Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.09 @ 12:43:02 Player: FrigidRock Result: Destroyed by as-80026 with Assembled Blade Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (427) 427 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 892 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Aluminum Leg Structural Scanner Small Laser Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Light Armor Plating > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Structural Scanner Light Armor Plating Small Laser Small Laser [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 16 | 7 8 1 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads . | . . . Leg 5 | 2 3 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 3 | 2 1 . Device 1 | 1 . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 4 | 2 1 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . 1 2 Power 1 | . 1 . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 1 2 To Critical Strikes 1 | . . 1 Average Backups 6 | 1 7 8 Power 1 | . 1 1 Propulsion . | . . 1 Utility 2 | . 3 4 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 7 | . . 7 Power 1 | . . 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special 1 | . . 1 Average Slot Usage (%) 99 | . 100 89 Engine 14 | . 14 14 Leg 28 | . 28 28 Device 1 | . 1 . Storage 14 | . 14 14 Protection 12 | . 12 7 Energy Gun 14 | . 14 14 Ballistic Gun 13 | . 14 7 Peak Build Rating 8 | 7 8 8 Average Rating 7 | 5 7 6 On Entrance 5 | . 7 8 Avg Prop Armor Cover (%) . | . . . Naked Turns 4 | . . 4 Heaviest Build 18 | 12 18 18 Greatest Support 20 | 20 20 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 7 8 7 Most Carried 8 | 2 8 8 Average Carried 6 | 1 7 7 Final Capacity 8 | 8 8 5 Final Carried 8 | 2 8 5 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 503 | 224 266 13 Remotely . | . . . Salvage Created 502 | 40 449 13 Parts 24 | 7 17 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 11 1 Guns 11 | . 11 . Cannons 1 | . . 1 Classes Destroyed 3 | 1 1 1 Tunneler 2 | 2 . . Grunt 11 | . 11 . Assembled 1 | . . 1 Best Kill Streak 2 | 2 2 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | . 60 28 Missed 29 | . 15 14 Hits 59 | . 45 14 Melee 8 | . . 8 Projectile 51 | . 45 6 Critical Strikes 1 | . . 1 Damage Taken 888 | . 538 350 Core 284 | . 103 181 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 47 | 8 37 2 Largest 2 | 2 2 2 Hottest 95 | 60 85 95 Shots Fired 94 | 16 74 4 Gun 92 | 16 74 2 Cannon 2 | . . 2 Launcher . | . . . Special . | . . . Kinetic 47 | 8 37 2 Thermal 47 | 8 37 2 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 21 | 3 21 2 Robot Miss Streak 3 | 3 3 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 55 | 9 43 3 Core Hits 27 | 2 22 3 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Burn 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 749 | 102 588 59 Guns 719 | 102 588 29 Cannons 19 | . . 19 Explosions . | . . . Melee . | . . . Ramming 11 | . . 11 Kinetic 321 | 68 234 19 Thermal 417 | 34 354 29 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 4 | . . 4 Targets Rammed 4 | . . 4 Kicked . | . . . Crushed . | . . . Highest Temperature 207 | . 207 66 Average Temperature 73 | . 75 36 Received Heat Transfer 326 | . 306 20 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . 2 . Heat Transferred 1088 | 75 939 74 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 126 | 5 126 12 Initial 12 | . . 12 Average 33 | . 38 6 Influence Increases 373 | 10 363 . Destroy 0b10 Robot/C 220 | . 220 . Destroy 0b10 Robot/NC 10 | 10 . . Destroy Leader 60 | . 60 . Successful Hack 7 | . 7 . Select Force Hacks 30 | . 30 . Destroy Structure 1 | . 1 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 373 | 10 332 31 Entered New Map 19 | . . 19 Time Decay 332 | 10 322 . Lost Part 22 | . 10 12 Squads Dispatched 4 | . 4 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 25 21 Peak Tracking Total 19 | . 4 19 Tactical Retreats 3 | . 2 1 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 4 | . 4 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 8 . Successful 3 | . 3 . Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 9 | . 9 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Branch Access Points 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Tunnel 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 123 | 35 88 . Seismic 123 | 35 88 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1015 | 123 856 36 Spaces Moved 480 | 76 383 21 Core 6 | 5 . 1 Treads . | . . . Legs 474 | 71 383 20 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 50 Average Speed 119 | 115 120 116 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 6 76 10 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . 1 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 826 | 92 706 28 Wait 267 | . 267 . Move 478 | 75 382 21 Hop . | . . . Pick Up 7 | 2 5 . Fast Attach 9 | 7 1 1 Attach 1 | . 1 . Detach . | . . . Swap 7 | . 7 . Drop 6 | . 6 . Fire 47 | 8 37 2 Melee . | . . . Ram 4 | . . 4 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 378 | -10/Materials | Discovered new exit (range 3) 811 | -10/Materials | Discovered new exit (range 7) 826 | -10/Materials | Build established: Scavenger-Mutant 899 | -10/Materials | Discovered new exit (range 9) 920 | -10/Materials | Discovered new exit (range 8) 947 | -10/Materials | Identified exit to Mines 980 | -10/Materials | Entered Mines 981 | -10/Mines | Assembled infested the area 986 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1006 | -10/Mines | Core integrity fell below 50% 1012 | -10/Mines | Released all parts (6) 1013 | -10/Mines | Core integrity fell below 20% 1016 | -10/Mines | Destroyed by as-80026 with Assembled Blade Last Messages --------------- 00998_ Assault Rifle destroyed. 00998_ Lgt. Armor Plating destroyed. 01000_ Acquired Lgt. Cannon. 01000_ HV Slug penetrates Wall. 01004_ HV Slug penetrates as-72088. 01004_ as-72088 suffers critical hit (Destroy). 01004_ as-72088 destroyed. 01005_ 6D-AV9(h) destroyed. 01009_ as-59544 destroyed. 01012_ Released Aluminum Leg. 01012_ Released Sml. Storage Unit. 01012_ Released Particle Gun. 01012_ Released Aluminum Leg. 01012_ Released Ion Engine. 01012_ Released Lgt. Cannon. 01012_ Slammed into as-46974. 01013_ Acquired 13 matter. 01013_ Slammed into as-70903. 01014_ Slammed into as-80026. 01015_ Destabilizing: Core damaged (-2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###?????????????????????????? | | ?????????????????? ?????????????????????????? | | ???????????????? ????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????? ##???????????????????????? | | ???????????????? ###?????????????????????? | | ????????????????? ##????????????????????? | | ?????????????????? ?????????????????????? | | ???????????????????# ?????????????????????? | | ???????????????????# % < #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# aa #?????????????????????? | | ??????????????????## %#;a@#??????????????????????? | | ??????????????????#aa!;#a##??????????????????????? | | ??????????????????#" %##=#???????????????????????? | | ?????????????######%!!##%#???????????????????????? | | ?????????????# =%=!## #???????????????????????? | | ?????????????# ]![!!=!#???????????????????????? | | ?????????????# ##########???????????????????????? | | ?????????????# # #?????????????????????????? | | ????????????## # !!!! ##????????????????????????? | | ???????????## !! ###??????????????????????? | | ???????????# !!! #??????????????????????? | | ???????????# ! ! ##??????????????????????? | | ???????????## ###???????????????????????? | | ????????????############?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonThrusterBox Manual? 0 Play Time 00:09:05 Cumulative 390.8 hours Start 2025.11.09 @ 12:29:10 End 2025.11.09 @ 12:43:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 97 Adventurer 68 Explorer 3 Win Type - Total 33 Types 19/2/3/4/3/0/0/0/0/2 Lore% 78 Gallery% 76 Achievement% 53 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdf8c6f9-50f7-4d54-8d43-0b9d8af7971c