d) | Identified Exp. Phase Shifter 16352 | -5/Hub_04(d) | Lost 7 allies 16395 | -5/Hub_04(d) | Found Zio. Weapon Casing 16420 | -5/Hub_04(d) | Discovered exit to Factory (range 9) 16453 | -5/Hub_04(d) | Lost 3 allies 16557 | -5/Hub_04(d) | Network Hub disabled 16564 | -5/Hub_04(d) | Spotted Lightning 16570 | -5/Hub_04(d) | Destroyed Lightning 16579 | -5/Hub_04(d) | Spotted Lightning 16583 | -5/Hub_04(d) | Spotted Lightning 16584 | -5/Hub_04(d) | Found Prototype Device 16584 | -5/Hub_04(d) | Identified Exp. EM Shield 16623 | -5/Hub_04(d) | Spotted B-75 Beast 16624 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16665 | -5/Hub_04(d) | Destroyed Lightning 16670 | -5/Hub_04(d) | Found Exp. Phase Shifter 16675 | -5/Hub_04(d) | Spotted Lightning 16678 | -5/Hub_04(d) | Spotted Lightning 16682 | -5/Hub_04(d) | Destroyed Lightning 16686 | -5/Hub_04(d) | Spotted Lightning 16686 | -5/Hub_04(d) | Found Corrupted Prototype Energy Cannon 16715 | -5/Hub_04(d) | Destroyed Lightning 16721 | -5/Hub_04(d) | Found Exp. EM Shield 16734 | -5/Hub_04(d) | Core integrity fell below 50% 16744 | -5/Hub_04(d) | Destroyed Lightning 16770 | -5/Hub_04(d) | System corruption reached 10% 16776 | -5/Hub_04(d) | Destroyed Lightning 16791 | -5/Hub_04(d) | Destroyed B-75 Beast 16794 | -5/Hub_04(d) | Found Exp. EM Shield 16853 | -5/Hub_04(d) | Found Prototype Energy Cannon 16853 | -5/Hub_04(d) | Identified EMDS (x2) 16924 | -5/Hub_04(d) | Entered Factory 16924 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 17160 | -4/Factory | Build established: Scavenger-Mutant 17221 | -4/Factory | Repaired Broken Cld. Gravmag System? 17276 | -4/Factory | Found Prototype Processor 17276 | -4/Factory | Identified Exp. Terrain Scan Processor 17282 | -4/Factory | Found Exp. Terrain Scan Processor 17424 | -4/Factory | First assault squad dispatched 17511 | -4/Factory | Spotted B-86 Titan 17589 | -4/Factory | Lost 3 parts (1n2u) 17842 | -4/Factory | Fabricated Exp. Sensor Array (x1) 18203 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 18204 | -4/Factory | Zion Light squad teleported in 18406 | -4/Factory | Fabricated Cmb. Linear Gravjet (x2) 18406 | -4/Factory | Terminal network hard line cut 18763 | -4/Factory | Fabricated Cld. Gravmag System? 18809 | -4/Factory | Discovered new exit (range 7) 18812 | -4/Factory | Identified exit to Research 18817 | -4/Factory | Discovered exit to Research (range 10) 19028 | -4/Factory | Sucked down chute 19028 | -4/Factory | Entered Waste 19043 | -4/Waste | EMP discharged 19047 | -4/Waste | Met Warlord forces unprepared to attack 19058 | -4/Waste | Spotted C-40 Crusher 19062 | -4/Waste | Spotted C-40 Crusher 19065 | -4/Waste | Spotted C-40 Crusher 19069 | -4/Waste | Spotted C-40 Crusher 19085 | -4/Waste | Allies destroyed C-40 Crusher 19097 | -4/Waste | Spotted C-40 Crusher 19098 | -4/Waste | Spotted C-40 Crusher 19100 | -4/Waste | Discovered new exit (range 22) 19116 | -4/Waste | Found Unknown Device 19117 | -4/Waste | Identified Adv. Force Booster 19125 | -4/Waste | Allies destroyed C-40 Crusher 19143 | -4/Waste | EMP discharged 19148 | -4/Waste | Lost 5 allies 19150 | -4/Waste | Identified exit to Factory 19185 | -4/Waste | Entered Factory 19185 | -4/Factory | Accompanied by 12 allies 19211 | -4/Factory | System corruption reached 10% 19287 | -4/Factory | Zion dispatch access revoked 19362 | -4/Factory | Lost 6 allies 19385 | -4/Factory | Discovered exit to Research (range 4) 19448 | -4/Factory | Lost 3 allies 19461 | -4/Factory | Targeted by mysterious "MATRIX" hacker 19502 | -4/Factory | Build established: Machinist-Ninja 19760 | -4/Factory | Lost 3 parts (1p1u1w) 19804 | -4/Factory | Retrieved Zion intel report: Branch Access 19804 | -4/Factory | Identified exit to Upper Caves 19807 | -4/Factory | Found Prototype Device 19807 | -4/Factory | Identified Adv. EM Shield 19935 | -4/Factory | First assault squad dispatched 20094 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 20202 | -4/Factory | Fabricated Cld. Gravmag System (x1) 20428 | -4/Factory | Retrieved Zion intel report: Component Schematics 20445 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 20521 | -4/Factory | Terminal network hard line cut 20571 | -4/Factory | Entered Upper Caves 20650 | -4/Upper Caves | Learned Research stockpile data 20943 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 21147 | -4/Upper Caves | Spotted B-86 Titan 21158 | -4/Upper Caves | Build established: Machinist-Scout 21190 | -4/Upper Caves | Destroyed B-86 Titan 21530 | -4/Upper Caves | Discovered new exit (range 10) 21534 | -4/Upper Caves | Identified exit to Upper Caves 21695 | -4/Upper Caves | Entered another Upper Caves area 21752 | -4/Upper Caves | Discovered exit to Research (range 10) 21760 | -4/Upper Caves | Spotted B-86 Titan 22343 | -4/Upper Caves | Encountered a Master Thief 22343 | -4/Upper Caves | Encountered a Master Thief 22372 | -4/Upper Caves | Encountered a Master Thief 22431 | -4/Upper Caves | Attracted the attention of an 0b10 base 22599 | -4/Upper Caves | Learned Extension terminal intel 22599 | -4/Upper Caves | Learned Research terminal intel 22610 | -4/Upper Caves | Discovered new exit (range 5) 22612 | -4/Upper Caves | Identified exit to Warlord 22696 | -4/Upper Caves | Entered Warlord 22709 | -4/Warlord | System corruption cleaned by Quarantine Array 22713 | -4/Warlord | System corruption cleaned by Quarantine Array 22843 | -4/Warlord | Opened Warlord's prototype stash 22851 | -4/Warlord | Found Prototype Device 22851 | -4/Warlord | Identified Exp. Cloaking Device 22857 | -4/Warlord | Found Prototype Processor 22857 | -4/Warlord | Identified Spectral Analyzer 22866 | -4/Warlord | Found Prototype Hackware 22869 | -4/Warlord | Identified System Mapper 22967 | -4/Warlord | Warlord's base attacked by MAIN.C 23003 | -4/Warlord | Found Prototype Energy Gun 23003 | -4/Warlord | Identified Vortex Rifle 23006 | -4/Warlord | Found Prototype Energy Cannon 23006 | -4/Warlord | Identified Vortex Driver 23008 | -4/Warlord | Found Prototype Energy Cannon 23008 | -4/Warlord | Identified Vortex Cannon 23010 | -4/Warlord | Found Vortex Driver 23255 | -4/Warlord | Rebuked by Warlord 23317 | -4/Warlord | Warlord forces counterattacked 23399 | -4/Warlord | Spotted Striker 23441 | -4/Warlord | Spotted Striker 23524 | -4/Warlord | Lost 29 allies 23570 | -4/Warlord | Spotted Executioner 23642 | -4/Warlord | Warlord base infiltrated, sounded retreat 23667 | -4/Warlord | Spotted Executioner 23669 | -4/Warlord | Spotted Executioner 23693 | -4/Warlord | Spotted Executioner 23693 | -4/Warlord | Attached CPS modules to Enhanced Demolisher 23710 | -4/Warlord | Found Prototype Device 23710 | -4/Warlord | Identified Exp. Shock Absorption System 23752 | -4/Warlord | Discovered new exit (range 20) 23783 | -4/Warlord | Spotted Executioner 23827 | -4/Warlord | Identified exit to Proximity Caves 23829 | -4/Warlord | Lost 5 allies 23892 | -4/Warlord | Entered Proximity Caves 23895 | -3/Proximity Caves | Spotter reported a threat 23909 | -3/Proximity Caves | Spotted B-86 Titan 23959 | -3/Proximity Caves | Encountered a Derelict guarding a broken Freighter 23971 | -3/Proximity Caves | Found Exp. EM Shield 23975 | -3/Proximity Caves | Found Prototype Device 23975 | -3/Proximity Caves | Identified Exp. Shield Generator 23991 | -3/Proximity Caves | Found Exp. Shield Generator 24136 | -3/Proximity Caves | Entered Research 24136 | -3/Research | Evolved 2 slots: Utility x2 24138 | -3/Research | Loaded intel: 24 terminal locations 24206 | -3/Research | Zion Zionite Resupply teleported in 24220 | -3/Research | Found Prototype Protection 24225 | -3/Research | Identified Zio. Shade Carapace 24242 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 24260 | -3/Research | Discovered new exit (range 23) 24351 | -3/Research | Build established: Trapper-Ninja 24355 | -3/Research | Identified exit to Armory 24400 | -3/Research | Retrieved Zion intel report: Emergency Access 24401 | -3/Research | Zion Heavy squad teleported in 24569 | -3/Research | Found Zio. Weapon Casing 24626 | -3/Research | Zion Trap Resupply teleported in 24652 | -3/Research | Discovered new exit (range 9) 24745 | -3/Research | Identified exit to Research 24759 | -3/Research | Zion Heavy squad teleported in 24767 | -3/Research | Garrison activated, responded to threat 24842 | -3/Research | Discovered new exit (range 17) 24845 | -3/Research | Discovered new exit (range 17) 24966 | -3/Research | Identified exit to Quarantine 25008 | -3/Research | Zion Heavy squad teleported in 25087 | -3/Research | Entered Quarantine 25087 | -3/Quarantine | Accompanied by 2 allies 25110 | -3/Quarantine | Found Prototype Launcher 25110 | -3/Quarantine | Identified Com. Tesla Bomb Launcher 25116 | -3/Quarantine | Retrieved Zion intel report: Unaware Analyses 25139 | -3/Quarantine | Retrieved Zion intel report: Prototype Schematics 25148 | -3/Quarantine | Found Unknown Device 25148 | -3/Quarantine | Identified Launcher Loader 25190 | -3/Quarantine | Repaired Broken Cmb. Linear Gravjet? 25238 | -3/Quarantine | Discovered exit to Research (range 18) 25253 | -3/Quarantine | Found Zio. Weapon Casing 25293 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 25296 | -3/Quarantine | Retrieved Zion intel report: Component Stockpiles 25405 | -3/Quarantine | Cryocooling Duct disabled 25420 | -3/Quarantine | Ambient heat levels rising (+20) 25420 | -3/Quarantine | Non-combat units ordered to evacuate 25445 | -3/Quarantine | Cryocooling Duct disabled 25460 | -3/Quarantine | Ambient heat levels rising (+20) 25460 | -3/Quarantine | Combat units ordered to evacuate 25560 | -3/Quarantine | Quarantine Guard activated 25608 | -3/Quarantine | Spotted Quarantine Guard 25647 | -3/Quarantine | Destroyed Quarantine Guard 25650 | -3/Quarantine | Spotted Quarantine Guard 25661 | -3/Quarantine | Destroyed Quarantine Guard 25699 | -3/Quarantine | Spotted Quarantine Guard 25782 | -3/Quarantine | Spotted Alpha 7 25798 | -3/Quarantine | Spotted Quarantine Guard 25798 | -3/Quarantine | Spotted Quarantine Guard 25881 | -3/Quarantine | Spotted Quarantine Guard 25982 | -3/Quarantine | Destroyed Quarantine Guard 26010 | -3/Quarantine | Rewired Quarantine Guard 26024 | -3/Quarantine | Allies destroyed Alpha 7 26082 | -3/Quarantine | Destroyed Quarantine Guard 26094 | -3/Quarantine | Spotted Quarantine Guard 26201 | -3/Quarantine | Destroyed Quarantine Guard 26232 | -3/Quarantine | Spotted Quarantine Guard 26297 | -3/Quarantine | Destroyed Quarantine Guard 26435 | -3/Quarantine | Central database locked down 26459 | -3/Quarantine | Spotted Quarantine Guard 26466 | -3/Quarantine | Retrieved Zion intel report: Emergency Access 26484 | -3/Quarantine | Terminal network hard line cut 26485 | -3/Quarantine | Destroyed Quarantine Guard 26690 | -3/Quarantine | Found Alien Impact Weapon 26690 | -3/Quarantine | Identified Core Stripper 26784 | -3/Quarantine | Spotted Fortress 26791 | -3/Quarantine | Destroyed Fortress 26798 | -3/Quarantine | Found Prototype Device 26798 | -3/Quarantine | Identified Exp. Force Field 26804 | -3/Quarantine | Found Prototype Device 26804 | -3/Quarantine | Identified Thermal Barrier 26810 | -3/Quarantine | Found Prototype Protection 26810 | -3/Quarantine | Identified Centrium Heavy Armor Plating 26894 | -3/Quarantine | Found Alien Slashing Weapon 26894 | -3/Quarantine | Identified Sigix Broadsword 26935 | -3/Quarantine | Destroyed Quarantine Guard 26979 | -3/Quarantine | Build established: Scavenger-Mutant 27011 | -3/Quarantine | Found Alien Artifact 27060 | -3/Quarantine | Found Alien Artifact 27060 | -3/Quarantine | Identified Phase Redirector 27100 | -3/Quarantine | Found Alien Artifact 27104 | -3/Quarantine | Found Alien Artifact 27130 | -3/Quarantine | Identified Dimensional Node Initializer 27360 | -3/Quarantine | Discovered new exit (range 7) 27360 | -3/Quarantine | Discovered new exit (range 6) 27360 | -3/Quarantine | Spotted Quarantine Guard 27360 | -3/Quarantine | Spotted Quarantine Guard 27377 | -3/Quarantine | Destroyed Quarantine Guard 27385 | -3/Quarantine | Destroyed Quarantine Guard 27466 | -3/Quarantine | Build established: Scavenger-Ninja 27474 | -3/Quarantine | Spotted Quarantine Guard 27485 | -3/Quarantine | Destroyed Quarantine Guard 27739 | -3/Quarantine | Identified exit to Protoforge 27743 | -3/Quarantine | Entered Protoforge 27810 | -3/Protoforge | Superfortress began startup sequence 27826 | -3/Protoforge | Discovered exit to Research (range 16) 27849 | -3/Protoforge | Initialized slip node 27873 | -3/Protoforge | Central database locked down 27873 | -3/Protoforge | Identified Transdimensional Reconstructor 27873 | -3/Protoforge | Identified Subatomic Replicator 27969 | -3/Protoforge | Destroyed 9 combat bots 27993 | -3/Protoforge | First assault squad dispatched 28009 | -3/Protoforge | Found Prototype Device 28010 | -3/Protoforge | Identified Cep. Weapon Articulator 28026 | -3/Protoforge | Found Prototype Device 28026 | -3/Protoforge | Identified Cep. Recoil Nullifier 28027 | -3/Protoforge | System corruption reached 10% 28149 | -3/Protoforge | Found Prototype Device 28168 | -3/Protoforge | Spotted Immortal 28188 | -3/Protoforge | Forge Plexus network access discovered 28198 | -3/Protoforge | Spotted Decapitator 28198 | -3/Protoforge | Spotted Decapitator 28198 | -3/Protoforge | Spotted Decapitator 28198 | -3/Protoforge | Spotted Decapitator 28204 | -3/Protoforge | Destroyed Decapitator 28204 | -3/Protoforge | Destroyed Decapitator 28224 | -3/Protoforge | Destroyed Decapitator 28247 | -3/Protoforge | Destroyed Decapitator 28260 | -3/Protoforge | Destroyed Immortal 28316 | -3/Protoforge | Core integrity fell below 50% 28363 | -3/Protoforge | Found Cep. Zero-point Core 28475 | -3/Protoforge | Found Cep. Combat Aerolev Unit 28496 | -3/Protoforge | Found Faulty Cep. Zero-point Core 28500 | -3/Protoforge | Found Faulty Cep. Zero-point Core 28501 | -3/Protoforge | Identified Crosscalibrator 28532 | -3/Protoforge | Found Cep. Reaction Jets 28535 | -3/Protoforge | Found Cep. RG22 Armor 28546 | -3/Protoforge | Found Cep. Core Shell 28592 | -3/Protoforge | Found Cep. Combat Aerolev Unit 28643 | -3/Protoforge | Spotted V740-h 28702 | -3/Protoforge | Found Faulty Cep. Combat Aerolev Unit 28703 | -3/Protoforge | Spotted V309-g 28704 | -3/Protoforge | Spotted V685-a 28704 | -3/Protoforge | Spotted V888-z 28704 | -3/Protoforge | Found Cep. Gyrokinetic System 28826 | -3/Protoforge | Spotted V507-v 28826 | -3/Protoforge | Spotted V602-r 28867 | -3/Protoforge | Found Cep. Antigrav Storage Unit 28870 | -3/Protoforge | Found Cep. Chromion Battery 28924 | -3/Protoforge | Spotted Decapitator 28924 | -3/Protoforge | Spotted Decapitator 28924 | -3/Protoforge | Spotted Decapitator 28924 | -3/Protoforge | Spotted Decapitator 28967 | -3/Protoforge | Lost 5 parts (2u3w) 28986 | -3/Protoforge | Found Cep. Heavy Railcannon 29022 | -3/Protoforge | Found Cep. Helical Railcannon 29041 | -3/Protoforge | Found Cep. Lightning Penetrator 29087 | -3/Protoforge | Found Exp. Terror Saw 29109 | -3/Protoforge | Lost 3 parts (2n1u) 29124 | -3/Protoforge | Found Cep. XC Strikerail 29126 | -3/Protoforge | Found Cep. XC Strikerail 29131 | -3/Protoforge | Found Cep. XC Strikerail 29150 | -3/Protoforge | Found Prototype Energy Cannon 29150 | -3/Protoforge | Identified Cep. Plasma Driver 29162 | -3/Protoforge | Found Cep. Plasma Driver 29166 | -3/Protoforge | Found Faulty Cep. Plasma Driver 29191 | -3/Protoforge | Found Exp. Jetlance 29193 | -3/Protoforge | Found Exp. Jetlance 29195 | -3/Protoforge | Terminal network hard line cut 29219 | -3/Protoforge | Found Cep. Variable Chargecaster 29252 | -3/Protoforge | Found Cep. Miniperforator 29257 | -3/Protoforge | Found Faulty Cep. Deflector Sword 29259 | -3/Protoforge | Found Faulty Cep. Deflector Sword 29268 | -3/Protoforge | Found Faulty Cep. Lightning Penetrator 29275 | -3/Protoforge | Spotted AP7-3 29281 | -3/Protoforge | Spotted AP7-3 29309 | -3/Protoforge | Destroyed AP7-3 29312 | -3/Protoforge | System corruption reached 30% 29328 | -3/Protoforge | Core integrity fell below 20% 29333 | -3/Protoforge | Destroyed AP7-3 29345 | -3/Protoforge | Found Prototype Processor 29345 | -3/Protoforge | Identified Exp. Target Analyzer 29379 | -3/Protoforge | Found Cep. Thermoelectric Network 29381 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 29383 | -3/Protoforge | Found Faulty Cep. Thermoelectric Network 29388 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 29393 | -3/Protoforge | Found Faulty Cep. Core Analysis Suite 29495 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 29496 | -3/Protoforge | Found Faulty Cep. Cloak Mesh 29551 | -3/Protoforge | Additional patrols dispatched to research labs 29572 | -3/Protoforge | Found Cep. Nanofilaments [Polyglass] 29572 | -3/Protoforge | Installed Cep. Nanofilaments [Polyglass], 3 resistances modified: KI -10%, TH +20%, EX -50% 29576 | -3/Protoforge | Found Cep. Navigation Harness 29598 | -3/Protoforge | Found Transdimensional Reconstructor 29695 | -3/Protoforge | Spotted V341-x 29695 | -3/Protoforge | Spotted V442-l 29695 | -3/Protoforge | Spotted V304-l 29695 | -3/Protoforge | Spotted Immortal 29695 | -3/Protoforge | Spotted Immortal 29707 | -3/Protoforge | Spotted V352-f 29707 | -3/Protoforge | Spotted V553-h 29711 | -3/Protoforge | Spotted Decapitator 29711 | -3/Protoforge | Spotted Decapitator 29711 | -3/Protoforge | Spotted Decapitator 29714 | -3/Protoforge | Warped through subspace to slip node 29719 | -3/Protoforge | Entered Research 29719 | -2/Research | Evolved 2 slots: Power x1, Utility x1 29889 | -2/Research | Zion Hacker squad teleported in 29951 | -2/Research | Found Prototype Launcher 29951 | -2/Research | Identified Adv. Micro-nuke Launcher 29995 | -2/Research | Retrieved Zion intel report: Prototype Schematics 29996 | -2/Research | Zion Offense Resupply teleported in 30008 | -2/Research | Found Prototype Processor 30008 | -2/Research | Identified Exp. Core Analyzer 30023 | -2/Research | Zion Hover Resupply teleported in 30166 | -2/Research | Build established: Ninja 30193 | -2/Research | Found Unknown Protection 30193 | -2/Research | Identified Hvy. Reflective Plating 30219 | -2/Research | First assault squad dispatched 30269 | -2/Research | Zion hero teleported in (ME-RLN) 30280 | -2/Research | Discovered new exit (range 22) 30359 | -2/Research | ME-RLN assimilated hostile G-73 Enforcer 30366 | -2/Research | Zion Light squad teleported in 30394 | -2/Research | Garrison activated, responded to threat 30399 | -2/Research | Unchained authorized (GL-D0S) 30431 | -2/Research | Fabricated Exp. Sensor Array (x1) 30454 | -2/Research | System corruption reached 10% 30469 | -2/Research | Retrieved Zion intel report: Component Schematics 30477 | -2/Research | ME-RLN assimilated hostile Y-72 Warden 30482 | -2/Research | Spotted B-90 Cyclops 30483 | -2/Research | Retrieved Zion intel report: Unaware Schematics 30511 | -2/Research | Destroyed B-90 Cyclops 30537 | -2/Research | Found Prototype Hackware 30539 | -2/Research | Found System Mapper 30540 | -2/Research | Identified Ghost Barrier 30541 | -2/Research | Lost 4 allies 30543 | -2/Research | Found System Mapper 30554 | -2/Research | Found Zio. Weapon Casing 30559 | -2/Research | Discovered new exit (range 23) 30580 | -2/Research | High security lockdown imminent 30660 | -2/Research | High security lockdown engaged 30675 | -2/Research | Discovered new exit (range 20) 30706 | -2/Research | Garrison activated, responded to threat 30759 | -2/Research | Garrison activated, responded to threat 30768 | -2/Research | Spotted GL-D0S 30784 | -2/Research | Destroyed 22 combat bots 30813 | -2/Research | Used Subatomic Replicator to replicate Firepult 30849 | -2/Research | Spotted Investigator 30853 | -2/Research | Destroyed Investigator 30891 | -2/Research | Destroyed 17 combat bots 30900 | -2/Research | Lost 14 parts (2p5n7u) 30936 | -2/Research | Found Quantum Capacitor 30943 | -2/Research | Core integrity fell below 50% 30987 | -2/Research | Lost 3 parts (3n) 31051 | -2/Research | Destroyed 7 combat bots 31085 | -2/Research | Destroyed 9 combat bots 31114 | -2/Research | Spotted Executioner 31114 | -2/Research | Spotted Striker 31114 | -2/Research | Spotted Executioner 31116 | -2/Research | Destroyed Striker 31117 | -2/Research | Destroyed Executioner 31117 | -2/Research | Destroyed Executioner 31160 | -2/Research | Spotted Investigator 31160 | -2/Research | Scanned by Researcher 31161 | -2/Research | Spotted Executioner 31162 | -2/Research | Destroyed Investigator 31171 | -2/Research | Destroyed Executioner 31171 | -2/Research | Destroyed Executioner 31186 | -2/Research | Sterilization system engaged 31186 | -2/Research | Non-combat units ordered to evacuate 31192 | -2/Research | Destroyed 31 combat bots 31193 | -2/Research | Found Prototype Processor 31193 | -2/Research | Identified Exp. Core Analyzer 31196 | -2/Research | Found Centrium Heavy Armor Plating 31252 | -2/Research | Spotted Executioner 31256 | -2/Research | Destroyed Executioner 31267 | -2/Research | Spotted Executioner 31267 | -2/Research | Spotted Executioner 31271 | -2/Research | Spotted Executioner 31272 | -2/Research | Destroyed Executioner 31273 | -2/Research | Destroyed Executioner 31276 | -2/Research | Destroyed Executioner 31286 | -2/Research | Combat units ordered to evacuate 31299 | -2/Research | Destroyed 14 combat bots 31303 | -2/Research | Lost 3 parts (2p1u) 31319 | -2/Research | Spotted Executioner 31321 | -2/Research | Destroyed Executioner 31389 | -2/Research | Destroyed 15 combat bots 31432 | -2/Research | Build established: Scavenger-Mutant 31486 | -2/Research | Ambient heat levels rising (+10) 31636 | -2/Research | Ambient heat levels rising (+10) 31786 | -2/Research | Ambient heat levels rising (+10) 31936 | -2/Research | Ambient heat levels rising (+10) 32008 | -2/Research | System corruption reached 30% 32033 | -2/Research | Build established: Scavenger-Tank 32086 | -2/Research | Ambient heat levels rising (+10) 32236 | -2/Research | Ambient heat levels rising (+10) 32363 | -2/Research | Discovered new exit (range 21) 32386 | -2/Research | Ambient heat levels rising (+10) 32387 | -2/Research | Identified exit to Testing 32390 | -2/Research | Found Prototype Launcher 32390 | -2/Research | Identified Enh. Gamma Bomb Array 32480 | -2/Research | Discovered new exit (range 14) 32494 | -2/Research | Identified exit to Access 32536 | -2/Research | Ambient heat levels rising (+10) 32686 | -2/Research | Ambient heat levels rising (+10) 32754 | -2/Research | Build established: Mutant 32836 | -2/Research | Ambient heat levels rising (+10) 32986 | -2/Research | Ambient heat levels rising (+10) 33136 | -2/Research | Ambient heat levels rising (+10) 33286 | -2/Research | Ambient heat levels rising (+10) 33436 | -2/Research | Ambient heat levels rising (+10) 33439 | -2/Research | Entered Testing 33666 | -2/Testing | Found Prototype Ballistic Cannon 33666 | -2/Testing | Identified Perforator 33689 | -2/Testing | First assault squad dispatched 33807 | -2/Testing | Spotted Striker 33810 | -2/Testing | Spotted Striker 33862 | -2/Testing | Found System Mapper 33932 | -2/Testing | High security lockdown imminent 33974 | -2/Testing | Destroyed Striker 33976 | -2/Testing | Spotted Alpha 7 33978 | -2/Testing | Destroyed Striker 33980 | -2/Testing | Destroyed Alpha 7 34012 | -2/Testing | High security lockdown engaged 34026 | -2/Testing | Fabricated Exp. Sensor Array? 34206 | -2/Testing | Destroyed 10 combat bots 34238 | -2/Testing | Spotted Striker 34246 | -2/Testing | Destroyed Striker 34253 | -2/Testing | Build established: Scavenger-Mutant 34267 | -2/Testing | Destroyed 8 combat bots 34286 | -2/Testing | Destroyed Investigator 34323 | -2/Testing | Spotted Executioner 34330 | -2/Testing | Destroyed Executioner 34351 | -2/Testing | Destroyed 16 combat bots 34433 | -2/Testing | Spotted Executioner 34440 | -2/Testing | Destroyed Executioner 34442 | -2/Testing | Spotted Striker 34448 | -2/Testing | Destroyed Striker 34469 | -2/Testing | Spotted Executioner 34470 | -2/Testing | Destroyed Executioner 34513 | -2/Testing | Destroyed 20 combat bots 34603 | -2/Testing | Spotted Executioner 34606 | -2/Testing | Destroyed Executioner 34632 | -2/Testing | Spotted Executioner 34637 | -2/Testing | Destroyed Executioner 34672 | -2/Testing | Spotted Executioner 34673 | -2/Testing | Destroyed Executioner 34720 | -2/Testing | Destroyed 29 combat bots 34876 | -2/Testing | Spotted Executioner 34876 | -2/Testing | Spotted Executioner 34881 | -2/Testing | Destroyed Executioner 34882 | -2/Testing | Destroyed Executioner 34890 | -2/Testing | Destroyed Striker 34918 | -2/Testing | Spotted Striker 34919 | -2/Testing | Spotted Striker 34925 | -2/Testing | Destroyed Striker 34926 | -2/Testing | Destroyed Striker 34933 | -2/Testing | Sterilization system engaged 34933 | -2/Testing | Non-combat units ordered to evacuate 34956 | -2/Testing | Destroyed 38 combat bots 35033 | -2/Testing | Combat units ordered to evacuate 35113 | -2/Testing | Destroyed 8 combat bots 35117 | -2/Testing | Found Prototype Protection 35117 | -2/Testing | Identified SHELL Armor 35233 | -2/Testing | Ambient heat levels rising (+10) 35383 | -2/Testing | Ambient heat levels rising (+10) 35503 | -2/Testing | Found Prototype Energy Cannon 35533 | -2/Testing | Ambient heat levels rising (+10) 35593 | -2/Testing | Discovered exit to Access (range 15) 35683 | -2/Testing | Ambient heat levels rising (+10) 35689 | -2/Testing | Identified Null Cannon 35785 | -2/Testing | Entered Access 35785 | -1/Access | Evolved 2 slots: Utility x2 35844 | -1/Access | Retrieved Zion intel report: Branch Access 35844 | -1/Access | Identified exit to Command 35991 | -1/Access | Retrieved Zion intel report: Trap Installations 35992 | -1/Access | Zion Zionite Resupply teleported in 36001 | -1/Access | Found Zio. Weapon Casing 36035 | -1/Access | First assault squad dispatched 36094 | -1/Access | Build established: Assassin 36113 | -1/Access | Zion Zionite Resupply teleported in 36457 | -1/Access | Zion Zionite Resupply teleported in 36463 | -1/Access | Found Zio. Shade Carapace 36611 | -1/Access | Zion Hacking Resupply teleported in 36616 | -1/Access | Found Prototype Hackware 36616 | -1/Access | Identified Exp. System Shield 36697 | -1/Access | Build established: Skirmisher 36765 | -1/Access | Spotted B-99 Colossus 36803 | -1/Access | Destroyed B-99 Colossus 36847 | -1/Access | High security lockdown imminent 36852 | -1/Access | Lost 4 parts (2p2u) 36892 | -1/Access | Spotted CY-PHR 36898 | -1/Access | Destroyed CY-PHR 36927 | -1/Access | High security lockdown engaged 36943 | -1/Access | Found Prototype Special Weapon 36986 | -1/Access | Destroyed 54 combat bots 37090 | -1/Access | Spotted Striker 37095 | -1/Access | Destroyed Striker 37105 | -1/Access | Spotted Investigator 37108 | -1/Access | Destroyed Investigator 37182 | -1/Access | Found Quantum Capacitor 37235 | -1/Access | Destroyed 41 combat bots 37288 | -1/Access | Destroyed 8 combat bots 37370 | -1/Access | Spotted B-99 Colossus 37370 | -1/Access | Spotted B-99 Colossus 37388 | -1/Access | Destroyed B-99 Colossus 37403 | -1/Access | Spotted Striker 37403 | -1/Access | Spotted Striker 37403 | -1/Access | Spotted Executioner 37403 | -1/Access | Destroyed Striker 37404 | -1/Access | Garrison activated, responded to threat 37404 | -1/Access | Destroyed Striker 37405 | -1/Access | Spotted Executioner 37406 | -1/Access | Spotted Executioner 37406 | -1/Access | Destroyed Executioner 37408 | -1/Access | Destroyed Executioner 37408 | -1/Access | Destroyed Executioner 37408 | -1/Access | Spotted Executioner 37411 | -1/Access | Destroyed Executioner 37427 | -1/Access | Destroyed B-99 Colossus 37457 | -1/Access | Destroyed 19 combat bots 37472 | -1/Access | Spotted Investigator 37474 | -1/Access | Destroyed Investigator 37486 | -1/Access | Sterilization system engaged 37786 | -1/Access | Ambient heat levels rising (+10) 37791 | -1/Access | Destroyed 8 combat bots 37871 | -1/Access | Destroyed 14 combat bots 37936 | -1/Access | Ambient heat levels rising (+10) 38007 | -1/Access | Destroyed 9 combat bots 38086 | -1/Access | Ambient heat levels rising (+10) 38108 | -1/Access | Build established: Scavenger-Assassin 38236 | -1/Access | Ambient heat levels rising (+10) 38238 | -1/Access | Discovered new exit (range 21) 38334 | -1/Access | Energy Cycler disabled 38386 | -1/Access | Ambient heat levels rising (+10) 38462 | -1/Access | Build established: Scavenger-Mutant 38536 | -1/Access | Ambient heat levels rising (+10) 38686 | -1/Access | Ambient heat levels rising (+10) 38836 | -1/Access | Ambient heat levels rising (+10) 38986 | -1/Access | Ambient heat levels rising (+10) 39136 | -1/Access | Ambient heat levels rising (+10) 39286 | -1/Access | Ambient heat levels rising (+10) 39436 | -1/Access | Ambient heat levels rising (+10) 39586 | -1/Access | Ambient heat levels rising (+10) 39736 | -1/Access | Ambient heat levels rising (+10) 39869 | -1/Access | Found Exp. Shock Absorption System 39886 | -1/Access | Ambient heat levels rising (+10) 40036 | -1/Access | Ambient heat levels rising (+10) 40048 | -1/Access | Found Prototype Device 40049 | -1/Access | Identified Adv. Kinecellerator 40186 | -1/Access | Ambient heat levels rising (+10) 40336 | -1/Access | Ambient heat levels rising (+10) 40486 | -1/Access | Ambient heat levels rising (+10) 40616 | -1/Access | Found Hvy. Insulated Plating 40636 | -1/Access | Ambient heat levels rising (+10) 40651 | -1/Access | Entered Command 40842 | -1/Command | Disengaged cave seal 40842 | -1/Command | Zionites emerged from the dark tunnel 40901 | -1/Command | First assault squad dispatched 40938 | -1/Command | Retrieved Zion intel report: Trap Installations 41004 | -1/Command | Lost 11 allies 41089 | -1/Command | Retrieved Zion intel report: Emergency Access 41105 | -1/Command | Identified CY-PHR's Mindspike 41125 | -1/Command | Spotted Combat Programmer 41127 | -1/Command | Spotted M Guard 41130 | -1/Command | Destroyed M Guard 41130 | -1/Command | Destroyed Combat Programmer 41130 | -1/Command | Allies destroyed M Guard 41131 | -1/Command | Destroyed Combat Programmer 41131 | -1/Command | All MAIN.C guards destroyed 41171 | -1/Command | Found Prototype Reactor 41171 | -1/Command | Identified Zero-point Reactor 41174 | -1/Command | Found Prototype Device 41174 | -1/Command | Identified AEGIS Remote Shield 41179 | -1/Command | High security lockdown imminent 41187 | -1/Command | Found Prototype Launcher 41259 | -1/Command | High security lockdown engaged 41424 | -1/Command | Spotted Striker 41432 | -1/Command | Allies destroyed Striker 41493 | -1/Command | Lost 9 allies 41553 | -1/Command | Destroyed 8 combat bots 41584 | -1/Command | Destroyed Executioner 41585 | -1/Command | System corruption reached 10% 41597 | -1/Command | Destroyed Executioner 41597 | -1/Command | Destroyed Executioner 41604 | -1/Command | Destroyed Investigator 41605 | -1/Command | Spotted Striker 41605 | -1/Command | Spotted Striker 41605 | -1/Command | Destroyed Striker 41605 | -1/Command | Destroyed Striker 41606 | -1/Command | Destroyed Striker 41627 | -1/Command | Destroyed 25 combat bots 41776 | -1/Command | Spotted Executioner 41776 | -1/Command | Destroyed Executioner 41778 | -1/Command | Destroyed Executioner 41781 | -1/Command | Destroyed Investigator 41787 | -1/Command | Spotted Striker 41787 | -1/Command | Spotted Executioner 41787 | -1/Command | Destroyed Executioner 41787 | -1/Command | Destroyed Striker 41789 | -1/Command | Spotted Striker 41790 | -1/Command | Destroyed Striker 41799 | -1/Command | Destroyed Striker 41836 | -1/Command | Destroyed 33 combat bots 42027 | -1/Command | Destroyed Striker 42027 | -1/Command | Destroyed Executioner 42030 | -1/Command | Spotted Striker 42031 | -1/Command | Destroyed Striker 42045 | -1/Command | Destroyed Striker 42045 | -1/Command | Destroyed Executioner 42051 | -1/Command | Spotted Executioner 42051 | -1/Command | Destroyed Executioner 42055 | -1/Command | Destroyed Striker 42057 | -1/Command | Destroyed Striker 42059 | -1/Command | Destroyed Striker 42072 | -1/Command | Destroyed Striker 42076 | -1/Command | Spotted Striker 42077 | -1/Command | Spotted Striker 42078 | -1/Command | Destroyed Striker 42079 | -1/Command | Destroyed Striker 42100 | -1/Command | Destroyed 27 combat bots 42690 | -1/Command | Found Prototype Protection 42721 | -1/Command | Found Prototype Protection 42738 | -1/Command | Identified Zio. Shade Armor 42794 | -1/Command | Identified Hvy. Regenerative Plating 42800 | -1/Command | Found Zio. Weapon Casing 42814 | -1/Command | Found Prototype Protection 42814 | -1/Command | Identified Zio. Heavy Carapace 42940 | -1/Command | Destroyed 54 combat bots 43012 | -1/Command | Destroyed 9 combat bots 43155 | -1/Command | Destroyed 50 combat bots 43360 | -1/Command | Spotted B-99 Colossus 43367 | -1/Command | Destroyed B-99 Colossus 43579 | -1/Command | Destroyed 7 combat bots 43645 | -1/Command | Destroyed 47 combat bots 43730 | -1/Command | Destroyed 9 combat bots 43816 | -1/Command | Destroyed 19 combat bots 43851 | -1/Command | System corruption reached 30% 43899 | -1/Command | Destroyed 29 combat bots 44058 | -1/Command | Destroyed 10 combat bots 44274 | -1/Command | Destroyed 44 combat bots 44517 | -1/Command | Destroyed 12 combat bots 44664 | -1/Command | Destroyed 30 combat bots 44774 | -1/Command | Spotted Investigator 44781 | -1/Command | Destroyed Investigator 45249 | -1/Command | Build established: Scavenger-Tank 45573 | -1/Command | Build established: Scavenger-Mutant 45625 | -1/Command | Spotted B-99 Colossus 45642 | -1/Command | Destroyed B-99 Colossus 45714 | -1/Command | Phase Generator disabled 46667 | -1/Command | Spotted Striker 46668 | -1/Command | Spotted Alpha 7 46669 | -1/Command | Spotted Executioner 46669 | -1/Command | Spotted Alpha 7 46669 | -1/Command | Destroyed Executioner 46669 | -1/Command | Spotted Striker 46670 | -1/Command | Spotted Executioner 46670 | -1/Command | Destroyed Executioner 46670 | -1/Command | Destroyed Executioner 46673 | -1/Command | Destroyed Alpha 7 46673 | -1/Command | Destroyed Executioner 46674 | -1/Command | Destroyed Alpha 7 46678 | -1/Command | Destroyed Striker 46679 | -1/Command | Destroyed Striker 46700 | -1/Command | Destroyed 8 combat bots 46722 | -1/Command | Destroyed B-99 Colossus 46723 | -1/Command | Spotted B-99 Colossus 46725 | -1/Command | Destroyed B-99 Colossus 47391 | -1/Command | Met MAIN.C 47402 | -1/Command | 0b10 Conduit disabled 48070 | -1/Command | Hacked MAIN.C using A7's code 48243 | -1/Command | Destroyed MAIN.C Shell 48246 | -1/Command | MAIN.C activated Command garrisons 48425 | -1/Command | Destroyed MAIN.C 48429 | -1/Command | Identified Ragnarok Missile Launcher 48429 | -1/Command | Discovered new exit (range 38) 48429 | -1/Command | Discovered new exit (range 92) 48429 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 48434 | -1/Command | Found Exp. Powered Armor 48440 | -1/Command | Found Singularity Reactor 48621 | -1/Command | Found Exp. System Purifier 49142 | -1/Command | Found Zero-point Reactor 49145 | -1/Command | Found Zero-point Reactor 49147 | -1/Command | Found Exp. Armor Integrity Analyzer 49420 | -1/Command | Build established: Scavenger-Tank 49736 | -1/Command | Build established: Scavenger-Gunner 50116 | -1/Command | Found Exp. Terrain Scan Processor 50118 | -1/Command | Found Exp. Terrain Scan Processor 50439 | -1/Command | Found Null Cannon 50551 | -1/Command | Found Adv. Powered Armor 50739 | -1/Command | Build established: Messiah-Tank 50895 | -1/Command | Found Exp. Core Analyzer 51166 | -1/Command | Found Quantum Capacitor 51200 | -1/Command | Found Quantum Capacitor 51316 | -1/Command | Warped through subspace to slip node 51316 | -1/Command | Discovered new exit (range 4) 51317 | -1/Command | Core integrity fell below 50% 51322 | -1/Command | Entered Access_0 51324 | -1/Access_0 | Met Architect 51340 | -1/Access_0 | Architect warped through subspace 51341 | -1/Access_0 | Destroyed A8 51347 | -1/Access_0 | Found Exp. Thermal Shield 51390 | -1/Access_0 | Architect warped through subspace 51433 | -1/Access_0 | Subspace Access Node disabled 51446 | -1/Access_0 | Architect warped through subspace 51473 | -1/Access_0 | Subspace Access Node disabled 51499 | -1/Access_0 | Architect warped through subspace 51534 | -1/Access_0 | Found Exp. Targeting Computer 51556 | -1/Access_0 | Architect warped through subspace 51612 | -1/Access_0 | Architect warped through subspace 51616 | -1/Access_0 | A6 warped into view 51627 | -1/Access_0 | Destroyed A6 51639 | -1/Access_0 | Architect warped through subspace 51660 | -1/Access_0 | Architect warped through subspace 51676 | -1/Access_0 | Subspace Access Node disabled 51682 | -1/Access_0 | Architect warped through subspace 51700 | -1/Access_0 | Build established: Scavenger-Gunner 51703 | -1/Access_0 | Architect warped through subspace 51713 | -1/Access_0 | Found Exp. Phase Shifter 51720 | -1/Access_0 | Architect warped through subspace 51735 | -1/Access_0 | Architect warped through subspace 51760 | -1/Access_0 | Architect warped through subspace 51760 | -1/Access_0 | Subspace Access Node disabled 51874 | -1/Access_0 | Destroyed A2 51878 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 51893 | -1/Access_0 | A5 warped into view 51900 | -1/Access_0 | Lost 3 parts (1p1n1u) 51920 | -1/Access_0 | Destroyed A5 51928 | -1/Access_0 | Singularity Gate disabled 51948 | -1/Access_0 | Destroyed Architect 51961 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 51963 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 52148 | -1/Access_0 | Found Exp. Powered Armor 52194 | -1/Access_0 | Found Exp. Powered Armor 52197 | -1/Access_0 | Found Exp. Powered Armor 52256 | -1/Access_0 | Found Core Expander 52256 | -1/Access_0 | Installed Core Expander, added new Utility slot 52333 | -1/Access_0 | Build established: Scavenger-Mutant 52527 | -1/Access_0 | A4 warped into view 52550 | -1/Access_0 | Destroyed A4 52657 | -1/Access_0 | Found Exp. Powered Armor 52749 | -1/Access_0 | Found Integrated Reactor 52749 | -1/Access_0 | Installed Integrated Reactor, increased core energy generation (+10) 52905 | -1/Access_0 | Found Core Regenerator 52905 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 53045 | -1/Access_0 | A3 warped into view 53072 | -1/Access_0 | Destroyed A3 53332 | -1/Access_0 | Found Sigix Corpse 53610 | -1/Access_0 | Found Prototype Device 53610 | -1/Access_0 | Identified Desublimator 53696 | -1/Access_0 | Warped through subspace to slip node 53696 | -1/Access_0 | Discovered new exit (range 8) 53711 | *** | Establishing 0b11! Last Messages --------------- 53602_ Acquired 10 matter. 53605_ Acquired Cep. Miniperforator. 53609_ Dropped Exp. Powered Armor. 53610_ Acquired Prototype Device. 53610_ Identified Desublimator. 53611_ Dropped Desublimator. 53614_ Acquired Exp. Powered Armor. 53618_ Acquired 25 matter. 53690_ Extracted 16 energy. 53691_ Dropped Zero-point Reactor. 53692_ Acquired Hpw. Transdimensional Reconstructor. 53696_ Warped through subspace, drawn to slip node. 53696_ EXIT=FOUND 53706_ Plasma Slug penetrates Wall. 53707_ Plasma Slug penetrates Dimensional Slip Node. 53707_ Dimensional Slip Node implodes. 53708_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??#########??###########??###??##?######?####?#??? | | ???###?#######?########??########?#??########?#??? | | ??####??##?#?####?#####?#####?#?##?###?########??? | | ?#######?#?##?######?###?##?#?####?########?###??? | | ?##########?##?#######?####?#?###?###?########?#?? | | ???######?###?#################?###?###??###??##?? | | ??#?##?#####?####?#########??####?#######?##?#?#?? | | ??#?########?####?#?##### ###########??#?###?##??? | | #?####?#############?#?# #?####################? | | ?#####?########?####?### @ #####################?? | | ###################?#?## #############?###?###?? | | ?#####?#??############ ######??##?####?#?#?#?? | | ?#######?#?##?###?#?# ??##########?####?##?? | | ?#??#########?####?? ?##?#?#######??####?? | | ?#?########?####?## ###?######??#?####?? | | ??#######?####?#### #?#?##############?? | | ?###?##?#?##??##### # #################??? | | ????####?#?#??#?### ############?#####?? | | ??#####?########### ################??#?? | | ???#######?###?##### ########??####?##???? | | ??########?##?###### ###?######?#######??? | | ??#?##?##########?#### ###?###############?#?? | | ?#?###?#???###?#?#??#############?#?#####?#####??? | | ???#??#?##?#?#################?###?#######???##??? | | ??????#########??####?#??##???###??##?###?##?##??? | | ????#?#?##?##?######??###?###?#??######???#?#????? | | ????????#######?###?#?##############?##????###???? | | ?????????##??##?#?#?############?#########??#????? | | ?????##??#######?#?#?##?###??#?#?####??#???#?????? | | ?????????###?############?#####?#####????#???????? | | ????????#??###?#?#######?########?####?####??????? | | ?????????##?#??#?######?########?##???#??#???????? | | ?????????###??######?####??####??#######?#???????? | | ?????????????#?#####???#??#?##?#?#?#####?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 100 Energy Generation 95 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 1010 ECM Strength 1 Cloak Strength 6 Power Amplification 20 EM Shielding 3 Corruption Block 15 Armor Coverage 3000 Resistance: KI 20 Resistance: TH 50 Resistance: EX 25 Resistance: EM 75 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 90 Propulsion Shielding 90 Weapon Shielding 100 Point Defense Rating 240 Projectile Deflection 15 Melee Speed Boost 20 Phase Shifting 20 Evasion (%) 102 Targeting Accuracy 30 Melee Accuracy 8 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 50 Recoil Reduction 7 Particle Charging 25 Kinecelleration 50 Force Boost 40 Offensive Hacking 40 Defensive Hacking 20 Authchip Count 2 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Propulsion Shielding | -7/Factory | Hacked Plasma Sword | -7/Factory | Hacked Adv. Heat Sink | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive System Guard | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive EM Shield | -7/Zion | Archive Prc. Rocket Launcher | -6/Factory | Z-intel Adv. Beam Rifle | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Mni. Assault Cannon | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Hvy. Deuterium Engine | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Cmb. Airjet | -6/Factory | Z-intel Arm. Wheel | -6/Factory | Z-intel Flexi-carbon Leg | -6/Factory | Z-intel Lgt. Deuterium Engine | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Seismic Detector | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Recoil Stabilizer | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Hpw. Tractor Beam | -6/Factory | Z-intel Lgt. Fission Core | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Ion Cannon | -6/Factory | Z-intel Coolant Injector | -6/Factory | Z-intel Particle Charger | -6/Factory | Z-intel Gatling Laser | -6/Factory | Z-intel Imp. Signal Interpreter | -6/Factory | Z-intel Imp. Titanium Leg | -6/Factory | Z-intel Reaction Control System | -6/Factory | Z-intel Hvy. Mace | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Greatsword | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel Cargo Storage Unit | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Prc. Assault Rifle | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Antimatter Cannon | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Imp. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Cld. VTOL Module | -6/Factory | Z-intel Imp. Airjet | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Exp. Sensor Array | -6/Factory | Scanalyzed Shock Maul | -6/Factory | Z-intel Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cld. Airjet | -6/Factory | Z-intel Cld. Deuterium Engine | -6/Factory | Z-intel Adv. EMP Blaster | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Hvy. Particle Gun | -6/Factory | Z-intel F-cell Engine | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Adv. Force Field | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Hvy. Phase Cannon | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Coil Gun | -5/Factory | Z-intel Lgt. Neutrino Core | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Thunder Hammer | -5/Factory | Z-intel Smartbomb Launcher | -5/Factory | Z-intel Neutron Cannon | -5/Factory | Z-intel Multireflex Exoskeleton | -5/Factory | Z-intel Tesla Bomb Launcher | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Z-intel Cmb. Linear Gravjet | -4/Factory | Scanalyzed Fusion Compressor | -4/Factory | Z-intel Imp. Fusion Compressor | -4/Factory | Z-intel Great Maul | -4/Factory | Z-intel Adv. Shield Generator | -4/Factory | Z-intel Disruptor Cannon | -4/Factory | Z-intel Imp. Antigrav System | -4/Factory | Z-intel Hyp. Gauss Cannon | -4/Factory | Z-intel Lrn. Proton Cannon | -4/Factory | Z-intel Com. Matter Pod | -4/Factory | Z-intel Adv. Melee Analysis Suite | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Hcp. Storage Unit | -4/Factory | Z-intel Adv. Thermal Shield | -4/Factory | Z-intel Energy Filter | -4/Factory | Z-intel Lyr. Light Armor Plating | -4/Factory | Z-intel Lgt. Antimatter Cannon | -3/Quarantine | Z-intel Exp. ECM Suite | -3/Quarantine | Z-intel Cld. Impulse Thruster | -3/Quarantine | Z-intel Hvy. Antimatter Reactor | -3/Quarantine | Z-intel Cld. Field Propulsion Drive | -3/Quarantine | Z-intel Adv. Matter Compressor | -3/Quarantine | Z-intel Imp. Matter Compressor | -3/Quarantine | Z-intel Adv. Gravity Neutralizer | -3/Quarantine | Z-intel Hellfire Missile Launcher | -3/Quarantine | Z-intel Cld. Antigrav System | -3/Quarantine | Z-intel Cld. Phase Cannon | -3/Quarantine | Z-intel Hvy. Tesla Rifle | -3/Quarantine | Z-intel Helical Railgun | -3/Protoforge | Archive Exp. Terrain Scan Processor | -3/Protoforge | Archive Centrium Heavy Armor Plating | -3/Protoforge | Archive Exp. Transmission Jammer | -2/Research | Z-intel Exp. Biometal Medium Treads | -2/Research | Z-intel Adv. Variable Charge Gun | -2/Research | Z-intel Adv. Remote Shield | -2/Research | Z-intel Centrium Greatsword | -2/Research | Z-intel Hvy. Neutron Cannon | -2/Research | Z-intel Exp. Thermal Defense Suite | -2/Research | Z-intel Ionic Axe | -2/Research | Z-intel Com. Particle Reactor | -2/Research | Z-intel Gui. Micro-nuke Launcher | -2/Research | Z-intel Exp. Reaction Control System | -2/Research | Z-intel Exp. Power Amplifier | -2/Research | Z-intel Imp. Core Shielding | -2/Research | Z-intel Fusion Bomb Launcher | -2/Research | Z-intel IFF Parser | -2/Research | Z-intel Centrium Leg | -2/Research | Z-intel Heavy Servo Lattice | -2/Research | Z-intel Actuator Array | -2/Research | Z-intel Adv. Terrain Scan Processor | -2/Research | Z-intel Adv. Recalibrator | -2/Research | Z-intel Adv. Trap Extractor | -2/Research | Z-intel Adv. Signal Interpreter | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Arm. Medium Treads | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Adv. Datajack | -2/Research | Z-intel Q-thruster | -2/Research | Z-intel Exp. Q-thruster | -2/Testing | Archive Exp. Coolant Injector | -2/Testing | Archive Robot Schematics ------------------ L-31 Rogue | -7/Factory | Hacked Y-54 Guardian | -7/Factory | Hacked X-77 Beamer | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive M-28 Smith | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel K-01 Serf | -6/Factory | Z-intel H-77 Assassin | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free O-32 Director | -3/Protoforge | Archive R-06 Scavenger | -3/Protoforge | Archive B-74 Champion | -3/Protoforge | Archive A-27 Freighter | -2/Research | Z-intel G-67 Veteran | -2/Research | Z-intel S-43 Plague | -2/Research | Z-intel A-02 Transporter | -2/Research | Z-intel C-65 Expert | -2/Research | Z-intel Fabricated ------------ Lrn. Proton Cannon | x2 | -7/Factory | Preloaded Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Imp. Propulsion Shielding | x2 | -7/Factory | Authchip Y-54 Guardian | x2 | -7/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Biomechanical Wings | x1 | -6/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Cmb. Antigrav System | x2 | -5/Factory | Preloaded Cld. Gravmag System | x1 | -5/Factory | Authchip Cld. Gravmag System | x1 | -5/Factory | Authchip Exp. Sensor Array | x1 | -4/Factory | Authchip Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded, Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Cld. Gravmag System | x1 | -4/Factory | Authchip Exp. Sensor Array | x1 | -2/Research Exp. Sensor Array | x1 | -2/Testing Repaired ---------- Field Propulsion Array | 5% | -7/Factory Field Propulsion Array | 26% | -6/Factory Med. Storage Unit | 24% | -6/Factory Imp. Medium Armor Plating | 42% | -6/Factory Lyr. Medium Armor Plating | 23% | -5/Factory Cld. Aerolev Unit | 33% | -5/Extension Cld. Gravmag System | 10% | -4/Factory | Broken Cmb. Linear Gravjet | 98% | -3/Quarantine | Broken Studied --------- Mic. Fission Core | -4/Factory | Hacked Cmb. Linear Gravjet | -3/Quarantine | Hacked Mic. Antimatter Reactor | -3/Protoforge | Hacked Com. HERF Cannon | -3/Protoforge | Hacked Quantum Reactor | -1/Access | Hacked Alien Tech Used ----------------- Core Stripper Sigix Broadsword Phase Redirector Dimensional Node Initializer Concept Nanofilaments [Polyglass] Transdimensional Reconstructor Subatomic Replicator Core Expander Integrated Reactor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- Fight Me IRL Challenges ------------ None Game ------ Seed RapidEnhancedInjector Manual? 0 Play Time 11:48:16 Cumulative 1052.5 hours Start 2026.08.25 @ 15:40:00 End 2026.08.26 @ 17:03:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 293 Rogue 293 Adventurer 0 Explorer 0 Win Type 1 Total 47 Types 13/11/11/2/2/0/4/1/1/2 Lore% 96 Gallery% 91 Achievement% 87 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 339ef256-33e7-430b-b906-ff0f37bae66a