Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.20 @ 14:11:58 Player: Derk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (139) 695 Value Destroyed (4688) 4688 Prototype IDs (46) 920 Alien Tech Used (0) 0 Bonus (1070) 1070 TOTAL SCORE: 13473 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 370 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 227/300 Energy 17/100 System Corruption 20% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Makeshift Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Improved Trap Extractor (3/6 Dirty Bomb) Advanced Trap Extractor (2/8 Vortex) Variable Charge Gun Peak State ------------ > --- POWER ------------ F-cell Engine Light Fission Core > --- PROPULSION ------- Combat Airjet Combat Airjet Combat Airjet Antigrav System Antigrav System > --- UTILITY ---------- Improved Cooling System Large Storage Unit Advanced Sensor Array Advanced Signal Interpreter Experimental Target Analyzer Transmission Jammer Makeshift Cloaking Device A0-MCA's Component Scanner > --- WEAPON ----------- Proton Cannon Makeshift Sword > --- INVENTORY -------- Micro Fission Core Cooled Airjet Combat Gravmag System Energy Well Deep Structural Scanner Improved Trap Extractor Advanced Trap Extractor Advanced Trap Extractor Force Rifle Force Rifle Force Rifle Overtuned Railgun Proton Missile Launcher [Rating: 96] Favorites ----------- Power Light Fission Core Engine Cooled Ion Engine Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Combat Airjet Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved VTOL Module Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Force Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . . 4 . . . 4 . . . . . . 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 2 . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . 4 . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 149 | 7 6 5 2 1 23 20 6 3 15 1 16 5 2 . . 19 . 18 Power 17 | 1 2 . . . 1 1 . 1 2 . 2 . 1 . . 4 . 2 Engine 8 | 1 1 . . . 1 1 . 1 1 . . . . . . 1 . 1 Core 8 | . 1 . . . . . . . 1 . 2 . 1 . . 2 . 1 Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 38 | 2 . 2 . 1 6 8 4 . 6 . . . . . . 5 . 4 Treads 14 | 2 . . . . 1 4 4 . 3 . . . . . . . . . Leg 4 | . . . . . . 1 . . . . . . . . . . . 3 Wheel 5 | . . 2 . 1 . 1 . . . . . . . . . . . 1 Hover 14 | . . . . . 5 1 . . 3 . . . . . . 5 . . Flight 1 | . . . . . . 1 . . . . . . . . . . . . Utility 55 | 2 3 1 1 . 6 6 1 1 5 1 10 3 1 . . 6 . 8 Device 27 | 1 2 . . . . 3 1 1 1 . 5 3 . . . 5 . 5 Storage 8 | 1 1 . 1 . . 1 . . 2 . 1 . . . . . . 1 Processor 8 | . . . . . . 1 . . . 1 3 . 1 . . . . 2 Hackware 3 | . . . . . 2 . . . 1 . . . . . . . . . Protection 9 | . . 1 . . 4 1 . . 1 . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 39 | 2 1 2 1 . 10 5 1 1 2 . 4 2 . . . 4 . 4 Energy Gun 15 | 1 . . . . 5 2 . 1 . . 1 . . . . 3 . 2 Energy Cannon 4 | . . . . . . . . . . . . 1 . . . 1 . 2 Ballistic Gun 11 | 1 1 . . . 5 1 . . 2 . 1 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . 2 . . . 1 . . . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 1 1 . . . 1 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 4 . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . 2 Parts Lost 51 | . 1 3 . 1 7 . 1 . 1 . 3 . . . . 19 2 13 Power 10 | . 1 . . . 1 . . . 1 . . . . . . 4 . 3 Propulsion 15 | . . 1 . 1 3 . . . . . . . . . . 6 1 3 Utility 18 | . . 1 . . 1 . 1 . . . 3 . . . . 7 1 4 Weapon 8 | . . 1 . . 2 . . . . . . . . . . 2 . 3 Highest Loss Streak 9 | . 1 2 . 1 6 . 1 . 1 . 1 . . . . 6 2 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 10 | 2 12 13 14 11 10 10 10 10 11 11 11 11 12 12 12 10 4 5 Power . | . . . 1 2 1 1 1 . . . 1 1 1 1 1 . 1 . Propulsion 1 | 1 2 3 3 3 . . 1 1 2 1 1 2 2 2 2 1 . . Utility 3 | . 3 5 5 3 1 1 . 1 3 5 4 3 4 4 4 4 2 3 Weapon 5 | . 4 4 5 3 6 6 7 6 5 5 4 5 5 5 5 4 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 5 1 . 2 7 5 1 5 1 . 2 1 1 . . 6 . . Power 6 | . 1 . . . 2 . . 1 . . 2 . . . . . . . Propulsion 2 | . 1 . . . . . 1 . . . . . . . . . . . Utility 9 | . 1 . . 1 3 . . . . . . 1 1 . . 2 . . Weapon 19 | . 2 1 . 1 2 5 . 4 1 . . . . . . 3 . . Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 87 | . 97 96 85 93 91 85 98 90 87 83 85 92 93 87 93 87 17 41 Engine 4 | . 5 . . . 7 7 8 9 1 6 2 . . . . 4 . 2 Core 3 | . 6 14 14 14 . . . . 4 . 3 6 6 6 6 5 . 1 Treads 13 | . 28 9 14 14 . 8 36 28 22 . . . . . . . . . Wheel 1 | . . 16 14 8 . 2 . . . . . . . . . . . 2 Hover 9 | . . . . . 31 7 . 4 2 20 20 20 20 20 20 23 3 . Device 13 | . 14 5 . . . 4 15 16 16 13 18 25 26 26 26 17 . 8 Storage 8 | . 14 14 14 14 9 9 9 8 12 6 6 6 6 6 6 4 . 1 Processor 8 | . . . . . . 7 9 9 6 10 17 20 20 20 20 16 8 5 Hackware 1 | . . . . . 14 4 . . 2 6 . . . . . . . . Protection 3 | . . 8 14 14 9 7 1 . 4 6 2 . . . . . . . Energy Gun 5 | . 12 . . . 1 6 16 3 5 . 3 6 6 . 6 3 . 1 Ballistic Gun 4 | . 15 14 . . 10 5 . . 5 6 4 . . . . . . . Launcher 1 | . . 12 . 13 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . 13 14 3 . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 3 1 9 . 6 4 3 3 6 6 3 3 . Peak Build Rating 96 | 7 10 12 11 13 38 38 34 41 66 66 84 84 85 84 84 96 34 73 Average Rating 42 | 5 8 11 10 12 31 30 30 33 59 63 74 82 84 78 83 86 23 43 On Entrance 38 | . 7 10 12 11 13 12 32 29 41 57 66 77 83 84 84 84 35 2 Avg Prop Armor Cover (%) 8 | . . 11 12 11 10 11 . 2 . . . . . . . 16 . 10 Naked Turns 89 | . . . . . . . . . . . . . . . . . 37 52 Heaviest Build 64 | 14 29 30 30 31 40 44 41 38 55 43 47 49 49 41 41 58 2 64 Greatest Support 86 | 40 40 40 10 20 42 82 86 86 80 44 48 48 48 48 48 61 14 55 Greatest Overweight (x) 13 | 3 . 2 2 3 2 4 . . 3 . 1 1 1 . . 13 . 3 Average Overweight (x) . | . . 1 2 2 . 2 . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 Average Capacity 14 | 7 14 15 15 15 15 15 15 13 15 15 15 15 15 15 15 14 5 6 Most Carried 15 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 7 Average Carried 13 | 3 12 13 14 14 14 14 14 13 14 14 14 14 14 15 14 12 4 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 5 15 12 15 15 11 15 15 15 14 14 15 15 15 15 15 4 5 4 Scrap Suit Usage (%) 6 | . . . . . . . . . 99 100 . . . . . . . 7 Parts Cannibalized 10 | . . . . . . . . . 7 1 . . . . . . . 2 Class Distribution -------------------- 52% | Mutant 20% | Commander-Mutant 6% | Trapper-Mutant 4% | Trapper-Scout 3% | Hacker-Mutant 3% | Scavenger-Mutant 3% | Trapper-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Scrapper | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Trapper-Skirmisher | -6/Lower Caves Trapper-Scout | -6/Lower Caves Trapper-Scout | -6/Data Miner Trapper-Scout | -5/Proximity Caves Trapper-Mutant | -5/Factory Mutant | -5/Waste Commander-Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Matter Collected 3857 | 279 356 192 . 103 384 517 58 168 334 . 733 161 50 . 23 260 . 239 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6230 | 121 485 37 . 91 344 1437 294 . 821 . 1353 87 . . . 547 . 613 Parts 325 | 6 35 5 . 17 21 71 9 . 31 . 92 5 . . . 16 . 17 Haulers Intercepted 8 | . 1 . . . 2 1 . . . . 2 . . . . 2 . . Recyclers Shooed 10 | 1 . . . . . 5 . . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . . . 7 . . . . . . Prevented 3 | . . . . . . . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 102 | . 10 9 . 9 3 20 4 . 8 . 25 1 . . . 6 . 7 Melee 13 | . . . . . . 8 . . . . 5 . . . . . . . Guns 51 | . 10 2 . . 2 8 4 . 4 . 15 1 . . . 4 . 1 Cannons 5 | . . . . . . . . . . . . . . . . 2 . 3 AOE 28 | . . 7 . 9 1 2 . . 2 . 5 . . . . . . 2 Classes Destroyed 17 | 2 6 1 . . 2 3 1 . 1 . . 1 . . . . . . Worker 11 | . 1 . . 1 1 1 . . 1 . 6 . . . . . . . Builder 2 | . . . . . . 1 1 . . . . . . . . . . . Tunneler 5 | 2 . . . . 1 . . . 1 . 1 . . . . . . . Hauler 8 | . 1 . . . 2 1 . . . . 2 . . . . 2 . . Recycler 6 | 1 . . . . . 3 1 . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . Mechanic 3 | . . . . . . 1 . . 1 . 1 . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . Watcher 6 | . 3 . . . 2 . . . . . . . . . . 1 . . Swarmer 33 | . 3 3 . 7 . . . . . . 16 . . . . 4 . . Grunt 29 | . 7 . . 2 . 11 1 . . . 2 . . . . 1 . 5 Brawler 1 | . . . . . 1 . . . . . . . . . . . . . Duelist 3 | . . . . . . 2 1 . . . . . . . . . . . Sentry 17 | . . . . . 2 7 1 . 3 . 3 . . . . 1 . . Hunter 8 | . . . . . . . . . 5 . 1 . . . . . . 2 Programmer 5 | . . . . . . . 1 . . . 3 1 . . . . . . Assembled 6 | . . 6 . . . . . . . . . . . . . . . . Best Kill Streak 8 | 2 3 3 . 8 2 7 2 . 6 . 4 1 . . . 5 . 6 Combat Bots Only 8 | . 3 3 . 8 2 4 1 . 4 . 3 1 . . . 5 . 5 Max Kills in Single Turn 3 | 1 1 2 . 2 1 2 1 . 2 . 3 1 . . . 1 . 1 Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . Exploded 3 | . . 2 . 2 1 1 . . 1 . 3 . . . . . . 1 Melee 1 | . . . . . . 1 . . . . 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 859 | . 55 10 . 6 62 84 30 . 114 2 143 8 6 . . 222 2 115 Missed 283 | . 19 2 . . 18 27 8 . 38 2 49 4 1 . . 87 . 28 Hits 576 | . 36 8 . 6 44 57 22 . 76 . 94 4 5 . . 135 2 87 Melee 23 | . . 2 . . 15 2 1 . . . . . . . . 1 2 . Projectile 553 | . 36 6 . 6 29 55 21 . 76 . 94 4 5 . . 134 . 87 AOE 3 | . . . . . . . . . 1 . . . . . . 2 . . Critical Strikes 31 | . . . . . 6 2 2 . 1 . 2 . 1 . . 10 2 5 Part Disruptions 1 | . . . . . . . . . . . . . . . . 1 . . Damage Taken 9740 | . 425 190 . 129 904 949 307 . 864 . 1306 60 93 . . 2534 98 1881 Core 1943 | . 100 28 . 19 204 204 41 . 80 . 205 30 21 . . 628 98 285 Absorbed by Shields 89 | . . . . . . . . . 62 . . . . . . 27 . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . 104 . . Regen/Repaired (Parts) 333 | . . . . . . 120 . . 42 6 104 . . . . . . 61 Core Remaining (%) 54 | 100 . . . 41 . . . 18 . . . . . . 60 . . . Volleys Fired 322 | 9 50 22 . 7 30 36 15 . 40 . 35 9 . . . 36 . 33 Largest 2 | 2 2 1 . 1 2 2 2 . 2 . 2 2 . . . 2 . 2 Hottest 190 | 70 70 30 . 30 110 122 122 . 140 . 120 170 . . . 160 . 190 Shots Fired 555 | 18 100 22 . 8 59 67 30 . 71 . 60 12 1 . 2 55 . 50 Gun 452 | 18 100 11 . . 59 59 30 . 62 . 54 8 1 . 2 39 . 9 Cannon 55 | . . . . . . . . . . . . 4 . . . 16 . 35 Launcher 48 | . . 11 . 8 . 8 . . 9 . 6 . . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 216 | 9 54 11 . . 56 21 . . 31 . 34 . . . . . . . Thermal 261 | 9 46 . . . . 38 30 . 31 . 20 12 1 . 2 39 . 33 Explosive 19 | . . 11 . 8 . . . . . . . . . . . . . . Electromagnetic 59 | . . . . . 3 8 . . 9 . 6 . . . . 16 . 17 Robot Hit Streak 18 | 3 13 6 . 2 7 13 18 . 8 . 9 9 . . . 12 . 5 Robot Miss Streak 5 | 1 4 3 . 1 4 3 1 . 2 . 2 2 2 . 3 5 . 2 Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . . Secondary Targets 7 | . . . . . 1 1 1 . . . 2 . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 1 1 . . . 1 . . . . 1 . . Shots Hit Robots 422 | 10 69 8 . 2 41 59 26 . 45 . 69 12 . . . 48 . 33 Core Hits 213 | 5 29 11 . 13 15 36 9 . 20 . 43 2 . . . 14 . 16 Critical Kills 5 | . . . . . . . . . . . 3 . . . . 2 . . Critical Parts Destroyed 14 | . . . . . 1 . . . 5 . 4 . . . . 4 . . Critical Strikes 37 | 1 2 . . . 1 2 2 . 9 . 9 1 . . . 10 . . Burn 8 | 1 2 . . . . 1 1 . 3 . . . . . . . . . Destroy 19 | . . . . . . . . . 6 . 7 . . . . 6 . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . Sever 7 | . . . . . . 1 1 . . . 2 1 . . . 2 . . Melee Attacks 190 | . . . . . 17 30 3 . . . 86 5 1 . 1 47 . . Impact 17 | . . . . . 17 . . . . . . . . . . . . . Slashing 173 | . . . . . . 30 3 . . . 86 5 1 . 1 47 . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 22 | . . . . . 3 3 . . . . 12 2 . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13476 | 95 695 465 . 629 760 1986 553 . 1736 . 3062 414 . . . 1702 . 1379 Guns 5811 | 95 695 56 . . 454 693 461 . 1129 . 1339 144 . . . 603 . 142 Cannons 1301 | . . . . . . . . . . . . 33 . . . 463 . 805 Explosions 2853 | . . 409 . 629 . 571 . . 607 . 205 . . . . . . 432 Melee 3501 | . . . . . 298 722 90 . . . 1518 237 . . . 636 . . Ramming 10 | . . . . . 8 . 2 . . . . . . . . . . . Kinetic 2566 | 45 295 56 . . 403 183 . . 600 . 984 . . . . . . . Thermal 3922 | 50 400 . . . . 544 461 . 529 . 355 177 . . . 603 . 803 Explosive 1106 | . . 409 . 629 . . . . . . . . . . . . . 68 Electromagnetic 2371 | . . . . . 51 537 . . 607 . 205 . . . . 463 . 508 Impact 298 | . . . . . 298 . . . . . . . . . . . . . Slashing 3203 | . . . . . . 722 90 . . . 1518 237 . . . 636 . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . 3 3 3 9 9 9 . . 6 6 4 4 4 4 4 18 20 Average Corruption 6 | . . 3 3 3 5 9 9 . . 6 2 3 4 4 4 1 11 18 Corruption Purged 6 | . . . . . . . . . . . 4 . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 183 | . . 7 9 6 6 52 19 . . 1 25 15 8 1 5 5 4 20 Message Errors 43 | . . . 1 3 1 13 6 . . . 7 . 3 1 1 1 1 5 Matter Fused 45 | . . 3 1 . 2 13 3 . . . 8 4 1 . 2 1 . 7 Heat Flow Errors 19 | . . 1 2 1 . 6 2 . . . 2 2 1 . . 1 . 1 Energy Discharges 29 | . . 1 3 1 1 8 2 . . . 6 3 1 . . . 1 2 Parts Rejected 1 | . . 1 . . . . . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . 1 1 . . . . . Data Loss (minor) 20 | . . 1 2 . 1 7 3 . . . 1 1 . . . . 1 3 Data Loss (major) 4 | . . . . . 1 1 . . . . . . . . . 1 1 . Misfires 14 | . . . . 1 . 4 3 . . . 1 1 1 . 2 . . 1 Alerts 4 | . . . . . . . . . . 1 . 2 . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 590 | . . 51 . 8 83 89 8 . 3 . 240 44 . . . 42 . 22 Projectiles 31 | . . . . . . . . . . . . . . . . 24 . 7 Explosions 108 | . . 51 . 8 . 31 . . 3 . . . . . . . . 15 Melee 451 | . . . . . 83 58 8 . . . 240 44 . . . 18 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 465 | . . 85 . 70 4 36 . . 17 . 12 . . . . . . 241 Shots 15 | . . 4 . 4 . 2 . . 1 . 1 . . . . . . 3 Rammed 3 | . . . . . 1 . 2 . . . . . . . . . . . Targets Rammed 3 | . . . . . 1 . 2 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 413 | 80 166 153 281 109 34 148 216 . 413 . 198 194 139 . . 169 . 254 Average Temperature 68 | 31 33 39 137 47 14 35 44 . 165 . 29 40 91 . . 51 . 99 Received Heat Transfer 2167 | . 195 . . 9 180 432 126 . 99 . 141 . . . . 426 . 559 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 1 2 . . 2 . . . . . . . . 1 Combat Hostiles 5 | . . . . . . 2 . . 2 . . . . . . . . 1 Parts Fried 20 | . . . . . 2 2 . . 5 . . . . . . 6 . 5 Impact Corruptions 2 | . . . . . 2 . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 12 | 1 1 . . . . 1 1 . 3 . 2 . . . . 2 . 1 Heat Transferred 7448 | 222 1332 . . . . 1123 953 . 1250 . 518 235 . . . 851 . 964 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . 3 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 1 . . 2 . 1 . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 2 | . . . . 1 . 1 . . . . 1 . . . . 1 . 2 Low Security (%) 85 | 100 100 100 . 80 100 94 100 . 100 100 56 . . . . 80 100 51 Level 1 11 | . . . . 19 . 5 . . . . 43 . . . . 19 . 1 Level 2 2 | . . . . . . . . . . . . . . . . . . 46 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 603 | 5 84 83 . 241 65 215 100 . 196 44 367 . . . . 236 80 603 Initial 80 | . . . . . 65 7 80 . . 44 9 . . . . . 80 . Average 85 | 1 18 29 . 98 20 74 44 . 78 29 164 . . . . 79 32 302 Influence Increases 4920 | 15 353 147 . 303 272 637 105 . 440 . 912 67 30 . . 704 . 935 Destroy 0b10 Robot/C 2100 | . 200 60 . 180 60 400 80 . 180 . 500 40 . . . 120 . 280 Destroy 0b10 Robot/NC 220 | 15 30 . . 5 30 35 10 . 10 . 50 5 . . . 15 . 15 Destroy Leader 498 | . 58 10 . 30 38 102 . . 60 . 102 20 . . . 16 . 62 Allied During Kill 68 | . . . . . . . . . 6 . . 2 . . . . . 60 Trap Triggered on 0b10 30 | . . . . . . . . . . . . . . . . 30 . . Successful Hack 175 | . 35 . . . 17 . . . . . 39 . . . . 76 . 8 Select Force Hacks 50 | . . . . . . . . . . . . . . . . 50 . . Disable Machine 690 | . . . . 15 15 90 . . 135 . 60 . . . . 15 . 360 Destroy Structure 459 | . . 77 . 73 7 10 . . 19 . 71 . . . . 52 . 150 Partial Spotted 75 | . . . . . 30 . . . . . 15 . . . . 30 . . Lose Combat Pursuer 555 | . 30 . . . 75 . 15 . 30 . 75 . 30 . . 300 . . Influence Decreases 4337 | 15 353 147 . 134 423 448 312 . 312 114 586 407 30 . . 474 230 352 Entered New Map 607 | . . . . . 104 11 127 . . 84 5 126 . . . . 150 . Time Decay 3159 | 15 343 127 . 124 255 437 175 . 265 30 551 261 30 . . 294 50 202 Lost Part 431 | . 10 20 . 10 21 . 10 . 10 . 30 . . . . 180 10 130 Lost Ally 97 | . . . . . . . . . 37 . . 20 . . . . 20 20 Purge Threat 43 | . . . . . 43 . . . . . . . . . . . . . Squads Dispatched 43 | . 4 . . . 1 3 . . 5 . 15 . . . . 10 . 5 Investigation 21 | . 1 . . . . . . . 3 . 9 . . . . 4 . 4 Extermination 7 | . . . . . . . . . 1 . 4 . . . . 2 . . Reinforcement 12 | . 3 . . . 1 2 . . 1 . 2 . . . . 2 . 1 Assault 2 | . . . . . . . . . . . . . . . . 2 . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . 2 . 2 Construction Impeded 5 | . . . . . . 1 . . 1 . 2 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Distress Signals 11 | . 2 . . . . 5 . . 1 . . . . . . 3 . . Communications Jammed 22 | . . . . . . . . . . . . . . . . 22 . . Distress Signals 17 | . . . . . . . . . . . . . . . . 17 . . Times Spotted 230 | . 25 11 . 5 24 29 5 . 14 6 33 3 1 . . 54 6 14 Peak Tracking Total 17 | . 3 3 . 2 7 4 2 . 2 6 5 3 2 . . 17 5 4 Tactical Retreats 27 | . 1 5 . . 3 . 1 . 1 . 3 . 1 . . 11 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Traps Triggered 11 | . 1 . . . 2 2 . . 1 . 1 . . . . 3 . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . . . . . . 3 . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . 4 . . Triggered 3 | . . . . . . . . . . . . . . . . 3 . . Most Traps Carried 9 | . . . . 4 4 4 4 4 3 3 3 9 9 9 9 9 5 5 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Disabled 47 | . . . . 1 1 6 . . 9 . 4 . 1 . . 1 . 24 Max in Single Turn 6 | . . . . 1 1 1 . . 6 . 1 . 1 . . 1 . 3 Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Machines Accessed 68 | . 6 . 1 . 7 3 . 4 3 . 20 3 . 4 . 12 . 5 Terminals 28 | . 6 . . . 5 2 . . . . 7 . . . . 6 . 2 Fabricators 8 | . . . . . . . . . 1 . 5 . . . . 2 . . Repair Stations 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Recycling Units 12 | . . . . . . . . . 1 . 6 . . . . 3 . 2 Scanalyzers 4 | . . . . . 2 . . . 1 . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 200 | . 20 . 1 . 24 11 . 22 6 . 48 5 . 29 . 21 . 13 Successful 128 | . 12 . 1 . 17 6 . 22 2 . 19 5 . 29 . 8 . 7 Failed 72 | . 8 . . . 7 5 . . 4 . 29 . . . . 13 . 6 Catastrophic 16 | . 2 . . . . . . . 2 . 5 . . . . 5 . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 69 | . 11 . . . 8 1 . . 2 . 26 . 1 . . 15 . 5 Terminals 82 | . 20 . . . 14 8 . . . . 21 . . . . 11 . 8 Fabricators 17 | . . . . . . . . . 2 . 12 . . . . 3 . . Repair Stations 7 | . . . . . . 3 . . . . 2 . . . . . . 2 Recycling Units 20 | . . . . . . . . . 2 . 9 . . . . 6 . 3 Scanalyzers 16 | . . . . . 10 . . . 2 . 4 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 79 | . 7 . 1 . 4 4 . 22 . . 4 5 . 29 . 2 . 1 Record 36 | . . . 1 . . . . 21 . . . 3 . 11 . . . . Part Schematic 11 | . . . . . . . . . . . . . . 11 . . . . Robot Schematic 5 | . . . . . . 1 . . . . . . . 4 . . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . . . . . Prototype ID Bank 9 | . 3 . . . 1 1 . . . . 1 . . 3 . . . . Open Door 3 | . . . . . . 1 . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . 1 . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Locate Traps 5 | . 2 . . . . . . . . . 1 . . . . 1 . 1 Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . 2 . . . . . . 2 Scan Component 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Repair 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 12 | . . . . . 8 . . . . . 4 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Study 10 | . . . . . 6 . . . . . 4 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 5 . . . 5 . . . . . 9 . . . . 6 . 4 Terminals 17 | . 5 . . . 5 . . . . . 3 . . . . 2 . 2 Botnet 8 | . 2 . . . 1 . . . . . 2 . . . . 1 . 2 Operators 3 | . . . . . 1 . . . . . 1 . . . . 1 . . Skim 6 | . 3 . . . 3 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . 1 . . . . 2 . . Report 1 | . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . . . . . . . . . . . 5 . . . . 2 . 2 Fedlink 8 | . . . . . . . . . . . 5 . . . . 2 . 1 Scrapoids 1 | . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 6 . . . 7 2 . . 3 . 16 . . . . 10 . 2 Full Trace Events 10 | . . . . . . . . . 3 . 4 . . . . 1 . 2 Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . 1 . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . . . . . . . 11 . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . 95 . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . 10 . . . . . . . . . Part Studies Acquired 9 | . . . . . 5 . . . . . 4 . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . 1 . . . . . . 1 Time 150 | . . . . . . 50 . . . . 56 . . . . . . 44 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total Allies 16 | . . . . . . . 8 . . . . 2 . . . . 1 5 Largest Group 8 | . . . . . . . 8 8 8 . . 2 . . . . 1 5 Highest-Rated Group 235 | . . . . . . . 102 102 102 . . 62 . . . . 31 235 Highest-Rated Ally 47 | . . . . . . . 27 27 27 . . 31 . . . . 31 47 Total Orders 13 | . . . . . . . . 2 1 . . 4 3 . 3 . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . 1 . . . DROP 1 | . . . . . . . . . 1 . . . . . . . . . PICKUP 1 | . . . . . . . . 1 . . . . . . . . . . EXPLORE 4 | . . . . . . . . . . . . 1 2 . 1 . . . RETURN 5 | . . . . . . . . . . . . 3 1 . 1 . . . Ally Attacks 54 | . . . . . . . . . 5 . . 9 . . . . 10 30 Total Damage 2553 | . . . . . . . . . 66 . . 166 . . . . 187 2134 Kills 15 | . . . . . . . . . 1 . . 1 . . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 4298 | 34 444 129 . . . . . 464 120 . 1241 619 280 60 193 713 1 . Sensors 2529 | . . . . . . . . . . . 664 619 280 60 193 713 . . Terrain 1 | . . . . . . . . . . . . 1 . . . . . . Structural 1855 | . . . . . . . . 464 120 . 276 279 280 60 193 182 1 . Seismic 1030 | 34 444 129 . . . . . . . . 423 . . . . . . . Machine Analysis 152 | . . . . . . . . . . . 152 . . . . . . . Cloaking 208 | . . . . . . . . . . . . . . . . 208 . . Jamming 701 | . . . . . . . . . . . 146 206 . . . 349 . . Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . . . . . Derelict Logs Recovered 7 | . . 1 . 1 . . . . . . . 3 . . 2 . . . Drone Launches 10 | . . . . . . . . . . . . 6 3 . 1 . . . Drone Recoveries 9 | . . . . . . . . . . . . 6 2 . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Turns Passed 12589 | 131 1500 383 357 452 742 1395 507 2044 731 74 1625 619 280 60 193 860 159 477 Spaces Moved 9873 | 57 803 278 320 282 794 591 259 1437 486 109 1667 618 319 88 288 893 217 367 Core 212 | 4 . . . . . . . . . . . . . . . 26 80 102 Treads 2997 | 53 803 14 . 68 10 201 259 1227 362 . . . . . . . . . Legs 180 | . . . . . . 33 . . . . . . . . . . . 147 Wheels 1137 | . . 264 320 214 . 221 . . . . . . . . . . . 118 Hover 5347 | . . . . . 784 136 . 210 124 109 1667 618 319 88 288 867 137 . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 95 110 110 59 125 148 80 66 66 66 66 66 66 66 50 50 50 Average Speed 105 | 158 160 111 110 151 67 191 153 136 124 66 67 84 84 66 66 63 68 93 Slowest Speed 700 | 200 160 240 110 240 240 320 156 152 290 66 129 129 129 66 66 700 80 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 7 98 50 83 63 57 59 50 85 12 91 50 73 76 68 57 33 81 8 Regions Visited 18 Branch Regions 10 Pre-discovered Areas 5 | . . . 1 . . . . 3 . . . . . 1 . . . . Known Exits Taken 7 | . . . . 1 1 . . . . . 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . . . . . . . . . . Scrap Searched 19 | . . 1 . 1 . . . 9 . . . 3 4 . 1 . . . Spaces Dug 193 | . . 53 . 55 6 2 . . . . 49 . . . 1 26 . 1 Terrain Destroyed 344 | . . 92 . 99 6 5 . . 19 . 71 3 . . 1 26 . 22 Melee 84 | . . . . . 6 2 . . . . 49 . . . 1 26 . . Projectile 45 | . . . . . . . . . 18 . 20 3 . . . . . 4 AOE 215 | . . 92 . 99 . 3 . . 1 . 2 . . . . . . 18 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Was Fac Low Low Dat Pro Fac Was Fac Total 11316 | 79 930 331 326 300 919 748 339 1524 572 110 1992 691 327 89 290 1076 226 447 Wait 359 | . 39 19 . 1 9 37 10 25 7 . 125 39 2 . . 29 7 10 Move 9857 | 56 802 277 319 281 793 590 258 1436 486 108 1666 617 318 87 287 893 216 367 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 132 | 6 18 4 2 5 16 11 2 27 3 1 16 5 1 . 1 9 . 5 Fast Attach 83 | 7 1 . . 1 8 18 1 7 7 . 2 1 . 1 . 10 . 19 Attach 56 | . 1 4 1 1 11 . 2 2 6 1 7 1 . . . 12 1 6 Detach 18 | . . . 2 . 2 1 1 . 4 . 2 . . . . 3 2 1 Swap 111 | . 9 2 1 . 8 10 7 2 10 . 35 9 3 . . 14 . 1 Drop 144 | 1 10 3 1 4 24 15 7 25 9 . 18 5 2 1 1 13 . 5 Fire 322 | 9 50 22 . 7 30 36 15 . 40 . 35 9 . . . 36 . 33 Melee 190 | . . . . . 17 30 3 . . . 86 5 1 . 1 47 . . Ram 1 | . . . . . 1 . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 6 . . Rewire 31 | . . . . . . . 31 . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / [*Upp]) -5/Waste -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 132 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Discovered new exit (range 8) 820 | -10/Materials | Discovered new exit (range 12) 1450 | -10/Materials | Discovered new exit (range 7) 1595 | -10/Materials | Discovered new exit (range 11) 1632 | -10/Materials | Entered Mines 1633 | -10/Mines | Assembled infested the area 1684 | -10/Mines | Learned 4 Materials zone layouts 1764 | -10/Mines | Core integrity fell below 50% 1826 | -10/Mines | Discovered new exit (range 4) 2011 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2011 | -10/Mines | Discovered new exit (range 5) 2015 | -10/Mines | Entered Exiles 2035 | -10/Exiles | Discovered new exit (range 15) 2047 | -10/Exiles | Met 8R-AWN 2063 | -10/Exiles | Met EX-HEX 2136 | -10/Exiles | Visited The Gauntlet 2224 | -10/Exiles | Met EX-DEC 2252 | -10/Exiles | Learned location of Zion (-7) 2274 | -10/Exiles | Met EX-BIN 2360 | -10/Exiles | Discovered new exit (range 14) 2372 | -10/Exiles | Entered Mines 2411 | -9/Mines | Found a hidden stash of uninstalled traps 2498 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2631 | -9/Mines | Destroyed 8 combat bots 2784 | -9/Mines | Discovered new exit (range 12) 2802 | -9/Mines | Identified exit to Materials 2824 | -9/Mines | Entered Materials 2824 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2825 | -8/Materials | Identified exit to Storage 3211 | -8/Materials | Discovered new exit (range 4) 3338 | -8/Materials | Build established: Hacker-Mutant 3517 | -8/Materials | Lost 6 parts (1p3n1u1w) 3566 | -8/Materials | Entered Storage 3706 | -8/Storage | Core integrity fell below 50% 3770 | -8/Storage | Build established: Mutant 4319 | -8/Storage | Repaired Cmb. Airjet 4584 | -8/Storage | Garrison activated, responded to threat 4904 | -8/Storage | Used back door to open Recycling access 4904 | -8/Storage | Discovered new exit (range 5) 4961 | -8/Storage | Entered Recycling 5077 | -8/Recycling | Core integrity fell below 20% 5428 | -8/Recycling | Scanned before Scraplab entrance 5451 | -8/Recycling | Entered Scraplab 5452 | -8/Recycling | Build established: Commander-Mutant 5463 | -8/Recycling | Discovered new exit (range 2) 5468 | -8/Recycling | Entered Scraptown 5468 | -8/Scraptown | Accompanied by 8 allies 5468 | -8/Scraptown | System corruption cleaned by C-Scrubber 5839 | -8/Scraptown | Discovered new exit (range 11) 5952 | -8/Scraptown | Visited Science Testing Area 5964 | -8/Scraptown | Visited Bundlers 6046 | -8/Scraptown | Visited Cyclists 6058 | -8/Scraptown | Visited Comm Corps 6177 | -8/Scraptown | Visited SPCMW 6206 | -8/Scraptown | Visited Assassins FH 6246 | -8/Scraptown | Visited UFD Registry 6265 | -8/Scraptown | Registered with UFD as "Wavefunk" 6318 | -8/Scraptown | Visited Cartography Club 6499 | -8/Scraptown | Learned location of Storage (-8) 6499 | -8/Scraptown | Learned location of Quarantine (-3) 6499 | -8/Scraptown | Learned 16 Materials zone layouts 6499 | -8/Scraptown | Learned 8 Factory zone layouts 6499 | -8/Scraptown | Learned 8 Research zone layouts 6499 | -8/Scraptown | Learned 12 Research zone layouts 6499 | -8/Scraptown | Learned 4 Access zone layouts 6499 | -8/Scraptown | Learned 4 Storage zone layouts 6499 | -8/Scraptown | Learned 8 Lower Caves zone layouts 6499 | -8/Scraptown | Learned 8 Upper Caves zone layouts 6499 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 6499 | -8/Scraptown | Learned location of 3 exits from Factory 6499 | -8/Scraptown | Learned location of 2 exits from Upper Caves 6538 | -8/Scraptown | Found Deep Structural Scanner 6651 | -8/Scraptown | Visited Science Guys 6700 | -8/Scraptown | Visited Abandonware Association 6715 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 6748 | -8/Scraptown | Visited Observation Area 6796 | -8/Scraptown | Visited Modified Component R&D 6925 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6930 | -8/Scraptown | Found DCF Scrap (28 items) 6979 | -8/Scraptown | Visited Chapter 10 7157 | -8/Scraptown | Visited A0-MCA Data Center 7165 | -8/Scraptown | Given a C+ rating by A0-MCA 7170 | -8/Scraptown | Found A0-MCA's Component Scanner 7199 | -8/Scraptown | Visited Research Penetration Think Tank 7231 | -8/Scraptown | Visited LU-1G1's Boring Crew 7491 | -8/Scraptown | Discovered new exit (range 5) 7512 | -8/Scraptown | Entered Factory 7512 | -6/Factory | Accompanied by 8 allies 7512 | -6/Factory | Evolved 4 slots: Utility x4 7513 | -6/Factory | Identified exit to Lower Caves 7514 | -6/Factory | Identified exit to Factory 7516 | -6/Factory | Found Scrap Suit 7829 | -6/Factory | Build established: Commander-Scrapper 8093 | -6/Factory | Fabricated Cmb. Airjet? 8243 | -6/Factory | Sucked down chute 8243 | -6/Factory | Entered Waste 8249 | -6/Waste | Spotted C-40 Crusher 8251 | -6/Waste | Found Prototype Processor 8254 | -6/Waste | Spotted C-40 Crusher 8258 | -6/Waste | EMP discharged 8269 | -6/Waste | Identified Exp. Target Analyzer 8270 | -6/Waste | Spotted C-40 Crusher 8273 | -6/Waste | Spotted C-40 Crusher 8283 | -6/Waste | Spotted C-40 Crusher 8285 | -6/Waste | Spotted C-40 Crusher 8310 | -6/Waste | Discovered new exit (range 12) 8317 | -6/Waste | Entered Factory 8440 | -6/Factory | Build established: Mutant 8863 | -6/Factory | Loaded intel: 8 recycling unit locations 9349 | -6/Factory | Repaired Ovr. Coil Gun? 9823 | -6/Factory | Discovered exit to Lower Caves (range 9) 9942 | -6/Factory | Entered Lower Caves 9943 | -6/Lower Caves | Encountered a Warlord checkpoint 9943 | -6/Lower Caves | Identified exit to Lower Caves 10203 | -6/Lower Caves | Learned Factory non-interactive machine intel 10211 | -6/Lower Caves | A Commander dispatched an escort 10213 | -6/Lower Caves | Learned Armory stockpile data 10213 | -6/Lower Caves | Learned Factory terminal intel 10224 | -6/Lower Caves | Learned Factory security intel 10308 | -6/Lower Caves | Learned location of 1 exit from Factory 10561 | -6/Lower Caves | Entered another Lower Caves area 10601 | -6/Lower Caves | Discovered exit to Factory (range 45) 10606 | -6/Lower Caves | Build established: Trapper-Skirmisher 10718 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 10762 | -6/Lower Caves | Encountered a Warlord checkpoint 10787 | -6/Lower Caves | Discovered new exit (range 11) 10794 | -6/Lower Caves | Identified exit to Data Miner 10841 | -6/Lower Caves | Entered Data Miner 10842 | -6/Data Miner | Discovered new exit (range 6) 10855 | -6/Data Miner | Met Data Miner 10868 | -6/Data Miner | Learned location of Section 7 (-3) 10868 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10876 | -6/Data Miner | Received God Mode back door access code from Data Miner 10900 | -6/Data Miner | Identified exit to Proximity Caves 10901 | -6/Data Miner | Entered Proximity Caves 10918 | -5/Proximity Caves | Learned Factory terminal intel 10940 | -5/Proximity Caves | Learned 8 Factory zone layouts 10993 | -5/Proximity Caves | Build established: Trapper-Scout 11071 | -5/Proximity Caves | Discovered exit to Factory (range 15) 11094 | -5/Proximity Caves | Entered Factory 11094 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 11095 | -5/Factory | Identified exit to Factory 11098 | -5/Factory | Loaded intel: 191 non-interactive machine locations 11099 | -5/Factory | Loaded intel: 26 terminal locations 11292 | -5/Factory | Discovered new exit (range 14) 11554 | -5/Factory | Build established: Trapper-Mutant 11681 | -5/Factory | Lost 6 parts (1p2n2u1w) 11701 | -5/Factory | Loaded intel: 8 recycling unit locations 11838 | -5/Factory | Lost 6 parts (1p2n3u) 11874 | -5/Factory | Incoming investigation squad redirected 11913 | -5/Factory | Cargo convoy interrupted 11926 | -5/Factory | Core integrity fell below 50% 11941 | -5/Factory | Incoming assault squad redirected 11954 | -5/Factory | Manually triggered Chute Trap 11954 | -5/Factory | Sucked down chute 11954 | -5/Factory | Entered Waste 11955 | -5/Waste | Met a frightened Derelict 11955 | -5/Waste | Lost 5 parts (2p2n1u) 11969 | -5/Waste | EMP discharged 11969 | -5/Waste | System corruption reached 10% 11986 | -5/Waste | Spotted C-40 Crusher 11998 | -5/Waste | Spotted C-40 Crusher 12001 | -5/Waste | Spotted C-40 Crusher 12004 | -5/Waste | Spotted C-40 Crusher 12069 | -5/Waste | EMP discharged 12073 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12076 | -5/Waste | Crushed by Compactor (1 part destroyed) 12086 | -5/Waste | Spotted C-40 Crusher 12108 | -5/Waste | Discovered new exit (range 11) 12113 | -5/Waste | Entered Factory 12114 | -5/Factory | Loaded intel: 26 terminal locations 12139 | -5/Factory | Incoming investigation squad redirected 12146 | -5/Factory | Scrapoids reinforcements arrived? 12317 | -5/Factory | Repaired Proton Missile Launcher+? 12372 | -5/Factory | Found Corrupted Scrap Suit 12411 | -5/Factory | Lost 5 allies 12442 | -5/Factory | Found Scrap Suit 12464 | -5/Factory | Lost 4 parts (1p2n1w) 12509 | -5/Factory | Loaded intel: 7 recycling unit locations 12526 | -5/Factory | Incoming investigation squad redirected 12547 | -5/Factory | Core integrity fell below 20% 12590 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 12571_ K-01 Serf collects debris. 12571_ K-01 Serf cleans the DSF Access. 12574_ K-01 Serf collects debris. 12577_ G-50 Soldier misfires. 12577_ Dropped Med. Storage Unit. 12577_ K-01 Serf cleans the DSF Access. 12578_ Nuclear Reactor explodes. 12578_ K-01 Serf collects debris. 12579_ Adv. Heat Sink destroyed. 12579_ Critical hit (Burn: +37). 12580_ Discarded Scrap Suit. 12581_ Critical hit (Burn: +37). 12581_ K-01 Serf cleans the DSF Access. 12582_ K-01 Serf collects debris. 12583_ Energy Filter destroyed. 12584_ K-01 Serf cleans the DSF Access. 12586_ K-01 Serf collects debris. 12587_ K-01 Serf cleans the DSF Access. 12589_ Dropped Imp. Coolant Injector. 12590_ Dropped Ovr. Beamcaster. Map ----- +----------------------------------------------------+ | ????????????????"""??????????????????????????????? | | ????????????????"T???????????????????????????????# | | ????????????????"""???????????????????????????? | | ????????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????????????????????????????????^"" | | ??????????????????????????????????????????" | | ?????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????==%[ | | ???????????????????????????????????????? =%=[ | | ??????????????????????????????????????? [[=%= | | ???????????????????????????????????????" !% | | ????????????????????????####???????????# *% | | ?????????????##+#########T ############# = | | ????????????? k | | ????????????? * | | ???????????? gk | | ???????????? g | | ???????????? % g g | | ?????????????????#### # #### # # | | ???????????????????# #?? !## | | ???????????????????#! [ #?? ??#""" | | ???????????????????# @ #??? ???#"F" | | ???????????????????+ ! ^ ^#???????#" | | ???????????????????# #???????#""" | | ???????????????????# #???????#""" | | ???????????????????# """ #???????# | | ???????????????????# """ ###+##### | | ???????????????????# """ + | | ???????????????????+ # | | ???????????????????# + | | ???????????????????# ! # ## | | ???????????????????############## ## | | ????????????????????????????????##########+#+##### | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# | | ??????????????????????????????????# """"""" | | ??????????????????????????????????# """"""" | | ??????????????????????????????????# """"""" | | ?????????????????????????????????????"""""" | | ??????????????????????????????????# | | ??????????????????????????????????# "Y" | | ??????????????????????????????????# """ | | ??????????????????????????????????################ | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 33 Energy Capacity 615 Matter Stores 370 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 300 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 61 Targeting Accuracy 8 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Cmb. Airjet | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Plasma Cannon | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Robot Schematics ------------------ S-10 Pest | -8/Storage | Hacked L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Cmb. Airjet | x2 | -6/Factory Repaired ---------- Cmb. Airjet | 7% | -8/Storage Ovr. Coil Gun | 30% | -6/Factory Proton Missile Launcher | 44% | -5/Factory Studied --------- Hpw. Shotgun | -8/Materials | Hacked Hammer | -8/Materials | Hacked Airjet | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Gravmag Array | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Wiki Contributor Challenges ------------ None Game ------ Seed SuperdenseEnhancedDriver Manual? 0 Play Time 02:39:56 Cumulative 549.2 hours Start 2025.12.14 @ 10:09:50 End 2025.12.20 @ 14:11:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 227 Rogue 227 Adventurer 0 Explorer 0 Win Type - Total 17 Types 15/0/1/1/0/0/0/0/0/0 Lore% 80 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f038464d-d1dd-47a0-bda8-1a4015ba93de