Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.16 @ 20:28:41 Player: max Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (43) 215 Value Destroyed (1543) 1543 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4298 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Storage Unit Visual Processing Unit > --- WEAPON (2) ------- Great Maul > --- INVENTORY (15) --- Light Deuterium Engine Light Nuclear Core Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Terrain Scan Processor Advanced ECM Suite Long-range Tractor Beam Particle Gun Katana Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg > --- UTILITY ---------- Coolant Injector Coolant Injector Coolant Injector Large Storage Unit Visual Processing Unit Advanced ECM Suite Component Analysis Suite > --- WEAPON ----------- Minigun Great Maul > --- INVENTORY -------- Light Deuterium Engine Light Nuclear Core Large Storage Unit Terrain Scan Processor Long-range Tractor Beam Particle Gun Katana Axe [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Coolant Injector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Particle Gun Ballistic Gun Minigun Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 5 | . . 1 2 2 . Weapon . | . . . . . . Parts Attached 58 | 6 3 7 23 16 3 Power 7 | 1 . . 3 2 1 Engine 3 | 1 . . 1 1 . Core 4 | . . . 2 1 1 Reactor . | . . . . . . Propulsion 14 | 2 . 2 6 4 . Treads . | . . . . . . Leg 14 | 2 . 2 6 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 27 | 1 1 4 12 8 1 Device 9 | . . . 2 6 1 Storage 3 | 1 1 . 1 . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 14 | . . 4 9 1 . Artifact . | . . . . . . Weapon 10 | 2 2 1 2 2 1 Energy Gun 3 | . 2 . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 2 | . . 1 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . 16 6 8 Power 4 | . . . 2 1 1 Propulsion 10 | . . . 4 3 3 Utility 14 | . . . 9 2 3 Weapon 2 | . . . 1 . 1 Highest Loss Streak 8 | . . . 8 4 8 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 84 92 91 90 57 Engine 4 | . 14 11 1 1 3 Core 2 | . . . 6 4 . Leg 20 | . 28 33 26 22 10 Device 11 | . . . 4 29 13 Storage 8 | . 14 11 9 7 7 Processor 3 | . . . . 5 7 Protection 9 | . . 15 28 5 2 Energy Gun 5 | . 15 19 5 . . Ballistic Gun 1 | . 11 . . 3 . Launcher 1 | . . . . . 2 Impact Weapon 3 | . . . . 2 7 Slashing Weapon 2 | . . 1 9 4 . Naked Turns . | . . . . . . Heaviest Build 57 | 14 31 41 57 47 51 Greatest Support 45 | 20 20 30 45 40 39 Greatest Overweight (x) 10 | . 1 1 2 1 10 Average Overweight (x) 1 | . . 1 . . 3 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 12 15 15 15 15 Most Carried 15 | 4 8 15 15 10 12 Average Carried 9 | 2 6 9 11 7 10 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 4 8 13 9 9 12 Class Distribution -------------------- 77% | Mutant 22% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Matter Collected 844 | 242 70 55 305 145 27 Remotely . | . . . . . . Salvage Created 1858 | . 70 139 731 462 456 Parts 78 | . 6 14 37 17 4 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . . 2 Prevented 1 | . . . . . 1 Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Combat Hostiles Destroyed 39 | . 2 5 17 10 5 Melee 25 | . . . 17 6 2 Guns 7 | . 2 5 . . . Classes Destroyed 9 | . 1 2 3 3 . Builder 1 | . . . . 1 . Watcher 3 | . . 1 . 2 . Swarmer 12 | . . 3 4 4 1 Grunt 15 | . 2 2 4 3 4 Brawler 1 | . . . . 1 . Sentry 6 | . . . 5 1 . Specialist 2 | . . . 2 . . Hunter 2 | . . . 2 . . Programmer 1 | . . . . 1 . Best Kill Streak 4 | . 2 3 4 4 3 Combat Bots Only 4 | . 2 3 4 4 3 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Hostile Shots Fired 496 | . 4 21 276 96 99 Missed 131 | . 2 3 71 30 25 Damage Taken 5355 | . 23 191 3019 928 1194 Core 1166 | . 11 34 416 215 490 Absorbed by Shields . | . . . . . . Ignored by Resistances 261 | . . . 261 . . Core Remaining (%) 77 | 100 95 91 24 . . Volleys Fired 19 | 2 2 14 . . 1 Largest 2 | 2 2 2 . . 1 Hottest 130 | 40 40 130 . . 39 Shots Fired 31 | 4 4 22 . . 1 Gun 30 | 4 4 22 . . . Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 8 | 4 4 . . . . Thermal 22 | . . 22 . . . Explosive 1 | . . . . . 1 Electromagnetic . | . . . . . . Robot Hit Streak 4 | 1 2 4 . . . Robot Miss Streak 3 | 3 1 2 . . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 105 | 1 3 12 49 23 17 Core Hits 40 | . 3 7 19 8 3 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed 8 | . . . . 4 4 Critical Strikes 17 | . . 1 6 6 4 Burn 1 | . . 1 . . . Smash 10 | . . . . 6 4 Sever 6 | . . . 6 . . Melee Attacks 121 | . . 1 63 35 22 Impact 38 | . . . . 16 22 Slashing 83 | . . 1 63 19 . Piercing . | . . . . . . Sneak Attacks 2 | . . . . 1 1 Combat Hostiles 1 | . . . . . 1 Follow-up Attacks . | . . . . . . Damage Inflicted 3807 | 21 42 183 1542 903 1116 Guns 246 | 21 42 183 . . . Cannons . | . . . . . . Explosions 177 | . . . . . 177 Melee 3384 | . . . 1542 903 939 Ramming . | . . . . . . Kinetic 63 | 21 42 . . . . Thermal 183 | . . 183 . . . Explosive 177 | . . . . . 177 Electromagnetic . | . . . . . . Impact 1566 | . . . . 627 939 Slashing 1818 | . . . 1542 276 . Piercing . | . . . . . . Highest Corruption 3 | . . 3 . 2 2 Average Corruption 2 | . . 2 . 1 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 39 | . . 16 . 4 19 Message Errors 12 | . . 4 . 1 7 Matter Fused 9 | . . 5 . 2 2 Heat Flow Errors 7 | . . 2 . 1 4 Energy Discharges 5 | . . 2 . . 3 Data Loss (minor) 3 | . . 1 . . 2 Misfires 2 | . . 2 . . . Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 825 | . . . 43 276 506 Projectiles . | . . . . . . Explosions 8 | . . . . . 8 Melee 817 | . . . 43 276 498 Knockbacks 4 | . . . . 1 3 Impact 4 | . . . . 1 3 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 615 | . . 615 26 92 191 Average Temperature 150 | . . 200 9 48 75 Received Heat Transfer 1581 | . 12 87 684 168 630 Effects 14 | . . 14 . . . Shutdowns 2 | . . 2 . . . Matter Decay 2 | . . 2 . . . Short Circuit 1 | . . 1 . . . Damage (major) 9 | . . 9 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 10 | . . . . 6 4 Impact Corruptions 32 | . . . . 11 21 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 518 | . . 518 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Peak Influence 247 | . 45 204 247 211 . Initial 107 | . . 18 7 107 . Average 91 | . 32 34 140 124 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 90 | 100 100 97 79 90 . Level 1 9 | . . 2 20 9 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 1 7 3 . Investigation 1 | . . . . 1 . Extermination 1 | . . . . 1 . Reinforcement 6 | . . 1 4 1 . Assault . | . . . . . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Distress Signals 5 | . 1 2 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 65 | . 4 11 25 16 9 Peak Tracking Total 7 | . 3 7 7 4 4 Tactical Retreats 5 | . . 1 1 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Traps Triggered 4 | . . 2 . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Machines Accessed 3 | . 1 1 . 1 . Terminals 3 | . 1 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 2 4 . 3 . Successful 5 | . 1 4 . . . Failed 4 | . 1 . . 3 . Catastrophic 2 | . 1 . . 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 9 | . 2 4 . 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 1 4 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Hauler Manifests 1 | . . 1 . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . 1 . Full Trace Events 1 | . . . . 1 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Turns Passed 4292 | 88 303 646 774 738 1743 Spaces Moved 1848 | 56 152 282 293 434 631 Core 234 | 1 . . . . 233 Treads . | . . . . . . Legs 1614 | 55 152 282 293 434 398 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 100 100 Average Speed 198 | 118 166 190 189 138 264 Slowest Speed 550 | 120 190 190 260 190 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 25 26 24 14 79 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 Spaces Dug . | . . . . . . Terrain Destroyed 18 | . . . . . 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . . . . . 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Total 2250 | 73 201 373 424 514 665 Wait 111 | . 33 54 14 9 1 Move 1843 | 55 151 281 292 433 631 Hop . | . . . . . . Pick Up 69 | 10 8 12 21 16 2 Fast Attach . | . . . . . . Attach 58 | 6 3 7 23 16 3 Detach 6 | . . . 1 1 4 Swap . | . . . . . . Drop 23 | . 4 4 10 4 1 Fire 19 | 2 2 14 . . 1 Melee 121 | . . 1 63 35 22 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 89 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 16) 392 | -10/Materials | Entered another Materials area 392 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 996 | -9/Materials | Discovered new exit (range 16) 1038 | -9/Materials | Entered another Materials area 1038 | -8/Materials | Evolved 2 slots: Utility x2 1221 | -8/Materials | Garrison activated, responded to threat 1272 | -8/Materials | Lost 4 parts (4u) 1751 | -8/Materials | Discovered new exit (range 10) 1761 | -8/Materials | Core integrity fell below 50% 1799 | -8/Materials | Lost 8 parts (1p3n4u) 1812 | -8/Materials | Entered Factory 1812 | -7/Factory | Evolved 2 slots: Utility x2 1951 | -7/Factory | Lost 4 parts (2n2u) 2543 | -7/Factory | Discovered new exit (range 4) 2550 | -7/Factory | Entered Lower Caves 2663 | -7/Lower Caves | Build established: Scavenger-Mutant 3044 | -7/Lower Caves | Learned Factory emergency access door positions 3313 | -7/Lower Caves | Core integrity fell below 50% 3359 | -7/Lower Caves | Core integrity fell below 20% 3393 | -7/Lower Caves | Lost 8 parts (1p3n3u1w) 3444 | -7/Lower Caves | Spotted B-75 Beast 3602 | -7/Lower Caves | Build established: Mutant 4293 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Destroyed Imp. Heat Sink. G-47 Trooper system corrupted by crushing effect. Actuator Array destroyed. G-47 Trooper misfires. G-47 Trooper destroyed. System corrupted: Energy discharge (-22). Acquired 10 matter. System corrupted: Heat flow error (+161). M&=ZSAK>T RY 9R>AF24P%JFBMU System corrupted: Heat flow error (+225). System corrupted: Heat flow error (+208). System corrupted: IFF burst signal emitted. JEAL L:9YVA,RRJ0P,NB3HL1M6NWFUDV System corrupted: Energy discharge (-26). Sneak attack on S-27 Virus. Destroyed VTOL Module. S-27 Virus system corrupted by crushing effect. S-27 Virus system terminally corrupted. Lgt. Nuclear Core fried. Autogun fried. Map ----- +----------------------------------------------------+ | ????????????????????????# %##%# ##??? #????????? | | ????????????????????????# #" " """# #????????? | | ????????????????????????# #"% """# #????????? | | ?????????????????##?????# T % %"""# #????????? | | ?????????????????? ????? % % %"""# #??#?????? | | ??????????????????? %????? " %%%% # #? #?????? | | ????????????????????? ????#" % "# #?%#?????? | | ??????????????? % ???? ???# % % "# #? #?????? | | ?????????????? ?? ??#" % %% #? #?????? | | ?????????????????#% ## ?#"% ??# #? #?????? | | ??????????????????# %## #+##### ## ##??? | | ????????????????????# %% % #% ##?# | | ?????????????????????# ##%% % ### | | ????????????????????????## ### #%% %#### | | ???????????????????????????##% % % % | | ???????????????????????????# % ## %#### | | ???????????????????????????# ##%# ## % #??? | | ??????????????????????##???# %## # #### #??? | | ?????????????????????## #??#% # #??# #####??? | | ?????????????????????# ??# ##### ##?# %#??????? | | ????????????#????????? ###%%#??#%% ## ######?? | | ????????????# ??????# ## #??# %% #% #?? | | ????????????# ???# ## #???#% % % #?? | | ????????????# ## ## #???## ####% ### | | ?????????????# s ## #???# % ### | | ??????????????# s @%% #???#% # ## | | ??????????????# ######??#% #% ##% ## | | ??????????????### ##??????? % # #% ###### | | ????????????????# ???????? % % ##????? | | ??????????????% ????????# ####### #?????? | | ??????????? % % ??????????#???????### #?????? | | ?????????? % ##?????????????????????## #?????? | | ?????????? % ?????????????????????????# ##?????? | | ??????????? %???????????????????????????###??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 195 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Shopping List Challenges ------------ None Game ------ Seed HardenedStasisNullifier Manual? 0 Play Time 00:37:51 Cumulative 5.9 hours Start 2024.05.16 @ 19:52:48 End 2024.05.16 @ 20:28:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9402ea9e-74e7-4809-bf90-67c91257ecc6