Cogmind - Beta 14 --- EXPLORER MODE // 2024.10.20 @ 01:14:38 Player: Tekuflat Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (111) 555 Value Destroyed (4262) 4262 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (65) 65 TOTAL SCORE: 9842 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 35 Cogmind --------- Core Integrity 984/1150 Matter 293/300 Energy 242/300 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -4/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Improved Coolant Injector Advanced Coolant Injector Compact Battery > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Transmission Jammer HERF Cannon Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Neutrino Core Light Neutrino Core > --- PROPULSION ------- Armored Treads Improved Medium Treads Improved Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Cooling System Improved Coolant Injector Advanced Coolant Injector High-capacity Storage Unit Compact Battery Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Cooled Plasma Rifle Matter Neutralizer Matter Neutralizer Matter Neutralizer > --- INVENTORY -------- Light Neutrino Core Light Neutrino Core Improved Treads Medium Treads Medium Treads Coolant Injector Matter Filter Weapon Cycler Advanced Transmission Jammer Weapon Shielding Improved Weapon Shielding Improved Medium Armor Plating Medium Reactive Plating Improved Shield Generator Precision Shock Rifle HERF Cannon HERF Cannon HERF Cannon Matter Neutralizer Heavy Missile Launcher [Rating: 115] Favorites ----------- Power Light Neutrino Core Engine Heavy Ion Engine Power Core Light Neutrino Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Slots Evolved 13 | . 1 2 . 2 2 2 2 2 . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 2 . . . . . 1 . Utility 7 | . . . . 2 1 1 2 1 . Weapon 2 | . 1 . . . 1 . . . . Parts Attached 90 | 8 2 . 15 9 11 11 14 19 1 Power 10 | 1 . . 2 . . 2 5 . . Engine 7 | 1 . . 2 . . 2 2 . . Core 3 | . . . . . . . 3 . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 . . 6 1 4 . 4 3 . Treads 18 | . . . 6 1 4 . 4 3 . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 20 | 3 1 . 1 2 3 2 5 3 . Device 11 | 1 . . . 2 1 1 4 2 . Storage 3 | 1 1 . . . . . . 1 . Processor 5 | 1 . . 1 . 1 1 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 40 | 2 1 . 6 6 4 7 . 13 1 Energy Gun 8 | 1 1 . 1 . . . . 5 . Energy Cannon 17 | . . . 3 3 2 2 . 6 1 Ballistic Gun 9 | 1 . . . 3 2 3 . . . Ballistic Cannon 3 | . . . 1 . . 1 . 1 . Launcher 3 | . . . 1 . . 1 . 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . . 1 3 . Parts Lost 10 | . . . . . . 2 . . 8 Power 2 | . . . . . . . . . 2 Propulsion 1 | . . . . . . . . . 1 Utility 4 | . . . . . . 1 . . 3 Weapon 3 | . . . . . . 1 . . 2 Highest Loss Streak 8 | . . . . . . 2 . . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 97 | . 100 80 98 99 100 95 97 94 82 Engine 6 | . 12 10 10 8 7 12 6 . . Core 2 | . . . . . . . 4 10 8 Treads 23 | . . . 38 33 28 25 19 19 16 Leg 2 | . 25 20 . . . . . . . Device 13 | . . . . 16 14 18 22 20 18 Storage 8 | . 12 10 10 8 7 6 5 10 8 Processor 10 | . 12 10 10 8 7 6 16 15 14 Protection 1 | . . . . . 7 1 . . . Energy Gun 5 | . 25 20 10 . . . . 8 . Energy Cannon 7 | . . . 10 8 8 11 5 4 16 Ballistic Gun 9 | . 12 10 . 9 19 8 11 6 . Ballistic Cannon 1 | . . . . . . 3 5 1 . Launcher 1 | . . . 5 6 . . . . . Peak Build Rating 115 | 7 8 8 25 30 44 56 90 115 115 Average Rating 55 | 5 8 8 22 28 38 50 79 105 100 On Entrance 38 | . 7 8 8 24 30 44 56 90 115 Naked Turns . | . . . . . . . . . . Heaviest Build 103 | 18 50 50 59 61 72 86 88 103 103 Greatest Support 158 | 20 20 20 92 92 94 94 130 158 150 Greatest Overweight (x) 2 | . 2 2 2 . . . . . . Average Overweight (x) . | . 1 2 . . . . . . . Largest Inventory Capacity 20 | 10 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 5 19 20 20 20 20 20 20 20 16 Most Carried 20 | 5 9 9 20 20 20 20 20 20 20 Average Carried 17 | 4 6 9 17 17 19 18 18 18 16 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 9 9 18 20 20 20 18 20 4 Class Distribution -------------------- 61% | Hacker-Gunner 37% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Storage Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -4/Waste Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Matter Collected 2230 | 283 36 5 329 104 220 404 365 484 . Remotely . | . . . . . . . . . . Salvage Created 4594 | 94 221 42 1121 54 400 535 407 1459 261 Parts 246 | 3 13 4 76 4 27 25 17 74 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Combat Hostiles Destroyed 89 | . 6 3 28 1 5 10 11 24 1 Guns 46 | . 6 2 9 1 4 3 4 17 . Cannons 33 | . . . 11 . 1 7 7 7 . AOE 8 | . . . 8 . . . . . . Classes Destroyed 15 | 1 3 . 5 1 2 . 1 1 1 Worker 6 | . . . 2 . 1 3 . . . Builder 2 | . . . . . . . 1 1 . Recycler 2 | 1 . . 1 . . . . . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . . . 1 . 1 . . . . Watcher 9 | . 1 . 2 . 1 1 . 4 . Swarmer 27 | . 2 3 3 . . 3 9 7 . Grunt 25 | . 4 . 16 . . 3 1 1 . Duelist 1 | . . . . . 1 . . . . Protector 1 | . . . 1 . . . . . . Sentry 16 | . . . 8 . 3 2 1 2 . Specialist 2 | . . . . . . . . 2 . Hunter 3 | . . . . 1 . . . 2 . Programmer 13 | . . . . . 1 2 . 10 . Compactor 1 | . . . . . . . . . 1 Best Kill Streak 8 | 1 3 3 8 1 2 3 3 4 1 Combat Bots Only 8 | . 2 3 8 1 2 3 3 4 1 Max Kills in Single Turn 5 | 1 1 1 5 1 2 1 2 2 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 3 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Hostile Shots Fired 629 | . 31 18 113 8 102 131 39 178 9 Missed 209 | . 6 5 29 . 38 49 13 69 . Damage Taken 3815 | . 179 74 702 83 315 923 266 987 286 Core 491 | . 39 11 92 21 19 84 59 103 63 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 2350 | . 114 49 447 49 223 554 162 590 162 Regen/Repaired (Parts) 490 | . . . . . 295 . . 195 . Core Remaining (%) 90 | 100 84 . 74 96 97 90 94 . . Volleys Fired 193 | 3 19 5 48 6 17 21 14 55 5 Largest 4 | 2 3 3 3 2 4 4 4 4 4 Hottest 403 | 70 120 120 192 96 234 218 185 339 403 Shots Fired 623 | 6 51 15 111 12 68 80 56 205 19 Gun 407 | 6 51 15 45 10 46 31 28 175 . Cannon 208 | . . . 58 2 22 49 28 30 19 Launcher 8 | . . . 8 . . . . . . Special . | . . . . . . . . . . Kinetic 244 | 3 16 5 13 10 46 48 42 61 . Thermal 305 | 3 35 10 90 2 17 11 . 122 15 Explosive 8 | . . . 8 . . . . . . Electromagnetic 66 | . . . . . 5 21 14 22 4 Robot Hit Streak 40 | 5 40 12 22 6 17 16 23 37 21 Robot Miss Streak 3 | . 1 . 1 1 2 3 1 2 1 Penetration Max 1 | . . . . . . 1 1 1 . Secondary Targets 4 | . 2 . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . Shots Hit Robots 454 | 5 42 11 69 10 55 61 31 153 17 Core Hits 211 | 2 14 2 54 4 20 34 19 60 2 Critical Kills 4 | . . . . . . 1 . 2 1 Critical Parts Destroyed 5 | . . . . . 1 . 1 3 . Critical Strikes 22 | . 4 2 5 . 1 1 1 7 1 Burn 13 | . 4 2 5 . . . . 2 . Meltdown 1 | . . . . . . . . . 1 Destroy 8 | . . . . . 1 1 1 5 . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10276 | 54 487 122 2072 155 1078 1422 716 3692 478 Guns 5700 | 54 487 122 589 114 654 473 246 2961 . Cannons 3681 | . . . 734 41 396 931 470 631 478 Explosions 713 | . . . 713 . . . . . . Melee . | . . . . . . . . . . Ramming 182 | . . . 36 . 28 18 . 100 . Kinetic 2985 | 18 99 22 138 114 654 795 412 733 . Thermal 5274 | 36 388 100 1185 41 297 163 . 2598 466 Explosive 713 | . . . 713 . . . . . . Electromagnetic 1122 | . . . . . 99 446 304 261 12 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . . . 1 . . 5 5 Average Corruption 3 | . . . . . 1 . . 3 5 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 17 | . . . . . 2 . . 13 2 Message Errors 3 | . . . . . . . . 3 . Matter Fused 5 | . . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 1 | . . . . . . . . 1 . Data Loss (minor) 5 | . . . . . 2 . . 2 1 Alerts 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 60 | . . . . . 2 34 1 23 . Projectiles 55 | . . . . . 2 34 1 18 . Explosions . | . . . . . . . . . . Melee 5 | . . . . . . . . 5 . Knockbacks 11 | . . . 2 . . 3 3 3 . Impact 1 | . . . . . . . . 1 . Kinetic 10 | . . . 2 . . 3 3 2 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 3 | . . . 3 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 18 | . . . 5 . 3 2 . 8 . Targets Rammed 18 | . . . 5 . 3 2 . 8 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 436 | 50 390 255 436 . 120 294 128 198 172 Average Temperature 89 | 26 147 125 106 . 25 68 47 66 95 Received Heat Transfer 1056 | . 147 36 474 . 165 177 36 21 . Effects 13 | . 3 . 8 . . 2 . . . Shutdowns 2 | . . . 2 . . . . . . Energy Bleed 4 | . 1 . 1 . . 2 . . . Interference 5 | . 2 . 3 . . . . . . Matter Decay 1 | . . . 1 . . . . . . Short Circuit 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Parts Fried 5 | . . . . . 1 1 2 1 . Impact Corruptions 1 | . . . . . . . . 1 . Robots Melted 2 | . . 1 . . . . . . 1 Combat Hostiles 2 | . . 1 . . . . . . 1 Parts Melted 22 | . 2 2 2 . . 1 . 15 . Heat Transferred 10171 | 111 1443 444 2701 74 518 296 . 4103 481 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Peak Influence 524 | 5 205 100 524 170 122 202 155 335 35 Initial 110 | . 2 . 30 110 55 . 19 16 33 Average 91 | . 39 37 246 128 52 53 50 95 19 Maximum Alert Level 2 | . 1 . 2 . . 1 . 1 . Low Security (%) 86 | 100 98 100 41 100 100 88 100 87 100 Level 1 10 | . 1 . 37 . . 11 . 12 . Level 2 3 | . . . 21 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 14 | . . . 4 . 1 1 1 7 . Investigation . | . . . . . . . . . . Extermination 7 | . . . . . 1 1 1 4 . Reinforcement 4 | . . . 1 . . . . 3 . Assault 2 | . . . 2 . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Distress Signals 5 | . 2 . 2 . . . . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 9 5 40 3 8 13 12 28 4 Peak Tracking Total 7 | . 4 3 7 2 2 4 4 4 4 Tactical Retreats 6 | . . 1 1 . . 2 1 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Traps Triggered 9 | . . . 4 . 1 . 2 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Machines Disabled 11 | . . . 8 . . . 1 2 . Max in Single Turn 1 | . . . 1 . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Machines Accessed 16 | . . . 5 1 4 2 2 2 . Terminals 13 | . . . 5 1 3 1 2 1 . Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . 1 1 . 1 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 37 | . . . 7 2 12 7 3 6 . Successful 27 | . . . 4 1 11 5 1 5 . Failed 10 | . . . 3 1 1 2 2 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 22 | . . . 7 2 5 4 3 1 . Fabricators . | . . . . . . . . . . Repair Stations 15 | . . . . . 7 3 . 5 . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . . . 4 1 5 4 1 1 . Record 5 | . . . . 1 3 1 . . . Open Door 3 | . . . 3 . . . . . . Open DSF 2 | . . . . . 1 . 1 . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . 1 . . . . Maintenance Status 2 | . . . . . . 2 . . . Recall Investigation 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 11 | . . . . . 6 1 . 4 . Scan Component 6 | . . . . . 3 1 . 2 . Repair 5 | . . . . . 3 . . 2 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used 1 | . . . . . 1 . . . . Hacking Detections 10 | . . . 3 1 3 2 1 . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . 3 . . 1 . Time 190 | . . . . . 96 . . 94 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Total Allies 3 | . . . 2 . . . . . 1 Largest Group 2 | . . . 2 . . . . . 1 Highest-Rated Group 62 | . . . 62 . . . . . 46 Highest-Rated Ally 46 | . . . 31 . . . . . 46 Total Orders . | . . . . . . . . . . Ally Attacks 14 | . . . 10 . . . . . 4 Total Damage 174 | . . . 127 . . . . . 47 Kills 1 | . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Turns Passed 6743 | 92 514 112 1063 181 1409 905 908 1477 82 Spaces Moved 3364 | 58 181 37 517 89 728 479 501 727 47 Core 23 | 12 . . . . . . . . 11 Treads 3066 | . . . 506 89 728 479 501 727 36 Legs 275 | 46 181 37 11 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 260 160 160 162 162 160 160 50 Average Speed 165 | 105 242 260 162 161 162 162 160 161 135 Slowest Speed 260 | 120 260 260 260 162 162 162 162 162 162 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 5 49 8 85 15 21 22 17 22 29 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Unknown Exits Taken . | . . . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 73 | . . . 65 . . . . 6 2 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . . 6 2 AOE 65 | . . . 65 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Fac Fac Was Total 4112 | 81 220 44 650 114 918 552 574 906 53 Wait 271 | 4 14 3 20 . 126 33 9 62 . Move 3356 | 57 180 36 516 88 727 478 500 727 47 Hop . | . . . . . . . . . . Pick Up 110 | 8 5 . 28 7 20 5 17 20 . Fast Attach 7 | 5 . . . . . 1 1 . . Attach 27 | 3 1 . 8 3 2 3 3 3 1 Detach 4 | . . . 3 1 . . . . . Swap 56 | . 1 . 7 6 9 7 10 16 . Drop 70 | 1 . . 15 3 14 2 20 15 . Fire 193 | 3 19 5 48 6 17 21 14 55 5 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 18 | . . . 5 . 3 2 . 8 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory -5/Factory -4/Factory -4/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 93 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Evolved 1 slot: Weapon x1 314 | -10/Materials | Build established: Hacker-Gunner 525 | -10/Materials | Identified exit to Materials 525 | -10/Materials | Discovered exit to Materials (range 15) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x2 709 | -9/Materials | Identified exit to Storage 709 | -9/Materials | Discovered exit to Storage (range 5) 719 | -9/Materials | Entered Storage 804 | -9/Storage | Met a pair of Derelict thieves 1224 | -9/Storage | Garrison activated, responded to threat 1285 | -9/Storage | Destroyed 8 combat bots 1748 | -9/Storage | Identified exit to Materials 1748 | -9/Storage | Discovered exit to Materials (range 15) 1782 | -9/Storage | Entered Materials 1782 | -8/Materials | Evolved 2 slots: Utility x2 1940 | -8/Materials | Identified exit to Factory 1940 | -8/Materials | Discovered exit to Factory (range 7) 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2163 | -7/Factory | Repaired Imp. Treads 2198 | -7/Factory | Repaired Imp. Treads 2232 | -7/Factory | Repaired Imp. Treads 3183 | -7/Factory | Identified exit to Lower Caves 3183 | -7/Factory | Discovered exit to Lower Caves (range 9) 3312 | -7/Factory | Identified exit to Factory 3312 | -7/Factory | Discovered exit to Factory (range 12) 3372 | -7/Factory | Entered another Factory area 3372 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3584 | -6/Factory | Spotted B-75 Beast 4191 | -6/Factory | Identified exit to Factory 4191 | -6/Factory | Discovered exit to Factory (range 12) 4277 | -6/Factory | Entered another Factory area 4277 | -5/Factory | Evolved 2 slots: Utility x2 4487 | -5/Factory | Identified exit to DSF 4517 | -5/Factory | Build established: Hacker-Skirmisher 4675 | -5/Factory | Spotted B-75 Beast 5163 | -5/Factory | Identified exit to Factory 5163 | -5/Factory | Discovered exit to Factory (range 13) 5185 | -5/Factory | Entered another Factory area 5185 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5264 | -4/Factory | Identified exit to Upper Caves 5264 | -4/Factory | Discovered exit to Upper Caves (range 21) 5335 | -4/Factory | Spotted B-86 Titan 5993 | -4/Factory | Repaired Arm. Treads 6662 | -4/Factory | Sucked down chute 6662 | -4/Factory | Entered Waste 6663 | -4/Waste | Met a frightened Derelict 6674 | -4/Waste | Spotted C-40 Crusher 6685 | -4/Waste | Spotted C-40 Crusher 6689 | -4/Waste | Spotted C-40 Crusher 6695 | -4/Waste | Spotted C-40 Crusher 6713 | -4/Waste | Destroyed C-40 Crusher 6720 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6723 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6726 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6732 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6733 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6736 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6736 | -4/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6739 | -4/Waste | Crushed by Compactor (1 part destroyed) 6743 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6744 | -4/Waste | Self-destructed Last Messages --------------- 06733_ Imp. Sensor Array destroyed. 06735_ Med. Treads crushed. 06735_ Imp. Shield Generator crushed. 06736_ Imp. Medium Treads crushed. 06736_ Adv. Targeting Computer crushed. 06736_ Imp. Medium Armor Plating crushed. 06736_ Weapon Shielding crushed. 06736_ Imp. Medium Treads crushed. 06736_ Matter Neutralizer crushed. 06739_ Adv. Cooling System crushed. 06739_ Critical hit (Destroy). 06739_ Hvy. Treads destroyed. 06741_ Imp. Weapon Shielding crushed. 06741_ Hcp. Storage Unit crushed. 06743_ Lgt. Neutrino Core crushed. 06743_ Broken Adv. Heavy Siege Treads crushed. 06743_ Adv. Signal Interpreter crushed. 06743_ Enh. Optical Array crushed. 06743_ HERF Cannon crushed. 06743_ Matter Filter crushed. Map ----- +----------------------------------------------------+ | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# % #??# #?????????? #??????????? | | ???????############??# #???????? #??????????? | | ???????????????????### ######## ####???????? | | ???????????????????# " ??????? | | ???????????????????# ??????? | | ???????????????????# ??????? | | ???????????????????# ??????? | | ???????????????????### "####### ####???????? | | ?????????????????????# ##???????? #??????????? | | ?????????????????????# #???????????#??????????? | | ????????????????????## #??????????????????????? | | ???????????????????##; #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????#CC #??????????????????????? | | ???????????????????#CCCCCC#??????????????????????? | | ???????????????????###CCCC#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Coolant Potential 180 Energy Generation 33 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed FactoryMicrowarpProtection Manual? 0 Play Time 01:11:18 Cumulative 9.0 hours Start 2024.10.19 @ 23:57:09 End 2024.10.20 @ 01:14:38 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 8 Rogue 0 Adventurer 0 Explorer 8 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec05f152-a833-4fec-9f5e-a39d8b6c01a6