Cogmind - Beta 14 X1 @@@ ROGUE MODE // 2024.07.18 @ 09:01:26 Player: LU-1G1 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (156) 780 Value Destroyed (5277) 5277 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3663) 3663 TOTAL SCORE: 12200 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3163 Cogmind --------- Core Integrity 0/700 Matter 208/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Subdweller Power Source Compact Wheel Subdweller Optics Improved EM Pulse Cannon Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Advanced Terrain Scan Processor Advanced Targeting Computer Hardened Heavy Armor Plating Component Analysis Suite > --- WEAPON ----------- Plasma Cannon Cooled Particle Cannon > --- INVENTORY -------- Subdweller Power Source Enhanced Nuclear Core Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod Structural Scanner Machine Analyzer Subdweller Optics Hardened Heavy Armor Plating Hardened Heavy Armor Plating Subdweller Laser Light EM Pulse Cannon Improved EM Pulse Cannon Ion Cannon Subdweller Shrapnel Launcher Heavy Rocket Launcher Precision Grenade Launcher Makeshift Sword [Rating: 64] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Protection Hardened Heavy Armor Plating Weapon Autogun Energy Gun Small Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Launcher Subdweller Shrapnel Launcher Impact Weapon Heavy Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Slots Evolved 6 | . . . 4 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 4 | . . . 2 2 Weapon . | . . . . . Parts Attached 111 | 8 20 6 17 60 Power 8 | 1 1 2 2 2 Engine 6 | 1 1 2 1 1 Core 2 | . . . 1 1 Reactor . | . . . . . Propulsion 38 | 2 8 3 6 19 Treads 34 | 2 8 2 5 17 Leg . | . . . . . Wheel 4 | . . 1 1 2 Hover . | . . . . . Flight . | . . . . . Utility 25 | 3 2 . 4 16 Device 10 | 2 . . . 8 Storage 3 | 1 2 . . . Processor 3 | . . . 2 1 Hackware . | . . . . . Protection 9 | . . . 2 7 Artifact . | . . . . . Weapon 40 | 2 9 1 5 23 Energy Gun 3 | . 1 . 1 1 Energy Cannon 8 | . . . . 8 Ballistic Gun 18 | 2 7 1 4 4 Ballistic Cannon . | . . . . . Launcher 9 | . . . . 9 Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 2 1 Parts Lost 38 | . 1 4 1 32 Power 3 | . . 1 . 2 Propulsion 16 | . . 3 . 13 Utility 10 | . . . 1 9 Weapon 9 | . 1 . . 8 Highest Loss Streak 10 | . 1 3 1 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 98 100 80 88 Engine 5 | . 14 14 2 . Core 3 | . . . 4 6 Treads 26 | . 27 26 15 27 Wheel 1 | . . 1 10 . Device 11 | . 14 14 1 11 Storage 9 | . 14 14 7 6 Processor 8 | . . . 11 12 Protection 4 | . . . 6 6 Energy Cannon 4 | . . . . 8 Ballistic Gun 13 | . 26 28 19 4 Naked Turns 17 | . . . . 17 Heaviest Build 86 | 14 52 53 76 86 Greatest Support 100 | 40 40 40 100 100 Greatest Overweight (x) 4 | . 2 3 4 4 Average Overweight (x) . | . . 1 2 . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 18 | 7 14 20 20 19 Most Carried 20 | 7 17 20 20 20 Average Carried 16 | 5 10 19 19 19 Final Capacity 20 | 8 20 20 20 5 Final Carried 20 | 7 17 20 20 5 Class Distribution -------------------- 65% | Mutant 17% | Scavenger-Mutant 6% | Scavenger-Tank 4% | Scavenger-Skirmisher 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -8 -7 ----------- Run | Yrd Mat Sub Mat Fac Matter Collected 4281 | 301 957 239 372 2412 Remotely . | . . . . . Salvage Created 6790 | 113 799 283 456 5139 Parts 378 | 14 54 25 26 259 Haulers Intercepted 8 | . 2 . 1 5 Recyclers Shooed 6 | . 3 . 1 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . 8 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Combat Hostiles Destroyed 145 | . 18 6 6 115 Melee 1 | . . . . 1 Guns 60 | . 18 6 6 30 Cannons 34 | . . . . 34 AOE 48 | . . . . 48 Classes Destroyed 18 | 2 8 1 2 5 Worker 9 | . 1 . 2 6 Builder 5 | . 1 . . 4 Tunneler 3 | 3 . . . . Hauler 8 | . 2 . 1 5 Recycler 9 | 1 1 . 1 6 Mechanic 6 | . 1 . . 5 Operator 1 | . 1 . . . Watcher 3 | . 2 . . 1 Swarmer 22 | . 9 . . 13 Grunt 76 | . 9 . 2 65 Brawler 3 | . . . . 3 Duelist 8 | . . . 1 7 Protector 4 | . . . . 4 Sentry 11 | . . . 3 8 Specialist 4 | . . . . 4 Hunter 3 | . . . . 3 Programmer 8 | . . . . 8 Subdweller 6 | . . 6 . . Best Kill Streak 14 | 1 4 2 2 14 Combat Bots Only 12 | . 3 2 2 12 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 4 | . . . . 4 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Hostile Shots Fired 933 | . 132 32 22 747 Missed 274 | . 35 8 7 224 Damage Taken 9948 | . 916 496 232 8304 Core 929 | . 147 82 . 700 Absorbed by Shields 289 | . . . . 289 Regen/Repaired (Parts) 968 | . 382 . 210 376 Core Remaining (%) 69 | 100 . 8 100 . Volleys Fired 449 | 22 102 20 25 280 Largest 3 | 2 2 2 3 3 Hottest 180 | 40 46 46 76 180 Shots Fired 889 | 44 203 40 60 542 Gun 629 | 44 203 40 60 282 Cannon 200 | . . . . 200 Launcher 60 | . . . . 60 Special . | . . . . . Kinetic 650 | 44 203 40 60 303 Thermal 205 | . . . . 205 Explosive 34 | . . . . 34 Electromagnetic . | . . . . . Robot Hit Streak 23 | 6 13 21 13 23 Robot Miss Streak 6 | 2 6 1 3 4 Penetration Max . | . . . . . Secondary Targets 10 | . 5 . . 5 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 623 | 27 136 37 39 384 Core Hits 390 | 8 47 12 18 305 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 4 | . 1 . 1 2 Critical Strikes 6 | . 1 . 2 3 Meltdown 1 | . . . . 1 Destroy 5 | . 1 . 2 2 Melee Attacks 10 | . 2 . . 8 Impact 2 | . 2 . . . Slashing 8 | . . . . 8 Piercing . | . . . . . Sneak Attacks 4 | . 1 . . 3 Combat Hostiles 3 | . . . . 3 Follow-up Attacks . | . . . . . Damage Inflicted 20100 | 294 1552 462 619 17173 Guns 6164 | 294 1489 462 619 3300 Cannons 4201 | . . . . 4201 Explosions 9301 | . . . . 9301 Melee 333 | . 44 . . 289 Ramming 101 | . 19 . . 82 Kinetic 10841 | 294 1489 462 619 7977 Thermal 4533 | . . . . 4533 Explosive 3957 | . . . . 3957 Electromagnetic 335 | . . . . 335 Impact 44 | . 44 . . . Slashing 289 | . . . . 289 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 1 | . . . . 1 Corruption Purged 1 | . . . . 1 Corruption Blocked . | . . . . . Effects 22 | . . . . 22 Message Errors 5 | . . . . 5 Matter Fused 5 | . . . . 5 Heat Flow Errors 4 | . . . . 4 Energy Discharges 2 | . . . . 2 Data Loss (minor) 4 | . . . . 4 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots 26 | . . . . 26 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Overflow Damage 257 | . . . . 257 Projectiles 66 | . . . . 66 Explosions 141 | . . . . 141 Melee 50 | . . . . 50 Knockbacks 2 | . . . . 2 Impact 2 | . . . . 2 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 849 | . . . . 849 Shots 25 | . . . . 25 Rammed 17 | . 5 . . 12 Targets Rammed 18 | . 5 . . 13 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 340 | . 24 . 101 340 Average Temperature 56 | . 7 . 35 68 Received Heat Transfer 3135 | . 318 60 99 2658 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 14 | . . . . 14 Heat Transferred 5395 | . . . . 5395 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Peak Influence 2789 | 20 290 . 157 2789 Initial 71 | . 13 . . 71 Average 609 | 9 64 . 95 939 Maximum Alert Level 5 | . 1 . . 5 Low Security (%) 43 | 100 93 . 100 12 Level 1 6 | . 6 . . 8 Level 2 9 | . . . . 16 Level 3 17 | . . . . 28 Level 4 13 | . . . . 21 Level 5 4 | . . . . 7 High Security 3 | . . . . 5 Max Security . | . . . . . Squads Dispatched 45 | . 3 . . 42 Investigation 6 | . 2 . . 4 Extermination 6 | . . . . 6 Reinforcement 11 | . 1 . . 10 Assault 16 | . . . . 16 Garrison 6 | . . . . 6 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 5 | . . . . 5 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 227 | . 36 7 10 174 Peak Tracking Total 18 | . 4 3 3 18 Tactical Retreats 9 | . . . 2 7 Traps | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Traps Triggered 4 | . 3 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -7 ---------- Run | Yrd Mat Sub Mat Fac Machines Disabled 16 | . . . 1 15 Max in Single Turn 3 | . . . 1 3 Garrison Access 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Machines Accessed 30 | . 10 . 5 15 Terminals 20 | . 7 . 4 9 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 . 1 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Total Hacks 88 | . 32 . 22 34 Successful 40 | . 22 . 11 7 Failed 47 | . 10 . 10 27 Catastrophic 18 | . 1 . 6 11 Database Lockouts 1 | . . . 1 . Manual 22 | . 8 . 9 5 Terminals 52 | . 19 . 16 17 Fabricators 3 | . . . . 3 Repair Stations 19 | . 8 . 6 5 Recycling Units 5 | . 5 . . . Scanalyzers . | . . . . . Garrison Access 9 | . . . . 9 Terminal Hacks 17 | . 10 . 6 1 Part Schematic 3 | . 2 . 1 . Robot Analysis 2 | . 2 . . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . . . 2 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . . . 2 1 Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 16 | . 8 . 5 3 Scan Component 9 | . 4 . 3 2 Repair 7 | . 4 . 2 1 Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . . 2 Seal Access 2 | . . . . 2 Unauthorized Hacks 1 | . 1 . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Tunnel 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 28 | . 9 . 5 14 Full Trace Events 8 | . 2 . 2 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 7 | . 4 . 2 1 Time 216 | . 104 . 68 44 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -7 ------------ Run | Yrd Mat Sub Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -7 -------- Run | Yrd Mat Sub Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -7 ------- Run | Yrd Mat Sub Mat Fac Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -7 ------------- Run | Yrd Mat Sub Mat Fac Turns Passed 9344 | 282 2133 986 753 5190 Spaces Moved 3912 | 129 841 396 385 2161 Core 33 | 3 . . . 30 Treads 3329 | 126 841 353 61 1948 Legs . | . . . . . Wheels 550 | . . 43 324 183 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 129 50 Average Speed 192 | 157 195 229 140 195 Slowest Speed 320 | 160 320 240 240 250 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 44 | 9 95 24 24 70 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 9 | . 1 . . 8 Terrain Destroyed 338 | . 1 . . 337 Melee 3 | . 1 . . 2 Projectile 25 | . . . . 25 AOE 310 | . . . . 310 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -7 --------- Run | Yrd Mat Sub Mat Fac Total 4973 | 165 1142 443 556 2667 Wait 363 | . 152 9 107 95 Move 3908 | 128 840 395 384 2161 Hop . | . . . . . Pick Up 58 | 6 12 9 8 23 Fast Attach 46 | 8 11 . 12 15 Attach 20 | . . 4 2 14 Detach 2 | 1 1 . . . Swap 45 | . 9 2 3 31 Drop 54 | . 8 4 15 27 Fire 449 | 22 102 20 25 280 Melee 10 | . 2 . . 8 Ram 2 | . . . . 2 Kick . | . . . . . Crush 16 | . 5 . . 11 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 4 exits: [*Fac x3] / [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 283 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 10) 902 | -10/Materials | Repaired Lgt. Treads 930 | -10/Materials | Repaired Lgt. Treads 963 | -10/Materials | Repaired Assault Rifle 991 | -10/Materials | Repaired Lgt. Assault Rifle 1114 | -10/Materials | Discovered new exit (range 7) 1370 | -10/Materials | Discovered new exit (range 9) 1648 | -10/Materials | Core integrity fell below 50% 1803 | -10/Materials | Discovered new exit (range 10) 2390 | -10/Materials | Discovered new exit (range 11) 2416 | -10/Materials | Entered Subcaves 2555 | -10/Subcaves | Lost 3 parts (1p2n) 2563 | -10/Subcaves | Learned Materials security intel 2683 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2835 | -10/Subcaves | Build established: Scavenger-Mutant 3149 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3161 | -10/Subcaves | Shifting Twisted Machinery released Mak. Sword 3166 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 3171 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 3296 | -10/Subcaves | A Subdweller sparked back to life 3296 | -10/Subcaves | A Subdweller sparked back to life 3310 | -10/Subcaves | Core integrity fell below 20% 3340 | -10/Subcaves | Found Prototype Power Core 3390 | -10/Subcaves | Discovered new exit (range 8) 3402 | -10/Subcaves | Entered Materials 3402 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3648 | -8/Materials | Identified Meta Core 3649 | -8/Materials | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3752 | -8/Materials | Repaired Autogun 3790 | -8/Materials | Repaired Broken Lgt. Treads 3852 | -8/Materials | Central database locked down 3857 | -8/Materials | Discovered new exit (range 10) 4155 | -8/Materials | Entered Factory 4155 | -7/Factory | Evolved 2 slots: Utility x2 4478 | -7/Factory | Build established: Scavenger-Tank 4721 | -7/Factory | Garrison activated, responded to threat 5062 | -7/Factory | Build established: Scavenger-Skirmisher 5185 | -7/Factory | Garrison activated, responded to threat 5264 | -7/Factory | Lost 4 parts (2u2w) 5283 | -7/Factory | Destroyed 12 combat bots 5762 | -7/Factory | Discovered new exit (range 12) 5938 | -7/Factory | Build established: Mutant 6062 | -7/Factory | Repaired Hrd. Heavy Armor Plating 6203 | -7/Factory | First assault squad dispatched 6519 | -7/Factory | Discovered new exit (range 5) 7738 | -7/Factory | Discovered new exit (range 6) 7913 | -7/Factory | Discovered new exit (range 15) 8679 | -7/Factory | Lost 3 parts (1n1u1w) 8773 | -7/Factory | Destroyed 8 combat bots 9046 | -7/Factory | High security lockdown imminent 9069 | -7/Factory | Destroyed 7 combat bots 9126 | -7/Factory | High security lockdown engaged 9159 | -7/Factory | Destroyed 9 combat bots 9307 | -7/Factory | Core integrity fell below 50% 9328 | -7/Factory | Released all parts (2) 9337 | -7/Factory | Core integrity fell below 20% 9340 | -7/Factory | Destroyed 8 combat bots 9345 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 09324_ Destroyed Med. Treads. 09324_ Cld. Particle Cannon destroyed. 09324_ Destroyed Cld. Particle Cannon. 09326_ The unstable cave ceiling collapses. 09327_ Com. Wheel destroyed. 09327_ Hvy. Rocket Launcher destroyed. 09328_ Released Hcp. Storage Unit. 09328_ Released Adv. Targeting Computer. 09331_ The unstable cave ceiling collapses. 09331_ Structural Scanner crushed. 09336_ Critical hit (Burn: +37). 09342_ C-30 ARC bursts open, deploying its payload. 09342_ H-55 Commando unfolds itself. 09342_ M-28 Smith unfolds itself. 09342_ Penetrated by Slug. 09343_ C-30 ARC bursts open, deploying its payload. 09343_ G-50 Soldier unfolds itself. 09343_ G-47 Trooper unfolds itself. 09343_ Slammed into G-47 Trooper. 09344_ G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | # ??? ???????????????#?? # ? #?# ##### | | #? ? ?????????????????? ?????? ? ### ####? | | ? ?? ?????????????????? ? ####?##+?#### ##### | | ? ??? ???????????????????? ###?# #?# ##### | | #??? ????????????????????? #??#? ? ### | | # ?????????????????????? ?#?#?# ? | | #???#?????????????????????? ???###? ### | | ?#?#?#?????????????????????? ?#???? ? #?######### | | #?????????????????????????????????#? ############ | | ?##????????????????????????????#??#???# ? ??? | | ?#??#?????????????????????????????#?? # ? ? | | #???????????????????????????????????? #? ??? ? ? | | ?????????????????????????????????##? ???? ?? ? ? | | ??????????????????????????????????? ????? ?? ??? ? | | ???????????????????????????????????????????###?#?? | | ???????????????????????????????????????????????? ? | | ???????????????????????????????????????????? ????? | | ??????????????????????????????????????????#??????? | | ?????????????????????????????????????????????????? | | ?????????????#########???????????????????????????? | | ?????????????# #???????????????????????????? | | ############## " " " #???????????????????????????? | | # " " " #?????#?????????????????????? | | # " " " #????m#????????????????????? | | / " " " #####l#######??????????? " | | # " " " # @g g #??????### " | | ##########/### " " " # """" """" #?????? # " | | ## " " " #h """"g""""????????[ # / [ " | | ## " " "%h """" """????????? # | | [[ ! # " " "g# """" ""???????""?" # " | | [[ *!! g """" ""??????""""" # """ " | | [/!=# #### " " ""?????"""""" # "Y " | | =]!# g ???"""""" # """ " | | ###### ]%! ??? # !% | | / #?"""""" ###/### | | # ? """""" # | | = # """""" + | | % %! ######### """""" # !! [ | | [%=%" " # # ! [ | | %# " # """""" # [ | | *% %= *[ # | | %#% % [ [ # | | % [! # = | | %= # # ## | | # " ### #? | | # " #? | | ######+###### # %=%[ #? | | #??# #??# ## =!% %= ! #? | | #?## #?## " ### =% !!!% #? | | ?### ### ###?# * ! ! #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Core Shielding 20 Evasion (%) 48 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PotentialBattleDesublimator Manual? 0 Play Time 00:46:29 Cumulative 663.7 hours Start 2024.07.15 @ 15:52:50 End 2024.07.18 @ 09:01:26 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 587 Rogue 372 Adventurer 112 Explorer 103 Win Type - Total 42 Types 26/0/8/3/0/0/4/1/0 Lore% 66 Gallery% 86 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: f35da932-d31e-4841-8702-b8d0e80d8983