Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.04 @ 22:03:49 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (51) 255 Value Destroyed (1543) 1543 Prototype IDs (39) 780 Alien Tech Used (4) 800 Bonus (4117) 4117 TOTAL SCORE: 14795 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 15 Follower Combat Kills 302 Entered Garrisons 200 Aligned with FarCom 300 Met Zhirov 300 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 72/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (75) Location -3/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Heavy Armored Exoskeleton Cesium-ion Thruster > --- UTILITY (8) ------ Advanced Coolant Injector > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cesium-ion Thruster Stasis Canceller Improved Medium Armor Plating Point Defense System Variable Charge Gun Peak State ------------ > --- POWER ------------ Light Ion Engine Particle Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Biometal Leg Hover Unit Combat Gravmag System Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Improved Coolant Injector Advanced Weight Redist. System Advanced Visual Processing Unit Advanced Transmission Jammer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Quantum Rifle Heavy Dispersion Rifle Core Stripper > --- INVENTORY -------- Biomechanical Wings Biomechanical Wings Stasis Canceller Improved Medium Armor Plating High-powered Transdimensional Reconstructor [Rating: 124] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Biomechanical Wings Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Hacking Suite Device Improved Coolant Injector Storage Compact Battery Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Experimental Propulsion Shielding Weapon Heavy Pick Energy Gun Plasma Rifle Ballistic Gun AWS/Gauss Ballistic Cannon Bore Cannon Special Weapon Plasma Flamer Impact Weapon Flail Slashing Weapon Segregator Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Slots Evolved 14 | . . . 2 . . . 2 2 2 2 . . . . 2 . . 2 . Power 2 | . . . . . . . 1 . . . . . . . 1 . . . . Propulsion 4 | . . . 2 . . . . 1 1 . . . . . . . . . . Utility 6 | . . . . . . . 1 1 1 1 . . . . 1 . . 1 . Weapon 2 | . . . . . . . . . . 1 . . . . . . . 1 . Parts Attached 152 | 6 2 6 17 2 . 2 5 13 6 25 3 . 7 3 2 2 24 5 22 Power 19 | 1 . 1 3 . . . 1 1 . 5 1 . 2 1 . . 2 1 . Engine 6 | 1 . 1 3 . . . . . . . . . . . . . 1 . . Core 11 | . . . . . . . 1 1 . 5 1 . 1 1 . . 1 . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . 1 . Propulsion 48 | 2 . 2 10 1 . 1 1 5 1 9 . . . . . . 7 . 9 Treads 4 | . . . 2 . . . . . . 1 . . . . . . . . 1 Leg 12 | 2 . . . . . . . 3 1 . . . . . . . 4 . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . 2 . . . . . . 1 . . . . . . 3 . . Flight 26 | . . 2 6 1 . 1 1 2 . 7 . . . . . . . . 6 Utility 49 | 1 1 2 2 1 . . 2 3 2 6 2 . 5 1 2 2 9 3 5 Device 28 | . . 1 1 . . . 1 2 . 3 1 . 1 1 2 2 7 2 4 Storage 4 | 1 . . . . . . . . 1 . . . 1 . . . . . 1 Processor 1 | . . . . . . . . . . 1 . . . . . . . . . Hackware 4 | . . . . . . . . 1 1 . . . 1 . . . 1 . . Protection 12 | . 1 1 1 1 . . 1 . . 2 1 . 2 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 1 2 . . 1 1 4 3 5 . . . 1 . . 6 1 8 Energy Gun 12 | 1 1 . . . . . 1 . . 1 . . . . . . 2 1 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | 1 . 1 2 . . . . 1 1 2 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . 2 . . Impact Weapon 5 | . . . . . . 1 . 2 1 . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . . . 1 1 . . . . . . . . 1 Special Melee Weapon 3 | . . . . . . . . 1 . 1 . . . . . . 1 . . Unidentified Prototypes 11 | . . . . . . . . 1 . 1 . . 4 . . . 1 . 4 Parts Lost 63 | . 1 4 1 . . 5 1 7 . 10 . . . 3 3 3 7 1 17 Power 9 | . . 1 . . . 1 . 3 . . . . . 2 1 . . . 1 Propulsion 28 | . . 1 1 . . 3 1 2 . 7 . . . . . 2 2 1 8 Utility 18 | . . 1 . . . 1 . 2 . 3 . . . 1 1 1 2 . 6 Weapon 8 | . 1 1 . . . . . . . . . . . . 1 . 3 . 2 Highest Loss Streak 12 | . 1 4 1 . . 5 1 5 . 5 . . . 2 3 3 4 1 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 94 82 86 88 88 73 80 78 64 74 88 88 86 86 77 59 65 87 41 Engine 2 | . 14 12 11 11 11 7 12 . . . . . . . . . 1 4 1 Core 3 | . . . . . . . . 6 . 5 11 11 10 10 4 . 3 2 . Leg 7 | . 28 7 . . . . . 16 19 9 . . . . . . 8 14 5 Hover 3 | . . . 9 22 22 14 7 . . . . . . . . . 1 14 4 Flight 15 | . . 19 24 22 22 11 18 14 13 15 29 29 29 29 26 24 3 . 2 Device 11 | . . 8 11 22 11 11 16 21 13 9 11 11 7 6 15 14 12 15 9 Storage 1 | . 14 4 . . . . . . 2 3 . . . . . . . . 1 Processor 2 | . . . . . . . . . . 5 5 5 5 5 5 5 5 4 1 Hackware 7 | . . . . . . . . 1 8 11 11 11 14 14 10 10 13 14 5 Protection 4 | . 11 11 10 . 11 6 8 5 . 2 5 5 4 5 5 . . 3 . Energy Gun 2 | . 11 14 4 . . . 4 . . 1 . . . . . . 1 6 2 Ballistic Gun 2 | . 14 4 5 11 11 11 3 . . 1 5 5 5 3 . . . . . Impact Weapon 1 | . . . . . . 11 9 6 4 . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 3 5 5 5 5 5 5 5 4 1 Peak Build Rating 124 | 6 7 7 13 12 14 15 17 44 38 90 92 92 97 95 83 69 85 96 124 Average Rating 50 | 4 6 5 9 12 12 12 15 26 29 57 91 92 93 90 82 60 55 84 61 On Entrance 43 | . 6 7 6 11 12 14 11 13 23 34 90 92 92 95 77 69 48 78 88 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 41 | 12 13 13 14 11 11 13 15 18 6 33 33 28 28 25 24 16 37 39 41 Greatest Support 60 | 20 20 20 16 14 14 14 14 59 14 38 47 47 47 38 38 25 60 41 41 Greatest Overweight (x) 2 | . . . . . . . 1 . . 2 . . . . . 1 . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 7 5 4 4 4 4 4 4 4 4 4 5 4 4 4 4 4 4 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 5 5 Class Distribution -------------------- 39% | Mutant 27% | Hacker-Sprinter 24% | Hacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Mutant | -4/Garrison Hacker-Mutant | -4/Extension Scavenger-Mutant | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Matter Collected 1497 | 241 44 69 99 130 . 8 . 70 25 170 137 . . 169 . . 267 25 43 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1604 | . 48 46 46 . . 284 . 95 25 391 129 . . 301 . . 179 43 17 Parts 89 | . 3 7 5 . . 6 . 4 . 18 10 . . 26 . . 6 3 1 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . . 9 . . 24 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Combat Hostiles Destroyed 42 | . 1 3 3 . . 4 . 4 . 8 3 . . 12 . . 3 . 1 Melee 4 | . . . . . . 1 . . . . . . . 2 . . . . 1 Guns 33 | . 1 3 3 . . 2 . 4 . 8 3 . . 9 . . . . . Cannons 4 | . . . . . . . . . . . . . . 1 . . 3 . . Classes Destroyed 10 | . 1 1 . . . 2 . . 1 3 1 . . . . . . . 1 Worker 3 | . . . . . . . . . 1 . . . . . . . . 2 . Tunneler 2 | . . . . . . 2 . . . . . . . . . . . . . Recycler 2 | . . . . . . 2 . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . . . . . . . Watcher 1 | . . . . . . . . . . 1 . . . . . . . . . Swarmer 28 | . . 3 3 . . 2 . 4 . 4 1 . . 11 . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 7 | . 1 . . . . 2 . . . 3 . . . . . . 1 . . Sentry 3 | . . . . . . . . . . 1 . . . . . . 2 . . Programmer 3 | . . . . . . . . . . . 2 . . 1 . . . . . Best Kill Streak 8 | . 1 3 3 . . 8 . 4 1 5 8 . . 7 . . 2 1 1 Combat Bots Only 8 | . 1 3 3 . . 2 . 4 . 5 8 . . 7 . . 2 . 1 Max Kills in Single Turn 2 | . 1 1 1 . . 1 . 1 1 2 1 . . 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 . . . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Hostile Shots Fired 965 | . 17 53 25 . . 41 6 104 . 147 24 4 . 109 15 32 63 2 323 Missed 408 | . 2 17 9 . . 15 2 51 . 65 8 3 . 54 5 14 28 1 134 Damage Taken 10049 | . 222 289 165 . . 379 61 836 . 1363 310 22 . 803 174 303 986 29 4107 Core 3033 | . 26 28 38 . . 87 . 273 . 452 72 . . 213 52 221 407 . 1164 Absorbed by Shields 10 | . . . . . . . . . . 10 . . . . . . . . . Redirected to Shielding 208 | . 22 28 . . . . . . . . . . . 114 44 . . . . Core Remaining (%) 71 | 100 . 78 . . . 68 100 61 100 . . . . 26 . . 37 . . Volleys Fired 65 | . 7 14 7 . . 6 . . . . . . . 6 1 . 15 . 9 Largest 2 | . 2 2 2 . . 1 . . . . . . . 1 1 . 2 . 2 Hottest 225 | . 60 70 46 . . 23 . . . . . . . 100 100 . 57 . 225 Shots Fired 212 | . 12 21 11 . . 6 . 8 . 51 17 1 . 53 1 . 21 . 10 Gun 185 | . 12 21 11 . . 6 . 8 . 51 17 1 . 47 . . 1 . 10 Cannon 10 | . . . . . . . . . . . . . . . . . 10 . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 17 | . . . . . . . . . . . . . . 6 1 . 10 . . Kinetic 165 | . 7 7 11 . . 6 . 8 . 51 17 1 . 47 . . 10 . . Thermal 42 | . . 14 . . . . . . . . . . . 6 1 . 11 . 10 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 5 | . 5 . . . . . . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 3 5 . . 7 . 5 . 17 18 7 . 9 . . 2 . . Robot Miss Streak 9 | . 2 6 9 . . 2 . 1 . 2 1 . . 5 . . 2 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 . . Secondary Targets 3 | . 1 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . . . . . Autonomous 125 | . . . . . . . . 8 . 51 17 1 . 48 . . . . . Shots Hit Robots 158 | . 8 9 4 . . 13 . 13 1 44 15 1 . 34 . . 11 4 1 Core Hits 75 | . 3 4 3 . . 6 . 11 . 18 8 . . 16 . . 4 2 . Critical Kills 5 | . . . . . . . . . . 1 1 . . . . . 3 . . Critical Parts Destroyed 6 | . . . . . . 1 . . . 2 1 . . 1 . . 1 . . Critical Strikes 13 | . . . . . . 1 . . . 3 2 . . 2 . . 5 . . Burn 1 | . . . . . . . . . . . . . . 1 . . . . . Destroy 11 | . . . . . . . . . . 3 2 . . 1 . . 5 . . Smash 1 | . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 72 | . . . . . . 11 3 12 1 6 1 . . 15 3 1 8 4 7 Kinetic 1 | . . . . . . . . . . . . . . . . . . . 1 Thermal 3 | . . . . . . . . . . . . . . . . . . . 3 Impact 21 | . . . . . . 11 3 6 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . 6 1 . . 15 3 1 3 4 3 Sneak Attacks 17 | . . . . . . 3 . 6 1 . . . . . . . 5 2 . Combat Hostiles 6 | . . . . . . . . 6 . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 4568 | . 94 105 46 . . 565 . 333 104 1304 512 29 . 1038 . . 230 208 . Guns 3174 | . 94 105 46 . . 52 . 254 . 1276 478 29 . 840 . . . . . Cannons 230 | . . . . . . . . . . . . . . . . . 230 . . Explosions 79 | . . . . . . . . 79 . . . . . . . . . . . Melee 1035 | . . . . . . 513 . . 104 28 34 . . 148 . . . 208 . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 3289 | . 55 29 46 . . 52 . 254 . 1276 478 29 . 840 . . 230 . . Thermal 126 | . . 76 . . . . . . . . . . . 50 . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 118 | . 39 . . . . . . 79 . . . . . . . . . . . Impact 617 | . . . . . . 513 . . 104 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing 418 | . . . . . . . . . . 28 34 . . 148 . . . 208 . Highest Corruption 2 | . . . . . . . . . . . 1 1 1 2 1 1 1 . 1 Average Corruption 1 | . . . . . . . . . . . 1 1 1 1 1 1 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . . 4 1 1 8 . . Message Errors 2 | . . . . . . . . . . . . . . 1 . . 1 . . Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . . . Heat Flow Errors 2 | . . . . . . . . . . . . . . 1 . . 1 . . Energy Discharges 3 | . . . . . . . . . . . . . . 2 . . 1 . . Data Loss (minor) 4 | . . . . . . . . . . . . . . . 1 . 3 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 . . Misfires 1 | . . . . . . . . . . . . . . . . . 1 . . Overload Shots 7 | . . . . . . . . . . . . . . . . . . . 7 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 298 | . . . . . . 174 . . 64 3 . . . 13 . . . 44 . Projectiles 13 | . . . . . . . . . . . . . . 13 . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 285 | . . . . . . 174 . . 64 3 . . . . . . . 44 . Knockbacks 3 | . . . . . . 3 . . . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 194 | . 72 84 12 . . 22 14 14 . 1 40 . . 194 36 . 151 . 177 Average Temperature 57 | . 41 42 8 . . 12 14 8 . 1 19 . . 105 19 . 74 . 75 Received Heat Transfer 1969 | . 144 . 48 . . 198 36 237 . 201 90 . . 9 . 51 210 . 745 Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . Parts Fried 7 | . . . . . . 6 . . 1 . . . . . . . . . . Impact Corruptions 9 | . . . . . . 7 . . 2 . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 702 | . . 222 . . . . . . . . . . . 480 . . . . . Parts Sabotaged 10 | . . . . . . . . . . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Peak Influence 1965 | . 59 67 126 45 . 220 98 183 96 275 . . . . 363 142 165 92 1965 Initial 349 | . . 22 26 45 . . 85 44 79 46 . . . . 349 142 66 86 34 Average 303 | . 12 58 52 45 . 68 91 68 91 65 . . . . 304 135 87 76 1729 Maximum Alert Level 5 | . . . . . . 1 . . . 1 . . . . 1 . . . 5 Low Security (%) 77 | 100 100 100 100 100 . 93 100 100 100 97 . . . . 28 100 100 100 . Level 1 10 | . . . . . . 6 . . . 2 . . . . 71 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security 12 | . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 29 | . . . . . . . 1 3 1 2 . . . . 1 . 1 . 20 Investigation 2 | . . . . . . . . 2 . . . . . . . . . . . Extermination 3 | . . . . . . . . 1 1 . . . . . 1 . . . . Reinforcement 4 | . . . . . . . 1 . . 2 . . . . . . 1 . . Assault 20 | . . . . . . . . . . . . . . . . . . . 20 Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Distress Signals 3 | . . . 1 . . 1 . . . . . . . . . . . . 1 Communications Jammed 11 | . . . . . . . . . . . . . . . . . . . 11 Distress Signals 11 | . . . . . . . . . . . . . . . . . . . 11 Times Spotted 264 | . 6 3 15 . . 16 1 31 . 22 10 4 . 33 12 6 16 1 88 Peak Tracking Total 25 | . 4 3 6 . . 6 1 9 1 6 5 4 . 15 6 7 5 1 25 Tactical Retreats 42 | . 2 1 3 . . 4 . 4 . 5 3 . . 6 3 1 1 . 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Traps Triggered 5 | . . . . . . . . 1 . 2 . . . . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Machines Disabled 8 | . . . . . . . . 3 . 2 . . . . . . . . 3 Max in Single Turn 2 | . . . . . . . . 2 . 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Machines Accessed 34 | . 1 . 1 . 4 . 2 3 3 4 . . 9 . 4 . 3 . . Terminals 12 | . 1 . 1 . . . 1 1 1 3 . . . . 1 . 3 . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 . . . . . . . 1 . . . . Recycling Units 4 | . . . . . . . . 1 2 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Total Hacks 89 | . 1 . 1 . 7 . 4 5 4 8 . . 48 . 7 . 4 . . Successful 76 | . 1 . 1 . 7 . 2 3 3 5 . . 48 . 3 . 3 . . Failed 13 | . . . . . . . 2 2 1 3 . . . . 4 . 1 . . Catastrophic 1 | . . . . . . . 1 . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . 1 . . . . 1 . . . . . . . . . Terminals 20 | . 1 . 1 . . . 2 3 1 5 . . . . 3 . 4 . . Fabricators 2 | . . . . . . . . 1 . . . . . . 1 . . . . Repair Stations 4 | . . . . . . . 2 . . . . . . . 2 . . . . Recycling Units 7 | . . . . . . . . 1 3 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Hacks 69 | . 1 . 1 . 7 . 1 2 1 3 . . 48 . 2 . 3 . . Record 44 | . . . . . 6 . . . . . . . 36 . 2 . . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 5 | . . . . . . . . . . 1 . . 4 . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 3 . . Alert Level 4 | . . . 1 . . . 1 1 . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . . . . 1 1 . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . 1 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Refit 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . 1 2 1 . . . . . . . . . Report Inventory 4 | . . . . . . . . 1 2 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 . 1 . . . 1 2 2 3 . . . . 1 . 2 . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . 2 . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Total Allies 12 | . . . . . . . . 2 . 1 . . . . . . 9 . . Largest Group 5 | . . . . . . . . 2 . 1 . . . . . . 5 2 . Highest-Rated Group 193 | . . . . . . . . 28 . 10 . . . . . . 193 75 . Highest-Rated Ally 51 | . . . . . . . . 16 . 10 . . . . . . 51 46 . Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . . . . . . . 19 . . . . . . . . 44 6 . Total Damage 1465 | . . . . . . . . 160 . . . . . . . . 1273 32 . Kills 8 | . . . . . . . . 1 . . . . . . . . 7 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Robot Analysis Total 5 | . . . . . . . . . . 1 . . 4 . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . . . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Turns Passed 4647 | 75 162 189 160 51 165 143 97 366 252 617 99 47 69 350 556 49 590 137 473 Spaces Moved 6906 | 56 116 346 162 129 440 230 191 495 372 1022 310 161 157 980 484 117 521 104 513 Core 33 | 14 . . . . . . . . . 5 . . . . . . . . 14 Treads . | . . . . . . . . . . . . . . . . . . . . Legs 512 | 42 116 15 . . . . . 15 . 46 . . . . . . 278 . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 385 | . . . 56 . . 63 . . . . . . . . . . 23 104 139 Flight 5976 | . . 331 106 129 440 167 191 480 372 971 310 161 157 980 484 117 220 . 360 Fastest Speed 29 | 50 120 37 31 37 37 37 37 37 52 29 29 29 29 29 29 32 34 78 34 Average Speed 49 | 102 120 40 63 37 37 43 38 56 61 48 29 29 29 29 31 36 82 101 70 Slowest Speed 200 | 120 120 120 77 37 37 60 117 123 62 200 29 29 29 29 37 105 120 151 100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . 2 . . . 1 1 2 . 7 2 . . . 5 . 1 . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . 1 . 4 Exploration Rate (%) 39 | 3 17 79 29 33 82 65 16 21 9 36 56 49 63 94 12 30 62 3 31 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 8 | . . 3 . . 1 . . . . . . . 3 1 . . . . . Known Exits Taken 2 | . . . . . . . . . . . . 1 . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . . . 2 . . 3 . . . . . Spaces Dug 20 | . . . . . . . 2 3 . 5 . . . 8 2 . . . . Terrain Destroyed 74 | . . . . . . . 2 3 . 15 13 . . 36 2 . 3 . . Melee 19 | . . . . . . . 2 3 . 5 . . . 7 2 . . . . Projectile 55 | . . . . . . . . . . 10 13 . . 29 . . 3 . . AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Gar Ext Res Qua Total 7901 | 73 130 372 205 131 442 248 209 570 392 1120 315 160 180 1005 873 121 636 125 594 Wait 553 | . . . 6 . . . 6 39 8 20 . . 9 . 386 . 51 11 17 Move 6837 | 55 115 341 161 128 439 227 188 490 371 1007 306 160 156 979 474 116 518 103 503 Hop 25 | . . 2 . . . 1 1 2 . 7 1 . . . 5 . 1 . 5 Pick Up 72 | 12 4 4 5 1 1 1 2 6 2 15 1 . 1 1 1 . 5 1 9 Fast Attach 70 | . 1 2 4 . . 1 2 5 4 8 . . 6 2 . . 15 2 18 Attach 63 | 6 1 3 2 1 . 1 2 6 2 16 . . 1 1 1 2 6 1 11 Detach 16 | . . . . . . . . 2 1 5 . . . . . 1 3 . 4 Swap 28 | . . 1 11 1 . . 1 3 . 1 3 . . . 1 . 4 2 . Drop 63 | . 2 5 9 . 2 . 4 5 3 8 3 . 7 1 1 . 4 1 8 Fire 65 | . 7 14 7 . . 6 . . . . . . . 6 1 . 15 . 9 Melee 72 | . . . . . . 11 3 12 1 6 1 . . 15 3 1 8 4 7 Ram 3 | . . . . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . 27 . . . . . 1 . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . . . 4 . . Miscellaneous 2 | . . . . . . . . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Garrison -4/Extension (discovered 2 exits: [*Res] / [*Cet]) -3/Research -3/Quarantine History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 7) 238 | -10/Materials | Entered Mines 306 | -10/Mines | Lost 4 parts (1p1n1u1w) 338 | -10/Mines | Learned location of Zion (-6) 340 | -10/Mines | Build established: Mutant 345 | -10/Mines | Learned location of Storage (-7) 419 | -10/Mines | Discovered new exit (range 15) 427 | -10/Mines | Entered Materials 427 | -9/Materials | Evolved 2 slots: Propulsion x2 581 | -9/Materials | Discovered new exit (range 11) 587 | -9/Materials | Entered Mines 637 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 637 | -9/Mines | Discovered new exit (range 5) 638 | -9/Mines | Entered Exiles 648 | -9/Exiles | Met 8R-AWN 654 | -9/Exiles | Met EX-HEX 666 | -9/Exiles | Met EX-BIN 671 | -9/Exiles | Aligned with FarCom system 671 | -9/Exiles | Given EX-Vault access code 684 | -9/Exiles | Opened EX-Vault 726 | -9/Exiles | Found AWS/Gauss 736 | -9/Exiles | Warned to stay clear of 0b10 Research branches 746 | -9/Exiles | Met EX-DEC 758 | -9/Exiles | Visited The Gauntlet 797 | -9/Exiles | Discovered new exit (range 14) 803 | -9/Exiles | Left Exiles lab with AWS/Gauss 803 | -9/Exiles | Entered Mines 925 | -8/Mines | Lost 5 parts (1p3n1u) 930 | -8/Mines | Discovered new exit (range 8) 946 | -8/Mines | Entered Materials 946 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1042 | -8/Materials | Discovered new exit (range 3) 1043 | -8/Materials | Entered Factory 1043 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1386 | -7/Factory | Lost 5 parts (2p1n2u) 1400 | -7/Factory | Discovered new exit (range 15) 1409 | -7/Factory | Entered another Factory area 1409 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1586 | -6/Factory | Discovered new exit (range 9) 1661 | -6/Factory | Entered another Factory area 1661 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 1843 | -5/Factory | Build established: Hacker-Mutant 2008 | -5/Factory | Lost 5 parts (4n1u) 2069 | -5/Factory | Lost 5 parts (3n2u) 2158 | -5/Factory | Spotted B-75 Beast 2259 | -5/Factory | Discovered new exit (range 15) 2278 | -5/Factory | Entered Upper Caves 2280 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2312 | -5/Upper Caves | Destroyed 8 combat bots 2318 | -5/Upper Caves | Core integrity fell below 50% 2361 | -5/Upper Caves | Discovered new exit (range 9) 2377 | -5/Upper Caves | Entered another Upper Caves area 2380 | -5/Upper Caves | Identified exit to Zhirov 2406 | -5/Upper Caves | Build established: Hacker-Sprinter 2424 | -5/Upper Caves | Entered Zhirov 2424 | -5/Zhirov | Discovered new exit (range 3) 2431 | -5/Zhirov | Met Zhirov 2437 | -5/Zhirov | Learned location of Quarantine (-3) 2437 | -5/Zhirov | Learned location of Testing (-2) 2437 | -5/Zhirov | Learned location of Command (-1) 2443 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2452 | -5/Zhirov | Found Alien Artifact 2493 | -5/Zhirov | Entered Proximity Caves 2585 | -4/Proximity Caves | Destroyed 7 combat bots 2589 | -4/Proximity Caves | Spotted B-86 Titan 2605 | -4/Proximity Caves | Learned Research trap positions 2672 | -4/Proximity Caves | AWS/Gauss suddenly broke down 2840 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 2842 | -4/Proximity Caves | Discovered new exit (range 4) 2843 | -4/Proximity Caves | Entered Factory 2843 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 3399 | -4/Factory | Identified exit to Garrison 3399 | -4/Factory | Entered Garrison 3423 | -4/Garrison | Lost 3 parts (1p1u1w) 3427 | -4/Garrison | Triggered checkpoint 3432 | -4/Garrison | Triggered checkpoint 3442 | -4/Garrison | Discovered new exit (range 19) 3448 | -4/Garrison | Entered Extension 3472 | -4/Extension | Lost 3 parts (2n1u) 3540 | -4/Extension | Spotted B-86 Titan 3541 | -4/Extension | Spotted B-86 Titan 3550 | -4/Extension | Identified Transdimensional Reconstructor 3550 | -4/Extension | Warped through subspace 3564 | -4/Extension | Core integrity fell below 50% 3568 | -4/Extension | Rescued a captive Derelict 3579 | -4/Extension | Lost 4 parts (1n1u2w) 3615 | -4/Extension | Lost 4 allies 3760 | -4/Extension | Rescued a captive Derelict 3761 | -4/Extension | Rescued a captive Derelict 3801 | -4/Extension | Rescued a captive Derelict 3802 | -4/Extension | Rescued a captive Derelict 3945 | -4/Extension | Discovered new exit (range 10) 3946 | -4/Extension | Discovered new exit (range 6) 4038 | -4/Extension | Entered Research 4038 | -3/Research | Accompanied by 2 allies 4038 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 4039 | -3/Research | Loaded intel: 78 trap records 4143 | -3/Research | Discovered new exit (range 11) 4175 | -3/Research | Entered Quarantine 4176 | -3/Quarantine | Maximum security lockdown engaged 4188 | -3/Quarantine | Found Alien Artifact 4200 | -3/Quarantine | Found Alien Artifact 4200 | -3/Quarantine | Identified Dimensional Node Initializer 4200 | -3/Quarantine | Initialized slip node 4208 | -3/Quarantine | Found Alien Artifact 4208 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 4208 | -3/Quarantine | Warped through subspace to slip node 4210 | -3/Quarantine | Found Dimensional Node Initializer 4210 | -3/Quarantine | Initialized slip node 4237 | -3/Quarantine | Build established: Scavenger-Mutant 4295 | -3/Quarantine | Found Alien Impact Weapon 4295 | -3/Quarantine | Identified Core Stripper 4354 | -3/Quarantine | Core integrity fell below 50% 4382 | -3/Quarantine | Warped through subspace to slip node 4385 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4387 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 4390 | -3/Quarantine | Found Dimensional Node Initializer 4401 | -3/Quarantine | Lost 12 parts (1p6n3u2w) 4479 | -3/Quarantine | Met incapacitated Sigix Warrior 4479 | -3/Quarantine | Lockdown squad dispatched 4516 | -3/Quarantine | Initialized slip node 4522 | -3/Quarantine | Warped through subspace to slip node 4557 | -3/Quarantine | Core integrity fell below 20% 4612 | -3/Quarantine | Warped through subspace to slip node 4642 | -3/Quarantine | Spotted Executioner 4648 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 04631_ C-30 ARC bursts open, deploying its payload. 04631_ P-80 Master unfolds itself. 04631_ E-15 Imp unfolds itself. 04634_ C-30 ARC bursts open, deploying its payload. 04634_ H-77 Assassin unfolds itself. 04634_ P-80 Master unfolds itself. 04634_ Executioner unfolds itself. 04634_ M-36 Artificer unfolds itself. 04634_ P-80 Master resets B-74 Champion, system corruption cleaned. 04636_ Biomechanical Wings destroyed. 04640_ Acquired Cesium-ion Thruster. 04641_ P-80 Master resets G-67 Veteran, system corruption cleaned. 04641_ Acquired 12 matter. 04642_ Com. Battery destroyed. 04642_ C-30 ARC bursts open, deploying its payload. 04642_ G-73 Enforcer unfolds itself. 04642_ G-67 Veteran unfolds itself. 04642_ L-61 Swordsman unfolds itself. 04642_ G-67 Veteran unfolds itself. 04647_ P-80 Master resets G-67 Veteran, system corruption cleaned. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??#########??????????????????????????????????????? | | ??# """ "#??????????????????????????????????????? | | ??# " " "#??????????????????????????????????????? | | ??#"" ""#??????????????????????????????????????? | | ??#T "#??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ??# #??????????????????????????????????????? | | ######"####??????????????????????????????????????? | | #??????????????????#######?????????????? | | #?????????????????? #?????????????? | | #?????????????????? #?????????????? | | #?????????????????" #?????????????? | | ###### #?????????????????" #?????????????? | | ?????# #???????????? ???"" #?????????????? | | ?????# #????????????? """ #?????????????? | | ?????# #????????????? ""#?????????????? | | ?????# #???????????# """ ""#?????????????? | | ###### #???????????# """" T"#?????????????? | | # #???????????? o"""" ""#?????????????? | | """ # #??????????????""" "???????????????? | | """ # #???????????????? ?????????????????? | | """ # ###################+#################### | | + p g^b | | """ # lgmgpg ################### | | """ # " igbb g @ #?????????????????? | | """ # "%h E g !p e #??????????#######? | | # ####/###############%#??????????# ## | | ###### # "g" #???#"#??????????# | | ?????# # " #???# #??????????# | | ?????#" # ""/"" #???# #??????????# | | ######%" # ""["" #???# #??????????# ## | | %%" # = """" #???? #??????????## ##? | | "" # "g%g #???? #???????????# ### | | #######+#+##########"+####???? #???????????# # | | # #???##=#??????? ????????????# + | | # #????# #??????? ????????????# # ! | | # !!! #????# #??????? ????????????# ### | | # !! #????# #??????? ???????????## ## | | # !! #????# #???????????????#+### !# | | # #????# ######## "" # | | ################????#=l* % b% T" + | | ????????????????????########## # | | ????????????????????????????????? ###### # | | ????????????????????????????????? ???????####### | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Coolant Potential 180 Energy Generation 28 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Power Amplification 30 Additional Mass Support 9 Armor Coverage 225 Propulsion Shielding 90 Evasion (%) 70 Offensive Hacking 30 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Dimensional Node Initializer High-powered Transdimensional Reconstructor Core Stripper Achievements -------------- None Challenges ------------ None Game ------ Seed ParticleInertialGenerator Manual? 0 Play Time 01:58:33 Cumulative 150.9 hours Start 2024.09.04 @ 02:38:05 End 2024.09.04 @ 22:03:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 210 Rogue 210 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d980b25-eaf4-4b6b-abfd-21b3dd3adc2d