Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.31 @ 00:37:14 Player: Candle Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (105) 525 Value Destroyed (2450) 2450 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 6384 Bonus ------- Follower Combat Kills 129 Aligned with FarCom 300 Friendly Fire -20 Cogmind --------- Core Integrity 69/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Flight Unit Improved Flight Unit > --- UTILITY (4) ------ Hacking Suite Hacking Suite > --- WEAPON (2) ------- Great Maul > --- INVENTORY (5) ---- Experimental Sensor Array Cloak of Protection Plasma Cutter Great Maul Makeshift Sword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Improved Heat Sink Experimental Sensor Array Hacking Suite System Shield > --- WEAPON ----------- Improved EM Shotgun Makeshift Sword > --- INVENTORY -------- Cloak of Protection Plasma Cutter [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . . . 2 Weapon . | . . . . . . . . Parts Attached 74 | 7 20 3 19 8 . . 17 Power 11 | 1 3 . 2 2 . . 3 Engine 8 | 1 3 . 2 . . . 2 Core 3 | . . . . 2 . . 1 Reactor . | . . . . . . . . Propulsion 15 | 2 4 . 4 3 . . 2 Treads 9 | 2 4 . 3 . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 6 | . . . 1 3 . . 2 Utility 24 | 2 6 1 2 2 . . 11 Device 11 | 1 2 1 1 . . . 6 Storage 3 | 1 2 . . . . . . Processor 2 | . 1 . 1 . . . . Hackware 3 | . . . . 1 . . 2 Protection 5 | . 1 . . 1 . . 3 Artifact . | . . . . . . . . Weapon 24 | 2 7 2 11 1 . . 1 Energy Gun 8 | . . . 8 . . . . Energy Cannon 2 | . 2 . . . . . . Ballistic Gun 7 | 2 2 2 1 . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . 1 . . . . . . Special Weapon 2 | . 2 . . . . . . Impact Weapon 3 | . . . 2 . . . 1 Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . 4 . . . 3 Parts Lost 13 | . 1 1 3 . . 1 7 Power 1 | . . . . . . . 1 Propulsion 4 | . . . 2 . . . 2 Utility 7 | . 1 1 . . . 1 4 Weapon 1 | . . . 1 . . . . Highest Loss Streak 4 | . 1 1 3 . . 1 4 To Critical Strikes . | . . . . . . . . Average Backups 12 | . 11 19 19 10 5 5 4 Power 1 | . 1 2 2 1 1 . . Propulsion 3 | . 3 4 5 . . . . Utility 3 | . 2 4 6 4 2 3 1 Weapon 3 | . 3 7 4 1 . . 1 Tool/Special . | . . . . . . . . Unused Backups 28 | . 3 2 16 6 . . 1 Power 4 | . . . 4 . . . . Propulsion 3 | . . . 3 . . . . Utility 13 | . 2 1 5 5 . . . Weapon 7 | . . 1 4 1 . . 1 Tool/Special 1 | . 1 . . . . . . Average Slot Usage (%) 96 | . 99 99 94 99 100 99 84 Engine 11 | . 14 14 11 2 11 11 8 Treads 21 | . 28 28 38 2 . . . Flight 10 | . . . . 41 44 44 35 Device 10 | . 13 13 11 . . . 7 Storage 10 | . 14 14 11 9 . . . Hackware 3 | . . . . 1 11 11 16 Protection 1 | . . . . 1 11 10 5 Energy Gun 5 | . . . 20 20 11 10 2 Ballistic Gun 13 | . 22 28 1 . . . . Special Weapon 1 | . 3 . . . . . . Slashing Weapon 1 | . . . . 1 11 11 5 Peak Build Rating 43 | 7 13 13 25 32 32 32 43 Average Rating 18 | 5 10 12 22 25 32 31 34 On Entrance 18 | . 7 12 13 20 32 32 29 Naked Turns . | . . . . . . . . Heaviest Build 93 | 14 93 53 58 54 17 17 20 Greatest Support 80 | 40 40 40 80 60 20 20 20 Greatest Overweight (x) 2 | . 2 1 1 2 . . 1 Average Overweight (x) . | . . 1 . 1 . . . Largest Inventory Capacity 25 | 8 25 20 20 20 5 5 5 Average Capacity 15 | 7 18 20 20 18 5 5 5 Most Carried 20 | 3 20 20 20 20 5 5 5 Average Carried 12 | . 11 19 19 9 5 4 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 Final Carried 20 | 3 20 19 20 5 5 5 5 Class Distribution -------------------- 66% | Mutant 10% | Scavenger-Mutant 10% | Hacker-Sprinter 6% | Sprinter 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Hacker-Sprinter | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2779 | 309 1005 635 475 60 . 55 240 Remotely . | . . . . . . . . Salvage Created 3328 | 118 818 478 1190 131 . 76 517 Parts 205 | 4 45 33 73 15 . 13 22 Haulers Intercepted 8 | . 2 . 5 . . . 1 Recyclers Shooed 2 | 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 70 | . 13 13 21 6 . 6 11 Melee 13 | . . 3 . . . . 10 Guns 48 | . 9 10 19 6 . 4 . Cannons 4 | . 4 . . . . . . AOE 2 | . . . . . . 2 . Classes Destroyed 9 | 2 6 . 1 . . . . Builder 3 | . 1 . 2 . . . . Tunneler 7 | 2 2 1 1 1 . . . Hauler 8 | . 2 . 5 . . . 1 Recycler 4 | 1 1 2 . . . . . Operator 5 | . 3 . 2 . . . . Watcher 8 | . 3 . 3 . . . 2 Swarmer 35 | . 3 9 7 6 . 6 4 Grunt 28 | . 10 4 11 . . . 3 Sentry 7 | . . . 3 . . . 4 Best Kill Streak 7 | 2 3 3 7 4 . 3 3 Combat Bots Only 6 | . 3 3 6 3 . 3 3 Max Kills in Single Turn 2 | 1 2 1 2 2 . 2 1 Gunslinging 1 | . 1 . 1 . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 443 | . 110 93 92 15 . 18 115 Missed 142 | . 33 27 27 4 . 5 46 Hits 301 | . 77 66 65 11 . 13 69 Projectile 301 | . 77 66 65 11 . 13 69 Critical Strikes 6 | . 1 1 1 . . . 3 Damage Taken 3881 | . 861 441 948 91 . 239 1301 Core 896 | . 149 78 162 16 . 10 481 Absorbed by Shields 310 | . 121 176 13 . . . . Ignored by Resistances 8 | . . . . . . . 8 Regen/Repaired (Parts) 350 | . 284 . . . . . 66 Core Remaining (%) 54 | 100 . 9 . . . 53 . Volleys Fired 272 | 10 141 29 73 7 . 12 . Largest 2 | 2 2 2 2 2 . 1 . Hottest 140 | 40 100 46 140 90 . 45 . Shots Fired 479 | 20 227 62 144 14 . 12 . Gun 395 | 20 143 62 144 14 . 12 . Cannon 48 | . 48 . . . . . . Launcher 9 | . 9 . . . . . . Special 27 | . 27 . . . . . . Kinetic 239 | 20 143 62 14 . . . . Thermal 152 | . 75 . 77 . . . . Explosive 9 | . 9 . . . . . . Electromagnetic 79 | . . . 53 14 . 12 . Robot Hit Streak 12 | 5 12 7 9 7 . 8 . Robot Miss Streak 5 | 2 4 4 5 4 . 5 . Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . Shots Hit Robots 294 | 12 99 33 93 8 . 8 41 Core Hits 126 | 4 36 19 42 7 . 6 12 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . 1 . . . . . 2 Critical Strikes 13 | . 1 . 5 . . . 7 Burn 5 | . . . 5 . . . . Destroy 1 | . 1 . . . . . . Smash 2 | . . . . . . . 2 Sever 5 | . . . . . . . 5 Melee Attacks 108 | . . . 3 . . . 105 Impact 35 | . . . 3 . . . 32 Slashing 73 | . . . . . . . 73 Piercing . | . . . . . . . . Sneak Attacks 4 | . . . 1 . . . 3 Combat Hostiles 2 | . . . . . . . 2 Follow-up Attacks . | . . . . . . . . Damage Inflicted 6267 | 131 1552 573 1890 119 . 239 1763 Guns 3465 | 131 947 519 1675 119 . 74 . Cannons 491 | . 491 . . . . . . Explosions 399 | . 114 . 120 . . 165 . Melee 1849 | . . . 86 . . . 1763 Ramming 63 | . . 54 9 . . . . Kinetic 1674 | 131 947 519 77 . . . . Thermal 1630 | . 491 . 974 . . 165 . Explosive 114 | . 114 . . . . . . Electromagnetic 937 | . . . 744 119 . 74 . Impact 490 | . . . 86 . . . 404 Slashing 1359 | . . . . . . . 1359 Piercing . | . . . . . . . . Highest Corruption 5 | . 5 5 . . . . . Average Corruption 4 | . 4 5 . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 141 | . 98 43 . . . . . Message Errors 23 | . 16 7 . . . . . Matter Fused 47 | . 36 11 . . . . . Heat Flow Errors 22 | . 14 8 . . . . . Energy Discharges 14 | . 13 1 . . . . . Parts Rejected 1 | . . 1 . . . . . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 14 | . 8 6 . . . . . Data Loss (major) 6 | . 3 3 . . . . . Misfires 8 | . 4 4 . . . . . Alerts 4 | . 3 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 297 | . 53 . 66 . . 3 175 Projectiles . | . . . . . . . . Explosions 122 | . 53 . 66 . . 3 . Melee 175 | . . . . . . . 175 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 373 | . 59 . 184 . . 130 . Shots 8 | . 2 . 3 . . 3 . Rammed 14 | . . 13 1 . . . . Targets Rammed 16 | . . 15 1 . . . . Kicked . | . . . . . . . . Crushed 2 | . . 2 . . . . . Highest Temperature 309 | . 309 275 222 156 80 155 . Average Temperature 66 | . 82 113 56 35 34 43 . Received Heat Transfer 1088 | . 414 86 291 . . . 297 Effects 5 | . 3 2 . . . . . Energy Bleed 2 | . . 2 . . . . . Interference 3 | . 3 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 3 | . . . 2 . . . 1 Combat Hostiles 2 | . . . 1 . . . 1 Parts Fried 7 | . . . 4 . . 1 2 Impact Corruptions 4 | . . . . . . . 4 Robots Melted 1 | . . . 1 . . . . Combat Hostiles 1 | . . . 1 . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 3532 | . 1036 . 2346 . . 150 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . 4 . . 1 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Maximum Alert Level 2 | . 2 1 1 . . . 2 Low Security (%) 77 | 100 72 80 98 100 . 100 55 Level 1 12 | . 9 19 1 . . . 34 Level 2 9 | . 18 . . . . . 9 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 514 | 10 514 295 211 67 . 183 439 Initial 200 | . . 200 3 22 . . 66 Average 118 | . 135 118 73 14 . 31 187 Influence Increases 3774 | 15 984 423 864 160 . 253 1075 Destroy 0b10 Robot/C 1540 | . 260 320 500 120 . 120 220 Destroy 0b10 Robot/NC 180 | 15 60 15 70 5 . . 15 Destroy Leader 384 | . 80 60 148 20 . 20 56 Allied During Kill 59 | . . 28 31 . . . . Trap Triggered on 0b10 60 | . . . . . . . 60 Successful Hack 92 | . 23 . 24 . . . 45 Disable Machine 540 | . 435 . 60 . . 45 . Destroy Structure 169 | . 81 . 31 . . 23 34 Partial Spotted 30 | . . . . . . . 30 Lose Combat Pursuer 720 | . 45 . . 15 . 45 615 Influence Decreases 3370 | 15 470 927 817 217 . 80 844 Entered New Map 463 | . . 314 7 35 . . 107 Time Decay 2389 | 15 450 583 582 182 . 70 507 Search Patrol Dispatched 150 | . . . . . . . 150 Lost Part 130 | . 10 10 30 . . 10 70 Lost Ally 88 | . 10 20 48 . . . 10 Purge Threat 150 | . . . 150 . . . . Squads Dispatched 11 | . 3 . 6 . . . 2 Investigation 4 | . . . 4 . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 3 . 2 . . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . . 1 Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 12 | . 2 1 4 . . . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 147 | . 28 16 37 7 . 8 51 Peak Tracking Total 8 | . 5 3 7 3 . 3 8 Tactical Retreats 26 | . 3 . . 1 . 1 21 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 6 | . 3 . 2 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 6 | . . . . . . . 6 Reused 6 | . . . . . . . 6 Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . . . . . . . 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 36 | . 29 . 4 . . 3 . Max in Single Turn 3 | . 2 . 2 . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled 4 | . 4 . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 27 | . 6 . 9 1 1 . 10 Terminals 15 | . 3 . 5 . . . 7 Fabricators . | . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 Recycling Units 5 | . 2 . 2 . . . 1 Scanalyzers 3 | . . . 2 . . . 1 Garrison Access . | . . . . . . . . Total Hacks 128 | . 32 . 40 1 1 . 54 Successful 90 | . 24 . 25 1 1 . 39 Failed 38 | . 8 . 15 . . . 15 Catastrophic 2 | . . . 2 . . . . Database Lockouts . | . . . . . . . . Manual 44 | . 7 . 16 . 1 . 20 Terminals 71 | . 9 . 17 . . . 45 Fabricators . | . . . . . . . . Repair Stations 22 | . 18 . . . . . 4 Recycling Units 14 | . 5 . 7 . . . 2 Scanalyzers 19 | . . . 16 . . . 3 Garrison Access . | . . . . . . . . Terminal Hacks 28 | . 2 . 2 1 1 . 22 Robot Analysis 3 | . . . . . . . 3 Prototype ID Bank 1 | . . . . . . . 1 Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Repair Station Index 1 | . . . . . . . 1 Alert Level 3 | . . . . . . . 3 Unreport Threat 1 | . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 Reprogram Traps 1 | . . . . . . . 1 Surveillance Status 1 | . . . . . . . 1 Reinforcement Status 1 | . . . . . . . 1 Recall Reinforcements 1 | . . . . . . . 1 Hauler Manifests 2 | . . . . . . . 2 Registered Components 1 | . . . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Zone Layout 6 | . 2 . 1 . . . 3 Proto ID Catalog 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 20 | . 16 . . . . . 4 Scan Component 10 | . 8 . . . . . 2 Repair 10 | . 8 . . . . . 2 Recycling Unit Hacks 8 | . 4 . 2 . . . 2 Report Inventory 5 | . 2 . 2 . . . 1 Retrieve Components 3 | . 2 . . . . . 1 Scanalyzer 17 | . . . 14 . . . 3 Insert Component 7 | . . . 6 . . . 1 Analyze 10 | . . . 8 . . . 2 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 16 | . 2 . 6 . . . 8 Terminals 13 | . 2 . 3 . . . 8 Track 1 | . . . . . . . 1 Assimilate 3 | . 1 . 1 . . . 1 Botnet 7 | . 1 . 2 . . . 4 Operators 2 | . . . . . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . 3 . . . . Reject 1 | . . . 1 . . . . Recyclers 1 | . . . 1 . . . . Mask 1 | . . . 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 22 | . 4 . 9 . . . 9 Full Trace Events 5 | . . . 4 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 6 . . . 1 Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 10 | . 8 . . . . . 2 Time 316 | . 214 . . . . . 102 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 27 | . 18 . . . . . 9 Parts Scanalyzed 7 | . . . 6 . . . 1 Part Schematics Acquired 7 | . . . 6 . . . 1 Parts Damaged 1 | . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 7 | . 1 5 . . . . 1 Largest Group 4 | . 1 4 4 . . . 1 Highest-Rated Group 71 | . 10 71 71 . . . 10 Highest-Rated Ally 31 | . 10 31 31 . . . 10 Total Orders . | . . . . . . . . Ally Attacks 53 | . . 19 34 . . . . Total Damage 572 | . . 227 345 . . . . Kills 8 | . . 3 5 . . . . Allies Corrupted 1 | . 1 . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Active Infowar (turns) 1672 | 90 522 . . . . . 1060 Sensors 517 | . . . . . . . 517 Traps 507 | . . . . . . . 507 Seismic 590 | 90 500 . . . . . . T.N.C. 22 | . 22 . . . . . . Cloaking 36 | . . . . . . . 36 Robot Analysis Total 3 | . . . . . . . 3 Derelict Logs Recovered 5 | . . 3 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 13123 | 205 5235 1803 2198 872 70 389 2351 Spaces Moved 6552 | 103 1862 680 1022 683 209 585 1408 Core 4 | 4 . . . . . . . Treads 3693 | 99 1862 680 1022 30 . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 2855 | . . . . 653 209 585 1408 Fastest Speed 28 | 50 160 240 160 31 31 31 28 Average Speed 142 | 155 234 240 169 113 31 31 30 Slowest Speed 320 | 160 320 240 240 171 31 31 107 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 12 | . . . . . . 5 7 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 72 | 5 99 98 80 97 61 82 56 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 4 | . . 2 . 1 . 1 . Spaces Dug 42 | . 3 . 1 . . . 38 Terrain Destroyed 169 | . 78 . 30 . . 23 38 Melee 39 | . . . 1 . . . 38 Projectile 4 | . 4 . . . . . . AOE 126 | . 74 . 29 . . 23 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 9613 | 126 2420 776 1350 770 214 775 3182 Wait 2376 | 4 323 37 153 49 4 180 1626 Move 6521 | 102 1861 679 1021 682 208 574 1394 Hop 12 | . . . . . . 5 7 Pick Up 70 | 3 23 5 30 3 1 1 4 Fast Attach 36 | 7 3 1 10 1 . 1 13 Attach 22 | . 3 1 4 6 . . 8 Detach 18 | . 4 . 3 2 . . 9 Swap 60 | . 32 4 17 3 . . 4 Drop 85 | . 13 5 35 17 1 2 12 Fire 272 | 10 141 29 73 7 . 12 . Melee 108 | . . . 3 . . . 105 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 16 | . . 15 1 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 17 | . 17 . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 206 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 1137 | -10/Materials | Discovered new exit (range 12) 1158 | -10/Materials | Discovered new exit (range 8) 1194 | -10/Materials | Repaired Lgt. Treads 1358 | -10/Materials | Discovered new exit (range 15) 2090 | -10/Materials | Discovered new exit (range 14) 2482 | -10/Materials | Core integrity fell below 50% 2800 | -10/Materials | Discovered new exit (range 10) 3514 | -10/Materials | Repaired Hvy. Assault Rifle 3543 | -10/Materials | Repaired Lgt. Treads 3580 | -10/Materials | Repaired Lgt. Treads 3608 | -10/Materials | Repaired Lgt. Treads 3634 | -10/Materials | Repaired Lgt. Treads 3660 | -10/Materials | Repaired Ion Engine 3697 | -10/Materials | Repaired Ion Engine 5441 | -10/Materials | Entered Mines 5801 | -10/Mines | Core integrity fell below 20% 5853 | -10/Mines | Learned location of Storage (-7) 5863 | -10/Mines | Learned location of Zion (-6) 6382 | -10/Mines | Learned Materials terminal intel 6387 | -10/Mines | Discovered new exit (range 10) 6452 | -10/Mines | Discovered new exit (range 7) 6645 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 6794 | -10/Mines | Discovered new exit (range 6) 7244 | -10/Mines | Entered Materials 7244 | -9/Materials | Accompanied by 4 allies 7244 | -9/Materials | Evolved 2 slots: Propulsion x2 7245 | -9/Materials | Loaded intel: 11 terminal locations 7249 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 7643 | -9/Materials | Build established: Scavenger-Mutant 8124 | -9/Materials | Discovered new exit (range 8) 8801 | -9/Materials | Lost 3 parts (2n1w) 9047 | -9/Materials | Discovered new exit (range 14) 9056 | -9/Materials | Build established: Mutant 9109 | -9/Materials | Discovered new exit (range 16) 9442 | -9/Materials | Identified exit to Mines 9442 | -9/Materials | Entered Mines 9583 | -9/Mines | Discovered new exit (range 11) 9605 | -9/Mines | Discovered new exit (range 10) 9626 | -9/Mines | Identified exit to Materials 9723 | -9/Mines | Learned Materials terminal intel 10129 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 10260 | -9/Mines | Found the Drone Emporium 10270 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 10271 | -9/Mines | Found Prototype Device 10297 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 10297 | -9/Mines | Discovered new exit (range 5) 10314 | -9/Mines | Entered Exiles 10322 | -9/Exiles | Met 8R-AWN 10327 | -9/Exiles | Met EX-HEX 10340 | -9/Exiles | Met EX-BIN 10344 | -9/Exiles | Aligned with FarCom system 10344 | -9/Exiles | Given EX-Vault access code 10352 | -9/Exiles | Opened EX-Vault 10354 | -9/Exiles | Found Cloak of Protection 10362 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10367 | -9/Exiles | Exiles lab attacked by MAIN.C 10382 | -9/Exiles | Discovered new exit (range 11) 10384 | -9/Exiles | Left Exiles lab with Cloak of Protection 10384 | -9/Exiles | Entered Mines 10493 | -8/Mines | Build established: Sprinter 10698 | -8/Mines | Discovered exit to Materials (range 5) 10773 | -8/Mines | Entered Materials 10773 | -8/Materials | Evolved 2 slots: Utility x2 10774 | -8/Materials | Loaded intel: 12 terminal locations 10774 | -8/Materials | Identified Exp. Sensor Array 11073 | -8/Materials | Build established: Hacker-Scout 11520 | -8/Materials | Repaired Imp. Flight Unit 11573 | -8/Materials | Repaired Imp. Flight Unit 11579 | -8/Materials | Discovered new exit (range 16) 11867 | -8/Materials | Build established: Hacker-Sprinter 12353 | -8/Materials | Build established: Sprinter 12373 | -8/Materials | Search patrols dispatched 12665 | -8/Materials | Build established: Hacker-Sprinter 13070 | -8/Materials | Core integrity fell below 50% 13108 | -8/Materials | Lost 4 parts (1p2n1u) 13122 | -8/Materials | Core integrity fell below 20% 13124 | -8/Materials | Self-destructed Last Messages --------------- dispatching Cutter reinforcements to area. Imp. VTOL Module destroyed. Critical hit (Blast). Knocked back. Penetrated by Slug. Knocked back. Reflective Plating destroyed. Cld. Deuterium Engine destroyed. Knocked back. Sneak attack on Y-45 Defender. Destroyed Heat Sink. Y-45 Defender system corrupted by crushing effect. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. Reaction Control System destroyed. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????????????c??????????? | | ????????????????????? c ?????????? | | ????????????????????# c ?????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ????????????????????# ?????????? | | ??????????????C?????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????!???# #????????? | | ????????????????????# ########?? | | ????????????????????# # ! # | | ?????????# ????????# # """ # | | ????????? !###+### # """ # | | ????????# "g"g # """ # | | ????????# g uY # | | ????????# #@ # | | ????????? ###+### # "Y" # | | ????????????????????#% # """ # | | ????????????????????# # ? | | ????????????????????# #########? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ????????????????????# #????????? | | ???????????????????## ##???????? | | ????????????######## #???????? | | ????????????# % #???????? | | ????????????# H #???????? | | ????????????# %% % #???????? | | ????????????# #### #???????? | | ????????????# #??#######???????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | | ????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Armor Coverage 225 Resistance: TH 10 Resistance: EM 15 Evasion (%) 72 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Cld. Ion Engine | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 51% | -10/Materials Hvy. Assault Rifle | 73% | -10/Materials Lgt. Treads | 65% | -10/Materials Lgt. Treads | 67% | -10/Materials Lgt. Treads | 76% | -10/Materials Lgt. Treads | 78% | -10/Materials Ion Engine | 71% | -10/Materials Ion Engine | 80% | -10/Materials Imp. Flight Unit | 2% | -8/Materials Imp. Flight Unit | 32% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravAlertPit Manual? 0 Play Time 01:34:13 Cumulative 115.8 hours Start 2025.05.30 @ 12:03:07 End 2025.05.31 @ 00:37:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 147 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cf76ba06-d1ce-4be3-87c2-2b243e5d6229