Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.27 @ 23:02:44 Player: Bsuter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (28) 140 Value Destroyed (672) 672 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1712 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 31/100 System Corruption 0% Temperature Cool (0) Movement Flying (29) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY (2) ------ Sensor Array Terrain Scanner > --- WEAPON (2) ------- Small Laser Light EM Pulse Cannon > --- INVENTORY (5) ---- Compact Wheel Flight Unit Small Laser Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Sensor Array Terrain Scanner > --- WEAPON ----------- Small Laser Light EM Pulse Cannon > --- INVENTORY -------- Compact Wheel Flight Unit Small Laser Datajack Mining Laser [Rating: 12] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Protection Backup Plating I Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 25 | 7 13 5 Power 4 | 1 3 . Engine 4 | 1 3 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 2 4 Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight 6 | . 2 4 Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 4 | 1 3 . Energy Cannon 1 | . . 1 Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 6 | . 5 1 Power 1 | . . 1 Propulsion 2 | . 2 . Utility 1 | . 1 . Weapon 2 | . 2 . Highest Loss Streak 3 | . 3 1 To Critical Strikes . | . . . Average Backups 7 | 1 8 4 Power 1 | . 1 . Propulsion 3 | . 3 2 Utility 1 | . 1 . Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . 4 1 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 2 | . 2 . Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 94 93 Engine 13 | . 13 7 Treads 25 | . 27 . Flight 2 | . . 43 Device 11 | . 11 22 Storage 13 | . 13 . Energy Gun 12 | . 12 13 Ballistic Gun 12 | . 13 . Peak Build Rating 12 | 9 11 12 Average Rating 8 | 5 8 10 On Entrance 5 | . 9 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 21 | 12 21 14 Greatest Support 40 | 40 40 17 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 5 Average Capacity 9 | 7 9 5 Most Carried 10 | 3 10 5 Average Carried 8 | 1 8 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 3 5 4 Class Distribution -------------------- 96% | Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 588 | 240 308 40 Remotely . | . . . Salvage Created 894 | 58 788 48 Parts 61 | 8 51 2 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 21 | . 20 1 Guns 19 | . 19 . Cannons 1 | . . 1 AOE 1 | . 1 . Classes Destroyed 6 | 1 5 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 3 | 3 . . Watcher 2 | . 2 . Swarmer 6 | . 6 . Grunt 15 | . 14 1 Best Kill Streak 3 | 3 3 1 Combat Bots Only 3 | . 3 1 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 107 | . 99 8 Missed 23 | . 19 4 Hits 84 | . 80 4 Projectile 84 | . 80 4 Damage Taken 883 | . 832 51 Core 192 | . 192 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 23 | . 23 . Core Remaining (%) 61 | 100 23 . Volleys Fired 100 | 13 84 3 Largest 2 | 2 2 2 Hottest 100 | 60 100 96 Shots Fired 176 | 26 144 6 Gun 172 | 26 143 3 Cannon 3 | . . 3 Launcher . | . . . Special 1 | . 1 . Kinetic 95 | 13 82 . Thermal 6 | . 3 3 Explosive . | . . . Electromagnetic 75 | 13 59 3 Robot Hit Streak 8 | 6 8 3 Robot Miss Streak 5 | 3 5 2 Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 100 | 15 81 4 Core Hits 44 | 6 36 2 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 2 | . 2 . Destroy 1 | . 1 . Corrupt 1 | . 1 . Melee Attacks 3 | . 3 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1341 | 160 1113 68 Guns 1052 | 160 870 22 Cannons 46 | . . 46 Explosions 241 | . 241 . Melee . | . . . Ramming 2 | . 2 . Kinetic 446 | 52 394 . Thermal 273 | . 251 22 Explosive . | . . . Electromagnetic 620 | 108 466 46 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 4 | . 4 . Average Corruption 3 | . 3 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 34 | . 34 . Message Errors 8 | . 8 . Matter Fused 7 | . 7 . Heat Flow Errors 4 | . 4 . Energy Discharges 8 | . 8 . Parts Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Data Loss (major) 1 | . 1 . Misfires 3 | . 3 . Alerts 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 278 | 40 278 150 Average Temperature 47 | 19 46 87 Received Heat Transfer 363 | . 351 12 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 375 | . 325 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 4 | . 4 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 192 | 5 192 107 Initial 73 | . . 73 Average 67 | . 72 68 Influence Increases 742 | 15 643 84 Destroy 0b10 Robot/C 420 | . 400 20 Destroy 0b10 Robot/NC 35 | 15 20 . Destroy Leader 84 | . 84 . Successful Hack 34 | . 30 4 Disable Machine 45 | . 45 . Destroy Structure 19 | . 19 . Lose Combat Pursuer 105 | . 45 60 Influence Decreases 645 | 15 469 161 Entered New Map 101 | . . 101 Time Decay 484 | 15 419 50 Lost Part 60 | . 50 10 Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 31 13 Peak Tracking Total 5 | . 5 5 Tactical Retreats 4 | . 3 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 4 | . 4 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 4 | . 4 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 9 3 Terminals 8 | . 6 2 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 29 | . 21 8 Successful 15 | . 11 4 Failed 14 | . 10 4 Catastrophic 4 | . 3 1 Database Lockouts . | . . . Manual 12 | . 8 4 Terminals 15 | . 11 4 Fabricators . | . . . Repair Stations 7 | . 7 . Recycling Units 3 | . 3 . Scanalyzers 4 | . . 4 Garrison Access . | . . . Terminal Hacks 6 | . 5 1 Record 1 | . 1 . Branch Access Points 1 | . 1 . Dispatch Records 1 | . 1 . Hauler Manifests 1 | . . 1 Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 5 | . 5 . Scan Component 2 | . 2 . Repair 2 | . 2 . Refit 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 3 | . . 3 Retrieve Study 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 8 3 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 3 | . . 3 Parts Repaired 2 | . 2 . Time 58 | . 58 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1965 | 66 1797 102 Sensors 859 | . 757 102 Terrain 1237 | 66 1069 102 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2566 | 192 2272 102 Spaces Moved 1413 | 93 1128 192 Core 7 | 5 2 . Treads 1179 | 88 1091 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight 227 | . 35 192 Fastest Speed 29 | 50 117 29 Average Speed 141 | 154 159 29 Slowest Speed 300 | 160 300 31 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 37 | 3 93 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 16 | . 16 . Melee . | . . . Projectile . | . . . AOE 16 | . 16 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1823 | 115 1476 232 Wait 248 | . 219 29 Move 1411 | 92 1127 192 Hop . | . . . Pick Up 18 | 3 15 . Fast Attach 15 | 7 7 1 Attach 5 | . 3 2 Detach 3 | . 2 1 Swap 7 | . 5 2 Drop 12 | . 10 2 Fire 100 | 13 84 3 Melee 3 | . 3 . Ram . | . . . Kick . | . . . Crush 1 | . 1 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 193 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 450 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Identified exit to Mines 1064 | -10/Materials | Discovered new exit (range 15) 1741 | -10/Materials | Repaired Med. Storage Unit 1773 | -10/Materials | Repaired Imp. Ion Engine? 1846 | -10/Materials | Core integrity fell below 50% 1869 | -10/Materials | Discovered new exit (range 14) 2433 | -10/Materials | Lost 3 parts (2n1w) 2465 | -10/Materials | Entered another Materials area 2465 | -9/Materials | Evolved 2 slots: Propulsion x2 2567 | -9/Materials | Self-destructed Last Messages --------------- 02508_ Acquired 40 matter. 02523_ Connecting with Scanalyzer... >>Study(Datajack) Identified Datajack... Downloading performance data... Effective improvements: +10% accuracy >>Study(VTOL Module) Identified VTOL Module... Downloading performance data... Effective improvements: +1 support >>Study(Lgt. EM Pulse Cannon) Identified Lgt. EM Pulse Cannon... Downloading performance data... Effective improvements: +10% accuracy 02524_ Imp. Ion Engine destroyed. 02529_ Dropped Flight Unit. 02566_ Dropped Datajack+. 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Ion Engine | 67% | -10/Materials Studied --------- Datajack | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Lgt. EM Pulse Cannon | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerBorgNanovents Manual? 0 Play Time 00:23:03 Cumulative 9.3 hours Start 2026.08.27 @ 19:32:32 End 2026.08.27 @ 23:02:44 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bbdd3886-3294-457b-9f03-341458da895e