Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.30 @ 22:13:49 Player: Dadrick Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (267) 1335 Value Destroyed (10178) 10178 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (2229) 2229 TOTAL SCORE: 20402 Bonus ------- High Alert Combat Kills 789 Follower Combat Kills 840 Registered with UFD 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1300 Matter 215/300 Energy 99/100 System Corruption 17% Temperature Warm (154) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Component Analysis Suite Drone Bay (2/2) Quantum Rifle Nova Cannon Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array > --- UTILITY ---------- Improved Terrain Scan Processor Advanced Targeting Computer Armor Integrity Analyzer Advanced Transmission Jammer Advanced Reaction Control System Shock Absorption System Hacking Suite Advanced System Shield Improved Component Analysis Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Advanced Datajack > --- INVENTORY -------- Biometal Medium Treads Field Propulsion Array Drone Bay Nova Cannon [Rating: 126] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Armored Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility Improved Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Phase Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hypervelocity Mass Driver Launcher Mini Smartbomb Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Katana Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Slots Evolved 14 | . . 2 2 . . . 4 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . 1 . . Propulsion 4 | . . 1 1 . . . 2 . . . . . . . Utility 8 | . . 1 1 . . . 2 . . . . 1 1 2 Weapon 1 | . . . . . . . . . . . . . 1 . Parts Attached 457 | 7 13 39 61 58 10 2 71 18 14 5 4 47 89 19 Power 31 | 1 2 2 5 3 . . 5 . . . . 4 7 2 Engine 17 | 1 2 2 3 3 . . 3 . . . . 2 1 . Core 9 | . . . 2 . . . 2 . . . . 2 3 . Reactor 5 | . . . . . . . . . . . . . 3 2 Propulsion 96 | 2 3 5 17 13 2 1 18 1 . . . 5 25 4 Treads 36 | 1 3 4 7 11 2 1 3 . . . . 1 1 2 Leg 39 | . . . 10 2 . . 14 1 . . . 4 8 . Wheel 11 | 1 . 1 . . . . . . . . . . 9 . Hover 5 | . . . . . . . 1 . . . . . 4 . Flight 5 | . . . . . . . . . . . . . 3 2 Utility 192 | 2 3 15 22 19 4 1 32 12 7 1 1 29 37 7 Device 130 | 1 1 11 13 13 2 1 19 9 5 . 1 19 32 3 Storage 4 | 1 1 . 1 . . . . 1 . . . . . . Processor 14 | . . 1 3 1 . . . 1 . . . 4 3 1 Hackware 7 | . . . . . . . 3 . . . . 2 . 2 Protection 37 | . 1 3 5 5 2 . 10 1 2 1 . 4 2 1 Artifact . | . . . . . . . . . . . . . . . Weapon 138 | 2 5 17 17 23 4 . 16 5 7 4 3 9 20 6 Energy Gun 55 | 1 2 10 5 9 1 . 5 1 4 2 1 4 6 4 Energy Cannon 19 | . . . 5 . . . 3 2 2 . 2 2 2 1 Ballistic Gun 15 | 1 1 . 1 5 2 . 1 . . . . . 4 . Ballistic Cannon 2 | . . . . . . . . . . . . . 2 . Launcher 15 | . . 3 . 1 . . 2 2 1 . . 2 4 . Special Weapon 9 | . 2 4 . 1 . . 1 . . 1 . . . . Impact Weapon 3 | . . . . . . . . . . 1 . 1 1 . Slashing Weapon 18 | . . . 6 7 1 . 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . . 1 1 Unidentified Prototypes 7 | . . . . 4 . . . . . . . 2 1 . Corrupted Parts 3 | . . . . . . . . . . . . . 3 . System Corruption 13 | . . . . . . . . . . . . . 13 . Parts Lost 121 | . 1 7 14 10 1 . 12 2 1 . . 4 53 16 Power 16 | . 1 . 1 2 . . 2 . . . . 1 7 2 Propulsion 47 | . . 2 5 4 . . 7 . . . . 1 23 5 Utility 37 | . . 3 4 2 1 . 3 2 1 . . 1 12 8 Weapon 21 | . . 2 4 2 . . . . . . . 1 11 1 Highest Loss Streak 16 | . 1 4 7 3 1 . 8 1 1 . . 3 16 12 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 100 98 98 97 99 100 96 99 99 100 100 99 79 45 Engine 6 | . 14 11 7 8 9 9 4 6 6 6 6 3 . . Core 1 | . . . 1 . . . 1 . . . . 7 7 . Treads 15 | . 20 29 25 28 36 36 8 . . . . 1 2 . Leg 16 | . . . 9 6 . . 28 39 40 40 40 32 10 . Device 9 | . 8 13 8 5 6 7 7 9 12 13 13 10 14 10 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 4 . Processor 13 | . . 2 13 16 18 18 13 16 20 20 20 16 6 7 Hackware 2 | . . . . . . . 8 5 . . . 5 8 3 Protection 2 | . 5 5 5 4 2 1 2 . . . . . . . Energy Gun 9 | . 12 19 10 10 8 9 8 10 8 4 8 5 4 4 Energy Cannon 2 | . . . 5 . . . 2 2 3 . 3 4 2 . Ballistic Gun 2 | . 14 1 . 4 6 9 . . . . . . 2 . Peak Build Rating 126 | 8 11 20 34 34 28 30 66 72 73 72 73 96 103 126 Average Rating 49 | 5 9 16 29 27 27 28 55 69 72 70 72 88 82 76 On Entrance 45 | . 8 11 16 17 27 28 30 65 72 72 70 73 94 102 Naked Turns 107 | . . . . . . . . . . . . . 34 73 Heaviest Build 128 | 12 29 38 44 43 42 42 48 63 64 62 64 82 128 47 Greatest Support 140 | 10 46 66 88 80 80 80 140 108 108 108 108 116 95 45 Greatest Overweight (x) 8 | 1 2 2 1 1 . . 2 . . . . . 8 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Capacity 16 | 7 12 15 15 15 15 15 15 19 20 20 20 20 18 5 Most Carried 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 Average Carried 15 | 3 10 13 14 13 14 14 14 19 19 20 19 19 16 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 5 5 Final Carried 20 | 8 15 14 14 15 15 15 15 19 20 20 20 20 4 5 Class Distribution -------------------- 34% | Scavenger-Mutant 24% | Mutant 17% | Scavenger-Skirmisher 11% | Commander-Mutant 3% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Assassin | -6/Data Miner Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Matter Collected 6561 | 278 150 512 562 734 158 10 881 354 266 . 69 613 1783 191 Remotely 64 | . . . . . . . . . . . . 64 . . Salvage Created 11434 | 122 448 1102 1577 1434 349 . 1654 166 166 . . 1139 3120 157 Parts 500 | 11 28 76 75 77 14 . 74 7 8 . . 37 90 3 Haulers Intercepted 9 | . . 1 3 2 . . 1 . . . . . 2 . Recyclers Shooed 16 | . . . . . 1 . 8 . . . . 1 4 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 6 6 . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Combat Hostiles Destroyed 186 | . 7 26 29 27 4 . 22 7 6 . . 15 43 . Melee 11 | . . . . 7 . . 2 . . . . . 2 . Guns 98 | . 7 19 15 20 4 . 12 2 3 . . 5 11 . Cannons 21 | . . . 8 . . . 3 . . . . 3 7 . AOE 42 | . . 7 . . . . 3 5 3 . . 5 19 . Classes Destroyed 18 | 2 4 5 3 1 1 . 1 . . . . . 1 . Worker 15 | . 1 1 2 1 . . 4 . . . . 2 4 . Builder 6 | . . 1 1 . . . 2 . . . . . 2 . Tunneler 5 | 3 2 . . . . . . . . . . . . . Hauler 9 | . . 1 3 2 . . 1 . . . . . 2 . Recycler 23 | 1 1 2 . 3 2 . 2 . . . . 2 9 1 Mechanic 1 | . . 1 . . . . . . . . . . . . Operator 6 | . . 1 2 . . . 3 . . . . . . . Watcher 16 | . 3 3 5 2 . . 1 . . . . 2 . . Swarmer 24 | . 1 3 6 6 . . . . 4 . . . 4 . Saboteur 1 | . . . . . . . . . . . . . 1 . Grunt 90 | . 6 16 14 13 1 . 8 6 1 . . 7 18 . Brawler 3 | . . . 1 1 . . . . . . . . 1 . Duelist 4 | . . . 1 . . . . . . . . . 3 . Protector 1 | . . . . 1 . . . . . . . . . . Sentry 27 | . . 7 6 6 2 . 5 . 1 . . . . . Hunter 11 | . . . . . . . 4 . . . . 1 6 . Programmer 22 | . . . . . 1 . 5 1 . . . 7 8 . Heavy 3 | . . . 1 . . . . . . . . . 2 . Best Kill Streak 23 | 4 4 5 4 6 2 . 14 3 3 . . 5 23 1 Combat Bots Only 11 | . 2 5 3 4 2 . 5 3 3 . . 5 11 . Max Kills in Single Turn 8 | 1 1 2 2 1 1 . 8 1 3 . . 2 4 1 Gunslinging 1 | . . . 1 . . . . . . . . . 1 . Exploded 4 | . . 2 . . . . 2 1 3 . . 2 4 . Melee 1 | . . . . 1 . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Hostile Shots Fired 1970 | . 59 151 223 193 15 . 368 22 36 . . 116 489 298 Missed 592 | . 18 40 59 46 5 . 103 9 13 . . 25 127 147 Damage Taken 23087 | . 508 1593 2747 1957 140 . 3351 236 236 . . 1786 6998 3535 Core 3718 | . 124 271 127 230 . . 321 52 11 . . 234 1035 1313 Absorbed by Shields 301 | . . . . 64 7 . 184 . . . . . . 46 Ignored by Resistances 836 | . . . . . . . . . . . . . 836 . Regen/Repaired (Parts) 287 | . . 76 148 . . . 63 . . . . . . . Core Remaining (%) 51 | 100 50 32 . . . 35 . . . . 54 76 10 . Volleys Fired 775 | 8 59 97 127 91 12 . 102 25 17 . 7 77 143 10 Largest 3 | 2 2 2 2 2 2 . 2 2 2 . 1 2 3 2 Hottest 247 | 70 100 130 130 126 86 . 170 138 138 . 85 166 247 207 Shots Fired 1345 | 16 111 173 244 148 21 . 172 32 23 . 11 119 256 19 Gun 943 | 16 104 154 153 124 21 . 126 11 12 . 1 61 143 17 Cannon 279 | . . . 91 . . . 24 8 9 . 10 53 82 2 Launcher 69 | . . 10 . . . . 8 13 2 . . 5 31 . Special 54 | . 7 9 . 24 . . 14 . . . . . . . Kinetic 212 | 8 52 2 2 53 12 . 26 . . . . . 53 4 Thermal 1060 | 8 59 161 242 95 9 . 138 19 21 . 11 114 172 11 Explosive 69 | . . 10 . . . . 8 13 2 . . 5 31 . Electromagnetic 4 | . . . . . . . . . . . . . . 4 Robot Hit Streak 24 | 5 15 17 22 11 8 . 19 15 6 . . 12 24 13 Robot Miss Streak 7 | 1 4 5 3 3 2 . 3 1 1 . . 7 4 2 Penetration Max 1 | . . . . . . . . . . . . . 1 1 Secondary Targets 13 | . 1 2 1 6 . . 1 . . . . 1 1 . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . 1 1 . Capacitor 21 | . . . . . . . . . . . . . 21 . Shots Hit Robots 889 | 11 63 104 183 116 15 . 127 17 9 . . 70 158 16 Core Hits 489 | 6 26 54 61 50 6 . 72 24 10 . . 43 131 6 Critical Kills 4 | . . . 1 . . . . . . . . . 3 . Critical Parts Destroyed 18 | . . . . . . . . . . . . 4 14 . Critical Strikes 54 | 1 1 1 7 2 . . 8 . . . . 6 28 . Burn 30 | 1 1 1 4 2 . . 8 . . . . 2 11 . Meltdown 1 | . . . 1 . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . . 11 . Smash 10 | . . . . . . . . . . . . 4 6 . Sever 2 | . . . 2 . . . . . . . . . . . Melee Attacks 122 | . . . 31 57 4 . 15 . . . . 7 8 . Impact 15 | . . . . . . . . . . . . 7 8 . Slashing 107 | . . . 31 57 4 . 15 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 17 | . . . 3 8 1 . 1 . . . . 3 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 28149 | 110 648 2145 3683 2628 363 . 4334 1361 429 . . 2919 9005 524 Guns 12319 | 110 648 1536 1827 1542 295 . 2079 131 169 . . 988 2572 422 Cannons 4331 | . . . 1476 . . . 572 . . . . 797 1435 51 Explosions 8872 | . . 609 . . . . 1387 1230 260 . . 732 4654 . Melee 2565 | . . . 374 1084 68 . 296 . . . . 402 341 . Ramming 62 | . . . 6 2 . . . . . . . . 3 51 Kinetic 2257 | 48 237 8 6 576 135 . 405 . . . . . 727 115 Thermal 14393 | 62 411 1528 3297 966 160 . 2305 131 169 . . 1785 3280 299 Explosive 8510 | . . 609 . . . . 1328 1230 260 . . 429 4654 . Electromagnetic 362 | . . . . . . . . . . . . 303 . 59 Impact 743 | . . . . . . . . . . . . 402 341 . Slashing 1822 | . . . 374 1084 68 . 296 . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 37 | . 1 . . . . . 7 7 7 7 7 10 37 17 Average Corruption 7 | . 1 . . . . . 5 7 7 7 7 5 14 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 281 | . 1 . . . . . 39 75 31 6 16 47 55 11 Message Errors 65 | . . . . . . . 7 25 9 1 2 8 11 2 Matter Fused 55 | . 1 . . . . . 8 12 8 2 3 14 6 1 Heat Flow Errors 51 | . . . . . . . 6 10 7 2 1 9 14 2 Energy Discharges 28 | . . . . . . . 5 8 2 . 2 4 5 2 Parts Rejected 3 | . . . . . . . . . 1 . . 1 . 1 Parts Fused 2 | . . . . . . . . 1 . . . 1 . . Data Loss (minor) 37 | . . . . . . . 5 12 3 1 2 4 8 2 Data Loss (major) 14 | . . . . . . . 3 4 1 . 1 2 3 . Misfires 7 | . . . . . . . 1 2 . . 4 . . . Alerts 7 | . . . . . . . 1 1 . . 1 4 . . Misdirections 3 | . . . . . . . . . . . . . 3 . Weapon Failures 9 | . . . . . . . 3 . . . . . 5 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1310 | . . . 54 147 18 . 213 8 26 . . 308 536 . Projectiles 155 | . . . 27 . . . 31 . . . . 66 31 . Explosions 407 | . . . . . . . 152 8 26 . . . 221 . Melee 748 | . . . 27 147 18 . 30 . . . . 242 284 . Knockbacks 12 | . . . . . . . . . . . . 2 10 . Impact 5 | . . . . . . . . . . . . 2 3 . Kinetic 7 | . . . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 494 | . . 176 77 . . . 35 . . . . . 185 21 Shots 11 | . . 5 1 . . . 1 . . . . . 4 . Rammed 16 | . . . . 1 . . . . . . . . . 15 Targets Rammed 18 | . . . 1 1 . . . . . . . . 1 15 Kicked 2 | . . . 1 . . . . . . . . . 1 . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 487 | 80 317 207 310 364 94 . 323 265 192 247 207 424 487 394 Average Temperature 99 | 35 75 44 100 136 32 . 101 80 78 114 61 117 112 177 Received Heat Transfer 4980 | . 165 597 1134 863 61 . 977 63 39 . . 333 676 72 Effects 33 | . . . 4 5 . . 3 . . . . 9 6 6 Shutdowns 4 | . . . . 1 . . . . . . . 1 2 . Energy Bleed 11 | . . . 2 1 . . . . . . . 3 1 4 Interference 12 | . . . 2 2 . . 3 . . . . 4 . 1 Matter Decay 1 | . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . 1 . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . Damage (major) 3 | . . . . . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . . . . . . 2 4 . Combat Hostiles 5 | . . . . . . . . . . . . 2 3 . Parts Fried 7 | . . . . . . . . . . . . 3 4 . Impact Corruptions 13 | . . . . . . . . . . . . 6 7 . Robots Melted 9 | . . . 6 . . . 2 . . . . . 1 . Combat Hostiles 9 | . . . 6 . . . 2 . . . . . 1 . Parts Melted 86 | . 2 6 20 4 . . 16 2 . . . 15 21 . Heat Transferred 28140 | 259 1295 3774 6808 2175 296 . 4231 222 333 . . 2516 5935 296 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Peak Influence 930 | 20 276 578 608 930 369 . 632 . . . . 213 690 532 Initial 343 | . 13 52 219 248 343 . . . . . . . 104 325 Average 266 | 8 132 346 348 369 183 . 264 . . . . 24 381 402 Maximum Alert Level 3 | . 1 2 2 3 1 . 2 . . . . 1 2 2 Low Security (%) 45 | 100 71 30 19 37 58 . 37 . . . . 98 31 . Level 1 28 | . 28 15 45 36 41 . 37 . . . . 1 5 58 Level 2 22 | . . 53 34 1 . . 25 . . . . . 62 41 Level 3 3 | . . . . 24 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 62 | . 3 5 8 8 . . 13 . . . . 12 11 2 Investigation 16 | . 1 3 2 2 . . 3 . . . . 3 1 1 Extermination 12 | . . . . . . . 5 . . . . 4 3 . Reinforcement 23 | . 2 2 4 4 . . . . . . . 4 6 1 Assault 5 | . . . 2 2 . . . . . . . . 1 . Garrison 6 | . . . . . . . 5 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . 1 Data Miner Redirects 4 | . . . . . . . . . . . . 2 2 . Construction Impeded 4 | . . 1 . 1 . . . . . . . . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Distress Signals 12 | . 1 3 4 2 . . . . . . . . 2 . Communications Jammed 17 | . . . . . . . . . . . . . . 17 Distress Signals 17 | . . . . . . . . . . . . . . 17 Times Spotted 361 | . 21 44 67 58 9 . 28 7 6 . . 24 59 38 Peak Tracking Total 11 | . 7 7 9 9 3 . 5 3 3 . . 5 10 11 Tactical Retreats 33 | . 4 1 10 4 . . 1 . . . . . 5 8 Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Traps Triggered 7 | . 2 1 1 1 . . . . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Machines Disabled 41 | . . 3 2 3 . . 25 . . . . 3 5 . Max in Single Turn 16 | . . 2 2 1 . . 16 . . . . 2 1 . Garrison Access 2 | . . . . 1 . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Machines Accessed 88 | . 6 7 13 10 6 5 12 2 1 4 . 12 7 3 Terminals 47 | . 6 5 8 9 4 . 4 . . . . 6 3 2 Fabricators 3 | . . . . . . . 1 . . . . 1 1 . Repair Stations 5 | . . 1 2 . . . 2 . . . . . . . Recycling Units 13 | . . . 2 . 2 . 4 . . . . 3 1 1 Scanalyzers 3 | . . 1 . . . . . . . . . 1 1 . Garrison Access 5 | . . . 1 1 . . 1 . . . . 1 1 . Total Hacks 235 | . 13 22 34 22 15 18 34 2 1 26 . 26 18 4 Successful 131 | . 5 11 13 9 6 18 17 2 1 26 . 10 12 1 Failed 104 | . 8 11 21 13 9 . 17 . . . . 16 6 3 Catastrophic 23 | . 1 4 1 2 1 . 3 . . . . 6 2 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 65 | . 9 13 13 8 7 . 4 . . . . 4 6 1 Terminals 123 | . 13 14 23 21 13 . 14 . . . . 14 8 3 Fabricators 8 | . . . . . . . 3 . . . . 3 2 . Repair Stations 13 | . . 3 5 . . . 5 . . . . . . . Recycling Units 23 | . . . 4 . 2 . 10 . . . . 5 1 1 Scanalyzers 11 | . . 5 . . . . . . . . . 2 4 . Garrison Access 10 | . . . 2 1 . . 2 . . . . 2 3 . Terminal Hacks 88 | . 4 3 7 8 4 18 7 2 1 26 . 5 3 . Record 31 | . . . . . 1 18 . 1 . 11 . . . . Part Schematic 13 | . . . 2 . . . 3 . . 7 . . 1 . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 8 | . . . . 5 . . . 1 1 . . 1 . . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . Alert Level 4 | . 1 . 1 1 . . . . . . . 1 . . Unreport Threat 4 | . . . 1 1 1 . 1 . . . . . . . Locate Traps 6 | . 1 1 1 1 . . 1 . . . . . 1 . Hauler Manifests 3 | . . 1 1 . . . . . . . . . 1 . Registered Components 3 | . 1 . 1 . . . . . . . . 1 . . Zone Layout 5 | . 1 1 . . 1 . 1 . . . . 1 . . Fabricator Hacks 5 | . . . . . . . 2 . . . . 1 2 . Load Schematic 3 | . . . . . . . 1 . . . . 1 1 . Build 2 | . . . . . . . 1 . . . . . 1 . Repair Station Hacks 7 | . . 2 2 . . . 3 . . . . . . . Scan Component 4 | . . 1 1 . . . 2 . . . . . . . Repair 3 | . . 1 1 . . . 1 . . . . . . . Recycling Unit Hacks 15 | . . . 3 . 2 . 5 . . . . 3 1 1 Process 1 | . . . . . . . 1 . . . . . . . Report Inventory 11 | . . . 3 . 2 . 2 . . . . 2 1 1 Retrieve Matter 1 | . . . . . . . 1 . . . . . . . Retrieve Components 2 | . . . . . . . 1 . . . . 1 . . Scanalyzer 9 | . . 4 . . . . . . . . . 1 4 . Insert Component 4 | . . 1 . . . . . . . . . 1 2 . Analyze 5 | . . 3 . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . Unauthorized Hacks 6 | . 1 2 1 . . . . . . . . . 2 . Terminals 6 | . 1 2 1 . . . . . . . . . 2 . Assimilate 1 | . . . . . . . . . . . . . 1 . Botnet 5 | . 1 2 1 . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 2 . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 64 | . 5 6 11 8 4 . 11 . . . . 11 6 2 Full Trace Events 12 | . . 2 1 2 . . 2 . . . . 3 1 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . 1 2 . . . 3 . . 7 . . 3 . Parts Built 4 | . . . . . . . 2 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . Time 142 | . . . . . . . 95 . . . . . 47 . Total Part Build Rating 20 | . . . . . . . 10 . . . . . 10 . Parts Repaired 3 | . . 1 1 . . . 1 . . . . . . . Time 74 | . . 26 32 . . . 16 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 17 | . . . . . . . 17 . . . . . . . Retrieved Matter 17 | . . . . . . . 17 . . . . . . . Retrieved Components 5 | . . . . . . . 2 . . . . 3 . . Parts Scanalyzed 4 | . . 1 . . . . . . . . . 1 2 . Part Schematics Acquired 3 | . . 1 . . . . . . . . . . 2 . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . 8 . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Total Allies 21 | . . . . 12 8 . . . . . . . 1 . Largest Group 10 | . . . . 10 7 7 7 . . . . . 1 . Highest-Rated Group 173 | . . . . 173 130 130 130 . . . . . 10 . Highest-Rated Ally 31 | . . . . 31 29 27 27 . . . . . 10 . Total Orders 4 | . . . . 2 . . . . . . . 1 1 . EXPLORE 4 | . . . . 2 . . . . . . . 1 1 . Ally Attacks 203 | . . . . 147 28 . 28 . . . . . . . Total Damage 2805 | . . . . 1941 406 . 458 . . . . . . . Kills 30 | . . . . 20 7 . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . . 1 . . . Drone Launches 6 | . . . . 4 . . . . . . . 1 1 . Drone Recoveries 3 | . . . . 1 . . . . . . . 1 1 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Turns Passed 21165 | 98 851 1296 2878 2453 1377 1772 1976 2291 961 159 555 2389 1743 366 Spaces Moved 10645 | 64 417 533 1145 898 586 1095 1055 1295 353 89 282 1355 829 649 Core 283 | 2 . . . . . . . . . . . . 70 211 Treads 3881 | . 229 398 683 743 586 1095 144 . . . . . . 3 Legs 5133 | . . . 462 155 . . 911 1295 353 89 282 1355 231 . Wheels 732 | 62 188 135 . . . . . . . . . . 347 . Hover 6 | . . . . . . . . . . . . . 6 . Flight 610 | . . . . . . . . . . . . . 175 435 Fastest Speed 34 | 50 95 115 100 103 160 160 120 120 120 120 120 114 34 34 Average Speed 128 | 90 132 149 144 154 160 160 125 120 120 120 120 114 110 40 Slowest Speed 555 | 95 240 160 250 250 160 162 260 120 120 120 120 120 555 145 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 66 52 91 94 84 79 33 95 57 71 48 36 22 28 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . Known Exits Taken 11 | . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 3 | 1 1 . . . . . . . . . . . 1 . Scrap Searched 9 | . . . . . . 3 . 3 2 . 1 . . . Spaces Dug 98 | . 7 4 23 8 3 . 6 7 9 . 7 22 2 . Terrain Destroyed 552 | . 7 87 74 8 3 . 79 70 18 . 10 39 156 1 Melee 37 | . . . 21 8 3 . 5 . . . . . . . Projectile 90 | . 7 6 6 . . . 5 8 9 . 10 28 10 1 AOE 425 | . . 81 47 . . . 69 62 9 . . 11 146 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Fac Res Total 16556 | 86 600 832 2063 1712 1001 1110 1486 1996 860 136 490 2045 1420 719 Wait 3932 | . 89 146 643 569 66 7 196 647 477 42 195 517 325 13 Move 10616 | 63 416 532 1144 897 585 1094 1054 1294 352 88 281 1354 828 634 Hop 7 | . . . . . . . . . . . . . . 7 Pick Up 141 | 8 12 10 25 19 1 3 17 8 . . 1 16 18 3 Fast Attach 141 | 7 5 5 17 12 . 1 25 1 2 . . 17 36 13 Attach 86 | . 1 8 10 14 1 . 8 2 . . . 8 30 4 Detach 15 | . 1 . 2 2 . . 2 . . . . 1 2 5 Swap 230 | . 7 26 34 32 9 1 38 15 12 5 4 22 23 2 Drop 139 | . 10 8 29 16 2 4 28 4 . . 1 26 6 5 Fire 775 | 8 59 97 127 91 12 . 102 25 17 . 7 77 143 10 Melee 122 | . . . 31 57 4 . 15 . . . . 7 8 . Ram 13 | . . . . . . . . . . . . . . 13 Kick 2 | . . . 1 . . . . . . . . . 1 . Crush 3 | . . . . 1 . . . . . . . . . 2 Escape Stasis 8 | . . . . . . . . . . . . . . 8 Rewire 324 | . . . . 2 321 . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . 1 . . 1 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / [Upp] / *Ext) -4/Factory -3/Research History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 716 | -10/Materials | Discovered new exit (range 9) 785 | -10/Materials | Discovered new exit (range 11) 950 | -10/Materials | Entered another Materials area 950 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1037 | -9/Materials | Repaired Lgt. Armor Plating 1257 | -9/Materials | Discovered new exit (range 16) 1460 | -9/Materials | Core integrity fell below 50% 1494 | -9/Materials | Lost 4 parts (1n1u2w) 1623 | -9/Materials | Identified exit to Materials 1764 | -9/Materials | Discovered new exit (range 6) 2156 | -9/Materials | Discovered exit to Materials (range 3) 2212 | -9/Materials | Build established: Scavenger-Mutant 2246 | -9/Materials | Entered another Materials area 2246 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2297 | -8/Materials | Repaired Imp. Treads 3016 | -8/Materials | Discovered new exit (range 14) 3149 | -8/Materials | Build established: Mutant 3268 | -8/Materials | Identified exit to Factory 4095 | -8/Materials | Discovered exit to Factory (range 6) 4469 | -8/Materials | Discovered exit to Factory (range 10) 4646 | -8/Materials | First assault squad dispatched 5048 | -8/Materials | Discovered new exit (range 11) 5123 | -8/Materials | Identified exit to Storage 5124 | -8/Materials | Entered Storage 5153 | -8/Storage | Lost 7 parts (2n2u3w) 5604 | -8/Storage | Lost 3 parts (1p2u) 5620 | -8/Storage | Core integrity fell below 50% 5858 | -8/Storage | Met a pair of Derelict thieves 6013 | -8/Storage | Build established: Scavenger-Mutant 6899 | -8/Storage | Lost 3 parts (2n1w) 6921 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7017 | -8/Storage | Discovered exit to Factory (range 7) 7149 | -8/Storage | Lost 3 allies 7560 | -8/Storage | Used back door to open Recycling access 7560 | -8/Storage | Discovered new exit (range 5) 7576 | -8/Storage | Identified exit to Recycling 7577 | -8/Storage | Entered Recycling 7577 | -8/Recycling | Accompanied by 2 allies 7578 | -8/Recycling | Met a Zionite searching for Scraptown 7578 | -8/Recycling | Joined Warlord attack on 0b10 via Recycling 8790 | -8/Recycling | Build established: Commander-Mutant 8883 | -8/Recycling | Scanned before Scraplab entrance 8905 | -8/Recycling | Entered Scraplab 8931 | -8/Recycling | Discovered new exit (range 3) 8933 | -8/Recycling | Identified exit to Scraptown 8954 | -8/Recycling | Entered Scraptown 8954 | -8/Scraptown | Accompanied by 7 allies 9296 | -8/Scraptown | Discovered new exit (range 5) 9306 | -8/Scraptown | Identified exit to Factory 9469 | -8/Scraptown | Visited Cyclists 9586 | -8/Scraptown | Visited UFD Registry 9586 | -8/Scraptown | Registered with UFD as "Wireplate" 9643 | -8/Scraptown | Visited Symbiants 9699 | -8/Scraptown | Visited Spacefarers 9795 | -8/Scraptown | Visited SPCMW 9808 | -8/Scraptown | Visited Comm Corps 9923 | -8/Scraptown | Entered Cyclist Reading Room 9968 | -8/Scraptown | Visited Shadow of the Wyrm 10014 | -8/Scraptown | Visited The Evicted 10342 | -8/Scraptown | Visited A0-MCA Data Center 10353 | -8/Scraptown | Given an A- rating by A0-MCA 10385 | -8/Scraptown | Visited Junk Repository 10439 | -8/Scraptown | Visited Curators Association 10484 | -8/Scraptown | Visited Botcube Research 10524 | -8/Scraptown | Visited Research Penetration Think Tank 10623 | -8/Scraptown | Visited Scrap Suit Storage 10641 | -8/Scraptown | Visited Science Guys 10712 | -8/Scraptown | Discovered exit to Factory (range 5) 10726 | -8/Scraptown | Entered Factory 10726 | -6/Factory | Accompanied by 7 allies 10726 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10918 | -6/Factory | Garrison activated, responded to threat 11074 | -6/Factory | Lost 3 allies 11129 | -6/Factory | Garrison activated, responded to threat 11168 | -6/Factory | Lost 8 parts (1p4n3u) 11421 | -6/Factory | Build established: Scavenger-Mutant 11512 | -6/Factory | Identified exit to Lower Caves 12030 | -6/Factory | Repaired Rocket Launcher 12037 | -6/Factory | Found Hvy. Reactive Plating 12441 | -6/Factory | Fabricated Arm. Leg? 12702 | -6/Factory | Entered Lower Caves 13033 | -6/Lower Caves | Build established: Scavenger-Skirmisher 13272 | -6/Lower Caves | Learned 4 Factory zone layouts 14170 | -6/Lower Caves | Build established: Scavenger-Mutant 14780 | -6/Lower Caves | Discovered new exit (range 15) 14796 | -6/Lower Caves | Identified exit to Lower Caves 14993 | -6/Lower Caves | Entered another Lower Caves area 15174 | -6/Lower Caves | Discovered new exit (range 6) 15178 | -6/Lower Caves | Identified exit to Factory 15283 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15869 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15943 | -6/Lower Caves | Discovered new exit (range 10) 15953 | -6/Lower Caves | Identified exit to Data Miner 15954 | -6/Lower Caves | Entered Data Miner 15954 | -6/Data Miner | Discovered new exit (range 6) 15977 | -6/Data Miner | Met Data Miner 16008 | -6/Data Miner | Learned location of Section 7 (-2) 16008 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16032 | -6/Data Miner | Received God Mode back door access code from Data Miner 16107 | -6/Data Miner | Identified exit to Proximity Caves 16113 | -6/Data Miner | Entered Proximity Caves 16404 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 16655 | -5/Proximity Caves | Discovered exit to Factory (range 12) 16668 | -5/Proximity Caves | Entered Factory 16668 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16669 | -5/Factory | Identified exit to Factory 16838 | -5/Factory | Found Prototype Launcher 16838 | -5/Factory | Identified Mni. Smartbomb Launcher 16870 | -5/Factory | Discovered new exit (range 17) 17073 | -5/Factory | Lost 3 parts (1p1u1w) 17473 | -5/Factory | Incoming investigation squad redirected 17776 | -5/Factory | Garrison activated, responded to threat 17777 | -5/Factory | Build established: Skirmisher 18035 | -5/Factory | Discovered exit to Factory (range 11) 18574 | -5/Factory | Discovered new exit (range 10) 18582 | -5/Factory | Identified exit to Extension 18597 | -5/Factory | Build established: Hacker-Skirmisher 18883 | -5/Factory | System corruption reached 10% 18972 | -5/Factory | Build established: Hacker-Mutant 18984 | -5/Factory | Incoming investigation squad redirected 19057 | -5/Factory | Entered another Factory area 19057 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 19362 | -4/Factory | Incoming investigation squad redirected 19382 | -4/Factory | Fabricated Arm. Leg (x2) 19385 | -4/Factory | Build established: Hacker-Skirmisher 19648 | -4/Factory | Lost 7 parts (2p3n1u1w) 19663 | -4/Factory | Destroyed 9 combat bots 19694 | -4/Factory | Lost 6 parts (1p3n2u) 19794 | -4/Factory | Found Prototype Device 19833 | -4/Factory | Identified Active Sensor Suite 19927 | -4/Factory | System corruption reached 10% 19991 | -4/Factory | Lost 9 parts (1p3n2u3w) 20347 | -4/Factory | Found Quantum Capacitor 20481 | -4/Factory | Core integrity fell below 50% 20483 | -4/Factory | Incoming assault squad redirected 20532 | -4/Factory | Lost 16 parts (2p6n4u4w) 20542 | -4/Factory | Core integrity fell below 20% 20559 | -4/Factory | System corruption reached 30% 20568 | -4/Factory | Destroyed 11 combat bots 20663 | -4/Factory | Released all parts (9) 20689 | -4/Factory | Lost 6 parts (1p4n1u) 20724 | -4/Factory | Spotted B-86 Titan 20767 | -4/Factory | Discovered new exit (range 16) 20800 | -4/Factory | Entered Research 20800 | -3/Research | Evolved 2 slots: Utility x2 20918 | -3/Research | Spotted B-86 Titan 20933 | -3/Research | Build established: Mutant 21034 | -3/Research | Released all parts (6) 21050 | -3/Research | Search patrols dispatched 21054 | -3/Research | System corruption reached 10% 21057 | -3/Research | Core integrity fell below 50% 21086 | -3/Research | Lost 12 parts (2p4n6u) 21113 | -3/Research | Core integrity fell below 20% 21166 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- Investigation squad. 21156_ Slammed into P-80 Master. 21157_ Penetrated by Slug. 21160_ Slug penetrates Wall. 21161_ Slug penetrates Graviton Restrictor. 21161_ Penetrated by Slug. 21161_ Adv. Heavy Treads destroyed. 21163_ C-30 ARC bursts open, deploying its payload. 21163_ H-77 Assassin unfolds itself. 21163_ Slug penetrates W-44 Eye. 21163_ Slug penetrates Wall. 21163_ Penetrated by Slug. 21163_ Slug penetrates Wall. 21163_ Penetrated by Slug. 21165_ System corrupted: Heat flow error (+200). 21165_ Slug penetrates Wall. 21166_ Penetrated by Slug. 21166_ Slug penetrates H-77 Assassin. 21166_ Slug penetrates Graviton Restrictor. 21166_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????" ?######## ### #???????????? | | ?????????????"" # #???????????? | | ????????????? # #???????????? | | ???????????? 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Armor Plating | -8/Materials | Hacked Reaction Control System | -8/Materials | Hacked Gatling Laser | -6/Factory | Hacked Adv. Transmission Jammer | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Plasma Rifle | -4/Factory | Hacked Hrd. Medium Armor Plating | -4/Factory | Scanalyzed Adv. Sensor Array | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Arm. Leg | x2 | -6/Factory Arm. Leg | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- \\IAMDERELICT Challenges ------------ None Game ------ Seed BombFireReactor Manual? 0 Play Time 04:49:52 Cumulative 81.9 hours Start 2024.08.28 @ 07:07:43 End 2024.08.30 @ 22:13:49 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 45 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c3d9eb2e-9fbb-4e5a-a12f-0484c1698e13