Cogmind - Beta 13 @@@ ROGUE MODE // 2024.08.02 @ 14:27:21 Player: DAFFA0360 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (34) 170 Value Destroyed (837) 837 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2607 Bonus ------- None Cogmind --------- Core Integrity 177/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Small Storage Unit ECM Suite > --- WEAPON (2) ------- Katana > --- INVENTORY (8) ---- Improved Ion Engine Hacking Suite Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Weight Redist. System Salvage Targeting Computer ECM Suite ECM Suite Medium Armor Plating > --- WEAPON ----------- Improved Light Cannon Katana > --- INVENTORY -------- Improved Ion Engine Targeting Computer Hacking Suite Light Assault Rifle Improved Light Cannon Improved Datajack Heavy Hammer [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Salvage Targeting Computer Protection Medium Armor Plating Weapon Heavy Hammer Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Heavy Hammer Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 32 | 6 8 13 5 Power 3 | 1 1 1 . Engine 3 | 1 1 1 . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 3 2 . Treads . | . . . . Leg 2 | 2 . . . Wheel 5 | . 3 2 . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 4 3 Device 5 | . 1 2 2 Storage 1 | 1 . . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 2 | . . 2 . Artifact . | . . . . Weapon 12 | 2 2 6 2 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | 2 1 1 1 Ballistic Cannon 4 | . . 3 1 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . 1 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 16 | . 2 3 11 Power 1 | . . . 1 Propulsion 3 | . . 1 2 Utility 8 | . 1 2 5 Weapon 4 | . 1 . 3 Highest Loss Streak 11 | . 1 2 11 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 96 85 79 Engine 8 | . 14 5 6 Leg 1 | . 3 . . Wheel 21 | . 24 21 12 Device 7 | . 5 6 19 Storage 11 | . 14 11 9 Processor 8 | . 5 11 9 Protection 5 | . . 8 6 Ballistic Gun 8 | . 18 2 . Ballistic Cannon 4 | . . 7 7 Impact Weapon 5 | . 8 4 . Slashing Weapon 3 | . . 5 9 Naked Turns . | . . . . Heaviest Build 29 | 11 18 27 29 Greatest Support 30 | 20 24 24 30 Greatest Overweight (x) 3 | 1 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 8 | 4 8 8 8 Average Carried 6 | . 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 721 | 197 176 292 56 Remotely . | . . . . Salvage Created 1012 | . 298 598 116 Parts 51 | . 11 31 9 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 24 | . 8 13 3 Melee 14 | . 5 6 3 Guns 3 | . 2 1 . Cannons 2 | . . 2 . Classes Destroyed 8 | . 6 2 . Worker 1 | . 1 . . Hauler 1 | . 1 . . Recycler 2 | . . 2 . Operator 3 | . 1 1 1 Watcher 3 | . 1 2 . Swarmer 8 | . 3 4 1 Grunt 11 | . 5 5 1 Sentry 5 | . . 4 1 Best Kill Streak 6 | . 5 6 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 264 | . 52 115 97 Missed 62 | . 9 30 23 Damage Taken 2490 | . 456 903 1131 Core 655 | . 83 199 373 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 167 | . . 167 . Core Remaining (%) 72 | 100 66 50 . Volleys Fired 47 | . 12 26 9 Largest 2 | . 2 2 1 Hottest 74 | . 40 74 39 Shots Fired 77 | . 24 44 9 Gun 30 | . 24 3 3 Cannon 47 | . . 41 6 Launcher . | . . . . Special . | . . . . Kinetic 77 | . 24 44 9 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 3 4 Robot Miss Streak 5 | . 3 5 5 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 98 | . 31 48 19 Core Hits 27 | . 9 12 6 Critical Kills 2 | . 1 1 . Critical Parts Destroyed 5 | . 3 2 . Critical Strikes 11 | . 4 5 2 Destroy 2 | . 2 . . Blast 1 | . . 1 . Smash 5 | . 2 3 . Sever 3 | . . 1 2 Melee Attacks 94 | . 26 50 18 Impact 53 | . 26 27 . Slashing 41 | . . 23 18 Piercing . | . . . . Sneak Attacks 8 | . 3 4 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3096 | . 898 1607 591 Guns 191 | . 161 17 13 Cannons 404 | . . 361 43 Explosions . | . . . . Melee 2501 | . 737 1229 535 Ramming . | . . . . Kinetic 595 | . 161 378 56 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact 1370 | . 737 633 . Slashing 1131 | . . 596 535 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 487 | . 257 223 7 Projectiles 22 | . 21 1 . Explosions . | . . . . Melee 465 | . 236 222 7 Knockbacks 11 | . 2 7 2 Impact 2 | . 1 1 . Kinetic 8 | . . 6 2 Secondary 1 | . 1 . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 58 | . 42 58 16 Average Temperature 25 | . 21 31 10 Received Heat Transfer 1026 | . 228 258 540 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 16 | . 8 8 . Impact Corruptions 19 | . 11 8 . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 361 | . 284 361 215 Initial 120 | . . 58 120 Average 167 | . 113 217 167 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 59 | 100 83 39 66 Level 1 40 | . 16 60 33 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 1 3 3 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 1 2 2 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 67 | . 14 30 23 Peak Tracking Total 12 | . 5 6 12 Tactical Retreats 12 | . 2 8 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 9 | . . 9 . Successful 6 | . . 6 . Failed 3 | . . 3 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations 8 | . . 8 . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . . 6 . Scan Component 3 | . . 3 . Repair 3 | . . 3 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . . 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . . 3 . Time 102 | . . 102 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1656 | 63 594 855 144 Spaces Moved 895 | 41 428 358 68 Core 24 | 16 . . 8 Treads . | . . . . Legs 79 | 25 54 . . Wheels 792 | . 374 358 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 90 Average Speed 96 | 101 93 96 107 Slowest Speed 200 | 120 120 105 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 3 71 32 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1455 | 62 552 738 103 Wait 352 | 10 61 279 2 Move 892 | 40 427 357 68 Hop . | . . . . Pick Up 30 | 6 14 9 1 Fast Attach 4 | . 1 3 . Attach 18 | 6 2 5 5 Detach . | . . . . Swap 10 | . 5 5 . Drop 8 | . 4 4 . Fire 47 | . 12 26 9 Melee 94 | . 26 50 18 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 6) 322 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 482 | -10/Materials | Discovered new exit (range 14) 641 | -10/Materials | Discovered new exit (range 15) 658 | -10/Materials | Entered another Materials area 658 | -9/Materials | Evolved 2 slots: Utility x2 761 | -9/Materials | Repaired Imp. Ion Engine 794 | -9/Materials | Repaired Arm. Wheel 1028 | -9/Materials | Repaired Katana 1416 | -9/Materials | Discovered new exit (range 15) 1497 | -9/Materials | Discovered new exit (range 14) 1513 | -9/Materials | Entered another Materials area 1513 | -8/Materials | Evolved 2 slots: Utility x2 1540 | -8/Materials | Discovered new exit (range 13) 1632 | -8/Materials | Garrison activated, responded to threat 1636 | -8/Materials | Core integrity fell below 50% 1657 | -8/Materials | Self-destructed Last Messages --------------- 01629_ U-05 Engineer builds a Wall. 01632_ S-10 Pest calls for garrison reinforcements. 01632_ ALERT: Activating Garrison Access M001. 01635_ The unstable cave ceiling collapses. 01636_ Lgt. Assault Rifle destroyed. 01641_ R-06 Scavenger collects Lgt. Nuclear Core. 01641_ Acquired 24 matter. 01643_ U-05 Engineer lays Concrete. 01645_ U-05 Engineer builds a Wall. 01646_ Weight Redist. System destroyed. 01649_ U-05 Engineer lays Concrete. 01649_ R-06 Scavenger collects Adv. Heat Sink. 01649_ Destroyed Flight Unit. 01650_ U-05 Engineer lays Concrete. 01651_ S-10 Pest destroyed. 01652_ U-05 Engineer lays Concrete. 01656_ Targeting Computer destroyed. 01657_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????#########?????? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ??????????????????????????###??????# #?????? | | ??????????????????########"T"###???# ##?????? | | ????????????????? #???# #??????? | | ?????????????????? #???# #??????? | | ??????????????????? 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