Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.26 @ 17:53:26 Player: DEZA Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1585) 1585 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (301) 301 TOTAL SCORE: 5121 Bonus ------- High Alert Combat Kills 301 Cogmind --------- Core Integrity 580/700 Matter 230/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Improved ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Micro Nuclear Core Advanced Visual Processing Unit Advanced Visual Processing Unit Heavy Particle Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Medium Storage Unit Advanced Signal Interpreter Terrain Scan Processor Experimental Melee Analysis Suite Improved ECM Suite > --- WEAPON ----------- High-powered Shotgun > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Cesium-ion Thruster Improved Heat Sink Large Storage Unit Medium Armor Plating [Rating: 43] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility Advanced Signal Interpreter Device Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon High-powered Shotgun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Slots Evolved 6 | . . . 2 2 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 4 | . . . . 2 2 . . Weapon . | . . . . . . . . Parts Attached 82 | 6 9 8 9 39 2 4 5 Power 8 | 1 . 3 2 2 . . . Engine 3 | 1 . 2 . . . . . Core 5 | . . 1 2 2 . . . Reactor . | . . . . . . . . Propulsion 23 | 2 4 2 3 11 . 1 . Treads . | . . . . . . . . Leg 2 | 2 . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 21 | . 4 2 3 11 . 1 . Utility 28 | 1 5 . 1 15 2 2 2 Device 10 | . 1 . . 5 2 1 1 Storage 7 | 1 3 . . 3 . . . Processor 7 | . 1 . 1 3 . 1 1 Hackware . | . . . . . . . . Protection 4 | . . . . 4 . . . Artifact . | . . . . . . . . Weapon 23 | 2 . 3 3 11 . 1 3 Energy Gun 6 | 1 . . . 5 . . . Energy Cannon 3 | . . . 1 . . 1 1 Ballistic Gun 8 | 1 . 2 2 3 . . . Ballistic Cannon 1 | . . . . 1 . . . Launcher 3 | . . 1 . 2 . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . Parts Lost 13 | . . . . 6 . 3 4 Power 1 | . . . . . . . 1 Propulsion 5 | . . . . 1 . 2 2 Utility 4 | . . . . 3 . . 1 Weapon 3 | . . . . 2 . 1 . Highest Loss Streak 4 | . . . . 3 . 3 4 Average Slot Usage (%) 93 | . 91 99 99 97 82 73 68 Engine 4 | . 14 13 6 . . . . Core 5 | . . . 4 9 7 7 5 Leg 2 | . 17 . . . . . . Flight 28 | . 7 27 43 35 30 20 11 Device 11 | . 5 14 11 11 13 21 22 Storage 2 | . 11 . . . 7 3 . Processor 15 | . 5 14 11 19 15 16 22 Protection 1 | . . . . 3 . . . Energy Gun 6 | . 14 4 . 8 . . . Energy Cannon 1 | . . . 6 . . . 4 Ballistic Gun 9 | . 14 16 11 7 7 3 . Launcher 1 | . . 6 4 . . . . Naked Turns . | . . . . . . . . Heaviest Build 27 | 11 27 9 15 24 20 20 21 Greatest Support 28 | 20 20 8 16 28 21 21 13 Greatest Overweight (x) 3 | . 1 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 12 | 6 12 4 4 10 8 8 4 Average Capacity 4 | 5 6 4 4 4 8 6 4 Most Carried 7 | 6 7 4 4 4 5 7 4 Average Carried 4 | 3 5 4 3 3 4 5 3 Final Capacity 8 | 6 4 4 4 8 8 4 4 Final Carried 6 | 6 4 4 4 4 5 4 4 Class Distribution -------------------- 60% | Mutant 24% | Scavenger-Mutant 13% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Was Fac Matter Collected 1289 | 206 159 137 97 656 34 . . Remotely . | . . . . . . . . Salvage Created 1731 | . 109 171 205 1200 46 . . Parts 111 | . 8 12 15 74 2 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Combat Hostiles Destroyed 45 | . 4 7 4 29 1 . . Guns 37 | . 3 6 1 26 1 . . Cannons 3 | . . . 3 . . . . AOE 5 | . 1 1 . 3 . . . Classes Destroyed 10 | . 3 . 2 4 1 . . Worker 3 | . 1 . . 2 . . . Builder 1 | . . . . 1 . . . Recycler 1 | . . . . 1 . . . Watcher 1 | . . . 1 . . . . Swarmer 15 | . 3 5 . 7 . . . Grunt 19 | . 1 2 2 14 . . . Brawler 1 | . . . . 1 . . . Sentry 8 | . . . 2 6 . . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 4 4 4 6 1 . . Combat Bots Only 5 | . 3 4 3 5 1 . . Max Kills in Single Turn 3 | . 2 2 1 3 1 . . Gunslinging . | . . . . . . . . Exploded 2 | . 1 1 . 2 . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Damage Taken 1470 | . 49 154 25 915 12 66 249 Core 323 | . 12 56 . 135 12 26 82 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 86 | 100 . 72 100 75 . . . Volleys Fired 97 | . 5 18 8 64 1 . 1 Largest 2 | . 2 2 2 2 1 . 1 Hottest 105 | . 60 60 93 105 25 . 30 Shots Fired 170 | . 10 36 16 106 1 . 1 Gun 154 | . 10 34 8 101 1 . . Cannon 8 | . . . 8 . . . . Launcher 7 | . . 2 . 5 . . . Special 1 | . . . . . . . 1 Kinetic 79 | . 5 18 8 47 1 . . Thermal 45 | . . . 8 37 . . . Explosive 7 | . . 2 . 5 . . . Electromagnetic 38 | . 5 16 . 17 . . . Robot Hit Streak 35 | . 4 17 14 35 14 . 15 Robot Miss Streak 4 | . 1 2 2 4 . . . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 2 . 2 . . . Max Gunslinging Chain 1 | . 1 1 . 1 . . . Shots Hit Robots 133 | . 6 25 10 90 1 . 1 Core Hits 85 | . 5 9 8 61 2 . . Critical Hits 2 | . . 1 . 1 . . . Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3049 | . 127 339 190 2350 43 . . Guns 2173 | . 62 249 87 1732 43 . . Cannons 103 | . . . 103 . . . . Explosions 773 | . 65 90 . 618 . . . Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1159 | . 13 115 87 901 43 . . Thermal 785 | . 65 . 103 617 . . . Explosive 679 | . . 90 . 589 . . . Electromagnetic 426 | . 49 134 . 243 . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . 7 . 4 4 Average Corruption 6 | . . . . 7 . 4 4 Corruption Purged . | . . . . . . . . Effects 27 | . . . . 24 . . 3 Message Errors 1 | . . . . 1 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 5 | . . . . 5 . . . Parts Rejected 2 | . . . . 1 . . 1 Data Loss (minor) 3 | . . . . 1 . . 2 Misfires 1 | . . . . 1 . . . Targeting Errors 7 | . . . . 7 . . . Weapon Failures 5 | . . . . 5 . . . Overload Shots . | . . . . . . . . Overflow Damage 52 | . . 24 . 28 . . . Projectiles . | . . . . . . . . Explosions 52 | . . 24 . 28 . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . 7 21 . 78 . . . Shots 5 | . 1 1 . 3 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 280 | . 12 42 99 280 . . . Average Temperature 66 | . 9 19 39 82 . . . Received Heat Transfer 429 | . . 24 9 324 . . 72 Effects 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 2 . . . Heat Transferred 1469 | . 50 . 185 1234 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 1 . . 1 . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Peak Influence 884 | . 139 220 295 884 374 109 60 Initial 344 | . . 45 72 106 344 109 45 Average 293 | . 87 160 177 535 350 86 50 Maximum Alert Level 3 | . . 1 1 3 1 . . Low Security (%) 52 | 100 100 81 57 11 . 100 100 Level 1 17 | . . 18 42 14 100 . . Level 2 21 | . . . . 53 . . . Level 3 8 | . . . . 19 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . 5 . . 1 Investigation 5 | . 1 . . 4 . . . Extermination . | . . . . . . . . Reinforcement 2 | . . . . 1 . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Distress Signals 6 | . . . . 6 . . . Communications Jammed 1 | . . . . 1 . . . Distress Signals 1 | . . . . 1 . . . Times Spotted 83 | . 4 9 7 49 1 6 7 Peak Tracking Total 6 | . 3 3 4 6 1 6 5 Tactical Retreats 11 | . 1 1 . 9 . . . Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Traps Triggered 3 | . . . . 1 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Disabled 4 | . . . . 4 . . . Max in Single Turn 2 | . . . . 2 . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Machines Accessed 14 | . 2 . 5 4 2 . 1 Terminals 10 | . 1 . 4 3 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 3 | . 1 . 1 1 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 6 . 13 16 2 . 2 Successful 24 | . 5 . 9 9 1 . . Failed 15 | . 1 . 4 7 1 . 2 Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . 7 . . . Terminals 29 | . 2 . 11 13 1 . 2 Fabricators 1 | . . . . . 1 . . Repair Stations 9 | . 4 . 2 3 . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 15 | . 1 . 7 7 . . . Record 4 | . . . 3 1 . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 3 | . . . 1 2 . . . Unreport Threat 1 | . . . . 1 . . . Recall Investigation 1 | . . . . 1 . . . Zone Layout 3 | . . . 1 2 . . . Fabricator Hacks 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 8 | . 4 . 2 2 . . . Scan Component 4 | . 2 . 1 1 . . . Repair 4 | . 2 . 1 1 . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . . . 4 4 1 . 1 Full Trace Events 3 | . . . . 3 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter 212 | . . . . . 212 . . Time 53 | . . . . . 53 . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 2 . 1 1 . . . Time 84 | . 52 . 13 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . 9 . Total Damage 148 | . . . . . . 148 . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Was Fac Turns Passed 1969 | 67 318 228 306 799 54 59 138 Spaces Moved 2472 | 46 270 367 471 910 142 144 122 Core 19 | 3 . . . . . . 16 Treads . | . . . . . . . . Legs 167 | 43 124 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2286 | . 146 367 471 910 142 144 106 Fastest Speed 31 | 50 37 37 31 31 34 34 37 Average Speed 45 | 115 84 38 37 33 34 35 98 Slowest Speed 200 | 120 150 120 117 117 34 37 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 15 | . 1 1 5 7 1 . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 38 | 3 40 60 46 53 6 96 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 4 | . 1 1 1 1 . . . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 63 | . 2 12 . 49 . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 63 | . 2 12 . 49 . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Was Fac Total 3131 | 57 352 417 578 1291 145 152 139 Wait 373 | . 45 18 79 231 . . . Move 2437 | 45 267 364 461 895 140 143 122 Hop 14 | . 1 1 4 7 1 . . Pick Up 45 | 6 10 . 7 15 1 2 4 Fast Attach 59 | 6 6 8 6 25 2 1 5 Attach 16 | . 2 . 2 9 . 3 . Detach 15 | . 1 . 1 10 . 3 . Swap 7 | . 1 . 1 5 . . . Drop 68 | . 14 8 9 30 . . 7 Fire 97 | . 5 18 8 64 1 . 1 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 68 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Repaired Flight Unit 354 | -10/Materials | Repaired Flight Unit 386 | -10/Materials | Entered Mines 500 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 606 | -10/Mines | Discovered new exit (range 9) 613 | -10/Mines | Identified exit to Materials 614 | -10/Mines | Entered Materials 614 | -9/Materials | Evolved 2 slots: Propulsion x2 685 | -9/Materials | Discovered new exit (range 12) 697 | -9/Materials | Build established: Scavenger-Mutant 839 | -9/Materials | Repaired Flight Unit 895 | -9/Materials | Identified exit to Mines 910 | -9/Materials | Discovered new exit (range 8) 920 | -9/Materials | Identified exit to Materials 920 | -9/Materials | Entered another Materials area 920 | -8/Materials | Evolved 2 slots: Utility x2 1212 | -8/Materials | Crushed by falling debris 1243 | -8/Materials | Lost 3 parts (3u) 1345 | -8/Materials | Repaired Cesium-ion Thruster 1592 | -8/Materials | Discovered new exit (range 16) 1598 | -8/Materials | Build established: Mutant 1719 | -8/Materials | Identified exit to Factory 1719 | -8/Materials | Entered Factory 1719 | -7/Factory | Evolved 2 slots: Utility x2 1773 | -7/Factory | Sucked down chute 1773 | -7/Factory | Entered Waste 1774 | -7/Waste | Met a frightened Derelict 1775 | -7/Waste | Found Prototype Processor 1778 | -7/Waste | Identified Exp. Melee Analysis Suite 1782 | -7/Waste | Spotted C-40 Crusher 1788 | -7/Waste | EMP discharged 1789 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1794 | -7/Waste | Spotted C-40 Crusher 1795 | -7/Waste | Spotted C-40 Crusher 1798 | -7/Waste | Spotted C-40 Crusher 1800 | -7/Waste | Spotted C-40 Crusher 1804 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1816 | -7/Waste | Spotted C-40 Crusher 1829 | -7/Waste | Discovered new exit (range 11) 1832 | -7/Waste | Identified exit to Factory 1832 | -7/Waste | Entered Factory 1835 | -7/Factory | Lost 3 parts (2n1w) 1970 | -7/Factory | Self-destructed Last Messages --------------- 01905_ Acquired Broken Imp. Remote Datajack. 01906_ Dropped Broken Imp. Remote Datajack. 01916_ K-01 Serf cleans the Fabricator. 01925_ K-01 Serf collects debris. 01933_ K-01 Serf cleans the Pressure Siphon. 01934_ Acquired Remote Datajack. 01936_ Jacked L-41 Fighter... >>parse_system Reading system data... 01938_ Dropped Hvy. Particle Cannon. 01938_ Dropped Med. Armor Plating. 01939_ Acquired Hvy. Particle Cannon. 01940_ Cesium-ion Thruster destroyed. 01940_ K-01 Serf cleans the Pressure Siphon. 01945_ Lgt. Nuclear Core destroyed. 01945_ Xenon Bombardment Thruster destroyed. 01963_ System corrupted: Remote Datajack rejected. 01966_ Kinecellerator destroyed. [Achievement: 5k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ??????# #?????????????????????????????????? | | ??????# """#?????????????????????????????????? | | ####### """#?????????????????????????????????? | | T""" # """#?????????????????????????????????? | | # ""#?????????????????????????????????? | | * # ""#?????????????????????????????????? | | * + #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | ##########?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | | #?????????????????????????????????? | | "" """ #?????????????????????????????????? | | "" """ #?????????????????????????????????? | | "" """ #######?????????????????????????????????? | | "" """ #???????????????????????????????????????? | | #???????????????????????????????????????? | | "" """ #???????????????????????????????????????? | | "" """ #???##############??????????????????????? | | "" """ #???# #??????????????????????? | | "" """ #???# """" #??????????????????????? | | #???# ""S"" #??????????????????????? | | "" """ ##### "" "" #??????????????????????? | | "" """ #! #??????????????????????? | | "" """ # | l @#??????????????????????? | | "" """ ! g #??????????????????????? | | # """ """ #??????????????????????? | | # """ """ #??????????????????????? | | # """ """ #??????????????????????? | | # #??????????????????????? | | ! """" # #??????????????????????? | | """""" ##+###########??????????????????????? | | ""F "" #????????????????????????????????? | | """ ! #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ???????????????????????????????? | | ### #####+##+##/## #?????????????????????????????? | | ??#/??????????? ??#?????????????????????????????? | | ?? ???????????? #???????????????????????????????? | | ? ?????????????? #???????????????????????????????? | | ??????????????? #???????????????????????????????? | | ???????????????? #???????????????????????????????? | | ?????????????????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 14 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 10 Terrain Scan Density 85 ECM Strength 2 Jamming Range 8 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 12 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Everything Is Under Control GoHome() Just Browsing One Hack Too Far Unlikely Earthworm Challenges ------------ None Game ------ Seed ProtonGravmagCapacitor Manual? 0 Play Time 01:26:54 Cumulative 20.9 hours Start 2021.09.26 @ 10:06:44 End 2021.09.26 @ 17:53:26 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 32 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 26 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df539267-9bb3-46c7-826a-210c94995279