Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.05 @ 14:25:48 Player: maxwell Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (27) 5400 Robots Destroyed (418) 2090 Value Destroyed (17962) 17962 Prototype IDs (54) 1080 Alien Tech Used (2) 400 Bonus (2704) 2704 TOTAL SCORE: 33636 Bonus ------- High Alert Combat Kills 1420 Follower Combat Kills 463 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -1779 Cogmind --------- Core Integrity 0/1450 Matter 200/300 Energy 5/100 System Corruption 7% Temperature Cool (9) Movement Hovering (40) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (12) ----- 2N-1CE's Frost Array Experimental Melee Analysis Suite Experimental Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Drone Bay (2/2) Ionic Axe Ionic Axe Ionic Axe Peak State ------------ > --- POWER ------------ Assembled Flux Generator > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Cargo Storage Unit Assembled Biocell Array Active Sensor Suite Assembled Combat Suite Assembled Alloy Armor GOLEM Unit > --- WEAPON ----------- High-powered Disruptor Cannon Assembled Focal Cannon > --- INVENTORY -------- Flexi-carbon Leg Improved Cooling System Energy Well Advanced Energy Well Long-range Sensor Array Precision Matter Filter Precision Matter Filter Improved Particle Charger Quantum Capacitor Improved Medium Armor Plating Improved Heavy Armor Plating Powered Armor Powered Armor Powered Armor Graphene Brace Long-range Tractor Beam Combat Drone Bay GOLEM Unit Transdimensional Reconstructor Proton Cannon Disruptor Cannon Guided Plasma Cannon Missile Launcher Molecular Deconstructor [Rating: 188] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Cooled Linear Gravjet Flight Unit Impulse Thruster Array Utility Cargo Storage Unit Device Improved Cooling System Storage Cargo Storage Unit Processor Launcher Guidance Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assembled Focal Cannon Energy Gun Medium Laser Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 Utility 10 | . . . 2 . . . 2 1 . . . . 1 . . . . . 2 . . . . 1 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 437 | . 17 9 27 1 . 4 33 61 19 23 . 37 75 9 5 11 29 1 8 7 2 4 7 7 6 24 11 Power 34 | . 1 2 4 1 . . 3 8 . 1 . 5 7 . . . 2 . . . . . . . . . . Engine 25 | . 1 1 4 1 . . 3 5 . . . 3 7 . . . . . . . . . . . . . . Core 5 | . . 1 . . . . . 3 . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Propulsion 62 | . 3 1 6 . . . 6 7 . 5 . 4 12 . . 3 1 . . . 1 . . 3 . 7 3 Treads 17 | . 3 1 . . . . 3 6 . 3 . . . . . 1 . . . . . . . . . . . Leg 17 | . . . . . . . . . . . . 4 1 . . . 1 . . . 1 . . 3 . 7 . Wheel 25 | . . . 6 . . . 3 1 . 2 . . 11 . . 2 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 195 | . 3 5 8 . . . 14 23 7 3 . 14 38 4 . 5 18 1 6 7 1 4 6 4 6 14 4 Device 88 | . . 2 . . . . 3 12 7 2 . 6 23 1 . 4 8 1 2 2 . 1 . 3 2 8 1 Storage 19 | . 1 . 2 . . . . 1 . . . . 2 1 . . 1 . . 1 . 1 4 . 2 3 . Processor 15 | . . . . . . . . 2 . . . 1 5 1 . . . . . . 1 . . . 2 . 3 Hackware 5 | . . . . . . . . 2 . . . . 2 . . . . . 1 . . . . . . . . Protection 68 | . 2 3 6 . . . 11 6 . 1 . 7 6 1 . 1 9 . 3 4 . 2 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 146 | . 10 1 9 . . 4 10 23 12 14 . 14 18 5 5 3 8 . 2 . . . 1 . . 3 4 Energy Gun 14 | . 5 1 . . . . . 2 . . . . 2 . 2 1 1 . . . . . . . . . . Energy Cannon 77 | . . . 7 . . 2 8 12 7 6 . 10 11 3 3 1 3 . 2 . . . . . . 2 . Ballistic Gun 3 | . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . 4 . 2 . . 2 2 2 5 3 . 3 4 2 . . 4 . . . . . 1 . . 1 . Special Weapon 5 | . . . . . . . . . . 4 . 1 . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 5 . 1 . . 1 . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . . 1 2 . . . . 2 . . . 4 1 . . 1 5 . . . . 3 . . 1 5 2 Corrupted Parts 7 | . . . . . . . . . . . . 5 . . 1 1 . . . . . . . . . . . System Corruption 45 | . . . . . . . . . . . . 34 . . 4 7 . . . . . . . . . . . Parts Lost 132 | . 2 5 9 . . . 19 14 2 3 . 13 12 . 3 . 8 . 2 . 1 . 5 3 . 28 3 Power 15 | . 1 2 1 . . . 2 3 . . . 2 . . 1 . 1 . . . . . 1 . . 1 . Propulsion 36 | . . 1 5 . . . 3 2 1 2 . 3 3 . . . 2 . . . 1 . 1 1 . 10 1 Utility 58 | . 1 1 3 . . . 10 7 1 1 . 6 5 . . . 4 . 2 . . . 2 2 . 11 2 Weapon 23 | . . 1 . . . . 4 2 . . . 2 4 . 2 . 1 . . . . . 1 . . 6 . Highest Loss Streak 13 | . 1 2 3 . . . 8 4 2 1 . 7 4 . 2 . 4 . 1 . 1 . 2 2 . 13 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 88 97 98 100 100 100 82 95 91 87 84 87 85 90 92 75 80 74 68 72 72 64 74 82 74 76 12 Engine 4 | . 12 3 8 11 11 11 8 3 7 3 . 4 5 13 12 6 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . 1 5 . . . 3 6 5 4 5 5 5 5 4 3 . Treads 6 | . 28 28 1 . . . 12 15 22 12 15 7 . . . 4 2 . . . . . . . . . . Leg 6 | . . . . . . . . . . . . 10 3 . . . 7 20 17 17 13 17 11 19 19 18 . Wheel 6 | . . . 19 22 22 22 5 6 . 5 . . 14 20 20 14 8 . . . . . . . . . . Device 11 | . . 9 11 11 11 11 4 13 15 14 15 14 15 11 6 9 7 6 5 7 5 6 16 14 21 21 1 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 7 7 8 13 13 8 7 13 11 14 11 12 10 15 10 10 . Processor 5 | . . . . . . . . 4 6 . . 1 6 13 13 13 13 7 5 5 10 11 10 . . . 7 Protection 13 | . 5 4 21 22 22 22 24 12 15 22 23 21 10 7 13 7 10 6 9 8 11 6 4 15 4 6 . Energy Gun 1 | . 16 27 . . . . . 2 . . . . . . . 2 1 . . . . . . . . . . Energy Cannon 11 | . . . 20 22 22 20 15 10 14 10 15 14 12 2 5 3 9 12 11 10 11 1 9 10 12 13 . Naked Turns 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 Heaviest Build 255 | 11 29 29 107 109 109 109 125 175 176 185 179 192 216 192 194 198 220 220 228 236 236 216 235 238 244 255 12 Greatest Support 120 | 20 40 40 40 22 22 22 40 78 78 50 43 76 56 36 36 36 84 84 84 84 84 80 80 120 120 120 28 Greatest Overweight (x) 19 | . . . 10 4 4 4 12 10 3 18 4 9 19 5 5 16 15 2 2 2 3 2 7 2 3 3 2 Average Overweight (x) 4 | . . . 4 4 4 4 4 3 2 12 4 3 5 4 4 7 6 2 2 2 2 2 2 1 2 2 . Largest Inventory Capacity 30 | . 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 Average Capacity 28 | . 13 15 24 25 25 25 25 25 30 30 30 30 30 30 30 30 29 30 30 30 30 30 27 30 25 29 5 Most Carried 30 | . 13 14 25 25 25 25 25 27 26 30 30 30 30 29 30 30 30 30 27 27 24 29 27 30 29 30 5 Average Carried 25 | . 9 13 20 25 25 25 22 24 25 28 30 28 27 24 29 29 26 27 26 24 23 25 24 26 22 28 4 Final Capacity 30 | 8 15 15 25 25 25 25 25 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 Final Carried 30 | 6 12 14 25 25 25 25 25 26 26 30 30 24 24 29 28 30 29 27 27 23 24 27 24 29 29 5 5 Class Distribution -------------------- 49% | Hauler-Mutant 18% | Mutant 13% | Hauler-Skirmisher 12% | Hauler-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Skirmisher | -5/Proximity Caves Hauler-Skirmisher | -5/Factory Hauler-Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Golem | -4/Proximity Caves Hauler-Mutant | -4/Factory Hauler-Golem | -3/Research Hauler-Golem | -3/Testing Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Matter Collected 7665 | 200 265 80 545 20 . 100 409 555 406 362 . 717 1273 204 167 157 1148 172 30 183 34 . 207 129 37 265 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18906 | . 488 290 1352 . . 174 1711 1892 602 603 . 1077 1946 198 277 . 984 311 697 160 253 . 1226 1485 453 2727 . Parts 921 | . 33 15 94 . . 16 83 94 36 28 . 44 97 7 9 . 25 14 25 11 13 . 50 65 25 137 . Haulers Intercepted 11 | . 2 . 1 . . . 4 2 . . . 1 . . . . . . 1 . . . . . . . . Recyclers Shooed 7 | . . . 1 . . . 1 3 . . . . . . . . . . . . . . . 1 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 191 | . . . . . . . . . 27 17 . 42 . 2 9 5 . 15 . 11 13 . 50 . . . . Prevented 11 | . . . . . . . . . 4 . . . . 4 . . . 3 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Combat Hostiles Destroyed 379 | . 13 7 32 . . 8 22 27 20 12 . 27 37 2 6 . 51 4 10 2 8 . 27 23 5 36 . Guns 14 | . 3 7 . . . . . 3 . . . . . . 1 . . . . . . . . . . . . Cannons 215 | . . . 27 . . 2 14 22 4 4 . 12 21 . 1 . 1 4 9 2 8 . 21 23 5 35 . AOE 128 | . 10 . 3 . . 6 5 1 15 8 . 14 6 1 4 . 48 . 1 . . . 6 . . . . Classes Destroyed 27 | . 6 1 2 . . 1 4 1 3 1 . 1 1 . . . 4 1 . . . . 1 . . . . Worker 20 | . 1 1 5 . . 1 5 3 . . . . 1 . . . . . . . . . . . . 3 . Builder 8 | . 2 . 2 . . . 3 . . . . . 1 . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 11 | . 2 . 1 . . . 4 2 . . . 1 . . . . . . 1 . . . . . . . . Recycler 9 | . . 1 . . . . 3 3 . . . . 1 . . . . . . . . . . . 1 . . Minesweeper 4 | . . . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operator 4 | . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 18 | . 3 . 4 . . . 2 3 . . . . 3 . . . . . 1 . . . . 1 . 1 . Swarmer 69 | . 3 3 15 . . 4 . . 6 4 . . 12 . . . . . . . 7 . 9 6 . . . Grunt 137 | . 10 4 7 . . 3 16 13 11 6 . 13 7 . 5 . . 1 2 . . . 8 9 . 22 . Brawler 11 | . . . . . . . 1 . . 1 . 3 1 . . . . . . . . . 3 . . 2 . Duelist 8 | . . . . . . . . . 2 . . 2 1 . . . . . . . . . 2 1 . . . Protector 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Sentry 38 | . . . 10 . . . 4 6 1 1 . 2 6 1 . . . 1 1 . 1 . 1 3 . . . Specialist 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Hunter 17 | . . . . . . 1 . 1 . . . 3 3 1 1 . . 1 1 1 . . . 2 . 2 . Programmer 36 | . . . . . . . . 7 . . . 1 5 . . . . . 6 . . . 1 1 5 10 . Heavy 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . . Z-Light 7 | . . . . . . . . . . . . . . . . . 7 . . . . . . . . . . Decomposer 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Assembled 42 | . . . . . . . . . . . . . . . . . 42 . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Savage 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . Butcher 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Mutant 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 42 | . 4 4 5 . . 4 8 9 9 3 . 11 6 1 3 . 42 2 3 1 5 . 5 7 3 7 . Combat Bots Only 40 | . 3 3 4 . . 4 3 4 9 3 . 11 6 1 3 . 40 2 2 1 5 . 5 7 3 6 . Max Kills in Single Turn 11 | . 3 2 2 . . 3 2 2 3 3 . 4 2 1 1 . 11 1 1 1 1 . 2 2 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . 3 . 2 . . 3 1 1 3 3 . 4 2 1 1 . 11 . 1 . . . 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Damage Taken 30925 | . 492 519 1122 . . 192 2789 2336 578 449 . 2233 2390 187 368 . 3455 418 857 105 379 . 2014 1961 424 5955 1702 Core 5208 | . 93 53 186 . . 61 327 161 38 45 . 335 221 32 . . 293 83 205 21 35 . 194 234 21 1104 1466 Absorbed by Shields 885 | . . . . . . . . 32 139 77 . . 637 . . . . . . . . . . . . . . Redirected to Shielding 722 | . . . 53 . . 7 194 113 . . . . 84 . . . 144 . . . . . . 127 . . . Regen/Repaired (Parts) 33 | . 22 . 11 . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 44 | 100 . 41 . . . 38 40 . . . . 17 . . . . . 26 . . . . 54 79 . 7 . Volleys Fired 1216 | . 49 33 102 2 . 12 138 102 33 62 . 73 115 21 17 . 82 40 38 12 12 . 72 68 17 116 . Largest 3 | . 2 2 2 1 . 2 2 2 2 2 . 2 2 1 2 . 2 2 2 2 2 . 2 2 2 3 . Hottest 180 | . 90 90 150 75 . 150 150 140 140 135 . 155 155 75 170 . 180 50 115 50 50 . 50 50 50 75 . Shots Fired 2073 | . 87 65 196 2 . 18 220 199 49 81 . 125 183 21 24 . 102 80 75 26 24 . 118 135 28 215 . Gun 184 | . 76 65 . . . . . 35 . . . . . . 4 . 4 . . . . . . . . . . Cannon 1693 | . . . 189 2 . 12 209 162 31 37 . 106 160 19 14 . 57 80 75 26 24 . 112 135 28 215 . Launcher 161 | . 11 . 7 . . 6 11 2 18 9 . 19 23 2 6 . 41 . . . . . 6 . . . . Special 35 | . . . . . . . . . . 35 . . . . . . . . . . . . . . . . . Kinetic 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1797 | . 66 65 189 2 . 12 206 197 8 66 . 103 130 . 12 . 48 80 73 26 24 . 112 135 28 215 . Explosive 135 | . 11 . 7 . . 6 11 2 12 9 . 19 3 2 6 . 41 . . . . . 6 . . . . Electromagnetic 131 | . . . . . . . 3 . 29 6 . 3 50 19 6 . 13 . 2 . . . . . . . . Robot Hit Streak 21 | . 9 7 14 . . 3 14 18 10 14 . 13 21 4 7 . 14 18 10 13 6 . 15 21 10 21 . Robot Miss Streak 8 | . 3 2 8 . . 3 4 3 2 3 . 3 3 5 4 . 2 2 4 1 2 . 8 2 2 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1251 | . 53 43 98 . . 7 124 135 33 59 . 82 119 10 13 . 55 27 40 12 14 . 74 92 16 145 . Core Hits 804 | . 39 16 44 . . 14 58 62 45 38 . 71 69 3 17 . 130 7 13 6 8 . 49 47 7 60 1 Critical Kills 7 | . . . 2 . . . 1 1 . . . 1 2 . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 2 2 . . . 1 4 . 3 . 1 2 . . . . . . . . . . . . . . Burn 7 | . 2 2 . . . . . 3 . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . 2 . . . 1 1 . . . 1 2 . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Melee Attacks 54 | . . . . . . . . 15 . 26 . . 2 . . 11 . . . . . . . . . . . Impact 54 | . . . . . . . . 15 . 26 . . 2 . . 11 . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57369 | . 1571 518 2694 . . 680 4034 3632 2471 1894 . 4953 4396 507 789 . 7182 1195 1945 1127 700 . 4439 4069 857 7707 9 Guns 1844 | . 638 512 . . . . . 525 . . . . . . 65 . 104 . . . . . . . . . . Cannons 36312 | . . . 2290 . . 125 3171 2867 587 556 . 1782 3018 270 149 . 737 1195 1889 1127 700 . 3258 4027 857 7707 . Explosions 18570 | . 902 . 401 . . 555 843 199 1884 905 . 3171 1374 237 575 . 6287 . 56 . . . 1181 . . . . Melee 131 | . . . . . . . . 41 . 90 . . . . . . . . . . . . . . . . . Ramming 169 | . 31 6 3 . . . 20 . . . . . 4 . . . 54 . . . . . . 42 . . 9 Kinetic 34 | . 34 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 36860 | . 604 512 2290 . . 125 3093 3392 260 823 . 1782 2416 113 129 . 621 1195 1829 1127 700 . 3258 4027 857 7707 . Explosive 17318 | . 902 . 401 . . 555 843 199 1586 874 . 3171 564 124 575 . 6287 . 56 . . . 1181 . . . . Electromagnetic 2857 | . . . . . . . 78 . 625 107 . . 1412 270 85 . 220 . 60 . . . . . . . . Impact 131 | . . . . . . . . 41 . 90 . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 33 | . . . . . . . . 6 3 . . 33 5 5 9 9 . . 6 6 1 1 2 . 6 21 7 Average Corruption 8 | . . . . . . . . 3 1 . . 26 3 5 7 8 . . 5 2 1 1 1 . 4 9 4 Corruption Purged 18 | . . . . . . . . 6 3 . . 4 . . . . . . . 5 . . . . . . . Corruption Blocked 23 | . . . . . . . . . . . . . . . . . . . . . . . . 23 . . . Effects 563 | . . . . . . . . 51 2 . . 231 23 38 52 6 . . 14 29 16 5 36 . 1 58 1 Message Errors 154 | . . . . . . . . 12 . . . 65 7 13 19 1 . . 4 4 5 1 9 . 1 12 1 Matter Fused 120 | . . . . . . . . 7 1 . . 55 3 8 12 2 . . 1 7 2 . 12 . . 10 . Heat Flow Errors 74 | . . . . . . . . 10 . . . 19 4 8 5 . . . 5 7 3 2 4 . . 7 . Energy Discharges 74 | . . . . . . . . 7 1 . . 36 3 4 5 1 . . . . 4 . 3 . . 10 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Parts Fused 10 | . . . . . . . . . . . . 5 1 1 1 . . . . 2 . . . . . . . Data Loss (minor) 67 | . . . . . . . . 6 . . . 23 4 1 6 1 . . 1 6 1 1 4 . . 13 . Data Loss (major) 25 | . . . . . . . . 2 . . . 14 . 1 1 1 . . . . . 1 3 . . 2 . Misfires 17 | . . . . . . . . 5 . . . 5 . . 2 . . . 1 2 . . 1 . . 1 . Alerts 15 | . . . . . . . . 1 . . . 4 1 2 1 . . . 2 1 1 . . . . 2 . Weapon Failures 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2272 | . 8 . 58 . . 21 101 29 95 78 . 137 99 . 21 . 404 20 163 . 67 . 209 137 61 564 . Projectiles 1604 | . . . 45 . . . 61 29 18 41 . 76 37 . 21 . 55 20 163 . 67 . 209 137 61 564 . Explosions 660 | . 8 . 13 . . 21 40 . 77 29 . 61 62 . . . 349 . . . . . . . . . . Melee 8 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Impact 3 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1200 | . 24 . 104 . . 14 206 . 42 . . 126 164 14 38 . 326 . 85 . . . 53 . . . 4 Shots 45 | . 1 . 3 . . 1 7 . 2 . . 3 14 1 1 . 9 . 1 . . . 2 . . . . Rammed 14 | . 5 2 2 . . . 3 . . . . . . . . . . . . . . . . . . . 2 Targets Rammed 19 | . 5 2 2 . . . 3 . . . . . 1 . . . 2 . . . . . . 2 . . 2 Kicked 5 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . 2 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 327 481 282 18 . 198 476 414 202 372 . 237 354 378 450 . 476 . 251 207 247 242 214 24 . 212 . Average Temperature 109 | . 107 210 82 11 . 68 136 87 64 160 . 85 83 134 115 . 107 . 88 91 101 104 114 17 . 95 . Received Heat Transfer 6654 | . 255 312 246 . . 54 1260 718 163 159 . 567 300 . 135 . 579 45 27 . . . 408 352 . 867 207 Effects 31 | . 3 . . . . . 9 1 . 4 . 1 2 3 2 . 6 . . . . . . . . . . Shutdowns 7 | . . . . . . . 3 . . 1 . . 1 1 1 . . . . . . . . . . . . Energy Bleed 8 | . . . . . . . 2 . . 2 . 1 . . 1 . 2 . . . . . . . . . . Interference 10 | . 2 . . . . . . 1 . . . . 1 2 . . 4 . . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 4 | . 1 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . 2 . . . 7 2 . . 2 . . . . . . . . . . Combat Hostiles 11 | . . . . . . . . . 1 . . . 7 1 . . 2 . . . . . . . . . . Parts Fried 27 | . . . . . . . 1 . 4 1 . . 19 1 . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robots Melted 11 | . . . 2 . . . 3 1 . . . 1 3 . . . . . . . . . . . . 1 . Combat Hostiles 11 | . . . 2 . . . 3 1 . . . 1 3 . . . . . . . . . . . . 1 . Parts Melted 77 | . 2 2 11 . . . 5 15 . 2 . 7 9 . . . 1 . 6 1 1 . 2 3 2 8 . Heat Transferred 36317 | . 1649 1296 3737 . . 185 4699 5712 398 1900 . 2574 1991 100 250 . 1006 650 1150 550 350 . 1787 2183 400 3750 . Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . 2 1 . . 1 2 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Peak Influence 980 | . 334 113 605 127 . 237 461 396 . . . . 980 . . . . . 369 . . . . 797 520 931 465 Initial 450 | . . 53 . 126 . . 14 100 . . . . 100 . . . . . 25 . . . . 132 412 180 450 Average 243 | . 148 35 324 55 . 84 128 174 . . . . 254 . . . . . 173 . . . . 597 384 573 449 Maximum Alert Level 3 | . 1 . 2 . . 1 2 1 . . . . 3 . . . . . 1 . . . . 3 2 3 2 Low Security (%) 51 | . 70 100 18 100 . 92 82 65 . . . . 44 . . . . . 53 . . . . 6 . . . Level 1 27 | . 29 . 48 . . 7 15 34 . . . . 33 . . . . . 46 . . . . 9 53 11 . Level 2 15 | . . . 32 . . . 1 . . . . . 12 . . . . . . . . . . 50 46 61 100 Level 3 5 | . . . . . . . . . . . . . 9 . . . . . . . . . . 32 . 26 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 63 | . 3 . 4 . . . 6 11 . . . 1 11 . . . . . 3 . . . 1 7 4 11 1 Investigation 21 | . 3 . 2 . . . 5 3 . . . . 1 . . . . . 1 . . . . 1 1 4 . Extermination 20 | . . . . . . . . 6 . . . . 5 . . . . . 2 . . . . 1 2 4 . Reinforcement 10 | . . . 2 . . . 1 2 . . . . 3 . . . . . . . . . . 1 . 1 . Assault 9 | . . . . . . . . . . . . 1 2 . . . . . . . . . 1 1 1 2 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 2 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 3 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Distress Signals 12 | . 1 . 2 . . . 2 2 . . . . 1 . 1 . . . . . . . . 1 1 1 . Communications Jammed 20 | . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . Distress Signals 18 | . . . . . . . . . . . . . 18 . . . . . . . . . . . . . . Times Spotted 534 | . 18 7 47 2 . 8 31 42 19 15 . 30 60 3 6 . 78 3 11 1 8 . 29 27 5 71 13 Peak Tracking Total 37 | . 3 2 4 2 . 4 3 6 10 4 . 11 12 1 4 . 37 3 2 1 4 . 6 5 2 14 12 Tactical Retreats 34 | . 1 . 2 . . . 1 5 3 . . . 4 1 . . 8 2 . 2 . . 1 2 1 . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Traps Triggered 22 | . 1 . . . . . 4 3 . . . . 8 1 . . . . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Triggered 5 | . . . . . . . . . . . . . . . . . . 2 . . . . . 3 . . . Fabricated Traps 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Disabled 40 | . 3 . 3 . . . 3 2 3 . . 2 3 . . 2 3 . 7 . . . 1 4 . 4 . Max in Single Turn 2 | . 2 . 1 . . . 1 1 1 . . 1 1 . . 1 1 . 2 . . . 1 1 . 1 . Garrison Access 5 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Machines Accessed 62 | . 8 . 13 . 1 . 9 8 . . 3 . 6 1 . . . . 5 . . 5 . . . 2 1 Terminals 31 | . 5 . 7 . . . 6 5 . . . . 3 . . . . . 3 . . . . . . 2 . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . 1 Repair Stations 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . Total Hacks 194 | . 22 . 44 . 1 . 17 27 . . 26 . 19 1 . . . . 12 . . 18 . . . 5 2 Successful 133 | . 13 . 28 . 1 . 9 19 . . 26 . 12 1 . . . . 6 . . 18 . . . . . Failed 60 | . 8 . 16 . . . 8 8 . . . . 7 . . . . . 6 . . . . . . 5 2 Catastrophic 8 | . . . . . . . 1 1 . . . . 3 . . . . . 2 . . . . . . 1 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 88 | . 19 . 24 . . . 14 17 . . . 1 4 . . . . . 7 . . . . . . 2 . Terminals 92 | . 18 . 26 . . . 13 17 . . . . 6 . . . . . 7 . . . . . . 5 . Fabricators 16 | . . . . . . . . 6 . . . . 4 . . . . . 4 . . . . . . . 2 Repair Stations 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 3 . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 17 | . . . 9 . . . . . . . . . 8 . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 4 . . . . 1 . . . . . 1 . . . . . . . . Terminal Hacks 77 | . 5 . 10 . 1 . 5 8 . . 26 . 1 1 . . . . 2 . . 18 . . . . . Record 14 | . . . . . 1 . 1 . . . 6 . . . . . . . . . . 6 . . . . . Part Schematic 16 | . 1 . . . . . . . . . 11 . . . . . . . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . 2 . . . . . . . 3 . . . . . . . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Alert Level 3 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . 3 . . . 1 2 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 4 . . . . 3 . . . . . 2 . . . . . . . . Network Status 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . Load Schematic 4 | . . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Repair Station Hacks 5 | . 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 6 . . . . . . . . . 7 . . . . . . . . . . . . . . Insert Component 7 | . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . . . Analyze 6 | . . . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Unauthorized Hacks 27 | . 6 . 9 . . . 4 7 . . . . . . . . . . 1 . . . . . . . . Terminals 19 | . 4 . 7 . . . 1 6 . . . . . . . . . . 1 . . . . . . . . Track 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Assimilate 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 1 . 4 . . . . 4 . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . 1 . . . . . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 4 . 10 . . . 7 6 . . . . 5 . . . . . 4 . . . . . . 2 1 Full Trace Events 4 | . . . 1 . . . . 2 . . . . 1 . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 1 . 1 . . . . . . . 11 . 3 . . 14 . . . . . 4 . . . . . Parts Built 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . . . . Authchips 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Time 296 | . . . . . . . . 25 . . . . 102 . . . . . 169 . . . . . . . . Total Part Build Rating 15 | . . . . . . . . 1 . . . . 8 . . . . . 6 . . . . . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 172 | . 36 . 136 . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total Allies 14 | . 1 . 1 . . . . 1 1 . . 1 . . . 8 . . . . . . 1 . . . . Largest Group 8 | . 1 1 1 . . . . 1 1 1 1 2 . . . 8 8 . . . . . 1 . . . . Highest-Rated Group 217 | . 10 10 10 . . . . 21 16 16 15 111 . . . 217 217 . . . . . 47 . . . . Highest-Rated Ally 96 | . 10 10 10 . . . . 21 16 16 15 96 . . . 31 31 . . . . . 47 . . . . Total Orders 17 | . 4 4 6 . . . . . . 2 . . . . . . . . . . . . . . . 1 . STAY 10 | . 3 2 4 . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 6 | . 1 2 2 . . . . . . 1 . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 119 | . . . . . . . . 2 5 20 . 8 . . . . 67 . . . . . 2 . . 15 . Total Damage 1774 | . . . . . . . . 22 62 221 . 202 . . . . 850 . . . . . 78 . . 339 . Kills 13 | . . . . . . . . . 1 2 . 1 . . . . 6 . . . . . 1 . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Robot Analysis Total 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 18 | . . 2 . 2 . . . . 1 1 . 1 . 2 1 2 . 3 . 1 . . 2 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Turns Passed 58605 | . 1676 1212 2793 912 206 728 2708 3393 3807 5258 359 4976 4057 1526 1560 2629 4234 3157 1197 2692 2017 499 3342 1076 868 1594 129 Spaces Moved 21562 | 1 846 679 1404 559 143 474 813 1398 1128 1424 75 1058 1628 894 900 1308 1468 941 362 893 833 155 903 376 239 445 215 Core 132 | . . . . . . . . . . . . . . . . . . . . . . . . . . 12 120 Treads 4658 | . 846 679 49 . . . 469 662 1128 309 75 441 . . . . . . . . . . . . . . . Legs 6346 | 1 . . . . . . . . . . . 617 273 . . . 320 941 362 893 833 155 903 376 239 433 . Wheels 10331 | . . . 1355 559 143 474 344 736 . 1115 . . 1355 894 900 1308 1148 . . . . . . . . . . Hover 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Flight 85 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 85 Fastest Speed 36 | 120 160 160 135 145 145 145 145 125 315 180 485 266 150 150 150 150 180 242 242 242 232 232 180 185 135 50 36 Average Speed 226 | 120 160 160 152 145 145 145 271 193 318 341 485 429 205 159 164 196 210 242 242 242 236 232 238 217 245 232 49 Slowest Speed 890 | 120 160 160 320 145 145 145 560 315 392 485 485 890 540 165 165 330 315 242 242 260 242 232 360 235 298 330 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 67 | 2 99 83 96 99 53 95 61 37 98 96 68 95 49 86 88 81 81 92 14 92 76 60 90 12 5 68 12 Regions Visited 27 Branch Regions 18 Pre-discovered Areas 15 | . 2 . 2 1 1 . 2 . . . 1 . . 1 1 . . . . . . 3 1 . . . . Known Exits Taken 17 | . . 1 . . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . 1 . Scrap Searched 33 | . . 2 . 1 . 3 . . 1 11 . 1 . 1 3 2 . 3 . 2 3 . . . . . . Spaces Dug 170 | . 3 . 36 1 . . 22 11 . 37 . 1 6 . . 2 9 10 6 . . . . 9 4 13 . Terrain Destroyed 1314 | . 27 . 64 2 . 55 120 25 112 121 . 149 59 33 96 2 114 53 91 4 10 . 83 33 9 52 . Melee 36 | . . . . . . . . 11 . 21 . . 2 . . 2 . . . . . . . . . . . Projectile 354 | . . . 9 2 . 7 61 . . 1 . 11 15 . 6 . 19 53 25 4 10 . 37 33 9 52 . AOE 924 | . 27 . 55 . . 48 59 14 112 99 . 138 42 33 90 . 95 . 66 . . . 46 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Res Tes Res Total 29163 | . 1079 736 1853 658 142 495 1093 1866 1287 1655 74 1361 2129 971 950 1356 2517 1746 609 1401 857 297 1990 498 510 799 234 Wait 5234 | . 143 9 261 96 . 6 69 217 97 113 . 172 225 36 27 9 818 757 197 480 10 129 954 25 189 194 1 Move 21535 | . 845 678 1403 558 142 473 813 1397 1127 1423 74 1057 1627 893 899 1307 1467 940 361 892 832 154 902 376 238 444 213 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 280 | . 14 4 38 . . . 24 35 1 6 . 10 24 8 2 5 50 . 2 1 . 2 18 7 22 7 . Fast Attach 120 | . 1 3 4 1 . . 8 13 . 5 . 8 31 2 . 6 5 . 3 . 2 3 1 5 3 5 11 Attach 158 | . 6 3 16 . . . 18 23 1 3 . 16 22 4 2 3 13 1 3 5 . 2 3 2 2 9 1 Detach 103 | . . 1 . . . . . 2 . 1 . 5 10 2 . 4 8 8 . 8 1 7 16 2 16 9 3 Swap 162 | . 10 3 7 . . 4 7 25 18 15 . 13 22 3 3 2 11 . 2 2 . . 3 . 1 11 . Drop 231 | . 6 . 20 1 . . 14 26 1 1 . 7 34 2 . 9 57 . 3 1 . . 19 2 22 4 2 Fire 1216 | . 49 33 102 2 . 12 138 102 33 62 . 73 115 21 17 . 82 40 38 12 12 . 72 68 17 116 . Melee 54 | . . . . . . . . 15 . 26 . . 2 . . 11 . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 4 | . . . . . . . . . . . . . 1 . . . 2 . . . . . . 1 . . . Crush 11 | . 5 2 2 . . . 2 . . . . . . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . . 8 . . . . 16 . . . . . . . . . . 10 . . . Rewire 14 | . . . . . . . . 3 9 . . . . . . . . . . . . . 2 . . . . Trap 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 15) 314 | -10/Materials | Build established: Mutant 472 | -10/Materials | Discovered new exit (range 9) 485 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 14) 767 | -10/Materials | Central database locked down 987 | -10/Materials | Discovered new exit (range 14) 1121 | -10/Materials | Repaired Broken Lgt. Treads 1677 | -10/Materials | Entered Mines 1677 | -10/Mines | Accompanied by 1 ally 1725 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1729 | -10/Mines | Found Prototype Device 1799 | -10/Mines | Identified Exp. Sensor Array 1923 | -10/Mines | Identified exit to Materials 1994 | -10/Mines | Learned Materials interactive machine intel 2018 | -10/Mines | Core integrity fell below 50% 2199 | -10/Mines | Discovered exit to Materials (range 10) 2889 | -10/Mines | Entered Materials 2889 | -9/Materials | Accompanied by 1 ally 2889 | -9/Materials | Evolved 2 slots: Utility x2 2890 | -9/Materials | Loaded intel: 18 interactive machine locations 3564 | -9/Materials | Lost 3 parts (1p1n1u) 3583 | -9/Materials | Discovered new exit (range 15) 4293 | -9/Materials | Discovered new exit (range 14) 4737 | -9/Materials | Discovered new exit (range 9) 4830 | -9/Materials | Discovered new exit (range 12) 5589 | -9/Materials | Repaired Faulty Exp. Sensor Array 5682 | -9/Materials | Entered Mines 5683 | -9/Mines | Assembled infested the area 5699 | -9/Mines | Met a Derelict bent on vengeance 5775 | -9/Mines | Met 8R-AWN 5862 | -9/Mines | Discovered new exit (range 10) 5981 | -9/Mines | Discovered new exit (range 8) 6026 | -9/Mines | Learned location of Zion (-6) 6510 | -9/Mines | Learned Materials garrison access intel 6588 | -9/Mines | Discovered new exit (range 5) 6594 | -9/Mines | Entered Exiles 6632 | -9/Exiles | Welcomed by 8R-AWN 6657 | -9/Exiles | Met EX-HEX 6721 | -9/Exiles | Met EX-DEC 6787 | -9/Exiles | Discovered new exit (range 10) 6800 | -9/Exiles | Entered Mines 6869 | -8/Mines | Core integrity fell below 50% 7227 | -8/Mines | Discovered new exit (range 11) 7244 | -8/Mines | Discovered new exit (range 10) 7528 | -8/Mines | Entered Materials 7528 | -8/Materials | Evolved 2 slots: Utility x2 7529 | -8/Materials | Loaded intel: 1 garrison access location 8324 | -8/Materials | Lost 8 parts (1p2n3u2w) 8517 | -8/Materials | Discovered new exit (range 15) 8742 | -8/Materials | Lost 4 parts (1n3u) 9733 | -8/Materials | Core integrity fell below 50% 9737 | -8/Materials | Lost 3 parts (2u1w) 9773 | -8/Materials | Found Prototype Device 10207 | -8/Materials | Discovered new exit (range 15) 10236 | -8/Materials | Entered Factory 10236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10495 | -7/Factory | Build established: Scavenger-Mutant 11236 | -7/Factory | Discovered new exit (range 7) 11248 | -7/Factory | Identified exit to Factory 11464 | -7/Factory | Lost 4 parts (1p1n2u) 11760 | -7/Factory | Lost 3 parts (1u2w) 11809 | -7/Factory | Build established: Hacker-Mutant 12104 | -7/Factory | Fabricated Cargo Storage Unit (x1) 12291 | -7/Factory | Identified exit to Storage 12291 | -7/Factory | Identified exit to Lower Caves 13629 | -7/Factory | Entered Lower Caves 13755 | -7/Lower Caves | Build established: Hauler-Mutant 16159 | -7/Lower Caves | Learned Factory emergency access door positions 16517 | -7/Lower Caves | Discovered new exit (range 7) 16583 | -7/Lower Caves | Identified exit to Lower Caves 17191 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17245 | -7/Lower Caves | Destroyed 9 combat bots 17436 | -7/Lower Caves | Entered another Lower Caves area 17436 | -7/Lower Caves | Accompanied by 1 ally 17834 | -7/Lower Caves | Encountered a Warlord checkpoint 18760 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 21382 | -7/Lower Caves | Learned 4 Factory zone layouts 21627 | -7/Lower Caves | Discovered new exit (range 11) 22694 | -7/Lower Caves | Entered Data Miner 22694 | -7/Data Miner | Accompanied by 1 ally 22694 | -7/Data Miner | Discovered new exit (range 6) 22787 | -7/Data Miner | Met Data Miner 22898 | -7/Data Miner | Learned location of Section 7 (-2) 22898 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 22947 | -7/Data Miner | Received God Mode back door access code from Data Miner 23053 | -7/Data Miner | Entered Proximity Caves 23053 | -6/Proximity Caves | Accompanied by 1 ally 23088 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 23127 | -6/Proximity Caves | Found Prototype Special Weapon 23317 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 23339 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 23409 | -6/Proximity Caves | System corruption reached 10% 23420 | -6/Proximity Caves | Lost 4 parts (1n3u) 23885 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23908 | -6/Proximity Caves | Core integrity fell below 50% 24650 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 24737 | -6/Proximity Caves | Spotted B-75 Beast 26132 | -6/Proximity Caves | System corruption reached 30% 26856 | -6/Proximity Caves | Learned Factory garrison access intel 26888 | -6/Proximity Caves | Discovered exit to Factory (range 12) 26948 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 26974 | -6/Proximity Caves | Core integrity fell below 20% 27006 | -6/Proximity Caves | Destroyed 11 combat bots 27009 | -6/Proximity Caves | Lost 7 parts (1p1n3u2w) 27099 | -6/Proximity Caves | Found Alien Artifact 28025 | -6/Proximity Caves | Identified Molecular Deconstructor 28029 | -6/Proximity Caves | Entered Factory 28029 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 28032 | -6/Factory | Loaded intel: 4 garrison access locations 28409 | -6/Factory | Lost 3 parts (1n2u) 28968 | -6/Factory | Found Hvy. Insulated Plating 29527 | -6/Factory | Discovered new exit (range 16) 29551 | -6/Factory | Identified exit to Factory 30186 | -6/Factory | Fabricated Exp. Sensor Array (x1) 30373 | -6/Factory | Discovered exit to Factory (range 15) 30639 | -6/Factory | Found Prototype Device 31267 | -6/Factory | Identified Active Sensor Suite (x2) 31529 | -6/Factory | First assault squad dispatched 31716 | -6/Factory | Incoming assault squad redirected 31783 | -6/Factory | Lost 4 parts (2u2w) 31906 | -6/Factory | Discovered exit to Factory (range 11) 31964 | -6/Factory | Lost 3 parts (1n1u1w) 32010 | -6/Factory | Identified exit to Lower Caves 32010 | -6/Factory | Identified exit to Extension 32086 | -6/Factory | Entered Lower Caves 32195 | -6/Lower Caves | Learned location of Extension (-6) 32266 | -6/Lower Caves | Spotted B-75 Beast 32684 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 33161 | -6/Lower Caves | Learned location of 1 exit from Factory 33220 | -6/Lower Caves | Discovered new exit (range 5) 33226 | -6/Lower Caves | Identified exit to Lower Caves 33612 | -6/Lower Caves | Entered another Lower Caves area 33804 | -6/Lower Caves | Discovered exit to Factory (range 10) 34111 | -6/Lower Caves | Encountered a Warlord checkpoint 34651 | -6/Lower Caves | Discovered new exit (range 12) 34828 | -6/Lower Caves | Spotted B-75 Beast 35169 | -6/Lower Caves | Identified exit to Zion 35172 | -6/Lower Caves | Entered Zion 35284 | -6/Zion | System corruption cleaned by Quarantine Array 35376 | -6/Zion | Found Prototype Device 35376 | -6/Zion | Identified Bomb Factory No. 2 35447 | -6/Zion | Discovered new exit (range 16) 35628 | -6/Zion | System corruption cleaned by Quarantine Array 35724 | -6/Zion | Learned 8 Factory zone layouts 36420 | -6/Zion | Gained Derelict followers 36499 | -6/Zion | Given the Hacking Drone Bay 36504 | -6/Zion | Found Prototype Device 36604 | -6/Zion | Learned Factory emergency access door positions 37465 | -6/Zion | Gained Derelict followers 37779 | -6/Zion | Discovered new exit (range 5) 37781 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 37785 | -6/Zion | Identified exit to Deep Caves 37801 | -6/Zion | Entered Deep Caves 37801 | -6/Deep Caves | Accompanied by 8 allies 38608 | -6/Deep Caves | Attacked by Z-Imprinter 38627 | -6/Deep Caves | Allies destroyed Z-Imprinter 38785 | -6/Deep Caves | Z-Facility disabled 39072 | -6/Deep Caves | Discovered new exit (range 7) 39654 | -6/Deep Caves | Found Prototype Protection 39691 | -6/Deep Caves | Identified Zio. Heavy Carapace 39711 | -6/Deep Caves | Found Zio. Heavy Carapace 39752 | -6/Deep Caves | Found Zio. Heavy Carapace 39763 | -6/Deep Caves | Found Zio. Heavy Carapace 39864 | -6/Deep Caves | Found Prototype Protection 39905 | -6/Deep Caves | Found Prototype Protection 40056 | -6/Deep Caves | Found Prototype Protection 40259 | -6/Deep Caves | Identified Zio. Weapon Casing (x3) 40267 | -6/Deep Caves | Spotted as-74166 40299 | -6/Deep Caves | Destroyed as-74166 40435 | -6/Deep Caves | Spotted as-18002 40473 | -6/Deep Caves | Core integrity fell below 50% 40475 | -6/Deep Caves | Destroyed as-18002 40493 | -6/Deep Caves | Found GOLEM Unit 40499 | -6/Deep Caves | Lost 4 parts (1n3u) 41480 | -6/Deep Caves | Triggered Deep Caves wall 41482 | -6/Deep Caves | Exposed GOLEM chamber 41489 | -6/Deep Caves | Spotted AS-34979 41514 | -6/Deep Caves | Destroyed AS-34979 41517 | -6/Deep Caves | Spotted AS-92843 41523 | -6/Deep Caves | Destroyed AS-92843 41550 | -6/Deep Caves | Destroyed 40 combat bots 41579 | -6/Deep Caves | Found Prototype Energy Cannon 41597 | -6/Deep Caves | Found GOLEM Unit 41602 | -6/Deep Caves | Found GOLEM Unit 41608 | -6/Deep Caves | Found GOLEM Unit 41613 | -6/Deep Caves | Found GOLEM Unit 41622 | -6/Deep Caves | Found GOLEM Unit 41901 | -6/Deep Caves | Build established: Hauler-Golem 41936 | -6/Deep Caves | Spotted as-20130 41948 | -6/Deep Caves | Spotted as-71472 42013 | -6/Deep Caves | Spotted as-33843 42032 | -6/Deep Caves | Identified exit to Proximity Caves 42035 | -6/Deep Caves | Entered Proximity Caves 42964 | -5/Proximity Caves | Build established: Hauler-Skirmisher 43724 | -5/Proximity Caves | Destroyed B-75 Beast 44214 | -5/Proximity Caves | Discovered exit to Factory (range 5) 44780 | -5/Proximity Caves | Learned Factory garrison access intel 44942 | -5/Proximity Caves | Learned Factory terminal intel 44984 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 45192 | -5/Proximity Caves | Entered Factory 45192 | -5/Factory | Evolved 2 slots: Utility x2 45193 | -5/Factory | Identified exit to Factory 45196 | -5/Factory | Loaded intel: 26 terminal locations 45197 | -5/Factory | Loaded intel: 4 garrison access locations 45877 | -5/Factory | Incoming investigation squad redirected 46004 | -5/Factory | Identified exit to Upper Caves 46238 | -5/Factory | Fabricated Combat Drone Bay (x1) 46389 | -5/Factory | Entered Upper Caves 47162 | -5/Upper Caves | Build established: Hauler-Golem 47678 | -5/Upper Caves | Destroyed B-75 Beast 47697 | -5/Upper Caves | Build established: Hauler-Skirmisher 48119 | -5/Upper Caves | Encountered a Warlord checkpoint 48178 | -5/Upper Caves | Discovered new exit (range 5) 49079 | -5/Upper Caves | Identified exit to Upper Caves 49081 | -5/Upper Caves | Entered another Upper Caves area 49084 | -5/Upper Caves | Discovered exit to Factory (range 16) 49119 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 50136 | -5/Upper Caves | Discovered new exit (range 14) 50281 | -5/Upper Caves | Identified exit to Zhirov 51098 | -5/Upper Caves | Entered Zhirov 51099 | -5/Zhirov | Discovered new exit (range 3) 51141 | -5/Zhirov | Met Zhirov 51195 | -5/Zhirov | Found Alien Artifact 51195 | -5/Zhirov | Identified Integrated Dissipator 51195 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 51223 | -5/Zhirov | Found Alien Artifact 51282 | -5/Zhirov | Learned location of Quarantine (-2) 51282 | -5/Zhirov | Learned location of Testing (-3) 51282 | -5/Zhirov | Learned location of Command (-1) 51296 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 51413 | -5/Zhirov | Build established: Hauler-Mutant 51459 | -5/Zhirov | Identified exit to Proximity Caves 51597 | -5/Zhirov | Entered Proximity Caves 51784 | -4/Proximity Caves | Build established: Hauler-Golem 52896 | -4/Proximity Caves | Discovered exit to Factory (range 10) 53497 | -4/Proximity Caves | Spotted B-86 Titan 53515 | -4/Proximity Caves | Destroyed B-86 Titan 53692 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 54840 | -4/Proximity Caves | Build established: Golem 54939 | -4/Proximity Caves | Entered Factory 54939 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 54989 | -4/Factory | Garrison activated, responded to threat 55158 | -4/Factory | Build established: Hauler-Mutant 55158 | -4/Factory | Destroyed 7 combat bots 55514 | -4/Factory | Discovered new exit (range 6) 55530 | -4/Factory | Identified exit to Research 55709 | -4/Factory | Found Quantum Capacitor 55798 | -4/Factory | Found Powered Armor 55802 | -4/Factory | Found Powered Armor 55805 | -4/Factory | Found Powered Armor 55809 | -4/Factory | Found Powered Armor 55827 | -4/Factory | Build established: Hauler-Skirmisher 55925 | -4/Factory | Spotted B-86 Titan 55928 | -4/Factory | Cargo convoy interrupted 56015 | -4/Factory | Entered Research 56015 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 56016 | -3/Research | Identified exit to Testing 56265 | -3/Research | First assault squad dispatched 56284 | -3/Research | Incoming assault squad redirected 56314 | -3/Research | Incoming investigation squad redirected 56341 | -3/Research | Build established: Hauler-Golem 56484 | -3/Research | Found Prototype Processor 56484 | -3/Research | Identified Spectral Analyzer 56883 | -3/Research | Entered Testing 57448 | -3/Testing | Found Prototype Energy Cannon 57448 | -3/Testing | Identified Hpw. Disruptor Cannon 57706 | -3/Testing | System corruption reached 10% 58010 | -3/Testing | Incoming investigation squad redirected 58138 | -3/Testing | Lost 4 parts (1n2u1w) 58362 | -3/Testing | Identified Gui. Plasma Cannon 58421 | -3/Testing | First assault squad dispatched 58438 | -3/Testing | Lost 3 parts (3u) 58450 | -3/Testing | Identified Transdimensional Reconstructor 58450 | -3/Testing | Warped through subspace 58450 | -3/Testing | Discovered new exit (range 15) 58467 | -3/Testing | Core integrity fell below 50% 58467 | -3/Testing | Spotted Alpha 7 58470 | -3/Testing | Released all parts (7) 58476 | -3/Testing | Core integrity fell below 20% 58477 | -3/Testing | Entered Research 58477 | -2/Research | Evolved 2 slots: Propulsion x2 58480 | -2/Research | Spotted B-90 Cyclops 58501 | -2/Research | Lost 13 parts (1p7n2u3w) 58505 | -2/Research | Crushed by falling debris 58506 | -2/Research | Found Exp. Melee Analysis Suite 58508 | -2/Research | Found Exp. Melee Analysis Suite 58510 | -2/Research | Found Exp. Melee Analysis Suite 58512 | -2/Research | Found Faulty Exp. Melee Analysis Suite 58570 | -2/Research | Core integrity fell below 50% 58592 | -2/Research | Core integrity fell below 20% 58606 | -2/Research | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 58553_ Impulse Thruster Array destroyed. 58553_ Exp. Melee Analysis Suite destroyed. 58554_ Dropped Hpw. Disruptor Cannon. 58563_ Slammed into R-10 Processor. 58569_ Penetrated by Slug. 58569_ Slug penetrates Wall. 58586_ Chain reaction triggered in Unknown Reactor. 58586_ Potential Refractor disabled. 58587_ K-01 Serf collects debris. 58588_ ALERT: Security rotation in progress. 58588_ P-80 Master resets W-44 Eye, system corruption cleaned. 58591_ U-05 Engineer lays Concrete. 58594_ Critical hit (Burn: +37). 58598_ Acquired Prototype Hover Unit. 58598_ Identified Cld. Linear Gravjet. 58600_ Acquired Cld. Linear Gravjet. 58604_ Slammed into G-73 Enforcer. 58604_ G-73 Enforcer knocked back. 58605_ Critical hit (Burn: +37). 58606_ KZ6JDHZFBY61Q&EFHNPFNO:&ULV T>3UA=GHVH Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# ????????????????????????? | | ????????????????????? k ????????????????????????? | | ??????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ???????????????????? ????????????????????????? | | ????????????????????? ????????????????????????? | | ?????????????????????" ##+##+#?????????????????? | | ?????????????????????? #???????????? ???? | | ?????????????????????? #???????????? #???? | | ?????????????????????? #???????????? #???? | | ??????????????????????? ##########?## ###?? | | ???????????????????????# u ? #?? | | ????????????????######## ! #?? | | ????????????????# ==! # w +?? | | ????????????????# !! !# @ """""" """""" #?? | | ????????????????# !! #g """""" """""" #?? | | ????????????????# + g """""" """"" #?? | | ????????????????# ! #pg p #?? | | ????????????????#####/##g ### | | ????????????????????# | | ????????????????????# !! "#?? | | ????????????????????# !! "#?? | | ????????????????????# #######+#####" #??? | | ????????????????????# ##+##????? ?#### #??? | | ????????????????????# ## ????? ?+ #??? | | ????????????????????# ## #?? #### #??? | | ????????????????????#+##+## #?? ???# #??? | | ??????????????????? ??# #? #??# #??? | | ????????????????? # #? * #??# #?? | | ????????????????# # #########??# #? | | ????????????????# # #??????????# #? | | ????????????????################??????????# # | | ??????????????????????????????????????????# # | | ??????????????????????????????????????????# / | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | | ??????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 169 Coolant Potential 50 Energy Generation 57 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 20 EM Shielding 2 Armor Coverage 1425 Resistance: KI 20 Resistance: TH 15 Resistance: EX 15 Resistance: EM 30 Resistance: I 15 Resistance: S 15 Resistance: P 15 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 36 Launcher Accuracy 20 Core Analysis 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Imp. Cryofiber Web | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Proton Cannon | -6/Factory | Scanalyzed Hvy. Mace | -6/Factory | Scanalyzed Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Adv. Sensor Array | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Adv. Melee Analysis Suite | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -6/Zion | Archive Point Defense System | -6/Zion | Archive Lance | -6/Zion | Archive Fission Core | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -5/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed GhostSeismicScythe Manual? 0 Play Time 02:59:29 Cumulative 343.0 hours Start 2023.05.05 @ 06:17:17 End 2023.05.05 @ 14:25:48 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 480 Rogue 453 Adventurer 4 Explorer 23 Win Type - Total 19 Types 14/0/2/2/1/0/0/0/0 Lore% 77 Gallery% 92 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b1b5659-18d8-4090-9eee-7328978fd1df