Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.30 @ 08:16:41 Player: Nika Jay Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (74) 370 Value Destroyed (1954) 1954 Prototype IDs (44) 880 Alien Tech Used (3) 600 Bonus (8831) 8831 TOTAL SCORE: 20935 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 174 Follower Combat Kills 216 Aligned with FarCom 300 Met Zhirov 300 Used Core Reset Matrix 3000 Win 3000 Friendly Fire -159 Cogmind --------- Core Integrity 1547/1600 Matter 191/300 Energy 277/280 System Corruption 0% Temperature Cool (6) Movement Flying (25) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Impulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (13) ----- Medium Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Experimental Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Field Lobotomy Kit Falx > --- INVENTORY (10) --- Light Quantum Reactor Field Propulsion Drive Field Propulsion Drive Impulse Thruster Improved Propulsion Shielding Transdimensional Reconstructor Heavy Rocket Launcher Field Lobotomy Kit (1) Power Sword Falx Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Experimental Utility Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Field Lobotomy Kit Falx > --- INVENTORY -------- Light Quantum Reactor Field Propulsion Drive Field Propulsion Drive Impulse Thruster Improved Propulsion Shielding Transdimensional Reconstructor Subatomic Replicator Heavy Rocket Launcher Power Sword Falx [Rating: 151] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Advanced Transmission Jammer Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Rocket Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Falx Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . 2 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 2 . 1 1 . . . . . 1 1 . . . . Utility 11 | . . . . . 2 . 1 1 2 . . . . 1 1 . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 140 | 9 1 13 3 . 24 2 8 7 6 6 1 7 . 6 10 1 23 . 13 Power 24 | 2 . 5 . . 2 . 1 2 2 . . 1 . . . . 7 . 2 Engine 9 | 2 . 2 . . 1 . 1 1 1 . . . . . . . 1 . . Core 6 | . . 3 . . 1 . . 1 1 . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 1 . . . . 6 . 2 Propulsion 34 | 2 . 3 . . 10 . 1 2 . . . 1 . 1 3 . 9 . 2 Treads . | . . . . . . . . . . . . . . . . . . . . Leg 12 | 2 . 3 . . 6 . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 22 | . . . . . 4 . 1 2 . . . 1 . 1 2 . 9 . 2 Utility 49 | 3 1 1 3 . 7 . 2 2 4 1 1 3 . 4 7 1 6 . 3 Device 11 | 2 . . . . 1 . . 1 . . . . . 2 4 . 1 . . Storage 7 | 1 1 . 2 . 1 . . 1 1 . . . . . . . . . . Processor 8 | . . . . . 2 . . . 1 . 1 . . . 1 . 1 . 2 Hackware 6 | . . . . . 1 . 1 . 1 . . . . . 1 . 2 . . Protection 17 | . . 1 1 . 2 . 1 . 1 1 . 3 . 2 1 1 2 . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 33 | 2 . 4 . . 5 2 4 1 . 5 . 2 . 1 . . 1 . 6 Energy Gun 3 | . . 2 . . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 2 . 2 . . 4 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . 1 4 . . 1 . 2 . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . . . 1 Special Weapon 5 | . . . . . . . . . . 1 . . . . . . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . 1 . 2 . . . 1 . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 1 . 1 1 1 . 3 . . 1 1 1 . . Parts Lost 5 | . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 Power . | . . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . 1 . . . . Utility 4 | . . 1 . . 1 . . . . 1 . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . . 1 . . . . 1 . . . . 1 . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 100 98 100 100 98 100 100 100 95 96 96 95 100 98 95 90 94 100 89 Engine 2 | . 14 9 . . 1 . . 6 5 5 5 2 . . . . . . . Core 3 | . . 4 14 14 7 9 6 . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 2 5 5 4 4 7 8 8 Leg 9 | . 28 28 28 28 29 . . . . . . . . . . . . . . Flight 23 | . . . . . 6 36 38 40 35 35 35 35 35 36 35 33 33 34 24 Device 4 | . 14 7 . . 4 . . 6 5 1 . . . 4 8 9 4 4 4 Storage 7 | . 14 14 14 14 9 9 7 6 5 5 5 5 5 5 4 4 4 4 4 Processor 3 | . . . . . 11 9 6 . 2 5 7 7 5 5 . . . . 4 Hackware 11 | . . . . . 1 9 15 13 15 17 17 17 17 15 18 19 24 26 23 Protection 10 | . . 5 14 14 9 9 7 13 11 12 11 14 17 14 14 14 13 13 12 Energy Gun 2 | . . 6 14 14 3 . . . . . . . . . . . . . . Ballistic Gun 6 | . 28 21 14 14 14 13 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 4 14 7 5 4 5 1 5 5 2 . . . . Slashing Weapon 2 | . . . . . . . . 4 5 4 5 5 5 5 4 4 4 8 7 Peak Build Rating 151 | 9 8 11 20 12 37 41 50 58 68 72 65 74 74 85 100 86 127 127 151 Average Rating 56 | 7 8 9 11 12 27 37 47 55 61 62 62 64 74 83 90 84 111 127 140 On Entrance 54 | . 8 8 11 12 12 37 38 50 58 64 61 65 74 74 85 84 86 127 127 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 19 25 32 32 39 23 29 29 28 30 27 35 35 38 39 35 54 54 59 Greatest Support 60 | 20 20 20 20 20 45 23 29 34 34 34 28 35 35 40 41 40 54 54 60 Greatest Overweight (x) 12 | . . 1 1 1 2 . . . . . . . . . 12 . 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 10 | 7 9 10 13 15 13 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Most Carried 15 | 8 10 10 11 11 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Carried 9 | 5 8 9 10 11 12 9 9 9 9 9 10 9 10 9 8 9 9 10 9 Final Capacity 15 | 8 10 10 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Final Carried 11 | 8 10 10 11 11 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 Class Distribution -------------------- 44% | Hacker-Sprinter 21% | Scavenger-Mutant 17% | Wizard-Sprinter 12% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -8/Storage Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Wizard-Sprinter | -2/Research Wizard-Sprinter | -2/Testing Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Matter Collected 2374 | 358 22 254 30 . 563 4 263 144 66 . 65 . 59 71 110 . 250 . 115 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 3601 | 235 24 337 . . 904 . 202 442 223 . . . 59 164 389 . 381 . 241 Parts 179 | 30 4 23 . . 49 . 7 17 7 . . . 2 2 7 . 18 . 13 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . . . . . . . . Recyclers Shooed 5 | . . 1 . . 2 . . . 1 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Combat Hostiles Destroyed 30 | . . 7 . . 15 . 2 1 . . . . 1 . 1 . . . 3 Melee 3 | . . . . . . . . 1 . . . . 1 . 1 . . . . Guns 22 | . . 7 . . 15 . . . . . . . . . . . . . . Cannons 2 | . . . . . . . 2 . . . . . . . . . . . . AOE 3 | . . . . . . . . . . . . . . . . . . . 3 Classes Destroyed 12 | 2 1 2 . . 5 . 1 1 . . . . . . . . . . . Worker 10 | . . . . . . . . 1 . . . . . 1 . . 5 . 3 Builder 2 | . . . . . 2 . . . . . . . . . . . . . . Tunneler 8 | 8 . . . . . . . . . . . . . . . . . . . Hauler 2 | . . . . . 1 . . 1 . . . . . . . . . . . Recycler 13 | 1 . . . . 1 . 2 2 2 . . . . 1 2 . 2 . . Operator 2 | . . . . . 1 . . 1 . . . . . . . . . . . Watcher 7 | . 1 . . . 1 . . . . . . . . . 1 . 1 . 3 Swarmer 4 | . . . . . 4 . . . . . . . . . . . . . . Grunt 17 | . . 5 . . 10 . 1 . . . . . . . . . . . 1 Sentry 2 | . . 2 . . . . . . . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . . . Programmer 6 | . . . . . . . 1 1 . . . . 1 . 1 . . . 2 Best Kill Streak 8 | 4 1 2 . . 8 . 1 2 1 . . . 1 1 2 . 3 . 4 Combat Bots Only 6 | . . 2 . . 6 . 1 1 . . . . 1 . 1 . . . 3 Max Kills in Single Turn 3 | 1 1 1 . . 2 . 1 1 1 . . . 1 1 1 . 1 . 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . . . 2 Melee 1 | . . . . . . . . 1 . . . . 1 . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Hostile Shots Fired 215 | . . 44 . . 67 . 10 7 . 28 . . 9 2 10 4 6 8 20 Missed 80 | . . 7 . . 23 . 4 4 . 13 . . 5 1 3 2 1 5 12 Damage Taken 2594 | . . 574 . . 562 . 98 51 . 317 . . 87 72 357 50 130 129 167 Core 605 | . . 200 . . 41 . 16 35 . 68 . . . 72 91 . 29 . 53 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 332 | . . . . . . . . . . 32 . . 12 . 120 32 44 39 53 Regen/Repaired (Parts) 44 | . . . . . . . . . . . . . . 44 . . . . . Core Remaining (%) 87 | 100 . . . 20 . 92 97 95 . . . . 93 93 . 93 . 98 96 Volleys Fired 148 | 19 5 34 . . 47 5 23 5 . . . . . . . . . . 10 Largest 2 | 2 2 2 . . 2 2 2 1 . . . . . . . . . . 1 Hottest 96 | 40 40 85 . . 93 68 96 48 . . . . . . . . . . 39 Shots Fired 261 | 38 10 68 . . 93 8 28 6 . . . . . . . . . . 10 Gun 214 | 38 10 68 . . 93 5 . . . . . . . . . . . . . Cannon 37 | . . . . . . 3 28 6 . . . . . . . . . . . Launcher 6 | . . . . . . . . . . . . . . . . . . . 6 Special 4 | . . . . . . . . . . . . . . . . . . . 4 Kinetic 238 | 38 10 65 . . 83 8 28 6 . . . . . . . . . . . Thermal 13 | . . 3 . . 10 . . . . . . . . . . . . . . Explosive 6 | . . . . . . . . . . . . . . . . . . . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | 6 4 6 . . 5 3 12 14 . . . . . . . . . . 18 Robot Miss Streak 3 | 2 3 2 . . 3 2 . . . . . . . . . . . . . Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . . . . . . . . . Shots Hit Robots 198 | 23 4 45 . . 59 2 12 9 3 . . . 4 4 12 . 10 . 11 Core Hits 121 | 14 3 17 . 1 34 . 5 6 2 . . . 1 1 6 . 6 . 25 Critical Kills 2 | . . . . . 2 . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . 3 . . . . . . . 1 1 2 . . . 1 Destroy 3 | . . . . . 3 . . . . . . . . . . . . . . Sever 5 | . . . . . . . . . . . . . 1 1 2 . . . 1 Melee Attacks 119 | . . . . . . . . 12 4 1 . . 5 5 33 1 39 . 19 Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . 12 4 1 . . 5 5 33 1 39 . 19 Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 20 | . . . . . . . . 3 2 . . . . 2 3 . 8 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 6827 | 255 74 504 . 3 1288 37 298 539 225 . . . 160 289 829 . 840 . 1486 Guns 2101 | 249 69 504 . . 1270 9 . . . . . . . . . . . . . Cannons 384 | . . . . . . 28 298 58 . . . . . . . . . . . Explosions 1046 | . . . . . . . . . . . . . . . . . . . 1046 Melee 3164 | . . . . . . . . 481 225 . . . 160 289 729 . 840 . 440 Ramming 132 | 6 5 . . 3 18 . . . . . . . . . 100 . . . . Kinetic 2355 | 249 69 460 . . 1184 37 298 58 . . . . . . . . . . . Thermal 130 | . . 44 . . 86 . . . . . . . . . . . . . . Explosive 1046 | . . . . . . . . . . . . . . . . . . . 1046 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 3164 | . . . . . . . . 481 225 . . . 160 289 729 . 840 . 440 Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . . 3 . 1 1 1 1 . 1 1 . 1 . Average Corruption 1 | . . . . . . . . 2 . 1 1 1 1 . 1 1 . 1 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 7 | . . . . . . . . 7 . . . . . . . . . . . Message Errors 2 | . . . . . . . . 2 . . . . . . . . . . . Matter Fused 2 | . . . . . . . . 2 . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . . . . 76 60 . . . 20 105 106 . 129 . . Projectiles . | . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 496 | . . . . . . . . 76 60 . . . 20 105 106 . 129 . . Knockbacks 5 | . . . . . . 1 4 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . 1 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . . . . . . . . . . . . . . 100 . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 10 | 3 3 . . 1 3 . . . . . . . . . . . . . . Kicked 10 | 3 3 . . 1 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 283 | . . 106 . . 120 76 283 240 10 148 . . . . 3 . 274 39 8 Average Temperature 62 | . . 29 . . 27 22 90 55 4 75 . . . . 3 . 47 18 4 Received Heat Transfer 744 | . . 366 . . 225 . 45 9 . 18 . . 9 . . 9 18 9 36 Effects 3 | . . . . . . . 3 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 333 | . . 111 . . 222 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Peak Influence 1675 | 45 89 179 . . 347 114 210 154 63 . . . . 92 223 1630 1232 1675 1627 Initial 1100 | . 29 34 . . . 61 . 68 18 . . . . 18 48 74 1100 568 1100 Average 296 | 22 56 87 . . 156 73 67 74 35 . . . . 49 117 1546 1023 1604 1149 Maximum Alert Level 5 | . . . . . 1 . 1 . . . . . . . 1 5 4 5 5 Low Security (%) 75 | 100 100 100 . 100 73 100 98 100 100 . . . . 100 94 4 . . . Level 1 3 | . . . . . 26 . 1 . . . . . . . 5 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . 3 . Level 3 10 | . . . . . . . . . . . . . . . . . 73 . 29 Level 4 9 | . . . . . . . . . . . . . . . . . 26 . 66 Level 5 . | . . . . . . . . . . . . . . . . . . . 4 High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . 95 . 96 . Squads Dispatched 22 | . 1 . . . 3 . 3 4 1 . . . . 1 3 . 2 . 4 Investigation 9 | . . . . . 1 . 2 3 . . . . . 1 1 . . . 1 Extermination 5 | . . . . . . . 1 1 . . . . . . 1 . 1 . 1 Reinforcement 6 | . 1 . . . 2 . . . 1 . . . . . 1 . . . 1 Assault 2 | . . . . . . . . . . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Distress Signals 7 | . . . . . . 1 1 1 . . . . . 2 1 1 . . . Communications Jammed 15 | . . . . . . . . . . . . . . 4 . 1 5 . 5 Distress Signals 15 | . . . . . . . . . . . . . . 4 . 1 5 . 5 Times Spotted 125 | . 4 7 . . 23 2 9 11 1 13 . . 2 4 10 5 14 5 15 Peak Tracking Total 15 | . 2 2 . . 6 2 6 4 1 15 . . 1 5 5 9 5 4 6 Tactical Retreats 25 | . . . . . 1 . 5 4 . 5 . . . 3 2 . 5 . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Traps Triggered 13 | . . . . . 1 . 1 6 1 . . . . 2 . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Disabled 5 | . . . . . 1 2 . . . 1 . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . . 1 . . . . . 1 . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Machines Accessed 70 | . 2 . 3 . 5 7 8 14 5 1 . 6 . 6 4 . 4 . 5 Terminals 42 | . 2 . . . 5 7 5 8 1 . . . . 4 3 . 2 . 5 Fabricators 4 | . . . . . . . . 3 1 . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Units 7 | . . . . . . . 2 2 1 . . . . 1 . . 1 . . Scanalyzers 2 | . . . . . . . . 1 1 . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . Total Hacks 195 | . 6 . 4 . 11 16 15 38 13 1 . 19 . 23 16 . 13 . 20 Successful 113 | . 1 . 4 . 3 6 8 17 6 1 . 19 . 14 14 . 10 . 10 Failed 82 | . 5 . . . 8 10 7 21 7 . . . . 9 2 . 3 . 10 Catastrophic 14 | . . . . . 3 2 3 4 . . . . . 2 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 108 | . 6 . 1 . 10 9 14 22 4 1 . . . 18 8 . 8 . 7 Terminals 125 | . 6 . . . 11 16 8 22 4 . . . . 15 14 . 9 . 20 Fabricators 11 | . . . . . . . . 8 3 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . Recycling Units 22 | . . . . . . . 6 5 2 . . . . 6 . . 3 . . Scanalyzers 6 | . . . . . . . . 3 3 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . . . . 2 . 1 . . Terminal Hacks 68 | . 1 . 4 . 3 4 3 5 2 1 . 19 . 6 8 . 5 . 7 Record 17 | . . . 3 . . . . 2 . . . 7 . 2 2 . 1 . . Part Schematic 6 | . . . . . . . 1 1 . . . 4 . . . . . . . Robot Analysis 6 | . . . . . . . . . . . . 4 . . . . . . 2 Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . Open Door 4 | . . . . . . 2 . . . 1 . . . . . . . . 1 Level Access Points 6 | . . . . . . 1 1 . 1 . . . . . 1 . 1 . 1 Branch Access Points 6 | . 1 . . . 1 . 1 1 . . . . . 1 1 . . . . Terminal Index 6 | . . . . . . . . 1 1 . . . . 1 1 . 1 . 1 Unreport Threat 9 | . . . . . 1 1 . . . . . . . 2 3 . 2 . . Locate Traps 2 | . . . . . 1 . . . . . . . . . . . . . 1 Zone Layout 1 | . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . Load Schematic 2 | . . . . . . . . 2 . . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . 2 . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . . . . . . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 3 2 . . . . . . . . . . Insert Component 2 | . . . . . . . . 1 1 . . . . . . . . . . Analyze 3 | . . . . . . . . 2 1 . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . Seal Access 3 | . . . . . . . 1 . 1 . . . . . . . 1 . . Unauthorized Hacks 31 | . . . . . . 2 4 5 1 . . . . 6 6 . 4 . 3 Terminals 15 | . . . . . . 2 . 1 . . . . . 2 5 . 2 . 3 Assimilate 4 | . . . . . . 1 . . . . . . . . 1 . . . 2 Botnet 7 | . . . . . . 1 . 1 . . . . . 2 2 . . . 1 Skim 4 | . . . . . . . . . . . . . . . 2 . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . . . . 4 4 1 . . . . 4 . . 2 . . Monitor 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Reject 4 | . . . . . . . 1 1 . . . . . 1 . . 1 . . Recyclers 5 | . . . . . . . 1 1 1 . . . . 1 . . 1 . . Mask 3 | . . . . . . . 1 1 . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Jam 1 | . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 2 . . . 5 6 7 12 4 . . . . 6 4 . 3 . 5 Full Trace Events 7 | . 1 . . . 1 1 1 2 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked 1 | . . . . . . . . . . . . . . . . . . . 1 Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 2 1 . . 4 . . . . . . . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . 67 . . . . . . . . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . . . 1 . . . . . Time 19 | . . . . . . . . . . . . . . 19 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 1 . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total Allies 7 | . . . . . . 1 . . . . . . . . 1 . . . 5 Largest Group 5 | . . . . . . 1 . . . . . . . . 1 . . . 5 Highest-Rated Group 921 | . . . . . . 10 . . . . . . . . 10 . . . 921 Highest-Rated Ally 219 | . . . . . . 10 . . . . . . . . 10 . . . 219 Total Orders 9 | . . . . . . . . . . . . . . . 3 . . . 6 STAY 6 | . . . . . . . . . . . . . . . 2 . . . 4 FOLLOW 3 | . . . . . . . . . . . . . . . 1 . . . 2 Ally Attacks 17 | . . . . . . . . . . . . . . . . . . . 17 Total Damage 1660 | . . . . . . . . . . . . . . . . . . . 1660 Kills 11 | . . . . . . . . . . . . . . . . . . . 11 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . . . . . . . . . . . 4 Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Robot Analysis Total 6 | . . . . . . . . . . . . 4 . . . . . . 2 Derelict Logs Recovered 3 | . . . . 1 . . . . . . 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Turns Passed 7569 | 280 384 549 591 177 773 133 769 1088 219 152 131 84 63 248 551 23 666 27 661 Spaces Moved 13361 | 171 294 248 308 93 726 382 1833 2044 671 526 499 236 211 851 1235 78 1676 101 1178 Core 11 | 10 . . . . . . . . . . . . . . 1 . . . . Treads . | . . . . . . . . . . . . . . . . . . . . Legs 1460 | 161 294 248 308 93 356 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight 11890 | . . . . . 370 382 1833 2044 671 526 499 236 211 851 1234 78 1676 101 1178 Fastest Speed 17 | 50 120 120 190 190 29 29 27 23 23 23 26 23 24 20 20 20 17 19 19 Average Speed 37 | 115 120 163 190 190 74 29 27 26 25 25 26 24 24 20 20 20 18 19 23 Slowest Speed 650 | 120 120 190 190 190 260 29 27 27 26 26 26 26 24 20 650 20 98 19 25 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 85 | . . . . . 4 3 21 17 4 1 . . . 1 7 1 18 1 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 5 42 51 70 36 52 44 27 36 15 68 69 62 44 17 17 12 22 20 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 4 | . . . . 1 . . . . . . . 3 . . . . . . . Known Exits Taken 8 | . 1 . . . 1 1 1 . . . . . 1 . 1 1 . 1 . Unknown Exits Taken 11 | 1 . 1 1 1 . . . 1 1 1 1 1 . 1 . . 1 . . Scrap Searched 11 | . . 3 . . . . . . . 4 4 . . . . . . . . Spaces Dug 61 | . . . . . . 1 6 4 . . . . . 1 16 . 23 . 10 Terrain Destroyed 105 | . . . . . 2 2 6 4 . . . . . 1 17 . 23 . 50 Melee 53 | . . . . . . . . 3 . . . . . 1 16 . 23 . 10 Projectile 10 | . . . . . 1 2 6 1 . . . . . . . . . . . AOE 40 | . . . . . . . . . . . . . . . . . . . 40 Terrain Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . Walls Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Fac Upp Upp Zhi Pro Fac Res Qua Res Tes Acc Total 15354 | 214 317 334 313 93 866 393 2067 2542 705 541 499 260 215 919 1457 80 1931 106 1502 Wait 1440 | 2 6 20 . . 33 4 199 448 3 6 . 10 . 47 179 . 198 7 278 Move 13174 | 170 293 247 307 92 717 375 1790 2010 663 523 498 235 210 848 1220 76 1639 98 1163 Hop 82 | . . . . . 4 3 21 16 3 1 . . . 1 7 . 18 1 7 Pick Up 75 | 9 5 7 2 . 16 1 13 4 3 . . 1 . 5 1 1 4 . 3 Fast Attach 49 | 7 . 1 . . 4 1 1 1 3 3 1 5 . 3 4 1 9 . 5 Attach 17 | . . 1 . . 4 . 2 2 . 1 . 1 . 1 1 . 2 . 2 Detach 13 | . . . . . 2 1 1 . . 1 . 2 . 1 3 . . . 2 Swap 77 | 2 1 11 3 . 16 1 5 4 3 2 . 2 . 2 5 1 12 . 7 Drop 99 | 2 4 13 1 . 20 2 12 4 5 3 . 4 . 6 3 . 12 . 8 Fire 148 | 19 5 34 . . 47 5 23 5 . . . . . . . . . . 10 Melee 115 | . . . . . . . . 12 4 1 . . 5 5 33 1 37 . 17 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . Kick 10 | 3 3 . . 1 3 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . 36 18 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 4 exits: Acc x3 / [*Tes]) -2/Testing -1/Access To Fleet Rendezvous History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 281 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 303 | -10/Materials | Identified exit to Mines 569 | -10/Materials | Discovered new exit (range 7) 665 | -10/Materials | Entered Mines 669 | -10/Mines | Met a Derelict bent on vengeance 893 | -10/Mines | Discovered new exit (range 12) 953 | -10/Mines | Core integrity fell below 50% 1206 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1206 | -10/Mines | Discovered new exit (range 5) 1214 | -10/Mines | Entered Exiles 1260 | -10/Exiles | Met 8R-AWN 1281 | -10/Exiles | Build established: Scavenger-Mutant 1294 | -10/Exiles | Met EX-HEX 1349 | -10/Exiles | Met EX-BIN 1376 | -10/Exiles | Aligned with FarCom system 1378 | -10/Exiles | Given EX-Vault access code 1429 | -10/Exiles | Opened EX-Vault 1442 | -10/Exiles | Found Superbattery 1449 | -10/Exiles | Found Field Lobotomy Kit 1507 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1562 | -10/Exiles | Met EX-DEC 1790 | -10/Exiles | Discovered new exit (range 10) 1805 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1805 | -10/Exiles | Entered Mines 1853 | -9/Mines | Learned location of Storage (-8) 1956 | -9/Mines | Discovered new exit (range 15) 1982 | -9/Mines | Entered Materials 1982 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2392 | -8/Materials | Discovered new exit (range 11) 2686 | -8/Materials | Identified exit to Storage 2755 | -8/Materials | Entered Storage 2851 | -8/Storage | Identified exit to Factory 2888 | -8/Storage | Entered Factory 2888 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3182 | -7/Factory | Build established: Hacker-Sprinter 3210 | -7/Factory | Identified exit to Factory 3618 | -7/Factory | Identified exit to Lower Caves 3632 | -7/Factory | Cargo convoy interrupted 3657 | -7/Factory | Entered another Factory area 3657 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3663 | -6/Factory | Discovered new exit (range 16) 3673 | -6/Factory | Identified exit to Lower Caves 4378 | -6/Factory | Fabricated Cld. VTOL Module? 4745 | -6/Factory | Entered another Factory area 4745 | -5/Factory | Evolved 2 slots: Utility x2 4824 | -5/Factory | Identified exit to Factory 4863 | -5/Factory | Discovered new exit (range 7) 4964 | -5/Factory | Entered Upper Caves 4985 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 4987 | -5/Upper Caves | Found Prototype Special Weapon 4987 | -5/Upper Caves | Identified Molecular Deconstructor 5014 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5024 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5025 | -5/Upper Caves | Caught by Unaware searching for contraband prototypes 5114 | -5/Upper Caves | Discovered new exit (range 9) 5116 | -5/Upper Caves | Entered another Upper Caves area 5137 | -5/Upper Caves | Learned Factory stockpile data 5242 | -5/Upper Caves | Learned Factory stockpile data 5244 | -5/Upper Caves | Discovered new exit (range 15) 5247 | -5/Upper Caves | Entered Zhirov 5247 | -5/Zhirov | Discovered new exit (range 3) 5253 | -5/Zhirov | Met Zhirov 5258 | -5/Zhirov | Learned location of Quarantine (-3) 5258 | -5/Zhirov | Learned location of Testing (-2) 5258 | -5/Zhirov | Learned location of Command (-1) 5263 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5271 | -5/Zhirov | Found Alien Artifact 5271 | -5/Zhirov | Identified Integrated Dissipator 5271 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 5320 | -5/Zhirov | Found Alien Artifact 5331 | -5/Zhirov | Entered Proximity Caves 5392 | -4/Proximity Caves | Discovered exit to Factory (range 12) 5394 | -4/Proximity Caves | Entered Factory 5394 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5434 | -4/Factory | Identified exit to Upper Caves 5434 | -4/Factory | Identified exit to Armory 5483 | -4/Factory | Discovered new exit (range 16) 5537 | -4/Factory | Repaired Imp. Propulsion Shielding 5642 | -4/Factory | Entered Research 5642 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 5666 | -3/Research | Discovered new exit (range 4) 5683 | -3/Research | Identified exit to Quarantine 6007 | -3/Research | Identified exit to Research 6193 | -3/Research | Entered Quarantine 6194 | -3/Quarantine | Maximum security lockdown engaged 6195 | -3/Quarantine | Found Alien Artifact 6195 | -3/Quarantine | Identified Core Reset Matrix 6195 | -3/Quarantine | Identified Transdimensional Reconstructor 6195 | -3/Quarantine | Used Core Reset Matrix 6199 | -3/Quarantine | Detected hypermatrix surge 6199 | -3/Quarantine | Sensed 3 artifacts in vicinity 6213 | -3/Quarantine | Found Subatomic Replicator 6215 | -3/Quarantine | Discovered exit to Research (range 4) 6216 | -3/Quarantine | Entered Research 6216 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6362 | -2/Research | Identified exit to Access 6466 | -2/Research | First assault squad dispatched 6570 | -2/Research | Build established: Wizard-Sprinter 6643 | -2/Research | Discovered new exit (range 15) 6882 | -2/Research | Entered Testing 6883 | -2/Testing | Maximum security lockdown engaged 6895 | -2/Testing | Discovered exit to Access (range 12) 6909 | -2/Testing | Entered Access 6909 | -1/Access | Evolved 2 slots: Utility x2 6966 | -1/Access | Identified exit to Surface 7421 | -1/Access | Spotted B-99 Colossus 7421 | -1/Access | Assimilated B-99 Colossus with FLK Orb 7440 | -1/Access | First assault squad dispatched 7492 | -1/Access | Spotted B-99 Colossus 7493 | -1/Access | Spotted B-99 Colossus 7493 | -1/Access | Assimilated B-99 Colossus with FLK Orb 7496 | -1/Access | Assimilated B-99 Colossus with FLK Orb 7551 | -1/Access | Spotted B-99 Colossus 7552 | -1/Access | Assimilated B-99 Colossus with FLK Orb 7564 | -1/Access | Hacking Suite fried by hacking feedback 7566 | -1/Access | Used Subatomic Replicator to replicate Field Lobotomy Kit 7570 | *** | Heading to fleet! Last Messages --------------- 07529_ Slug penetrates Wall. 07529_ Slug penetrates G-73 Enforcer. 07532_ The unstable cave ceiling collapses. 07552_ B-99 Colossus assimilated. 07552_ K-01 Serf cleans the Terminal. 07557_ Sneak attack on K-01 Serf. 07557_ K-01 Serf destroyed. 07560_ Acquired 15 matter. 07564_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Hacking Suite fried. Additional feedback blocked by System Shield. 07564_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 07564_ The Access Shell folds into the floor. 07566_ Dropped Field Lobotomy Kit. 07566_ Replicated Field Lobotomy Kit. 07567_ Acquired Field Lobotomy Kit. [Achievement: Home At Last?] Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #########???????????????????????????????????????? | | # #???????????????????????????????????????? | | ##! #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #??????????????????H????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????????????????? | | ?# #???????????????????????????? ?????????? | | ?# #???????????????????????????? #????????? | | ?# ]!#???????????????????????????? #????????? | | ## ] #???????????????????????????? ##???????? | | ## #???????????????????????????? ????????? | | ## #???????????????????????????? #????????? | | + #???????????????????###?????? #????????? | | ## #??######??########## ####### #????????? | | ## #? %"??" k#????????? | | ## # "??" #????????? | | #####+#### "??" #????????? | | "??" #????????? | | ^ "??" "@ #????????? | | ^ "??" "" #????????? | | ^ "??" #????????? | | ####"#+### "??" #????????? | | # "??" """ """ #????????? | | #? "??" """T""" #????????? | | " #?#######??########## ####### #????????? | | """ #???????????????????###?????# #????????? | | """ #???????????????????????????# #????????? | | " #???????????????????????????# #????????? | | #???????????????????######### #????????? | | #???????????????????#"""T"""# #????????? | | ##############################""" """# #????????? | | ! * #????????? | | ####+######### #????????? | | # #???# #????????? | | + #???# """"" = #????????? | | ##+########### #???# """"" #????????? | | # #???# #???# "" F" +????????? | | # #???# #?? #????????? | | # #???# #?# +????????? | | # #???# ! #?### #????????? | | # #???# #???# ######+##????????? | | # #???# #???# #????????????????? | | # #???##########???## #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 45 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 300 Propulsion Shielding 66 Utility Shielding 90 Evasion (%) 76 Targeting Accuracy 8 Launcher Accuracy 30 Core Analysis 6 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Core Reset Matrix Subatomic Replicator Achievements -------------- Alien Roots Dodgeball, But With Guns Home At Last? Party Time Prolific Hacker Challenges ------------ None Game ------ Seed ScrapNullWarhead Manual? 0 Play Time 05:32:36 Cumulative 83.8 hours Start 2024.12.28 @ 02:13:23 End 2024.12.30 @ 08:16:41 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 41 Adventurer 2 Explorer 2 Win Type 2 Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 48 Gallery% 52 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c38377bf-3770-4520-a579-24960cacc453