Cogmind - Beta 12 --- EXPLORER MODE // 2023.05.02 @ 16:11:22 Player: viper Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (10) 2000 Robots Destroyed (434) 2170 Value Destroyed (19080) 19080 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (4047) 4047 TOTAL SCORE: 31737 Bonus ------- High Alert Combat Kills 3300 Follower Combat Kills 304 Scanned by Researcher 500 Friendly Fire -57 Cogmind --------- Core Integrity 139/1450 Matter 12/700 Energy 650/650 System Corruption 8% Temperature Cool (0) Movement Walking (187) Ox1 Location -2/Testing Parts ------- > --- POWER (3) -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (4) --- Myomer Leg Advanced Myomer Leg Biometal Leg Centrium Leg > --- UTILITY (11) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well Advanced Matter Compressor Transport Network Coupler Advanced Target Analyzer Graphene Brace Advanced EM Disruption Field > --- WEAPON (6) ------- Enhanced Quantum Rifle KE Penetrator Compact Mass Driver Compact Mass Driver > --- INVENTORY (25) --- Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Improved Target Analyzer Gamma Rifle Gamma Rifle Point Singularity Launcher Point Singularity Launcher Point Singularity Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Improved Energy Well Advanced Matter Compressor Transport Network Coupler Advanced Target Analyzer Graphene Brace Advanced EM Disruption Field Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle KE Penetrator Compact Mass Driver Compact Mass Driver Compact Mass Driver Point Singularity Launcher > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Light Quantum Reactor Light Quantum Reactor Myomer Leg Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Long-range Terrain Scanner Improved Target Analyzer Gamma Rifle Gamma Rifle Gamma Rifle Enhanced Quantum Rifle Point Singularity Launcher Point Singularity Launcher [Rating: 189] Favorites ----------- Power Light Quantum Reactor Engine Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Leg Aluminum Leg Utility High-capacity Matter Pod Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Targeting Computer Hackware Improved System Shield Protection Power Shielding Weapon Heavy Assault Rifle Energy Gun Enhanced Quantum Rifle Energy Cannon Long-range Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Point Singularity Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Slots Evolved 17 | . 1 2 2 2 2 2 2 2 2 . Power 2 | . . 1 . . . 1 . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 9 | . 1 . . 2 1 1 2 1 1 . Weapon 4 | . . 1 . . 1 . . 1 1 . Parts Attached 299 | 7 9 12 21 10 18 44 36 20 89 33 Power 59 | 1 . 5 2 3 3 8 10 5 14 8 Engine 21 | 1 . 5 2 1 2 5 5 . . . Core 7 | . . . . 2 1 2 2 . . . Reactor 31 | . . . . . . 1 3 5 14 8 Propulsion 65 | 2 1 2 9 2 6 7 11 4 18 3 Treads . | . . . . . . . . . . . Leg 65 | 2 1 2 9 2 6 7 11 4 18 3 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 86 | 2 4 . 3 4 5 23 6 4 26 9 Device 60 | 1 . . . 2 3 19 4 4 19 8 Storage 17 | 1 3 . 2 1 1 4 1 . 4 . Processor 7 | . . . 1 1 . . 1 . 3 1 Hackware 1 | . . . . . 1 . . . . . Protection 1 | . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 89 | 2 4 5 7 1 4 6 9 7 31 13 Energy Gun 13 | 2 . . . . . . . . 7 4 Energy Cannon 5 | . 2 . . . . . 1 . 2 . Ballistic Gun 35 | . . 5 6 1 4 1 4 3 9 2 Ballistic Cannon 26 | . 2 . . . . 5 4 4 8 3 Launcher 9 | . . . . . . . . . 5 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . 7 3 . 7 3 Parts Lost 110 | . . 4 8 . 2 14 13 1 53 15 Power 28 | . . 1 2 . 1 5 5 . 9 5 Propulsion 25 | . . . 3 . 1 4 4 1 11 1 Utility 19 | . . . 2 . . 1 . . 12 4 Weapon 38 | . . 3 1 . . 4 4 . 21 5 Highest Loss Streak 28 | . . 4 3 . 2 5 4 1 28 8 To Critical Strikes 2 | . . . 1 . . . . . 1 . Average Slot Usage (%) 97 | . 99 99 98 99 99 95 91 99 95 94 Engine 6 | . 12 19 15 7 10 8 4 . . . Core 2 | . . . . 6 1 3 6 1 . . Reactor 4 | . . . . . . 2 3 10 11 9 Leg 21 | . 25 19 31 28 24 21 19 17 14 15 Device 11 | . 12 10 4 . 9 9 14 18 15 19 Storage 14 | . 12 10 11 20 13 12 20 18 13 12 Processor 7 | . . . 2 14 12 9 5 4 10 8 Hackware 2 | . . . . . . 5 5 4 4 3 Protection 2 | . 12 10 5 . . . . . . . Ballistic Gun 11 | . . 18 24 20 25 7 3 14 6 6 Ballistic Cannon 7 | . 22 11 . . . 11 8 4 9 11 Naked Turns . | . . . . . . . . . . . Heaviest Build 213 | 20 53 64 108 113 121 156 165 189 213 181 Greatest Support 118 | 20 20 20 40 58 78 96 93 98 114 118 Greatest Overweight (x) 5 | 5 2 3 5 2 3 2 3 2 3 1 Average Overweight (x) 1 | . 1 2 2 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 Average Capacity 24 | 9 19 20 24 25 25 25 25 25 25 25 Most Carried 25 | 3 14 14 15 23 25 25 25 25 25 25 Average Carried 17 | 1 11 12 12 18 23 23 21 23 13 19 Final Capacity 25 | 10 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 3 14 14 15 22 25 21 19 24 13 16 Class Distribution -------------------- 33% | Scavenger-Gunner 22% | Hacker-Gunner 16% | Scavenger-Executioner 11% | Hacker-Mutant 10% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ----------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Matter Collected 17656 | 263 797 975 1015 323 569 2250 1989 1245 6446 1784 Remotely . | . . . . . . . . . . . Salvage Created 18754 | . 484 756 1956 399 541 2563 2346 1876 6205 1628 Parts 878 | . 26 51 105 21 26 101 131 107 247 63 Haulers Intercepted 17 | . 2 . 2 1 . 3 2 1 6 . Recyclers Shooed 20 | . 1 1 3 . 1 4 3 2 5 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Combat Hostiles Destroyed 301 | . 9 20 28 5 8 36 39 26 97 33 Guns 114 | . . 5 28 5 8 10 6 14 33 5 Cannons 171 | . 9 15 . . . 26 33 11 58 19 AOE 14 | . . . . . . . . . 5 9 Classes Destroyed 21 | . 7 3 4 1 . 3 . . 1 2 Worker 45 | . 3 4 7 . 3 1 3 3 19 2 Builder 49 | . . 1 2 1 . 6 7 5 26 1 Tunneler 4 | . 1 . 2 . . . 1 . . . Hauler 17 | . 2 . 2 1 . 3 2 1 6 . Recycler 24 | . 2 1 3 1 . 6 1 1 5 4 Mechanic 2 | . . . 1 . . . 1 . . . Operator 6 | . . 1 1 . . 1 1 1 . 1 Watcher 16 | . 3 1 1 . . 1 4 . 6 . Swarmer 27 | . 4 5 6 1 . . 3 4 4 . Saboteur 2 | . . . . . . 1 . . . 1 Grunt 116 | . 5 10 13 . 6 18 18 5 26 15 Brawler 2 | . . . 1 . . . . . 1 . Duelist 2 | . . . 1 . . . 1 . . . Protector 2 | . . . . . . . . . 2 . Researcher 1 | . . . . . . . . . . 1 Sentry 24 | . . 5 5 1 . . 3 2 5 3 Specialist 3 | . . . . . . 3 . . . . Hunter 50 | . . . 2 1 1 3 6 4 28 5 Programmer 70 | . . . . 2 1 10 8 11 31 7 Heavy 1 | . . . . . . 1 . . . . Striker 2 | . . . . . . . . . . 2 Best Kill Streak 17 | . 4 10 8 2 6 9 8 9 17 12 Combat Bots Only 12 | . 2 7 6 1 4 7 7 8 12 9 Max Kills in Single Turn 5 | . 2 2 2 1 2 2 2 2 5 3 Gunslinging 1 | . . . 1 . . . . . . . Exploded 3 | . . . . . . . . . 2 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Damage Taken 19489 | . 125 659 1077 419 453 2519 2116 845 8706 2570 Core 2143 | . 9 87 157 60 35 140 290 54 1075 236 Absorbed by Shields 1085 | . . . . . . . . 530 555 . Redirected to Shielding 54 | . 3 27 24 . . . . . . . Regen/Repaired (Parts) 353 | . . 85 . 106 . . . . . 162 Core Remaining (%) 87 | 100 96 78 71 91 95 86 74 95 . . Volleys Fired 747 | . 42 52 93 28 27 99 91 52 208 55 Largest 6 | . 2 3 3 3 4 4 4 5 6 6 Hottest 403 | . 112 90 69 69 104 168 230 277 403 370 Shots Fired 2868 | . 84 150 267 84 108 333 253 261 1023 305 Gun 1504 | . . 70 267 84 108 132 80 139 470 154 Cannon 1324 | . 84 80 . . . 201 173 122 526 138 Launcher 40 | . . . . . . . . . 27 13 Special . | . . . . . . . . . . . Kinetic 2474 | . 80 150 267 84 108 333 233 231 762 226 Thermal 341 | . . . . . . . 20 30 228 63 Explosive 40 | . . . . . . . . . 27 13 Electromagnetic 13 | . 4 . . . . . . . 6 3 Robot Hit Streak 60 | . 11 27 45 13 21 27 19 27 60 28 Robot Miss Streak 6 | . 1 3 2 2 2 2 4 4 6 6 Penetration Max 2 | . . . . . 1 1 1 2 2 1 Secondary Targets 12 | . . 1 7 . 1 3 . . . . Max Gunslinging Chain 1 | . . 1 1 . 1 1 . . . . Shots Hit Robots 2008 | . 62 109 210 65 83 259 190 176 636 218 Core Hits 845 | . 22 35 80 19 31 103 90 72 301 92 Critical Kills 29 | . . 1 . . . . 3 11 13 1 Critical Parts Destroyed 38 | . . . . 1 . . 6 9 17 5 Critical Strikes 182 | . 4 7 . 2 . 10 20 25 95 19 Burn 6 | . . . . . . . . . 6 . Meltdown 1 | . . . . . . . . 1 . . Destroy 70 | . . 1 . 2 . . 9 20 32 6 Blast 105 | . 4 6 . . . 10 11 4 57 13 Melee Attacks 4 | . . . 4 . . . . . . . Impact . | . . . . . . . . . . . Slashing 4 | . . . 4 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 68210 | . 1186 1747 3082 1020 1470 9355 9167 4495 26719 9969 Guns 24022 | . . 718 3082 1018 1470 2368 1288 1512 9220 3346 Cannons 35755 | . 1186 1025 . . . 6987 7729 2924 12509 3395 Explosions 7860 | . . . . . . . 22 . 4689 3149 Melee . | . . . . . . . . . . . Ramming 573 | . . 4 . 2 . . 128 59 301 79 Kinetic 50183 | . 1070 1743 3082 1018 1470 9355 8456 3470 15283 5236 Thermal 9412 | . . . . . . . 583 966 6416 1447 Explosive 7703 | . . . . . . . . . 4554 3149 Electromagnetic 339 | . 116 . . . . . . . 165 58 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 . 1 1 . 6 5 8 6 8 Average Corruption 2 | . 1 . 1 1 . 1 2 5 2 6 Corruption Purged 15 | . . . . 1 . 9 . . 5 . Corruption Blocked . | . . . . . . . . . . . Effects 135 | . 7 . 7 8 . 7 16 24 41 25 Message Errors 30 | . 2 . 3 1 . . 4 5 12 3 Matter Fused 30 | . 2 . 3 1 . 2 3 4 7 8 Heat Flow Errors 12 | . . . . 1 . 2 1 2 3 3 Energy Discharges 12 | . 1 . . 2 . . 3 5 1 . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 16 | . 1 . . 3 . 2 . . 6 4 Data Loss (major) 6 | . . . . . . . . 2 4 . Misfires 12 | . . . . . . 1 4 3 2 2 Alerts 3 | . 1 . 1 . . . . 1 . . Weapon Failures 12 | . . . . . . . . 2 6 4 Overload Shots . | . . . . . . . . . . . Overflow Damage 2982 | . 56 19 . . . 373 893 68 1258 315 Projectiles 2186 | . 56 19 . . . 373 889 68 614 167 Explosions 741 | . . . . . . . . . 627 114 Melee 55 | . . . . . . . 4 . 17 34 Knockbacks 233 | . 16 11 . . . 34 46 30 75 21 Impact 6 | . . . . . . . 3 1 2 . Kinetic 206 | . 15 10 . . . 29 40 23 68 21 Secondary 21 | . 1 1 . . . 5 3 6 5 . Self-Inflicted Damage 326 | . . . 53 . . . . . 208 65 Shots 8 | . . . 2 . . . . . 5 1 Rammed . | . . . . . . . . . . . Targets Rammed 46 | . . 2 . 1 . . 10 6 23 4 Kicked 46 | . . 2 . 1 . . 10 6 23 4 Crushed . | . . . . . . . . . . . Highest Temperature 799 | . 102 430 111 144 22 379 198 160 799 237 Average Temperature 80 | . 22 152 24 37 7 75 62 55 115 55 Received Heat Transfer 2945 | . 33 372 549 138 225 415 264 60 583 306 Effects 30 | . . 11 . . . . . . 19 . Shutdowns 8 | . . 1 . . . . . . 7 . Energy Bleed 3 | . . 1 . . . . . . 2 . Interference 8 | . . 3 . . . . . . 5 . Matter Decay 1 | . . 1 . . . . . . . . Short Circuit 4 | . . 1 . . . . . . 3 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 4 | . . 4 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . 1 . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . 1 . Parts Fried 5 | . 2 . . . . . . . 3 . Impact Corruptions 3 | . . . . . . . 1 . 1 1 Robots Melted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Melted 16 | . . . . . 1 . . 3 9 3 Heat Transferred 8654 | . . . . . . . 605 888 5348 1813 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . . . 2 . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Peak Influence 1427 | . 138 363 323 123 97 332 451 473 1087 1427 Initial 458 | . . . 28 27 31 30 119 143 57 458 Average 229 | . 33 157 109 32 40 146 189 174 525 778 Maximum Alert Level 4 | . . 1 1 . . 1 2 2 3 4 Low Security (%) 62 | 100 100 67 74 100 100 57 61 63 18 . Level 1 18 | . . 32 25 . . 42 34 33 17 1 Level 2 9 | . . . . . . . 4 2 29 56 Level 3 7 | . . . . . . . . . 34 13 Level 4 1 | . . . . . . . . . . 28 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 79 | . 2 2 11 6 4 8 9 5 22 10 Investigation 16 | . 2 1 3 1 3 . 1 . 3 2 Extermination 24 | . . . . 4 1 4 3 3 8 1 Reinforcement 27 | . . 1 2 . . 4 4 2 8 6 Assault 4 | . . . . . . . . . 3 1 Garrison 8 | . . . 6 1 . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 9 | . . . . . . 1 2 1 3 2 Haulers Reinforced 8 | . . . . . . 1 1 . 5 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Distress Signals 19 | . 2 4 . . . 1 . . 12 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 381 | . 12 26 37 12 11 38 48 28 123 46 Peak Tracking Total 10 | . 3 7 5 2 4 7 7 6 8 10 Tactical Retreats 8 | . . 1 2 . . . 2 1 1 1 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Traps Triggered 8 | . . 1 2 1 1 . 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 5 | . . . . . . . 5 . . . Reprogrammed 6 | . 6 . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ---------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Disabled 37 | . 1 1 1 . . 2 12 2 10 8 Max in Single Turn 8 | . 1 1 1 . . 1 8 1 3 3 Garrison Access 3 | . . . . 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Machines Accessed 32 | . 6 2 4 2 3 1 4 2 5 3 Terminals 20 | . 6 1 4 . 1 1 2 1 3 1 Fabricators 2 | . . . . . . . 1 . . 1 Repair Stations 5 | . . 1 . 1 1 . . . 1 1 Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . 1 . Garrison Access 3 | . . . . 1 . . 1 1 . . Total Hacks 119 | . 28 7 11 5 11 3 13 10 21 10 Successful 74 | . 18 4 10 4 7 2 8 5 10 6 Failed 45 | . 10 3 1 1 4 1 5 5 11 4 Catastrophic 6 | . . 1 1 . 1 . . . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 3 | . 1 . . . . . 2 . . . Terminals 79 | . 28 3 11 . 3 3 6 8 13 4 Fabricators 7 | . . . . . . . 4 . . 3 Repair Stations 18 | . . 4 . 3 3 . . . 5 3 Recycling Units . | . . . . . . . . . . . Scanalyzers 8 | . . . . . 5 . . . 3 . Garrison Access 7 | . . . . 2 . . 3 2 . . Terminal Hacks 49 | . 17 1 10 . 1 2 4 4 7 3 Record 13 | . 5 . 5 . . . . 1 1 1 Robot Schematic 2 | . . . . . . . . . . 2 Prototype ID Bank 1 | . 1 . . . . . . . . . Level Access Points 2 | . . 1 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . . 1 . Alert Level 3 | . 2 . . . . . . 1 . . Locate Traps 7 | . 3 . . . 1 1 1 . 1 . Disarm Traps 1 | . . . . . . . 1 . . . Reprogram Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . 1 . . . . . . 1 . . Security Status 1 | . . . . . . . . . 1 . Investigation Status 1 | . 1 . . . . . . . . . Assault Status 1 | . . . . . . . . . 1 . Recall Investigation 1 | . 1 . . . . . . . . . Recall Assault 1 | . . . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 9 | . 1 . 3 . . 1 2 . 2 . Fabricator Hacks 3 | . . . . . . . 2 . . 1 Load Schematic 2 | . . . . . . . 1 . . 1 Build 1 | . . . . . . . 1 . . . Repair Station Hacks 10 | . . 3 . 3 1 . . . 1 2 Scan Component 7 | . . 2 . 2 1 . . . 1 1 Repair 3 | . . 1 . 1 . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . 5 . . . 2 . Insert Component 4 | . . . . . 3 . . . 1 . Analyze 3 | . . . . . 2 . . . 1 . Garrison Access Hacks 3 | . . . . 1 . . 1 1 . . Seal Access 3 | . . . . 1 . . 1 1 . . Unauthorized Hacks 2 | . 1 . . . . . 1 . . . Terminals 2 | . 1 . . . . . 1 . . . Botnet 2 | . 1 . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 27 | . 6 2 3 1 3 1 3 1 4 3 Full Trace Events 20 | . 6 1 3 1 3 . 1 . 3 2 Feedback Events 2 | . 1 . . . . . . . . 1 Corruption 2 | . 1 . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . 2 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . 1 . 1 . . . . . 1 Time 86 | . . 26 . 32 . . . . . 28 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . 1 . Part Schematics Acquired 3 | . . . . . 2 . . . 1 . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------ Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . . Programmers 4 | . . . . . . . 4 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 -------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total Allies 3 | . . . . 3 . . . . . . Largest Group 3 | . . . . 3 2 . . . . . Highest-Rated Group 93 | . . . . 93 62 . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 86 | . . . . 68 18 . . . . . Total Damage 1304 | . . . . 989 315 . . . . . Kills 11 | . . . . 9 2 . . . . . Allies Corrupted 1 | . . . . 1 . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 ------------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Turns Passed 16517 | 114 1667 1021 1426 2184 1005 1594 1931 1259 3447 869 Spaces Moved 5748 | 71 604 276 392 837 396 550 796 520 1070 236 Core 25 | 25 . . . . . . . . . . Treads . | . . . . . . . . . . . Legs 5723 | 46 604 276 392 837 396 550 796 520 1070 236 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 190 260 260 192 192 190 187 187 180 186 Average Speed 217 | 122 250 281 268 234 202 192 189 193 215 187 Slowest Speed 470 | 300 260 330 470 260 335 260 345 260 330 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 26 | 4 95 31 36 21 11 10 17 11 31 20 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug 9 | . . . 2 . . . 1 . 6 . Terrain Destroyed 742 | . . . 2 . . 17 55 51 396 221 Melee 2 | . . . 2 . . . . . . . Projectile 343 | . . . . . . 17 29 48 194 55 AOE 393 | . . . . . . . 26 . 201 166 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -2 --------- Run | Jun Mat Mat Mat Fac Fac Fac Fac Res Res Tes Total 7810 | 95 677 401 549 989 538 846 983 627 1612 493 Wait 803 | 15 5 57 34 106 71 126 44 5 188 152 Move 5738 | 70 603 275 391 836 395 549 795 519 1069 236 Hop . | . . . . . . . . . . . Pick Up 76 | 3 11 2 3 5 9 10 2 8 15 8 Fast Attach 64 | 7 4 1 2 1 1 4 7 5 27 5 Attach 136 | . 1 7 10 4 6 28 17 5 42 16 Detach 30 | . . 1 2 2 . 10 2 2 7 4 Swap 99 | . 4 4 9 5 11 12 12 10 20 12 Drop 62 | . 7 . 1 1 13 8 3 15 13 1 Fire 747 | . 42 52 93 28 27 99 91 52 208 55 Melee 4 | . . . 4 . . . . . . . Ram . | . . . . . . . . . . . Kick 46 | . . 2 . 1 . . 10 6 23 4 Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Ext) -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 15 | -11/Junkyard | Identified exit to Materials 15 | -11/Junkyard | Discovered exit to Materials (range 15) 115 | -11/Junkyard | Entered Materials 115 | -10/Materials | Evolved 1 slot: Utility x1 318 | -10/Materials | Build established: Hacker-Mutant 343 | -10/Materials | Identified exit to Mines 343 | -10/Materials | Discovered exit to Mines (range 15) 831 | -10/Materials | Discovered exit to Mines (range 7) 1312 | -10/Materials | Identified exit to Materials 1312 | -10/Materials | Discovered exit to Materials (range 7) 1558 | -10/Materials | Discovered exit to Materials (range 11) 1774 | -10/Materials | Discovered exit to Materials (range 4) 1782 | -10/Materials | Entered another Materials area 1782 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 2068 | -9/Materials | Identified exit to Materials 2089 | -9/Materials | Build established: Hacker-Tank 2393 | -9/Materials | Destroyed 7 combat bots 2398 | -9/Materials | Lost 4 parts (1p3w) 2553 | -9/Materials | Repaired Aluminum Leg 2803 | -9/Materials | Entered another Materials area 2803 | -8/Materials | Evolved 2 slots: Propulsion x2 3074 | -8/Materials | Identified exit to Factory 3471 | -8/Materials | Garrison activated, responded to threat 3777 | -8/Materials | Garrison activated, responded to threat 3825 | -8/Materials | Lost 3 parts (1p1n1u) 4229 | -8/Materials | Entered Factory 4229 | -7/Factory | Evolved 2 slots: Utility x2 4347 | -7/Factory | Build established: Scavenger-Gunner 5305 | -7/Factory | Repaired Hvy. Assault Rifle 5340 | -7/Factory | Allied Derelicts emerged from ambush trap array 5601 | -7/Factory | Identified exit to Lower Caves 5601 | -7/Factory | Discovered exit to Lower Caves (range 9) 5751 | -7/Factory | Garrison activated, responded to threat 6374 | -7/Factory | Identified exit to Factory 6374 | -7/Factory | Discovered exit to Factory (range 12) 6413 | -7/Factory | Entered another Factory area 6413 | -6/Factory | Accompanied by 2 allies 6413 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7024 | -6/Factory | Identified exit to Lower Caves 7024 | -6/Factory | Discovered exit to Lower Caves (range 14) 7371 | -6/Factory | Identified exit to Factory 7371 | -6/Factory | Discovered exit to Factory (range 8) 7418 | -6/Factory | Entered another Factory area 7418 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7560 | -5/Factory | Destroyed 7 combat bots 7947 | -5/Factory | Build established: Hacker-Gunner 7987 | -5/Factory | Identified exit to Extension 7987 | -5/Factory | Discovered exit to Extension (range 7) 8331 | -5/Factory | Cargo convoy interrupted 8407 | -5/Factory | Found Prototype Device 8412 | -5/Factory | Lost 5 parts (1p3n1w) 8550 | -5/Factory | Identified Adv. Kinecellerator 8592 | -5/Factory | Found Prototype Device 8594 | -5/Factory | Identified Exp. Force Field 8866 | -5/Factory | Identified exit to Factory 8866 | -5/Factory | Discovered exit to Factory (range 5) 8946 | -5/Factory | Lost 5 parts (3p1n1u) 9012 | -5/Factory | Entered another Factory area 9012 | -4/Factory | Evolved 2 slots: Utility x2 9794 | -4/Factory | Found Prototype Processor 9795 | -4/Factory | Identified Exp. Signal Interpreter 9928 | -4/Factory | Destroyed 7 combat bots 10063 | -4/Factory | Garrison activated, responded to threat 10561 | -4/Factory | Lost 3 parts (2p1w) 10617 | -4/Factory | Lost 4 parts (2n2w) 10908 | -4/Factory | Identified exit to Research 10908 | -4/Factory | Discovered exit to Research (range 11) 10943 | -4/Factory | Entered Research 10943 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 11196 | -3/Research | Build established: Scavenger-Gunner 11360 | -3/Research | Destroyed 8 combat bots 12163 | -3/Research | Identified exit to Research 12163 | -3/Research | Discovered exit to Research (range 15) 12186 | -3/Research | Build established: Hacker-Gunner 12202 | -3/Research | Entered another Research area 12202 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12485 | -2/Research | Destroyed 8 combat bots 12511 | -2/Research | Build established: Scavenger-Executioner 13163 | -2/Research | Found Prototype Device 13164 | -2/Research | Identified Exp. Thermal Shield 13282 | -2/Research | Build established: Hacker-Executioner 13381 | -2/Research | Found Prototype Device 13390 | -2/Research | Lost 4 parts (1p1n2w) 13535 | -2/Research | Destroyed 7 combat bots 13594 | -2/Research | Lost 28 parts (3p5n7u13w) 13600 | -2/Research | Identified Adv. EM Disruption Field 13667 | -2/Research | Found Prototype Processor 13667 | -2/Research | Identified Exp. Signal Interpreter 13736 | -2/Research | Found Prototype Launcher 13736 | -2/Research | Identified Point Singularity Launcher 13740 | -2/Research | Found Point Singularity Launcher 13745 | -2/Research | Found Point Singularity Launcher 13793 | -2/Research | Core integrity fell below 50% 14141 | -2/Research | Build established: Scavenger-Gunner 14480 | -2/Research | First assault squad dispatched 15099 | -2/Research | Build established: Scavenger-Executioner 15627 | -2/Research | Identified exit to Testing 15627 | -2/Research | Discovered exit to Testing (range 10) 15633 | -2/Research | Destroyed 12 combat bots 15649 | -2/Research | Entered Testing 16047 | -2/Testing | Repaired KE Penetrator 16174 | -2/Testing | Destroyed 9 combat bots 16175 | -2/Testing | First assault squad dispatched 16265 | -2/Testing | Destroyed 8 combat bots 16366 | -2/Testing | Spotted Striker 16369 | -2/Testing | Spotted Striker 16374 | -2/Testing | Destroyed Striker 16376 | -2/Testing | Spotted Alpha 7 16383 | -2/Testing | Core integrity fell below 20% 16383 | -2/Testing | Scanned by Researcher 16394 | -2/Testing | Destroyed Striker 16456 | -2/Testing | Lost 8 parts (2p1n3u2w) 16518 | -2/Testing | Self-destructed Last Messages --------------- 16503_ System corrupted: Matter fused (-8). 16503_ R-10 Processor collects Sml. Battery. 16503_ Kicked R-10 Processor out of the way. 16507_ Destroyed Hpw. Tractor Beam. 16507_ Slug penetrates R-10 Processor. 16508_ U-05 Engineer lays Concrete. 16508_ Slug penetrates R-10 Processor. 16509_ U-05 Engineer lays Concrete. 16511_ Slug penetrates Wall. 16511_ Penetrated by Slug. 16511_ G-73 Enforcer suffers critical hit (Destroy). 16511_ G-73 Enforcer destroyed. 16512_ Penetrated by Slug. 16514_ Slug penetrates Wall. 16515_ Penetrated by Slug. 16515_ Enh. Quantum Rifle destroyed. 16515_ Penetrated by Slug. 16517_ Slug penetrates Wall. 16517_ Gamma Rifle destroyed. 16517_ Penetrated by Slug. 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A %% ^ #? | | ????????????# #? | | ????????????############## ^ #? | | ?????????????????????????#= ^ #? | | ?????????????????????????# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 125 Coolant Potential 120 Energy Generation 69 Energy Capacity 930 Matter Stores 700 Matter Capacity 800 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 85 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Evasion (%) 50 Targeting Accuracy 10 Target Analysis 8 Kinecelleration 50 Offensive Hacking 20 Defensive Hacking 12 Item Schematics ----------------- Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Assault Cannon | -6/Factory | Scanalyzed Biometal Leg | -2/Research | Scanalyzed Robot Schematics ------------------ M-30 Cleanser | -2/Testing | Hacked E-15 Imp | -2/Testing | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovSegregatorInverter Manual? 0 Play Time 02:15:26 Cumulative 1453.5 hours Start 2023.05.02 @ 13:36:03 End 2023.05.02 @ 16:11:22 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 873 Rogue 62 Adventurer 0 Explorer 811 Win Type - Total 7 Types 7/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 81 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5e7ed83-22a8-4c35-ab63-79a551be756f