Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.01 @ 01:39:59 Player: DreamAR Result: Destroyed by 0W-3HR(z) with Zionite Laser-S Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (76) 380 Value Destroyed (3049) 3049 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 9549 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 218/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Encrypted Comm Array Storm Laser Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Improved Weapon Cycler Layered Medium Armor Plating Improved Shield Generator Hacking Suite Phasing AFG > --- WEAPON ----------- Guided EMP Blaster Shock Maul > --- INVENTORY -------- Improved Deuterium Engine Medium Treads Encrypted Comm Array Supersonic Drone Bay Arc Projector Arc Projector Improved Arc Projector Storm Laser Wave Gun Wave Gun Heavy Ion Cannon Improved Datajack [Rating: 86] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Fission Core Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Hover Unit Cooled Aerolev Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Hackware System Shield Protection Layered Medium Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Launcher Guided EMP Blaster Impact Weapon Shock Maul Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . 2 . . . . Power 1 | . . . . . . . . 1 . . . . Propulsion 1 | . . . . . . . . 1 . . . . Utility 5 | . . . . . 4 1 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 166 | 7 3 1 2 . 32 2 21 36 6 24 22 10 Power 19 | 1 . 1 . . 2 . 2 10 . 2 . 1 Engine 15 | 1 . 1 . . 2 . 1 8 . 1 . 1 Core 4 | . . . . . . . 1 2 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 27 | 2 . . . . 7 . 6 3 1 5 3 . Treads 21 | 2 . . . . 3 . 6 2 1 4 3 . Leg 5 | . . . . . 4 . . . . 1 . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 66 | 2 1 . 2 . 17 1 6 10 3 9 11 4 Device 44 | 1 1 . 1 . 7 1 2 9 3 7 8 4 Storage 7 | 1 . . 1 . 1 . 1 . . 1 2 . Processor 3 | . . . . . 2 . . 1 . . . . Hackware 2 | . . . . . 1 . . . . 1 . . Protection 10 | . . . . . 6 . 3 . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 54 | 2 2 . . . 6 1 7 13 2 8 8 5 Energy Gun 31 | 1 . . . . 4 1 5 8 1 5 4 2 Energy Cannon 4 | . . . . . 2 . . . 1 . . 1 Ballistic Gun 2 | 1 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 7 | . 1 . . . . . 2 1 . 2 . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 4 . 1 2 1 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . Unidentified Prototypes 8 | . . . . . 2 . . 4 . . 2 . Corrupted Parts 5 | . . . . . . . . . . 2 3 . System Corruption 24 | . . . . . . . . . . 13 11 . Parts Lost 29 | . . . . . 1 . 1 1 1 6 . 19 Power 6 | . . . . . . . 1 1 . 1 . 3 Propulsion 6 | . . . . . . . . . 1 2 . 3 Utility 9 | . . . . . 1 . . . . 2 . 6 Weapon 8 | . . . . . . . . . . 1 . 7 Highest Loss Streak 18 | . . . . . 1 . 1 1 1 2 . 18 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 99 100 94 93 99 97 92 90 Engine 9 | . 14 14 14 14 9 7 5 11 13 6 6 5 Core 2 | . . . . . . . 1 1 . 5 6 5 Treads 20 | . 28 28 28 28 8 . 14 20 19 19 19 18 Device 20 | . 14 14 14 14 24 30 25 21 26 20 19 17 Storage 10 | . 14 14 14 14 9 7 7 6 6 11 12 11 Processor 2 | . . . . . 4 . . . 6 6 1 . Hackware 4 | . . . . . 6 7 7 6 6 6 6 6 Protection 3 | . . . . . 9 7 7 5 . . 4 5 Energy Gun 12 | . 14 14 14 14 15 23 20 18 15 15 1 16 Ballistic Gun 2 | . 13 14 14 14 . . . . . . . . Launcher 1 | . . . . . . . 1 . . 1 5 . Impact Weapon 1 | . . . . . . . . . . . 3 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 82 | 13 14 13 28 28 40 31 72 77 60 58 82 68 Greatest Support 90 | 40 40 40 40 40 40 38 62 84 84 86 90 90 Greatest Overweight (x) 1 | . . . . . 1 . 1 1 . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 8 15 15 15 15 15 15 Average Capacity 13 | 7 8 8 9 15 12 8 14 15 15 15 15 14 Most Carried 15 | 7 8 8 9 9 15 7 15 15 15 15 15 15 Average Carried 12 | 4 7 7 8 9 10 6 11 14 14 14 14 13 Final Capacity 15 | 8 8 8 15 15 8 8 15 15 15 15 15 5 Final Carried 15 | 5 8 8 9 9 8 7 14 14 15 15 15 5 Class Distribution -------------------- 31% | Scavenger-Mutant 26% | Mutant 16% | Scavenger-Gunner 15% | Skirmisher 5% | Scavenger-Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Matter Collected 2415 | 297 61 64 . . 341 . 276 437 199 569 111 60 Remotely . | . . . . . . . . . . . . . Salvage Created 3859 | 119 133 217 . . 830 . 364 742 259 1135 . 60 Parts 162 | 4 9 8 . . 35 . 14 31 15 46 . . Haulers Intercepted 4 | . . . . . 4 . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 14 12 4 . Prevented 37 | . . . . . . . . . . 37 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Combat Hostiles Destroyed 65 | . 5 3 . . 8 . 11 12 7 16 . 3 Melee 2 | . . . . . . . 1 . . 1 . . Guns 41 | . 3 3 . . 6 . 4 10 5 7 . 3 Cannons 4 | . . . . . 1 . . . 2 1 . . AOE 13 | . 2 . . . . . 6 . . 5 . . Classes Destroyed 16 | 2 3 . . . 4 . 3 1 1 1 . 1 Worker 2 | . . . . . 1 . . 1 . . . . Tunneler 1 | 1 . . . . . . . . . . . . Hauler 4 | . . . . . 4 . . . . . . . Recycler 4 | 1 . 1 . . 2 . . . . . . . Watcher 3 | . 1 . . . . . . 2 . . . . Swarmer 7 | . 3 . . . . . . . 4 . . . Grunt 33 | . 2 3 . . 4 . 6 6 2 10 . . Brawler 3 | . . . . . . . 1 . . 2 . . Duelist 3 | . . . . . . . . . 1 2 . . Sentry 6 | . . . . . 3 . . 2 . 1 . . Specialist 2 | . . . . . . . 2 . . . . . Hunter 3 | . . . . . 1 . 1 1 . . . . Programmer 3 | . . . . . . . . 3 . . . . Heavy 1 | . . . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . . . 1 . . Assembled 3 | . . . . . . . . . . . . 3 Best Kill Streak 8 | 1 4 1 . . 5 . 8 4 4 5 . 2 Combat Bots Only 8 | . 3 1 . . 2 . 8 4 4 5 . 2 Max Kills in Single Turn 4 | 1 4 1 . . 1 . 2 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 . . . . . 2 . . 2 . . Melee 1 | . . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Damage Taken 6303 | . 77 200 . . 401 . 982 678 449 857 67 2592 Core 1203 | . 23 57 . . 48 . 219 29 30 . 22 775 Absorbed by Shields 107 | . . . . . . . . . . . . 107 Regen/Repaired (Parts) 52 | . . . . . . . . 52 . . . . Core Remaining (%) 81 | 100 . . . 68 91 . 68 . . . . . Volleys Fired 212 | 9 8 18 . 2 37 . 24 38 10 50 . 16 Largest 3 | 2 2 2 . 2 2 . 3 3 3 3 . 3 Hottest 243 | 70 80 70 . 70 129 . 243 243 243 227 . 227 Shots Fired 502 | 17 16 35 . 4 74 . 64 116 31 98 1 46 Gun 435 | 17 15 35 . 4 66 . 46 116 26 67 1 42 Cannon 21 | . . . . . 8 . . . 5 5 . 3 Launcher 46 | . 1 . . . . . 18 . . 26 . 1 Special . | . . . . . . . . . . . . . Kinetic 36 | 9 7 18 . 2 . . . . . . . . Thermal 298 | 8 8 17 . 2 48 . 46 116 31 15 . 7 Explosive 19 | . 1 . . . . . 18 . . . . . Electromagnetic 149 | . . . . . 26 . . . . 83 1 39 Robot Hit Streak 14 | 6 8 6 . 4 12 . 14 11 9 14 . 3 Robot Miss Streak 4 | 2 1 3 . 1 4 . 3 3 3 2 . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . . . . 1 2 . 1 Max Gunslinging Chain 1 | . . . . . . . . . 1 1 . 1 Shots Hit Robots 296 | 12 13 19 . 3 46 . 45 70 17 50 . 21 Core Hits 172 | 3 9 8 . 1 20 . 36 28 10 50 . 7 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 16 | 2 1 1 . 1 3 . 2 2 2 2 . . Burn 15 | 2 1 1 . 1 3 . 2 2 2 1 . . Smash 1 | . . . . . . . . . . 1 . . Melee Attacks 39 | . . . . . . . . 8 . 1 26 4 Impact 39 | . . . . . . . . 8 . 1 26 4 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8291 | 164 234 252 . 38 963 . 2283 1857 440 1728 . 332 Guns 5330 | 164 158 250 . 38 885 . 767 1821 385 667 . 195 Cannons 231 | . . . . . 42 . . . 55 81 . 53 Explosions 2598 | . 76 . . . 36 . 1507 . . 933 . 46 Melee 85 | . . . . . . . . . . 47 . 38 Ramming 47 | . . 2 . . . . 9 36 . . . . Kinetic 340 | 89 73 152 . 26 . . . . . . . . Thermal 4625 | 75 85 98 . 12 638 . 767 1821 440 564 . 125 Explosive 1583 | . 76 . . . . . 1507 . . . . . Electromagnetic 1611 | . . . . . 325 . . . . 1117 . 169 Impact 85 | . . . . . . . . . . 47 . 38 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 25 | . . . . . . . . 5 1 14 25 2 Average Corruption 2 | . . . . . . . . 3 1 2 15 2 Corruption Purged 5 | . . . . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 56 | . . . . . . . . 25 10 15 2 4 Message Errors 13 | . . . . . . . . 8 1 4 . . Matter Fused 12 | . . . . . . . . 4 3 4 . 1 Heat Flow Errors 8 | . . . . . . . . 3 2 1 . 2 Energy Discharges 8 | . . . . . . . . 3 . 4 . 1 Parts Fused 2 | . . . . . . . . 1 1 . . . Data Loss (minor) 3 | . . . . . . . . 1 1 . 1 . Data Loss (major) 3 | . . . . . . . . 1 1 1 . . Misfires 5 | . . . . . . . . 3 1 . 1 . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 51 | . . . . . . . 21 . . 22 . 8 Projectiles . | . . . . . . . . . . . . . Explosions 51 | . . . . . . . 21 . . 22 . 8 Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . 36 . 46 . . 54 . 20 Shots 6 | . . . . . 1 . 3 . . 1 . 1 Rammed 5 | . . 1 . . . . 1 3 . . . . Targets Rammed 7 | . . 1 . . . . 2 4 . . . . Kicked . | . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 1 . . . . Highest Temperature 649 | 45 105 201 . 9 171 . 358 649 353 444 14 521 Average Temperature 114 | 18 52 73 . 6 49 . 105 175 154 132 14 161 Received Heat Transfer 1749 | . 42 108 . . 126 . 288 186 72 231 . 696 Effects 14 | . . . . . . . . 9 2 2 . 1 Shutdowns 5 | . . . . . . . . 3 1 . . 1 Energy Bleed 2 | . . . . . . . . . 1 1 . . Interference 1 | . . . . . . . . 1 . . . . Matter Decay 2 | . . . . . . . . 1 . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 1 . . . . 2 . . Combat Hostiles 2 | . . . . . . . . . . 2 . . Parts Fried 9 | . . . . . 2 . . . . 7 . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . 1 . . 2 . . . . Combat Hostiles 3 | . . . . . 1 . . 2 . . . . Parts Melted 21 | . . . . . 6 . 4 9 1 1 . . Heat Transferred 8425 | 370 333 370 . 111 1382 . 1332 2812 814 744 . 157 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . 1 . . . . 4 . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Peak Influence 323 | 10 156 106 . . 128 40 323 274 . . . . Initial 169 | . 6 1 . . . 40 28 169 . . . . Average 92 | 3 73 36 . . 38 40 162 153 . . . . Maximum Alert Level 1 | . . . . . . . 1 1 . . . . Low Security (%) 90 | 100 100 100 . 100 100 100 60 85 . . . . Level 1 9 | . . . . . . . 39 14 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . Squads Dispatched 11 | . 1 . . . . . 2 8 . . . . Investigation 1 | . 1 . . . . . . . . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 6 | . . . . . . . 2 4 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 88 | . 8 4 . . 16 . 11 15 7 14 1 12 Peak Tracking Total 11 | . 4 3 . . 6 . 4 4 4 5 1 11 Tactical Retreats 4 | . . 1 . . . . . . . 2 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Traps Triggered 5 | . 1 . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Disabled 2 | . . 1 . . . . . . . . 1 . Max in Single Turn 1 | . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Machines Accessed 16 | . 3 . 4 . 2 1 . 4 1 1 . . Terminals 5 | . 2 . . . 1 1 . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 3 | . 1 . . . . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 9 . 6 . 23 3 . 13 1 1 . . Successful 38 | . 3 . 6 . 20 1 . 6 1 1 . . Failed 18 | . 6 . . . 3 2 . 7 . . . . Catastrophic 3 | . . . . . 2 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 13 | . 7 . 1 . 3 . . 2 . . . . Terminals 17 | . 7 . . . 3 3 . 4 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 9 | . 2 . . . . . . 7 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 20 | . . . . . 20 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 1 . 6 . . 1 . 2 1 1 . . Record 5 | . . . 5 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 1 . . Open DSF 1 | . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 19 | . . . . . 19 . . . . . . . Insert Component 8 | . . . . . 8 . . . . . . . Analyze 11 | . . . . . 11 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . . 1 . . 1 . . . . Terminals 4 | . 2 . . . 1 . . 1 . . . . Botnet 4 | . 2 . . . 1 . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 10 | . 3 . . . 2 1 . 4 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . . . Parts Built 2 | . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . Time 53 | . . . . . . . . 53 . . . . Total Part Build Rating 12 | . . . . . . . . 12 . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 25 | . . . . . . . . 25 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . 8 . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 -------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total Allies 1 | . . . . . . . . . . 1 . . Largest Group 1 | . . . . . . . . . . 1 . . Highest-Rated Group 30 | . . . . . . . . . . 30 . . Highest-Rated Ally 30 | . . . . . . . . . . 30 . . Total Orders 19 | . . . 2 3 2 . . 4 . 7 . 1 EXPLORE 16 | . . . 1 3 1 . . 4 . 6 . 1 RETURN 3 | . . . 1 . 1 . . . . 1 . . Ally Attacks 2 | . . . . . . . . . . 2 . . Total Damage 98 | . . . . . . . . . . 98 . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . 1 . . . . 1 2 2 . Drone Launches 16 | . . . 1 3 1 . . 4 . 6 . 1 Drone Recoveries 16 | . . . 1 3 1 . . 4 . 6 . 1 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Turns Passed 11062 | 167 291 746 1019 84 1044 36 410 1633 1238 1035 2998 361 Spaces Moved 6031 | 80 155 430 625 37 470 27 171 776 752 506 1791 211 Core 54 | 4 . . . . . . . . . . . 50 Treads 5727 | 76 155 430 625 37 255 . 163 776 752 506 1791 161 Legs 250 | . . . . . 215 27 8 . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 125 125 125 160 160 160 160 50 Average Speed 157 | 154 160 160 160 160 144 125 160 160 160 161 160 134 Slowest Speed 240 | 160 160 160 160 160 195 125 240 240 160 240 240 160 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 30 83 91 77 30 1 96 21 88 79 88 52 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 . . . . . 1 . 1 . Known Exits Taken 3 | . . . . . . 1 . 1 . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . 1 . 1 . Scrap Searched 7 | . . 1 . . . . . . 2 1 3 . Spaces Dug 11 | . . . . . . . . 8 . . 3 . Terrain Destroyed 54 | . 8 . . . 5 . 16 8 . 14 3 . Melee 11 | . . . . . . . . 8 . . 3 . Projectile 1 | . . . . . . . . . . 1 . . AOE 42 | . 8 . . . 5 . 16 . . 13 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -6 --------- Run | Jun Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Dee Total 7146 | 104 183 453 644 58 761 29 267 1087 775 666 1863 256 Wait 476 | . 6 . 16 20 176 . 15 178 . 53 . 12 Move 6017 | 79 154 429 622 36 469 26 170 775 751 505 1790 211 Hop 1 | . . . 1 . . . . . . . . . Pick Up 96 | 7 7 2 1 . 18 1 16 18 5 13 8 . Fast Attach 50 | 7 1 . 1 . 8 . 10 14 . 2 6 1 Attach 40 | . . . . . 8 2 4 5 2 8 5 6 Detach 6 | . . . . . 3 . 1 . . 1 . 1 Swap 76 | . 2 1 1 . 16 . 7 17 4 14 11 3 Drop 115 | 2 5 2 2 . 26 . 18 30 3 8 17 2 Fire 212 | 9 8 18 . 2 37 . 24 38 10 50 . 16 Melee 39 | . . . . . . . . 8 . 1 26 4 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 7 | . . 1 . . . . 2 4 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . 11 . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 13) 168 | -11/Junkyard | Entered Materials 319 | -10/Materials | Build established: Mutant 422 | -10/Materials | Discovered new exit (range 16) 459 | -10/Materials | Entered Mines 607 | -10/Mines | Discovered new exit (range 15) 1016 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1016 | -10/Mines | Discovered new exit (range 5) 1066 | -10/Mines | Discovered new exit (range 12) 1205 | -10/Mines | Entered Exiles 1245 | -10/Exiles | Met 8R-AWN 1273 | -10/Exiles | Met EX-HEX 1375 | -10/Exiles | Met EX-DEC 1413 | -10/Exiles | Learned location of Zion (-6) 1439 | -10/Exiles | Met EX-BIN 1527 | -10/Exiles | Aligned with FarCom system 1529 | -10/Exiles | Given EX-Vault access code 1565 | -10/Exiles | Opened EX-Vault 1647 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1862 | -10/Exiles | Found Supersonic Drone Bay 1867 | -10/Exiles | Discovered new exit (range 56) 1873 | -10/Exiles | Discovered new exit (range 70) 2224 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2224 | -10/Exiles | Entered Mines 2237 | -9/Mines | Discovered new exit (range 19) 2267 | -9/Mines | Discovered new exit (range 27) 2286 | -9/Mines | Learned Materials emergency access door positions 2308 | -9/Mines | Entered Materials 2308 | -8/Materials | Evolved 4 slots: Utility x4 2314 | -8/Materials | Discovered new exit (range 56) 3352 | -8/Materials | Entered Factory 3352 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3388 | -7/Factory | Identified exit to DSF 3388 | -7/Factory | Entered DSF 3455 | -7/DSF | Additional patrols routed to DSF 3690 | -7/DSF | Destroyed 8 combat bots 3703 | -7/DSF | Discovered new exit (range 16) 3706 | -7/DSF | Sterilization system engaged 3726 | -7/DSF | Ambient heat levels rising (+10) 3741 | -7/DSF | Ambient heat levels rising (+10) 3756 | -7/DSF | Ambient heat levels rising (+10) 3771 | -7/DSF | Ambient heat levels rising (+10) 3786 | -7/DSF | Ambient heat levels rising (+10) 3798 | -7/DSF | Entered Factory 3798 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4013 | -6/Factory | Fabricated Imp. Weapon Cycler? 4026 | -6/Factory | Build established: Skirmisher 4335 | -6/Factory | Build established: Scavenger-Skirmisher 4678 | -6/Factory | Repaired Lgt. Angular Momentum Engine 4905 | -6/Factory | Build established: Skirmisher 5051 | -6/Factory | Identified exit to Lower Caves 5431 | -6/Factory | Entered Lower Caves 5454 | -6/Lower Caves | Met a Warlord Commander 5455 | -6/Lower Caves | Learned location of Warlord (-5) 5460 | -6/Lower Caves | Found Encrypted Comm Array 5716 | -6/Lower Caves | Build established: Scavenger-Gunner 5999 | -6/Lower Caves | Spotted B-75 Beast 6034 | -6/Lower Caves | Learned Factory machine intel 6216 | -6/Lower Caves | Encountered a Warlord checkpoint 6465 | -6/Lower Caves | Discovered new exit (range 7) 6669 | -6/Lower Caves | Entered another Lower Caves area 6723 | -6/Lower Caves | Discovered new exit (range 16) 6832 | -6/Lower Caves | Identified exit to Zion 7224 | -6/Lower Caves | Spotted B-75 Beast 7647 | -6/Lower Caves | Destroyed B-75 Beast 7686 | -6/Lower Caves | System corruption reached 10% 7686 | -6/Lower Caves | Learned Factory terminal intel 7704 | -6/Lower Caves | Entered Zion 7706 | -6/Zion | Build established: Scavenger-Mutant 7759 | -6/Zion | System corruption cleaned by Quarantine Array 7851 | -6/Zion | Discovered new exit (range 8) 7969 | -6/Zion | Found Unknown Piercing Weapon 7969 | -6/Zion | Identified CR-A16's Pointy Stick 8146 | -6/Zion | Given A8's code to call for help 8184 | -6/Zion | Found Prototype Device 8184 | -6/Zion | Identified Bomb Factory No. 2 8263 | -6/Zion | Learned location of 1 exit from Proximity Caves 8318 | -6/Zion | Learned Factory stockpile data 8362 | -6/Zion | Found Prototype Energy Gun 8592 | -6/Zion | Rebuked by Imprinter 9583 | -6/Zion | Learned Factory emergency access door positions 9688 | -6/Zion | Found Prototype Device 9688 | -6/Zion | Identified Phasing AFG 10694 | -6/Zion | Discovered new exit (range 5) 10696 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 10702 | -6/Zion | Entered Deep Caves 10990 | -6/Deep Caves | Attacked by Z-Imprinter 11004 | -6/Deep Caves | Build established: Scavenger-Tank 11044 | -6/Deep Caves | Core integrity fell below 50% 11045 | -6/Deep Caves | Z-Facility disabled 11053 | -6/Deep Caves | Core integrity fell below 20% 11063 | -6/Deep Caves | Destroyed by 0W-3HR(z) with Zionite Laser-S Last Messages --------------- 11009_ Arc Projector destroyed. 11016_ Lgt. Angular Momentum Engine destroyed. 11019_ Wave Gun destroyed. 11022_ Imp. Weapon Cycler destroyed. 11022_ Lyr. Medium Armor Plating destroyed. 11024_ Power failure, Imp. Deuterium Engine shutdown. 11026_ Hvy. Ion Cannon destroyed. 11027_ Destroyed Imp. Reaction Control System. 11028_ Gui. EMP Blaster destroyed. 11032_ Imp. Medium Treads destroyed. 11032_ 3P-QES(z) knocked back. 11034_ Imp. Deuterium Engine destroyed. 11034_ Com. Battery destroyed. 11035_ Dropped Lrg. Storage Unit. 11035_ Dropped Wave Gun. 11036_ Fission Core destroyed. 11037_ Acquired Encrypted Comm Array. 11038_ Imp. Cooling System destroyed. 11040_ Shock Maul destroyed. 11045_ Z-Facility disabled. Map ----- +----------------------------------------------------+ | ? """"""""""""" | | ? """""""""""""" | | ? """"""""""" | | ? """""""????""" | | ? """"""??"""""" | | ? """""?""""""" | | ? """"""""""""" | | ? """"""""" " " | | ? """"""""" | | ? """""""" | | """"""""" | | """"""""" | | """"""""""" | | """"""""""""" | | """""" | | """""" """ | | """""" """"" | | """""" """"""" | | """"" """"""" | | """" """"""" | | """" """"" | | """ """ | | """" | | """""""""""o | | """"""""" | | @ | | | | | | | | | | | | z ##### | | ### ### ####???### #### | | #???# #?## ##????????######??# | | ?????#####??### #####?????????????????? | | ##???????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 31 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 825 Weapon Cycling 20 Evasion (%) 55 Target Analysis 5 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hvy. Flail | -8/Materials | Scanalyzed Actuator Array | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Med. Laser | -8/Materials | Scanalyzed Sml. Storage Unit | -8/Materials | Scanalyzed Titanium Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Cycler | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Signs Are For Wimps Challenges ------------ None Game ------ Seed BackupWaveSpecial Manual? 0 Play Time 02:01:23 Cumulative 72.7 hours Start 2023.11.30 @ 01:22:33 End 2023.12.01 @ 01:39:59 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd5edc5c-d5e7-4348-93f1-7fa413bdb25b