Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.10 @ 16:41:34 Player: Gatamar Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (119) 595 Value Destroyed (4787) 4787 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (2613) 2613 TOTAL SCORE: 13475 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 636 Entered Garrisons 600 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 95/300 Energy 290/290 System Corruption 6% Temperature Cool (0) Movement Core (1600) Ox31 Location -6/Garrison Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Huge Storage Unit 0b10 Alert Chip Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Enhanced Nuclear Core Light Treads Advanced Heat Sink Large Matter Pod (150) Signal Interpreter Relay Coupler [Hunter] (18) Advanced EMP Blaster Improved Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit 0b10 Alert Chip Phase Shifter Improved Shield Generator Hacking Suite Relay Coupler [Specialist] > --- WEAPON ----------- Proton Cannon Precision Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Ion Engine Light Nuclear Core Reinforced Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Advanced Treads Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Heat Sink Large Matter Pod Signal Interpreter Relay Coupler [Hunter] Phase Cannon Heavy Plasma Cannon Heavy Plasma Cannon Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Advanced EMP Blaster Grenade Launcher Improved Datajack Remote Datajack [Rating: 81] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor 0b10 Alert Chip Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Machine Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . Utility 5 | . . . . . 2 . . 2 . . 1 . . . Weapon 1 | . . . . . 1 . . . . . . . . . Parts Attached 97 | 8 1 . . 1 17 . 3 15 12 13 16 . . 11 Power 14 | 1 . . . . 3 . . 1 2 2 3 . . 2 Engine 7 | 1 . . . . 2 . . . 1 1 . . . 2 Core 7 | . . . . . 1 . . 1 1 1 3 . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 19 | 2 . . . . 4 . . 5 1 4 2 . . 1 Treads 17 | 2 . . . . 4 . . 5 1 4 . . . 1 Leg 2 | . . . . . . . . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 33 | 2 1 . . . 5 . 2 4 4 6 6 . . 3 Device 15 | 1 . . . . 1 . 2 . 3 4 4 . . . Storage 2 | 1 1 . . . . . . . . . . . . . Processor 2 | . . . . . . . . . . . 2 . . . Hackware 6 | . . . . . 1 . . 3 1 1 . . . . Protection 8 | . . . . . 3 . . 1 . 1 . . . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 31 | 3 . . . 1 5 . 1 5 5 1 5 . . 5 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon 7 | . . . . . . . . 1 2 . 2 . . 2 Ballistic Gun 15 | 3 . . . . 1 . . 2 3 1 3 . . 2 Ballistic Cannon 5 | . . . . . 3 . . 1 . . . . . 1 Launcher 2 | . . . . 1 1 . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . Unidentified Prototypes 5 | . . . . . 2 . . . . . 3 . . . Parts Lost 51 | . . . . . 1 . . 9 6 6 5 . . 24 Power 5 | . . . . . . . . 1 2 . . . . 2 Propulsion 13 | . . . . . . . . 3 1 2 2 . . 5 Utility 21 | . . . . . 1 . . 3 3 3 2 . . 9 Weapon 12 | . . . . . . . . 2 . 1 1 . . 8 Highest Loss Streak 20 | . . . . . 1 . . 7 2 3 2 . . 20 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 21 | 2 9 14 15 17 20 25 25 23 24 24 24 25 25 22 Power 2 | . 1 2 2 2 2 3 2 2 2 3 4 4 4 3 Propulsion 2 | . . 2 2 2 1 3 3 3 4 3 3 4 4 4 Utility 8 | . 4 7 7 8 9 12 12 11 9 7 7 7 7 5 Weapon 5 | 1 2 3 4 4 5 6 5 5 7 7 7 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . . . 5 . 2 1 2 3 2 . . 5 Power 1 | . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . 1 . . . 1 Utility 10 | . . . . . 3 . 2 1 1 . . . . 3 Weapon 5 | . 1 . . . 1 . . . 1 1 1 . . . Tool/Special 3 | . . . . . . . . . . 1 1 . . 1 Average Slot Usage (%) 95 | . 99 100 84 99 99 100 100 94 98 98 92 86 86 79 Engine 5 | . 14 14 14 14 6 . . . . 6 3 . . . Core 3 | . . . . . 2 9 9 5 5 . 2 6 6 5 Treads 20 | . 28 28 28 28 27 27 27 21 22 21 13 . . . Leg 2 | . . . . . . . . . . . 6 13 13 11 Device 12 | . 13 14 14 14 8 9 1 3 10 14 18 20 20 13 Storage 8 | . 14 14 14 14 9 9 9 7 7 7 6 6 6 6 Processor 1 | . . . . . . . . . . . 3 6 6 6 Hackware 10 | . . . . . 6 9 9 19 23 16 13 13 13 7 Protection 5 | . . . . . 11 9 16 13 3 6 2 . . 6 Energy Cannon 3 | . . . . . . . . 1 6 6 6 6 6 5 Ballistic Gun 16 | . 28 28 12 27 20 9 9 5 15 14 12 13 13 11 Ballistic Cannon 2 | . . . . . 6 18 18 9 . . . . . . Peak Build Rating 81 | 7 8 8 8 10 35 34 36 42 54 56 81 81 81 81 Average Rating 40 | 5 7 8 7 9 22 34 34 38 49 53 71 81 81 70 On Entrance 35 | . 7 8 8 7 10 34 34 35 40 53 56 81 81 81 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 14 89 89 89 89 109 109 113 113 114 119 123 115 115 119 Greatest Support 94 | 40 40 40 40 40 66 66 66 66 74 74 94 72 72 72 Greatest Overweight (x) 33 | 1 2 2 2 2 1 1 1 4 2 2 3 1 1 33 Average Overweight (x) 1 | . . 2 2 2 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 14 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 4 14 14 17 18 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 9 14 15 17 20 25 24 23 24 24 24 25 25 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 4 14 14 17 18 25 25 25 24 25 25 25 25 25 9 Class Distribution -------------------- 26% | Mutant 22% | Scavenger-Skirmisher 22% | Skirmisher 9% | Tank 7% | Scavenger-Tank 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Tank | -8/Garrison Tank | -7/Factory Scavenger-Skirmisher | -7/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Skirmisher | -6/Factory Scavenger-Tank | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Matter Collected 4182 | 319 342 . . 133 693 . 230 483 545 437 595 40 . 365 Remotely 934 | . . . . . 541 . . 393 . . . . . . Salvage Created 4637 | 130 284 . . 190 522 . 212 443 467 574 1060 163 . 592 Parts 252 | 15 15 . . 28 22 . 11 22 17 25 67 . . 30 Haulers Intercepted 4 | . 2 . . . 2 . . . . . . . . . Recyclers Shooed 3 | . . . . 1 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Combat Hostiles Destroyed 95 | . 4 . . 8 12 . 5 11 10 11 17 1 . 16 Guns 44 | . 4 . . 4 8 . 3 2 6 4 8 . . 5 Cannons 41 | . . . . . 4 . 2 9 4 5 7 1 . 9 AOE 6 | . . . . 4 . . . . . . . . . 2 Classes Destroyed 17 | 2 3 . . 2 4 . . 3 1 . . 1 . 1 Worker 1 | . . . . . . . . 1 . . . . . . Builder 7 | . . . . 2 1 . . . . . 4 . . . Tunneler 5 | 4 . . . . . . . 1 . . . . . . Hauler 4 | . 2 . . . 2 . . . . . . . . . Recycler 5 | 1 . . . 1 . . . 2 . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . Swarmer 26 | . . . . 8 3 . . 5 3 . . . . 7 Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 34 | . 4 . . . 4 . 2 . 3 9 8 . . 4 Brawler 3 | . . . . . 1 . . . 1 . . . . 1 Duelist 6 | . . . . . . . . 2 1 1 2 . . . Sentry 9 | . . . . . 3 . 3 1 1 . . . . 1 Hunter 7 | . . . . . 1 . . 1 . . 5 . . . Programmer 5 | . . . . . . . . 2 . 1 2 . . . Behemoth 3 | . . . . . . . . . 1 . . . . 2 Compactor 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 6 | 2 1 . . 4 5 . 2 6 2 3 6 1 . 5 Combat Bots Only 6 | . 1 . . 4 5 . 2 6 2 3 4 1 . 5 Max Kills in Single Turn 4 | 1 1 . . 4 1 . 1 1 1 2 2 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . . . 4 . . . . . . . . . 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Hostile Shots Fired 913 | . 12 . . 16 79 . 15 183 85 69 117 . . 337 Missed 258 | . 6 . . 9 15 . 3 63 24 13 33 . . 92 Hits 655 | . 6 . . 7 64 . 12 120 61 56 84 . . 245 Melee 32 | . . . . . . . . 8 3 6 6 . . 9 Projectile 623 | . 6 . . 7 64 . 12 112 58 50 78 . . 236 AOE 1 | . . . . . . . . . . . . . . 1 Critical Strikes 22 | . . . . . 1 . 1 1 2 2 3 . . 12 Part Disruptions 3 | . . . . . . . . 1 . . 1 . . 1 Damage Taken 9901 | . 69 . . 86 677 . 185 1790 999 890 1310 . . 3895 Core 1244 | . 12 . . 42 97 . . 97 40 106 162 . . 688 Absorbed by Shields 415 | . . . . . . . . . . . 340 . . 75 Regen/Repaired (Parts) 365 | . 16 . . . 37 . . . . . . 42 . 270 Core Remaining (%) 81 | 100 . . . 78 . . 82 . . 65 . . . . Volleys Fired 340 | 12 34 . . 18 48 . 15 46 33 25 53 5 . 51 Largest 3 | 2 2 . . 2 3 . 3 3 3 3 3 3 . 3 Hottest 219 | 40 40 . . 40 99 . 99 114 150 210 148 148 . 219 Shots Fired 854 | 24 68 . 1 35 133 . 46 83 96 74 151 15 . 128 Gun 555 | 24 68 . 1 34 86 . 16 28 71 47 98 10 . 72 Cannon 279 | . . . . . 47 . 30 48 25 27 53 5 . 44 Launcher 13 | . . . . 1 . . . . . . . . . 12 Special 7 | . . . . . . . . 7 . . . . . . Kinetic 679 | 24 68 . 1 34 133 . 46 70 71 47 98 10 . 77 Thermal 140 | . . . . . . . . 6 25 27 43 5 . 34 Explosive 9 | . . . . 1 . . . . . . . . . 8 Electromagnetic 19 | . . . . . . . . . . . 10 . . 9 Robot Hit Streak 21 | 4 5 . . 6 10 . 8 10 11 12 21 12 . 19 Robot Miss Streak 8 | 4 6 . . 2 8 . 3 4 4 3 4 1 . 4 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 469 | 10 36 . . 19 69 . 21 57 58 47 81 12 . 59 Core Hits 208 | 7 16 . . 13 32 . 11 25 20 14 37 2 . 31 Critical Kills 5 | . . . . . 1 . . . . 2 2 . . . Critical Parts Destroyed 7 | . . . . 1 3 . . . . 1 2 . . . Critical Strikes 15 | . . . . 1 4 . 2 1 . 3 4 . . . Meltdown 4 | . . . . . . . . . . 2 2 . . . Destroy 8 | . . . . 1 4 . . . . 1 2 . . . Blast 3 | . . . . . . . 2 1 . . . . . . Melee Attacks 15 | . . . . . . . . 2 11 2 . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 4 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10681 | 125 366 4 . 359 1232 . 481 1221 1287 1208 2131 294 . 1973 Guns 5446 | 125 359 . . 191 676 . 234 343 853 612 1186 164 . 703 Cannons 4579 | . . . . . 544 . 247 834 434 588 945 130 . 857 Explosions 581 | . . . . 168 . . . . . . . . . 413 Melee . | . . . . . . . . . . . . . . . Ramming 75 | . 7 4 . . 12 . . 44 . 8 . . . . Kinetic 7150 | 125 359 . . 191 1220 . 481 1130 853 612 1186 164 . 829 Thermal 2811 | . . . . . . . . 47 434 588 868 130 . 744 Explosive 386 | . . . . 168 . . . . . . . . . 218 Electromagnetic 259 | . . . . . . . . . . . 77 . . 182 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 6 | . 4 4 4 4 4 4 4 2 5 5 2 2 2 6 Average Corruption 3 | . 3 4 4 4 4 4 4 2 2 5 1 2 2 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 175 | . 13 5 16 23 . . 10 8 14 49 6 3 1 27 Message Errors 36 | . 2 1 6 5 . . 3 1 2 10 2 . . 4 Matter Fused 42 | . 5 . 5 4 . . 3 2 5 10 1 . . 7 Heat Flow Errors 21 | . 3 1 1 4 . . 1 . . 6 1 1 . 3 Energy Discharges 23 | . . 1 2 5 . . . 2 4 3 1 1 . 4 Parts Rejected 1 | . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . . 1 1 . 1 . . Data Loss (minor) 32 | . 2 2 1 4 . . 1 2 1 14 1 . . 4 Data Loss (major) 4 | . 1 . . . . . 1 . 1 1 . . . . Misfires 4 | . . . 1 . . . 1 . . 1 . . . 1 Alerts 4 | . . . . 1 . . . . . 2 . . 1 . Weapon Failures 5 | . . . . . . . . 1 . 1 . . . 3 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 109 | . . . . . 46 . . 25 . 12 25 . . 1 Projectiles 103 | . . . . . 46 . . 19 . 12 25 . . 1 Explosions . | . . . . . . . . . . . . . . . Melee 6 | . . . . . . . . 6 . . . . . . Knockbacks 18 | . . . . . 4 . 1 13 . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 17 | . . . . . 3 . 1 13 . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . Self-Inflicted Damage 53 | . . . . 33 . . . . . . . . . 20 Shots 2 | . . . . 1 . . . . . . . . . 1 Rammed 10 | . 3 1 . 1 2 . . 1 . 2 . . . . Targets Rammed 11 | . 3 1 . 1 2 . . 2 . 2 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . . . . Highest Temperature 408 | . 187 203 223 261 266 . 259 149 178 233 408 229 . 293 Average Temperature 74 | . 65 105 116 104 72 . 96 57 59 64 90 35 . 62 Received Heat Transfer 2136 | . 36 . . . 207 . 99 72 240 399 191 . . 892 Effects 4 | . . . . . 2 . . . . . 2 . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . Interference 3 | . . . . . 1 . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . Robots Melted 4 | . . . . . . . . . . 2 2 . . . Combat Hostiles 4 | . . . . . . . . . . 2 2 . . . Parts Melted 3 | . . . . . . . . . 1 1 1 . . . Heat Transferred 4183 | . . . . . . . . 74 661 900 1350 200 . 998 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Maximum Alert Level 2 | . . . . . . . 1 . 1 . . . . 2 Low Security (%) 91 | 100 100 100 . 100 100 100 83 100 90 100 100 100 100 21 Level 1 5 | . . . . . . . 16 . 9 . . . . 45 Level 2 2 | . . . . . . . . . . . . . . 33 Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 534 | 10 37 3 . 114 148 55 286 149 358 187 111 14 8 534 Initial 187 | . . 3 . . . 44 35 149 32 187 28 11 . . Average 78 | 1 10 . . 36 49 50 148 72 149 40 34 3 . 317 Influence Increases 3572 | 25 247 . . 249 371 11 251 292 406 424 476 34 8 778 Destroy 0b10 Robot/C 2012 | . 80 . . 160 240 . 100 220 200 260 320 . . 432 Destroy 0b10 Robot/NC 125 | 25 15 . . 15 20 . . 20 . 10 20 . . . Destroy Leader 344 | . 44 . . 20 74 . . 50 20 42 62 . . 32 Allied During Kill 144 | . . . . . . . . . 1 7 . . . 136 Successful Hack 143 | . 17 . . . . 11 26 2 . 48 11 . 8 20 Disable Machine 66 | . . . . 15 . . . . . . 51 . . . Anti-Garrison Action 330 | . . . . . . . 100 . 150 . . . . 80 Destroy Structure 183 | . 1 . . 9 22 . 10 . 5 12 12 34 . 78 Lose Combat Pursuer 225 | . 90 . . 30 15 . 15 . 30 45 . . . . Influence Decreases 3204 | 25 238 9 . 249 264 63 20 532 94 724 502 66 8 410 Entered New Map 462 | . . 6 . . . 63 20 137 14 171 30 21 . . Time Decay 1953 | 25 238 3 . 249 254 . . 333 . 404 398 41 8 . Lost Part 452 | . . . . . 10 . . 52 60 60 30 . . 240 Lost Ally 224 | . . . . . . . . 10 20 20 . 4 . 170 Purge Threat 113 | . . . . . . . . . . 69 44 . . . Squads Dispatched 20 | . 4 . . . 3 . . 2 . 6 5 . . . Investigation 5 | . 1 . . . 1 . . 1 . 1 1 . . . Extermination 6 | . . . . . . . . 1 . 3 2 . . . Reinforcement 9 | . 3 . . . 2 . . . . 2 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Distress Signals 7 | . 2 . . . 1 . . 3 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 144 | . 11 . . 10 17 . 6 19 15 19 18 3 . 26 Peak Tracking Total 10 | . 2 . . 4 6 . 3 10 5 3 4 2 . 7 Tactical Retreats 13 | . 6 . . 1 1 . 1 . 2 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Traps Triggered 18 | . 3 . . . 1 . 2 2 4 2 3 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 2 | . . . . . . . 2 . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Machines Disabled 9 | . . . . 1 . . 1 . 1 . 4 . . 2 Max in Single Turn 1 | . . . . 1 . . 1 . 1 . 1 . . 1 Garrison Relay 3 | . . . . . . . 1 . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Machines Accessed 36 | . 6 . 2 . 6 2 3 3 . 5 5 . 2 2 Terminals 19 | . 4 . . . 2 1 3 1 . 3 3 . . 2 Fabricators 3 | . . . . . . . . 1 . 1 1 . . . Repair Stations 3 | . 1 . . . 2 . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 4 | . . . . . 1 . . . . 1 1 . 1 . Garrison Access 3 | . . . . . . 1 . 1 . . . . 1 . Total Hacks 105 | . 14 . 24 . 15 5 4 4 . 18 13 . 4 4 Successful 71 | . 10 . 24 . 10 3 3 3 . 10 4 . 2 2 Failed 31 | . 4 . . . 5 2 1 1 . 7 8 . 1 2 Catastrophic 4 | . . . . . . 1 1 1 . 1 . . . . Database Lockouts 3 | . . . . . . . . . . 1 1 . 1 . Manual 30 | . 5 . 1 . 4 3 . 1 . 6 10 . . . Terminals 47 | . 10 . . . 4 3 4 1 . 11 10 . . 4 Fabricators 7 | . . . . . . . . 2 . 4 1 . . . Repair Stations 7 | . 3 . . . 4 . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . . . . Scanalyzers 14 | . . . . . 6 . . . . 3 2 . 3 . Garrison Access 4 | . . . . . . 2 . 1 . . . . 1 . Terminal Hacks 40 | . 4 . 24 . . 1 3 . . 5 1 . . 2 Record 23 | . . . 23 . . . . . . . . . . . Prototype ID Bank 3 | . 1 . . . . . . . . 2 . . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . 1 . . . . . . 1 Terminal Index 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . . . . . . . . . . 2 1 . . . Zone Layout 2 | . 1 . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 Security Stations 1 | . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 2 . 2 . . . . Load Schematic 2 | . . . . . . . . 1 . 1 . . . . Build 2 | . . . . . . . . 1 . 1 . . . . Repair Station Hacks 6 | . 2 . . . 4 . . . . . . . . . Scan Component 3 | . 1 . . . 2 . . . . . . . . . Repair 3 | . 1 . . . 2 . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . . . . . Scanalyzer 9 | . . . . . 5 . . . . 2 1 . 1 . Insert Component 1 | . . . . . 1 . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . Retrieve Study 6 | . . . . . 2 . . . . 2 1 . 1 . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 . Unlock Access 3 | . . . . . . 1 . 1 . . . . 1 . Unauthorized Hacks 7 | . 3 . . . . 1 . . . 1 2 . . . Terminals 7 | . 3 . . . . 1 . . . 1 2 . . . Botnet 7 | . 3 . . . . 1 . . . 1 2 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 25 | . 3 . . . 4 2 2 3 . 4 5 . 1 1 Full Trace Events 6 | . 1 . . . . . 1 1 . 1 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Built 4 | . . . . . . . . 2 . 2 . . . . Authchips . | . . . . . . . . . . . . . . . Time 109 | . . . . . . . . 73 . 36 . . . . Total Part Build Rating 12 | . . . . . . . . 6 . 6 . . . . Part Studies Acquired 6 | . . . . . 2 . . . . 2 1 . 1 . Parts Repaired 3 | . 1 . . . 2 . . . . . . . . . Time 84 | . 26 . . . 58 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Used RIF Installer 2 | . . . . . . . 1 . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . 1 . . . . . Robots Hacked 9 | . . . . . . . . 4 3 2 . . . . Non-combat 4 | . . . . . . . . 4 . . . . . . Combat 5 | . . . . . . . . . 3 2 . . . . Robot Hacks Applied 10 | . . . . . . . . 4 4 2 . . . . drop_inventory 1 | . . . . . . . . 1 . . . . . . ignore_parts 1 | . . . . . . . . 1 . . . . . . link_fov 1 | . . . . . . . . 1 . . . . . . disable_weapons 1 | . . . . . . . . . 1 . . . . . go_dormant 2 | . . . . . . . . . 2 . . . . . overwrite_iff 1 | . . . . . . . . . . 1 . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . . formatsys_high 2 | . . . . . . . . . 1 1 . . . . Relay Couplers Released 14 | . . . . . . . 5 . 5 . . . . 4 Machine Destruction 14 | . . . . . . . 5 . 5 . . . . 4 Attached 4 | . . . . . . . . 2 1 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Total Allies 25 | . . . . . . . . 1 1 2 . 19 . 2 Largest Group 19 | . . . . . . . . 1 1 1 . 19 14 9 Highest-Rated Group 702 | . . . . . . . . 10 16 32 . 702 550 354 Highest-Rated Ally 50 | . . . . . . . . 10 16 32 . 50 50 50 Total Orders 2 | . . . . . . . . 2 . . . . . . ROAM 1 | . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . 1 . . . . . . Ally Attacks 186 | . . . . . . . . . 5 8 . 141 . 32 Total Damage 7198 | . . . . . . . . . 48 348 . 4433 . 2369 Kills 21 | . . . . . . . . . . 3 . 5 . 13 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Active Infowar (turns) 3995 | 20 914 173 790 838 1032 . 89 . . . 139 . . . Terrain 148 | . . . . . . . 9 . . . 139 . . . Structural 80 | . . . . . . . 80 . . . . . . . Seismic 3767 | 20 914 173 790 838 1032 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Turns Passed 12089 | 148 940 173 790 838 1650 16 598 839 1281 1821 1803 237 56 899 Spaces Moved 4744 | 65 382 54 247 231 591 9 273 334 454 771 826 122 29 356 Core 8 | 6 . . . . . . . . . . . . . 2 Treads 3812 | 59 382 54 247 231 591 9 273 334 454 771 406 . . 1 Legs 924 | . . . . . . . . . . . 420 122 29 353 Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 185 185 185 185 190 203 180 180 180 180 Average Speed 213 | 152 206 320 320 320 230 185 185 190 197 211 186 180 180 190 Slowest Speed 1700 | 160 320 320 320 320 240 185 185 305 225 272 320 180 180 1700 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 3 60 15 62 50 37 6 45 11 34 17 19 75 1 48 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 1 . . . . . . . . . . Known Exits Taken 4 | . 1 . . . . 1 . 1 . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 . . . . 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . Spaces Dug 8 | . . . . . 2 . . . . . 6 . . . Terrain Destroyed 108 | . . . . 12 27 . . . 2 10 13 . . 44 Melee . | . . . . . . . . . . . . . . . Projectile 55 | . . . . . 27 . . . 2 10 13 . . 3 AOE 53 | . . . . 12 . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Gar Fac Gar Fac Fac Was Fac Gar Total 6045 | 88 475 54 249 297 778 9 334 455 775 906 987 129 33 476 Wait 644 | . 42 . . 42 87 1 26 37 240 75 68 3 5 18 Move 4731 | 64 381 53 246 230 590 8 272 333 453 770 826 121 28 356 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | 4 11 . 1 3 17 . 6 9 10 4 7 . . 1 Fast Attach 26 | 7 1 . . . 3 . . 1 2 3 6 . . 3 Attach 47 | . . . . 2 5 . . 10 5 4 6 . . 15 Detach 2 | . . . 2 . . . . . . . . . . . Swap 63 | 1 1 . . 1 14 . 5 10 6 12 9 . . 4 Drop 54 | . 2 . . . 12 . 6 4 8 8 12 . . 2 Fire 340 | 12 34 . . 18 48 . 15 46 33 25 53 5 . 51 Melee 15 | . . . . . . . . 2 11 2 . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 11 | . 3 1 . 1 2 . . 2 . 2 . . . . Escape Stasis 17 | . . . . . . . 2 . 6 . . . . 9 Rewire 20 | . . . . . . . . 1 1 1 . . . 17 Trap 2 | . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory (discovered 3 exits: *Fac x2 / [*Low]) -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 149 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 12) 545 | -10/Materials | Repaired Seismic Detector 702 | -10/Materials | Discovered new exit (range 12) 1089 | -10/Materials | Entered Mines 1249 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1249 | -10/Mines | Discovered new exit (range 5) 1262 | -10/Mines | Entered Exiles 1310 | -10/Exiles | Discovered new exit (range 15) 1384 | -10/Exiles | Met 8R-AWN 1429 | -10/Exiles | Met EX-HEX 1522 | -10/Exiles | Met EX-BIN 1570 | -10/Exiles | Aligned with FarCom system 1573 | -10/Exiles | Given EX-Vault access code 1647 | -10/Exiles | Opened EX-Vault 1673 | -10/Exiles | Found 0b10 Alert Chip 1741 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1834 | -10/Exiles | Met EX-DEC 1920 | -10/Exiles | Learned location of Zion (-6) 2020 | -10/Exiles | Discovered new exit (range 10) 2052 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2052 | -10/Exiles | Entered Mines 2386 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2858 | -9/Mines | Discovered new exit (range 9) 2865 | -9/Mines | Learned location of Storage (-8) 2890 | -9/Mines | Entered Materials 2890 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3223 | -8/Materials | Build established: Tank 3372 | -8/Materials | Repaired Mni. Grenade Launcher 3598 | -8/Materials | Build established: Skirmisher 4310 | -8/Materials | Discovered new exit (range 15) 4481 | -8/Materials | Repaired Tractor Beam 4540 | -8/Materials | Entered Storage 4546 | -8/Storage | Identified exit to Recycling 4553 | -8/Storage | Identified exit to Garrison 4556 | -8/Storage | Entered Garrison 4681 | -8/Garrison | Learned Factory security intel 4824 | -8/Garrison | Triggered checkpoint 4857 | -8/Garrison | Triggered checkpoint 4942 | -8/Garrison | Build established: Tank 4974 | -8/Garrison | Discovered new exit (range 89) 4974 | -8/Garrison | Discovered new exit (range 23) 4974 | -8/Garrison | Discovered new exit (range 61) 5026 | -8/Garrison | Installed Relay Interface Framework 5056 | -8/Garrison | Triggered checkpoint 5083 | -8/Garrison | Garrison Relay disabled 5154 | -8/Garrison | Entered Factory 5154 | -7/Factory | Evolved 2 slots: Utility x2 5606 | -7/Factory | Lost 7 parts (1p2n2u2w) 5702 | -7/Factory | Fabricated Adv. Treads (x2) 5982 | -7/Factory | Identified exit to Garrison 5993 | -7/Factory | Entered Garrison 6371 | -7/Garrison | Build established: Hacker-Skirmisher 6652 | -7/Garrison | Spotted B-75 Beast 6668 | -7/Garrison | Destroyed B-75 Beast 6895 | -7/Garrison | Build established: Scavenger-Skirmisher 6919 | -7/Garrison | Triggered checkpoint 7072 | -7/Garrison | Discovered new exit (range 8) 7102 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 7147 | -7/Garrison | Triggered checkpoint 7194 | -7/Garrison | Garrison Relay disabled 7274 | -7/Garrison | Entered Factory 7690 | -7/Factory | Lost 3 parts (1n1u1w) 8037 | -7/Factory | Discovered new exit (range 4) 8294 | -7/Factory | Discovered new exit (range 9) 8789 | -7/Factory | Fabricated Adv. Treads (x2) 9026 | -7/Factory | Discovered new exit (range 11) 9060 | -7/Factory | Central database locked down 9095 | -7/Factory | Entered another Factory area 9095 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9515 | -6/Factory | Central database locked down 10455 | -6/Factory | Build established: Skirmisher 10898 | -6/Factory | Sucked down chute 10898 | -6/Factory | Entered Waste 10960 | -6/Waste | Warlord forces began an assault 10979 | -6/Waste | Spotted C-40 Crusher 10981 | -6/Waste | Spotted C-40 Crusher 10987 | -6/Waste | Allies destroyed C-40 Crusher 10990 | -6/Waste | Allies destroyed C-40 Crusher 10999 | -6/Waste | Spotted C-40 Crusher 11002 | -6/Waste | Spotted C-40 Crusher 11002 | -6/Waste | Allies destroyed C-40 Crusher 11004 | -6/Waste | Allies destroyed C-40 Crusher 11025 | -6/Waste | Spotted C-40 Crusher 11053 | -6/Waste | Destroyed C-40 Crusher 11083 | -6/Waste | Lost 5 allies 11085 | -6/Waste | Discovered new exit (range 15) 11135 | -6/Waste | Entered Factory 11135 | -6/Factory | Accompanied by 14 allies 11153 | -6/Factory | Central database locked down 11185 | -6/Factory | Identified exit to Garrison 11191 | -6/Factory | Entered Garrison 11191 | -6/Garrison | Accompanied by 9 allies 11335 | -6/Garrison | Triggered checkpoint 11377 | -6/Garrison | Triggered checkpoint 11380 | -6/Garrison | Garrison Relay disabled 11386 | -6/Garrison | Crushed by falling debris 11635 | -6/Garrison | Spotted B-75 Beast 11664 | -6/Garrison | Triggered checkpoint 11701 | -6/Garrison | Lost 8 allies 11706 | -6/Garrison | Destroyed B-75 Beast 11880 | -6/Garrison | Triggered checkpoint 11913 | -6/Garrison | Discovered new exit (range 15) 11927 | -6/Garrison | Spotted B-75 Beast 12001 | -6/Garrison | Core integrity fell below 50% 12046 | -6/Garrison | Core integrity fell below 20% 12049 | -6/Garrison | Destroyed B-75 Beast 12090 | -6/Garrison | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 12041_ Wall collapses. 12041_ Slug penetrates B-75 Beast. 12044_ Slug penetrates Wall. 12044_ Slug penetrates B-75 Beast. 12045_ Gauss Rifle+ blasted off. 12047_ System corrupted: Hvy. Machine Gun+ jammed. 12049_ B-75 Beast destroyed. 12050_ Penetrated by Slug. 12053_ MNFXHU>D3XK6FVO2EZWXE/LVYR 12085_ Hvy. Machine Gun+ destroyed. Map ----- +----------------------------------------------------+ | ?????+??????????????# " [ * | | ????????????????????# / " = | | ????????????????????############ #############?? | | ?????+??+??????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ?????????????????????????##+#### #?????????????? | | ?????????????????????????#! ## #?????????????? | | ?????????????????????????#! ## #?????????????? | | ?????????????????????????#! + #?????????????? | | ???????????????????#"! ##! " #?????????????? | | ???????????????????#" ""! ## #?????????????? | | ???????????????????#" ++! ## #?????????????? | | ???????????????????#?????#! ## #?????????????? | | ?????????????????????????##+#### #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# % #?????????????? | | ???????????????????????????????# * #?????????????? | | ?????????????????????#######?? #?????????????? | | ?????????????????????#""##!## #?????????????? | | ?????????????????????#"^]== #?????????????? | | ?????????????????????#=!%=+!= #?????????????? | | ?????????????????????#"]!*=# *## #???????????? | | ?????????????????????#===#/# ## < #???????????? | | ?????????????????????#%/[#h# ## #???????????? | | ?????????????????????#%=]@[# ########???????????? | | ?????????????????????#"== %*!##??????????????????? | | ?????????????????????#]%##=###???????????????????? | | ?????????????????????####?##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 450 Weapon Shielding 33 Phase Shifting 5 Evasion (%) 45 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 56 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Adv. Treads | x2 | -7/Factory Repaired ---------- Seismic Detector | 20% | -10/Materials Mni. Grenade Launcher | 56% | -8/Materials Tractor Beam | 40% | -8/Materials Studied --------- Adv. Treads | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Hvy. Machine Gun | -6/Factory | Hacked Remote Datajack | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Mindtrick Challenges ------------ None Game ------ Seed GrenadeSurgeRecalibrator Manual? 0 Play Time 01:22:07 Cumulative 52.1 hours Start 2026.06.10 @ 15:15:09 End 2026.06.10 @ 16:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 33 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 319e0878-8a11-4d04-bd6b-6c98598beef2