Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.21 @ 15:48:50 Player: Brananarchy Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (36) 180 Value Destroyed (850) 850 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (157) 157 TOTAL SCORE: 2487 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 138 Friendly Fire -19 Cogmind --------- Core Integrity 78/400 Matter 206/300 Energy 89/100 System Corruption 0% Temperature Cool (0) Movement Flying (40) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (3) ------ Improved Terrain Scanner > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Treads Heat Sink Small Storage Unit Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle Battle Cannon > --- INVENTORY -------- Ion Engine Light Treads Heat Sink Rocket Launcher [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 1 | . . . 1 . Weapon 1 | . . . 1 . Parts Attached 30 | 6 5 2 14 3 Power 6 | 1 2 . 3 . Engine 6 | 1 2 . 3 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 1 . 2 2 Treads 3 | 2 1 . . . Leg 2 | . . . 2 . Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . . 2 Utility 5 | 1 . 1 3 . Device 1 | . . . 1 . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 2 . Artifact . | . . . . . Weapon 12 | 2 2 1 6 1 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 7 | 2 2 . 3 . Ballistic Cannon 1 | . . 1 . . Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . . 9 6 Power 3 | . . . 2 1 Propulsion 4 | . . . 1 3 Utility 3 | . . . 2 1 Weapon 5 | . . . 4 1 Highest Loss Streak 5 | . . . 4 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 82 97 83 59 Engine 10 | . 13 14 9 4 Treads 17 | . 27 28 14 . Leg 2 | . . . 2 8 Flight 2 | . . . . 11 Device 2 | . . . 1 11 Storage 11 | . 14 14 11 5 Protection 8 | . . 11 13 3 Energy Gun 1 | . . . . 10 Ballistic Gun 13 | . 26 21 6 3 Ballistic Cannon 5 | . . 6 10 . Launcher 4 | . . . 12 . Peak Build Rating 14 | 6 6 8 14 12 Average Rating 8 | 3 5 7 10 8 On Entrance 6 | . 6 6 8 10 Naked Turns . | . . . . . Heaviest Build 29 | 12 14 18 29 23 Greatest Support 40 | 40 40 40 40 20 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 6 Most Carried 5 | 5 4 1 5 4 Average Carried 1 | 1 . . 2 2 Final Capacity 8 | 8 8 8 8 5 Final Carried 3 | . . 1 2 3 Class Distribution -------------------- 64% | Mutant 27% | Tank 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 966 | 194 87 222 373 90 Remotely . | . . . . . Salvage Created 678 | . 121 171 314 72 Parts 64 | . 11 13 32 8 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 5 8 13 5 Guns 16 | . 5 3 3 5 Cannons 9 | . . 5 4 . AOE 6 | . . . 6 . Classes Destroyed 8 | . 2 1 5 . Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Operator 1 | . . . 1 . Watcher 3 | . . . 3 . Swarmer 14 | . 3 3 3 5 Grunt 15 | . 2 4 9 . Sentry 1 | . . . 1 . Assembled 1 | . . 1 . . Best Kill Streak 4 | . 3 3 4 4 Combat Bots Only 4 | . 3 3 3 4 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 250 | . 29 51 101 69 Missed 72 | . 11 16 26 19 Damage Taken 1890 | . 179 359 951 401 Core 445 | . 76 47 129 193 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 . 50 . . Volleys Fired 102 | . 15 34 38 15 Largest 3 | . 2 2 3 1 Hottest 79 | . 40 59 79 65 Shots Fired 164 | . 30 56 63 15 Gun 95 | . 30 30 20 15 Cannon 52 | . . 26 26 . Launcher 17 | . . . 17 . Special . | . . . . . Kinetic 132 | . 30 56 46 . Thermal 15 | . . . . 15 Explosive 17 | . . . 17 . Electromagnetic . | . . . . . Robot Hit Streak 7 | . 4 7 6 3 Robot Miss Streak 7 | . 2 7 3 2 Penetration Max . | . . . . . Secondary Targets 2 | . 1 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 81 | . 15 25 33 8 Core Hits 48 | . 7 10 26 5 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . 1 2 Burn 2 | . . . . 2 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2227 | . 182 407 1518 120 Guns 633 | . 182 169 162 120 Cannons 592 | . . 238 354 . Explosions 1000 | . . . 1000 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 1105 | . 182 407 516 . Thermal 120 | . . . . 120 Explosive 1000 | . . . 1000 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks 6 | . . 4 2 . Impact . | . . . . . Kinetic 6 | . . 4 2 . Secondary . | . . . . . Self-Inflicted Damage 102 | . . . 102 . Shots 4 | . . . 4 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 196 | . . 138 196 144 Average Temperature 57 | . . 42 63 74 Received Heat Transfer 687 | . 78 168 423 18 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 444 | . . . . 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 515 | . 162 326 515 381 Initial 181 | . . 63 48 181 Average 209 | . 54 189 304 250 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 51 | 100 100 64 20 32 Level 1 42 | . . 35 60 67 Level 2 6 | . . . 18 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 3 . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 . 3 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . 2 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 55 | . 8 10 22 15 Peak Tracking Total 7 | . 3 3 5 7 Tactical Retreats 6 | . . 1 2 3 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 3 | . 3 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 11 | . 11 . . . Successful 9 | . 9 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 8 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 2 . . . Record 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 7 | . 7 . . . Process 2 | . 2 . . . Report Inventory 2 | . 2 . . . Retrieve Matter 3 | . 3 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 47 | . 47 . . . Retrieved Matter 47 | . 47 . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 . Highest-Rated Group 40 | . . 40 32 . Highest-Rated Ally 16 | . . 16 16 . Total Orders 1 | . . 1 . . GUARD 1 | . . 1 . . Ally Attacks 32 | . . 5 27 . Total Damage 316 | . . 65 251 . Kills 8 | . . 2 6 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 1750 | 49 353 402 641 305 Spaces Moved 1017 | 40 186 182 280 329 Core 25 | 23 . . . 2 Treads 626 | 17 186 182 241 . Legs 98 | . . . 39 59 Wheels . | . . . . . Hover . | . . . . . Flight 268 | . . . . 268 Fastest Speed 37 | 50 160 160 120 37 Average Speed 133 | 96 160 160 184 64 Slowest Speed 240 | 160 160 160 240 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 36 | 3 42 43 30 63 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 120 | . . 2 118 . Melee . | . . . . . Projectile 3 | . . 2 1 . AOE 117 | . . . 117 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1252 | 50 213 237 346 406 Wait 73 | . 1 17 . 55 Move 1013 | 39 185 181 279 329 Hop . | . . . . . Pick Up 25 | 5 5 2 10 3 Fast Attach 1 | 1 . . . . Attach 28 | 5 5 2 13 3 Detach 7 | . 1 1 4 1 Swap 1 | . . . 1 . Drop 1 | . 1 . . . Fire 102 | . 15 34 38 15 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 50 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 16) 403 | -10/Materials | Entered Mines 426 | -10/Mines | Met a Derelict bent on vengeance 482 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 513 | -10/Mines | Learned location of Recycling (-9) 605 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 684 | -10/Mines | Excavation squad dispatched 684 | -10/Mines | A large section of the Mines collapsed 787 | -10/Mines | Discovered new exit (range 8) 805 | -10/Mines | Entered Materials 805 | -9/Materials | Accompanied by 2 allies 805 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1107 | -9/Materials | Build established: Tank 1370 | -9/Materials | Discovered new exit (range 11) 1446 | -9/Materials | Entered Mines 1449 | -9/Mines | Lost 4 parts (1p3w) 1568 | -9/Mines | Core integrity fell below 50% 1610 | -9/Mines | Lost 5 parts (1p2n1u1w) 1735 | -9/Mines | Core integrity fell below 20% 1751 | -9/Mines | Self-destructed Last Messages --------------- Acquired Flight Unit. R-06 Scavenger collects Lgt. Assault Rifle. Acquired Flight Unit. Acquired 12 matter. R-06 Scavenger collects Lgt. Ion Engine. T-07 Excavator is excavating. K-01 Serf collects debris. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. T-07 Excavator is excavating. K-01 Serf collects debris. Acquired 8 matter. K-01 Serf collects debris. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Flight Unit destroyed. 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