Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 13:53:23 Player: Bean Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (17) 85 Value Destroyed (350) 350 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2435 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 322/550 Matter 118/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (250) Ox4 Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Small Storage Unit Transport Network Coupler Hardened Light Armor Plating > --- WEAPON (3) ------- High-powered Shotgun > --- INVENTORY (8) ---- Light Treads Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Transport Network Coupler Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Light Treads Hardened Light Armor Plating [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Cannon Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . 1 . . Propulsion . | . . . . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 16 | 7 2 5 1 1 Power 2 | 1 . 1 . . Engine 2 | 1 . 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 2 | 2 . . . . Treads 2 | 2 . . . . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 5 | 2 . 2 1 . Device 1 | 1 . . . . Storage 1 | 1 . . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 2 | . . 1 1 . Artifact . | . . . . . Weapon 7 | 2 2 2 . 1 Energy Gun . | . . . . . Energy Cannon 2 | . . 2 . . Ballistic Gun 3 | 2 . . . 1 Ballistic Cannon 2 | . 2 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . . . . 7 Power 2 | . . . . 2 Propulsion 2 | . . . . 2 Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 2 | 1 2 2 2 2 Power . | . 1 . . . Propulsion . | . . . 1 1 Utility . | . . 1 1 1 Weapon . | . 1 . . . Tool/Special . | . . . . . Unused Backups 3 | . . 1 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 99 90 72 Engine 16 | . 14 21 18 9 Treads 23 | . 28 22 18 14 Device 7 | . 14 4 . . Storage 11 | . 14 11 9 9 Processor 6 | . . 10 9 9 Protection 5 | . . 6 18 17 Energy Cannon 7 | . . 11 18 11 Ballistic Gun 1 | . 4 . . . Ballistic Cannon 13 | . 23 11 . . Peak Build Rating 14 | 9 9 12 14 14 Average Rating 9 | 7 9 11 14 11 On Entrance 8 | . 9 9 12 14 Naked Turns . | . . . . . Heaviest Build 33 | 13 17 28 33 33 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 4 | . . . . 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 6 | 4 4 6 2 3 Average Carried 2 | 1 2 2 2 2 Final Capacity 8 | 8 8 8 8 8 Final Carried 3 | 2 3 3 2 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 591 | 286 145 160 . . Remotely . | . . . . . Salvage Created 500 | 109 81 250 . 60 Parts 32 | 10 8 11 . 3 Haulers Intercepted 2 | . 1 1 . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 8 | . 3 4 . 1 Cannons 7 | . 3 4 . . Classes Destroyed 7 | 2 3 2 . . Tunneler 2 | 2 . . . . Hauler 2 | . 1 1 . . Recycler 2 | 1 . 1 . . Watcher 3 | . 2 1 . . Swarmer 3 | . 3 . . . Grunt 3 | . . 3 . . Sentry 2 | . . 1 . 1 Best Kill Streak 5 | 3 4 5 . 1 Combat Bots Only 3 | . 3 3 . 1 Max Kills in Single Turn 1 | 1 1 1 . 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 122 | . 21 16 . 85 Missed 30 | . 2 7 . 21 Hits 92 | . 19 9 . 64 Melee 2 | . . . . 2 Projectile 90 | . 19 9 . 62 Critical Strikes 5 | . . . . 5 Damage Taken 1594 | . 226 251 . 1117 Core 363 | . 32 103 . 228 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . . 54 . . Core Remaining (%) 87 | 100 87 74 . . Volleys Fired 70 | 8 36 19 . 7 Largest 2 | 2 2 2 . 2 Hottest 112 | 40 60 112 . 112 Shots Fired 138 | 16 72 38 . 12 Gun 26 | 16 8 . . 2 Cannon 112 | . 64 38 . 10 Launcher . | . . . . . Special . | . . . . . Kinetic 120 | 16 72 30 . 2 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 18 | . . 8 . 10 Robot Hit Streak 8 | 5 4 6 . 8 Robot Miss Streak 7 | 3 7 3 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 55 | 9 12 23 . 11 Core Hits 21 | 5 7 7 . 2 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . 1 2 . . Blast 3 | . 1 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1005 | 70 191 535 . 209 Guns 128 | 70 22 . . 36 Cannons 776 | . 166 437 . 173 Explosions 98 | . . 98 . . Melee . | . . . . . Ramming 3 | . 3 . . . Kinetic 656 | 70 188 362 . 36 Thermal . | . . . . . Explosive 98 | . . 98 . . Electromagnetic 248 | . . 75 . 173 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 24 | . . 24 . . Projectiles . | . . . . . Explosions 24 | . . 24 . . Melee . | . . . . . Knockbacks 3 | . 2 1 . . Impact . | . . . . . Kinetic 3 | . 2 1 . . Secondary . | . . . . . Self-Inflicted Damage 167 | . 80 87 . . Shots 2 | . 1 1 . . Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 429 | . . 253 . 429 Average Temperature 122 | . . 66 . 223 Received Heat Transfer 528 | . 12 48 . 468 Effects 5 | . . . . 5 Shutdowns 1 | . . . . 1 Interference 2 | . . . . 2 Matter Decay 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 131 | 5 131 90 . 20 Initial 34 | . . 34 . . Average 37 | . 86 34 . 1 Influence Increases 408 | 15 222 136 . 35 Destroy 0b10 Robot/C 160 | . 60 80 . 20 Destroy 0b10 Robot/NC 45 | 15 15 15 . . Destroy Leader 30 | . 16 14 . . Successful Hack 3 | . . 3 . . Disable Machine 75 | . 60 15 . . Destroy Structure 50 | . 41 9 . . Lose Combat Pursuer 45 | . 30 . . 15 Influence Decreases 408 | 15 140 218 . 35 Entered New Map 48 | . . 48 . . Time Decay 325 | 15 140 170 . . Lost Part 35 | . . . . 35 Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 2 | . 1 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 10 6 . 14 Peak Tracking Total 12 | . 4 2 . 12 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . 4 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 3 1 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access 1 | . . . 1 . Total Hacks 14 | . 4 8 2 . Successful 8 | . 1 6 1 . Failed 6 | . 3 2 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 3 | . 3 . . . Terminals 7 | . 4 3 . . Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units . | . . . . . Scanalyzers 3 | . . 3 . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 2 . . Record 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . 2 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 1 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 958 | 165 327 386 19 61 Terrain 649 | 165 327 157 . . T.N.C. 465 | . . 385 19 61 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1110 | 255 327 386 19 123 Spaces Moved 449 | 65 132 180 12 60 Core 17 | 11 . . . 6 Treads 432 | 54 132 180 12 54 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 158 | 141 160 160 160 169 Slowest Speed 250 | 160 160 160 160 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 35 17 3 14 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 47 | . 39 8 . . Melee . | . . . . . Projectile . | . . . . . AOE 47 | . 39 8 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 714 | 215 177 241 12 69 Wait 155 | 127 2 26 . . Move 445 | 64 131 179 11 60 Hop . | . . . . . Pick Up 20 | 9 3 7 . 1 Fast Attach . | . . . . . Attach 13 | 7 . 4 1 1 Detach . | . . . . . Swap 4 | . 2 2 . . Drop 6 | . 2 4 . . Fire 70 | 8 36 19 . 7 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 575 | -10/Materials | Discovered new exit (range 6) 583 | -10/Materials | Entered another Materials area 583 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 806 | -9/Materials | Repaired Ion Engine 954 | -9/Materials | Discovered new exit (range 10) 969 | -9/Materials | Entered another Materials area 969 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 986 | -8/Materials | Identified exit to Garrison 988 | -8/Materials | Entered Garrison 1037 | -8/Garrison | Spotted B-75 Beast 1078 | -8/Garrison | Triggered checkpoint 1083 | -8/Garrison | Lost 3 parts (2p1w) 1111 | -8/Garrison | Self-destructed Last Messages --------------- Power failure, Ion Engine shutdown. Lgt. EM Pulse Cannon destroyed. Ion Engine destroyed. Critical hit (Burn: +37). Overheating: System interference. Transport Network Coupler temporarily disabled. Overheating: Matter decay (-35). Ion Engine destroyed. Overheating: Lgt. Treads damaged (-9). Beams of light sweep through the air. An alarm sounds. Critical hit (Burn: +37). Lgt. EM Pulse Cannon destroyed. Lgt. Treads destroyed. Critical hit (Burn: +37). B-36 Bruiser springs to life. Y-45 Defender springs to life. Acquired Hpw. Shotgun. Hrd. Light Armor Plating destroyed. 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Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 10% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoltGravityScanner Manual? 0 Play Time 00:10:54 Cumulative 20.3 hours Start 2025.10.12 @ 13:43:16 End 2025.10.12 @ 13:53:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 20ee85bd-f7c3-4181-96c3-a7721bf5454a