Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.07 @ 21:25:00 Player: CheifClapdad Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (106) 530 Value Destroyed (3973) 3973 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1871) 1871 TOTAL SCORE: 11414 Bonus ------- High Alert Combat Kills 936 Follower Combat Kills 147 Entered DSFs 500 Aligned with FarCom 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/1000 Matter 0/300 Energy 55/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -5/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (0) Improved Kinecellerator Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Huge Storage Unit Improved Kinecellerator Improved Propulsion Shielding > --- WEAPON ----------- Heavy Laser Autogun Gauss Cannon > --- INVENTORY -------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Huge Storage Unit Small Matter Pod Target Analyzer Improved Kinecellerator Improved Propulsion Shielding Wave Gun Remote Datajack [Rating: 57] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Medium Reactive Plating Weapon Gauss Cannon Energy Gun Heavy Laser Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Advanced EMP Blaster Special Weapon Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Slots Evolved 10 | . . . . . 4 2 2 . 2 . Power 1 | . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . 2 . . . Utility 4 | . . . . . 2 1 . . 1 . Weapon 1 | . . . . . . 1 . . . . Parts Attached 75 | 6 1 3 4 2 10 25 3 9 7 5 Power 8 | 1 . . 1 . 2 2 1 . 1 . Engine 4 | 1 . . . . 2 1 . . . . Core 4 | . . . 1 . . 1 1 . 1 . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 . 2 . . 6 8 2 3 6 2 Treads 15 | 1 . 1 . . . 8 2 3 . . Leg 12 | . . . . . 4 . . . 6 2 Wheel 2 | 1 . 1 . . . . . . . . Hover 2 | . . . . . 2 . . . . . Flight . | . . . . . . . . . . . Utility 16 | 1 1 . 1 . 2 6 . 4 . 1 Device 5 | . . . 1 . . 3 . 1 . . Storage 3 | 1 1 . . . . 1 . . . . Processor 1 | . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . Protection 7 | . . . . . 1 2 . 3 . 1 Artifact . | . . . . . . . . . . . Weapon 20 | 2 . 1 2 2 . 9 . 2 . 2 Energy Gun 3 | . . . 1 . . . . 1 . 1 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 10 | 2 . 1 1 2 . 3 . 1 . . Ballistic Cannon 5 | . . . . . . 5 . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . . . Parts Lost 46 | . . 4 . . 1 20 . 10 . 11 Power 7 | . . 1 . . 1 3 . . . 2 Propulsion 15 | . . 2 . . . 5 . 4 . 4 Utility 11 | . . . . . . 5 . 4 . 2 Weapon 13 | . . 1 . . . 7 . 2 . 3 Highest Loss Streak 11 | . . 4 . . 1 6 . 3 . 11 To Critical Strikes 1 | . . . . . . 1 . . . . Average Backups 8 | 4 4 7 3 3 4 8 9 18 15 12 Power . | . 1 3 1 . . . 1 1 . . Propulsion 3 | 1 2 1 . . . 4 2 10 6 4 Utility 2 | . . . . 2 3 2 4 4 6 5 Weapon 1 | 1 1 2 1 . . 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . Unused Backups 18 | . . . 5 2 . 2 . . . 9 Power 3 | . . . 3 . . . . . . . Propulsion 7 | . . . 2 . . 1 . . . 4 Utility 7 | . . . . 1 . 1 . . . 5 Weapon . | . . . . . . . . . . . Tool/Special 1 | . . . . 1 . . . . . . Average Slot Usage (%) 79 | . 85 75 52 85 85 84 82 87 77 56 Engine 2 | . 14 5 . . 6 1 . . . . Core 4 | . . . 4 14 2 3 3 6 9 8 Treads 19 | . 14 13 14 14 1 24 39 38 2 . Leg 6 | . . . . . 27 4 . . 29 24 Wheel 3 | . 14 13 14 14 1 . . . . . Device 9 | . . . 6 14 9 11 13 9 5 4 Storage 4 | . 14 14 1 . . 5 6 6 5 3 Processor 3 | . . . . . 9 4 . . . . Protection 3 | . . . . . 8 3 . 6 5 4 Energy Gun 1 | . . . 4 12 . . . 3 5 3 Ballistic Gun 9 | . 28 28 6 15 18 4 6 5 5 3 Ballistic Cannon 8 | . . . . . . 15 13 8 5 . Peak Build Rating 57 | 6 7 7 21 29 46 49 41 55 57 53 Average Rating 32 | 3 6 6 11 24 42 38 39 46 55 37 On Entrance 26 | . 6 6 7 21 29 44 34 41 45 57 Naked Turns 17 | . . . . . . . . . . 17 Heaviest Build 117 | 11 21 16 16 21 41 117 105 110 113 106 Greatest Support 122 | 20 10 20 20 10 68 82 122 122 112 112 Greatest Overweight (x) 12 | 1 2 1 1 2 12 1 . 1 1 4 Average Overweight (x) . | . 1 . . 1 1 . . . 1 . Largest Inventory Capacity 25 | 8 10 10 10 5 5 25 25 25 25 25 Average Capacity 15 | 6 9 10 5 5 5 19 25 25 25 19 Most Carried 22 | 7 4 10 10 5 5 13 11 22 21 15 Average Carried 8 | 4 4 8 3 3 4 8 9 18 14 12 Final Capacity 25 | 8 10 10 5 5 5 25 25 25 25 5 Final Carried 21 | 4 4 10 . 5 5 12 9 21 14 2 Class Distribution -------------------- 46% | Skirmisher 44% | Mutant 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/DSF Skirmisher | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Matter Collected 3206 | 242 . 174 11 84 494 1914 . 287 . . Remotely . | . . . . . . . . . . . Salvage Created 3814 | . 16 159 52 110 546 2296 . 635 . . Parts 199 | . 2 15 4 7 35 121 . 15 . . Haulers Intercepted 4 | . . . . . 1 3 . . . . Recyclers Shooed 4 | . . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Combat Hostiles Destroyed 84 | . 1 6 1 3 11 51 . 11 . . Guns 37 | . 1 6 1 3 11 9 . 6 . . Cannons 37 | . . . . . . 33 . 4 . . AOE 9 | . . . . . . 9 . . . . Classes Destroyed 14 | . 1 1 1 . 4 5 . 2 . . Worker 7 | . . . . . . 7 . . . . Builder 6 | . . . . . . 6 . . . . Hauler 4 | . . . . . 1 3 . . . . Recycler 3 | . . . . . 1 2 . . . . Operator 1 | . . . . . 1 . . . . . Swarmer 13 | . 1 4 . . 4 . . 4 . . Grunt 47 | . . 2 . 3 6 33 . 3 . . Brawler 2 | . . . . . . 2 . . . . Protector 1 | . . . . . . 1 . . . . Sentry 8 | . . . . . 2 6 . . . . Specialist 3 | . . . . . . . . 3 . . Hunter 5 | . . . 1 . . 4 . . . . Programmer 5 | . . . . . . 5 . . . . Heavy 1 | . . . . . . . . 1 . . Best Kill Streak 11 | . 1 2 1 3 4 11 . 3 . . Combat Bots Only 8 | . 1 2 1 3 3 8 . 3 . . Max Kills in Single Turn 5 | . 1 1 1 2 2 5 . 1 . . Gunslinging 1 | . . . . 1 . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Hostile Shots Fired 757 | . 11 57 16 3 55 498 . 94 . 23 Missed 235 | . 1 16 7 . 17 175 . 19 . . Hits 522 | . 10 41 9 3 38 323 . 75 . 23 Melee 28 | . . . . . . 5 . . . 23 Projectile 494 | . 10 41 9 3 38 318 . 75 . . Critical Strikes 33 | . . 2 . . . 11 . 8 . 12 Actively Blocked 5 | . . . . . . . . 5 . . Part Disruptions 5 | . . . . . . . . 5 . . Actively Blocked 1 | . . . . . . . . 1 . . Damage Taken 8631 | . 85 478 138 41 432 4321 . 1998 . 1138 Core 2131 | . 10 120 28 . 50 411 . 467 . 1045 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 223 | . . . . . . . . 223 . . Ignored by Resistances 126 | . . . . . 66 60 . . . . Core Remaining (%) 62 | 100 . . . 36 90 41 . 45 . . Volleys Fired 261 | . 2 34 5 4 40 136 . 40 . . Largest 3 | . 2 2 2 2 2 3 . 3 . . Hottest 134 | . 40 40 60 68 56 117 . 134 . . Shots Fired 609 | . 4 67 10 7 80 352 . 88 . 1 Gun 311 | . 4 67 10 7 80 89 . 53 . 1 Cannon 290 | . . . . . . 255 . 35 . . Launcher 8 | . . . . . . 8 . . . . Special . | . . . . . . . . . . . Kinetic 565 | . 4 67 5 3 80 344 . 61 . 1 Thermal 27 | . . . . . . . . 27 . . Explosive . | . . . . . . . . . . . Electromagnetic 17 | . . . 5 4 . 8 . . . . Robot Hit Streak 13 | . 1 13 4 5 5 9 . 11 . 2 Robot Miss Streak 11 | . 1 6 1 1 11 9 . 3 . . Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 4 | . . . . 1 1 2 . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . Shots Hit Robots 377 | . 2 39 7 4 50 220 . 54 . 1 Core Hits 281 | . 1 13 2 3 56 184 . 22 . . Critical Kills 2 | . . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 15 | . . . . . 2 11 . 2 . . Destroy 3 | . . . . . 2 1 . . . . Blast 12 | . . . . . . 10 . 2 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8964 | . 17 394 70 67 828 6220 . 1314 . 54 Guns 3206 | . 17 394 70 67 828 1101 . 713 . 16 Cannons 4511 | . . . . . . 3920 . 591 . . Explosions 1191 | . . . . . . 1191 . . . . Melee . | . . . . . . . . . . . Ramming 56 | . . . . . . 8 . 10 . 38 Kinetic 7254 | . 17 394 32 22 828 5021 . 924 . 16 Thermal 936 | . . . . . . 556 . 380 . . Explosive . | . . . . . . . . . . . Electromagnetic 718 | . . . 38 45 . 635 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . 12 . 2 . 8 Average Corruption 4 | . 1 1 1 1 . 7 . 1 . 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 110 | . . 4 6 2 . 88 . 7 . 3 Message Errors 23 | . . 1 2 . . 18 . 2 . . Matter Fused 28 | . . 1 2 1 . 23 . 1 . . Heat Flow Errors 13 | . . 2 1 . . 9 . 1 . . Energy Discharges 17 | . . . 1 . . 15 . 1 . . Parts Rejected 3 | . . . . . . 1 . . . 2 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 5 . 2 . . Data Loss (major) 5 | . . . . . . 5 . . . . Misfires 8 | . . . . . . 7 . . . 1 Alerts 2 | . . . . . . 2 . . . . Weapon Failures 3 | . . . . 1 . 2 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 191 | . . . . . . 157 . 34 . . Projectiles 66 | . . . . . . 32 . 34 . . Explosions 125 | . . . . . . 125 . . . . Melee . | . . . . . . . . . . . Knockbacks 56 | . . . . . . 52 . 4 . . Impact . | . . . . . . . . . . . Kinetic 53 | . . . . . . 49 . 4 . . Secondary 3 | . . . . . . 3 . . . . Self-Inflicted Damage 337 | . . . . . . 321 . . . 16 Shots 6 | . . . . . . 6 . . . . Rammed 17 | . . . . . . 3 . 2 . 12 Targets Rammed 18 | . . . . . . 3 . 2 . 13 Kicked 1 | . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 2544 | . . 203 256 54 27 554 . 2544 . 3 Average Temperature 227 | . . 96 63 33 9 105 . 794 . 3 Received Heat Transfer 2481 | . . 243 12 18 177 1806 . 225 . . Effects 43 | . . . . . . 11 . 32 . . Shutdowns 10 | . . . . . . 2 . 8 . . Energy Bleed 7 | . . . . . . 1 . 6 . . Interference 5 | . . . . . . 1 . 4 . . Short Circuit 2 | . . . . . . . . 2 . . Damage (minor) 7 | . . . . . . 3 . 4 . . Damage (major) 9 | . . . . . . 4 . 5 . . Damage (core) 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . 1 . . Robots Melted 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . Heat Transferred 1040 | . . . . . . 300 . 740 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 3 . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Maximum Alert Level 4 | . . . . . . 4 2 2 1 . Low Security (%) 37 | 100 100 100 . 100 100 8 . . . 100 Level 1 6 | . . . . . . 9 . 5 100 . Level 2 36 | . . . . . . 48 100 94 . . Level 3 13 | . . . . . . 23 . . . . Level 4 5 | . . . . . . 10 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . Peak Influence 1195 | . 20 132 . 70 182 1195 583 552 287 89 Initial 583 | . . 7 . . . 71 583 387 287 89 Average 418 | . 2 53 . 21 84 623 572 468 272 51 Influence Increases 3197 | . 25 245 97 70 472 2028 . 260 . . Destroy 0b10 Robot/C 1760 | . 20 120 20 60 320 1000 . 220 . . Destroy 0b10 Robot/NC 125 | . . . . . 20 95 . 10 . . Destroy Leader 398 | . . 20 . 10 62 276 . 30 . . Allied During Kill 35 | . . . 2 . 33 . . . . . Successful Hack 24 | . 5 . . . 5 14 . . . . Disable Machine 255 | . . . . . 30 225 . . . . Anti-Garrison Action 200 | . . . . . . 200 . . . . Destroy Structure 145 | . . . . . 2 143 . . . . Partial Spotted 15 | . . . . . . 15 . . . . Lose Combat Pursuer 240 | . . 105 75 . . 60 . . . . Influence Decreases 3197 | . 5 265 60 107 314 994 639 266 290 257 Entered New Map 1340 | . . 13 . 37 . 87 609 166 260 168 Time Decay 1417 | . 5 212 40 70 284 707 30 . 30 39 Lost Part 400 | . . 40 . . 10 200 . 100 . 50 Lost Ally 40 | . . . 20 . 20 . . . . . Squads Dispatched 25 | . . . . 1 2 20 . 2 . . Investigation 6 | . . . . 1 2 3 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 10 | . . . . . . 8 . 2 . . Assault 1 | . . . . . . 1 . . . . Garrison 4 | . . . . . . 4 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 4 | . . . . . . 4 . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Distress Signals 8 | . . . . . 2 6 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 3 13 7 2 26 71 . 15 . 3 Peak Tracking Total 9 | . 3 3 7 2 4 9 . 4 . 3 Tactical Retreats 10 | . . 4 2 . . 4 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Traps Triggered 9 | . . . . . 1 4 . 3 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Machines Disabled 17 | . . . . . 2 15 . . . . Max in Single Turn 8 | . . . . . 1 8 . . . . Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Machines Accessed 10 | . 1 1 1 2 1 3 1 . . . Terminals 5 | . 1 . . . 1 2 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 20 | . 5 1 1 2 2 7 2 . . . Successful 9 | . 1 1 1 2 1 2 1 . . . Failed 11 | . 4 . . . 1 5 1 . . . Catastrophic 3 | . . . . . 1 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 14 | . 5 . 1 . 2 6 . . . . Terminals 14 | . 5 . . . 2 5 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 5 | . . 1 1 2 . . 1 . . . Open Door 3 | . . 1 . 2 . . . . . . Open DSF 1 | . . . . . . . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 2 . . . . Terminals 3 | . 1 . . . 1 1 . . . . Botnet 3 | . 1 . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 1 . . . 1 3 . . . . Full Trace Events 4 | . 1 . . . 1 2 . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 3 . . . . . Highest-Rated Group 40 | . . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . Initial Warlord ECA Mod 18 | . . . . . . . . . 9 9 Total Orders . | . . . . . . . . . . . Ally Attacks 75 | . . . 14 1 60 . . . . . Total Damage 614 | . . . . . 614 . . . . . Kills 7 | . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Active Infowar (turns) 1 | . . . . . . 1 . . . . Jamming 1 | . . . . . . 1 . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches 17 | . . . 17 . . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Turns Passed 6247 | 116 72 547 696 242 752 3121 61 456 76 108 Spaces Moved 3171 | 103 67 323 462 226 440 1247 36 163 35 69 Core 49 | 32 . . . . 4 . . . . 13 Treads 1729 | 28 . 211 364 . . 927 36 163 . . Legs 747 | . . . . . 336 320 . . 35 56 Wheels 646 | 43 67 112 98 226 100 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 95 130 130 164 162 193 50 Average Speed 165 | 98 96 137 146 95 137 208 164 190 193 123 Slowest Speed 650 | 160 110 160 160 110 650 250 164 247 193 410 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 32 | 5 14 54 61 31 36 22 1 92 1 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 3 | . . . . . . 3 . . . . Terrain Destroyed 160 | . . . . . . 160 . . . . Melee . | . . . . . . . . . . . Projectile 42 | . . . . . . 42 . . . . AOE 118 | . . . . . . 118 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac DSF Fac Was Total 3669 | 115 70 367 474 244 505 1486 38 233 47 90 Wait 42 | . . . . . 5 37 . . . . Move 3160 | 102 66 322 459 225 439 1246 35 162 35 69 Hop 1 | . . . 1 . . . . . . . Pick Up 63 | 7 . 8 . 8 2 22 . 16 . . Fast Attach 38 | 3 1 . . 1 9 15 . 5 . 4 Attach 44 | 3 . 3 5 . 2 14 3 4 7 3 Detach 4 | . . . 1 . . 2 . . . 1 Swap 5 | . . . . 1 1 3 . . . . Drop 29 | . 1 . 3 5 7 8 . . 5 . Fire 261 | . 2 34 5 4 40 136 . 40 . . Melee . | . . . . . . . . . . . Ram 12 | . . . . . . . . . . 12 Kick 1 | . . . . . . . . . . 1 Crush 5 | . . . . . . 3 . 2 . . Escape Stasis 4 | . . . . . . . . 4 . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory -6/DSF -5/Factory -5/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 12) 189 | -10/Materials | Entered Mines 234 | -10/Mines | Met a Derelict bent on vengeance 312 | -10/Mines | Build established: Mutant 388 | -10/Mines | Core integrity fell below 50% 416 | -10/Mines | Lost 4 parts (1p2n1w) 464 | -10/Mines | Found the Drone Emporium 474 | -10/Mines | Found Prototype Device 560 | -10/Mines | Discovered new exit (range 15) 579 | -10/Mines | Identified exit to Exiles 725 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 736 | -10/Mines | Entered Exiles 797 | -10/Exiles | Met 8R-AWN 834 | -10/Exiles | Met EX-HEX 900 | -10/Exiles | Met EX-BIN 1007 | -10/Exiles | Aligned with FarCom system 1008 | -10/Exiles | Given EX-Vault access code 1076 | -10/Exiles | Opened EX-Vault 1087 | -10/Exiles | Identified Bomb Drone Bay 1143 | -10/Exiles | Exiles lab attacked by MAIN.C 1324 | -10/Exiles | Lost 5 allies 1413 | -10/Exiles | Discovered new exit (range 15) 1432 | -10/Exiles | Entered Mines 1432 | -9/Mines | Accompanied by 1 ally 1474 | -9/Mines | Met a Derelict shopkeep closing up shop 1587 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1622 | -9/Mines | Discovered new exit (range 12) 1640 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1674 | -9/Mines | Entered Materials 1674 | -8/Materials | Accompanied by 3 allies 1674 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1689 | -8/Materials | Discovered new exit (range 12) 2022 | -8/Materials | Lost 3 allies 2347 | -8/Materials | Discovered new exit (range 5) 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2501 | -7/Factory | Garrison activated, responded to threat 2805 | -7/Factory | Build established: Tank 2905 | -7/Factory | Destroyed 8 combat bots 2906 | -7/Factory | Lost 6 parts (1p1n1u3w) 3218 | -7/Factory | Build established: Skirmisher 4426 | -7/Factory | First assault squad dispatched 4501 | -7/Factory | Garrison activated, responded to threat 4613 | -7/Factory | System corruption reached 10% 4654 | -7/Factory | Destroyed 8 combat bots 4674 | -7/Factory | Lost 3 parts (1p2w) 4879 | -7/Factory | Lost 3 parts (1p1n1u) 5230 | -7/Factory | Core integrity fell below 50% 5483 | -7/Factory | Discovered new exit (range 16) 5547 | -7/Factory | Entered another Factory area 5547 | -6/Factory | Evolved 2 slots: Propulsion x2 5606 | -6/Factory | Identified exit to DSF 5608 | -6/Factory | Entered DSF 5686 | -6/DSF | Additional patrols routed to DSF 5766 | -6/DSF | Lost 3 parts (1n1u1w) 5906 | -6/DSF | Sterilization system engaged 5926 | -6/DSF | Ambient heat levels rising (+10) 5941 | -6/DSF | Ambient heat levels rising (+10) 5956 | -6/DSF | Ambient heat levels rising (+10) 5971 | -6/DSF | Ambient heat levels rising (+10) 5986 | -6/DSF | Ambient heat levels rising (+10) 6001 | -6/DSF | Ambient heat levels rising (+10) 6016 | -6/DSF | Ambient heat levels rising (+10) 6020 | -6/DSF | Discovered new exit (range 16) 6031 | -6/DSF | Ambient heat levels rising (+10) 6039 | -6/DSF | Core integrity fell below 50% 6046 | -6/DSF | Ambient heat levels rising (+10) 6058 | -6/DSF | Lost 3 parts (1n2u) 6061 | -6/DSF | Ambient heat levels rising (+10) 6064 | -6/DSF | Entered Factory 6064 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6140 | -5/Factory | Sucked down chute 6140 | -5/Factory | Entered Waste 6152 | -5/Waste | Spotted C-40 Crusher 6155 | -5/Waste | EMP discharged 6162 | -5/Waste | Spotted C-40 Crusher 6210 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6215 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6215 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6218 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6220 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6224 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6230 | -5/Waste | Crushed by Compactor (1 part destroyed) 6233 | -5/Waste | Spotted C-40 Crusher 6234 | -5/Waste | Core integrity fell below 50% 6242 | -5/Waste | Crushed by Compactor (1 part destroyed) 6244 | -5/Waste | Core integrity fell below 20% 6246 | -5/Waste | Crushed by Compactor (1 part destroyed) 6248 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6248 | -5/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06224_ Imp. Carbon-fiber Leg crushed. 06225_ Slammed into C-40 Crusher. 06225_ Destabilizing: Core damaged (-10). 06226_ Slammed into C-40 Crusher. 06228_ Acquired Imp. Propulsion Shielding. 06230_ Imp. Propulsion Shielding crushed. 06230_ Slammed into C-40 Crusher. 06231_ Imp. Titanium Leg crushed. 06232_ Slammed into C-40 Crusher. 06240_ Acquired Imp. Titanium Leg. 06242_ Kicked C-40 Crusher. 06242_ Imp. Titanium Leg crushed. 06243_ Slammed into C-40 Crusher. 06243_ Destabilizing: Core damaged (-30). 06244_ Slammed into C-40 Crusher. 06245_ ALERT: Foreign system detected. Charging EMP. 06246_ Wave Gun crushed. 06248_ Flexi-carbon Leg crushed. 06248_ Imp. Propulsion Shielding crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ???????????????????????# @CC#????????????????????? | | ???????????????????????#CCCC#????????????????????? | | ???????????????????????#CC #????????????????????? | | ???????????????????????# ! #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????????????????#CC #????????????????????? | | ???????????????????????#CC #????????????????????? | | ???????????????????????# #????????????????????? | | ???????????? ???????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | ?????????### #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????# #??????# #????????????????????? | | ?????????? #??????# #????????????????????? | | ??????????? #??????# #????????????????????? | | ???????????# #??????# #????????????????????? | | #########??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #??# #??????# #????????????????????? | | #### ######## ######## ?????????? | | ?????????? | | ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 200 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Propulsion Shielding 66 Evasion (%) 55 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed MetafiberAngularRigger Manual? 0 Play Time 00:42:57 Cumulative 64.7 hours Start 2025.06.07 @ 20:37:49 End 2025.06.07 @ 21:25:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 42 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b446ef5d-8829-46c5-9a40-5b3a89961b7d