Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.30 @ 23:37:42 Player: PerrySimm Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4855) 4855 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (195) 195 TOTAL SCORE: 10505 Bonus ------- High Alert Combat Kills 195 Cogmind --------- Core Integrity 0/1150 Matter 212/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (650) Ox12 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Terrain Scan Processor Improved Target Analyzer Component Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (12) --- Micro Fission Core Light Antimatter Reactor Medium Storage Unit Advanced Visual Processing Unit Improved Signal Interpreter Improved Target Analyzer Peak State ------------ > --- POWER ------------ Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit High-capacity Storage Unit Improved Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Proton Cannon Matter Neutralizer Flak Gun Flak Gun > --- INVENTORY -------- Micro Nuclear Core Flexi-carbon Leg Armored Wheel Medium Storage Unit High-capacity Storage Unit Improved Signal Interpreter Target Analyzer Improved Target Analyzer Force Field Component Analysis Suite Heavy Phase Cannon Coil Gun Axe Axe Spear [Rating: 76] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Antigrav System Flight Unit VTOL Module Utility Medium Storage Unit Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . . Propulsion 3 | . . . 1 1 . . 1 . . Utility 6 | . . 2 . 1 1 1 1 . . Weapon 2 | . . . 1 . 1 . . . . Parts Attached 154 | 8 5 8 21 11 37 7 46 6 5 Power 18 | 1 1 3 2 . 2 2 4 1 2 Engine 9 | 1 1 3 . . 2 1 . 1 . Core 7 | . . . 2 . . 1 3 . 1 Reactor 2 | . . . . . . . 1 . 1 Propulsion 44 | 3 . 1 5 4 10 1 18 2 . Treads 8 | . . . 3 . . . 5 . . Leg 22 | . . . 2 2 7 1 8 2 . Wheel 12 | 3 . 1 . 2 2 . 4 . . Hover 1 | . . . . . . . 1 . . Flight 1 | . . . . . 1 . . . . Utility 40 | 2 1 2 5 3 13 2 6 3 3 Device 15 | 1 . . 2 2 4 . 3 1 2 Storage 7 | 1 1 . . . 1 1 1 2 . Processor 12 | . . 2 2 . 6 . 1 . 1 Hackware 2 | . . . 1 . . 1 . . . Protection 4 | . . . . 1 2 . 1 . . Artifact . | . . . . . . . . . . Weapon 52 | 2 3 2 9 4 12 2 18 . . Energy Gun 21 | 2 1 1 4 3 4 . 6 . . Energy Cannon 4 | . . . . . . 1 3 . . Ballistic Gun 13 | . 2 . 2 1 4 . 4 . . Ballistic Cannon 3 | . . 1 2 . . . . . . Launcher 3 | . . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . . . 2 . . Slashing Weapon 4 | . . . . . 2 . 2 . . Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 77 | . 1 1 1 1 22 1 39 9 2 Power 8 | . . 1 . . 1 . 3 2 1 Propulsion 28 | . . . . . 9 . 14 5 . Utility 17 | . . . 1 1 6 . 6 2 1 Weapon 24 | . 1 . . . 6 1 16 . . Highest Loss Streak 15 | . 1 1 1 1 15 1 13 11 2 Average Slot Usage (%) 84 | . 100 100 95 89 95 99 87 30 21 Engine 3 | . 14 11 3 . 1 8 2 3 . Core 4 | . . . 5 7 4 2 5 5 . Treads 1 | . . . 4 . . . 3 . . Leg 13 | . . . 8 9 21 23 15 4 . Wheel 5 | . 28 22 13 13 2 . 1 . . Device 6 | . 14 11 9 10 8 5 4 . . Storage 8 | . 14 11 9 7 6 10 10 5 5 Processor 14 | . . 22 13 15 16 17 14 10 10 Hackware 1 | . . . 2 . . 2 4 . . Protection 2 | . . . . . 5 2 2 . . Energy Gun 4 | . 14 11 9 11 5 . 1 . . Ballistic Gun 6 | . 13 2 4 2 10 9 3 . . Ballistic Cannon 1 | . . 8 9 7 . . . . . Slashing Weapon 4 | . . . . . 7 11 5 . . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 15 22 29 32 44 86 102 67 44 Greatest Support 90 | 26 20 22 22 40 65 70 90 40 3 Greatest Overweight (x) 21 | . . . 2 2 2 1 8 21 14 Average Overweight (x) . | . . . 1 . . . 1 2 13 Largest Inventory Capacity 20 | 6 8 8 8 8 8 16 16 20 12 Average Capacity 10 | 5 7 8 8 8 8 15 16 12 12 Most Carried 16 | 6 8 8 8 8 8 16 16 14 10 Average Carried 10 | 4 7 7 7 7 7 14 14 11 9 Final Capacity 16 | 6 8 8 8 8 8 16 16 12 12 Final Carried 16 | 6 8 8 8 8 8 16 15 11 6 Class Distribution -------------------- 43% | Scavenger-Mutant 21% | Mutant 11% | Scavenger-Skirmisher 6% | Gunner 5% | Skirmisher 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Matter Collected 2666 | 161 170 132 338 190 734 243 656 42 . Remotely . | . . . . . . . . . . Salvage Created 4752 | 29 137 299 433 313 1130 392 1994 25 . Parts 237 | 6 10 23 23 10 61 19 84 1 . Haulers Intercepted 2 | . . . . . 1 . 1 . . Recyclers Shooed 3 | . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 1 2 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Combat Hostiles Destroyed 93 | . 5 9 8 5 25 10 30 1 . Melee 17 | . . . . . . 1 15 1 . Guns 39 | . 5 3 4 2 14 4 7 . . Cannons 14 | . . 3 3 3 . . 5 . . AOE 22 | . . 3 1 . 11 5 2 . . Classes Destroyed 14 | 1 3 3 1 2 4 . . . . Worker 5 | . . . . . 1 . 4 . . Builder 2 | . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . . . 1 . 1 . . Recycler 2 | . . . . 1 1 . . . . Operator 2 | . . 1 1 . . . . . . Watcher 7 | . 1 . . . 3 2 1 . . Swarmer 26 | . 3 4 . . 10 4 4 1 . Grunt 32 | . 2 3 3 3 4 1 16 . . Brawler 4 | . . 1 . . . 1 2 . . Duelist 2 | . . . . . 2 . . . . Sentry 9 | . . 1 4 1 1 . 2 . . Hunter 7 | . . . 1 . 6 . . . . Programmer 13 | . . . . 1 2 4 6 . . Best Kill Streak 10 | 2 4 4 2 4 10 8 5 1 . Combat Bots Only 7 | . 4 4 2 4 6 7 5 1 . Max Kills in Single Turn 5 | 1 2 3 1 1 2 4 5 1 . Gunslinging 1 | . 1 . . . . . . . . Exploded 3 | . . 3 1 . 2 3 2 . . Melee 1 | . . . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Damage Taken 9757 | . 259 88 343 285 2431 704 4065 1346 236 Core 1690 | . 69 . 23 29 336 72 569 471 121 Absorbed by Shields 464 | . . . . . . . 464 . . Core Remaining (%) 87 | 100 72 100 95 95 60 92 . . . Volleys Fired 231 | 6 18 15 27 13 60 20 72 . . Largest 4 | 2 2 2 3 3 4 2 4 . . Hottest 236 | 100 70 80 130 152 208 103 236 . . Shots Fired 472 | 12 34 30 79 31 123 29 134 . . Gun 353 | 12 34 16 52 20 110 20 89 . . Cannon 101 | . . 14 27 11 . 4 45 . . Launcher 18 | . . . . . 13 5 . . . Special . | . . . . . . . . . . Kinetic 224 | . 16 15 45 11 68 20 49 . . Thermal 138 | 12 18 1 8 10 36 . 53 . . Explosive 18 | . . . . . 13 5 . . . Electromagnetic 92 | . . 14 26 10 6 4 32 . . Robot Hit Streak 66 | 10 10 13 23 23 48 48 66 . . Robot Miss Streak 4 | . 1 1 3 2 4 3 3 . . Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 6 | . 2 . . . 2 . 2 . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . Shots Hit Robots 487 | 10 25 25 61 28 111 42 185 . . Core Hits 330 | 2 10 14 27 26 106 38 106 1 . Critical Hits 8 | . . 1 1 . 1 . 5 . . Critical Kills 4 | . . . . . . . 4 . . Critical Parts Destroyed 3 | . . 1 1 . 1 . . . . Melee Attacks 102 | . . . 2 . 7 18 75 . . Impact 13 | . . . 2 . . . 11 . . Slashing 69 | . . . . . 7 18 44 . . Piercing 20 | . . . . . . . 20 . . Sneak Attacks 6 | . . . . . 1 . 5 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 8 | . . . . . 2 1 5 . . Damage Inflicted 14334 | 121 256 478 884 542 4012 1661 6373 7 . Guns 5639 | 121 256 264 522 288 1992 492 1704 . . Cannons 1962 | . . 130 297 254 . 26 1255 . . Explosions 3406 | . . 84 65 . 1730 698 829 . . Melee 3320 | . . . . . 290 445 2585 . . Ramming 7 | . . . . . . . . 7 . Kinetic 3760 | . 70 136 404 254 1271 492 1133 . . Thermal 2719 | 121 186 97 102 141 587 . 1485 . . Explosive 3121 | . . . . . 1683 698 740 . . Electromagnetic 1407 | . . 245 378 147 181 26 430 . . Impact 371 | . . . . . . . 371 . . Slashing 2367 | . . . . . 290 445 1632 . . Piercing 582 | . . . . . . . 582 . . Highest Corruption 11 | . . . . . 11 4 8 8 8 Average Corruption 6 | . . . . . 7 2 6 8 8 Corruption Purged . | . . . . . . . . . . Effects 106 | . . . . . 43 7 24 18 14 Message Errors 26 | . . . . . 10 2 5 4 5 Matter Fused 21 | . . . . . 8 2 3 6 2 Heat Flow Errors 15 | . . . . . 5 2 3 2 3 Energy Discharges 8 | . . . . . 1 1 2 2 2 Parts Rejected 2 | . . . . . . . . 2 . Data Loss (minor) 10 | . . . . . 3 . 3 2 2 Alerts 1 | . . . . . 1 . . . . Misdirections 5 | . . . . . 5 . . . . Targeting Errors 14 | . . . . . 7 . 7 . . Weapon Failures 4 | . . . . . 3 . 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 518 | . . 25 . . 62 32 399 . . Projectiles 132 | . . . . . . . 132 . . Explosions 87 | . . 25 . . 62 . . . . Melee 299 | . . . . . . 32 267 . . Knockbacks 7 | . . 2 4 1 . . . . . Impact . | . . . . . . . . . . Kinetic 7 | . . 2 4 1 . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 213 | . . 28 10 . 139 . 36 . . Shots 5 | . . 1 1 . 2 . 1 . . Rammed . | . . . . . . . . . . Targets Rammed 1 | . . . . . . . . 1 . Kicked 1 | . . . . . . . . 1 . Crushed . | . . . . . . . . . . Highest Temperature 705 | 78 234 48 347 420 269 170 705 261 170 Average Temperature 103 | 37 91 15 96 162 58 65 165 122 80 Received Heat Transfer 1590 | . 102 24 108 69 195 126 858 108 . Effects 17 | . 3 . . . . . 14 . . Shutdowns 6 | . . . . . . . 6 . . Interference 6 | . 3 . . . . . 3 . . Matter Decay 1 | . . . . . . . 1 . . Short Circuit 1 | . . . . . . . 1 . . Damage (minor) 3 | . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | . . . 3 . . . 3 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 4 | . 1 1 . . . . 2 . . Heat Transferred 4411 | 370 555 87 111 296 1112 . 1880 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | . . 1 1 . 1 . 1 . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Peak Influence 571 | 10 169 370 198 199 299 247 571 . . Initial 133 | . 5 60 133 64 8 9 104 . . Average 115 | 2 109 210 113 72 62 88 219 . . Maximum Alert Level 2 | . . 1 . . 1 1 2 . . Low Security (%) 80 | 100 100 41 100 100 88 74 55 . . Level 1 13 | . . 58 . . 11 25 19 . . Level 2 5 | . . . . . . . 25 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 18 | . . 1 1 1 9 1 5 . . Investigation . | . . . . . . . . . . Extermination 6 | . . . . 1 2 1 2 . . Reinforcement 5 | . . 1 1 . 1 . 2 . . Assault 1 | . . . . . . . 1 . . Garrison 6 | . . . . . 6 . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Distress Signals 8 | . 1 . 1 . 3 1 2 . . Communications Jammed 1 | . . . . . 1 . . . . Distress Signals . | . . . . . . . . . . Times Spotted 151 | . 9 12 12 6 38 13 52 6 3 Peak Tracking Total 10 | . 6 5 4 5 8 10 8 5 3 Tactical Retreats 19 | . 1 1 . 1 2 1 12 1 . Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Traps Triggered 6 | . 2 . . 1 1 . 2 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Machines Disabled 7 | . . . 1 . 2 . 4 . . Max in Single Turn 4 | . . . 1 . 1 . 4 . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Machines Accessed 23 | . 4 2 5 5 3 4 . . . Terminals 15 | . 4 1 3 3 2 2 . . . Fabricators 2 | . . . . 1 1 . . . . Repair Stations 2 | . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 4 | . . 1 . 1 . 2 . . . Garrison Access . | . . . . . . . . . . Total Hacks 74 | . 13 6 23 14 9 9 . . . Successful 47 | . 6 5 14 9 7 6 . . . Failed 27 | . 7 1 9 5 2 3 . . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 32 | . 7 1 13 6 5 . . . . Terminals 52 | . 13 2 16 8 7 6 . . . Fabricators 4 | . . . . 2 2 . . . . Repair Stations 7 | . . . 7 . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 11 | . . 4 . 4 . 3 . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 3 1 4 1 3 4 . . . Record 1 | . . . . . 1 . . . . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . Branch Access Points 3 | . 1 . 2 . . . . . . Terminal Index 2 | . . . 1 . . 1 . . . Alert Level 3 | . 1 1 . . . 1 . . . Unreport Threat 2 | . . . 1 . 1 . . . . Locate Traps 2 | . . . . 1 1 . . . . Zone Layout 1 | . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . 2 . . . . Load Schematic 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 6 | . . . 6 . . . . . . Scan Component 3 | . . . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 10 | . . 4 . 4 . 2 . . . Insert Component 5 | . . 2 . 2 . 1 . . . Analyze 5 | . . 2 . 2 . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 13 | . 3 . 4 4 2 . . . . Terminals 13 | . 3 . 4 4 2 . . . . Track 8 | . 2 . 2 2 2 . . . . Botnet 5 | . 1 . 2 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 4 2 5 5 3 4 . . . Full Trace Events 2 | . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . 2 . 1 . . . Parts Built . | . . . . . . . . . . Matter 146 | . . . . . 146 . . . . Time 73 | . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 134 | . . . 134 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 5 | . . 2 . 2 . 1 . . . Part Schematics Acquired 5 | . . 2 . 2 . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Turns Passed 6982 | 80 304 253 647 461 2110 769 1350 545 463 Spaces Moved 3465 | 52 214 193 342 370 983 434 535 280 62 Core 82 | 12 . . . . . . . 8 62 Treads 15 | . . . . . . . 15 . . Legs 1915 | . . . . . 769 434 440 272 . Wheels 1453 | 40 214 193 342 370 214 . 80 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 80 85 95 95 120 105 150 550 Average Speed 135 | 80 80 83 99 101 117 149 147 192 744 Slowest Speed 1100 | 90 80 85 110 110 180 150 240 1100 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 23 | 4 45 17 34 16 29 13 10 52 14 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . Scrap Searched 1 | . . . . . . . . 1 . Spaces Dug 2 | . . . 2 . . . . . . Terrain Destroyed 188 | . . 7 11 . 100 26 44 . . Melee 2 | . . . 2 . . . . . . Projectile 7 | . . . . . . . 7 . . AOE 179 | . . 7 9 . 100 26 37 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp Total 5169 | 74 316 256 585 432 1812 494 844 289 67 Wait 1110 | . 74 31 176 27 704 5 93 . . Move 3456 | 51 213 192 341 369 982 433 534 279 62 Hop . | . . . . . . . . . . Pick Up 65 | 7 2 5 4 5 13 10 18 1 . Fast Attach 74 | 8 2 1 14 5 20 3 21 . . Attach 47 | . . 3 2 4 10 2 16 5 5 Detach 2 | . . . . 1 . . . 1 . Swap 33 | . 3 4 5 2 7 2 9 1 . Drop 53 | 2 4 5 14 6 11 2 8 1 . Fire 231 | 6 18 15 27 13 60 20 72 . . Melee 92 | . . . 2 . 5 17 68 . . Ram . | . . . . . . . . . . Kick 1 | . . . . . . . . 1 . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 14) 362 | -10/Materials | Identified exit to Mines 385 | -10/Materials | Entered another Materials area 385 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Discovered new exit (range 16) 638 | -9/Materials | Entered another Materials area 638 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 700 | -8/Materials | Repaired Imp. EM Shotgun 733 | -8/Materials | Repaired Imp. Terrain Scanner 1237 | -8/Materials | Repaired Imp. EM Shotgun 1252 | -8/Materials | Discovered new exit (range 16) 1284 | -8/Materials | Identified exit to Factory 1285 | -8/Materials | Entered Factory 1285 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1547 | -7/Factory | Build established: Gunner 1709 | -7/Factory | Discovered new exit (range 6) 1722 | -7/Factory | Identified exit to Factory 1746 | -7/Factory | Entered another Factory area 1746 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2141 | -6/Factory | Lost 5 parts (2n1u2w) 2141 | -6/Factory | Garrison activated, responded to threat 2507 | -6/Factory | Build established: Scavenger-Skirmisher 2996 | -6/Factory | Garrison activated, responded to threat 3153 | -6/Factory | Crushed by falling debris 3223 | -6/Factory | System corruption reached 10% 3253 | -6/Factory | Lost 15 parts (1p6n5u3w) 3595 | -6/Factory | Build established: Scavenger-Mutant 3835 | -6/Factory | Discovered new exit (range 8) 3842 | -6/Factory | Identified exit to Factory 3856 | -6/Factory | Entered another Factory area 3856 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4453 | -5/Factory | Destroyed 7 combat bots 4571 | -5/Factory | Discovered new exit (range 4) 4575 | -5/Factory | Identified exit to Factory 4625 | -5/Factory | Entered another Factory area 4625 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5244 | -4/Factory | Lost 3 parts (1n2w) 5492 | -4/Factory | Lost 13 parts (1p6n1u5w) 5625 | -4/Factory | First assault squad dispatched 5745 | -4/Factory | Lost 13 parts (2p4n2u5w) 5951 | -4/Factory | Discovered new exit (range 16) 5973 | -4/Factory | Identified exit to Upper Caves 5975 | -4/Factory | Entered Upper Caves 5988 | -4/Upper Caves | Core integrity fell below 50% 6008 | -4/Upper Caves | Spotted B-86 Titan 6043 | -4/Upper Caves | Lost 11 parts (6n2u3w) 6218 | -4/Upper Caves | Learned Research stockpile data 6219 | -4/Upper Caves | Learned Research stockpile data 6384 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6487 | -4/Upper Caves | Core integrity fell below 20% 6498 | -4/Upper Caves | Discovered new exit (range 6) 6515 | -4/Upper Caves | Identified exit to Upper Caves 6520 | -4/Upper Caves | Entered another Upper Caves area 6750 | -4/Upper Caves | Build established: Mutant 6983 | -4/Upper Caves | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- GOAL=ESCAPE 06552_ System corrupted: Component data lost. 06580_ Y5NMCBYWOQ3ZWEH#F9YANIDFUKI VHQTYZ|KU 06617_ TV%O3KH|%GNPCOT5LT :SRRG5P 06639_ System corrupted: Matter fused (-6). 06660_ System corrupted: Energy discharge (-52). 06694_ System corrupted: Heat flow error (+184). 06715_ System corrupted: Energy discharge (-37). 06762_ EY/HVGF 06788_ JQXKIJLIFDMIJ5BL92T4>Y 7G F41Y69IT%N5DU 06803_ System corrupted: Component data lost. 06865_ System corrupted: Heat flow error (+108). 06924_ System corrupted: Heat flow error (+204). 06943_ System corrupted: Matter fused (-5). 06963_ Penetrated by Slug. 06963_ Lgt. Antimatter Reactor destroyed. 06967_ 2H U7/SJTD< Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###?????###?????????###????????? | | ??????????????????# #???## ##????????# ##??????? | | ??????????????????# #### ##???????# ##?????? | | ???????????????????? #######?# #?????? | | ????????????????#????# ### ##????? | | ?????????? ### ### ##??? | | ?????????? hs #? ##?? | | ?????????? h @ #???# #?? | | ?????????? ## ##???# #?# ### | | ?????????????###???????## ###### #### ## | | ????????????????????????## ## | | ?????????????????????????## ### | | ??????????????????????????####?# ################# | | ???????????????????????????????###???????????????# | | ?????????????????????????????????????????????? | | ??????????????????????????????????????????? #### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 60 ECM Strength 2 Jamming Range 12 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Thermal Conversion 30 Evasion (%) 50 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Hvy. Mace | -7/Factory | Scanalyzed Arm. Wheel | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonLinearScrap Manual? 0 Play Time 02:07:43 Cumulative 82.3 hours Start 2021.05.29 @ 17:13:24 End 2021.05.30 @ 23:37:42 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 60 Rogue 3 Adventurer 55 Explorer 2 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 47 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c533027-2b2d-4d00-ac6c-ce2dbb029bf8