Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.19 @ 19:18:41 Player: Jahimaih Green Turtle Result: Destroyed by Proton Bomb Trap Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (53) 265 Value Destroyed (1188) 1188 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (142) 142 TOTAL SCORE: 3515 Bonus ------- Follower Combat Kills 142 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 158/160 System Corruption 11% Temperature Cool (8) Movement Flying (27) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY (4) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Reaction Control System > --- WEAPON (2) ------- Particle Gun (fused) Scythe > --- INVENTORY (5) ---- Light Nuclear Core Improved Flight Unit Improved Light Armor Plating Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster Improved VTOL Module > --- UTILITY ---------- Machine Analyzer Advanced Visual Processing Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Axe > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Nuclear Core Reaction Control System [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 67 | 8 . 24 19 16 Power 12 | 1 . 4 4 3 Engine 6 | 1 . 4 1 . Core 6 | . . . 3 3 Reactor . | . . . . . Propulsion 25 | 2 . 12 5 6 Treads 2 | . . . 2 . Leg 17 | 2 . 12 3 . Wheel . | . . . . . Hover . | . . . . . Flight 6 | . . . . 6 Utility 13 | 3 . 2 4 4 Device 5 | 2 . 1 1 1 Storage 2 | 1 . 1 . . Processor 6 | . . . 3 3 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 17 | 2 . 6 6 3 Energy Gun 2 | 1 . . . 1 Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 5 3 1 Ballistic Cannon . | . . . . . Launcher 2 | . . 1 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . . 2 12 2 Power 2 | . . 1 1 . Propulsion 6 | . . . 6 . Utility 4 | . . 1 3 . Weapon 4 | . . . 2 2 Highest Loss Streak 12 | . . 2 12 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 98 85 92 Engine 8 | . 14 10 3 . Core 2 | . . . 4 9 Treads 1 | . . . 1 7 Leg 30 | . 28 43 27 2 Flight 3 | . . . . 24 Device 10 | . 14 10 13 2 Storage 9 | . 14 11 9 2 Processor 6 | . . . 7 28 Energy Gun 4 | . 14 2 . 4 Ballistic Gun 13 | . 14 18 9 3 Slashing Weapon 2 | . . . 7 9 Peak Build Rating 34 | 9 8 25 30 34 Average Rating 18 | 4 7 17 24 30 On Entrance 12 | . 7 8 25 24 Naked Turns . | . . . . . Heaviest Build 35 | 13 13 34 35 31 Greatest Support 68 | 20 20 68 68 40 Greatest Overweight (x) 10 | . . 1 10 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 9 | 7 8 9 15 7 Most Carried 10 | 6 8 9 10 5 Average Carried 6 | 3 7 7 7 4 Final Capacity 15 | 8 8 15 15 5 Final Carried 9 | 5 8 9 5 5 Class Distribution -------------------- 68% | Mutant 23% | Scavenger-Mutant 6% | Commander-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Commander-Sprinter | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1330 | 271 111 447 264 237 Remotely . | . . . . . Salvage Created 1902 | 91 189 782 558 282 Parts 120 | 8 15 46 36 15 Haulers Intercepted 7 | . . 2 1 4 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 30 | . 4 11 13 2 Melee 10 | . . . 9 1 Guns 16 | . 4 9 2 1 AOE 4 | . . 2 2 . Classes Destroyed 11 | 1 5 4 1 . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 7 | . . 2 1 4 Recycler 3 | . . 2 1 . Operator 2 | . 1 . . 1 Watcher 6 | . 2 4 . . Swarmer 10 | . 2 3 5 . Grunt 11 | . 2 3 5 1 Duelist 1 | . . 1 . . Sentry 7 | . . 4 2 1 Heavy 1 | . . . 1 . Best Kill Streak 4 | 3 2 3 4 2 Combat Bots Only 4 | . 2 2 4 1 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 171 | . 15 34 105 17 Missed 47 | . 5 10 27 5 Damage Taken 2519 | . 97 280 1951 191 Core 628 | . 10 64 499 55 Absorbed by Shields . | . . . . . Core Remaining (%) 93 | 100 96 84 . . Volleys Fired 116 | 9 27 43 33 4 Largest 2 | 2 2 2 2 1 Hottest 70 | 70 70 70 46 65 Shots Fired 205 | 18 53 85 44 5 Gun 200 | 18 53 84 40 5 Cannon . | . . . . . Launcher 5 | . . 1 4 . Special . | . . . . . Kinetic 144 | 9 27 67 40 1 Thermal 56 | 9 26 17 . 4 Explosive 5 | . . 1 4 . Electromagnetic . | . . . . . Robot Hit Streak 11 | 5 7 11 9 4 Robot Miss Streak 3 | 3 3 3 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 184 | 9 31 58 63 23 Core Hits 78 | 4 11 28 28 7 Critical Kills 1 | . . 1 . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 9 | 2 2 3 2 . Burn 5 | 2 2 1 . . Destroy 2 | . . 2 . . Sever 2 | . . . 2 . Melee Attacks 73 | . . . 39 34 Impact . | . . . . . Slashing 73 | . . . 39 34 Piercing . | . . . . . Sneak Attacks 7 | . . . 2 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4110 | 148 409 944 1617 992 Guns 1933 | 148 409 857 470 49 Cannons . | . . . . . Explosions 327 | . . 87 240 . Melee 1850 | . . . 907 943 Ramming . | . . . . . Kinetic 1424 | 48 194 712 470 . Thermal 509 | 100 215 145 . 49 Explosive 327 | . . 87 240 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 1850 | . . . 907 943 Piercing . | . . . . . Highest Corruption 10 | . . 2 10 10 Average Corruption 7 | . . 2 10 10 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 22 | . . 2 5 15 Message Errors 3 | . . 1 . 2 Matter Fused 6 | . . . 1 5 Heat Flow Errors 5 | . . . 3 2 Energy Discharges 1 | . . . . 1 Parts Fused 1 | . . . . 1 Data Loss (minor) 3 | . . 1 . 2 Data Loss (major) 1 | . . . . 1 Misfires 2 | . . . 1 1 Overload Shots . | . . . . . Overflow Damage 132 | . . . 40 92 Projectiles . | . . . . . Explosions 9 | . . . 9 . Melee 123 | . . . 31 92 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 92 | . . . 92 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 275 | 36 48 43 261 275 Average Temperature 60 | 14 16 22 120 119 Received Heat Transfer 678 | . 30 108 432 108 Effects 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | 1 3 . . 2 Heat Transferred 1813 | 444 777 481 . 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 447 | 20 130 229 355 447 Initial 89 | . 13 47 27 89 Average 118 | 7 58 109 199 167 Maximum Alert Level 2 | . . 1 1 2 Low Security (%) 82 | 100 100 90 46 74 Level 1 16 | . . 9 53 21 Level 2 . | . . . . 4 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 . 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 2 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 1 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 66 | . 16 21 23 6 Peak Tracking Total 5 | . 4 3 5 4 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 6 | . . 5 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . . . 2 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 15 | . 3 5 . 7 Terminals 12 | . 3 3 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . 1 . 1 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 32 | . 5 16 . 11 Successful 16 | . 1 9 . 6 Failed 16 | . 4 7 . 5 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 10 | . 3 5 . 2 Terminals 27 | . 5 13 . 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . . 2 . 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Terminal Hacks 12 | . 1 6 . 5 Robot Analysis 2 | . . 2 . . Prototype ID Bank 2 | . 1 1 . . Open Door 3 | . . . . 3 Alert Level 3 | . . 2 . 1 Unreport Threat 1 | . . 1 . . Locate Traps 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 3 | . . 2 . 1 Report Inventory 1 | . . 1 . . Retrieve Components 2 | . . 1 . 1 Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 3 . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 13 | . . 4 . 9 Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies 12 | . . . . 12 Largest Group 10 | . . . . 10 Highest-Rated Group 203 | . . . . 203 Highest-Rated Ally 31 | . . . . 31 Total Orders . | . . . . . Ally Attacks 90 | . . . . 90 Total Damage 1188 | . . . . 1188 Kills 13 | . . . . 13 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total 2 | . . 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2786 | 140 589 1121 504 432 Spaces Moved 1934 | 82 393 701 167 591 Core 9 | 8 . . 1 . Treads 81 | . . . 27 54 Legs 1307 | 74 393 701 139 . Wheels . | . . . . . Hover . | . . . . . Flight 537 | . . . . 537 Fastest Speed 27 | 50 120 120 130 27 Average Speed 100 | 113 120 123 143 45 Slowest Speed 550 | 120 120 190 550 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . 1 . Exploration Rate (%) 37 | 7 44 52 14 69 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 4 | . . . 1 3 Terrain Destroyed 38 | . . 9 26 3 Melee 4 | . . . 1 3 Projectile . | . . . . . AOE 34 | . . 9 25 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2447 | 110 457 871 317 692 Wait 181 | . 35 74 51 21 Move 1930 | 81 392 700 166 591 Hop . | . . . . . Pick Up 51 | 12 3 15 9 12 Fast Attach 10 | . . 7 . 3 Attach 31 | 7 . 4 13 7 Detach . | . . . . . Swap 26 | 1 . 13 6 6 Drop 29 | . . 15 . 14 Fire 116 | 9 27 43 33 4 Melee 73 | . . . 39 34 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered new exit (range 15) 501 | -10/Materials | Discovered new exit (range 8) 647 | -10/Materials | Discovered new exit (range 14) 730 | -10/Materials | Entered another Materials area 730 | -9/Materials | Evolved 2 slots: Propulsion x2 1063 | -9/Materials | Discovered new exit (range 15) 1378 | -9/Materials | Build established: Scavenger-Mutant 1446 | -9/Materials | Discovered new exit (range 12) 1787 | -9/Materials | Build established: Mutant 1851 | -9/Materials | Entered another Materials area 1851 | -8/Materials | Evolved 2 slots: Utility x2 2241 | -8/Materials | Core integrity fell below 50% 2262 | -8/Materials | Crushed by falling debris 2262 | -8/Materials | System corruption reached 10% 2265 | -8/Materials | Discovered new exit (range 9) 2266 | -8/Materials | Core integrity fell below 20% 2299 | -8/Materials | Lost 12 parts (1p6n3u2w) 2306 | -8/Materials | Discovered new exit (range 16) 2355 | -8/Materials | Entered Storage 2597 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 2709 | -8/Storage | Met a pair of Derelict thieves 2719 | -8/Storage | Discovered new exit (range 20) 2787 | -8/Storage | Destroyed by Proton Bomb Trap Last Messages --------------- 02779_ Acquired Scythe. 02781_ Acquired 45 matter. 02782_ Connecting with Recycling Unit... >>Retrieve(Components) Retrieving 9 components... Prototype Hover Unit Prototype Ballistic Gun Prototype Hover Unit Prototype Energy Gun Lgt. Treads Med. Storage Unit Ion Engine Transport Network Coupler Prototype Hover Unit 02785_ System corrupted: Matter fused (-10). 02785_ R-06 Scavenger inserts Imp. Heat Sink into recycling unit. 02787_ Triggered Proton Bomb Trap. 02787_ A bubble of electromagnetic force engulfs the area. Map ----- +----------------------------------------------------+ | ??????????????????# ????# #?????????""""" ??# | | ??????????????????# ????# #???????? 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