Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.08 @ 05:59:54 Player: youngster Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (309) 1545 Value Destroyed (15785) 15785 Prototype IDs (77) 1540 Alien Tech Used (2) 400 Bonus (12569) 12569 TOTAL SCORE: 42339 Bonus ------- High Alert Combat Kills 1498 Follower Combat Kills 659 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1560 Scanned by Researcher 500 Acquired SGEMP 2000 Delivered SGEMP 2000 Win 3000 Friendly Fire -2548 Cogmind --------- Core Integrity 1371/1600 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Biometal Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY (14) ----- Assembled Nanovents Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Advanced System Shield Ghost Barrier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (600) Graphene Brace Transdimensional Reconstructor Subatomic Replicator Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor > --- PROPULSION ------- Spiked Heavy Treads Biometal Heavy Treads Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Assembled Nanovents Assembled Nanovents Assembled Nanovents Experimental Energy Well Assembled Biocell Array Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Experimental Target Analyzer Experimental Transmission Jammer Advanced System Shield Ghost Barrier GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Zionite Biocell Graphene Brace Transdimensional Reconstructor Subatomic Replicator Micro-nuke Launcher [Rating: 214] Favorites ----------- Power Assembled Flux Generator Engine F-cell Engine Power Core Nuclear Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Assembled Nanovents Storage Huge Storage Unit Processor Improved Terrain Scan Processor Hackware Makeshift Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Assembled Focal Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Utility 12 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 408 | 6 21 12 2 1 18 44 11 . 1 14 45 2 4 67 10 12 10 8 5 8 7 1 9 11 4 14 18 8 26 9 Power 21 | 1 1 . . . 1 1 . . . 2 6 . 1 1 . . . . . . . . . . . . . 3 2 2 Engine 4 | 1 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 1 . . . 1 4 . . . . . . . . . . . . . . . . . . . Reactor 10 | . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . 3 2 2 Propulsion 50 | 2 5 . . . 3 6 . . . 1 8 . . 14 . . . 1 2 . . . 1 . . . 1 3 2 1 Treads 27 | 2 4 . . . 2 3 . . . . 4 . . 7 . . . . . . . . . . . . . 3 1 1 Leg 7 | . . . . . . . . . . . . . . 2 . . . 1 2 . . . 1 . . . 1 . . . Wheel 15 | . 1 . . . 1 3 . . . 1 4 . . 5 . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 232 | 1 6 6 . 1 8 20 6 . . 3 18 2 2 30 9 12 9 6 3 7 7 . 7 9 4 14 15 2 20 5 Device 126 | . 1 3 . 1 4 9 3 . . 1 11 2 1 7 5 6 7 5 3 5 6 . 2 6 1 7 12 2 15 1 Storage 10 | 1 4 . . . . . 1 . . 1 . . . 1 . . . . . . 1 . . . . . . . . 1 Processor 9 | . 1 . . . 1 3 . . . . . . . . . . . . . . . . . . . . 2 . . 2 Hackware 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . . 1 1 Protection 82 | . . 3 . . 3 8 2 . . 1 7 . 1 22 4 5 2 1 . 2 . . 5 2 3 6 1 . 4 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 2 9 6 2 . 6 17 5 . 1 8 13 . 1 22 1 . 1 1 . 1 . 1 1 2 . . 2 . 2 1 Energy Gun 23 | 1 2 3 1 . 2 . 2 . . 2 . . . 10 . . . . . . . . . . . . . . . . Energy Cannon 4 | . 1 . . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . . . . Ballistic Gun 10 | 1 2 . . . 2 4 . . . . . . . 1 . . . . . . . . . . . . . . . . Ballistic Cannon 20 | . . . . . 1 6 2 . 1 1 5 . 1 3 . . . . . . . . . . . . . . . . Launcher 25 | . 3 2 . . 1 3 . . . 2 2 . . 5 1 . 1 1 . 1 . 1 1 . . . . . . 1 Special Weapon 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . 2 . Impact Weapon 15 | . . . . . . 4 1 . . 2 5 . . 3 . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 2 1 . . . . . . . 2 1 . . 6 . . . 1 1 . . . . 6 . . 1 1 4 1 Corrupted Parts 4 | . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . System Corruption 18 | . . . . . 1 . . . . 17 . . . . . . . . . . . . . . . . . . . . Parts Lost 57 | . 1 . . . 2 1 . . . 1 3 . . 11 2 1 . . . . . . . . . 4 7 . 14 10 Power 5 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 12 | . . . . . 1 1 . . . 1 1 . . 3 . . . . . . . . . . . . 1 . 2 2 Utility 34 | . . . . . . . . . . . 2 . . 8 2 1 . . . . . . . . . 3 4 . 8 6 Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . 2 1 Highest Loss Streak 7 | . 1 . . . 1 1 . . . 1 2 . . 7 2 1 . . . . . . . . . 3 2 . 4 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 96 100 100 100 93 99 100 100 92 99 96 . 98 85 85 87 87 87 88 88 88 88 89 89 89 89 89 82 79 76 Engine 2 | . 13 14 14 14 6 . . . . . . . 3 4 . . . . . . . . . . . . . . . . Core 1 | . . . . . 2 7 7 7 7 7 9 . 2 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . 1 . 6 5 6 5 5 5 5 5 5 5 5 5 5 4 3 7 7 6 Treads 4 | . 23 14 14 14 18 7 7 7 7 7 8 . 6 5 . . . . . . . . . . . . . 8 7 4 Leg 8 | . . . . . . . . . . . . . . 4 19 17 16 16 16 16 15 15 15 15 15 13 13 . . 6 Wheel 5 | . 4 14 14 14 8 14 15 15 15 14 10 . 13 8 . . . . . . . . . . . . . . . . Device 20 | . 5 7 . 14 17 18 22 23 23 22 16 . 25 11 20 29 28 26 27 26 29 30 25 22 21 23 25 24 20 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 11 . 6 6 13 11 11 11 11 11 9 10 10 10 10 12 12 8 8 6 Processor 6 | . 6 . . . . 18 23 23 23 23 19 . 13 6 1 . . . . . . . . . . . 4 8 8 12 Hackware 2 | . . . . . . . . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 8 6 4 6 5 Protection 8 | . . 6 14 . 12 8 . . . . 3 . 5 15 9 6 5 5 5 5 9 8 14 17 18 12 8 8 7 4 Energy Gun 1 | . 10 10 2 14 5 . 4 . . . . . . 5 . . . . . . . . . . . . . . . . Energy Cannon 6 | . . . . . . . . . . . 2 . . 2 12 11 10 15 16 15 15 14 14 11 10 9 9 8 7 9 Ballistic Gun 1 | . 13 14 14 14 9 7 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 2 3 5 7 . 7 7 . 5 1 . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 2 5 7 7 6 2 . 6 . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 220 | 11 88 101 92 101 114 120 115 113 113 116 160 152 154 172 178 181 175 190 190 190 199 182 204 204 202 209 209 197 220 130 Greatest Support 170 | 40 40 16 16 16 16 24 24 24 24 24 62 24 24 84 84 104 84 84 90 76 96 96 110 110 110 110 108 170 170 150 Greatest Overweight (x) 45 | . 5 6 5 6 9 9 4 4 4 9 6 6 6 45 3 2 2 4 4 2 2 1 1 1 3 3 3 1 2 4 Average Overweight (x) 3 | . 1 5 5 6 7 4 4 4 4 4 4 6 5 5 1 1 1 2 2 2 1 1 1 1 1 1 1 1 1 . Largest Inventory Capacity 30 | 8 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 Average Carried 23 | 2 14 24 24 25 24 24 24 25 25 24 24 23 24 23 22 23 24 24 24 24 24 24 24 24 25 24 24 24 23 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 3 25 25 25 25 25 25 25 25 25 25 24 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 5 Class Distribution -------------------- 35% | Golem 17% | Mutant 14% | Assassin 11% | Hacker-Golem 8% | Scavenger-Mutant 4% | Hacker-Mutant 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Assassin | -7/Data Miner Assassin | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Assassin | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Hacker-Golem | -3/Proximity Caves Hacker-Golem | -3/Research Hacker-Golem | -3/Quarantine Generator-Golem | -2/Research Hacker-Mutant | -2/Testing Generator-Tank | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Matter Collected 7115 | 229 213 222 22 . 214 1038 252 20 . 197 834 . 75 1303 165 88 155 152 60 133 76 31 55 185 40 665 291 80 241 79 Remotely 553 | . . . . . . 313 . . . . 76 . . 93 29 . 42 . . . . . . . . . . . . . Salvage Created 14435 | . 406 20 . . 256 882 309 50 . 162 705 . . 1562 626 465 35 379 300 338 107 56 398 500 174 2023 1708 95 1280 1599 Parts 694 | . 23 4 . . 28 29 4 . . 12 20 . . 29 23 26 1 24 6 16 7 4 26 10 4 116 116 7 78 81 Haulers Intercepted 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 10 | . 2 . . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 3 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 159 | . . . . . . . . . . 13 . . . . 19 . 4 15 6 14 . 5 25 54 4 . . . . . Prevented 12 | . . . . . . . 3 . . . . . . . . . . . . . . . . 9 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Combat Hostiles Destroyed 285 | . 9 5 . . 7 13 1 . . 2 10 . . 54 13 7 4 9 . 9 1 3 10 11 4 37 31 1 25 19 Melee 4 | . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . Guns 16 | . 6 2 . . 1 4 . . . . . . . 3 . . . . . . . . . . . . . . . . Cannons 135 | . . . . . . 5 . . . 1 7 . . 2 9 7 . 4 . 4 1 . 5 7 4 24 20 1 16 18 AOE 122 | . 3 3 . . 4 4 . . . 1 3 . . 40 4 . 4 5 . 5 . 3 5 4 . 13 11 . 9 1 Classes Destroyed 31 | . 4 2 . . 3 3 3 . . . 3 . . 5 . . . . . . . . . 3 . 2 2 . 1 . Worker 14 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . 4 3 . 2 . Builder 13 | . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . 2 4 . 2 1 Tunneler 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 12 | . 1 . . . . 6 . . . . 3 . . . . . . . . . . . . . . 2 . . . . Minesweeper 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Watcher 10 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . 2 3 . . 2 Swarmer 68 | . 3 3 . . 4 4 . . . . . . . . 5 . 4 5 . 5 . 3 5 1 . 13 9 . 4 . Grunt 53 | . 6 . . . 2 4 . . . . 3 . . . 4 . . 2 . 2 . . . 5 . 10 5 . 3 7 Brawler 5 | . . . . . 1 . . . . . . . . . 2 . . 1 . . . . . 1 . . . . . . Duelist 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Sentry 14 | . . . . . . 2 . . . . 1 . . . 1 2 . . . 1 1 . 1 . . 2 . 1 2 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hunter 30 | . . . . . . . 1 . . 1 2 . . . . 3 . 1 . . . . 4 1 2 1 6 . 2 6 Programmer 48 | . . . . . . 3 . . . 1 2 . . . . 2 . . . 1 . . . . 2 10 10 . 11 6 Heavy 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Enhanced Grunt 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Z-Light 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Decomposer 5 | . . . . . . . 2 . . . . . . . . . . . . . . 1 . . 2 . . . . . Packrat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 43 | . . 1 . . . . . . . . . . . 42 . . . . . . . . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 37 | . 3 3 . . 7 5 1 . . 1 6 . . 37 4 4 4 5 . 5 1 3 6 6 2 13 8 1 6 5 Combat Bots Only 35 | . 3 3 . . 7 3 1 . . 1 5 . . 35 4 3 4 5 . 5 1 3 5 6 2 13 7 1 5 4 Max Kills in Single Turn 11 | . 3 2 . . 2 2 1 1 . 1 1 . . 11 2 2 2 3 . 3 1 2 4 3 1 7 5 1 6 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 11 | . 3 2 . . 2 2 . . . 1 1 . . 11 2 . 2 2 . 3 . 2 4 2 . 6 4 . 3 1 Melee 1 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Damage Taken 21182 | . 481 122 . . 459 867 53 . . 208 867 . . 3007 640 1066 10 121 . 372 55 . 360 91 233 2556 2673 70 3871 3000 Core 1803 | . 47 16 . . 21 78 . . . 31 171 . . 301 97 66 5 37 . . . . 41 15 . 171 195 . 282 229 Absorbed by Shields 1262 | . . . . . . . . . . . . . . . . . 12 36 . . . . . 21 59 21 4 . 1109 . Redirected to Shielding 177 | . . . . . . . . . . . . . . 139 27 11 . . . . . . . . . . . . . . Regen/Repaired (Parts) 619 | . 268 . . . . 134 . . . . . . . . . 217 . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 . . . 74 96 . . . . 84 . . . . 33 . . . . 89 . . . . 95 . 71 . 80 85 Volleys Fired 780 | . 39 7 . . 26 43 5 . . 18 48 . . 69 28 28 12 38 3 25 14 4 12 20 17 89 73 10 81 71 Largest 3 | . 2 2 . . 2 2 2 . . 2 2 . . 2 2 2 2 3 3 3 3 3 3 1 2 2 3 2 3 3 Hottest 138 | . 76 76 . . 73 96 90 . . 96 138 . . 90 50 50 50 75 75 75 75 75 75 100 125 50 75 50 75 75 Shots Fired 1301 | . 75 11 . . 48 77 9 . . 23 71 . . 113 50 45 14 48 9 51 24 8 28 20 26 133 132 17 111 158 Gun 254 | . 72 9 . . 37 40 8 . . 12 . . . 76 . . . . . . . . . . . . . . . . Cannon 961 | . . . . . 7 31 1 . . 10 67 . . 19 45 45 11 44 9 47 24 6 26 18 26 128 126 17 97 157 Launcher 59 | . 3 2 . . 4 6 . . . 1 4 . . 18 5 . 3 4 . 4 . 2 2 . . . . . . 1 Special 27 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 6 . 14 . Kinetic 217 | . 36 4 . . 32 71 1 . . 10 46 . . 17 . . . . . . . . . . . . . . . . Thermal 873 | . 36 5 . . . . . . . . 21 . . 5 45 45 11 44 9 47 24 6 26 7 17 128 126 17 97 157 Explosive 86 | . 3 2 . . 4 6 . . . 1 4 . . 18 5 . 3 4 . 4 . 2 2 2 . 5 6 . 14 1 Electromagnetic 105 | . . . . . 12 . 8 . . 12 . . . 73 . . . . . . . . . . . . . . . . Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . . . . . Robot Hit Streak 25 | . 7 2 . . 7 11 5 . . 8 13 . . 12 17 14 . 19 24 25 6 8 5 18 19 13 17 19 21 10 Robot Miss Streak 4 | . 2 2 . . 3 4 1 . . 1 2 . . 4 1 2 . . . 1 1 1 1 . 1 3 4 . 2 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Secondary Targets 5 | . 2 . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 803 | . 53 4 5 . 30 55 13 1 . 18 49 . . 81 36 27 . 9 5 21 6 4 17 14 15 92 85 6 81 76 Core Hits 556 | . 21 6 . . 12 33 1 . . 4 26 . . 107 19 11 4 12 6 11 3 8 19 16 7 72 67 3 50 38 Critical Kills 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 1 . . . . 3 4 . . . 1 . . 3 . . . . . . . . . . . . . . . . Critical Strikes 41 | . 5 . . . 1 4 5 . . 1 3 . . 6 . . . . . . . . . 5 4 2 1 . 4 . Burn 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 5 | . 1 . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Corrupt 4 | . . . . . 1 . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . Smash 10 | . . . . . . 2 3 . . . 1 . . 4 . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 4 . Sunder 9 | . . . . . . . . . . . . . . . . . . . . . . . . 5 4 . . . . . Melee Attacks 85 | . 1 1 5 . . 21 9 2 . . 5 . 12 29 . . . . . . . . . . . . . . . . Impact 78 | . . . . . . 21 9 2 . . 5 . 12 29 . . . . . . . . . . . . . . . . Slashing 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . 1 4 . . 10 6 1 . . 2 . . 2 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52672 | . 775 207 . . 785 2502 765 105 . 347 2209 . . 6708 1891 1451 277 846 264 1557 309 444 1287 3027 1159 8101 6701 227 6735 3993 Guns 2187 | . 598 42 . . 357 452 95 . . 93 . . . 550 . . . . . . . . . . . . . . . . Cannons 27547 | . . . . . 95 521 19 . . 205 1442 . . 115 1498 1276 . 405 264 1036 309 127 791 2129 1159 4554 4308 227 3232 3835 Explosions 18251 | . 167 165 . . 319 669 . . . 49 592 . . 4541 393 143 277 441 . 521 . 317 496 816 . 3276 2123 . 2791 155 Melee 3293 | . . . . . . 860 651 105 . . 175 . . 1502 . . . . . . . . . . . . . . . . Ramming 128 | . 10 . . . 14 . . . . . . . . . . 32 . . . . . . . . . 29 25 . 15 3 Kinetic 2904 | . 232 9 . . 321 973 19 . . 205 999 . . 146 . . . . . . . . . . . . . . . . Thermal 24350 | . 366 33 . . . 201 . . . . 793 . . 463 1498 1419 . 405 264 1036 309 127 791 85 404 4554 4308 227 3232 3835 Explosive 17038 | . 167 165 . . 319 468 . . . 49 242 . . 4078 393 . 277 441 . 521 . 317 496 816 . 3276 2123 . 2791 99 Electromagnetic 894 | . . . . . 131 . 95 . . 93 . . . 519 . . . . . . . . . . . . . . . 56 Impact 3293 | . . . . . . 860 651 105 . . 175 . . 1502 . . . . . . . . . . . . . . . . Slashing 1266 | . . . . . . . . . . . . . . . . . . . . . . . . 82 . 242 245 . 697 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2799 | . . . . . . . . . . . . . . . . . . . . . . . . 2044 755 . . . . . Highest Corruption 19 | . . . . . 1 1 1 1 1 19 3 3 3 . . . . . . . . . . . . 6 14 . 17 . Average Corruption 4 | . . . . . 1 1 1 1 1 1 2 3 3 . . . . . . . . . . . . 4 10 . 6 . Corruption Purged 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . Corruption Blocked 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . . Effects 149 | . . . . . . 1 8 6 . 8 22 . . . . . . . . . . . . . . 30 56 . 18 . Message Errors 39 | . . . . . . . 1 3 . 3 4 . . . . . . . . . . . . . . 10 15 . 3 . Matter Fused 45 | . . . . . . 1 2 1 . 3 7 . . . . . . . . . . . . . . 8 17 . 6 . Heat Flow Errors 15 | . . . . . . . 1 1 . . 6 . . . . . . . . . . . . . . 2 3 . 2 . Energy Discharges 14 | . . . . . . . 1 . . 1 2 . . . . . . . . . . . . . . 2 6 . 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Data Loss (minor) 15 | . . . . . . . 1 1 . 1 1 . . . . . . . . . . . . . . 3 5 . 3 . Data Loss (major) 8 | . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . 1 4 . . . Misfires 5 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . 1 . Weapon Failures 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3825 | . . . . . 13 465 611 103 . 27 68 . . 518 101 68 15 8 . 148 . 12 17 491 87 323 303 . 314 133 Projectiles 1642 | . . . . . . . 17 . . 27 32 . . . 50 11 . . . 102 . 12 4 491 87 232 229 . 215 133 Explosions 626 | . . . . . 13 39 . . . . . . . 125 51 57 15 8 . 46 . . 13 . . 91 74 . 94 . Melee 1557 | . . . . . . 426 594 103 . . 36 . . 393 . . . . . . . . . . . . . . 5 . Knockbacks 26 | . . . . . . 6 . . . 1 8 . . 11 . . . . . . . . . . . . . . . . Impact 13 | . . . . . . 2 . . . . . . . 11 . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . 4 . . . 1 8 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1008 | . . 22 . . 82 47 . . . . 130 . . 328 . 77 . . . . . . . . . 60 . . 159 103 Shots 20 | . . 1 . . 3 2 . . . . 2 . . 6 . 1 . . . . . . . . . 1 . . 2 2 Rammed 10 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Targets Rammed 18 | . 5 . . . 4 . . . . . . . . . . 2 . . . . . . . . . 2 2 . 1 2 Kicked 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . . . Crushed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 331 | . 160 77 . . 331 279 265 137 . 120 298 . . 249 . . . . . . . . . 144 195 141 126 . 186 . Average Temperature 84 | . 56 36 . . 101 104 85 69 . 55 109 . . 54 . . . . . . . . . 76 90 63 77 . 70 . Received Heat Transfer 2697 | . 285 . . . 198 252 . . . 12 183 . . 373 135 36 . 36 . 72 . . 36 28 . 362 45 18 266 360 Effects 5 | . . . . . 4 . . . . . . . . 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 15 | . . . . . . 7 3 1 . 1 . . . 3 . . . . . . . . . . . . . . . . Impact Corruptions 46 | . . . . . . 12 18 4 . . 1 . . 10 . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 13 | . 1 . . . . . . . . . . . . 5 . 1 . 1 . 2 . . . . . 1 . . 2 . Heat Transferred 13925 | . 1258 74 . . . 200 . . . . 250 . . 300 850 800 . 225 93 475 150 75 425 25 200 2300 2300 150 1750 2025 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . 1 . . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Peak Influence 1098 | . 225 123 . . 260 354 . . . . 361 . . . . 512 . . . . 61 . . . . 760 787 176 649 1098 Initial 371 | . . 5 . . . 29 . . . . 9 . . . . . . . . . . . . . . . 364 164 27 371 Average 225 | . 104 41 . . 50 87 . . . . 157 . . . . 232 . . . . 31 . . . . 395 329 93 336 835 Maximum Alert Level 3 | . 1 . . . 1 1 . . . . 1 . . . . 2 . . . . . . . . . 3 3 . 2 3 Low Security (%) 61 | 100 88 100 . 100 94 92 . . . . 59 . . . . 37 . . . . 100 . . . . 32 20 100 34 . Level 1 19 | . 11 . . . 5 7 . . . . 40 . . . . 49 . . . . . . . . . 14 56 . 19 4 Level 2 13 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . 48 17 . 45 25 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 . . 69 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 52 | . 2 . . . . 9 . . . . 6 . . . 1 3 . . . . 1 . . . . 6 10 . 8 6 Investigation 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . 1 . Extermination 18 | . . . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . . . 4 3 . 3 2 Reinforcement 16 | . 1 . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . 1 3 . 4 . Assault 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 4 Garrison 7 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 5 Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Distress Signals 14 | . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 2 6 1 . Communications Jammed 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 13 Distress Signals 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 11 Times Spotted 401 | . 24 5 . . 10 13 1 . . 7 21 . . 64 16 10 2 8 . 9 2 2 11 24 4 42 42 1 36 47 Peak Tracking Total 37 | . 4 3 . . 4 4 1 . . 4 5 . . 37 6 5 2 5 . 5 1 2 5 11 2 10 6 1 6 15 Tactical Retreats 12 | . . . . . 1 . . . . 1 4 . . 2 . 1 . . . . . . . . . 2 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Traps Triggered 8 | . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . 4 . . . . . . 7 . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Disabled 45 | . 2 1 . . 4 3 . . . . 6 . 3 3 . 2 . . . . . . . . . 3 2 . 11 5 Max in Single Turn 3 | . 2 1 . . 1 2 . . . . 2 . 1 1 . 1 . . . . . . . . . 1 1 . 3 1 Garrison Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Machines Accessed 66 | . 8 1 1 . . 13 1 . 3 . 3 . . . . 3 1 1 5 . 5 . 1 5 . 2 8 1 4 . Terminals 33 | . 6 . . . . 8 . . . . 3 . . . . 1 . . . . 3 . . . . 2 8 . 2 . Fabricators 4 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . 1 . Repair Stations 4 | . 1 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . . Total Hacks 216 | . 24 1 23 . . 28 1 . 25 . 9 . . . . 10 1 5 18 . 11 . 1 13 . 5 25 1 15 . Successful 158 | . 20 1 23 . . 9 1 . 25 . 6 . . . . 6 1 5 18 . 5 . 1 13 . . 17 1 6 . Failed 58 | . 4 . . . . 19 . . . . 3 . . . . 4 . . . . 6 . . . . 5 8 . 9 . Catastrophic 11 | . . . . . . 5 . . . . 1 . . . . . . . . . 2 . . . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 14 . . . . 7 . . . . 8 . 2 . . 3 . . . . 5 . . 1 . 5 21 . 11 . Terminals 97 | . 17 . . . . 17 . . . . 9 . . . . 4 . . . . 8 . . . . 5 25 . 12 . Fabricators 6 | . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . 2 . Repair Stations 16 | . 6 . . . . 6 . . . . . . . . . 4 . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . 1 . . Terminal Hacks 117 | . 7 1 23 . . 2 1 . 25 . 2 . . . . 2 1 5 18 . 3 . 1 13 . . 11 . 2 . Record 58 | . . . 23 . . . . . 11 . . . . . . . . 5 6 . 1 . . 12 . . . . . . Part Schematic 17 | . 2 . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Prototype ID Bank 8 | . . . . . . . . . 3 . . . . . . . . . 4 . 1 . . . . . . . . . Open Door 5 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 1 . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Unreport Threat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . Locate Traps 5 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 2 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . Fabricator Hacks 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 12 | . 6 . . . . 4 . . . . . . . . . 2 . . . . . . . . . . . . . . Scan Component 6 | . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Repair 6 | . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unauthorized Hacks 26 | . 7 . . . . 2 . . . . 4 . . . . 2 . . . . 1 . . . . . 6 . 4 . Terminals 21 | . 6 . . . . 2 . . . . 4 . . . . 1 . . . . . . . . . . 6 . 2 . Track 3 | . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Botnet 11 | . 3 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 4 . 1 . Operators 7 | . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 2 . 1 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . Liberate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 6 . . . . 12 . . . . 3 . . . . 2 . . . . 4 . . . . 2 8 . 3 . Full Trace Events 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 34 | . 2 . . . . . . . 11 . . . 16 . . . . . 4 . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . 3 . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . Time 148 | . 78 . . . . 48 . . . . . . . . . 22 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat 4 | . . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hacks Applied 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . parse_system 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total Allies 15 | . . . . . . . . . . 1 . . 9 . 1 . . . . . . . . . . . . . . 4 Largest Group 9 | . . . . . . . . . . 1 . . 9 9 1 1 . . . . . . . . . . . . . 3 Highest-Rated Group 385 | . . . . . . . . . . 96 . . 385 385 29 29 . . . . . . . . . . . . . 374 Highest-Rated Ally 131 | . . . . . . . . . . 96 . . 96 96 29 29 . . . . . . . . . . . . . 131 Total Orders 80 | . . 4 . . 3 14 . 1 . 4 14 . 2 3 7 9 9 2 4 2 1 1 . . . . . . . . STAY 11 | . . 1 . . . 1 . . . . 2 . . . 2 3 1 . . . . 1 . . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . FOLLOW 7 | . . 1 . . . 1 . . . . 1 . . . 1 1 2 . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . RETURN 59 | . . 2 . . 3 12 . 1 . 4 11 . 2 3 4 4 6 2 2 2 1 . . . . . . . . . Ally Attacks 160 | . . . . . . . . . . 11 . . . 112 . 10 . . . . . . . . . . . . . 27 Total Damage 3457 | . . . . . . . . . . 278 . . . 1903 . 135 . . . . . . . . . . . . . 1141 Kills 23 | . . . . . . . . . . 4 . . . 13 . 1 . . . . . . . . . . . . . 5 Allies Corrupted 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 1 . . . Derelict Logs Recovered 10 | . . 1 . . . . 2 1 . 1 . . 2 . 1 . 1 . . . . . 1 . . . . . . . Drone Launches 64 | . . 2 . 1 3 12 3 . 1 4 11 1 2 3 2 5 6 3 . 3 2 . . . . . . . . . Drone Recoveries 60 | . . 2 . . 3 13 1 1 . 5 11 . 2 3 3 4 5 2 1 3 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Turns Passed 36465 | 74 1315 1213 565 58 550 1668 1235 873 141 704 1524 7 1989 4875 2483 693 2659 1240 778 940 639 786 1029 1204 1511 1478 1469 760 1125 880 Spaces Moved 14298 | 41 620 605 317 30 200 882 710 579 93 351 523 2 1078 2087 566 253 571 420 189 316 224 220 408 608 358 527 536 279 342 363 Core 71 | 2 . . . . . . . . . . . . . 20 . . . . . . . . . . . . . . . 49 Treads 1394 | 39 422 . . . . . . . . . 16 . . . . . . . . . . . . . . . . 279 342 296 Legs 5527 | . . . . . . . . . . . . . . 313 566 253 571 420 189 316 224 220 408 608 358 527 536 . . 18 Wheels 7306 | . 198 605 317 30 200 882 710 579 93 351 507 2 1078 1754 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 175 175 190 190 150 150 150 150 150 135 180 150 150 189 189 189 189 183 226 183 183 183 183 183 183 179 242 152 50 Average Speed 192 | 154 164 181 175 190 206 152 150 150 150 150 170 180 177 206 223 213 239 251 228 226 225 183 183 183 201 201 219 255 247 176 Slowest Speed 2300 | 160 175 190 175 190 225 225 150 150 150 225 315 180 180 2300 325 242 242 335 335 226 226 183 183 183 285 285 285 260 360 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 94 99 74 12 18 27 92 70 71 60 18 2 85 87 83 14 65 68 60 58 9 50 63 79 49 18 85 12 42 19 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 10 | . 1 1 1 . . . . 1 1 . . . 1 . . . . . 3 . . . . 1 . . . . . . Known Exits Taken 14 | . . . . . 1 1 1 1 . 1 1 1 1 . . 1 1 1 1 1 1 . . . . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 . . . . 1 . . . . 1 1 . . . . . . 1 1 1 1 1 1 1 1 . Scrap Searched 25 | . . 2 . . . . 5 2 . 2 . . 3 . 2 . 1 4 . 1 . 2 1 . . . . . . . Spaces Dug 333 | . 16 6 . . 5 30 3 1 . 12 9 . 2 15 12 9 53 48 . 28 12 18 17 2 1 5 4 5 3 17 Terrain Destroyed 1089 | . 18 13 . . 14 68 3 1 . 14 48 . 2 100 35 32 55 59 . 82 16 35 33 34 20 55 108 10 131 103 Melee 17 | . 1 . . . . 8 3 1 . . 2 . 2 . . . . . . . . . . . . . . . . . Projectile 299 | . . . . . 3 6 . . . 2 12 . . 6 11 13 11 35 . 26 16 3 9 4 20 21 27 10 15 49 AOE 773 | . 17 13 . . 11 54 . . . 12 34 . . 94 24 19 44 24 . 56 . 32 24 30 . 34 81 . 116 54 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Acc Total 21839 | 49 843 705 325 31 281 1089 856 581 95 502 1072 6 1137 2508 1737 357 1845 561 531 494 343 599 671 682 1126 808 705 315 515 470 Wait 5760 | . 94 74 . 1 28 68 116 1 1 111 420 1 36 172 1103 52 1246 85 321 143 79 368 226 23 735 156 50 5 40 5 Move 14267 | 40 619 604 316 29 199 881 709 578 92 350 522 1 1077 2086 565 252 570 419 188 315 223 219 407 607 357 526 535 278 341 362 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | 3 46 3 1 . 5 16 2 . . 5 13 1 3 28 3 6 1 2 4 1 7 . 3 7 . 8 6 2 11 3 Fast Attach 98 | 6 9 1 . . . 2 . . 1 . 4 . 2 19 . . . 3 4 . 2 . 3 5 3 3 11 4 9 7 Attach 56 | . 5 . . . 6 2 . . . 1 6 2 1 13 1 1 . . . . 1 . . 2 . 1 1 2 10 1 Detach 113 | . 2 . . . . . . . . . 3 . 1 9 14 2 6 4 2 1 4 4 9 5 9 6 9 8 6 9 Swap 256 | . 7 11 2 1 12 40 11 . . 13 35 . 1 35 9 11 10 6 2 8 4 1 6 4 1 10 6 2 7 1 Drop 203 | . 16 4 1 . 1 16 4 . 1 4 16 1 4 48 2 3 . 4 7 1 9 2 5 9 4 7 12 4 9 9 Fire 780 | . 39 7 . . 26 43 5 . . 18 48 . . 69 28 28 12 38 3 25 14 4 12 20 17 89 73 10 81 71 Melee 85 | . 1 1 5 . . 21 9 2 . . 5 . 12 29 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . 2 2 . . . Crush 12 | . 5 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 1 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 13 | . . . . . . . . . . . . . . . 12 . . . . . . 1 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / *Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research -2/Testing -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 6) 312 | -10/Materials | Build established: Mutant 597 | -10/Materials | Discovered new exit (range 14) 649 | -10/Materials | Repaired Lgt. Treads 677 | -10/Materials | Repaired Lgt. Assault Rifle 704 | -10/Materials | Repaired Lgt. Treads 791 | -10/Materials | Discovered new exit (range 15) 1145 | -10/Materials | Discovered new exit (range 12) 1390 | -10/Materials | Entered Mines 1495 | -10/Mines | Found the Drone Emporium 1504 | -10/Mines | Found Prototype Device 1504 | -10/Mines | Identified Sensor Drone Bay 1860 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2005 | -10/Mines | Assembled infested the area 2158 | -10/Mines | Learned location of 1 exit from Materials 2174 | -10/Mines | Discovered new exit (range 9) 2320 | -10/Mines | Discovered new exit (range 11) 2414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2562 | -10/Mines | Learned location of Storage (-8) 2596 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2596 | -10/Mines | Discovered new exit (range 5) 2603 | -10/Mines | Entered Exiles 2647 | -10/Exiles | Met 8R-AWN 2678 | -10/Exiles | Met EX-HEX 2736 | -10/Exiles | Met EX-BIN 2798 | -10/Exiles | Met EX-DEC 2805 | -10/Exiles | Learned location of Zion (-6) 2958 | -10/Exiles | Visited The Gauntlet 3147 | -10/Exiles | Discovered new exit (range 14) 3168 | -10/Exiles | Entered Mines 3217 | -9/Mines | Discovered new exit (range 5) 3226 | -9/Mines | Entered Materials 3226 | -8/Materials | Accompanied by 1 ally 3226 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3227 | -8/Materials | Identified exit to Factory 3619 | -8/Materials | Destroyed 7 combat bots 3776 | -8/Materials | Entered Factory 3776 | -7/Factory | Accompanied by 1 ally 3776 | -7/Factory | Evolved 2 slots: Utility x2 3897 | -7/Factory | Repaired Hrd. Light Armor Plating 4071 | -7/Factory | Build established: Skirmisher 4109 | -7/Factory | Repaired Hrd. Light Armor Plating? 4439 | -7/Factory | Garrison activated, responded to threat 4488 | -7/Factory | Build established: Mutant 4817 | -7/Factory | Discovered new exit (range 4) 4823 | -7/Factory | Identified exit to Factory 5005 | -7/Factory | Garrison activated, responded to threat 5411 | -7/Factory | Discovered new exit (range 14) 5441 | -7/Factory | Identified exit to Lower Caves 5444 | -7/Factory | Entered Lower Caves 5701 | -7/Lower Caves | Build established: Assassin 6151 | -7/Lower Caves | Encountered a Warlord checkpoint 6425 | -7/Lower Caves | Identified exit to Lower Caves 6628 | -7/Lower Caves | Build established: Skirmisher 6679 | -7/Lower Caves | Entered another Lower Caves area 6679 | -7/Lower Caves | Accompanied by 1 ally 6680 | -7/Lower Caves | Discovered exit to Factory (range 14) 6711 | -7/Lower Caves | Learned location of Extension (-4) 6794 | -7/Lower Caves | Encountered a Warlord checkpoint 6963 | -7/Lower Caves | Build established: Assassin 7395 | -7/Lower Caves | Discovered new exit (range 15) 7510 | -7/Lower Caves | Identified exit to Data Miner 7552 | -7/Lower Caves | Entered Data Miner 7553 | -7/Data Miner | Discovered new exit (range 6) 7581 | -7/Data Miner | Met Data Miner 7616 | -7/Data Miner | Learned location of Section 7 (-2) 7616 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7639 | -7/Data Miner | Received God Mode back door access code from Data Miner 7693 | -7/Data Miner | Entered Proximity Caves 7693 | -6/Proximity Caves | Accompanied by 1 ally 7878 | -6/Proximity Caves | Escorted by Enhanced Grunt 8066 | -6/Proximity Caves | Spotted B-75 Beast 8347 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8393 | -6/Proximity Caves | System corruption reached 10% 8397 | -6/Proximity Caves | Entered Factory 8397 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9167 | -6/Factory | Identified exit to Lower Caves 9911 | -6/Factory | Build established: Mutant 9921 | -6/Factory | Entered Lower Caves 9922 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 9928 | -6/Lower Caves | Identified exit to Zion 9928 | -6/Lower Caves | Entered Zion 9928 | -6/Zion | Accompanied by 1 ally 9997 | -6/Zion | System corruption cleaned by Quarantine Array 10224 | -6/Zion | Build established: Assassin 10239 | -6/Zion | Discovered new exit (range 13) 10262 | -6/Zion | Gained Derelict followers 10415 | -6/Zion | Learned Factory stockpile data 10435 | -6/Zion | Given A8's code to call for help 10489 | -6/Zion | Gained Derelict followers 10594 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10595 | -6/Zion | Enhanced Grunt warped into view, answering call for help 10677 | -6/Zion | Received a hallucinogenic algorithm 10778 | -6/Zion | Found GAL Module 11507 | -6/Zion | Discovered new exit (range 15) 11863 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11911 | -6/Zion | Identified exit to Deep Caves 11917 | -6/Zion | Entered Deep Caves 11917 | -6/Deep Caves | Accompanied by 10 allies 12179 | -6/Deep Caves | Z-Facility disabled 12217 | -6/Deep Caves | Attacked by Z-Imprinter 12223 | -6/Deep Caves | Build established: Mutant 12231 | -6/Deep Caves | Allies destroyed Z-Imprinter 12257 | -6/Deep Caves | Found Prototype Protection 12257 | -6/Deep Caves | Identified Zio. Weapon Casing 12400 | -6/Deep Caves | Found Prototype Protection 12400 | -6/Deep Caves | Identified Zio. Heavy Carapace 12427 | -6/Deep Caves | Found Zio. Weapon Casing 12813 | -6/Deep Caves | Build established: Scavenger-Mutant 12846 | -6/Deep Caves | Found Zio. Heavy Carapace 13383 | -6/Deep Caves | Discovered new exit (range 7) 13614 | -6/Deep Caves | Spotted as-57075 13654 | -6/Deep Caves | Destroyed as-57075 13684 | -6/Deep Caves | Lost 7 parts (2n5u) 13814 | -6/Deep Caves | Found Zio. Weapon Casing 13921 | -6/Deep Caves | Found Zio. Heavy Carapace 14151 | -6/Deep Caves | Triggered Deep Caves wall 14151 | -6/Deep Caves | Spotted AS-52665 14152 | -6/Deep Caves | Exposed GOLEM chamber 14161 | -6/Deep Caves | Spotted AS-76096 14161 | -6/Deep Caves | Destroyed AS-76096 14170 | -6/Deep Caves | Destroyed AS-52665 14192 | -6/Deep Caves | Lost 4 parts (1n3u) 14215 | -6/Deep Caves | Destroyed 35 combat bots 14976 | -6/Deep Caves | Spotted as-83042 14991 | -6/Deep Caves | Core integrity fell below 50% 14992 | -6/Deep Caves | Destroyed as-83042 15201 | -6/Deep Caves | Found Prototype Ballistic Cannon 15229 | -6/Deep Caves | Identified AWS/Autocannon 15242 | -6/Deep Caves | Found GOLEM Unit 15253 | -6/Deep Caves | Found GOLEM Unit 16088 | -6/Deep Caves | Build established: Golem 16419 | -6/Deep Caves | Found Zio. Weapon Casing 16538 | -6/Deep Caves | Found Corrupted Prototype Device 16627 | -6/Deep Caves | Found Zio. Weapon Casing 16792 | -6/Deep Caves | Entered Proximity Caves 16792 | -5/Proximity Caves | Accompanied by 1 ally 17589 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 19192 | -5/Proximity Caves | Discovered new exit (range 15) 19199 | -5/Proximity Caves | Learned location of 1 exit from Proximity Caves 19275 | -5/Proximity Caves | Entered Factory 19275 | -5/Factory | Accompanied by 1 ally 19275 | -5/Factory | Evolved 2 slots: Utility x2 19589 | -5/Factory | Identified exit to Upper Caves 19932 | -5/Factory | Repaired Imp. Medium Armor Plating 19968 | -5/Factory | Entered Upper Caves 21790 | -5/Upper Caves | Learned Factory emergency access door positions 22427 | -5/Upper Caves | Discovered new exit (range 10) 22549 | -5/Upper Caves | Identified exit to Upper Caves 22627 | -5/Upper Caves | Entered another Upper Caves area 22671 | -5/Upper Caves | Found Alien Artifact 22671 | -5/Upper Caves | Identified Core Expander 22671 | -5/Upper Caves | Installed Core Expander, added new Weapon slot 23340 | -5/Upper Caves | Learned Armory security intel 23710 | -5/Upper Caves | Discovered new exit (range 8) 23735 | -5/Upper Caves | Identified exit to Zhirov 23867 | -5/Upper Caves | Entered Zhirov 23867 | -5/Zhirov | Accompanied by 1 ally 23867 | -5/Zhirov | Discovered new exit (range 4) 23870 | -5/Zhirov | Identified exit to Proximity Caves 24094 | -5/Zhirov | Met Zhirov 24143 | -5/Zhirov | Learned location of Quarantine (-3) 24143 | -5/Zhirov | Learned location of Testing (-2) 24143 | -5/Zhirov | Learned location of Command (-1) 24157 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24198 | -5/Zhirov | Found Alien Artifact 24198 | -5/Zhirov | Identified Integrated Reactor 24198 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24229 | -5/Zhirov | Found Alien Artifact 24645 | -5/Zhirov | Entered Proximity Caves 24646 | -4/Proximity Caves | Identified exit to Factory 25085 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25585 | -4/Proximity Caves | Entered Factory 25585 | -4/Factory | Evolved 2 slots: Utility x2 25586 | -4/Factory | Identified exit to Extension 25702 | -4/Factory | Identified exit to Upper Caves 25702 | -4/Factory | Identified exit to Armory 26031 | -4/Factory | Found Powered Armor 26224 | -4/Factory | Entered Upper Caves 26224 | -4/Upper Caves | Accompanied by 1 ally 26982 | -4/Upper Caves | Discovered new exit (range 13) 27010 | -4/Upper Caves | Entered another Upper Caves area 27036 | -4/Upper Caves | Learned 4 Research zone layouts 27053 | -4/Upper Caves | Discovered new exit (range 7) 27127 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 27361 | -4/Upper Caves | Spotted B-86 Titan 27727 | -4/Upper Caves | Discovered new exit (range 13) 28039 | -4/Upper Caves | Entered Warlord 28405 | -4/Warlord | Found Prototype Special Weapon 28410 | -4/Warlord | Found Prototype Special Weapon 28410 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x2) 28416 | -4/Warlord | Found RU-N14's Throwing Claymores v3 28484 | -4/Warlord | Learned Armory emergency access door positions 28484 | -4/Warlord | Learned Armory stockpile data 28488 | -4/Warlord | Learned Armory security intel 28528 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 28757 | -4/Warlord | Met Warlord 28777 | -4/Warlord | Opened Warlord's prototype stash 28782 | -4/Warlord | Warlord's base attacked by MAIN.C 28787 | -4/Warlord | Found Prototype Device 28796 | -4/Warlord | Found Prototype Hackware 28796 | -4/Warlord | Identified System Mapper 28802 | -4/Warlord | Found Exp. Core Analyzer 28805 | -4/Warlord | Found Prototype Device 28805 | -4/Warlord | Identified Exp. Focal Shield 28811 | -4/Warlord | Identified Exp. Phase Shifter 28980 | -4/Warlord | Found Prototype Energy Cannon 28980 | -4/Warlord | Identified Vortex Driver 29103 | -4/Warlord | Build established: Hacker-Mutant 29117 | -4/Warlord | Spotted Striker 29117 | -4/Warlord | Spotted Executioner 29119 | -4/Warlord | Spotted Executioner 29127 | -4/Warlord | Destroyed Executioner 29132 | -4/Warlord | Warlord forces counterattacked 29184 | -4/Warlord | Spotted Striker 29219 | -4/Warlord | Discovered new exit (range 15) 29243 | -4/Warlord | Entered Proximity Caves 29549 | -3/Proximity Caves | Build established: Hacker-Golem 29758 | -3/Proximity Caves | Discovered new exit (range 6) 30754 | -3/Proximity Caves | Entered Research 30754 | -3/Research | Evolved 2 slots: Utility x2 31395 | -3/Research | Lost 3 parts (2u1w) 31646 | -3/Research | Destroyed 13 combat bots 31732 | -3/Research | Found Adv. Powered Armor 31735 | -3/Research | Found Adv. Powered Armor 31820 | -3/Research | Spotted B-90 Cyclops 31911 | -3/Research | Discovered new exit (range 14) 31947 | -3/Research | Destroyed B-90 Cyclops 32034 | -3/Research | Found Prototype Device 32040 | -3/Research | Identified Adv. Kinecellerator 32232 | -3/Research | Entered Quarantine 32342 | -3/Quarantine | Spotted Alpha 7 32392 | -3/Quarantine | Destroyed Alpha 7 32414 | -3/Quarantine | Found Prototype Processor 32510 | -3/Quarantine | First assault squad dispatched 32539 | -3/Quarantine | Incoming assault squad redirected 32576 | -3/Quarantine | Destroyed 7 combat bots 32691 | -3/Quarantine | Identified Exp. Target Analyzer 32776 | -3/Quarantine | System corruption reached 10% 32946 | -3/Quarantine | Scanned by Researcher 32992 | -3/Quarantine | Garrison activated, responded to threat 33031 | -3/Quarantine | Found Alien Artifact 33233 | -3/Quarantine | Found Prototype Device 33251 | -3/Quarantine | Identified Exp. Thermal Shield 33664 | -3/Quarantine | Discovered new exit (range 14) 33701 | -3/Quarantine | Entered Research 33701 | -2/Research | Warlord forces began assault on 0b10 33701 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 33811 | -2/Research | Research machine network offline 33821 | -2/Research | Spotted B-90 Cyclops 34011 | -2/Research | Build established: Generator-Golem 34191 | -2/Research | Discovered new exit (range 14) 34314 | -2/Research | Borebot progress halted 34344 | -2/Research | Borebot progress halted 34461 | -2/Research | Entered Testing 34531 | -2/Testing | Found Prototype Hackware 34531 | -2/Testing | Identified Ghost Barrier 34603 | -2/Testing | Found Prototype Device 34603 | -2/Testing | Identified Exp. Hardlight Generator 34736 | -2/Testing | Incoming investigation squad redirected 34843 | -2/Testing | Found Prototype Launcher 34849 | -2/Testing | Identified Point Singularity Launcher 34849 | -2/Testing | Found Prototype Device 34863 | -2/Testing | Identified Exp. Transmission Jammer 34980 | -2/Testing | Spotted Striker 34980 | -2/Testing | Spotted Striker 34996 | -2/Testing | Destroyed Striker 34997 | -2/Testing | Spotted Alpha 7 34999 | -2/Testing | Destroyed Striker 35062 | -2/Testing | System corruption reached 10% 35077 | -2/Testing | Destroyed Alpha 7 35080 | -2/Testing | Build established: Hacker-Mutant 35095 | -2/Testing | Lost 4 parts (1p1u2w) 35148 | -2/Testing | Stole the SGEMP Prototype 35512 | -2/Testing | Discovered new exit (range 20) 35586 | -2/Testing | Entered Access 35586 | -1/Access | Evolved 2 slots: Propulsion x2 35587 | -1/Access | Loaded intel: 101 machine locations 35587 | -1/Access | Loaded intel: 65 trap records 35587 | -1/Access | Identified exit to Surface 35587 | -1/Access | Discovered exit to Surface (range 220) 35587 | -1/Access | Identified exit to Command 35587 | -1/Access | Discovered exit to Command (range 159) 35587 | -1/Access | Delivered the SGEMP Prototype to Zhirov 35587 | -1/Access | Zhirov transferred Access data 35684 | -1/Access | Zhirov warped through subspace 35879 | -1/Access | First assault squad dispatched 35894 | -1/Access | Incoming assault squad redirected 35906 | -1/Access | Energy Cycler disabled 36074 | -1/Access | Local machine network offline 36102 | -1/Access | Incoming assault squad redirected 36109 | -1/Access | Incoming assault squad redirected 36132 | -1/Access | Lost 5 parts (1p1n3u) 36396 | -1/Access | Incoming assault squad redirected 36442 | -1/Access | Incoming assault squad redirected 36466 | *** | Escaped! Last Messages --------------- 36409_ Asb. Nanovents destroyed. 36414_ C-30 ARC bursts open, deploying its payload. 36414_ G-73 Enforcer unfolds itself. 36414_ B-74 Champion unfolds itself. 36414_ G-73 Enforcer unfolds itself. 36414_ I-47 Archangel unfolds itself. 36421_ K-01 Serf destroyed. 36428_ Critical hit (Burn: +37). 36432_ Slammed into I-47 Archangel. 36433_ K-01 Serf collects debris. 36439_ R-10 Processor collects Lgt. Ion Engine. 36439_ Spk. Heavy Treads destroyed. 36440_ K-01 Serf collects debris. 36442_ ALERT: Higher priority target reported, redirecting assault. 36452_ Slug penetrates Wall. 36452_ Penetrated by Slug. 36459_ Slug penetrates K-01 Serf. 36459_ K-01 Serf destroyed. 36459_ Penetrated by Slug. 36464_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | "" ###################################### | | T" ########################### ### | | ######## ########################### ### | | ##### ############################ ### | | ##### ############################ " ### | | * ##### ############################ """ ### | | ##### ############################ """ ### | | ##### ############################ " ### | | ##### ############################ ### | | ##### ############################ ### | | #### ###############################+###### | | #### =% u | | #### = w | | #### ######### ""#####+######+###### | | #### ############ ""### ## | | ######## ############ ""### ## | | ######## ############ T### ## | | ######## ############ ""### " ## | | ######## ###### ""### "" ## " | | ######## ##### ###### ""### "" ## """ | | ######## ##### ##### ## "" ## """ | | ######## ##### ###### ### "" ## " | | ########+##### ###### ### "" ########## | | ##### # ###### ### "" ########## | | ##### + ###### ### " ######## | | ##### # ###### @" ### ######## | | ##### " # ###### "" ### + | | ##### """ # ###### ### ######## | | ##### """ # ###### ################# | | ##### " # ###### ################### | | ##### + ######""""""""""############### | | ##### # ######""""""""""############### | | ########/##+## ######""""""""""############### | | ######""""""""""############### | | #####+#####+######### ############### | | ## ### ############### | | ## ### ############### | | ## ### ############### | | ## ### ############### | | ## ### ################### | | "" "" ## ### ################### | | ""F"" ## ###### ###################### | | """ ## ###### # ######### | | ######/######+###+###### # ######### | | ^ # ######### | | ^ # ######### | | ^ + ######### | | ^ # ######### | | ##################### # ######### | | ################# # ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 106 Energy Generation 79 Energy Capacity 2100 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 22 Additional Mass Support 20 Armor Coverage 2000 Resistance: KI 30 Resistance: TH 30 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Weapon Shielding 100 Phase Shifting 8 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 10 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Offensive Hacking 34 Defensive Hacking 34 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Com. Ion Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Impulse Thruster | -7/Data Miner | Free 0b10 Decoder Chip [Scout] | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Disruptor Cannon | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Adv. Coolant Injector | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Trap Extractor | -6/Zion | Archive Force Field | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Hvy. Mass Driver | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Plasma Rifle | -3/Quarantine | Archive Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- Equal Opportunity Bot Challenges ------------ None Game ------ Seed MobileSuspensionBuckler Manual? 0 Play Time 05:20:59 Cumulative 266.5 hours Start 2022.04.05 @ 16:28:56 End 2022.04.08 @ 05:59:54 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 119 Rogue 119 Adventurer 0 Explorer 0 Win Type 0 Total 7 Types 5/0/0/1/0/0/0/1/0 Lore% 86 Gallery% 88 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 7257e8b4-d75d-4e76-9f8d-43c4659c6bea