Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.30 @ 23:57:18 Player: travv0 Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (633) 633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1868 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (550) Ox10 Location -9/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (12) --- Ion Engine Ion Engine Heat Sink Heat Sink Medium Storage Unit Visual Processing Unit Maneuvering Thrusters Propulsion Shielding Shield Generator Autogun Shotgun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Hover Unit Improved Hover Unit > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON ----------- Flak Cannon Flak Cannon > --- INVENTORY -------- Ion Engine Ion Engine Heat Sink Heat Sink Medium Storage Unit Visual Processing Unit Maneuvering Thrusters Propulsion Shielding Shield Generator Assault Rifle Autogun Shotgun [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Utility High-capacity Storage Unit Storage High-capacity Storage Unit Processor Advanced Targeting Computer Weapon Flak Cannon Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 7 2 17 2 Power 8 | 1 . 6 1 Engine 7 | 1 . 5 1 Core 1 | . . 1 . Reactor . | . . . . Propulsion 6 | 2 . 4 . Treads . | . . . . Leg 4 | 2 . 2 . Wheel . | . . . . Hover 2 | . . 2 . Flight . | . . . . Utility 4 | 1 1 2 . Device . | . . . . Storage 3 | 1 1 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 3 1 5 1 Energy Gun 6 | 2 1 3 . Energy Cannon . | . . . . Ballistic Gun 2 | 1 . . 1 Ballistic Cannon 2 | . . 2 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 18 | . 1 11 6 Power 4 | . . 2 2 Propulsion 6 | . . 4 2 Utility . | . . . . Weapon 8 | . 1 5 2 Highest Loss Streak 6 | . 1 5 6 Average Slot Usage (%) 72 | . 87 70 68 Engine 10 | . 14 9 9 Leg 10 | . 28 8 9 Hover 6 | . . 7 9 Storage 18 | . 17 19 11 Processor 3 | . . 2 11 Energy Gun 3 | . 12 2 . Ballistic Gun 2 | . 14 . 3 Ballistic Cannon 15 | . . 18 15 Naked Turns . | . . . . Heaviest Build 57 | 12 20 57 51 Greatest Support 30 | 20 20 30 10 Greatest Overweight (x) 18 | . . 18 13 Average Overweight (x) 3 | . . 4 5 Largest Inventory Capacity 16 | 6 10 16 12 Average Capacity 12 | 4 6 14 12 Most Carried 14 | 1 9 14 12 Average Carried 9 | . 2 10 11 Final Capacity 12 | 6 10 12 12 Final Carried 12 | 1 9 12 11 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 759 | 194 103 289 173 Remotely . | . . . . Salvage Created 715 | . 176 400 139 Parts 38 | . 7 19 12 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 22 | . 4 14 4 Guns 15 | . 4 8 3 Cannons 7 | . . 6 1 Classes Destroyed 5 | . 1 4 . Recycler 2 | . . 1 1 Watcher 3 | . . 2 1 Swarmer 10 | . . 7 3 Grunt 10 | . 4 6 . Sentry 2 | . . 1 1 Best Kill Streak 5 | . 2 5 3 Combat Bots Only 5 | . 2 5 3 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 1993 | . 217 940 836 Core 441 | . 36 117 288 Absorbed by Shields . | . . . . Core Remaining (%) 92 | 100 85 . . Volleys Fired 77 | . 12 49 16 Largest 2 | . 2 2 2 Hottest 88 | . 70 88 64 Shots Fired 131 | . 19 84 28 Gun 82 | . 19 51 12 Cannon 49 | . . 33 16 Launcher . | . . . . Special . | . . . . Kinetic 90 | . 12 50 28 Thermal 41 | . 7 34 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | . 4 13 9 Robot Miss Streak 14 | . 1 14 6 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 101 | . 14 63 24 Core Hits 61 | . 10 36 15 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1506 | . 136 986 384 Guns 579 | . 136 342 101 Cannons 605 | . . 322 283 Explosions 322 | . . 322 . Melee . | . . . . Ramming . | . . . . Kinetic 893 | . 74 435 384 Thermal 291 | . 62 229 . Explosive 322 | . . 322 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 98 | . . 98 . Projectiles . | . . . . Explosions 98 | . . 98 . Melee . | . . . . Knockbacks 14 | . . 7 7 Impact . | . . . . Kinetic 13 | . . 7 6 Secondary 1 | . . . 1 Self-Inflicted Damage 163 | . . 163 . Shots 2 | . . 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 160 | . 154 160 20 Average Temperature 43 | . 70 42 11 Received Heat Transfer 525 | . 114 240 171 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 710 | . 185 525 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 328 | . 80 328 102 Average Influence 74 | . 32 91 30 Maximum Alert Level 1 | . . 1 . Low Security (%) 91 | 100 100 89 100 Level 1 8 | . . 10 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 1 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 4 | . 1 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 41 | . 4 28 9 Peak Tracking Total 6 | . 2 6 6 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled 3 | . . 3 . Max in Single Turn 3 | . . 3 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 2165 | 73 246 1613 233 Spaces Moved 760 | 57 168 469 66 Core 66 | 11 . 51 4 Treads . | . . . . Legs 646 | 46 168 370 62 Wheels . | . . . . Hover 48 | . . 48 . Flight . | . . . . Fastest Speed 50 | 50 120 120 240 Average Speed 249 | 106 120 308 281 Slowest Speed 950 | 120 120 950 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 15 37 19 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 48 | . . 48 . Melee . | . . . . Projectile . | . . . . AOE 48 | . . 48 . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 900 | 67 195 553 85 Wait 7 | . 6 1 . Move 757 | 56 167 468 66 Hop . | . . . . Pick Up 24 | 2 8 14 . Fast Attach 14 | 6 2 5 1 Attach 9 | 1 . 7 1 Detach 1 | 1 . . . Swap 5 | . . 5 . Drop 6 | 1 . 4 1 Fire 77 | . 12 49 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Discovered new exit (range 8) 320 | -10/Materials | Entered another Materials area 320 | -9/Materials | Evolved 2 slots: Propulsion x2 341 | -9/Materials | Build established: Mutant 442 | -9/Materials | Lost 5 parts (1p1n3w) 649 | -9/Materials | Lost 3 parts (2n1w) 1875 | -9/Materials | Discovered new exit (range 13) 1933 | -9/Materials | Entered Storage 2112 | -9/Storage | Garrison activated, responded to threat 2125 | -9/Storage | Core integrity fell below 50% 2152 | -9/Storage | Core integrity fell below 20% 2166 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02122_ K-01 Serf collects debris. 02124_ Imp. Hover Unit destroyed. 02124_ S-10 Pest destroyed. 02124_ K-01 Serf knocked back. 02125_ Aluminum Leg destroyed. 02128_ Imp. Ion Engine destroyed. 02130_ S-10 Pest destroyed. 02133_ Assault Rifle destroyed. 02140_ Acquired Lgt. Ion Engine. 02140_ R-06 Scavenger collects Flight Unit. 02141_ S-10 Pest knocked back. 02143_ Lgt. Ion Engine destroyed. 02144_ R-06 Scavenger collects Flight Unit. 02145_ R-06 Scavenger knocked back. 02147_ R-06 Scavenger collects Flight Unit. 02149_ Flak Cannon destroyed. 02149_ Acquired 9 matter. 02155_ Acquired 65 matter. 02162_ K-01 Serf collects debris. 02163_ S-10 Pest destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????##+????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#r#????????????????? | | ????????????????????????#@#????????????????? | | ?????????????????????####k##???????????????? | | ??????????############ !% #???????????????? | | ???????? % % #???????????????? | | ???????? =+ ??????????? | | ???????? %# #??????? | | ?????????### ####### # #??????? | | ???????????# ????????## ##? #??????? | | ??????????????????????# #?? #??????? | | ??????????????????????# #??? #??????? | | ??????????????????????# #????#####???????? | | ??????????????????????# #????????????????? | | ???????????????###??### #????????????????? | | ???????????????# # #????????????????? | | ???????????????# """ # #????????????????? | | ???????????????# """ #Y #????????????????? | | ???????????????# """ # ##########???????? | | ???????????????# """ # # #???????? | | ???????????????# """ # # """ #???????? | | ???????????????# # # """ #???????? | | ???????????????# [ # # """ ! #???????? | | ???????????????# + + #???????? | | ???????????????# " " # # """ #???????? | | ???????????????+ "G" # # """ #???????? | | ???????????????# " # # """ #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Challenges ------------ None Game ------ Seed ExperimentalBarrageRailgun Manual? 0 Play Time 00:20:05 Cumulative 3.9 hours Start 2020.05.19 @ 21:24:11 End 2020.05.30 @ 23:57:18 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b155030-483a-4ad2-aee2-18b246b0781d