Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.26 @ 20:40:37 // Winter2022/Polymind Player: Figgis Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (64) 320 Value Destroyed (1816) 1816 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (7290) 7290 TOTAL SCORE: 14856 Bonus ------- Polymind Skill 6300 High Alert Combat Kills 46 Follower Combat Kills 144 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 0/0 Energy 46/50 System Corruption 0% Temperature Cool (33) Movement Walking (120) Location -5/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (2) ------ Advanced Heat Sink Advanced Heat Sink > --- WEAPON (2) ------- Plasma Rifle > --- INVENTORY (1) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Backup Power VII Reactor Light Antimatter Reactor Propulsion Combat Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Combat Antigrav System Utility EX Chip 1 Device Heat Sink Processor Improved Armor Integrity Analyzer Hackware EX Chip 1 Protection Light Armor Plating Weapon Backup Laser VII Energy Gun Backup Laser VII Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Slots Evolved . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 27 | . . 6 2 . . . . . 4 . . 13 . 2 Power 5 | . . 1 . . . . . . 1 . . 2 . 1 Propulsion 4 | . . 2 . . . . . . . . . 2 . . Utility 10 | . . 1 1 . . . . . 2 . . 6 . . Weapon 8 | . . 2 1 . . . . . 1 . . 3 . 1 Highest Loss Streak 7 | . . 6 2 . . . . . 4 . . 7 . 2 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups . | . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 100 98 96 100 62 96 96 96 93 80 80 80 50 78 Engine 4 | . 16 15 12 12 1 3 3 3 2 . . . . . Treads 2 | . . . 4 25 . . . . . . . . . . Leg 3 | . 33 25 . . . . . . . . . . . 18 Hover 4 | . . 5 21 . 1 3 3 3 3 3 3 2 . . Device 5 | . 16 15 15 25 . . . . . . . . . 18 Processor 10 | . . 2 11 . 9 15 15 15 15 15 15 13 3 1 Hackware 41 | . . . . . 44 69 69 69 68 61 61 57 42 14 Protection 2 | . . 2 12 12 . . . . . . . . . . Energy Gun 6 | . 33 26 2 12 1 3 3 3 2 . . 4 3 15 Ballistic Gun 1 | . . . 2 12 . . . . . . . . . . Launcher 1 | . . 2 11 . . . . . . . . . . . Peak Build Rating 99 | . 8 26 26 11 99 99 99 99 99 70 71 92 36 36 Average Rating 56 | . 8 11 22 11 65 99 99 99 91 70 70 77 36 31 On Entrance 49 | . . 8 26 11 11 99 99 99 99 70 70 71 36 36 Naked Turns 59 | . . 3 . . 55 . . . . . . . . 1 Heaviest Build 21 | . 8 12 18 18 21 21 21 21 21 . . 12 4 21 Greatest Support 40 | 3 20 24 40 40 21 21 21 21 21 21 21 21 8 40 Greatest Overweight (x) . | . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 2 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 Average Capacity 1 | . 1 . 1 1 1 2 2 2 2 2 2 2 2 1 Most Carried 2 | . . . . . 1 1 1 1 1 1 2 2 1 . Average Carried . | . . . . . . 1 1 1 1 1 1 1 . . Final Capacity 2 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 1 Final Carried 2 | . . . . . 1 1 1 1 1 1 2 1 . . Class Distribution -------------------- 68% | Assembler 11% | Sentry 9% | Federalist 9% | Demolisher Dominant Class ---------------- Federalist | -10/Materials Federalist | -10/Mines Demolisher | -9/Materials Sentry | -9/Mines Assembler | -9/Exiles Assembler | -8/Mines Assembler | -8/Materials Assembler | -7/Factory Assembler | -7/Storage Assembler | -7/Recycling Assembler | -7/Scraptown Assembler | -5/Factory Assembler | -5/Upper Caves Grunt | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Matter Collected 201 | . . 80 121 . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . Salvage Created 1393 | . 70 135 120 . . 46 162 614 78 . . 168 . . Parts 122 | . 8 15 28 . . 5 13 28 7 . . 15 . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . . . . . . . 23 3 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Combat Hostiles Destroyed 55 | . 2 5 17 . . 3 5 11 3 . . 8 . 1 Guns 34 | . 2 2 2 . . 3 5 10 1 . . 8 . 1 AOE 18 | . . 3 15 . . . . . . . . . . . Classes Destroyed 11 | . 1 2 6 . . . . 2 . . . . . . Worker 1 | . . . 1 . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . Watcher 4 | . . . 3 . . . . 1 . . . . . . Swarmer 28 | . . 3 10 . . 3 4 . . . . 8 . . Grunt 18 | . 2 2 5 . . . . 6 2 . . . . 1 Sentry 7 | . . . 1 . . . 1 4 1 . . . . . Demolisher 1 | . . . 1 . . . . . . . . . . . Hunter 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | . 2 4 9 . . 3 5 7 3 . . 5 . 1 Combat Bots Only 7 | . 2 3 7 . . 3 5 7 3 . . 5 . 1 Max Kills in Single Turn 4 | . 1 4 3 . . 1 2 2 1 . . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Hostile Shots Fired 410 | . 3 20 62 . . 1 3 85 61 . . 134 . 41 Missed 171 | . 1 5 27 . . 1 3 44 27 . . 52 . 11 Hits 239 | . 2 15 35 . . . . 41 34 . . 82 . 30 Melee 1 | . . . . . . . . . . . . 1 . . Projectile 238 | . 2 15 35 . . . . 41 34 . . 81 . 30 AOE 12 | . . 11 . . . . . . . . . 1 . . Critical Strikes 10 | . . . 3 . . . . 1 1 . . 5 . . Damage Taken 3769 | . 34 542 378 . . . . 348 352 . . 1547 . 568 Core 1601 | . 24 172 143 . . . . 106 137 . . 828 . 191 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 209 | . . . 24 . . . . . . . . 185 . . Core Remaining (%) 70 | 100 . 21 . . . 64 100 . . . 65 . . . Volleys Fired 87 | . 6 13 31 . . . . . . . . 28 . 9 Largest 2 | . 2 2 2 . . . . . . . . 1 . 2 Hottest 138 | . 60 60 79 . . . . . . . . 50 . 138 Shots Fired 163 | . 12 24 38 . . 3 7 31 7 . . 28 . 13 Gun 138 | . 12 23 14 . . 3 7 31 7 . . 28 . 13 Cannon . | . . . . . . . . . . . . . . . Launcher 25 | . . 1 24 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 7 | . . . 7 . . . . . . . . . . . Thermal 83 | . 12 23 7 . . . . . . . . 28 . 13 Explosive 25 | . . 1 24 . . . . . . . . . . . Electromagnetic 48 | . . . . . . 3 7 31 7 . . . . . Robot Hit Streak 25 | . 3 8 5 . . 8 10 12 25 . . 5 . 5 Robot Miss Streak 4 | . 3 4 2 . . . 2 2 . . . 3 . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 48 | . . . . . . 3 7 31 7 . . . . . Shots Hit Robots 104 | . 5 17 11 . . 3 6 31 7 . . 15 . 9 Core Hits 109 | . 3 15 31 . . 3 6 30 5 . . 11 . 5 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . 3 2 . . . . . Corrupt 5 | . . . . . . . . 3 2 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 3705 | . 45 445 1328 . . 75 147 868 270 . . 311 . 216 Guns 2142 | . 45 159 96 . . 75 147 868 225 . . 311 . 216 Cannons . | . . . . . . . . . . . . . . . Explosions 1563 | . . 286 1232 . . . . . 45 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . Kinetic 67 | . . . 67 . . . . . . . . . . . Thermal 942 | . 45 296 29 . . . . . 45 . . 311 . 216 Explosive 1381 | . . 149 1232 . . . . . . . . . . . Electromagnetic 1315 | . . . . . . 75 147 868 225 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 67 | . . . 25 . . . . . 42 . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 67 | . . . 25 . . . . . 42 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 51 | . . . 8 . . . . . 43 . . . . . Shots 2 | . . . 1 . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 144 | . 8 26 12 . . . . 17 15 . . 38 . 144 Average Temperature 23 | . 2 11 5 . . . . 6 5 . . 12 . 84 Received Heat Transfer 922 | . 18 33 129 . . . . 138 138 . . 205 . 261 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 2 . . . . . Combat Hostiles 3 | . . . . . . . . 1 2 . . . . . Parts Fried 10 | . . . . . . 1 1 6 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . 2 . . . . . . . . . . . 1 Heat Transferred 1864 | . 125 575 74 . . . . . 50 . . 592 . 448 Parts Sabotaged 2 | . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Maximum Alert Level 2 | . . . 2 . . . . 1 . . . . . . Low Security (%) 85 | 100 100 100 22 100 . 100 100 64 100 100 . 100 . . Level 1 5 | . . . 11 . . . . 35 . . . . . . Level 2 9 | . . . 65 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 458 | . 50 162 458 166 . 104 129 270 98 10 . 116 . . Initial 166 | . . . 55 166 . . 1 . 98 10 . . . . Average 90 | . 13 31 341 69 . 57 21 125 30 1 . 34 . . Influence Increases 2261 | . 66 212 620 . 23 104 220 440 88 . . 468 . 20 Destroy 0b10 Robot/C 1260 | . 40 100 340 . 20 80 160 260 60 . . 180 . 20 Destroy 0b10 Robot/NC 45 | . . 5 30 . . . . 10 . . . . . . Destroy Leader 268 | . 10 20 66 . . 10 30 82 20 . . 30 . . Allied During Kill 51 | . . . . . 3 14 30 1 . . . 3 . . Successful Hack 66 | . 16 . 8 . . . . 12 . . . 30 . . Disable Machine 90 | . . 60 30 . . . . . . . . . . . Destroy Structure 181 | . . 27 146 . . . . . 8 . . . . . Partial Spotted 15 | . . . . . . . . . . . . 15 . . Lose Combat Pursuer 285 | . . . . . . . . 75 . . . 210 . . Influence Decreases 2261 | . 66 70 334 428 23 100 224 223 277 28 . 377 91 20 Entered New Map 524 | . . . 87 262 . . 3 . 119 18 . . 35 . Time Decay 1105 | . 66 70 222 166 20 100 31 132 20 10 . 202 56 10 Lost Part 200 | . . . 20 . . . . . 40 . . 130 . 10 Lost Ally 60 | . . . . . . . . 40 . . . 20 . . Purge Threat 364 | . . . . . . . 190 51 98 . . 25 . . Miscellaneous 8 | . . . 5 . 3 . . . . . . . . . Squads Dispatched 15 | . 3 . 1 . . . . 5 . . . 6 . . Investigation 7 | . 1 . 1 . . . . 2 . . . 3 . . Extermination 3 | . . . . . . . . . . . . 3 . . Reinforcement 3 | . 2 . . . . . . 1 . . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Distress Signals 8 | . . . 1 . . . . 2 . . . 5 . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 126 | . 8 4 23 . 1 3 8 20 7 . . 39 4 9 Peak Tracking Total 10 | . 4 2 5 . 1 3 5 7 5 . . 10 4 5 Tactical Retreats 11 | . . . . . . . . 3 . . . 8 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Traps Triggered 4 | . 1 . 1 . . . . 1 . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . . . 6 . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Disabled 6 | . . 4 2 . . . . . . . . . . . Max in Single Turn 4 | . . 4 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Accessed 31 | . 1 . 1 . 1 . 3 2 3 4 7 8 1 . Terminals 15 | . 1 . 1 . . . 2 2 3 2 . 4 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Total Hacks 197 | . 2 . 3 . 23 . 19 27 12 35 42 33 1 . Successful 165 | . 1 . 1 . 23 . 18 14 11 30 42 24 1 . Failed 30 | . 1 . 2 . . . . 13 1 4 . 9 . . Catastrophic 5 | . . . 1 . . . . . . 1 . 3 . . Database Lockouts 2 | . . . . . . . 1 . . 1 . . . . Manual 99 | . . . 3 . . . 15 27 13 13 1 27 . . Terminals 101 | . 2 . 3 . . . 18 27 12 11 . 28 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . 2 . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Terminal Hacks 152 | . 1 . 1 . 23 . 16 14 11 30 42 13 1 . Record 90 | . . . . . 23 . 1 . . 25 41 . . . Robot Analysis 16 | . . . . . . . 4 6 4 1 . 1 . . Open Door 1 | . . . . . . . . . . . . . 1 . Level Access Points 2 | . . . . . . . 1 . . . . 1 . . Branch Access Points 7 | . 1 . 1 . . . 1 1 1 1 . 1 . . Emergency Access Points 3 | . . . . . . . 2 . . . . 1 . . Machine Index 5 | . . . . . . . 1 1 1 1 . 1 . . Alert Level 2 | . . . . . . . 1 . 1 . . . . . Unreport Threat 8 | . . . . . . . 3 1 1 1 . 2 . . Locate Traps 4 | . . . . . . . 1 . 1 1 . 1 . . Disarm Traps 1 | . . . . . . . . . 1 . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . Recall Investigation 5 | . . . . . . . . 2 . . . 3 . . Recall Reinforcements 2 | . . . . . . . . 2 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . 1 . . Zone Layout 3 | . . . . . . . 1 . 1 . . 1 . . Proto ID Catalog 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . Refit 2 | . . . . . . . . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 10 | . . . . . . . 1 . . . . 9 . . Terminals 7 | . . . . . . . 1 . . . . 6 . . Track 1 | . . . . . . . . . . . . 1 . . Assimilate 2 | . . . . . . . 1 . . . . 1 . . Botnet 1 | . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . . . . . 1 . . Operators 1 | . . . . . . . . . . . . 1 . . Skim 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . 3 . . Fedlink 3 | . . . . . . . . . . . . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . . 2 3 1 . 5 . . Full Trace Events 2 | . . . 1 . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . 1 1 . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . Combat 3 | . . 1 1 . . . . . . . . . . 1 Robot Hacks Applied 3 | . . 1 1 . . . . . . . . . . 1 find_shortcuts 3 | . . 1 1 . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Total Allies 3 | . . . . 3 . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 3 . . . . . . Highest-Rated Group 40 | . . . . 40 40 39 39 39 . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 16 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 47 | . . . . . 7 5 9 20 . . . 6 . . Total Damage 816 | . . . . . 100 22 71 260 . . . 363 . . Kills 8 | . . . . . 1 1 3 2 . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Active Infowar (turns) . | . . . . . . . . . . . . . . . Robot Analysis Total 18 | . . 1 1 . . . 3 6 4 1 . 1 . 1 Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Turns Passed 4518 | 9 214 263 460 417 162 201 206 320 68 122 862 865 320 29 Spaces Moved 4731 | 18 154 222 451 261 163 163 186 356 75 151 1062 966 494 9 Core 866 | 18 . 4 . . 109 . . . . . . 235 494 6 Treads 307 | . . . 46 261 . . . . . . . . . . Legs 309 | . 154 152 . . . . . . . . . . . 3 Wheels . | . . . . . . . . . . . . . . . Hover 3249 | . . 66 405 . 54 163 186 356 75 151 1062 731 . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 50 77 160 50 80 80 80 80 80 80 50 50 50 Average Speed 82 | 50 120 105 85 160 59 80 80 80 80 80 80 72 50 73 Slowest Speed 160 | 50 120 120 160 160 80 80 80 80 80 80 80 80 50 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 37 53 44 59 51 36 31 11 21 38 79 24 66 5 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 2 | . . . . . 1 . . . . . . 1 . . Known Exits Taken 8 | . 1 . 1 . . 1 1 1 1 . . 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 . . . . 1 1 . . . Scrap Searched 3 | . . 1 . . . 1 . . . . . . 1 . Spaces Dug 20 | . . . 20 . . . . . . . . . . . Terrain Destroyed 205 | . . 27 170 . . . . . 8 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 205 | . . 27 170 . . . . . 8 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Total 5258 | 17 176 234 487 261 227 233 242 390 82 151 1074 1100 566 18 Wait 450 | . 17 . 6 1 65 71 57 35 8 1 12 106 71 . Move 4717 | 17 153 221 450 260 162 162 185 355 74 150 1061 965 493 9 Hop . | . . . . . . . . . . . . . . . Pick Up 1 | . . . . . . . . . . . 1 . . . Fast Attach . | . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . Drop 2 | . . . . . . . . . . . . 1 1 . Fire 87 | . 6 13 31 . . . . . . . . 28 . 9 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Storage -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 14) 10 | -11/Scrapyard | Entered Materials 11 | -10/Materials | Met a group of wandering Federalists 32 | -10/Materials | Identified exit to Mines 130 | -10/Materials | Lost 4 allies 224 | -10/Materials | Entered Mines 278 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 386 | -10/Mines | Assembled infested the area 432 | -10/Mines | Core integrity fell below 50% 433 | -10/Mines | Discovered new exit (range 12) 463 | -10/Mines | Lost 6 parts (1p2n1u2w) 487 | -10/Mines | Entered Materials 623 | -9/Materials | Discovered new exit (range 16) 624 | -9/Materials | Identified exit to Mines 648 | -9/Materials | Destroyed 7 combat bots 845 | -9/Materials | Discovered new exit (range 5) 947 | -9/Materials | Entered Mines 1039 | -9/Mines | Identified exit to Materials 1181 | -9/Mines | Discovered exit to Materials (range 7) 1279 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1357 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1357 | -9/Mines | Discovered new exit (range 5) 1364 | -9/Mines | Entered Exiles 1364 | -9/Exiles | Accompanied by 3 allies 1386 | -9/Exiles | Met 8R-AWN 1394 | -9/Exiles | Met EX-HEX 1413 | -9/Exiles | Met EX-DEC 1419 | -9/Exiles | Took control of EX-DEC (ally) 1430 | -9/Exiles | Learned location of Zion (-7) 1454 | -9/Exiles | Discovered new exit (range 10) 1526 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 1526 | -9/Exiles | Entered Mines 1526 | -8/Mines | Accompanied by 3 allies 1697 | -8/Mines | Discovered exit to Materials (range 5) 1727 | -8/Mines | Entered Materials 1727 | -8/Materials | Accompanied by 3 allies 1778 | -8/Materials | Central database locked down 1835 | -8/Materials | Identified exit to Factory 1933 | -8/Materials | Entered Factory 1933 | -7/Factory | Accompanied by 3 allies 1988 | -7/Factory | Identified exit to Storage 1988 | -7/Factory | Identified exit to Lower Caves 2077 | -7/Factory | Garrison activated, responded to threat 2089 | -7/Factory | Lost 3 allies 2114 | -7/Factory | Destroyed 7 combat bots 2253 | -7/Factory | Entered Storage 2260 | -7/Storage | Identified exit to Recycling 2318 | -7/Storage | Used back door to open Recycling access 2321 | -7/Storage | Entered Recycling 2351 | -7/Recycling | Lost 4 parts (1p2u1w) 2423 | -7/Recycling | Scanned before Scraplab entrance 2434 | -7/Recycling | Entered Scraplab 2441 | -7/Recycling | Discovered new exit (range 3) 2443 | -7/Recycling | Entered Scraptown 2521 | -7/Scraptown | Visited UFD Registry 2532 | -7/Scraptown | Visited The Evicted 2553 | -7/Scraptown | Visited Symbiants 2568 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2588 | -7/Scraptown | Discovered new exit (range 13) 2700 | -7/Scraptown | Visited SPCMW 2864 | -7/Scraptown | Visited Science Testing Area 2880 | -7/Scraptown | Visited Bundlers 2912 | -7/Scraptown | Visited Red Mages 2956 | -7/Scraptown | Registered with UFD as "Beammachine" 2974 | -7/Scraptown | Visited Observation Area 3004 | -7/Scraptown | Visited Derelict Rescue Squad 3009 | -7/Scraptown | Found DRS Beacon 3025 | -7/Scraptown | Visited Scrap Suit Storage 3145 | -7/Scraptown | Visited Scrapoid Pod Storage 3162 | -7/Scraptown | Visited Abandonware Association 3213 | -7/Scraptown | Met Optimus 3213 | -7/Scraptown | Accepted into 0bPrime 3252 | -7/Scraptown | Visited Science Guys 3289 | -7/Scraptown | Discovered new exit (range 5) 3305 | -7/Scraptown | Entered Factory 3602 | -5/Factory | Loaded intel: 8 recycling unit locations 3696 | -5/Factory | Learned location of Protoforge (-3) 3741 | -5/Factory | Identified exit to Upper Caves 3741 | -5/Factory | Identified exit to Factory 3945 | -5/Factory | Core integrity fell below 50% 3968 | -5/Factory | Cargo convoy interrupted 3977 | -5/Factory | DAS Turret deployed 4001 | -5/Factory | Lost 3 parts (1u2w) 4148 | -5/Factory | Core integrity fell below 20% 4170 | -5/Factory | Entered Upper Caves 4183 | -5/Upper Caves | Lost 7 parts (1p1n4u1w) 4194 | -5/Upper Caves | Activated DRS Beacon 4287 | -5/Upper Caves | Identified exit to Upper Caves 4395 | -5/Upper Caves | Encountered a Warlord checkpoint 4490 | -5/Upper Caves | Entered another Upper Caves area 4519 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04345_ 71-ZVN(k) breaks down the debris. 04352_ QK-I8K(k) breaks down the debris. 04395_ KA-58W(M): "We're here to intercept Unaware patrols. Move along before you get yourself shot." LOCATION=UPPER CAVES GOAL=ESCAPE 04493_ Released control of EX-DEC. 04494_ G-67 Veteran: "INCOMING HOSTILES. DEFEND SHIPMENT RENDEZVOUS PERIMETER." 04494_ Took control of G-67 Veteran. 04494_ Extracted analysis data for G-67 Veteran. 04495_ EX-DEC reactivates. 04501_ Adv. Heat Sink melted. 04501_ G-50 Soldier destroyed. 04504_ Field Laser destroyed. 04507_ Hvy. Laser fries itself beyond repair. 04509_ Acquired 39 Protomatter. 04511_ Carbon-fiber Leg fries itself beyond repair. 04515_ Lgt. Antimatter Reactor destroyed. 04516_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????#A ##?????????????????????? | | ???????????????????### g #?????????????????????? | | ?????????????#???### ## g#??#???? ##???????????? | | ?????????????# ### ##[g#? ### #???????????? | | ????????????## ## # #???????????? | | ????????????# #c #????????????? | | ?????????????# #?????????????? | | ?????????????### #####?????????????? | | ???????????????## ##?????????????????? | | ????????????????#### ## ???????????? | | ???????????????????## #? # ???????????? | | ????????????????????## #? ###### ????????????? | | ?????????????????????# #? #?????? ????????????? | | ?????????????????????# ? #????????????????????? | | ????????????????????? ? #????????????????????? | | ????????????????????? ###????????????????????? | | ????????????????????? ???????????????????????? | | ???????????????????? # #??????????????????????? | | ???????????????????? ## #??????????????????????? | | ???????????????????? #?? #??????????????????????? | | ????????????????????#??? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 26 Energy Capacity 235 Matter Stores 150 Matter Capacity 150 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: EX 75 Resistance: EM 90 Resistance: I 25 Evasion (%) 55 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Scr Fac Upp Upp Hosts 5 | . 1 1 1 . 1 . . . . . . . . 1 Combat Hostiles 3 | . . 1 1 . . . . . . . . . . 1 Allies 2 | . 1 . . . 1 . . . . . . . . . Unique Host Classes 5 | . 1 1 1 . 1 . . . . . . . . 1 Average Host Suspicion 59 | . 75 98 93 72 . 99 84 76 51 29 . 87 5 89 Unsuspicious Activity 60 | . 13 20 11 . 16 . . . . . . . . . Returns to Shadow . | . . . . . . . . . . . . . . . Fuzzy Dispatches 3 | . . . . . . . . . . . . 3 . . Protomatter Created 530 | . 32 5 105 . 15 5 7 155 62 . . 50 55 39 Used 163 | . 7 40 23 . 33 . . . . . . . . 60 Decayed 101 | . . . 11 . . . . 51 . . . 39 . . Highest Spend 60 | . 7 40 23 . 33 . . . . . . . . 60 Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 30) D-53 Grenadier (-10/Mines: 18) NU-XL5(g) (-10/Materials: 4) Y-45 Defender (-9/Materials: 2) G-67 Veteran (-5/Upper Caves: 1) Game ------ Seed IonHypercooledMachine Manual? 0 Play Time 00:47:24 Cumulative 155.5 hours Start 2025.05.26 @ 18:59:25 End 2025.05.26 @ 20:40:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 230 Rogue 227 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 55 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a63e145-245f-40d6-8b68-1d22b588f4d3