Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.10.01 @ 20:03:40 Player: Spoodle Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (4) 20 Value Destroyed (243) 243 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (1174) 1174 TOTAL SCORE: 7097 Bonus ------- Pacifist 270 Follower Combat Kills 104 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (24) Movement Core (50) Location -4/Armory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (14) ----- Terrain Scan Processor ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Reinforced Fission Core AWS/Thermal Compact HERF Cannon Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Antigrav System Improved Antigrav System > --- UTILITY ---------- Terrain Scan Processor ECM Suite Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Heavy Mace Great Axe > --- INVENTORY -------- AWS/Thermal Compact HERF Cannon Improved Plasma Cutter [Rating: 41] Favorites ----------- Power Light Fission Core Power Core Light Fission Core Propulsion Improved Antigrav System Hover Unit Improved Antigrav System Utility Improved Melee Analysis Suite Device Seismic Detector Processor Improved Melee Analysis Suite Hackware System Shield Protection Improved Medium Armor Plating Weapon Katana Energy Cannon Compact HERF Cannon Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Slots Evolved 12 | . . . . . 4 2 2 2 . 2 . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 12 | . . . . . 4 2 2 2 . 2 . Weapon . | . . . . . . . . . . . . Parts Attached 25 | . . . . . 6 4 6 . . 2 7 Power 1 | . . . . . . . . . . . 1 Engine . | . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 17 | . . . . . 5 3 5 . . 2 2 Device 5 | . . . . . 2 1 . . . 1 1 Storage . | . . . . . . . . . . . . Processor 8 | . . . . . 3 1 4 . . . . Hackware 3 | . . . . . . 1 1 . . 1 . Protection 1 | . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . Weapon 5 | . . . . . 1 1 1 . . . 2 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun . | . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon 3 | . . . . . 1 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 14 | . . . . . . . 4 . 1 6 3 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 10 | . . . . . . . 3 . . 6 1 Weapon 2 | . . . . . . . 1 . 1 . . Highest Loss Streak 5 | . . . . . . . 2 . 1 5 3 To Critical Strikes . | . . . . . . . . . . . . Average Backups 3 | . . . 2 3 3 3 3 4 4 4 3 Power . | . . . 1 2 . . . 1 1 1 . Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . 1 1 1 1 1 . Weapon 1 | . . . . 1 1 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 6 | . . . . . 3 . . . . . 3 Power 3 | . . . . . 2 . . . . . 1 Propulsion . | . . . . . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 2 | . . . . . 1 . . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 29 | . . . . . 16 36 62 47 44 37 30 Device 2 | . . . . . . 7 4 . . . 2 Processor 18 | . . . . . 14 23 41 35 35 28 5 Hackware 4 | . . . . . . 4 9 5 5 7 10 Slashing Weapon 1 | . . . . . . . 5 5 2 . 2 Peak Build Rating 41 | . . . 2 2 13 21 36 28 28 32 41 Average Rating 17 | . . . . 2 7 14 31 28 25 25 23 On Entrance 10 | . . . . 2 2 11 21 28 28 25 10 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns 324 | . 32 24 106 104 58 . . . . . . Heaviest Build 23 | . . . . . 3 3 3 2 2 1 23 Greatest Support 23 | 3 3 3 3 3 3 3 3 3 3 3 23 Greatest Overweight (x) 2 | . . . . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 4 4 5 5 5 5 5 5 5 Average Carried 4 | . . . 2 4 4 4 4 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 4 4 5 5 5 5 5 5 5 Class Distribution -------------------- 43% | Mutant 24% | Hacker-Mutant 23% | Scout 4% | Hacker-Scout 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Hacker-Scout | -6/Factory Mutant | -5/Factory Mutant | -5/DSF Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Armory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Matter Collected 459 | 128 . . . 69 50 . . . . . 212 Remotely . | . . . . . . . . . . . . Salvage Created 197 | . . . . . 29 . . . . . 168 Parts 5 | . . . . . 1 . . . . . 4 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Combat Hostiles Destroyed 2 | . . . . . . . . . . . 2 Melee 1 | . . . . . . . . . . . 1 Classes Destroyed 2 | . . . . . 1 . . . . . 1 Watcher 2 | . . . . . 1 . . . . . 1 Grunt 2 | . . . . . . . . . . . 2 Best Kill Streak 1 | . . . . . 1 . . . . . 1 Combat Bots Only 1 | . . . . . . . . . . . 1 Max Kills in Single Turn 1 | . . . . . 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Hostile Shots Fired 286 | . . . . 6 45 26 52 . 5 81 71 Missed 129 | . . . . 2 17 10 29 . 2 33 36 Hits 157 | . . . . 4 28 16 23 . 3 48 35 Melee 1 | . . . . . . . . . . . 1 Projectile 156 | . . . . 4 28 16 23 . 3 48 34 Critical Strikes 7 | . . . . . . . . . 1 5 1 Damage Taken 3023 | . . . . 38 497 318 244 . 242 1098 586 Core 2375 | . . . . 38 441 302 192 . 242 946 214 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 68 | 100 . . . 84 19 56 77 . 75 . . Volleys Fired . | . . . . . . . . . . . . Largest . | . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . Gun . | . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 13 | . . . . . 1 . 1 . . 1 10 Core Hits 5 | . . . . . 1 1 . . . . 3 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 1 | . . . . . . . . . . . 1 Smash 1 | . . . . . . . . . . . 1 Melee Attacks 27 | . . . . . 4 2 6 . . 2 13 Impact 6 | . . . . . . . . . . . 6 Slashing 21 | . . . . . 4 2 6 . . 2 7 Piercing . | . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 682 | . . . . . 61 6 76 . . 98 441 Guns . | . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 643 | . . . . . 32 . 76 . . 94 441 Ramming 39 | . . . . . 29 6 . . . 4 . Kinetic . | . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 277 | . . . . . . . . . . . 277 Slashing 366 | . . . . . 32 . 76 . . 94 164 Piercing . | . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . . . . . Average Corruption 1 | . . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 3 | . . . . . 3 . . . . . . Message Errors 1 | . . . . . 1 . . . . . . Energy Discharges 1 | . . . . . 1 . . . . . . Parts Rejected 1 | . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 127 | . . . . . . . 36 . . 54 37 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 127 | . . . . . . . 36 . . 54 37 Knockbacks 1 | . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 18 | . . . . . 14 2 . . . 2 . Shots . | . . . . . . . . . . . . Rammed 11 | . . . . . 7 3 . . . 1 . Targets Rammed 11 | . . . . . 7 3 . . . 1 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 1 | . . . . . . . . . . . 1 Average Temperature 1 | . . . . . . . . . . . 1 Received Heat Transfer 612 | . . . . 18 216 99 42 . . 111 126 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 2 | . . . . . . . . . . . 2 Impact Corruptions 2 | . . . . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 181 | . . . . 30 181 72 45 16 . 50 76 Initial 72 | . . . . . 7 72 17 16 . . 4 Average 32 | . . . . 4 98 42 8 3 . 4 20 Influence Increases 811 | . . . . 30 304 64 98 3 . 102 210 Destroy 0b10 Robot/C 80 | . . . . . . . . . . . 80 Destroy 0b10 Robot/NC 10 | . . . . . 5 . . . . . 5 Destroy Leader 14 | . . . . . 2 . . . . . 12 Allied During Kill 23 | . . . . . . . . . . . 23 Successful Hack 75 | . . . . . 25 3 34 3 . 10 . Disable Machine 60 | . . . . . 15 15 15 . . . 15 Destroy Structure 9 | . . . . . 2 1 4 . . 2 . Partial Spotted 45 | . . . . . 30 . . . . . 15 Lose Combat Pursuer 495 | . . . . 30 225 45 45 . . 90 60 Influence Decreases 776 | . . . . 10 163 189 99 38 . 92 185 Entered New Map 146 | . . . . . 13 89 19 19 . . 6 Time Decay 473 | . . . . 10 150 100 63 19 . 42 89 Lost Part 97 | . . . . . . . 17 . . 50 30 Lost Ally 60 | . . . . . . . . . . . 60 Squads Dispatched 14 | . 1 . . . 5 2 1 1 . 4 . Investigation 5 | . . . . . 1 1 1 1 . 1 . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 6 | . 1 . . . 4 . . . . 1 . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Distress Signals 8 | . . . . . 2 3 1 . . 1 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 99 | . 1 . . 8 24 11 12 . 1 19 23 Peak Tracking Total 14 | . 1 . . 6 10 6 10 . 2 12 14 Tactical Retreats 13 | . . . . 1 5 1 1 . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Traps Triggered 8 | . . . . . 2 2 . . 1 3 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Machines Disabled 4 | . . . . . 1 1 1 . . . 1 Max in Single Turn 1 | . . . . . 1 1 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Machines Accessed 26 | . . . 2 . 7 3 3 5 . 4 2 Terminals 15 | . . . . . 6 1 2 3 . 2 1 Fabricators 3 | . . . . . . 1 1 . . 1 . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . 1 . Total Hacks 62 | . . . 2 . 18 6 10 11 . 10 5 Successful 25 | . . . 2 . 9 2 3 2 . 5 2 Failed 37 | . . . . . 9 4 7 9 . 5 3 Catastrophic 9 | . . . . . 3 . . 3 . 2 1 Database Lockouts . | . . . . . . . . . . . . Manual 28 | . . . 1 . 13 2 4 1 . 6 1 Terminals 43 | . . . . . 16 4 7 7 . 6 3 Fabricators 6 | . . . . . . 1 3 . . 2 . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . . . 1 . 3 . . 2 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . 2 . . 1 . 2 . Terminal Hacks 11 | . . . 2 . 3 1 2 1 . 2 . Record 1 | . . . 1 . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . Level Access Points 2 | . . . . . 1 . 1 . . . . Branch Access Points 2 | . . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Network Status 1 | . . . . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 11 | . . . . . 5 1 1 1 . 2 1 Terminals 6 | . . . . . 5 . . . . 1 . Track 5 | . . . . . 5 . . . . . . Botnet 1 | . . . . . . . . . . 1 . Fabricators 2 | . . . . . . . 1 . . 1 . Liberate 1 | . . . . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 . 1 . . 1 Recyclers 3 | . . . . . . 1 . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . . . . . 6 3 3 4 . 3 2 Full Trace Events 4 | . . . . . 1 1 1 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . 5 Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Total Allies 5 | . . . . . . . . . . . 5 Largest Group 5 | . . . . . . . . . . . 5 Highest-Rated Group 187 | . . . . . . . . . . . 187 Highest-Rated Ally 50 | . . . . . . . . . . . 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . 25 Total Damage 917 | . . . . . . . . . . . 917 Kills 3 | . . . . . . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Active Infowar (turns) 949 | . . . . . 206 203 181 122 26 210 1 Optics 919 | . . . . . 177 203 181 122 26 210 . Sensors 32 | . . . . . . 32 . . . . . Seismic 379 | . . . . . 29 188 123 . . 39 . Machine Analysis 484 | . . . . . 122 203 159 . . . . ECM 1 | . . . . . . . . . . . 1 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Turns Passed 1677 | 10 32 24 106 104 325 203 181 122 26 228 316 Spaces Moved 2708 | 20 64 47 206 176 561 365 295 228 52 410 284 Core 2558 | 20 64 47 206 176 561 365 295 228 52 410 134 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover 150 | . . . . . . . . . . . 150 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 55 Slowest Speed 150 | 50 50 50 50 50 50 50 50 50 50 50 150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 4 24 13 60 47 78 17 13 9 82 20 18 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . . . Known Exits Taken 4 | . . . . . 1 1 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 8 | . . . . . 2 1 4 . . 1 . Terrain Destroyed 8 | . . . . . 2 1 4 . . 1 . Melee 8 | . . . . . 2 1 4 . . 1 . Projectile . | . . . . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -4 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac DSF Fac Arm Total 2961 | 19 63 46 208 191 600 381 316 235 51 428 423 Wait 111 | . . . . 16 9 3 7 8 . 10 58 Move 2697 | 19 63 46 205 175 560 364 294 227 51 409 284 Hop . | . . . . . . . . . . . . Pick Up 11 | . . . 3 . 4 1 1 . . . 2 Fast Attach 21 | . . . . . 5 3 6 . . 2 5 Attach 13 | . . . . . 3 3 . . . 2 5 Detach 11 | . . . . . 4 2 . . . 2 3 Swap . | . . . . . . . . . . . . Drop 8 | . . . . . 4 . 2 . . . 2 Fire . | . . . . . . . . . . . . Melee 25 | . . . . . 4 2 6 . . 2 11 Ram 11 | . . . . . 7 3 . . . 1 . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 53 | . . . . . . . . . . . 53 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/DSF -4/Factory -4/Armory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 11 | -11/Scrapyard | Entered Materials 38 | -10/Materials | Discovered new exit (range 9) 43 | -10/Materials | Entered Mines 64 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 64 | -10/Mines | Discovered new exit (range 5) 67 | -10/Mines | Entered Exiles 74 | -10/Exiles | Discovered new exit (range 15) 83 | -10/Exiles | Met 8R-AWN 91 | -10/Exiles | Met EX-HEX 105 | -10/Exiles | Met EX-BIN 110 | -10/Exiles | Aligned with FarCom system 111 | -10/Exiles | Given EX-Vault access code 122 | -10/Exiles | Opened EX-Vault 126 | -10/Exiles | Found AWS/Thermal 136 | -10/Exiles | Warned to stay clear of 0b10 Research branches 150 | -10/Exiles | Met EX-DEC 153 | -10/Exiles | Learned location of Zion (-7) 169 | -10/Exiles | Discovered new exit (range 11) 173 | -10/Exiles | Left Exiles lab with AWS/Thermal 173 | -10/Exiles | Entered Mines 190 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 236 | -9/Mines | Learned location of 1 exit from Lower Caves 274 | -9/Mines | Discovered new exit (range 8) 277 | -9/Mines | Entered Materials 277 | -8/Materials | Evolved 4 slots: Utility x4 305 | -8/Materials | Build established: Mutant 357 | -8/Materials | Core integrity fell below 50% 449 | -8/Materials | Discovered new exit (range 17) 504 | -8/Materials | Identified exit to Factory 549 | -8/Materials | Core integrity fell below 20% 602 | -8/Materials | Entered Factory 602 | -7/Factory | Evolved 2 slots: Utility x2 751 | -7/Factory | Allied Derelicts emerged from ambush trap array 754 | -7/Factory | Garrison activated, responded to threat 761 | -7/Factory | Discovered new exit (range 15) 777 | -7/Factory | Build established: Scout 805 | -7/Factory | Identified exit to Factory 805 | -7/Factory | Entered another Factory area 805 | -6/Factory | Evolved 2 slots: Utility x2 812 | -6/Factory | Identified exit to Lower Caves 962 | -6/Factory | Identified exit to Factory 986 | -6/Factory | Entered another Factory area 986 | -5/Factory | Evolved 2 slots: Utility x2 1108 | -5/Factory | Identified exit to DSF 1108 | -5/Factory | Entered DSF 1128 | -5/DSF | Additional patrols routed to DSF 1128 | -5/DSF | Discovered new exit (range 14) 1134 | -5/DSF | Identified exit to Factory 1134 | -5/DSF | Entered Factory 1134 | -4/Factory | Evolved 2 slots: Utility x2 1184 | -4/Factory | Spotted B-86 Titan 1259 | -4/Factory | Garrison activated, responded to threat 1352 | -4/Factory | Discovered new exit (range 14) 1353 | -4/Factory | Core integrity fell below 50% 1362 | -4/Factory | Core integrity fell below 20% 1362 | -4/Factory | Entered Armory 1386 | -4/Armory | Lost 5 parts (5u) 1626 | -4/Armory | Lost 5 allies 1678 | -4/Armory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- 01600_ G-67 Veteran knocked back. 01614_ Lgt. Antimatter Reactor fried. 01614_ G-67 Veteran destroyed. 01639_ G-67 Veteran suffers critical hit (Smash). 01639_ Destroyed Plasma Rifle. 01639_ G-67 Veteran system corrupted by crushing effect. 01640_ G-67 Veteran system terminally corrupted. 01640_ Adv. Heat Sink fried. 01651_ Slug penetrates L-61 Swordsman. 01651_ Penetrated by Slug. 01651_ Antigrav System destroyed. 01654_ Dropped Imp. Medium Armor Plating. 01654_ Dropped Lgt. Fission Core. 01670_ Slug penetrates Wall. 01676_ Imp. Antigrav System destroyed. 01678_ Hacking Suite blown off. 01678_ Hvy. Mace blown off. 01678_ Great Axe blown off. 01678_ E-15 Imp destroyed. 01678_ System Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######???#####?????????######### | | ?????????????????? i ? ????????? | | ??????????????????# #????????? | | ??????????????????# """"" #????????? """ | | ??????????????????# ""T"" #????????? 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""" =""" l #??????? | | ??????????? % #??????? | | ??????????????????# @/ #??????? | | ??????????????????############## #??????? | | ???????????????????????????????# s s*s #?##+##? | | ???????????????????????????????# s ** ### ## | | ???????????????????????????????+ * | | ???????????????????????????????# ########+### | | ???????????????????????????????# #????? #### | | ???????????????????????????????+ #??? +? | | ???????????????????????????????###??# ###### | | ????????????????????????????????????# #????? | | ????????????????????????????????????# #????? | | ????????????????????????????????????#########????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 18 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 85 Armor Coverage 225 Evasion (%) 53 Melee Accuracy 18 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VampiricMicroScreen Manual? 0 Play Time 00:27:27 Cumulative 548.7 hours Start 2025.10.01 @ 19:34:23 End 2025.10.01 @ 20:03:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 207 Rogue 207 Adventurer 0 Explorer 0 Win Type - Total 23 Types 13/1/5/2/0/1/0/1/0/0 Lore% 91 Gallery% 83 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fb06615a-4eb2-4df5-94e0-22e3db0349bd