Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.09 @ 18:47:53 Player: Wer1in Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (90) 450 Value Destroyed (2327) 2327 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 7186 Bonus ------- High Alert Combat Kills 216 Follower Combat Kills 677 Aligned with FarCom 300 Friendly Fire -24 Cogmind --------- Core Integrity 0/700 Matter 298/300 Energy 100/100 System Corruption 13% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Advanced Sensor Array Target Analyzer Improved Light Armor Plating Powered Armor > --- WEAPON ----------- Heavy Particle Gun Cooled Particle Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Particle Cannon High-powered Shotgun Flak Gun Rocket Launcher Deploy-a-Sentry [Rating: 44] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Small Storage Unit Device Cloak of Protection Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun High-powered Shotgun Launcher Rocket Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . 2 . . . 2 2 . Power 1 | . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . Utility 3 | . . 1 . . . 1 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 102 | 7 4 8 5 3 3 28 10 34 Power 12 | 1 . 1 1 . . 4 1 4 Engine 6 | 1 . 1 1 . . 2 . 1 Core 6 | . . . . . . 2 1 3 Reactor . | . . . . . . . . . Propulsion 30 | 2 2 2 1 . 2 11 2 8 Treads . | . . . . . . . . . Leg 27 | 2 2 2 1 . 2 8 2 8 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Utility 24 | 1 2 1 . 1 1 6 2 10 Device 9 | . 1 . . 1 1 . 1 5 Storage 3 | 1 . . . . . 1 . 1 Processor 3 | . . 1 . . . . . 2 Hackware 2 | . . . . . . 2 . . Protection 7 | . 1 . . . . 3 1 2 Artifact . | . . . . . . . . . Weapon 36 | 3 . 4 3 2 . 7 5 12 Energy Gun 13 | 2 . 3 2 2 . . 1 3 Energy Cannon 3 | . . . . . . . . 3 Ballistic Gun 14 | 1 . . . . . 5 3 5 Ballistic Cannon . | . . . . . . . . . Launcher 5 | . . 1 . . . 2 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . . 1 2 Parts Lost 48 | . . 1 7 . . 7 . 33 Power 6 | . . . 2 . . 1 . 3 Propulsion 14 | . . . 2 . . 3 . 9 Utility 12 | . . . . . . 1 . 11 Weapon 16 | . . 1 3 . . 2 . 10 Highest Loss Streak 18 | . . 1 6 . . 6 . 18 Average Slot Usage (%) 87 | . 99 99 82 76 85 86 95 88 Engine 4 | . 14 11 2 . . 4 7 5 Core 3 | . . . . . . 4 7 8 Leg 24 | . 28 33 24 22 30 23 20 20 Device 7 | . 2 . . 4 21 8 6 8 Storage 9 | . 14 11 11 11 11 9 7 7 Processor 3 | . . 11 11 11 . . . 4 Hackware 4 | . . . . . . 9 7 1 Protection 8 | . 10 11 11 6 . 9 15 7 Energy Gun 11 | . 14 20 13 14 22 7 4 7 Ballistic Gun 5 | . 14 1 . . . 7 10 8 Slashing Weapon 1 | . . . 7 7 . . . . Naked Turns 3 | . . . . . . . . 3 Heaviest Build 48 | 11 12 14 14 18 19 38 48 45 Greatest Support 40 | 20 20 30 30 20 40 40 40 40 Greatest Overweight (x) 3 | . . . . . . 3 1 3 Average Overweight (x) . | . . . . . . . 1 . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 6 5 Most Carried 6 | 4 6 6 6 6 6 6 6 6 Average Carried 4 | 2 3 5 4 5 5 4 4 4 Final Capacity 6 | 6 6 6 6 6 6 6 6 4 Final Carried 6 | 3 6 6 5 6 6 5 6 . Class Distribution -------------------- 40% | Mutant 26% | Skirmisher 15% | Scavenger-Mutant 8% | Tank 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Matter Collected 1911 | 321 83 146 15 . 49 476 232 589 Remotely . | . . . . . . . . . Salvage Created 2828 | 185 195 251 190 . . 629 267 1111 Parts 178 | 11 12 20 9 . . 64 14 48 Haulers Intercepted 4 | . . 1 . . . 2 . 1 Recyclers Shooed 4 | . 1 . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 54 | . 3 9 4 . . 16 6 16 Guns 32 | . 3 3 3 . . 9 3 11 Cannons 3 | . . . . . . . . 3 AOE 18 | . . 6 . . . 7 3 2 Classes Destroyed 13 | 3 1 4 2 . . 2 . 1 Worker 8 | 2 1 . 1 . . 3 . 1 Builder 7 | . . . . . . 5 . 2 Tunneler 6 | 3 1 . . . . 2 . . Hauler 4 | . . 1 . . . 2 . 1 Recycler 7 | 1 . 1 . . . 2 . 3 Operator 3 | . . 1 . . . 2 . . Watcher 1 | . . 1 . . . . . . Swarmer 12 | . . 6 . . . 6 . . Grunt 32 | . 3 3 2 . . 7 3 14 Duelist 1 | . . . 1 . . . . . Sentry 4 | . . . 1 . . 1 1 1 Hunter 4 | . . . . . . 2 2 . Programmer 1 | . . . . . . . . 1 Best Kill Streak 12 | 4 2 12 2 . . 8 3 5 Combat Bots Only 7 | . 2 7 2 . . 5 3 4 Max Kills in Single Turn 4 | 1 1 4 1 . . 4 2 1 Gunslinging . | . . . . . . . . . Exploded 4 | . . 4 . . . 2 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Damage Taken 6455 | . 264 253 701 . . 1622 269 3346 Core 1245 | . 84 28 81 . . 352 12 688 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 68 | 100 66 . . . 72 36 . . Volleys Fired 197 | 17 28 14 21 . . 50 9 58 Largest 3 | 2 2 2 2 . . 2 3 3 Hottest 156 | 60 60 126 126 . . 112 113 156 Shots Fired 419 | 34 56 28 28 . . 87 25 161 Gun 350 | 34 56 25 28 . . 70 23 114 Cannon 42 | . . . . . . . . 42 Launcher 27 | . . 3 . . . 17 2 5 Special . | . . . . . . . . . Kinetic 168 | 17 28 . . . . 50 16 57 Thermal 179 | . . 25 28 . . 20 7 99 Explosive 27 | . . 3 . . . 17 2 5 Electromagnetic 45 | 17 28 . . . . . . . Robot Hit Streak 18 | 4 4 4 10 . . 10 6 18 Robot Miss Streak 8 | 2 5 3 2 . . 5 2 8 Penetration Max . | . . . . . . . . . Secondary Targets 5 | . 1 . 1 . . 2 . 1 Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 Shots Hit Robots 262 | 18 28 15 22 . . 49 20 110 Core Hits 165 | 7 8 14 6 . . 59 12 59 Critical Hits 2 | . . . . . . . . 2 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 2 Melee Attacks 1 | . . . 1 . . . . . Impact . | . . . . . . . . . Slashing 1 | . . . 1 . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7177 | 334 334 872 365 . . 2148 452 2672 Guns 3638 | 272 300 173 327 . . 812 298 1456 Cannons 687 | . . . . . . . . 687 Explosions 2792 | 62 34 699 . . . 1316 154 527 Melee 32 | . . . 32 . . . . . Ramming 28 | . . . 6 . . 20 . 2 Kinetic 1636 | 116 125 . . . . 563 199 633 Thermal 2756 | 62 34 475 327 . . 249 99 1510 Explosive 2394 | . . 397 . . . 1316 154 527 Electromagnetic 331 | 156 175 . . . . . . . Impact . | . . . . . . . . . Slashing 32 | . . . 32 . . . . . Piercing . | . . . . . . . . . Highest Corruption 13 | . . . . . . . . 13 Average Corruption 7 | . . . . . . . . 7 Corruption Purged . | . . . . . . . . . Effects 39 | . . . . . . . . 39 Message Errors 7 | . . . . . . . . 7 Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 3 | . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Misdirections 5 | . . . . . . . . 5 Targeting Errors 7 | . . . . . . . . 7 Weapon Failures 5 | . . . . . . . . 5 Overload Shots . | . . . . . . . . . Overflow Damage 183 | 1 . 117 . . . 50 . 15 Projectiles 6 | . . . . . . . . 6 Explosions 177 | 1 . 117 . . . 50 . 9 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 51 | . . 41 . . . 9 . 1 Shots 2 | . . 2 . . . . . . Rammed 7 | . . . . . . 5 . 2 Targets Rammed 9 | . . . 2 . . 5 . 2 Kicked 2 | . . . 2 . . . . . Crushed . | . . . . . . . . . Highest Temperature 646 | . 120 216 203 . . 234 292 646 Average Temperature 117 | . 51 87 56 . . 69 125 181 Received Heat Transfer 2154 | . 150 78 111 . . 612 66 1137 Effects 27 | . . . . . . . 1 26 Shutdowns 11 | . . . . . . . . 11 Energy Bleed 2 | . . . . . . . 1 1 Interference 5 | . . . . . . . . 5 Matter Decay 1 | . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . 1 Damage (major) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 7 | . . . 2 . . . . 5 Heat Transferred 4777 | 100 . 570 703 . . 629 185 2590 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | 1 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Peak Influence 770 | 30 139 378 202 . . 602 494 770 Average Influence 188 | 10 74 169 181 . . 120 347 476 Maximum Alert Level 3 | . . 1 1 . . 2 2 3 Low Security (%) 58 | 100 100 57 91 . 100 71 . . Level 1 25 | . . 43 8 . . 22 68 41 Level 2 13 | . . . . . . 5 31 48 Level 3 1 | . . . . . . . . 10 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 26 | . 2 4 . . . 6 2 12 Investigation 10 | . 1 3 . . . 1 2 3 Extermination 1 | . . . . . . . . 1 Reinforcement 14 | . 1 1 . . . 5 . 7 Assault 1 | . . . . . . . . 1 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . 3 Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 1 . 1 . . . . 3 Communications Jammed 25 | . . . . . . . . 25 Distress Signals 25 | . . . . . . . . 25 Times Spotted 134 | . 8 14 7 . . 44 5 56 Peak Tracking Total 20 | . 2 8 3 . . 9 3 20 Tactical Retreats 8 | . . 1 . . . 5 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . . . . . . 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 7 | . . . . . . . . 7 Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Disabled 7 | . 1 3 . . . 1 1 1 Max in Single Turn 2 | . 1 2 . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Machines Accessed 19 | . 1 4 . 4 . 3 2 5 Terminals 14 | . 1 4 . . . 3 1 5 Fabricators . | . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 93 | . 3 13 . 48 . 9 6 14 Successful 72 | . . 7 . 48 . 7 4 6 Failed 21 | . 3 6 . . . 2 2 8 Catastrophic 3 | . . . . . . . 1 2 Database Lockouts . | . . . . . . . . . Manual 4 | . . . . 2 . . . 2 Terminals 42 | . 3 13 . . . 9 3 14 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 69 | . . 7 . 48 . 7 1 6 Record 49 | . . . . 48 . . 1 . Prototype ID Bank 1 | . . 1 . . . . . . Open Door 1 | . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . 1 Emergency Access Points 3 | . . 1 . . . 1 . 1 Alert Level 2 | . . 1 . . . 1 . . Unreport Threat 1 | . . 1 . . . . . . Locate Traps 1 | . . . . . . 1 . . Disarm Traps 2 | . . . . . . . . 2 Security Status 1 | . . 1 . . . . . . Recall Assault 1 | . . . . . . 1 . . Zone Layout 6 | . . 2 . . . 3 . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 3 . . . 2 2 5 Full Trace Events 11 | . 1 3 . . . 2 2 3 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total Allies 2 | . . . 2 . . . . . Largest Group 2 | . . . 2 . . . . . Highest-Rated Group 47 | . . . 47 . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 49 | . . . 2 . . 18 . 29 Total Damage 2420 | . . . 20 . . 944 . 1456 Kills 21 | . . . . . . 9 . 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Turrets Deployed 3 | . . . . . . 2 . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches 4 | . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Turns Passed 5598 | 137 267 300 200 833 628 1972 376 885 Spaces Moved 2702 | 60 138 191 111 681 389 573 177 382 Core 24 | 9 . . . . . 15 . . Treads . | . . . . . . . . . Legs 2633 | 51 138 191 111 681 389 513 177 382 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 45 | . . . . . . 45 . . Fastest Speed 34 | 50 120 120 120 120 120 34 150 120 Average Speed 127 | 109 120 120 120 120 120 130 150 145 Slowest Speed 210 | 120 120 120 120 120 120 200 150 210 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 12 | . . . . . . 11 . 1 Cave-ins Triggered 1 | . . . . . . . . 1 Exploration Rate (%) 38 | 4 34 25 21 94 83 33 3 53 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 237 | 4 6 64 . . . 97 17 49 Melee . | . . . . . . . . . Projectile 13 | . . . . . . . . 13 AOE 224 | 4 6 64 . . . 97 17 36 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Sto Total 4486 | 95 184 236 148 700 551 1708 270 594 Wait 1352 | 5 3 7 5 . 156 1024 68 84 Move 2670 | 59 137 190 110 680 388 550 176 380 Hop 12 | . . . . . . 11 . 1 Pick Up 85 | 6 8 10 4 9 2 21 4 21 Fast Attach 10 | 4 . . . . . . 1 5 Attach 60 | 2 2 6 5 1 2 18 3 21 Detach . | . . . . . . . . . Swap 32 | 1 2 2 . 2 1 10 6 8 Drop 58 | 1 4 7 . 8 2 19 3 14 Fire 197 | 17 28 14 21 . . 50 9 58 Melee 1 | . . . 1 . . . . . Ram 5 | . . . . . . 4 . 1 Kick 4 | . . . 2 . . 1 . 1 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 381 | -10/Materials | Discovered new exit (range 9) 405 | -10/Materials | Entered another Materials area 405 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 566 | -9/Materials | Discovered new exit (range 18) 604 | -9/Materials | Destroyed 7 combat bots 705 | -9/Materials | Entered Mines 729 | -9/Mines | Discovered new exit (range 12) 780 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 806 | -9/Mines | Lost 6 parts (1p2n3w) 841 | -9/Mines | Assembled infested the area 858 | -9/Mines | Discovered new exit (range 5) 905 | -9/Mines | Entered Exiles 927 | -9/Exiles | Discovered new exit (range 17) 938 | -9/Exiles | Met 8R-AWN 962 | -9/Exiles | Met EX-HEX 1011 | -9/Exiles | Met EX-DEC 1025 | -9/Exiles | Learned location of Zion (-7) 1088 | -9/Exiles | Visited The Gauntlet 1269 | -9/Exiles | Discovered new exit (range 12) 1341 | -9/Exiles | Met EX-BIN 1363 | -9/Exiles | Aligned with FarCom system 1364 | -9/Exiles | Given EX-Vault access code 1412 | -9/Exiles | Opened EX-Vault 1418 | -9/Exiles | Found Prototype Device 1420 | -9/Exiles | Identified Cloak of Protection 1423 | -9/Exiles | Found Prototype Flight Unit 1436 | -9/Exiles | Found Deploy-a-Sentry 1442 | -9/Exiles | Found Deploy-a-Sentry 1445 | -9/Exiles | Found Deploy-a-Sentry 1482 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1738 | -9/Exiles | Stole two prototypes: Cloak of Protection, Deploy-a-Sentry 1738 | -9/Exiles | Entered Mines 2072 | -8/Mines | Build established: Skirmisher 2338 | -8/Mines | Discovered new exit (range 8) 2366 | -8/Mines | Entered Materials 2366 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3242 | -8/Materials | DAS Turret deployed 3259 | -8/Materials | DAS Turret deployed 3267 | -8/Materials | Lost 6 parts (3n1u2w) 3449 | -8/Materials | Found Powered Armor 3451 | -8/Materials | Found Powered Armor 3613 | -8/Materials | Core integrity fell below 50% 3664 | -8/Materials | Build established: Scavenger-Mutant 4314 | -8/Materials | Discovered new exit (range 15) 4338 | -8/Materials | Entered Factory 4338 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4340 | -7/Factory | FarCom data flow suspended 4359 | -7/Factory | Build established: Mutant 4517 | -7/Factory | Repaired Aluminum Leg? 4623 | -7/Factory | Discovered new exit (range 4) 4714 | -7/Factory | Entered Storage 4792 | -7/Storage | Identified exit to Recycling 4990 | -7/Storage | Build established: Tank 5143 | -7/Storage | DAS Turret deployed 5147 | -7/Storage | Lost 3 parts (2u1w) 5273 | -7/Storage | Crushed by falling debris 5273 | -7/Storage | System corruption reached 10% 5315 | -7/Storage | Lost 7 parts (1n2u4w) 5451 | -7/Storage | Build established: Scavenger-Gunner 5514 | -7/Storage | First assault squad dispatched 5594 | -7/Storage | Core integrity fell below 50% 5598 | -7/Storage | Core integrity fell below 20% 5599 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05576_ W-25 Informer distress signal jammed. 05578_ Aluminum Leg destroyed. 05582_ System corrupted: Component data lost. 05582_ Target Analyzer destroyed. 05584_ System corrupted: Particle Gun failed to cycle. 05586_ Aluminum Leg destroyed. [Achievement: Hunted] 05587_ Particle Gun destroyed. 05587_ Aluminum Leg destroyed. 05589_ Lgt. Nuclear Core destroyed. 05591_ K-01 Serf collects debris. 05591_ System corrupted: Autogun targeting data glitched. 05592_ Imp. Heat Sink destroyed. 05593_ Slammed into G-47 Trooper. 05593_ Autogun destroyed. 05593_ Sml. Storage Unit destroyed. 05593_ Transmission Jammer destroyed. 05594_ K-01 Serf cleans the Compression Vault. 05596_ Core Analyzer destroyed. 05597_ K-01 Serf cleans the Compression Vault. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ?????#????????????????????? | | ???? #????????????????????? | | ???? /????????????????????? | | ???? #???????>????????????? | | ???? #????????????????????? | | ???# #??????""""??????????? | | ???#%#?????## #??????????? | | ???#"### ###T #??????????? | | ####p######## ############ | | #g@g s% sg # # ! | | #ggl"""Y""" + r | | #ggb"""m""" # # ] | | #gsg"""k""" # *# ! | | # r g #!%# | | # #%*# ! | | # ! #[!# % | | ############# !############ | | ?????? ## "########## | | ??????" # =%* # | | ??????"""" + = # | | ??????"" " # "" [+ | | ??????"" " # "" # | | ??????"" " # T" # | | ?????? """ # """ "" # | | ?????? # """ "" # | | ??????##+### """ # | | ?????? # #?# """ ] ## | | ?????? # #?# """ #? | | ?????? # #?# #? | | ?????? # ### #? | | ?????? + #? | | ?????? # #T#####+#### | | ?????? ###+##/######## # | | ?????? # ####T # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 8 Cloak Strength 5 Armor Coverage 950 Core Shielding 20 Evasion (%) 50 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted It's Just You Total Silence Tourist Unlikely Earthworm Challenges ------------ None Game ------ Seed AerolevAdvancedShredder Manual? 0 Play Time 01:59:04 Cumulative 12.2 hours Start 2020.07.09 @ 16:07:07 End 2020.07.09 @ 18:47:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e756722-1c22-4045-8b71-dfb003ce82e1