Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 07:23:15 Player: gamerman Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (111) 555 Value Destroyed (4214) 4214 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1230) 1230 TOTAL SCORE: 9779 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 795 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 367/450 Energy 99/100 System Corruption 14% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Large Matter Pod Targeting Computer Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Improved Signal Interpreter Transmission Jammer High-powered Tractor Beam Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Targeting Computer Improved Targeting Computer Kinecellerator Medium Reflective Plating Light Regenerative Plating Improved Hardlight Generator > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Light Treads Improved Heat Sink Advanced Heat Sink Huge Storage Unit Large Matter Pod Improved Signal Interpreter Transmission Jammer High-powered Tractor Beam Enhanced Autogun Gauss Rifle Advanced Assault Cannon [Rating: 55] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Targeting Computer Device Improved Shield Generator Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Particle Gun Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . 1 . . . . Utility 5 | . . . . 4 . 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 87 | 8 5 1 6 9 23 18 2 4 . 11 Power 7 | 1 . 1 . 1 1 3 . . . . Engine 6 | 1 . . . 1 1 3 . . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 27 | 4 . . 3 1 8 6 . 1 . 4 Treads 24 | 2 . . 2 1 8 6 . 1 . 4 Leg . | . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 34 | 1 4 . 1 5 7 8 2 2 . 4 Device 8 | . 1 . . . . 3 1 1 . 2 Storage 5 | 1 1 . . . 1 2 . . . . Processor 4 | . . . . 3 . . 1 . . . Hackware 1 | . . . . . 1 . . . . . Protection 16 | . 2 . 1 2 5 3 . 1 . 2 Artifact . | . . . . . . . . . . . Weapon 19 | 2 1 . 2 2 7 1 . 1 . 3 Energy Gun 2 | . . . . . 2 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 11 | 2 . . 2 2 3 1 . . . 1 Ballistic Cannon 3 | . . . . . 1 . . 1 . 1 Launcher 1 | . . . . . 1 . . . . . Special Weapon 2 | . 1 . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 4 1 . . . 1 Parts Lost 36 | . 1 . 5 7 1 2 . 2 . 18 Power 2 | . . . . 1 . . . . . 1 Propulsion 13 | . . . 3 2 . 1 . . . 7 Utility 14 | . . . 2 3 1 1 . 2 . 5 Weapon 7 | . 1 . . 1 . . . . . 5 Highest Loss Streak 12 | . 1 . 3 3 1 1 . 1 . 12 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 12 | 2 7 15 13 8 14 13 13 13 15 9 Power 1 | . 1 2 2 1 2 1 1 . . . Propulsion 1 | 1 2 2 . . 1 1 1 1 4 1 Utility 6 | . 2 9 7 3 5 7 8 8 8 6 Weapon 3 | . 1 2 3 3 5 3 3 3 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 26 | . 3 1 2 . 9 9 . . . 2 Power 9 | . 1 . 2 . 2 4 . . . . Propulsion 3 | . 1 . . . 1 1 . . . . Utility 8 | . 1 1 . . 1 3 . . . 2 Weapon 6 | . . . . . 5 1 . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 100 99 90 94 90 91 91 92 84 Engine 6 | . 13 2 . 2 9 7 7 6 7 5 Core 2 | . . 11 14 1 . . . . . . Treads 21 | . 27 28 19 11 16 23 22 23 23 19 Wheel 1 | . . . 8 5 . . . . . . Device 4 | . 2 . . . . 6 10 6 7 10 Storage 9 | . 14 14 14 9 9 7 7 7 7 7 Processor 12 | . . . . 26 24 9 11 15 15 15 Protection 15 | . 5 14 14 16 16 19 15 15 15 11 Ballistic Gun 17 | . 26 28 27 17 16 15 15 9 7 7 Peak Build Rating 55 | 6 9 10 14 17 33 47 44 46 46 55 Average Rating 29 | 4 7 9 12 12 25 43 42 43 46 37 On Entrance 23 | . 6 8 10 14 10 33 40 42 46 46 Avg Prop Armor Cover (%) 3 | . . . 3 2 . . . . . 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 133 | 14 32 32 36 39 56 133 67 70 70 68 Greatest Support 78 | 40 40 40 40 40 42 64 60 70 70 78 Greatest Overweight (x) 9 | . 9 . 1 1 1 2 1 1 . 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 17 15 15 15 14 Most Carried 15 | 5 15 15 15 13 15 15 15 15 15 15 Average Carried 13 | 2 7 15 13 8 14 14 14 13 15 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 15 15 14 9 15 14 15 15 15 5 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Matter Collected 5034 | 191 421 142 193 125 1086 1637 310 508 . 421 Remotely 107 | . . . . . . 107 . . . . Salvage Created 4956 | . 442 177 146 125 1216 1966 306 365 . 213 Parts 250 | . 22 10 9 6 64 104 14 9 . 12 Haulers Intercepted 9 | . 2 . . . 5 2 . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 54 | . . . 8 . . . 14 7 . 25 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 86 | . 7 4 5 3 14 33 6 8 . 6 Guns 78 | . 7 4 5 3 11 33 6 6 . 3 Cannons 5 | . . . . . . . . 2 . 3 AOE 3 | . . . . . 3 . . . . . Classes Destroyed 17 | . 6 . 1 2 4 2 . 1 . 1 Worker 3 | . . . . . 3 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 1 | . 1 . . . . . . . . . Hauler 9 | . 2 . . . 5 2 . . . . Recycler 5 | . 1 . . . 3 1 . . . . Operator 1 | . . . . . 1 . . . . . Watcher 5 | . 2 . . . 2 1 . . . . Swarmer 6 | . 3 . . . . . . . . 3 Grunt 44 | . 4 4 . 1 5 19 6 5 . . Brawler 4 | . . . . . . 2 . 2 . . Duelist 4 | . . . . . 1 3 . . . . Sentry 12 | . . . . 1 7 4 . . . . Specialist 2 | . . . . . . . . . . 2 Hunter 5 | . . . . 1 1 2 . . . 1 Programmer 3 | . . . . . . 3 . . . . Behemoth 1 | . . . . . . . . 1 . . Subdweller 5 | . . . 5 . . . . . . . Best Kill Streak 6 | . 4 2 1 1 6 5 3 4 . 2 Combat Bots Only 5 | . 4 2 1 1 3 5 3 4 . 2 Max Kills in Single Turn 3 | . 2 1 1 1 3 1 2 1 . 1 Gunslinging 1 | . 1 . . . . . 1 . . . Exploded 3 | . . . . . 3 . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 913 | . 34 16 38 74 25 277 36 122 . 291 Missed 279 | . 13 8 10 15 10 81 15 39 . 88 Hits 634 | . 21 8 28 59 15 196 21 83 . 203 Melee 20 | . . . . . . 17 . 3 . . Projectile 614 | . 21 8 28 59 15 179 21 80 . 203 Critical Strikes 16 | . . 1 . 1 3 4 . 4 . 3 Part Disruptions 2 | . . . . . . . . . . 2 Damage Taken 8859 | . 538 109 585 798 599 1948 246 1189 . 2847 Core 1208 | . 123 26 88 107 151 111 9 66 . 527 Absorbed by Shields 1259 | . . . . . . 745 92 170 . 252 Redirected to Shielding 35 | . . . . . . . . . . 35 Ignored by Resistances 41 | . . . . . 7 34 . . . . Regen/Repaired (Parts) 472 | . . . . . 40 95 39 68 . 230 Core Remaining (%) 52 | 100 . . 5 . 53 . . . . . Volleys Fired 467 | . 56 11 34 35 79 156 17 44 . 35 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 120 | . 120 40 60 60 62 50 53 68 . 68 Shots Fired 888 | . 98 22 68 55 141 314 33 88 . 69 Gun 785 | . 85 22 68 55 113 314 33 60 . 35 Cannon 70 | . . . . . 9 . . 28 . 33 Launcher 19 | . . . . . 19 . . . . . Special 14 | . 13 . . . . . . . . 1 Kinetic 855 | . 85 22 68 55 122 314 33 88 . 68 Thermal 13 | . 13 . . . . . . . . . Explosive 19 | . . . . . 19 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 17 | . 9 5 12 11 17 17 10 11 . 6 Robot Miss Streak 9 | . 5 5 1 4 3 9 2 2 . 3 Penetration Max 1 | . . . . . . . 1 . . 1 Secondary Targets 9 | . 2 1 2 . . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . . Shots Hit Robots 568 | . 48 13 38 41 85 222 25 58 . 38 Core Hits 235 | . 20 10 10 10 56 83 12 20 . 14 Critical Kills 3 | . . . . . . 1 2 . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . Critical Strikes 12 | . . . 2 . . 1 2 6 . 1 Destroy 7 | . . . 2 . . 1 2 2 . . Blast 5 | . . . . . . . . 4 . 1 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10532 | . 633 162 665 567 1925 3914 475 1352 . 839 Guns 8971 | . 633 162 665 567 1319 3914 475 844 . 392 Cannons 1135 | . . . . . 180 . . 508 . 447 Explosions 426 | . . . . . 426 . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 10106 | . 633 162 665 567 1499 3914 475 1352 . 839 Thermal . | . . . . . . . . . . . Explosive 426 | . . . . . 426 . . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 14 | . 2 2 2 . 5 8 8 8 8 14 Average Corruption 4 | . 2 2 2 . 5 2 8 8 8 8 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 158 | . 4 5 13 . 15 35 25 30 5 26 Message Errors 41 | . 1 3 6 . 2 12 5 4 1 7 Matter Fused 33 | . 1 1 3 . 3 7 3 8 2 5 Heat Flow Errors 20 | . . . . . 2 5 2 4 2 5 Energy Discharges 20 | . . . . . 2 2 7 6 . 3 Parts Rejected 6 | . . . . . . 2 1 1 . 2 Parts Fused 2 | . . . 1 . . . . 1 . . Data Loss (minor) 17 | . . 1 1 . 2 4 5 2 . 2 Data Loss (major) 9 | . 2 . 2 . 1 . . 2 . 2 Misfires 5 | . . . . . 1 3 . 1 . . Alerts 1 | . . . . . . . 1 . . . Weapon Failures 4 | . . . . . 2 . 1 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 59 | . . . . . . . . 31 . 28 Projectiles 59 | . . . . . . . . 31 . 28 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . . . . 3 . . 1 . 5 Impact . | . . . . . . . . . . . Kinetic 9 | . . . . . 3 . . 1 . 5 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 112 | . . . . . 112 . . . . . Shots 3 | . . . . . 3 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 420 | . 11 23 . 18 197 396 252 420 191 264 Average Temperature 101 | . 5 7 . 7 38 124 79 120 88 105 Received Heat Transfer 1784 | . 111 84 57 198 189 530 126 357 . 132 Effects 11 | . . . . . . 8 . 3 . . Shutdowns 1 | . . . . . . 1 . . . . Energy Bleed 3 | . . . . . . 2 . 1 . . Interference 7 | . . . . . . 5 . 2 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . Heat Transferred . | . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 62 | 100 100 100 . 100 50 48 . . . . Level 1 13 | . . . . . 27 10 . . . . Level 2 23 | . . . . . 21 41 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 522 | . 131 50 . 40 522 482 . . . . Initial 111 | . . . . . . 111 . . . . Average 188 | . 30 21 . 12 209 275 . . . . Influence Increases 3364 | . 212 100 55 108 1258 1011 140 190 . 290 Destroy 0b10 Robot/C 2080 | . 140 80 40 60 580 700 120 160 . 200 Destroy 0b10 Robot/NC 135 | . 30 . . . 80 25 . . . . Destroy Leader 508 | . 38 20 10 30 204 146 20 30 . 10 Allied During Kill 317 | . . . 5 . 284 8 . . . 20 Successful Hack 27 | . . . . . 19 8 . . . . Disable Machine 75 | . . . . 15 60 . . . . . Destroy Structure 42 | . 4 . . 3 31 4 . . . . Partial Spotted 30 | . . . . . . 30 . . . . Lose Combat Pursuer 150 | . . . . . . 90 . . . 60 Influence Decreases 3288 | . 212 100 55 108 1013 822 518 180 66 214 Entered New Map 373 | . . . . . . 134 162 11 66 . Time Decay 2252 | . 202 100 24 90 503 628 356 169 . 180 Lost Part 92 | . 10 . . 18 10 20 . . . 34 Lost Ally 271 | . . . 31 . 200 40 . . . . Purge Threat 300 | . . . . . 300 . . . . . Squads Dispatched 20 | . 1 . . 5 6 8 . . . . Investigation 4 | . 1 . . . 2 1 . . . . Extermination 4 | . . . . . . 4 . . . . Reinforcement 8 | . . . . 2 3 3 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . 3 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Distress Signals 11 | . . . . . 4 7 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 145 | . 11 4 9 12 23 55 7 8 . 16 Peak Tracking Total 8 | . 3 2 2 7 3 8 4 4 . 4 Tactical Retreats 7 | . . . . . . 3 . . . 4 Traps | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Traps Triggered 10 | . 4 . . . 3 3 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Machines Disabled 7 | . . . . 1 4 . . . . 2 Max in Single Turn 2 | . . . . 1 1 . . . . 2 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Machines Accessed 20 | . 1 . 1 1 8 3 . 1 4 1 Terminals 11 | . 1 . . . 6 2 . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 1 . . . . Total Hacks 60 | . 1 . 3 1 18 4 . 1 31 1 Successful 44 | . . . 3 . 6 2 . 1 31 1 Failed 16 | . 1 . . 1 12 2 . . . . Catastrophic 5 | . 1 . . 1 2 1 . . . . Database Lockouts . | . . . . . . . . . . . Manual 32 | . 1 . 8 1 17 4 . . . 1 Terminals 19 | . 1 . . . 14 2 . 1 . 1 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 1 1 2 . . . . Terminal Hacks 41 | . . . 3 . 4 1 . 1 31 1 Record 16 | . . . 3 . . . . 1 11 1 Part Schematic 12 | . . . . . . . . . 12 . Robot Schematic 5 | . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . 3 . Open Door 2 | . . . . . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 3 | . . . . . 2 1 . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . Monitor 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . Reprogram 2 | . . . . . 1 1 . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 11 | . 1 . . 1 6 3 . . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Total Allies 19 | . . 3 . . 13 2 . . . 1 Largest Group 10 | . . 3 3 . 10 2 . . . 1 Highest-Rated Group 173 | . . 40 40 . 173 32 . . . 96 Highest-Rated Ally 96 | . . 16 16 . 29 16 . . . 96 Total Orders . | . . . . . . . . . . . Ally Attacks 218 | . . . 37 . 139 30 . . . 12 Total Damage 2863 | . . . 443 . 1637 287 . . . 496 Kills 28 | . . . 4 . 17 3 . . . 4 Allies Corrupted 1 | . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 341 | . . . . . . . 341 . . . Jamming 341 | . . . . . . . 341 . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 2 . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Turns Passed 9457 | 78 846 230 1234 262 2006 2170 807 883 143 798 Spaces Moved 3809 | 46 297 71 554 78 741 737 316 391 90 488 Core 152 | 3 1 . . . . . . . . 148 Treads 3644 | 31 296 71 553 78 741 737 316 391 90 340 Legs . | . . . . . . . . . . . Wheels 13 | 12 . . 1 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 150 240 160 160 50 Average Speed 200 | 137 163 160 200 206 234 227 240 187 160 130 Slowest Speed 500 | 160 500 160 240 240 240 315 240 240 160 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins 25 | . . . . . 22 . . . . 3 Cave-ins Triggered 2 | . 1 . . . 1 . . . . . Exploration Rate (%) 42 | 4 46 21 48 10 90 19 54 60 73 42 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . Scrap Searched 7 | . . . . . . . 3 2 . 2 Spaces Dug 19 | . 5 . . . 12 . . . . 2 Terrain Destroyed 128 | . 10 . . 3 95 . . 4 . 16 Melee . | . . . . . . . . . . . Projectile 33 | . 10 . . 3 . . . 4 . 16 AOE 95 | . . . . . 95 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Sub Mat Sto Fac Low Low Dat Pro Total 4944 | 58 532 167 612 124 925 1057 338 459 89 583 Wait 392 | . 142 82 5 . 28 91 . 12 . 32 Move 3798 | 45 296 70 553 77 739 736 315 390 89 488 Hop . | . . . . . . . . . . . Pick Up 82 | 5 17 1 8 2 21 20 1 6 . 1 Fast Attach 40 | 5 9 . 1 2 12 6 2 . . 3 Attach 41 | 1 1 . 5 7 3 6 1 3 . 14 Detach 7 | . . . . . 1 . 1 . . 5 Swap 34 | 2 3 1 1 . 12 11 . 2 . 2 Drop 79 | . 8 2 5 1 27 31 . 2 . 3 Fire 467 | . 56 11 34 35 79 156 17 44 . 35 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 3 | . . . . . 3 . . . . . Rewire 1 | . . . . . . . 1 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Storage -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 539 | -10/Materials | Crushed by falling debris 567 | -10/Materials | Discovered new exit (range 14) 877 | -10/Materials | Discovered new exit (range 8) 925 | -10/Materials | Entered Mines 928 | -10/Mines | Core integrity fell below 50% 1056 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1135 | -10/Mines | Discovered new exit (range 5) 1155 | -10/Mines | Entered Subcaves 1155 | -10/Subcaves | Accompanied by 3 allies 1371 | -10/Subcaves | Lost 3 parts (1n2u) 1579 | -10/Subcaves | Shifting Twisted Machinery released Flamer 1602 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1641 | -10/Subcaves | Core integrity fell below 20% 1950 | -10/Subcaves | Build established: Scavenger-Mutant 2141 | -10/Subcaves | Visited Clippyterm 2149 | -10/Subcaves | Identified exit to Recycling 2353 | -10/Subcaves | Discovered new exit (range 14) 2389 | -10/Subcaves | Entered Materials 2389 | -8/Materials | Evolved 4 slots: Utility x4 2434 | -8/Materials | Garrison activated, responded to threat 2635 | -8/Materials | Discovered new exit (range 5) 2651 | -8/Materials | Entered Storage 2682 | -8/Storage | Lost 3 parts (1n2u) 2926 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3229 | -8/Storage | Build established: Commander-Mutant 3267 | -8/Storage | Found Prototype Protection 3267 | -8/Storage | Identified Lgt. Regenerative Plating 3754 | -8/Storage | Lost 4 allies 3776 | -8/Storage | Garrison activated, responded to threat 3900 | -8/Storage | Lost 4 allies 4092 | -8/Storage | Build established: Mutant 4096 | -8/Storage | Crushed by falling debris 4602 | -8/Storage | Discovered new exit (range 12) 4657 | -8/Storage | Entered Factory 4657 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5047 | -7/Factory | Discovered new exit (range 7) 6253 | -7/Factory | Identified exit to Lower Caves 6827 | -7/Factory | Entered Lower Caves 7091 | -7/Lower Caves | Learned Factory garrison access intel 7226 | -7/Lower Caves | Entered a destroyed Warlord outpost 7344 | -7/Lower Caves | Learned location of 1 exit from Factory 7483 | -7/Lower Caves | Discovered new exit (range 13) 7501 | -7/Lower Caves | Encountered a Warlord checkpoint 7634 | -7/Lower Caves | Entered another Lower Caves area 7865 | -7/Lower Caves | Spotted B-75 Beast 8005 | -7/Lower Caves | Destroyed B-75 Beast 8285 | -7/Lower Caves | Build established: Scavenger-Mutant 8490 | -7/Lower Caves | Discovered new exit (range 13) 8517 | -7/Lower Caves | Entered Data Miner 8517 | -7/Data Miner | Discovered new exit (range 6) 8548 | -7/Data Miner | Met Data Miner 8591 | -7/Data Miner | Learned location of Section 7 (-2) 8591 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8625 | -7/Data Miner | Received God Mode back door access code from Data Miner 8660 | -7/Data Miner | Entered Proximity Caves 8693 | -6/Proximity Caves | Spotted B-75 Beast 8709 | -6/Proximity Caves | Lost 3 parts (2n1u) 9077 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 9087 | -6/Proximity Caves | Found Prototype Special Weapon 9087 | -6/Proximity Caves | Identified Molecular Deconstructor 9311 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 9318 | -6/Proximity Caves | Core integrity fell below 50% 9327 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 9348 | -6/Proximity Caves | System corruption reached 10% 9378 | -6/Proximity Caves | Escorted by Enhanced Grunt 9385 | -6/Proximity Caves | Core integrity fell below 20% 9412 | -6/Proximity Caves | Lost 12 parts (1p4n4u3w) 9458 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 09381_ Molecular Deconstructor destroyed. 09381_ Slug penetrates Wall. 09382_ Dropped Huge Storage Unit. 09383_ Dropped Imp. Heat Sink. 09384_ Dropped Lrg. Storage Unit. 09384_ Penetrated by Slug. 09384_ P-70 Sage destroyed. 09385_ Penetrated by Slug. 09387_ System corrupted: Substantial component data lost. 09387_ Slug penetrates Wall. 09388_ Slug penetrates Enhanced Grunt. 09397_ Acquired 77 matter. 09398_ Acquired 14 matter. 09398_ Acquired 2 matter. 09404_ System corrupted: Heat flow error (+152). 09428_ System corrupted: Heat flow error (+118). 09429_ Acquired 22 matter. 09430_ Acquired 4 matter. 09443_ Acquired 59 matter. Map ----- +----------------------------------------------------+ | #???# #?? #????????????????????????????????? | | #???# #?? ????????????????????????????????? | | #???# #???#????????????????????????????????? | | #???# #????????????????????????????????????? | | # ##??# #????????????????????????????????????? | | # #??# #?????????????? #????????????????????? | | ##### #????????????? #????????????????????? | | #### #?????##????? #????????????????????? | | ### ! ##??## #????# ?????????????????????? | | ### #### #??? ??????????????????????? | | #?# #??? ? ?????????????????????? | | #### ! #### #?? ??????????????????? | | #?## ! ### #??????????????????? | | ## #??# ! #???????????????????? | | ### #??# # %% ### ???????????????? | | ??# #??### #![ ###### ???????????????? | | ??# ##???# # "# #???????????????? | | ??# #???# # / "# #???????????????? | | ?## ##???# # [ #???????????????? | | ## ###????# # #???????????????? | | # ##?????## %# # ## #???????????????? | | ##??????#"% + " # #?????????????????????? | | ##??????## # T # #???? #???????????????? | | #??????# " ""# ### #???????????????? | | #?????## " "" "# ##??????????????? | | # "####### ####+ # @ #??????????????? | | ## ### # ????????? | | ###### #???? ????????? | | """## ### ###???????? g ?????????? | | ###?# ##???????????????????????? | | ## #???######????????????????????????? | | ## #?????????????????????????????????? | | #?????????????????????????????????? | | ##?????????????????????????????????? | | # ##??????????????????????????????????? | | ##############???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 310 Matter Stores 367 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 975 Resistance: KI 20 Resistance: TH 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 15 Recoil Reduction 3 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Thermic Laser | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Adv. Trap Scanner | -7/Data Miner | Free Imp. Remote Force Field | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed ComponentMetafieldScanner Manual? 0 Play Time 01:36:02 Cumulative 40.0 hours Start 2026.04.18 @ 13:57:18 End 2026.04.20 @ 07:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 51 Rogue 51 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 24683305-d96c-46b8-bfd8-8844489fa20b