Cogmind - Beta 14 *** ADVENTURER MODE // 2025.04.16 @ 14:59:21 Player: pupkin2001 Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (48) 240 Value Destroyed (1319) 1319 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3359 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 123/450 Energy 140/140 System Corruption 0% Temperature Critical (507) Movement Core (1800) Ox35 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Huge Storage Unit Large Matter Pod Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- EM Pulse Gun Pulse Rifle Assault Cannon > --- INVENTORY (25) --- Deuterium Engine Nuclear Core Advanced Treads Cesium-ion Thruster Large Matter Pod (150) High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scan Processor Seismic Detector Advanced Targeting Computer ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite Pulse Rifle EM Pulse Cannon EM Pulse Cannon Minigun High-powered Shotgun Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Huge Storage Unit Large Matter Pod Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Minigun Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Advanced Treads Cesium-ion Thruster Large Matter Pod High-capacity Matter Pod Visual Processing Unit Sensor Array Signal Interpreter Improved Terrain Scan Processor Seismic Detector Advanced Targeting Computer ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite Hacking Suite EM Pulse Gun Pulse Rifle EM Pulse Cannon EM Pulse Cannon High-powered Shotgun Gauss Rifle Improved Datajack [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Flight Unit Flight Unit Utility Large Matter Pod Device Seismic Detector Storage Large Matter Pod Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 2 | . . 1 1 . Weapon 1 | . . . 1 . Parts Attached 41 | 7 11 14 8 1 Power 3 | 1 . 1 1 . Engine 3 | 1 . 1 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 18 | 2 8 7 1 . Treads 5 | . . 4 1 . Leg . | . . . . . Wheel 11 | 2 6 3 . . Hover . | . . . . . Flight 2 | . 2 . . . Utility 7 | 2 2 2 1 . Device 1 | 1 . . . . Storage 3 | 1 1 1 . . Processor 2 | . 1 1 . . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 13 | 2 1 4 5 1 Energy Gun 7 | 2 1 1 2 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . . 2 1 . Ballistic Cannon 2 | . . . 2 . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 7 | . 1 4 1 1 Power 2 | . 1 1 . . Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 4 | . . 3 1 . Highest Loss Streak 2 | . 1 2 1 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 98 90 95 96 Engine 7 | . 12 3 8 9 Treads 23 | . . 28 27 24 Wheel 6 | . 27 3 . . Device 1 | . 8 . . . Storage 19 | . 14 22 18 18 Processor 9 | . 5 11 9 9 Protection 2 | . . . 6 9 Energy Gun 9 | . 28 2 8 10 Ballistic Gun 9 | . . 15 8 8 Ballistic Cannon 3 | . . . 8 9 Launcher 1 | . . 2 . . Peak Build Rating 34 | 7 9 20 34 34 Average Rating 19 | 5 7 17 30 32 On Entrance 13 | . 7 8 18 34 Naked Turns . | . . . . . Heaviest Build 107 | 9 12 92 107 107 Greatest Support 66 | 20 20 66 66 66 Greatest Overweight (x) 35 | . 2 8 1 35 Average Overweight (x) . | . . 1 1 4 Largest Inventory Capacity 25 | 5 5 25 25 25 Average Capacity 20 | 5 5 25 25 25 Most Carried 25 | 5 5 24 25 25 Average Carried 17 | 3 4 18 24 25 Final Capacity 25 | 5 5 25 25 25 Final Carried 25 | 4 5 24 25 25 Class Distribution -------------------- 62% | Mutant 25% | Tank 7% | Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1348 | 270 185 520 373 . Remotely . | . . . . . Salvage Created 1440 | 67 206 601 410 156 Parts 105 | 4 10 57 24 10 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 38 | 1 4 17 9 7 Guns 22 | 1 3 10 2 6 Cannons 8 | . . . 7 1 AOE 8 | . 1 7 . . Classes Destroyed 9 | 2 1 4 2 . Worker 2 | 1 1 . . . Builder 2 | . . 2 . . Tunneler 2 | . . 2 . . Watcher 4 | . 1 3 . . Swarmer 12 | . . 8 . 4 Grunt 16 | 1 4 5 3 3 Brawler 1 | . . . 1 . Sentry 8 | . . 4 4 . Hunter 1 | . . . 1 . Best Kill Streak 7 | 1 2 5 4 7 Combat Bots Only 7 | 1 2 4 4 7 Max Kills in Single Turn 3 | 1 1 3 1 1 Gunslinging . | . . . . . Exploded 3 | . 1 3 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 260 | 7 19 119 24 91 Missed 75 | 2 6 36 12 19 Damage Taken 2243 | 41 132 884 151 1035 Core 770 | . 49 140 24 557 Absorbed by Shields . | . . . . . Ignored by Resistances 520 | 13 41 256 45 165 Regen/Repaired (Parts) 141 | . . . 141 . Core Remaining (%) 81 | 100 80 65 . . Volleys Fired 153 | 7 20 81 16 29 Largest 3 | 2 2 2 3 3 Hottest 132 | 90 105 105 132 132 Shots Fired 279 | 14 36 145 39 45 Gun 231 | 14 36 134 23 24 Cannon 37 | . . . 16 21 Launcher 11 | . . 11 . . Special . | . . . . . Kinetic 177 | . . 120 27 30 Thermal 60 | 7 16 11 12 14 Explosive 11 | . . 11 . . Electromagnetic 31 | 7 20 3 . 1 Robot Hit Streak 29 | 10 9 29 11 10 Robot Miss Streak 4 | 1 3 3 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 202 | 12 26 108 28 28 Core Hits 87 | 3 11 47 16 10 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . 1 1 1 Burn 2 | . . 1 . 1 Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2962 | 166 418 1293 499 586 Guns 1928 | 166 356 863 231 312 Cannons 542 | . . . 268 274 Explosions 492 | . 62 430 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1498 | . . 744 365 389 Thermal 707 | 86 228 74 134 185 Explosive 430 | . . 430 . . Electromagnetic 327 | 80 190 45 . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 29 | . . 18 . 11 Projectiles 11 | . . . . 11 Explosions 18 | . . 18 . . Melee . | . . . . . Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 86 | . . 86 . . Shots 5 | . . 5 . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 691 | 204 241 123 144 691 Average Temperature 163 | 93 82 36 56 493 Received Heat Transfer 729 | 30 99 411 63 126 Effects 43 | . . . . 43 Shutdowns 6 | . . . . 6 Energy Bleed 7 | . . . . 7 Interference 4 | . . . . 4 Matter Decay 4 | . . . . 4 Short Circuit 5 | . . . . 5 Damage (minor) 4 | . . . . 4 Damage (major) 7 | . . . . 7 Damage (core) 6 | . . . . 6 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 1 . . . Heat Transferred 1789 | 259 494 259 296 481 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Peak Influence 309 | 25 135 309 204 144 Initial 18 | . 13 14 18 . Average 83 | 16 55 144 43 57 Maximum Alert Level 1 | . . 1 1 . Low Security (%) 91 | 100 100 83 95 100 Level 1 8 | . . 16 4 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . . 1 6 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement 3 | . . 1 2 . Assault . | . . . . . Garrison 3 | . . . 3 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 2 | . . 2 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | 1 10 24 9 7 Peak Tracking Total 6 | 1 3 5 4 6 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 7 | . 2 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 1 | . 1 . . . Max in Single Turn 1 | . 1 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 8 | . 2 4 2 . Terminals 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . 2 . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 17 | . 3 9 5 . Successful 11 | . 2 5 4 . Failed 6 | . 1 4 1 . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 8 | . 3 5 . . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units 4 | . . 4 . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 3 | . 2 1 . . Alert Level 2 | . 1 1 . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks 4 | . . 4 . . Process 1 | . . 1 . . Report Inventory 2 | . . 2 . . Retrieve Components 1 | . . 1 . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 1 3 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 53 | . . . 53 . Parts Recycled . | . . . . . Recycled Matter 31 | . . 31 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged 1 | . . . 1 . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 3620 | 287 557 1420 1265 91 Spaces Moved 1930 | 256 585 555 527 7 Core 50 | 49 . . . 1 Treads 997 | . . 464 527 6 Legs . | . . . . . Wheels 882 | 207 584 91 . . Hover . | . . . . . Flight 1 | . 1 . . . Fastest Speed 50 | 50 80 125 225 225 Average Speed 157 | 74 80 209 225 450 Slowest Speed 1800 | 80 205 225 225 1800 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 11 51 42 37 4 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . 6 . . Terrain Destroyed 69 | . 1 64 . 4 Melee . | . . . . . Projectile 4 | . . . . 4 AOE 65 | . 1 64 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 2292 | 339 637 692 583 41 Wait 78 | 57 7 9 5 . Move 1926 | 255 584 554 526 7 Hop . | . . . . . Pick Up 65 | 12 6 31 16 . Fast Attach . | . . . . . Attach 23 | 7 . 11 5 . Detach . | . . . . . Swap 18 | . 11 3 3 1 Drop 25 | 1 9 3 12 . Fire 153 | 7 20 81 16 29 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 93 | -11/Scrapyard | Discovered new exit (range 8) 288 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Discovered new exit (range 13) 606 | -10/Materials | Discovered new exit (range 10) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1762 | -9/Materials | Discovered new exit (range 17) 2265 | -9/Materials | Entered another Materials area 2265 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2585 | -8/Materials | Garrison activated, responded to threat 2638 | -8/Materials | Discovered new exit (range 17) 2796 | -8/Materials | Met 7R-MNS 2950 | -8/Materials | Build established: Tank 3178 | -8/Materials | Discovered new exit (range 6) 3397 | -8/Materials | Repaired Broken Adv. Treads? 3530 | -8/Materials | Entered Storage 3610 | -8/Storage | Core integrity fell below 50% 3621 | -8/Storage | Core integrity fell below 20% 3622 | -8/Storage | Core destroyed Last Messages --------------- Overheating: Energy bleed (-21). S-10 Pest destroyed. Overheating: Core damaged (-110). K-01 Serf collects debris. Overheating: Hrd. Medium Armor Plating damaged (-26). R-06 Scavenger inserts Flight Unit into recycling unit. Power failure, Lgt. Deuterium Engine shutdown. Overheating: Broken Adv. Treads damaged (-3). Overheating: Broken Pulse Rifle damaged (-5). Overheating: EM Pulse Gun damaged (-13). EM Pulse Gun broken. Overheating: Short circuit. K-01 Serf collects debris. R-06 Scavenger inserts Lgt. Assault Rifle into recycling unit. Overheating: Core damaged (-60). Overheating: Core damaged (-88). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????####???????????????????????? | | ???????????#T"#?##????????????????????? | | ?????####### "##;########"Y"??????????? | | ?????# ^ % % % r% ???????? | | ?????# @ = % % %???????? | | ?????# ^ % =%k % ???????? | | ?????######+#######;#+##/#;;#?????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 140 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot First Step to Greatness One Hack Too Far Part-time Mechanic Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed TractorBladeShielding Manual? 0 Play Time 01:09:51 Cumulative 1.1 hours Start 2025.04.15 @ 19:31:04 End 2025.04.16 @ 14:59:21 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 2 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: cbf055c7-cfdb-45c7-b248-3d56d4b2fcf9