Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.04 @ 10:31:07 Player: wchar_t Result: Destroyed by as-47121 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (254) 1270 Value Destroyed (8939) 8939 Prototype IDs (224) 4480 Alien Tech Used (0) 0 Bonus (6526) 6526 TOTAL SCORE: 26415 Bonus ------- High Alert Combat Kills 1014 Follower Combat Kills 49 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -37 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 55/100 System Corruption 2% Temperature Cool (6) Movement Core (150) Ox2 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Zionite Light DM Reactor RU-N14's Throwing Claymores (10) Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Improved Signal Interpreter Zionite Weapon Casing Zionite Weapon Casing Zionite Light Carapace Zionite Heavy Carapace > --- WEAPON ----------- Long-range Proton Cannon RU-N14's Throwing Claymores > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Advanced Treads Coolant Injector Zionite Biocell Long-range Tractor Beam Long-range Proton Cannon Cooled Particle Cannon Gauss Cannon Magnetic Acceleration Cannon Heavy Missile Launcher Rocket Array Rocket Array Long-range Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores RU-N14's Throwing Claymores [Rating: 94] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Small Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Autogun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . . . . . . Utility 6 | . . 1 . 1 . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 212 | 6 16 10 5 33 29 3 34 7 2 10 1 7 3 1 10 35 Power 12 | 1 1 . 1 2 1 1 1 . 1 . 1 1 . . . 1 Engine 6 | 1 1 . 1 2 . 1 . . . . . . . . . . Core 4 | . . . . . 1 . 1 . 1 . 1 . . . . . Reactor 2 | . . . . . . . . . . . . 1 . . . 1 Propulsion 57 | 2 6 3 3 17 8 . 6 1 1 3 . 1 . . . 6 Treads 29 | . . . . 8 8 . 5 1 1 3 . 1 . . . 2 Leg 24 | 2 6 3 3 9 . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . . . . Utility 71 | 1 4 4 . 8 8 2 18 4 . 3 . 2 . 1 3 13 Device 29 | . . 2 . 2 3 1 11 . . 2 . 2 . . 2 4 Storage 3 | 1 1 . . . . . . . . . . . . . . 1 Processor 2 | . . . . 1 . . 1 . . . . . . . . . Hackware 2 | . . 1 . 1 . . . . . . . . . . . . Protection 35 | . 3 1 . 4 5 1 6 4 . 1 . . . 1 1 8 Artifact . | . . . . . . . . . . . . . . . . . Weapon 72 | 2 5 3 1 6 12 . 9 2 . 4 . 3 3 . 7 15 Energy Gun 2 | . 1 . . 1 . . . . . . . . . . . . Energy Cannon 27 | . . 2 . 3 5 . 6 1 . 1 . 1 1 . 2 5 Ballistic Gun 9 | 2 4 1 1 1 . . . . . . . . . . . . Ballistic Cannon 14 | . . . . 1 3 . 1 . . 1 . 1 1 . 3 3 Launcher 15 | . . . . . 4 . 2 1 . 1 . 1 1 . 2 3 Special Weapon 4 | . . . . . . . . . . . . . . . . 4 Impact Weapon 1 | . . . . . . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . 2 . . 3 . . . . . . . 1 7 Corrupted Parts 1 | . . . . . . . . . . . 1 . . . . . System Corruption 4 | . . . . . . . . . . . 4 . . . . . Parts Lost 64 | . 5 1 . 5 9 3 6 . 2 2 . 1 . 1 . 29 Power 5 | . 1 . . . 1 1 . . 1 . . . . . . 1 Propulsion 23 | . 1 . . . 4 1 3 . 1 2 . 1 . . . 10 Utility 28 | . 2 . . 3 4 1 2 . . . . . . 1 . 15 Weapon 8 | . 1 1 . 2 . . 1 . . . . . . . . 3 Highest Loss Streak 8 | . 2 1 . 2 5 1 2 . 2 2 . 1 . 1 . 8 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 94 | . 95 93 100 95 90 91 96 99 99 88 100 87 100 100 100 81 Engine 4 | . 10 11 11 9 2 8 . . . . . . . . . . Core 2 | . . . . . 5 . 6 7 6 7 7 4 . . . . Reactor 1 | . . . . . . . . . . . . 1 6 6 6 6 Treads 18 | . . . . 19 31 29 26 30 29 29 30 25 26 26 26 10 Leg 8 | . 27 27 33 16 . . 1 . . . . . . . . . Device 10 | . . 2 11 9 4 8 14 15 15 11 15 14 26 26 20 11 Storage 8 | . 14 11 11 9 9 9 7 7 7 7 7 6 6 6 6 5 Processor 8 | . . . . 5 9 9 14 15 15 15 15 13 13 13 13 6 Protection 9 | . 13 11 11 8 9 9 6 6 7 10 7 6 6 6 12 15 Energy Gun 1 | . 5 6 . . . . . . . . . . . . . . Energy Cannon 5 | . . 5 18 8 7 9 5 6 7 1 7 6 5 6 6 4 Ballistic Gun 5 | . 22 9 3 6 . . . . . . . . . . . . Ballistic Cannon 4 | . . . . 2 10 9 7 7 7 1 7 5 4 6 5 4 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 81 | 12 58 57 62 65 67 67 75 73 69 75 72 78 81 78 81 81 Greatest Support 93 | 20 20 30 30 82 91 91 93 91 91 93 93 93 86 86 86 86 Greatest Overweight (x) 22 | . 5 2 2 2 1 . 1 1 . 19 . 1 . . . 22 Average Overweight (x) . | . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 17 Most Carried 20 | 4 17 20 20 20 20 20 20 20 20 20 18 20 20 20 20 20 Average Carried 18 | 2 14 17 19 19 19 19 19 19 19 17 16 19 20 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 16 20 19 20 19 20 20 20 20 16 18 20 20 19 20 2 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7000 | 153 1621 255 50 808 778 459 936 247 144 62 218 242 139 40 92 756 Remotely 750 | . . . . . . . . . . . . . . . . 750 Salvage Created 9012 | . 1845 559 174 1895 866 457 1235 159 121 80 196 200 62 28 . 1135 Parts 477 | . 132 31 13 106 52 14 66 3 5 . 2 17 8 2 . 26 Haulers Intercepted 11 | . 2 2 . 6 . . 1 . . . . . . . . . Recyclers Shooed 11 | . 7 . . 3 . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . . 3 3 . 1 . 13 2 9 . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 229 | . 24 12 6 34 33 12 26 5 3 4 1 6 4 1 . 58 Guns 49 | . 24 8 . 17 . . . . . . . . . . . . Cannons 108 | . . 4 6 17 18 12 21 1 3 1 1 3 1 1 . 19 AOE 66 | . . . . . 14 . 5 3 . 3 . 3 3 . . 35 Classes Destroyed 23 | . 9 1 1 2 1 . 3 1 1 . . . . . . 4 Worker 24 | . 14 . . 7 . . 2 . . . . 1 . . . . Builder 12 | . 10 . . 1 . . . . . . . 1 . . . . Tunneler 4 | . 3 . . . . . . . . . . 1 . . . . Hauler 11 | . 2 2 . 6 . . 1 . . . . . . . . . Recycler 9 | . 3 . . 3 . . 3 . . . . . . . . . Minesweeper 1 | . . . . . . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . Watcher 8 | . 3 . . 3 1 . 1 . . . . . . . . . Swarmer 46 | . 6 3 3 14 10 . 4 . . . . 3 3 . . . Grunt 78 | . 18 8 2 13 14 11 6 4 . . . 2 . . . . Brawler 3 | . . . 1 . 1 . 1 . . . . . . . . . Duelist 6 | . . . . 1 4 . . 1 . . . . . . . . Sentry 15 | . . 1 . 6 3 1 3 . . . 1 . . . . . Specialist 2 | . . . . . . . 2 . . . . . . . . . Hunter 5 | . . . . . . . 2 . 3 . . . . . . . Programmer 11 | . . . . . . . 8 . . . . 1 1 1 . . Behemoth 1 | . . . . . 1 . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . . . . . . Z-Technician 4 | . . . . . . . . . . . . . . . . 4 Z-Light 8 | . . . . . . . . . . . . . . . . 8 Samaritan 1 | . . . . . . . . . 1 . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 Assembled 44 | . . . . . . . . . . . . . . . . 44 Golem 5 | . . . . . . . . . . . . . . . . 5 Best Kill Streak 32 | . 5 5 3 9 6 7 8 4 1 4 1 5 3 1 . 32 Combat Bots Only 32 | . 5 5 3 5 6 7 7 4 1 4 1 3 3 1 . 32 Max Kills in Single Turn 6 | . 2 1 1 2 4 1 3 3 1 2 1 5 3 1 . 6 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . Exploded 5 | . . . . . 4 . 2 3 . 2 . 3 3 . . 5 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 13864 | . 1358 314 141 1661 1758 648 1629 278 269 724 68 518 64 32 . 4402 Core 1691 | . 145 20 17 134 192 17 158 95 . 43 20 . 12 . . 838 Absorbed by Shields 216 | . . . . 20 . . . . . . . 21 23 12 . 140 Redirected to Shielding 385 | . . . . . . . . . . . . . . . . 385 Regen/Repaired (Parts) 1184 | . 104 . . 85 . . . . . . . . . . 995 . Core Remaining (%) 64 | 100 42 . 90 . . 37 . . . . 54 . . . . . Volleys Fired 868 | . 240 35 10 122 104 53 81 12 14 12 23 41 10 2 3 106 Largest 2 | . 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 2 Hottest 138 | . 63 136 136 116 116 138 138 138 138 138 138 138 138 138 90 138 Shots Fired 1486 | . 453 69 20 242 171 68 146 18 27 14 31 58 13 6 4 146 Gun 611 | . 453 50 . 108 . . . . . . . . . . . . Cannon 813 | . . 19 20 134 161 68 140 17 27 8 31 57 12 6 4 109 Launcher 37 | . . . . . 10 . 6 1 . 6 . 1 1 . . 12 Special 25 | . . . . . . . . . . . . . . . . 25 Kinetic 818 | . 364 31 . 122 76 52 76 12 13 4 4 16 3 3 2 40 Thermal 575 | . 89 38 20 120 85 16 64 5 14 4 27 41 9 3 2 38 Explosive 62 | . . . . . 10 . 6 1 . 6 . 1 1 . . 37 Electromagnetic 31 | . . . . . . . . . . . . . . . . 31 Robot Hit Streak 18 | . 12 7 4 18 16 10 11 5 11 9 14 14 4 8 . 12 Robot Miss Streak 6 | . 6 4 6 6 3 2 5 2 2 2 2 3 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . . . . . Shots Hit Robots 772 | . 174 37 8 156 71 44 95 12 19 14 11 26 4 4 . 97 Core Hits 477 | . 78 16 7 76 59 19 43 11 6 38 4 14 4 1 . 101 Critical Kills 2 | . . . . . 1 . . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 27 | . . . . 4 3 1 8 1 1 . 1 3 . . . 5 Burn 2 | . . . . 2 . . . . . . . . . . . . Meltdown 2 | . . . . . 1 . . 1 . . . . . . . . Blast 22 | . . . . 2 2 1 8 . 1 . 1 3 . . . 4 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 27703 | 16 2664 577 208 3177 2850 1271 3762 728 574 1390 393 1158 359 157 . 8419 Guns 3830 | . 2418 332 . 1080 . . . . . . . . . . . . Cannons 13009 | . . 241 206 2040 1558 1271 3085 321 557 206 393 843 154 157 . 1977 Explosions 9571 | . 133 . . . 1292 . 669 391 . 1182 . 305 205 . . 5394 Melee . | . . . . . . . . . . . . . . . . . Ramming 245 | 16 113 4 2 57 . . 8 16 17 2 . 10 . . . . Kinetic 8568 | . 1932 210 . 1387 924 999 1382 214 180 112 56 388 67 69 . 648 Thermal 7657 | . 586 363 206 1733 634 272 1703 107 377 94 337 455 87 88 . 615 Explosive 9403 | . . . . . 1292 . 634 391 . 1182 . 305 205 . . 5394 Electromagnetic 782 | . 33 . . . . . 35 . . . . . . . . 714 Impact . | . . . . . . . . . . . . . . . . . Slashing 1048 | . . . . . . . . . . . . . . . . 1048 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 17 | . 3 . . . 5 5 10 10 13 13 17 . 2 2 2 2 Average Corruption 5 | . 1 . . . 5 5 7 10 10 13 13 . 1 2 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 345 | . 44 . . . 34 53 58 25 41 21 54 . 3 7 1 4 Message Errors 88 | . 10 . . . 14 15 15 6 10 5 11 . . 1 . 1 Matter Fused 83 | . 14 . . . 8 13 12 2 11 4 14 . 1 2 . 2 Heat Flow Errors 44 | . 5 . . . 2 6 6 6 7 1 10 . 1 . . . Energy Discharges 33 | . 6 . . . 2 6 5 3 2 2 6 . . 1 . . Parts Rejected 5 | . . . . . 1 . 4 . . . . . . . . . Parts Fused 3 | . . . . . 2 . . . 1 . . . . . . . Data Loss (minor) 43 | . 2 . . . 2 8 9 3 7 4 6 . 1 . . 1 Data Loss (major) 18 | . 1 . . . 1 2 5 3 2 2 2 . . . . . Misfires 14 | . 4 . . . . 1 1 . . . 5 . . 2 1 . Alerts 7 | . 2 . . . . 1 . 2 . 1 . . . 1 . . Weapon Failures 7 | . . . . . 2 1 1 . 1 2 . . . . . . Overload Shots 9 | . . . . . . . . . . . . . . . 2 7 Effects 1 | . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 Overflow Damage 831 | . 64 . 2 16 99 9 113 49 51 6 12 31 . . . 379 Projectiles 411 | . . . 2 16 25 9 52 41 51 . 12 31 . . . 172 Explosions 408 | . 60 . . . 74 . 61 . . 6 . . . . . 207 Melee 12 | . 4 . . . . . . 8 . . . . . . . . Knockbacks 51 | 1 1 . . 4 4 18 5 3 2 1 . 5 . 1 . 6 Impact 3 | 1 1 . . . . . . . . . . 1 . . . . Kinetic 45 | . . . . 3 4 16 5 3 2 1 . 4 . 1 . 6 Secondary 3 | . . . . 1 . 2 . . . . . . . . . . Self-Inflicted Damage 456 | . 179 . . . 90 . 176 . 10 1 . . . . . . Shots 12 | . 6 . . . 3 . 3 . . . . . . . . . Rammed 7 | . . . . 1 . . 1 2 1 1 . 1 . . . . Targets Rammed 37 | 6 13 1 1 10 . . 1 2 1 1 . 1 . . . . Kicked 26 | 6 13 1 1 5 . . . . . . . . . . . . Crushed 4 | . . . . 4 . . . . . . . . . . . . Highest Temperature 381 | . 225 108 324 239 381 368 271 190 249 255 219 27 96 6 4 333 Average Temperature 54 | . 25 36 143 43 63 147 76 63 110 78 45 11 16 3 3 95 Received Heat Transfer 3299 | . 459 159 18 435 447 432 267 90 . . 24 111 . . . 857 Effects 4 | . . . 1 . 1 1 . . . . . . . . . 1 Shutdowns 1 | . . . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . 1 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 4 Parts Fried 2 | . . . . . . . . . 2 . . . . . . . Impact Corruptions 4 | . 1 . . . . . . 3 . . . . . . . . Robots Melted 2 | . . . . . 1 . . 1 . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . . . . . . Parts Melted 13 | . 1 . 1 5 1 . 1 . . . . . . 2 . 2 Heat Transferred 11306 | . 1175 719 370 3293 1110 296 1739 111 407 148 333 650 100 100 . 755 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1554 | . 603 449 325 655 1554 982 455 . . . . 232 . . . . Initial 742 | . . 254 170 126 401 742 115 . . . . . . . . . Average 370 | . 261 328 279 334 1057 526 237 . . . . 78 . . . . Maximum Alert Level 4 | . 2 2 1 2 4 3 2 . . . . 1 . . . . Low Security (%) 28 | 100 34 . . 25 . . 41 . . . . 92 . . . . Level 1 37 | . 43 74 99 43 . 22 50 . . . . 7 . . . . Level 2 23 | . 22 25 . 30 12 63 8 . . . . . . . . . Level 3 5 | . . . . . 38 14 . . . . . . . . . . Level 4 4 | . . . . . 49 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 8 3 . 3 . 3 8 . . . . 1 . . . . Investigation 10 | . 7 1 . . . 2 . . . . . . . . . . Extermination 7 | . . . . . . . 6 . . . . 1 . . . . Reinforcement 8 | . 1 2 . 2 . 1 2 . . . . . . . . . Assault 1 | . . . . 1 . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 8 | . . 1 . 3 1 1 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 300 | . 39 17 5 52 37 20 46 5 3 4 1 12 2 1 . 56 Peak Tracking Total 17 | . 5 5 3 5 6 6 4 4 1 4 1 4 3 1 . 17 Tactical Retreats 23 | . 3 . . 3 3 1 2 . . . . 4 . . . 7 Traps | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 16 | . 5 1 . 1 3 1 2 . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 1 1 . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 43 | . 20 1 . 1 4 2 12 . . . . 2 . . . 1 Max in Single Turn 3 | . 2 1 . 1 1 1 3 . . . . 1 . . . 1 Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 40 | . 8 1 . 7 1 4 9 . 1 3 . 6 . . . . Terminals 29 | . 7 1 . 5 1 4 6 . . . . 5 . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 3 | . 1 . . 1 . . 1 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . Total Hacks 123 | . 30 1 . 16 2 12 27 . 1 26 . 8 . . . . Successful 67 | . 18 1 . 7 . 4 9 . 1 26 . 1 . . . . Failed 56 | . 12 . . 9 2 8 18 . . . . 7 . . . . Catastrophic 14 | . 2 . . 1 . 4 3 . . . . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 28 | . 2 . . 6 . 10 9 . . . . 1 . . . . Terminals 81 | . 27 1 . 12 2 12 20 . . . . 7 . . . . Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . Repair Stations 10 | . 3 . . 2 . . 5 . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . 2 . . 1 . . . . . . . . . Terminal Hacks 56 | . 15 1 . 2 . 4 6 . 1 26 . 1 . . . . Record 6 | . . . . . . . . . . 6 . . . . . . Part Schematic 11 | . . . . . . . . . . 11 . . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . Branch Access Points 2 | . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . 1 . . . . . . . . . . . . . . . Alert Level 12 | . 8 . . 1 . 2 1 . . . . . . . . . Unreport Threat 3 | . . . . . . 2 1 . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . . . 1 . . . . 1 . . . . Zone Layout 3 | . 2 . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . 3 . . 2 . . 1 . . . . . . . . . Scan Component 4 | . 2 . . 1 . . 1 . . . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 3 | . . . . 2 . . 1 . . . . . . . . . Terminals 3 | . . . . 2 . . 1 . . . . . . . . . Botnet 3 | . . . . 2 . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 34 | . 8 1 . 7 1 4 7 . . . . 6 . . . . Full Trace Events 9 | . 7 . . . 1 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 6 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . . . . 11 . . . . 15 . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . . . . . . Time 58 | . 32 . . 26 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . 14 . . . . . . . . . . . Machine Destruction 14 | . . . . . 14 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 3 | . . . . . . . . . . . . 3 . . . . Largest Group 3 | . . . . . . . . . . . . 3 . . . . Highest-Rated Group 93 | . . . . . . . . . . . . 93 . . . . Highest-Rated Ally 31 | . . . . . . . . . . . . 31 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 17 | . . . . . . . . . . . . 17 . . . . Total Damage 149 | . . . . . . . . . . . . 149 . . . . Kills 2 | . . . . . . . . . . . . 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total 132 | . . . . . . . 1 . . 131 . . . . . . Derelict Logs Recovered 7 | . . . . . . . . 2 1 . 1 . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 23946 | 82 4985 598 375 2446 1563 2054 2794 775 1150 485 1311 1060 611 316 1640 1701 Spaces Moved 10241 | 50 1560 209 132 1111 711 229 1338 459 664 255 596 516 390 205 920 896 Core 17 | 9 . . . . . . . . . 1 . . . . . 7 Treads 7319 | . . . . 633 711 229 1338 459 664 254 596 516 390 205 920 404 Legs 2420 | 41 1560 209 132 478 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 485 | . . . . . . . . . . . . . . . . 485 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 190 156 148 157 151 155 155 151 151 145 148 148 148 118 Average Speed 174 | 107 254 224 253 171 166 157 171 155 155 157 151 151 148 148 148 142 Slowest Speed 1150 | 120 470 260 260 260 232 161 241 238 155 1000 151 225 148 148 148 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 99 20 48 66 59 25 43 58 75 79 84 18 63 42 79 81 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 31 | . . . . . . . . 2 . 26 . . . . 3 . Known Exits Taken 11 | . . 1 . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . . 1 . . . . . . . . . . Scrap Searched 16 | . . . 1 . . . . 4 2 . 1 . 2 2 4 . Spaces Dug 27 | . . . . 4 . 4 1 . . . 4 10 2 . 2 . Terrain Destroyed 582 | . 104 . . 8 42 18 67 35 5 42 17 31 21 1 2 189 Melee . | . . . . . . . . . . . . . . . . . Projectile 129 | . . . . 8 . 18 21 5 5 . 17 27 7 1 2 18 AOE 453 | . 104 . . . 42 . 46 30 . 42 . 4 14 . . 171 Terrain Rammed 3 | . 1 . . . . . . . 1 1 . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 14843 | 74 2177 274 156 1434 913 1854 1700 505 756 298 981 736 409 214 1194 1168 Wait 3245 | 9 327 12 . 92 52 1567 199 14 73 4 360 163 7 7 251 108 Move 10226 | 49 1559 208 131 1111 710 228 1337 458 663 254 595 515 389 204 919 896 Hop . | . . . . . . . . . . . . . . . . . Pick Up 109 | 4 13 2 2 28 9 3 19 4 2 5 2 5 . . 6 5 Fast Attach 71 | 6 7 5 . 10 7 1 18 3 . 1 . 3 . . . 10 Attach 61 | . 3 1 . 13 9 2 9 1 2 7 . 1 . 1 2 10 Detach 14 | . 1 3 . 3 1 . 3 . . 2 . . . . . 1 Swap 80 | . 6 4 5 10 13 . 7 3 . 2 1 3 3 . 8 15 Drop 127 | . 7 3 7 35 8 . 26 8 . 8 . 4 . . 5 16 Fire 868 | . 240 35 10 122 104 53 81 12 14 12 23 41 10 2 3 106 Melee 1 | . . . . . . . . . . 1 . . . . . . Ram 4 | . 1 . . . . . . . 1 2 . . . . . . Kick 26 | 6 13 1 1 5 . . . . . . . . . . . . Crush 10 | . . . . 5 . . 1 2 1 . . 1 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 54 | -11/Junkyard | Discovered new exit (range 16) 83 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 14) 1510 | -10/Materials | Discovered new exit (range 7) 1651 | -10/Materials | Repaired Autogun 1962 | -10/Materials | Discovered new exit (range 3) 2212 | -10/Materials | Discovered new exit (range 13) 2930 | -10/Materials | Core integrity fell below 50% 3367 | -10/Materials | Build established: Scavenger-Mutant 5068 | -10/Materials | Entered another Materials area 5068 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5099 | -9/Materials | Identified exit to Mines 5666 | -9/Materials | Entered Mines 5721 | -9/Mines | Met a Derelict bent on vengeance 5983 | -9/Mines | Discovered new exit (range 13) 6041 | -9/Mines | Entered Materials 6041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6086 | -8/Materials | Repaired Lgt. Armor Plating 6502 | -8/Materials | Discovered new exit (range 7) 7350 | -8/Materials | Discovered new exit (range 7) 8441 | -8/Materials | First assault squad dispatched 8487 | -8/Materials | Identified exit to Garrison 8487 | -8/Materials | Entered Garrison 8556 | -8/Garrison | Triggered checkpoint 8624 | -8/Garrison | Garrison Relay disabled 8638 | -8/Garrison | Triggered checkpoint 8687 | -8/Garrison | Garrison Relay disabled 8998 | -8/Garrison | Triggered checkpoint 9000 | -8/Garrison | Triggered checkpoint 9194 | -8/Garrison | Discovered new exit (range 14) 9254 | -8/Garrison | Triggered checkpoint 9284 | -8/Garrison | Garrison Relay disabled 9338 | -8/Garrison | Triggered checkpoint 9424 | -8/Garrison | Core integrity fell below 50% 9434 | -8/Garrison | Spotted B-75 Beast 9476 | -8/Garrison | Triggered checkpoint 9706 | -8/Garrison | Build established: Mutant 9707 | -8/Garrison | Garrison Relay disabled 9838 | -8/Garrison | Destroyed B-75 Beast 9867 | -8/Garrison | Lost 5 parts (2n3u) 9898 | -8/Garrison | Discovered new exit (range 13) 10050 | -8/Garrison | Entered Materials 10236 | -8/Materials | Destroyed 7 combat bots 10468 | -8/Materials | Discovered new exit (range 6) 12104 | -8/Materials | Entered Factory 12104 | -7/Factory | Evolved 2 slots: Utility x2 12722 | -7/Factory | Destroyed 7 combat bots 12744 | -7/Factory | Found Prototype Launcher 12744 | -7/Factory | Identified Rocket Array 12753 | -7/Factory | Found Rocket Array 12757 | -7/Factory | Found Rocket Array 12760 | -7/Factory | Found Rocket Array 14315 | -7/Factory | Discovered new exit (range 11) 14341 | -7/Factory | Identified exit to Storage 14600 | -7/Factory | Identified exit to Lower Caves 14623 | -7/Factory | System corruption reached 10% 14898 | -7/Factory | Entered Lower Caves 14929 | -7/Lower Caves | Learned Factory stockpile data 14985 | -7/Lower Caves | Met a Warlord Commander 14986 | -7/Lower Caves | Learned location of Warlord (-5) 14991 | -7/Lower Caves | Found Encrypted Comm Array 15319 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 15321 | -7/Lower Caves | Identified exit to Zion 15412 | -7/Lower Caves | Encountered a Warlord checkpoint 15420 | -7/Lower Caves | Discovered new exit (range 15) 15672 | -7/Lower Caves | Identified exit to Lower Caves 15673 | -7/Lower Caves | Entered another Lower Caves area 16062 | -7/Lower Caves | Discovered new exit (range 16) 16084 | -7/Lower Caves | Identified exit to Data Miner 16263 | -7/Lower Caves | Encountered a Warlord checkpoint 16823 | -7/Lower Caves | Entered Data Miner 16824 | -7/Data Miner | Discovered new exit (range 6) 16854 | -7/Data Miner | Met Data Miner 16893 | -7/Data Miner | Learned location of Section 7 (-2) 16893 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16905 | -7/Data Miner | Received God Mode back door access code from Data Miner 17151 | -7/Data Miner | Interfaced with the Data Conduit 17306 | -7/Data Miner | Identified exit to Proximity Caves 17308 | -7/Data Miner | Entered Proximity Caves 17437 | -6/Proximity Caves | Spotted B-75 Beast 17573 | -6/Proximity Caves | Learned Factory emergency access door positions 17661 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17893 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 18124 | -6/Proximity Caves | Discovered new exit (range 12) 18610 | -6/Proximity Caves | Identified exit to Factory 18619 | -6/Proximity Caves | Entered Factory 18619 | -6/Factory | Evolved 2 slots: Utility x2 18622 | -6/Factory | Loaded intel: 266 machine locations 18648 | -6/Factory | Discovered new exit (range 13) 18687 | -6/Factory | Identified exit to Factory 18887 | -6/Factory | Allied Derelicts emerged from ambush trap array 19280 | -6/Factory | Discovered exit to Factory (range 14) 19574 | -6/Factory | Discovered new exit (range 5) 19580 | -6/Factory | Identified exit to Lower Caves 19679 | -6/Factory | Entered Lower Caves 19936 | -6/Lower Caves | Encountered a Warlord checkpoint 20152 | -6/Lower Caves | Learned Factory terminal intel 20280 | -6/Lower Caves | Discovered new exit (range 8) 20288 | -6/Lower Caves | Identified exit to Lower Caves 20290 | -6/Lower Caves | Entered another Lower Caves area 20291 | -6/Lower Caves | Encountered a Warlord checkpoint 20299 | -6/Lower Caves | Discovered exit to Factory (range 2) 20559 | -6/Lower Caves | Discovered exit to Zion (range 5) 20606 | -6/Lower Caves | Entered Zion 20673 | -6/Zion | System corruption cleaned by Quarantine Array 20741 | -6/Zion | Learned Factory garrison access intel 20752 | -6/Zion | Found Prototype Special Weapon 20754 | -6/Zion | Found Prototype Special Weapon 20757 | -6/Zion | Found Prototype Special Weapon 20759 | -6/Zion | Found Prototype Special Weapon 20839 | -6/Zion | Discovered new exit (range 10) 21030 | -6/Zion | Given the Hacking Drone Bay 21470 | -6/Zion | Visited the Megawrench Repair Shop 21470 | -6/Zion | Megawrench repaired 12 parts 21520 | -6/Zion | Received a visual enhancement algorithm 22010 | -6/Zion | Found Prototype Device 22237 | -6/Zion | Discovered new exit (range 5) 22239 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 22242 | -6/Zion | Identified exit to Deep Caves 22243 | -6/Zion | Identified Hacking Drone Bay 22246 | -6/Zion | Entered Deep Caves 22556 | -6/Deep Caves | Attacked by Z-Imprinter 22563 | -6/Deep Caves | Destroyed Z-Imprinter 22597 | -6/Deep Caves | Found Prototype Protection 22597 | -6/Deep Caves | Identified Zio. Weapon Casing 22653 | -6/Deep Caves | Z-Facility disabled 22909 | -6/Deep Caves | Lost 8 parts (4n4u) 23009 | -6/Deep Caves | Found Zio. Weapon Casing 23064 | -6/Deep Caves | Found Zio. Weapon Casing 23069 | -6/Deep Caves | Found Prototype Protection 23069 | -6/Deep Caves | Identified Zio. Heavy Carapace 23144 | -6/Deep Caves | Identified RU-N14's Throwing Claymores (x4) 23157 | -6/Deep Caves | Found Zio. Heavy Carapace 23467 | -6/Deep Caves | Discovered new exit (range 6) 23585 | -6/Deep Caves | Spotted as-80033 23615 | -6/Deep Caves | Exposed GOLEM chamber 23616 | -6/Deep Caves | Triggered Deep Caves wall 23623 | -6/Deep Caves | Destroyed as-80033 23642 | -6/Deep Caves | Lost 5 parts (3n2u) 23699 | -6/Deep Caves | Destroyed 32 combat bots 23728 | -6/Deep Caves | Lost 6 parts (2n4u) 23763 | -6/Deep Caves | Spotted AS-63672 23766 | -6/Deep Caves | Destroyed AS-63672 23851 | -6/Deep Caves | Destroyed AS-75313 23881 | -6/Deep Caves | Spotted as-47121 23900 | -6/Deep Caves | Core integrity fell below 50% 23930 | -6/Deep Caves | Lost 3 parts (1n1u1w) 23938 | -6/Deep Caves | Core integrity fell below 20% 23947 | -6/Deep Caves | Destroyed by as-47121 with Assembled Focal Cannon Last Messages --------------- 23865_ as-69192 system terminally corrupted. 23878_ GOLEM Unit springs to life. 23879_ as-16531 GOLEM Unit beginning Prototype Leg integration. 23884_ System corrupted: Matter fused (-10). 23885_ Acquired 10 matter. 23896_ Zio. Light Carapace destroyed. 23897_ as-47121: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 23898_ Attempting to rewire 88-JFL(l). 23898_ 88-JFL(l) is broken beyond repair. 23899_ Adv. Treads destroyed. 23899_ Lrn. Proton Cannon destroyed. 23917_ Acquired 10 matter. 23929_ YVVL4,RAJMEA%B%:=VNU2 23930_ Acquired 4 matter. 23934_ Gauss Cannon destroyed. 23937_ Lrn. Proton Cannon destroyed. 23937_ Exp. Heat Sink destroyed. 23940_ as-47121 misfires. 23943_ Lrn. Tractor Beam destroyed. 23943_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | ?????????? ?????????????# | | ?????????? ????????????# | | ?????????" ???###??????# | | ?????????" = ??# #??????# | | ????????# ! ### ####???? | | ????????# ! ! # #???# | | ????????# ##????## | | ????????# ###### | | ?????? ! ## | | ????? ### | | ?????? ### | | ??????? ### # | | ??????? #?###? | | ???????? ! #????? | | ???????## #????? | | ???????" [ #????? | | ????????" ! #????? | | ?????????" #????? | | ?????????! ##???# | | ????????"" [ ##### | | ????????# ## | | ????????" % %% ### | | ????????" ## | | ????????" | | ????????""" ]]! | | ????????"@G !]] | | ????????"" ]] # # | | ????????" ## | | ????????"" # | | ????????" # # # | | ????????" #### ;; ## ## ## | | ????????""" #;#??# ## ######### | | ?????????" ??####!#???????## | | ?????????######?##????###????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1600 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Gravmag Array | -7/Data Miner | Free Railgun | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Imp. Launcher Guidance Computer | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Imp. Thermal Generator | -6/Zion | Archive Imp. Component Analysis Suite | -6/Zion | Archive Mak. Hover Unit | -6/Zion | Archive Hyp. Coil Gun | -6/Zion | Archive Energy Well | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Mass Driver | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalPlatingFilter Manual? 0 Play Time 02:23:40 Cumulative 214.4 hours Start 2023.04.03 @ 18:44:43 End 2023.04.04 @ 10:31:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 74 Adventurer 8 Explorer 8 Win Type - Total 16 Types 10/0/3/1/1/1/0/0/0 Lore% 85 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 870d9b95-39d1-454b-a47b-85c14dbb1eb5