Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.21 @ 08:16:09 Player: beans Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (45) 225 Value Destroyed (1453) 1453 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 5653 Bonus ------- High Alert Combat Kills 55 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 114/300 Energy 98/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Latent Energy Streamer Hardcell Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Deuterium Engine > --- PROPULSION ------- (None) > --- UTILITY ---------- Advanced Visual Processing Unit Core Analyzer Improved Medium Armor Plating System Shield > --- WEAPON ----------- Latent Energy Streamer High-powered Shotgun > --- INVENTORY -------- Mining Laser Plasma Cutter [Rating: 32] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Airjet Utility Core Analyzer Device Improved Heat Sink Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Plasma Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . . . . 4 2 . . Power 1 | . . . . . 1 . . . Propulsion . | . . . . . . . . . Utility 5 | . . . . . 3 2 . . Weapon . | . . . . . . . . . Parts Attached 38 | 3 2 . 2 2 12 13 1 3 Power 5 | . . . . . 2 3 . . Engine 4 | . . . . . 2 2 . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 8 | 2 . . . 1 3 2 . . Treads 6 | 2 . . . 1 1 2 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 2 | . . . . . 2 . . . Flight . | . . . . . . . . . Utility 9 | . 1 . 1 . 4 2 . 1 Device 3 | . . . . . . 2 . 1 Storage . | . . . . . . . . . Processor 3 | . . . 1 . 2 . . . Hackware 1 | . . . . . 1 . . . Protection 2 | . 1 . . . 1 . . . Artifact . | . . . . . . . . . Weapon 16 | 1 1 . 1 1 3 6 1 2 Energy Gun 3 | . 1 . . . 1 . . 1 Energy Cannon 3 | . . . . 1 . 2 . . Ballistic Gun 2 | 1 . . . . 1 . . . Ballistic Cannon 6 | . . . . . 1 4 . 1 Launcher 1 | . . . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 1 . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 1 | . . . . . 1 . . . Parts Lost 27 | . . . 3 . 13 4 5 2 Power 4 | . . . . . 2 1 1 . Propulsion 7 | . . . . . 6 . 1 . Utility 6 | . . . 1 . 1 1 2 1 Weapon 10 | . . . 2 . 4 2 1 1 Highest Loss Streak 8 | . . . 3 . 8 2 5 2 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 2 4 4 3 3 4 4 4 Power . | . . . . . . . . . Propulsion . | . . 1 1 1 . . . . Utility . | . . 1 . . . . . . Weapon 2 | . . 1 2 1 2 3 2 2 Tool/Special . | . . . . . . . . . Unused Backups 5 | . . . . . . 2 . 3 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 3 | . . . . . . 2 . 1 Tool/Special 2 | . . . . . . . . 2 Average Slot Usage (%) 57 | . 59 71 77 61 56 49 49 14 Engine 2 | . . . . . 9 2 . . Treads 16 | . 28 28 28 28 12 7 10 . Device 2 | . . . . . . 5 10 4 Processor 8 | . . . 7 14 13 10 5 . Hackware 2 | . . . . . 2 7 5 . Protection 4 | . 4 14 13 . 2 . . . Energy Gun 4 | . 12 14 12 . . . . 2 Energy Cannon 1 | . . . . 4 . 1 4 . Ballistic Gun 6 | . 14 14 14 14 6 . . . Ballistic Cannon 4 | . . . . . 6 11 5 1 Peak Build Rating 32 | 3 6 6 9 15 32 29 28 17 Average Rating 14 | 2 5 6 7 8 16 22 21 11 On Entrance 9 | . 3 6 6 6 15 11 28 9 Naked Turns 29 | . . . . . . . 10 19 Heaviest Build 32 | 2 8 8 8 12 32 24 20 16 Greatest Support 40 | 40 40 40 40 40 40 40 40 3 Greatest Overweight (x) 7 | . . . . . 3 7 2 5 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 4 5 5 5 5 Average Carried 4 | . 2 4 4 3 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 5 4 3 3 5 5 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Matter Collected 1159 | 207 60 . . 66 459 284 . 83 Remotely . | . . . . . . . . . Salvage Created 1308 | . 75 . 11 . 633 589 . . Parts 78 | . 4 . . . 41 33 . . Haulers Intercepted 3 | . 1 . . . . 2 . . Recyclers Shooed 3 | . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 28 | . . . 4 . 16 8 . . Guns 5 | . . . . . 5 . . . Cannons 16 | . . . . . 10 6 . . AOE 7 | . . . 4 . 1 2 . . Classes Destroyed 14 | . 2 . 1 . 8 3 . . Worker 10 | . 2 . . . 3 5 . . Builder 1 | . . . . . 1 . . . Tunneler 1 | . . . . . . 1 . . Hauler 3 | . 1 . . . . 2 . . Recycler 4 | . . . . . 1 3 . . Watcher 2 | . . . . . 1 1 . . Swarmer 7 | . . . . . 4 3 . . Grunt 11 | . . . . . 9 2 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 2 | . . . . . 1 1 . . Demolisher 1 | . . . . . 1 . . . Hunter 1 | . . . . . . 1 . . Assembled 4 | . . . 4 . . . . . Best Kill Streak 10 | . 2 . 4 . 10 8 . . Combat Bots Only 8 | . . . 4 . 8 4 . . Max Kills in Single Turn 5 | . 1 . 2 . 2 5 . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . 2 . 1 2 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 391 | . . . 43 . 151 154 5 38 Missed 141 | . . . 13 . 52 61 . 15 Hits 250 | . . . 30 . 99 93 5 23 Melee 19 | . . . 7 . . . 5 7 Projectile 231 | . . . 23 . 99 93 . 16 AOE 7 | . . . . . 6 1 . . Critical Strikes 9 | . . . . . 4 1 . 4 Part Disruptions 2 | . . . 1 . . 1 . . Damage Taken 4183 | . . . 588 . 1734 1124 232 505 Core 1205 | . . . 71 . 420 357 159 198 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 64 | 100 . . . 71 23 . . . Volleys Fired 125 | . 9 . 9 . 62 37 . 8 Largest 2 | . 2 . 2 . 2 2 . 1 Hottest 120 | . 85 . 85 . 62 120 . 80 Shots Fired 195 | . 17 . 18 . 91 62 . 7 Gun 81 | . 17 . 15 . 46 . . 3 Cannon 111 | . . . . . 45 62 . 4 Launcher 3 | . . . 3 . . . . . Special . | . . . . . . . . . Kinetic 153 | . 9 . 9 . 85 46 . 4 Thermal 36 | . 8 . 6 . 3 16 . 3 Explosive 3 | . . . 3 . . . . . Electromagnetic 3 | . . . . . 3 . . . Robot Hit Streak 8 | . 3 . 4 . 7 8 . 5 Robot Miss Streak 8 | . 3 . 2 . 8 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 133 | . 9 . 8 . 71 35 . 10 Core Hits 122 | . 4 . 8 . 84 23 . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . Critical Strikes 7 | . 1 . . . 1 5 . . Destroy 2 | . 1 . . . 1 . . . Blast 5 | . . . . . . 5 . . Melee Attacks 6 | . . . . . . . 1 5 Impact . | . . . . . . . . . Slashing 6 | . . . . . . . 1 5 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3782 | . 133 . 223 . 1569 1563 . 294 Guns 860 | . 133 . 76 . 582 . . 69 Cannons 1858 | . . . . . 761 989 . 108 Explosions 940 | . . . 147 . 219 574 . . Melee 117 | . . . . . . . . 117 Ramming 7 | . . . . . 7 . . . Kinetic 2233 | . 50 . 47 . 1299 729 . 108 Thermal 1055 | . 83 . 29 . 40 834 . 69 Explosive 147 | . . . 147 . . . . . Electromagnetic 223 | . . . . . 223 . . . Impact . | . . . . . . . . . Slashing 117 | . . . . . . . . 117 Piercing . | . . . . . . . . . Highest Corruption 20 | . . . . . 7 2 14 20 Average Corruption 4 | . . . . . 6 1 6 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 23 | . . . . . 2 10 4 7 Message Errors 2 | . . . . . 1 . . 1 Matter Fused 3 | . . . . . . 1 1 1 Heat Flow Errors 3 | . . . . . . 1 1 1 Energy Discharges 2 | . . . . . . 2 . . Data Loss (minor) 5 | . . . . . 1 3 . 1 Data Loss (major) 2 | . . . . . . 1 1 . Misfires 1 | . . . . . . 1 . . Alerts 3 | . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 42 | . . . 7 . . 35 . . Projectiles 2 | . . . . . . 2 . . Explosions 40 | . . . 7 . . 33 . . Melee . | . . . . . . . . . Knockbacks 24 | . . . . . 20 4 . . Impact . | . . . . . . . . . Kinetic 23 | . . . . . 19 4 . . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 239 | . . . 99 . 2 138 . . Shots 5 | . . . 3 . . 2 . . Rammed 5 | . . . . . 5 . . . Targets Rammed 5 | . . . . . 5 . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 234 | . 54 . 132 . 135 171 234 94 Average Temperature 41 | . 19 . 54 . 40 41 126 26 Received Heat Transfer 1293 | . . . 180 . 792 159 . 162 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 1307 | . 185 . 74 . 74 850 . 124 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Latent Energy Used 234 | . . . . . 234 . . . LE Corruption 6 | . . . . . 6 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . . . . . 2 2 . 1 Low Security (%) 55 | 100 100 100 . 100 63 2 100 89 Level 1 10 | . . . . . 25 10 . 10 Level 2 33 | . . . . . 10 86 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 658 | . 7 . . . 546 658 181 201 Initial 231 | . . . . . . 231 181 50 Average 241 | . . . . . 161 511 140 153 Influence Increases 1752 | . 17 . . . 887 696 1 151 Destroy 0b10 Robot/C 480 | . . . . . 320 160 . . Destroy 0b10 Robot/NC 110 | . 15 . . . 35 60 . . Destroy Leader 132 | . 2 . . . 84 46 . . Allied During Kill 33 | . . . . . 33 . . . Disable Machine 330 | . . . . . 15 315 . . Anti-Garrison Action 300 | . . . . . 150 . . 150 Destroy Structure 82 | . . . . . 10 70 1 1 Lose Combat Pursuer 285 | . . . . . 240 45 . . Influence Decreases 1651 | . 17 . . . 377 687 448 122 Entered New Map 639 | . . . . . . 279 338 22 Time Decay 732 | . 17 . . . 207 368 60 80 Lost Part 240 | . . . . . 130 40 50 20 Lost Ally 40 | . . . . . 40 . . . Squads Dispatched 15 | . 1 . . . 10 2 . 2 Investigation 2 | . . . . . 1 1 . . Extermination 1 | . . . . . . 1 . . Reinforcement 6 | . 1 . . . 5 . . . Assault 4 | . . . . . 2 . . 2 Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . . . . 4 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 2 . 7 . 61 16 4 11 Peak Tracking Total 18 | . 1 . 9 . 18 6 4 9 Tactical Retreats 6 | . . . . . 4 2 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Traps Triggered 2 | . . . . . 1 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Disabled 30 | . 1 . 5 . 2 21 . 1 Max in Single Turn 20 | . 1 . 3 . 1 20 . 1 Garrison Access 2 | . . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Machines Accessed 2 | . . . 1 . . 1 . . Terminals . | . . . . . . . . . Fabricators 1 | . . . . . . 1 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 4 | . . . 1 . . 3 . . Successful 1 | . . . 1 . . . . . Failed 3 | . . . . . . 3 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . . 1 . . . . . Terminals . | . . . . . . . . . Fabricators 3 | . . . . . . 3 . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 1 | . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . . . . . . 1 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . Machine Destruction 3 | . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total Allies 3 | . . 1 . 2 . . . . Largest Group 2 | . . 1 1 2 2 . . . Highest-Rated Group 45 | . . 31 31 45 45 . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 14 | . . . . . 14 . . . Total Damage 165 | . . . . . 165 . . . Kills 1 | . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 1416 | . . . 337 205 561 313 . . Optics 1416 | . . . 337 205 561 313 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Turns Passed 2938 | 68 202 171 589 205 563 846 125 169 Spaces Moved 1675 | 45 106 101 349 108 302 457 107 100 Core 424 | 8 . . . . 38 226 52 100 Treads 1148 | 37 106 101 349 108 161 231 55 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 103 | . . . . . 103 . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 50 50 50 Average Speed 144 | 140 160 160 160 160 115 155 108 115 Slowest Speed 400 | 160 160 160 160 160 240 400 160 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . Exploration Rate (%) 32 | 4 28 30 63 30 40 18 76 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 2 | . . . . . . . 1 1 Terrain Destroyed 105 | . . . 18 . 10 75 1 1 Melee 2 | . . . . . . . 1 1 Projectile 7 | . . . . . . 7 . . AOE 96 | . . . 18 . 10 68 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Total 1990 | 50 122 111 361 140 424 531 112 139 Wait 92 | . . 10 . 31 24 11 . 16 Move 1668 | 44 105 100 348 107 301 457 106 100 Hop . | . . . . . . . . . Pick Up 35 | 3 6 1 1 . 12 9 1 2 Fast Attach 11 | . . . . . . 6 3 2 Attach 30 | 3 2 . 2 1 15 5 . 2 Detach 3 | . . . . . 3 . . . Swap 5 | . . . 1 1 1 2 . . Drop 10 | . . . . . 1 4 1 4 Fire 125 | . 9 . 9 . 62 37 . 8 Melee 6 | . . . . . . . 1 5 Ram 4 | . . . . . 4 . . . Kick . | . . . . . . . . . Crush 1 | . . . . . 1 . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 227 | -10/Materials | Discovered new exit (range 12) 271 | -10/Materials | Entered Mines 279 | -10/Mines | Met a Derelict bent on vengeance 309 | -10/Mines | Build established: Mutant 398 | -10/Mines | Received a Mining Laser from a helpful Derelict 431 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 431 | -10/Mines | Discovered new exit (range 5) 442 | -10/Mines | Entered Exiles 442 | -10/Exiles | Accompanied by 1 ally 482 | -10/Exiles | Met 8R-AWN 510 | -10/Exiles | Met EX-HEX 556 | -10/Exiles | Met EX-BIN 644 | -10/Exiles | Aligned with FarCom system 646 | -10/Exiles | Given EX-Vault access code 686 | -10/Exiles | Opened EX-Vault 695 | -10/Exiles | Found Latent Energy Streamer 728 | -10/Exiles | Warned to stay clear of 0b10 Research branches 891 | -10/Exiles | Met EX-DEC 944 | -10/Exiles | Attacked by the Exiles 1012 | -10/Exiles | Discovered new exit (range 15) 1031 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1031 | -10/Exiles | Entered Mines 1032 | -9/Mines | Learned location of Storage (-9) 1040 | -9/Mines | Lost 3 parts (1u2w) 1188 | -9/Mines | Discovered new exit (range 16) 1236 | -9/Mines | Entered Materials 1236 | -8/Materials | Accompanied by 2 allies 1236 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1241 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1539 | -8/Materials | Garrison activated, responded to threat 1598 | -8/Materials | Destroyed 8 combat bots 1723 | -8/Materials | Lost 8 parts (2p3n1u2w) 1762 | -8/Materials | Core integrity fell below 50% 1797 | -8/Materials | Discovered new exit (range 5) 1799 | -8/Materials | Entered Factory 1799 | -7/Factory | Evolved 2 slots: Utility x2 2112 | -7/Factory | Crushed by falling debris 2438 | -7/Factory | Core integrity fell below 50% 2645 | -7/Factory | Sucked down chute 2645 | -7/Factory | Entered Waste 2660 | -7/Waste | EMP discharged 2669 | -7/Waste | Spotted C-40 Crusher 2673 | -7/Waste | Spotted C-40 Crusher 2705 | -7/Waste | Spotted C-40 Crusher 2716 | -7/Waste | Spotted C-40 Crusher 2724 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2730 | -7/Waste | Spotted C-40 Crusher 2735 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2738 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2739 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2741 | -7/Waste | Crushed by Compactor (1 part destroyed) 2760 | -7/Waste | EMP discharged 2760 | -7/Waste | System corruption reached 10% 2764 | -7/Waste | Discovered new exit (range 12) 2770 | -7/Waste | Entered Factory 2772 | -7/Factory | Lost 5 parts (1p1n2u1w) 2898 | -7/Factory | Core integrity fell below 20% 2939 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Force Booster destroyed. System corrupted by crushing effect (+2). Dropped Gatling Laser. Dropped Broken Hardcell Cannon. Acquired Broken Hardcell Cannon. System corrupted: IFF burst signal emitted. System corrupted: Adv. Assault Cannon jammed. System corrupted: Component data lost. Dropped Adv. Assault Cannon. Dropped Latent Energy Streamer. Acquired 83 matter. Acquired Latent Energy Streamer. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. L-41 Fighter unfolds itself. G-47 Trooper unfolds itself. M-28 Smith unfolds itself. Critical hit (Burn: +37). M-28 Smith repairs B-48 Gladiator. M-28 Smith repairs G-50 Soldier Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????########################### | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # # | | ???????????????????????# # [ # | | ???????????????????????# # # | | ???????????????????????# # % # | | ???????????????????????# # # | | ??????????????????????###g#######/#############+## | | ??????????????????????# b gb % | | ??????????????????????# m i | | ??????????????????????# @ g % | | ??????????????????????# ] | | ??????????????????????+ % t | | ??????????????????????# ##### T####;#######+## | | ??????????????????????# #???####?# | | ??????????????????????# #????????# | | ??????????????????????# #????????# """ """ | | ??????????????????????# #????????? """ """ | | ??????????????????????# #??????????""" """ | | ??????????????????????# #?????????? | | ??????????????????????# #???????????"" """ | | ??????????????????????# #????????????? """ | | ??????????????????????# #??????????????""" | | ??????????????????????# #??????????????? | | ??????????????????????# +???????????????? | | ??????????????????????? ????????????????? | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 21 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 53 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GuidanceAlertCrosscalibrator Manual? 0 Play Time 00:21:48 Cumulative 152.1 hours Start 2025.09.20 @ 17:14:49 End 2025.09.21 @ 08:16:09 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 496 Rogue 496 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df685691-c6aa-4c4a-9a56-86850fae5d23