Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.19 @ 11:49:26 Player: Michael Result: Destroyed by YI-UF0 with YI-UF0's Doublenader Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (81) 81 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 491 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Ion Engine Aluminum Leg Aluminum Leg Wheel EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 12 | 6 . 6 Power 3 | 1 . 2 Engine 2 | 1 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 1 | . . 1 Leg 3 | 2 . 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 . 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 2 | . . 2 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 71 | . 85 70 Engine 4 | . 14 4 Core 6 | . . 6 Leg 25 | . 28 25 Storage 14 | . 14 14 Energy Gun 10 | . 14 10 Ballistic Gun 7 | . 14 7 Naked Turns . | . . . Heaviest Build 13 | 12 12 13 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 6 Average Capacity 5 | 5 6 6 Most Carried 6 | 3 3 6 Average Carried 4 | 1 3 5 Final Capacity 6 | 6 6 6 Final Carried 5 | 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 285 | 235 . 50 Remotely . | . . . Salvage Created 107 | . . 107 Parts 4 | . . 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | . . 2 Guns 2 | . . 2 Classes Destroyed 1 | . . 1 Grunt 2 | . . 2 Best Kill Streak 2 | . . 2 Combat Bots Only 2 | . . 2 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 797 | . . 797 Core 255 | . . 255 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 5 | . . 5 Largest 2 | . . 2 Hottest 60 | . . 60 Shots Fired 10 | . . 10 Gun 10 | . . 10 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | . . 5 Thermal . | . . . Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 10 | . . 10 Robot Miss Streak . | . . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 10 | . . 10 Core Hits 5 | . . 5 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 113 | . . 113 Guns 113 | . . 113 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 46 | . . 46 Thermal . | . . . Explosive . | . . . Electromagnetic 67 | . . 67 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 115 | . . 115 Average Temperature 62 | . . 62 Received Heat Transfer 87 | . . 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 50 | . . 50 Initial . | . . . Average 26 | . . 32 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 6 | . . 6 Peak Tracking Total 3 | . . 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 355 | 56 9 290 Spaces Moved 266 | 42 8 216 Core 17 | 9 . 8 Treads 12 | . . 12 Legs 237 | 33 8 196 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 118 | 105 120 121 Slowest Speed 160 | 120 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 3 4 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 293 | 51 7 235 Wait 2 | 1 . 1 Move 264 | 41 7 216 Hop . | . . . Pick Up 4 | 3 . 1 Fast Attach 8 | 6 . 2 Attach 2 | . . 2 Detach 4 | . . 4 Swap 2 | . . 2 Drop 2 | . . 2 Fire 5 | . . 5 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 7) 66 | -10/Materials | Entered Mines 114 | -10/Mines | Learned location of Zion (-6) 206 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 255 | -10/Mines | Lost 3 parts (1p2w) 298 | -10/Mines | Learned location of Storage (-7) 313 | -10/Mines | Build established: Mutant 342 | -10/Mines | Core integrity fell below 50% 353 | -10/Mines | Core integrity fell below 20% 356 | -10/Mines | Destroyed by YI-UF0 with YI-UF0's Doublenader Last Messages --------------- 00298_ A derelict emerges from the shadows: "Are any of them following you? I'm here trying to lose some heat after our second raid on Storage failed. Whatever you do stay away from that place, they've tightened security following our previous successful raids." World map updated: -7/Storage. 00300_ X9-YIG(g): "We scattered so the Unaware couldn't effectively use their advantage in numbers, and I suggest you do the same." 00300_ X9-YIG(g) slips back into the shadows. 00306_ K-01 Serf collects debris. 00325_ Aluminum Leg destroyed. 00329_ The unstable cave ceiling collapses. 00344_ K-01 Serf collects debris. 00346_ Lgt. Treads destroyed. 00347_ Dropped Aluminum Leg. 00348_ K-01 Serf collects debris. 00351_ The unstable cave ceiling collapses. 00352_ K-01 Serf collects debris. 00354_ The unstable cave ceiling collapses. 00355_ K-01 Serf collects debris. 00356_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ??????? | | ????????????????????????????????????????# ?????? | | ?????????????????????????????????####### ?????? | | ????????????????????????????????# #?????? | | ???????????????????????????????# #??????? | | ???????????????????????????????# #??????? | | ?????????????????????#?????##### #??????? | | ?????????????????????# ????# ##??????? | | ??###????????????????# ?### ####???? | | ?## ##??????????????# ### ##??? | | ?# ####???????????# % k #??? | | ?# #????????#### @ #?? | | # ## #???????### ## #?? | | # ?# #??????## ## # ""???? | | ## ??# #??????# " ??? | | ?###??# #?????## # rg ? | | ?????## #?????# ? | | ????## ##?????# !% | | ??### #???#### ??? | | ?## ##??# ???? | | ?# #### # # # # # #???? | | ?# # # ### #??? | | ?## ###### # ###?? ## ? | | ??# ######????#######???? ## ###? | | ?# ## ########?????????????? #??# #??? | | # ######## ##??####????## ##??# $#??? | | # #????## #?## ##??## ###???# #??? | | # ???## ### #### ####??# #??? | | ## ???# ## # #### #??? | | ?## #???# # #??? | | ??###????# # ###? | | ??????????# ## | | ??????????# | | ?????????# ## | | ????????# ##### ## # # | | ???????# ##???# = ##?## # ## ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldCoolingFrame Manual? 0 Play Time 00:08:11 Cumulative 272.3 hours Start 2020.11.18 @ 18:04:27 End 2020.11.19 @ 11:49:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 73 Adventurer 36 Explorer 0 Win Type - Total 9 Types 9/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a0e5354d-873f-4969-90b6-eb86adbf6762