Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.26 @ 00:17:43 Player: %41THX3142 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (62) 310 Value Destroyed (1360) 1360 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 3603 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 431/550 Matter 264/300 Energy 240/240 System Corruption 1% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Heavy Ion Engine Nuclear Core Nuclear Core High-capacity Battery (250) Medium Matter Pod (100) Advanced Visual Processing Unit Experimental Sensor Array Core Shielding Heavy Armor Plating EM Pulse Gun Faulty Improved Assault Rifle Improved Assault Rifle Light Cannon Flail Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Targeting Computer Utility Shielding > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Nuclear Core Nuclear Core High-capacity Battery Medium Matter Pod Advanced Visual Processing Unit Experimental Sensor Array Core Shielding Heavy Armor Plating EM Pulse Gun Improved Assault Rifle Improved Assault Rifle Light Cannon Flail [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Core Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 49 | 8 14 3 22 2 Power 8 | 1 2 . 4 1 Engine 7 | 1 2 . 4 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 3 1 . 3 . Treads . | . . . . . Leg . | . . . . . Wheel 7 | 3 1 . 3 . Hover . | . . . . . Flight . | . . . . . Utility 14 | 2 4 1 6 1 Device 1 | . . . 1 . Storage 3 | 2 1 . . . Processor 3 | . . . 3 . Hackware . | . . . . . Protection 7 | . 3 1 2 1 Artifact . | . . . . . Weapon 20 | 2 7 2 9 . Energy Gun 2 | 2 . . . . Energy Cannon 3 | . 1 . 2 . Ballistic Gun 4 | . . 1 3 . Ballistic Cannon 4 | . 3 1 . . Launcher 7 | . 3 . 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 13 | . 1 1 4 7 Power . | . . . . . Propulsion 5 | . . . 3 2 Utility 5 | . 1 1 . 3 Weapon 3 | . . . 1 2 Highest Loss Streak 7 | . 1 1 2 7 To Critical Strikes 1 | . . . 1 . Average Slot Usage (%) 98 | . 99 99 99 79 Engine 11 | . 14 14 11 . Wheel 24 | . 27 28 21 15 Device 3 | . . . 7 5 Storage 12 | . 15 14 11 9 Processor 10 | . . . 21 16 Protection 8 | . 12 13 4 8 Energy Gun 2 | . 7 . . . Energy Cannon 3 | . 3 . 5 . Ballistic Gun 6 | . . 7 9 15 Ballistic Cannon 9 | . 13 20 5 . Launcher 1 | . 3 . 1 . Naked Turns . | . . . . . Heaviest Build 39 | 14 39 38 35 36 Greatest Support 26 | 26 20 20 20 20 Greatest Overweight (x) 9 | . 3 1 3 9 Average Overweight (x) . | . . 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 8 15 15 15 15 Average Carried 13 | 4 11 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 15 15 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Jun Mat Min Mat Mat Matter Collected 1424 | 270 382 185 587 . Remotely . | . . . . . Salvage Created 1743 | 238 429 96 980 . Parts 122 | 18 28 11 65 . Haulers Intercepted 8 | . 2 . 6 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Combat Hostiles Destroyed 36 | . 12 7 17 . Guns 5 | . 1 . 4 . Cannons 25 | . 8 7 10 . AOE 6 | . 3 . 3 . Classes Destroyed 9 | 3 5 . 1 . Worker 2 | 2 . . . . Builder 2 | . 1 . 1 . Tunneler 7 | 5 1 . 1 . Hauler 8 | . 2 . 6 . Recycler 1 | 1 . . . . Watcher 6 | . 3 . 3 . Swarmer 10 | . 5 5 . . Grunt 21 | . 7 2 12 . Sentry 5 | . . . 5 . Best Kill Streak 5 | 5 4 3 5 . Combat Bots Only 4 | . 4 3 4 . Max Kills in Single Turn 3 | 1 3 1 2 . Gunslinging . | . . . . . Exploded 2 | . 2 . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Damage Taken 1827 | . 332 221 667 607 Core 301 | . 57 27 98 119 Absorbed by Shields . | . . . . . Redirected to Shielding 61 | . 6 . . 55 Regen/Repaired (Parts) 78 | . . . 78 . Core Remaining (%) 80 | 100 . 66 75 . Volleys Fired 143 | 15 37 16 66 9 Largest 2 | 2 2 2 2 2 Hottest 95 | 90 95 70 95 46 Shots Fired 279 | 27 73 32 130 17 Gun 127 | 27 21 2 60 17 Cannon 138 | . 48 30 60 . Launcher 14 | . 4 . 10 . Special . | . . . . . Kinetic 169 | . 35 32 85 17 Thermal 63 | 15 13 . 35 . Explosive 14 | . 4 . 10 . Electromagnetic 33 | 12 21 . . . Robot Hit Streak 11 | 7 7 7 11 2 Robot Miss Streak 6 | 2 6 3 4 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 146 | 17 36 13 74 6 Core Hits 85 | 9 21 8 46 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 2 . Critical Strikes 6 | 1 1 . 4 . Burn 1 | 1 . . . . Destroy 2 | . . . 2 . Blast 2 | . . . 2 . Corrupt 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3198 | 215 919 316 1652 96 Guns 1081 | 215 179 10 581 96 Cannons 1305 | . 383 306 616 . Explosions 810 | . 357 . 453 . Melee . | . . . . . Ramming 2 | . . . 2 . Kinetic 1540 | . 261 316 867 96 Thermal 655 | 146 179 . 330 . Explosive 753 | . 300 . 453 . Electromagnetic 248 | 69 179 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 7 | . . . 7 . Projectiles . | . . . . . Explosions 7 | . . . 7 . Melee . | . . . . . Knockbacks 7 | . 2 4 1 . Impact . | . . . . . Kinetic 6 | . 2 3 1 . Secondary 1 | . . 1 . . Self-Inflicted Damage 178 | . 33 . 145 . Shots 4 | . 1 . 3 . Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 270 | 270 162 135 115 27 Average Temperature 52 | 103 41 69 37 16 Received Heat Transfer 663 | . 54 54 267 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | 1 . . 1 . Heat Transferred 1530 | 518 309 . 703 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Peak Influence 566 | 40 320 216 566 217 Initial 202 | . 26 66 83 202 Average 229 | 15 149 157 346 196 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 50 | 100 72 87 20 17 Level 1 34 | . 27 12 43 82 Level 2 14 | . . . 35 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 5 . 4 1 Investigation 6 | . 4 . 2 . Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 65 | . 22 7 28 8 Peak Tracking Total 7 | . 4 3 5 7 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Jun Mat Min Mat Mat Machines Disabled 9 | . 1 . 8 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Machines Accessed 16 | . 7 . 8 1 Terminals 10 | . 5 . 5 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 47 | . 17 . 24 6 Successful 18 | . 7 . 8 3 Failed 29 | . 10 . 16 3 Catastrophic 12 | . 5 . 7 . Database Lockouts . | . . . . . Manual 18 | . 8 . 10 . Terminals 29 | . 13 . 16 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 6 | . 4 . 2 . Scanalyzers 6 | . . . . 6 Garrison Access . | . . . . . Terminal Hacks 7 | . 4 . 3 . Alert Level 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . 1 . . . Zone Layout 3 | . 2 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . . 3 . Scan Component 2 | . . . 2 . Repair 1 | . . . 1 . Recycling Unit Hacks 5 | . 3 . 2 . Report Inventory 4 | . 2 . 2 . Retrieve Components 1 | . 1 . . . Scanalyzer 3 | . . . . 3 Insert Component 3 | . . . . 3 Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 13 | . 6 . 6 1 Full Trace Events 7 | . 2 . 4 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 16 | . . . 16 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . 3 . . . Parts Scanalyzed 1 | . . . . 1 Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Jun Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Jun Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Jun Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Jun Mat Min Mat Mat Turns Passed 2339 | 113 832 261 976 157 Spaces Moved 1761 | 60 653 208 739 101 Core 5 | 1 . . . 4 Treads . | . . . . . Legs . | . . . . . Wheels 1756 | 59 653 208 739 97 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 95 Average Speed 94 | 83 92 95 95 111 Slowest Speed 500 | 90 125 95 125 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 3 91 38 67 7 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . 28 . 73 . Melee . | . . . . . Projectile . | . . . . . AOE 101 | . 28 . 73 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Jun Mat Min Mat Mat Total 2153 | 95 809 239 882 128 Wait 130 | . 82 9 27 12 Move 1757 | 59 652 207 738 101 Hop . | . . . . . Pick Up 39 | 10 12 2 13 2 Fast Attach 14 | 7 2 1 4 . Attach 12 | . 2 1 8 1 Detach 3 | . 1 . 2 . Swap 23 | 1 10 1 10 1 Drop 31 | 3 11 2 13 2 Fire 143 | 15 37 16 66 9 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 16) 114 | -11/Junkyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 5) 308 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 5) 808 | -10/Materials | Discovered new exit (range 15) 927 | -10/Materials | Discovered new exit (range 15) 946 | -10/Materials | Entered Mines 978 | -10/Mines | Learned location of 1 exit from Materials 1007 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1009 | -10/Mines | Found Prototype Device 1080 | -10/Mines | Assembled infested the area 1085 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1161 | -10/Mines | Discovered new exit (range 4) 1199 | -10/Mines | Discovered new exit (range 6) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Utility x2 1208 | -9/Materials | Identified exit to Materials 1444 | -9/Materials | Discovered exit to Materials (range 9) 1476 | -9/Materials | Repaired Hvy. Assault Rifle 2183 | -9/Materials | Entered another Materials area 2183 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2205 | -8/Materials | Identified Exp. Sensor Array 2340 | -8/Materials | Self-destructed Last Messages --------------- 02216_ K-01 Serf collects debris. 02224_ T-07 Excavator is excavating. 02280_ Critical hit (Burn: +37). 02284_ Knocked back. 02286_ Imp. Sensor Array destroyed. 02287_ M-13 Machinist repairs B-36 Bruiser. 02288_ O-24 Administrator uses terminal to summon reinforcements. 02288_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 02288_ O-24 Administrator locks terminal. 02298_ Critical hit (Burn: +37). 02302_ T-07 Excavator is excavating. 02313_ Wheel destroyed. 02314_ Hvy. Assault Rifle destroyed. 02320_ Wheel destroyed. 02329_ Signal Interpreter destroyed. 02329_ System corrupted by crushing effect (+1). 02334_ Utility Shielding destroyed. 02334_ Knocked back. 02338_ R-06 Scavenger collects Ion Engine. 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" #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Evasion (%) 44 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AluminumSurgeCanceller Manual? 0 Play Time 00:52:37 Cumulative 17.5 hours Start 2024.01.25 @ 23:24:14 End 2024.01.26 @ 00:17:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 15 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23dad37a-481d-4399-832e-a008f5a1d117