Cogmind - Beta 12 --- EXPLORER MODE // 2023.03.15 @ 22:55:42 Player: Mr. Q Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (21) 4200 Robots Destroyed (153) 765 Value Destroyed (7536) 7536 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1952) 1952 TOTAL SCORE: 18993 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 20 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 962 Friendly Fire -366 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Biometal Leg Peak State ------------ > --- POWER ------------ Antimatter Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Enhanced Armored Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Advanced VSS Leg Biometal Leg Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Large Storage Unit Compact Battery Matter Compressor Advanced Trap Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Makeshift Ablative Armor > --- WEAPON ----------- Compact HERF Cannon Nova Cannon Hardcell Cannon Linear Accelerator > --- INVENTORY -------- Fusion Compressor Light Antimatter Reactor Flexi-carbon Leg Myomer Leg Biometal Leg Advanced Hardlight Generator Gamma Rifle Quantum Rifle Heavy Disruptor Cannon Linear Accelerator Fusion Bomb Launcher Fusion Bomb Launcher Sapper Charge [Rating: 175] Favorites ----------- Power Antimatter Reactor Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Myomer Leg Treads Biometal Medium Treads Leg Myomer Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon HERF Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon HERF Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Proton Missile Launcher Impact Weapon Mace Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 19 | . 1 2 2 2 2 . . 2 . . . . 2 . . . . 2 . 2 2 Power 2 | . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 6 | . . . 2 . . . . 2 . . . . . . . . . . . . 2 Utility 9 | . 1 . . 2 1 . . . . . . . 2 . . . . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . . Parts Attached 198 | . 9 15 11 4 7 5 2 10 5 10 . 8 30 9 6 7 3 12 3 12 30 Power 33 | . 1 1 2 . 2 1 . . . 9 . 2 4 . 2 . . 2 1 2 4 Engine 12 | . 1 1 2 . 2 . . . . 4 . 1 1 . . . . . . . . Core 11 | . . . . . . 1 . . . 5 . 1 2 . 1 . . . . . 1 Reactor 10 | . . . . . . . . . . . . . 1 . 1 . . 2 1 2 3 Propulsion 49 | . 2 2 3 . . . . 6 . . . 2 9 4 1 1 . . 1 5 13 Treads 2 | . . . . . . . . . . . . . . . . . . . . . 2 Leg 47 | . 2 2 3 . . . . 6 . . . 2 9 4 1 1 . . 1 5 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 59 | . 3 4 3 4 2 1 . 2 1 . . 2 10 4 2 3 3 6 1 2 6 Device 31 | . . 2 1 2 2 . . 2 1 . . 1 6 2 2 3 1 3 . 1 2 Storage 8 | . . 1 1 . . . . . . . . . 2 1 . . 1 1 . . 1 Processor 4 | . . . . 2 . . . . . . . . . 1 . . . 1 . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . Protection 16 | . 3 1 1 . . 1 . . . . . 1 2 . . . 1 1 1 1 3 Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | . 3 8 3 . 3 3 2 2 4 1 . 2 7 1 1 3 . 4 . 3 7 Energy Gun 9 | . . 2 2 . . . . . . 1 . . 2 1 . . . . . . 1 Energy Cannon 13 | . 1 . . . 1 . . . . . . 2 3 . . 1 . 1 . 2 2 Ballistic Gun 11 | . . 4 1 . 1 1 . . 2 . . . 2 . . . . . . . . Ballistic Cannon 9 | . . . . . . 2 1 1 1 . . . . . 1 . . 1 . . 2 Launcher 11 | . . . . . 1 . 1 1 1 . . . . . . 2 . 2 . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . 2 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . Corrupted Parts 3 | . . . . . . 1 . . . 1 . . . . . . . . . . 1 System Corruption 7 | . . . . . . 1 . . . 3 . . . . . . . . . . 3 Parts Lost 76 | . . 1 . . . 1 1 . 1 2 7 . 13 . 2 . 1 3 1 . 43 Power 12 | . . 1 . . . 1 . . . . 1 . 1 . . . . 2 . . 6 Propulsion 17 | . . . . . . . 1 . . . 2 . 1 . . . . . 1 . 12 Utility 25 | . . . . . . . . . 1 1 1 . 5 . 1 . . . . . 16 Weapon 22 | . . . . . . . . . . 1 3 . 6 . 1 . 1 1 . . 9 Highest Loss Streak 19 | . . 1 . . . 1 1 . 1 2 7 . 6 . 2 . 1 2 1 . 19 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 92 | . 78 96 93 100 99 92 87 97 99 95 78 84 88 97 95 97 99 93 91 92 70 Engine 2 | . 3 9 8 7 12 6 6 5 5 4 . 3 . . . . . . . . . Core 3 | . . . . . . 4 6 5 5 6 8 7 7 5 5 5 5 4 4 . . Reactor 3 | . . . . . . . . . . . . . 1 5 5 5 5 8 5 11 7 Leg 27 | . 23 20 31 28 25 25 19 32 33 33 29 33 29 30 30 30 30 27 26 25 23 Device 13 | . . 10 15 16 12 12 12 11 15 13 8 5 11 17 17 20 16 15 13 15 9 Storage 7 | . . . . 7 6 6 6 5 5 5 5 5 10 12 11 10 10 9 13 12 9 Processor 4 | . . . . 4 12 12 12 9 5 5 5 5 1 4 5 5 5 5 4 4 1 Protection 8 | . 33 17 4 7 6 6 6 5 5 5 5 10 7 5 5 5 8 5 9 12 6 Energy Gun 2 | . . 11 15 14 6 . . . . . 2 . 3 2 1 . . . . . . Energy Cannon 4 | . 5 . . . 4 . . . . . . 7 8 10 10 9 9 3 . 1 4 Ballistic Gun 3 | . . 19 16 14 12 8 . . 3 5 4 . 2 5 1 . . . . . . Ballistic Cannon 5 | . . . . . . 3 11 15 12 8 5 5 2 . 3 5 5 6 9 8 2 Launcher 2 | . . . . . . 6 6 5 4 5 2 . . . . 2 5 3 4 . . Naked Turns 20 | . 15 . . . . . . . . . . . . . . . . . . . 5 Heaviest Build 156 | . 12 48 39 41 58 65 60 70 70 68 60 90 109 104 110 102 106 121 113 156 151 Greatest Support 201 | 3 20 20 54 54 54 54 54 100 100 83 83 98 106 125 125 125 130 130 130 153 201 Greatest Overweight (x) 2 | . 1 2 1 . 1 1 1 2 . . . . 1 . 1 . . . 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 Most Carried 15 | . 2 5 5 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 12 15 15 Average Carried 12 | . 1 4 4 5 9 14 14 13 14 15 15 13 14 14 13 14 14 13 10 13 10 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | . 2 5 5 10 13 15 14 14 15 15 15 15 12 15 15 15 15 12 10 14 1 Class Distribution -------------------- 27% | Hacker-Gunner 17% | Scavenger-Mutant 14% | Scavenger-Gunner 11% | Hacker-Mutant 9% | Hacker-Tank 7% | Scavenger-Tank 7% | Derelict-Gunner 5% | Derelict-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Tank | -9/Materials Hacker-Tank | -8/Materials Hacker-Tank | -7/Factory Hacker-Gunner | -6/Factory Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -5/Factory Hacker-Gunner | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 4734 | 180 110 170 218 68 286 422 54 236 633 245 . 136 312 125 139 154 86 343 130 179 508 Remotely 1579 | . . . 159 68 286 422 54 236 354 . . . . . . . . . . . . Salvage Created 6947 | . 180 584 510 69 216 326 50 129 464 63 . 131 1042 503 308 387 247 521 . . 1217 Parts 304 | . 7 35 27 3 10 11 1 12 19 2 . 6 53 16 14 6 12 20 . . 50 Haulers Intercepted 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 24 | . . 19 5 . . . . . . . . . . . . . . . . . . Retrieved Matter 163 | . . 136 27 . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 125 | . 4 10 5 . 3 5 1 4 14 4 . 4 17 5 5 7 6 9 . . 22 Melee 3 | . 3 . . . . . . . . . . . . . . . . . . . . Guns 29 | . . 8 5 . 2 3 . . 3 . . . 6 2 . . . . . . . Cannons 73 | . . . . . 1 . 1 4 9 3 . 4 6 2 4 7 6 8 . . 18 AOE 10 | . . 1 . . . 2 . . 2 1 . . 1 . . . . 1 . . 2 Classes Destroyed 16 | . 4 2 2 1 1 3 1 . . . . . 1 . . . . 1 . . . Worker 6 | . . . 1 . . . . . . . . . 2 . . . . 3 . . . Builder 4 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 Hauler 2 | . . 1 1 . . . . . . . . . . . . . . . . . . Recycler 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Operator 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 . . . Watcher 11 | . 1 1 3 1 1 . . 3 . . . . 1 . . . . . . . . Swarmer 40 | . 2 . . . . 1 . 4 7 3 . 3 4 . . . 5 . . . 11 Grunt 31 | . 2 5 3 . . . . . 6 . . . 3 . 2 7 . . . . 3 Brawler 1 | . . . . . . 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . . . 1 . . . . . . . . 1 . . . . . . Sentry 21 | . . 5 2 . 2 1 . . 1 . . 1 5 1 . . . 1 . . 2 Hunter 18 | . . . . . . . 1 . . 1 . . 4 4 . . . 4 . . 4 Programmer 11 | . . . . . 1 . . . . . . . 1 . 2 . 1 4 . . 2 Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 2 7 1 1 4 1 4 5 3 . 3 6 2 3 3 3 13 . . 7 Combat Bots Only 7 | . 3 2 4 . 1 4 1 4 5 3 . 3 5 2 3 3 3 7 . . 7 Max Kills in Single Turn 3 | . 1 2 2 1 1 2 1 1 2 1 . 1 3 1 2 1 1 2 . . 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . 1 . . . 1 . . 1 1 . . 1 . . . . 1 . . 2 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Damage Taken 15142 | . 123 542 131 . 206 366 156 330 362 131 560 146 2008 59 226 350 320 1233 52 . 7841 Core 2072 | . 48 77 . . 33 31 . 56 12 . 65 . 81 . . . . 64 . . 1605 Absorbed by Shields 1052 | . . . . . . . . . . . . . 391 . . . . . . . 661 Redirected to Shielding 96 | . 9 7 . . 12 28 . 3 15 3 . 10 9 . . . . . . . . Regen/Repaired (Parts) 267 | . . . . . . . . 29 . . . . . . . 106 . 132 . . . Core Remaining (%) 92 | 100 80 80 100 100 . . 92 . . . . 86 . . . . 92 . 95 100 . Volleys Fired 249 | . 7 22 15 2 12 9 2 9 26 9 . 6 35 7 7 12 9 18 . . 42 Largest 4 | . 1 4 4 4 4 4 3 4 4 3 . 3 4 4 4 4 3 4 . . 4 Hottest 673 | . 60 140 145 145 168 125 131 188 188 130 . 239 320 287 271 673 241 413 . . 366 Shots Fired 733 | . 7 73 60 8 47 33 6 25 91 27 1 12 96 23 25 30 23 54 . . 92 Gun 273 | . . 73 60 8 35 23 . . 11 9 . . 38 10 4 . . . . . 2 Cannon 410 | . 7 . . . 11 . 4 22 68 17 . 12 58 13 21 27 23 45 . . 82 Launcher 50 | . . . . . 1 10 2 3 12 1 1 . . . . 3 . 9 . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 379 | . . 44 30 4 24 23 4 22 79 26 . 3 25 6 11 12 8 33 . . 25 Thermal 114 | . 7 . . . 11 . . . . . . 3 50 4 . 3 . 2 . . 34 Explosive 15 | . . . . . . . . . . . . . . . . . . 7 . . 8 Electromagnetic 225 | . . 29 30 4 12 10 2 3 12 1 1 6 21 13 14 15 15 12 . . 25 Robot Hit Streak 58 | . 6 18 28 5 11 13 11 10 15 15 2 12 36 45 58 28 31 16 . . 27 Robot Miss Streak 5 | . 1 2 2 . 1 1 1 1 5 3 . 1 2 . 1 . 2 1 . . 2 Penetration Max 1 | . . . . . . 1 . . 1 1 . . . . 1 . . . . . . Secondary Targets 4 | . . 2 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 558 | . 17 62 43 4 34 23 4 15 61 21 1 10 72 19 23 26 15 39 . . 69 Core Hits 309 | . 3 18 18 3 11 15 3 8 28 10 . 9 49 10 8 11 8 49 . . 48 Critical Kills 6 | . 1 . . . . . . . . . . . 3 2 . . . . . . . Critical Parts Destroyed 5 | . 2 1 . . . 1 . . . . . . . . 1 . . . . . . Critical Strikes 24 | . 3 1 . . . 1 . 1 1 . . . 7 2 3 1 1 2 . . 1 Burn 3 | . . . . . . . . . . . . . 3 . . . . . . . . Meltdown 3 | . . . . . . . . . . . . . 3 . . . . . . . . Destroy 4 | . . . . . . 1 . . . . . . . 2 1 . . . . . . Blast 9 | . . . . . . . . 1 1 . . . . . 2 1 1 2 . . 1 Corrupt 1 | . . . . . . . . . . . . . 1 . . . . . . . . Smash 4 | . 3 1 . . . . . . . . . . . . . . . . . . . Melee Attacks 22 | . 12 10 . . . . . . . . . . . . . . . . . . . Impact 22 | . 12 10 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . 2 4 . . . . . . . . . . . . . . . . . . . Damage Inflicted 20413 | . 546 1113 1057 124 761 785 91 440 1870 427 7 345 3060 657 767 1135 411 3185 . . 3632 Guns 3959 | . . 805 768 84 458 402 . . 287 144 . . 678 185 93 . . . . . 55 Cannons 10527 | . 105 . . . 226 . 63 427 1254 253 . 345 1609 472 674 965 411 1293 . . 2430 Explosions 4938 | . . 51 289 40 77 383 28 13 329 30 7 . 773 . . 170 . 1875 . . 873 Melee 696 | . 441 255 . . . . . . . . . . . . . . . . . . . Ramming 293 | . . 2 . . . . . . . . . . . . . . . 17 . . 274 Kinetic 6964 | . . 478 347 15 339 402 63 427 1541 397 . 89 424 86 366 388 153 902 . . 547 Thermal 4266 | . 105 51 289 40 226 . . . . . . 107 1938 99 . 170 . 63 . . 1178 Explosive 2758 | . . . . . . . . . . . . . 73 . . . . 1812 . . 873 Electromagnetic 5436 | . . 327 421 69 196 383 28 13 329 30 7 149 625 472 401 577 258 391 . . 760 Impact 696 | . 441 255 . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . 2 . . 1 2 2 2 2 5 7 7 . . . . 1 2 2 . 17 Average Corruption 2 | . . 1 . . 1 1 2 2 2 3 5 7 . . . . 1 1 2 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 30 | . . . . . . . . . . . . . . . . . . . . 27 3 Effects 68 | . . 5 . . . 11 1 . 9 5 1 14 . . . . 3 2 4 . 13 Message Errors 11 | . . 1 . . . 1 . . 4 1 . . . . . . . . . . 4 Matter Fused 16 | . . . . . . 2 . . 2 2 . 5 . . . . . . 3 . 2 Heat Flow Errors 8 | . . 1 . . . . . . . 1 . 4 . . . . . 1 . . 1 Energy Discharges 12 | . . 1 . . . 4 1 . 1 1 . . . . . . 1 1 . . 2 Data Loss (minor) 11 | . . 1 . . . 2 . . 1 . . 2 . . . . 1 . 1 . 3 Data Loss (major) 5 | . . . . . . 1 . . . . . 2 . . . . 1 . . . 1 Misfires 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Alerts 3 | . . 1 . . . . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 602 | . 83 37 23 5 17 10 . 8 73 . . . 138 . . 3 39 95 . . 71 Projectiles 219 | . . . . . 17 . . 8 73 . . . 2 . . 3 39 29 . . 48 Explosions 256 | . . . 23 5 . 10 . . . . . . 136 . . . . 66 . . 16 Melee 127 | . 83 37 . . . . . . . . . . . . . . . . . . 7 Knockbacks 39 | . 1 . . . . . . 2 13 2 . . 3 . 2 1 2 6 . . 7 Impact 5 | . 1 . . . . . . . . . . . . . . . . 1 . . 3 Kinetic 33 | . . . . . . . . 2 12 2 . . 3 . 2 1 2 5 . . 4 Secondary 1 | . . . . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage 358 | . . 24 . . . 103 6 3 . . . . 178 . . . . 12 . . 32 Shots 16 | . . 1 . . . 8 1 1 . . . . 4 . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 32 | . . 1 . . . . . . . . . . . . . 1 . 1 . . 29 Kicked 32 | . . 1 . . . . . . . . . . . . . 1 . 1 . . 29 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 633 | . 97 434 240 60 406 249 138 195 489 205 . 258 633 358 488 460 135 592 . . 576 Average Temperature 161 | . 53 147 94 33 150 90 73 72 202 31 . 111 210 167 254 216 73 189 . . 185 Received Heat Transfer 2129 | . 81 345 90 . 84 98 . 126 183 . 99 36 145 . 99 75 12 114 9 . 533 Effects 57 | . . 4 . . . . . . 7 . . . 34 1 1 . . 1 . . 9 Shutdowns 12 | . . 1 . . . . . . 6 . . . 4 . . . . . . . 1 Energy Bleed 5 | . . . . . . . . . . . . . 2 1 . . . 1 . . 1 Interference 17 | . . 2 . . . . . . . . . . 13 . . . . . . . 2 Matter Decay 3 | . . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 6 | . . 1 . . . . . . 1 . . . 1 . 1 . . . . . 2 Damage (minor) 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Damage (major) 12 | . . . . . . . . . . . . . 10 . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Combat Hostiles 4 | . . . . . . . . . . . . . . 1 1 . . . . . 2 Parts Fried 30 | . 3 1 1 3 1 4 . . . . . . 3 1 3 2 3 1 . . 4 Impact Corruptions 7 | . 3 2 . . . . . . . . . . . . . . . . . . 2 Robots Melted 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . Combat Hostiles 5 | . 1 . . . . . . . . . . . 4 . . . . . . . . Parts Melted 6 | . . . . . . . . . . . . 1 4 . . . . . . . 1 Heat Transferred 5009 | . 222 100 350 50 296 . . . . . . 111 2339 148 . 240 . 80 . . 1073 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . 1 3 1 . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 516 | . 130 239 310 117 195 . . 143 . . . . 461 . . . . 516 105 44 331 Initial 102 | . . 39 68 102 42 . . 14 . . . . . . . . . . 86 44 . Average 101 | . 60 123 213 114 94 . . 31 . . . . 181 . . . . 153 95 11 188 Maximum Alert Level 2 | . . 1 1 . . . . . . . . . 2 . . . . 2 . . 1 Low Security (%) 83 | 100 100 90 34 100 100 . . 100 . . . . 63 . . . . 74 100 100 47 Level 1 14 | . . 9 65 . . . . . . . . . 26 . . . . 15 . . 52 Level 2 1 | . . . . . . . . . . . . . 10 . . . . 10 . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 1 . 1 . . 2 . . . . 3 . . . . 4 . 1 5 Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 Extermination 5 | . . . . . 1 . . . . . . . 1 . . . . 1 . . 2 Reinforcement 9 | . . 1 1 . . . . 2 . . . . . . . . . 2 . 1 2 Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 8 | . 1 2 1 1 . . . . . . . . . . . . . . . 1 2 Communications Jammed 1 | . . . . . . . . 1 . . . . . . . . . . . . . Distress Signals 1 | . . . . . . . . 1 . . . . . . . . . . . . . Times Spotted 260 | . 6 20 10 2 7 6 1 15 19 4 3 4 26 4 5 46 9 18 3 4 48 Peak Tracking Total 13 | . 4 5 4 3 3 5 1 7 4 2 3 3 6 2 3 13 3 7 3 3 12 Tactical Retreats 14 | . . . . . 1 . . . 3 . . . 3 . . 2 . . . . 5 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 6 | . . 4 . . . . . . . . . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . . . . . . . . . . . 8 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 45 | . . 1 . . 1 2 . 2 1 . 1 . 34 . . . . 2 . . 1 Max in Single Turn 21 | . . 1 . . 1 1 . 2 1 . 1 . 21 . . . . 1 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 25 | . 3 5 1 . 1 . . 4 . . . . 2 . . . . 4 4 . 1 Terminals 20 | . 2 4 1 . 1 . . 3 . . . . 2 . . . . 3 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Total Hacks 60 | . 7 11 2 . 2 . . 12 . . . . 4 . . . . 8 11 . 3 Successful 39 | . 2 9 2 . 1 . . 9 . . . . 3 . . . . 5 7 . 1 Failed 21 | . 5 2 . . 1 . . 3 . . . . 1 . . . . 3 4 . 2 Catastrophic 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . 1 . . . . . Terminals 49 | . 5 9 2 . 2 . . 10 . . . . 4 . . . . 5 9 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 2 . . . . . . . . . 3 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Terminal Hacks 30 | . 1 7 2 . 1 . . 7 . . . . 3 . . . . 3 5 . 1 Record 5 | . . . . . . . . . . . . . . . . . . 2 3 . . Robot Analysis 1 | . . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 4 | . . 1 . . . . . 1 . . . . . . . . . . 1 . 1 Branch Access Points 2 | . . 1 . . . . . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . Alert Level 3 | . . 3 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 1 . . 1 . . 2 . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . Scan Component 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . 2 . . . . . . . . . . . . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Analyze 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . 3 2 . . 1 . . 3 . . . . 1 . . . . 3 4 . 1 Full Trace Events 2 | . 1 . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . Time 52 | . . . . . . . . 38 . . . . . . . . . 14 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total Allies 2 | . . . . . . . . . 2 . . . . . . . . . . . . Largest Group 2 | . . . . . . . . . 2 2 . . . . . . . . . . . Highest-Rated Group 59 | . . . . . . . . . 59 59 . . . . . . . . . . . Highest-Rated Ally 30 | . . . . . . . . . 30 30 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . . . . . . . . . Total Damage 19 | . . . . . . . . . 19 . . . . . . . . . . . . Kills 1 | . . . . . . . . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . . 2 . . 2 . 1 . . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . . 6 . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 11503 | 13 308 688 292 188 503 746 72 527 771 342 52 410 692 367 468 1553 507 410 230 1575 789 Spaces Moved 7547 | 27 227 331 142 149 266 529 33 363 560 238 35 342 475 293 322 949 407 263 165 944 487 Core 69 | 27 34 . . . . . . . . . . . . . . . . . . . 8 Treads 15 | . . . . . . . . . . . . . . . . . . . . . 15 Legs 7463 | . 193 331 142 149 266 529 33 363 560 238 35 342 475 293 322 949 407 263 165 944 464 Wheels . | . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 120 115 115 115 115 115 106 108 108 105 110 100 105 108 110 114 115 115 108 50 Average Speed 121 | 50 110 170 123 115 161 131 186 117 108 108 107 110 113 105 132 111 114 115 117 131 116 Slowest Speed 270 | 50 120 260 190 115 190 190 190 270 111 108 108 110 188 110 186 114 115 115 188 188 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 3 45 31 17 6 7 72 8 11 72 43 28 53 19 50 38 52 65 9 22 17 19 Regions Visited 21 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . Known Exits Taken 21 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . . . 10 . . 1 1 . 3 . 3 2 . 2 . . . . Spaces Dug 1 | . . . . . . . . . . . . . . . . . . . . . 1 Terrain Destroyed 342 | . . 2 9 3 1 . 1 8 25 4 . . 53 . 1 5 4 102 . . 124 Melee . | . . . . . . . . . . . . . . . . . . . . . . Projectile 67 | . . . . . 1 . 1 8 25 4 . . 3 . 1 . 4 8 . . 12 AOE 275 | . . 2 9 3 . . . . . . . . 50 . . 5 . 94 . . 112 Terrain Rammed 6 | . . . . . . . . . . . . . . . . . . . . . 6 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Jun Mat Mat Mat Fac Fac Low Low Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Acc Total 9326 | 26 255 401 225 161 312 560 39 443 659 301 49 364 568 333 348 1426 428 332 201 1277 618 Wait 1085 | . . 8 51 . 20 . 2 53 58 38 . 4 7 17 4 433 7 26 33 311 13 Move 7528 | 26 226 330 141 148 265 528 32 362 559 237 34 341 474 292 321 949 406 263 164 943 487 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 78 | . 2 7 2 5 3 6 . 3 2 1 . 4 10 3 4 12 1 3 1 4 5 Fast Attach 73 | . 9 5 6 2 3 5 . 5 2 6 . 2 7 1 1 1 . 7 . 3 8 Attach 61 | . . 4 2 2 2 . 2 1 1 . . 4 12 1 3 . . 5 3 4 15 Detach 16 | . . 2 . 2 2 2 1 . . . . . . 2 1 . . 1 . 3 . Swap 64 | . . 6 3 . 2 . . 4 2 4 . 2 11 7 2 6 3 . . 5 7 Drop 98 | . 1 10 5 . 3 10 . 6 2 6 . 1 12 3 5 13 2 9 . 4 6 Fire 249 | . 7 22 15 2 12 9 2 9 26 9 . 6 35 7 7 12 9 18 . . 42 Melee 16 | . 10 6 . . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . . . . . . . . . . . . . . 6 Kick 30 | . . 1 . . . . . . . . . . . . . . . . . . 29 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 . . . . . . . . . . Rewire 7 | . . . . . . . . . 7 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / Min) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Sur) History --------- Turn | Location | Event 4 | -11/Junkyard | Identified exit to Materials 4 | -11/Junkyard | Discovered exit to Materials (range 16) 14 | -11/Junkyard | Entered Materials 14 | -10/Materials | Evolved 1 slot: Utility x1 24 | -10/Materials | Identified exit to Mines 24 | -10/Materials | Discovered exit to Mines (range 13) 256 | -10/Materials | Identified exit to Materials 256 | -10/Materials | Discovered exit to Materials (range 16) 304 | -10/Materials | Build established: Hacker-Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Weapon x2 753 | -9/Materials | Build established: Hacker-Tank 916 | -9/Materials | Identified exit to Materials 975 | -9/Materials | Identified exit to Mines 1010 | -9/Materials | Entered another Materials area 1010 | -8/Materials | Evolved 2 slots: Propulsion x2 1259 | -8/Materials | Identified exit to Factory 1259 | -8/Materials | Discovered exit to Factory (range 8) 1302 | -8/Materials | Entered Factory 1302 | -7/Factory | Evolved 2 slots: Utility x2 1480 | -7/Factory | Identified exit to Factory 1480 | -7/Factory | Discovered exit to Factory (range 9) 1490 | -7/Factory | Entered another Factory area 1490 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1728 | -6/Factory | Build established: Hacker-Gunner 1973 | -6/Factory | Identified exit to Lower Caves 1973 | -6/Factory | Discovered exit to Lower Caves (range 13) 1993 | -6/Factory | Entered Lower Caves 2095 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 2331 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 2468 | -6/Lower Caves | Encountered a Warlord checkpoint 2707 | -6/Lower Caves | Build established: Hacker-Mutant 2729 | -6/Lower Caves | Identified exit to Lower Caves 2729 | -6/Lower Caves | Discovered exit to Lower Caves (range 7) 2739 | -6/Lower Caves | Entered another Lower Caves area 2762 | -6/Lower Caves | Identified exit to Factory 2762 | -6/Lower Caves | Discovered exit to Factory (range 4) 2811 | -6/Lower Caves | Entered Factory 2811 | -5/Factory | Evolved 2 slots: Propulsion x2 2995 | -5/Factory | Identified exit to Factory 2995 | -5/Factory | Identified exit to Upper Caves 3028 | -5/Factory | Build established: Hacker-Gunner 3206 | -5/Factory | Repaired Lrn. Tractor Beam 3338 | -5/Factory | Entered Upper Caves 3720 | -5/Upper Caves | Learned Factory garrison access intel 3821 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 4079 | -5/Upper Caves | Identified exit to Upper Caves 4109 | -5/Upper Caves | Entered another Upper Caves area 4109 | -5/Upper Caves | Accompanied by 2 allies 4132 | -5/Upper Caves | Encountered a Warlord checkpoint 4441 | -5/Upper Caves | Identified exit to Zhirov 4441 | -5/Upper Caves | Discovered exit to Zhirov (range 7) 4451 | -5/Upper Caves | Entered Zhirov 4451 | -5/Zhirov | Identified exit to Proximity Caves 4451 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 4471 | -5/Zhirov | Met Zhirov 4472 | -5/Zhirov | Attacked by Zhirov 4503 | -5/Zhirov | Entered Proximity Caves 4530 | -4/Proximity Caves | Lost 7 parts (1p2n1u3w) 4671 | -4/Proximity Caves | Learned Research interactive machine intel 4705 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4913 | -4/Proximity Caves | Entered Factory 4913 | -4/Factory | Evolved 2 slots: Utility x2 4914 | -4/Factory | Loaded intel: 3 garrison access locations 5233 | -4/Factory | Spotted B-86 Titan 5307 | -4/Factory | Lost 6 parts (1p1n2u2w) 5453 | -4/Factory | Garrison activated, responded to threat 5526 | -4/Factory | Lost 4 parts (1u3w) 5565 | -4/Factory | Identified exit to Upper Caves 5565 | -4/Factory | Discovered exit to Upper Caves (range 16) 5605 | -4/Factory | Entered Upper Caves 5715 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 5925 | -4/Upper Caves | Identified exit to Upper Caves 5925 | -4/Upper Caves | Discovered exit to Upper Caves (range 15) 5972 | -4/Upper Caves | Entered another Upper Caves area 6409 | -4/Upper Caves | Identified exit to Warlord 6409 | -4/Upper Caves | Discovered exit to Warlord (range 9) 6440 | -4/Upper Caves | Entered Warlord 6478 | -4/Warlord | Build established: Derelict-Gunner 6612 | -4/Warlord | Identified exit to Proximity Caves 6612 | -4/Warlord | Discovered exit to Proximity Caves (range 8) 7257 | -4/Warlord | Build established: Derelict-Mutant 7368 | -4/Warlord | Met Warlord 7393 | -4/Warlord | Warlord's base attacked by MAIN.C 7743 | -4/Warlord | Warlord forces counterattacked 7781 | -4/Warlord | Spotted Striker 7898 | -4/Warlord | Spotted Executioner 7898 | -4/Warlord | Spotted Executioner 7914 | -4/Warlord | Build established: Scavenger-Gunner 7993 | -4/Warlord | Spotted Executioner 7993 | -4/Warlord | Spotted Executioner 7993 | -4/Warlord | Entered Proximity Caves 8491 | -3/Proximity Caves | Identified exit to Research 8491 | -3/Proximity Caves | Discovered exit to Research (range 10) 8498 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8500 | -3/Proximity Caves | Entered Research 8500 | -3/Research | Evolved 2 slots: Power x1, Utility x1 8501 | -3/Research | Loaded intel: 43 interactive machine locations 8522 | -3/Research | Build established: Scavenger-Mutant 8665 | -3/Research | Found Fusion Bomb Launcher 8667 | -3/Research | Found Fusion Bomb Launcher 8730 | -3/Research | Repaired Imp. Medium Armor Plating 8859 | -3/Research | Destroyed 7 combat bots 8883 | -3/Research | Identified exit to Testing 8883 | -3/Research | Discovered exit to Testing (range 16) 8886 | -3/Research | Garrison activated, responded to threat 8910 | -3/Research | Entered Testing 8917 | -3/Testing | Identified exit to Research 9140 | -3/Testing | Entered Research 9140 | -2/Research | Warlord forces began assault on 0b10 9140 | -2/Research | Evolved 2 slots: Utility x2 9250 | -2/Research | Research machine network offline 9435 | -2/Research | Build established: Scavenger-Tank 9686 | -2/Research | Borebot progress halted 9952 | -2/Research | Build established: Scavenger-Mutant 10213 | -2/Research | Warlord destroyed during the assault 10413 | -2/Research | Spotted Striker 10604 | -2/Research | Spotted Striker 10693 | -2/Research | Identified exit to Access 10693 | -2/Research | Discovered exit to Access (range 16) 10715 | -2/Research | Entered Access 10715 | -1/Access | Evolved 2 slots: Propulsion x2 10864 | -1/Access | Spotted B-99 Colossus 10962 | -1/Access | Lost 4 parts (2u2w) 11159 | -1/Access | Lost 4 parts (1p1n2u) 11159 | -1/Access | Spotted B-99 Colossus 11231 | -1/Access | Lost 3 parts (1p1n1u) 11235 | -1/Access | Destroyed 7 combat bots 11264 | -1/Access | Identified exit to Surface 11324 | -1/Access | Lost 11 parts (1p3n3u4w) 11470 | -1/Access | Core integrity fell below 50% 11497 | -1/Access | System corruption reached 10% 11500 | -1/Access | Core integrity fell below 20% 11504 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 11498_ Slammed into Sealed Barrier. 11498_ Destabilizing: Core damaged (-32). 11498_ Destabilizing: System corrupted (+2). 11499_ Penetrated by Slug. 11499_ Slammed into Sealed Barrier. 11499_ Broken Adv. Heat Sink destroyed. 11499_ System corrupted by crushing effect (+3). 11499_ Destabilizing: Core damaged (-80). 11499_ Destabilizing: Core damaged (-64). 11500_ K-01 Serf cleans the Sealed Barrier. 11500_ Penetrated by Slug. 11502_ Slug penetrates Sealed Barrier. 11502_ Penetrated by Slug. 11502_ Slug penetrates Sealed Barrier. 11502_ Penetrated by Slug. 11503_ K-01 Serf cleans the Sealed Barrier. 11504_ Penetrated by Slug. 11504_ Slug penetrates Wall. 11504_ U-05 Engineer lays Concrete. [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????