Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 18:06:26 Player: zzxc Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (1) 5 Value Destroyed (20) 20 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (52125) 52125 TOTAL SCORE: 59390 Bonus ------- Pacifist 7542 Win 3000 Win Speed 41583 Cogmind --------- Core Integrity 1399/1600 Matter 260/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Biomechanical Wings > --- UTILITY (10) ----- Visual Processing Unit Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Lance > --- INVENTORY (4) ---- Light Particle Reactor Light Particle Reactor Medium Battery (200) Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module Biomechanical Wings Biomechanical Wings Field Propulsion Array > --- UTILITY ---------- Visual Processing Unit Improved Propulsion Shielding Hacking Suite > --- WEAPON ----------- (None) > --- INVENTORY -------- VTOL Module Medium Battery [Rating: 43] Favorites ----------- Power Nuclear Core Power Core Nuclear Core Reactor Light Particle Reactor Propulsion VTOL Module Flight Unit VTOL Module Utility Visual Processing Unit Device Mapping Drone Bay Storage Medium Battery Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Lance Piercing Weapon Lance Build | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . . 4 2 2 2 . . 2 2 2 Power 2 | . . . . . 1 . . 1 . . . . . Propulsion 8 | . . 2 . . 2 . . 1 . . 1 1 1 Utility 8 | . . . . . 1 2 2 . . . 1 1 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 23 | . 3 3 1 . 2 5 3 1 3 . 1 1 . Power 3 | . . . . . . 1 1 . . . . 1 . Engine . | . . . . . . . . . . . . . . Core 2 | . . . . . . 1 1 . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 11 | . 2 2 1 . . 2 2 1 . . 1 . . Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . 2 2 1 . . 2 2 1 . . 1 . . Utility 8 | . 1 1 . . 2 2 . . 2 . . . . Device 1 | . . . . . . . . . 1 . . . . Storage 1 | . 1 . . . . . . . . . . . . Processor 2 | . . . . . 1 1 . . . . . . . Hackware 2 | . . . . . . 1 . . 1 . . . . Protection 2 | . . 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 1 | . . . . . . . . . 1 . . . . Energy Gun . | . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . Parts Lost 11 | . . . 1 . 1 . 1 4 2 . . 2 . Power 1 | . . . . . . . . 1 . . . . . Propulsion 8 | . . . 1 . . . 1 3 1 . . 2 . Utility 2 | . . . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . Highest Loss Streak 4 | . . . 1 . 1 . 1 4 2 . . 2 . Average Slot Usage (%) 44 | . 28 58 62 66 51 50 56 45 45 36 38 34 20 Core 1 | . . . . . . 4 5 3 . . . . . Flight 23 | . 21 44 40 44 30 30 30 25 14 10 14 13 4 Storage 2 | . 7 11 11 11 5 . . . . . . . . Processor 4 | . . . . . 7 6 8 5 5 5 4 4 4 Hackware 4 | . . . . . . . 5 5 10 10 9 8 8 Protection 4 | . . 3 11 11 7 6 5 5 5 5 4 1 . Piercing Weapon 1 | . . . . . . . . . 4 5 4 4 4 Naked Turns 7 | . 7 . . . . . . . . . . . . Heaviest Build 17 | . 2 9 9 9 9 9 9 9 8 5 5 17 3 Greatest Support 49 | 3 10 20 20 20 20 36 31 49 21 13 18 18 8 Greatest Overweight (x) . | . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Most Carried 4 | 3 4 3 2 1 2 2 4 2 2 2 1 3 3 Average Carried 2 | 2 2 2 1 1 1 1 3 2 2 2 1 1 3 Final Capacity 4 | 4 4 4 4 4 4 4 4 4 4 4 4 4 4 Final Carried 4 | . 4 2 1 1 2 2 4 2 2 2 1 3 3 Class Distribution -------------------- 43% | Hacker-Mutant 32% | Mutant 24% | Sprinter Dominant Class ---------------- Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -5/Factory Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Matter Collected 328 | 200 . . . . . . . . 38 . . . 90 Remotely . | . . . . . . . . . . . . . . Salvage Created 90 | . . . . . . . . . . . . . 90 Parts 1 | . . . . . . . . . . . . . 1 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed . | . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . 1 Recycler 1 | . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Damage Taken 1495 | . 10 90 152 . 61 149 137 401 127 . 32 135 201 Core 848 | . 10 35 48 . 13 113 75 196 39 . 27 91 201 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 90 | 100 96 . . 79 98 86 92 . . 79 97 93 87 Volleys Fired . | . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots . | . . . . . . . . . . . . . . Core Hits 2 | . . . . . . . . . . . . . 2 Critical Hits . | . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Melee Attacks 4 | . . . . . . . . . . . 1 2 1 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . 1 2 1 Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 108 | . . . . . . . . . . . 11 . 97 Guns . | . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 97 | . . . . . . . . . . . . . 97 Melee . | . . . . . . . . . . . . . . Ramming 11 | . . . . . . . . . . . 11 . . Kinetic . | . . . . . . . . . . . . . . Thermal 97 | . . . . . . . . . . . . . 97 Explosive . | . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 . . . Average Corruption 1 | . . . . . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 115 | . . . . . . . . . . . 5 . 110 Shots 1 | . . . . . . . . . . . . . 1 Rammed 2 | . . . . . . . . . . . 2 . . Targets Rammed 2 | . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 9 | . . . 9 . . . . . . . . . . Average Temperature 9 | . . . 9 . . . . . . . . . . Received Heat Transfer 258 | . . 24 54 . 36 24 18 33 33 . 9 18 9 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Peak Influence 965 | . 30 27 82 121 965 514 281 167 . . 79 89 138 Initial 950 | . . 12 11 31 950 467 251 137 . . 36 44 40 Average 232 | . 8 22 50 72 960 483 255 148 . . 51 51 80 Maximum Alert Level 3 | . . . . . 3 2 1 . . . . . . Low Security (%) 61 | 100 100 100 100 100 . . . 100 . . 100 100 100 Level 1 11 | . . . . . . . 100 . . . . . . Level 2 18 | . . . . . . 100 . . . . . . . Level 3 7 | . . . . . 100 . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 1 . 2 . . 1 . . . 1 2 Investigation 5 | . . 1 . . 1 . . . . . . 1 2 Extermination . | . . . . . . . . . . . . . . Reinforcement 3 | . . . 1 . 1 . . 1 . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Distress Signals 1 | . . . . . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 4 13 7 7 2 12 12 7 9 4 4 6 4 Peak Tracking Total 12 | . 4 12 7 7 2 8 9 6 9 4 6 6 4 Tactical Retreats 4 | . . 1 . . . 1 1 . . . . . 1 Traps | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Traps Triggered 3 | . . . . . . 1 2 . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 1 1 . . . Machines | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Machines Accessed 20 | . . 1 3 5 2 3 1 . . . 2 1 2 Terminals 13 | . . 1 3 2 1 1 . . . . 2 1 2 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Total Hacks 48 | . . 3 10 8 4 9 2 . . . 4 3 5 Successful 25 | . . . 6 4 2 5 2 . . . 4 1 1 Failed 23 | . . 3 4 4 2 4 . . . . . 2 4 Catastrophic 5 | . . . . 1 2 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 32 | . . 3 9 4 3 7 1 . . . 3 . 2 Terminals 38 | . . 3 10 4 3 6 . . . . 4 3 5 Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 7 | . . . . 4 1 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . . . Terminal Hacks 12 | . . . 5 . . 3 . . . . 2 1 1 Prototype ID Bank 3 | . . . 2 . . . . . . . 1 . . Level Access Points 4 | . . . . . . 1 . . . . 1 1 1 Branch Access Points 1 | . . . 1 . . . . . . . . . . Locate Traps 2 | . . . 1 . . 1 . . . . . . . Zone Layout 2 | . . . 1 . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . 4 1 . 1 . . . . . . Retrieve Components 6 | . . . . 4 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . 1 . 1 2 1 . . . 2 . . Terminals 5 | . . . 1 . 1 1 . . . . 2 . . Track 1 | . . . . . . 1 . . . . . . . Botnet 2 | . . . . . 1 . . . . . 1 . . Disrupt 2 | . . . 1 . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . . . Recyclers 1 | . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . Watchers 1 | . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . . 1 3 4 1 3 1 . . . 1 1 2 Full Trace Events 7 | . . 1 . 2 1 . . . . . . 1 2 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 2 2 . 2 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 5 | . . . . . . . . . 5 . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . RETURN 3 | . . . . . . . . . 3 . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . 4 . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Turns Passed 643 | 2 37 37 32 34 39 95 60 23 125 17 27 46 69 Spaces Moved 1675 | 1 70 99 93 103 105 264 181 71 312 45 60 105 166 Core 14 | 1 13 . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1661 | . 57 99 93 103 105 264 181 71 312 45 60 105 166 Fastest Speed 25 | 50 37 31 31 31 31 25 28 28 34 37 34 34 40 Average Speed 34 | 50 39 33 33 32 33 32 28 30 38 37 36 35 40 Slowest Speed 50 | 50 50 37 34 34 37 37 34 34 40 37 40 40 40 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 40 | . 1 3 3 3 2 11 4 . 5 . . 2 6 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 17 | 1 29 19 30 49 5 12 12 4 60 11 3 8 7 Regions Visited 13 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 . . . . 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . . . . . . . . 4 . . . . Spaces Dug 2 | . . . . . . . . . . . 1 1 . Terrain Destroyed 10 | . . . . . . . . . . . 1 1 8 Melee 2 | . . . . . . . . . . . 1 1 . Projectile . | . . . . . . . . . . . . . . AOE 8 | . . . . . . . . . . . . . 8 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -6 -5 -4 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Sto Rec Fac Fac Fac Fac Upp Upp Res Res Acc Total 1668 | 4 75 98 90 99 105 260 182 71 309 44 63 108 160 Wait 1 | . . . . . . 1 . . . . . . . Move 1587 | . 67 93 86 97 100 241 173 70 303 44 60 100 153 Hop 35 | . 1 2 3 2 2 11 3 . 3 . . 2 6 Pick Up 8 | . 4 . . . . 1 2 . . . . 1 . Fast Attach 18 | . 3 1 . . 2 5 3 . 3 . . 1 . Attach 5 | . . 2 1 . . . . 1 . . 1 . . Detach 2 | . . . . . 1 . . . . . . 1 . Swap . | . . . . . . . . . . . . . . Drop 7 | 4 . . . . . 1 1 . . . . 1 . Fire . | . . . . . . . . . . . . . . Melee 4 | . . . . . . . . . . . 1 2 1 Ram 1 | . . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage -9/Recycling -7/Factory -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Scrapyard | Released all parts (6) 3 | -11/Scrapyard | Discovered new exit (range 0) 3 | -11/Scrapyard | Entered Materials 37 | -10/Materials | Discovered new exit (range 10) 40 | -10/Materials | Entered another Materials area 40 | -9/Materials | Evolved 2 slots: Propulsion x2 53 | -9/Materials | Discovered new exit (range 10) 72 | -9/Materials | Discovered new exit (range 10) 77 | -9/Materials | Entered Storage 91 | -9/Storage | Identified exit to Recycling 107 | -9/Storage | Used back door to open Recycling access 109 | -9/Storage | Entered Recycling 118 | -9/Recycling | Spotter reported a threat 121 | -9/Recycling | Spotter reported a threat 124 | -9/Recycling | Spotter reported a threat 124 | -9/Recycling | Spotter reported a threat 127 | -9/Recycling | Spotter reported a threat 137 | -9/Recycling | Spotter reported a threat 138 | -9/Recycling | Discovered new exit (range 16) 139 | -9/Recycling | Spotter reported a threat 143 | -9/Recycling | Entered Factory 143 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 182 | -7/Factory | Discovered new exit (range 2) 182 | -7/Factory | Entered another Factory area 182 | -6/Factory | Evolved 2 slots: Utility x2 231 | -6/Factory | Identified exit to Factory 277 | -6/Factory | Entered another Factory area 277 | -5/Factory | Evolved 2 slots: Utility x2 333 | -5/Factory | Discovered new exit (range 14) 337 | -5/Factory | Entered another Factory area 337 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 350 | -4/Factory | Spotted B-86 Titan 355 | -4/Factory | Discovered new exit (range 16) 360 | -4/Factory | Entered Upper Caves 385 | -4/Upper Caves | Lost 4 parts (1p3n) 482 | -4/Upper Caves | Discovered new exit (range 8) 485 | -4/Upper Caves | Entered another Upper Caves area 500 | -4/Upper Caves | Discovered new exit (range 4) 502 | -4/Upper Caves | Entered Research 502 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 515 | -3/Research | Identified exit to Research 529 | -3/Research | Entered another Research area 529 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 570 | -2/Research | Identified exit to Access 575 | -2/Research | Entered Access 575 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 616 | -1/Access | Identified exit to Surface 631 | -1/Access | Energy Cycler disabled 644 | *** | Escaped! Last Messages --------------- PARAMETERS=PROPULSION_1,UTILITY_1 LOCATION=ACCESS GOAL=ESCAPE 00602_ U-05 Engineer destroyed. 00616_ Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (213,67) Map updated. 00616_ Connecting with Terminal... 00616_ ALERT: Suspicious activity at Terminal A021. Dispatching Investigation squad. 00622_ Connecting with Terminal... 00622_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 00631_ ALERT: Power surge detected, dispatching additional patrols. 00631_ Energy Cycler explodes. 00631_ R-10 Processor destroyed. 00633_ Acquired 90 matter. 00642_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?? ????# #???????????????????????????????????? | | ### #????# #???????????????????????????????????? | | # #????# #???????????????????????????????????? | | ?# #????# #???????????????????????????????????? | | ??# #????# #???????????????????????????????????? | | ??# #????# #???????????????????????????????????? | | ??# #???## ##??????????????????????????????????? | | ### ##### #??????????????????????????????????? | | "" #??????????????????????????????????? | | T" +??????????????????????????????????? | | ########## #??????????????????????????????????? | | ???????## ##??????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #???????# #???????????????????????????????????? | | #? ?????# #???????????????????????????????????? | | #? ?????# #???????????????????????????????????? | | ## #????# #?????###???????????????????????????? | | + #????# ####### ##########??????????????????? | | # #????# """T""" "??????????????????? | | # #????# """ """ "??????????????????? | | # #????# "??????????????????? | | # #????# "??????????????????? | | ### #????# "" "??????????????????? | | ### #????# @" "??????????????????? | | # #????# "??????????????????? | | # #????# "??????????????????? | | # #????# "??????????????????? | | #????# "??????????????????? | | #????# ####### ##########??????????????????? | | #????# #?????###???????????????????????????? | | ###### #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | #???????????????????????????????????? | | # = #???????????????????????????????????? | | ### #??????????????????????????????????? | | ? #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | "" ######??????????????????????????????????? | | "" #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | ?"" +???????????????????????????????????????? | | ??" #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 66 Evasion (%) 65 Offensive Hacking 22 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DimensionalSkeletonSplitter Manual? 0 Play Time 00:41:36 Cumulative 345.4 hours Start 2020.10.14 @ 17:28:04 End 2020.10.14 @ 18:06:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 617 Rogue 617 Adventurer 0 Explorer 0 Win Type 0 Total 55 Types 42/4/3/2/1/1/2/0/0 Lore% 93 Gallery% 90 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c8e52247-cedc-41da-96de-a3ca7f65f0b1