Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.14 @ 21:54:49 Player: thrax Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (22) 110 Value Destroyed (820) 820 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4670 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Terrain Scan Processor Improved Assault Rifle Rocket Launcher Heavy Missile Launcher Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Potential Leg Potential Leg > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Improved Melee Analysis Suite Improved Medium Armor Plating System Shield > --- WEAPON ----------- Cooled Pulse Rifle Improved Spread Laser Chainsword > --- INVENTORY -------- Light Ion Engine Experimental Sensor Array Advanced Terrain Scan Processor Improved Shield Generator Improved Assault Rifle Improved Assault Rifle Rocket Launcher Remote Datajack [Rating: 57] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Leg Potential Leg Utility Small Storage Unit Device Component Analysis Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Shock Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . 1 . . Parts Attached 43 | 7 6 . 2 2 6 19 1 Power 4 | 1 . . . 1 . 1 1 Engine 2 | 1 . . . . . . 1 Core 2 | . . . . 1 . 1 . Reactor . | . . . . . . . . Propulsion 11 | 2 2 . 2 . 2 3 . Treads . | . . . . . . . . Leg 11 | 2 2 . 2 . 2 3 . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 1 . . 1 1 8 . Device 4 | . . . . . . 4 . Storage 1 | 1 . . . . . . . Processor 3 | . . . . 1 . 2 . Hackware 1 | . . . . . . 1 . Protection 3 | . 1 . . . 1 1 . Artifact . | . . . . . . . . Weapon 16 | 3 3 . . . 3 7 . Energy Gun 6 | 2 . . . . . 4 . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 6 | 1 3 . . . 1 1 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . 2 . Parts Lost 25 | . . . . . 2 16 7 Power 3 | . . . . . . 1 2 Propulsion 7 | . . . . . 1 5 1 Utility 9 | . . . . . . 7 2 Weapon 6 | . . . . . 1 3 2 Highest Loss Streak 7 | . . . . . 1 4 7 To Critical Strikes . | . . . . . . . . Average Backups 6 | 2 4 8 7 7 6 7 5 Power . | . 1 1 1 1 1 . . Propulsion . | . 1 2 2 1 . . . Utility 2 | . . 3 2 2 1 2 1 Weapon 2 | . 1 2 2 3 3 2 3 Tool/Special . | . . . . . . . . Unused Backups 12 | . 1 3 1 2 . 2 3 Power 1 | . . . . . . 1 . Propulsion 3 | . 1 . . 2 . . . Utility 4 | . . 1 1 . . 1 1 Weapon 3 | . . 2 . . . . 1 Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 87 | . 88 100 96 90 84 84 39 Engine 6 | . 14 14 14 9 . . . Core 3 | . . . . 5 9 5 5 Leg 24 | . 27 28 27 28 22 23 5 Device 2 | . . . . . . 5 . Storage 10 | . 14 14 14 14 9 6 . Processor 7 | . . . . 5 9 13 12 Protection 7 | . 3 14 10 . 8 6 4 Energy Gun 1 | . 2 . . . . 3 . Ballistic Gun 18 | . 24 28 28 28 23 7 . Slashing Weapon 3 | . . . . . . 7 10 Peak Build Rating 57 | 6 15 16 30 38 49 57 37 Average Rating 31 | 4 9 15 19 32 44 47 25 On Entrance 22 | . 6 15 16 30 38 41 37 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 33 | 12 19 19 19 17 33 30 20 Greatest Support 88 | 20 26 26 60 60 70 88 30 Greatest Overweight (x) 2 | . 1 . . . . . 2 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 Average Capacity 7 | 6 8 8 8 8 8 7 5 Most Carried 8 | 3 8 8 8 8 8 8 5 Average Carried 6 | 2 5 7 7 7 6 7 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | 3 8 8 8 8 7 5 5 Class Distribution -------------------- 61% | Mutant 12% | Scavenger-Gladiator 7% | Tank 6% | Skirmisher 5% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 848 | 207 129 18 . 50 201 243 . Remotely . | . . . . . . . . Salvage Created 907 | . . . . . 471 436 . Parts 51 | . . . . . 29 22 . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 17 | . . 1 . . 7 9 . Melee 7 | . . . . . . 7 . Guns 7 | . . 1 . . 4 2 . Cannons 3 | . . . . . 3 . . Classes Destroyed 11 | . . 1 . . 6 4 . Worker 2 | . . . . . 1 1 . Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . 1 . Swarmer 2 | . . . . . . 2 . Grunt 9 | . . . . . 5 4 . Brawler 1 | . . . . . . 1 . Sentry 1 | . . . . . 1 . . Demolisher 1 | . . 1 . . . . . Specialist 1 | . . . . . 1 . . Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | . . 1 . . 6 3 . Combat Bots Only 3 | . . 1 . . 3 3 . Max Kills in Single Turn 2 | . . 1 . . 2 1 . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 303 | . . 4 . . 64 166 69 Missed 99 | . . . . . 25 53 21 Hits 204 | . . 4 . . 39 113 48 Melee 1 | . . . . . . 1 . Projectile 203 | . . 4 . . 39 112 48 AOE 5 | . . 4 . . . 1 . Critical Strikes 9 | . . . . . 4 5 . Damage Taken 3768 | . . 182 . . 1071 1810 705 Core 870 | . . . . . 163 219 488 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 90 | 100 . . . 100 70 . . Volleys Fired 27 | . 1 3 . . 18 5 . Largest 3 | . 2 2 . . 3 3 . Hottest 121 | . 46 46 . . 120 121 . Shots Fired 56 | . 2 6 . . 33 15 . Gun 48 | . 2 6 . . 25 15 . Cannon 8 | . . . . . 8 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 43 | . 2 6 . . 25 10 . Thermal 13 | . . . . . 8 5 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . . 3 . . 11 5 . Robot Miss Streak 5 | . 2 3 . . 4 5 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 60 | . . 4 . . 27 29 . Core Hits 42 | . . 1 . . 23 17 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . . 3 . Sever 3 | . . . . . . 3 . Melee Attacks 24 | . . . . . . 23 1 Impact . | . . . . . . . . Slashing 24 | . . . . . . 23 1 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . 2 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . Damage Inflicted 1648 | . . 61 . . 615 964 8 Guns 670 | . . 61 . . 347 262 . Cannons 268 | . . . . . 268 . . Explosions . | . . . . . . . . Melee 690 | . . . . . . 690 . Ramming 20 | . . . . . . 12 8 Kinetic 568 | . . 61 . . 347 160 . Thermal 370 | . . . . . 268 102 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 690 | . . . . . . 690 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 1 3 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . . . . . . 4 . Message Errors 2 | . . . . . . 2 . Heat Flow Errors 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 68 | . . . . . . 68 . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 68 | . . . . . . 68 . Knockbacks 1 | . . . . . . 1 . Impact 1 | . . . . . . 1 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 4 | . . . . . . . 4 Shots . | . . . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 7 | . . . . . . 3 4 Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 604 | . . . . . 604 323 . Average Temperature 181 | . . . . . 209 131 . Received Heat Transfer 804 | . . . . . 225 579 . Effects 13 | . . . . . 13 . . Shutdowns 3 | . . . . . 3 . . Interference 2 | . . . . . 2 . . Matter Decay 3 | . . . . . 3 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 3 | . . . . . 3 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 725 | . . . . . 640 85 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 172 | . . 30 . . 172 92 . Initial 64 | . . . . . . 64 . Average 15 | . . 2 . . 67 17 . Influence Increases 602 | . . 30 . . 262 310 . Destroy 0b10 Robot/C 340 | . . 20 . . 140 180 . Destroy 0b10 Robot/NC 25 | . . . . . 15 10 . Destroy Leader 72 | . . 10 . . 32 30 . Lose Combat Pursuer 165 | . . . . . 75 90 . Influence Decreases 602 | . . 30 . . 120 425 27 Entered New Map 89 | . . . . . . 78 11 Time Decay 393 | . . 30 . . 100 247 16 Lost Part 120 | . . . . . 20 100 . Squads Dispatched 8 | . . . . 1 3 4 . Investigation 2 | . . . . 1 . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . . . . . 3 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 51 | . 1 3 . . 21 22 4 Peak Tracking Total 9 | . 1 2 . . 9 8 4 Tactical Retreats 8 | . . . . . 3 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 10 | . 2 . 5 1 . 2 . Terminals 3 | . 1 . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 39 | . 5 . 30 1 . 3 . Successful 33 | . 2 . 30 1 . . . Failed 6 | . 3 . . . . 3 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . 4 . 5 . . 1 . Terminals 7 | . 4 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 1 . 30 1 . . . Record 29 | . . . 29 . . . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 4 | . . 4 . . . . . Total Damage 48 | . . 48 . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 129 | . . . . . . 129 . Sensors 129 | . . . . . . 129 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 2908 | 90 243 351 520 272 221 1104 107 Spaces Moved 2418 | 69 177 282 459 295 172 830 134 Core 65 | 7 . . . . . . 58 Treads . | . . . . . . . . Legs 2353 | 62 177 282 459 295 172 830 76 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 90 90 90 90 50 Average Speed 105 | 112 121 120 111 90 95 104 73 Slowest Speed 190 | 120 190 120 120 90 100 110 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Time Travels 1 | . . . 1 . . . . Exploration Rate (%) 31 | 3 29 36 63 56 18 22 27 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed . | . . . . . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 2692 | 78 206 290 467 301 198 1012 140 Wait 125 | . . . . . . 125 . Move 2411 | 68 176 281 458 294 171 829 134 Hop . | . . . . . . . . Pick Up 24 | 2 11 3 2 2 1 3 . Fast Attach 33 | 7 3 . 2 2 2 16 1 Attach 10 | . 3 . . . 4 3 . Detach 9 | 1 4 . . . 2 2 . Swap . | . . . . . . . . Drop 23 | . 8 3 4 3 . 5 . Fire 27 | . 1 3 . . 18 5 . Melee 22 | . . . . . . 21 1 Ram 4 | . . . . . . . 4 Kick 3 | . . . . . . 3 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 1 | . . . 1 . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 91 | -11/Scrapyard | Entered Materials 143 | -10/Materials | Identified exit to Mines 170 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 334 | -10/Materials | Entered Mines 337 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 390 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 393 | -10/Mines | Found Prototype Device 479 | -10/Mines | Learned 2 Materials zone layouts 487 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 509 | -10/Mines | Assembled infested the area 584 | -10/Mines | Met 8R-AWN 597 | -10/Mines | Lost 3 allies 678 | -10/Mines | Discovered new exit (range 5) 685 | -10/Mines | Entered Exiles 714 | -10/Exiles | Welcomed by 8R-AWN 743 | -10/Exiles | Met EX-HEX 822 | -10/Exiles | Met EX-BIN 850 | -10/Exiles | Aligned with FarCom system 851 | -10/Exiles | Given EX-Vault access code 1064 | -10/Exiles | Opened EX-Vault 1075 | -10/Exiles | Found Prototype Device 1076 | -10/Exiles | Identified Chronowheel 1076 | -10/Exiles | Activated Chronowheel 1076 | -10/Exiles | Spacetime reconverged on an earlier point 1082 | -10/Exiles | Found Prototype Energy Cannon 1088 | -10/Exiles | Found Prototype Leg 1088 | -10/Exiles | Identified Potential Leg 1090 | -10/Exiles | Found Potential Leg 1094 | -10/Exiles | Identified Gui. Plasma Cannon 1113 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1144 | -10/Exiles | Met EX-DEC 1163 | -10/Exiles | Learned location of Zion (-7) 1197 | -10/Exiles | Discovered new exit (range 10) 1205 | -10/Exiles | Stole two prototypes: Potential Leg, Gui. Plasma Cannon 1205 | -10/Exiles | Entered Mines 1370 | -9/Mines | Met a Derelict shopkeep closing up shop 1406 | -9/Mines | Discovered new exit (range 8) 1419 | -9/Mines | Learned 8 Materials zone layouts 1477 | -9/Mines | Entered Materials 1477 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1478 | -8/Materials | Identified exit to Factory 1698 | -8/Materials | Entered Factory 1698 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1700 | -7/Factory | FarCom data flow suspended 1731 | -7/Factory | Identified Exp. Sensor Array 2061 | -7/Factory | Lost 3 parts (1p2u) 2272 | -7/Factory | Lost 4 parts (1n2u1w) 2686 | -7/Factory | Build established: Scavenger-Gladiator 2782 | -7/Factory | Lost 3 parts (2n1u) 2789 | -7/Factory | Discovered new exit (range 12) 2802 | -7/Factory | Entered Lower Caves 2879 | -7/Lower Caves | Core integrity fell below 50% 2902 | -7/Lower Caves | Core integrity fell below 20% 2909 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02765_ K-01 Serf collects debris. 02785_ K-01 Serf cleans the Power Conduit. 02789_ EXIT=FOUND 02791_ K-01 Serf cleans the Power Conduit. 02800_ Imp. Melee Analysis Suite destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02863_ Imp. Medium Armor Plating destroyed. 02867_ 8G-LFS(S) destroyed. 02868_ Greatsword destroyed. 02870_ Imp. Melee Analysis Suite destroyed. 02873_ Potential Leg destroyed. 02875_ Chainsword destroyed. 02875_ Slammed into S-27 Virus. 02875_ Lgt. Nuclear Core destroyed. 02876_ Slammed into S-27 Virus. 02876_ Destabilizing: System corrupted (+2). 02883_ Acquired Lgt. Deuterium Engine. 02884_ Lgt. Deuterium Engine destroyed. 02907_ Slammed into S-27 Virus. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????###??????? | | ???????????????????????????????????????## ###???? | | ???????????????????????????????????????# ####? | | ???????????????????????????????????????? ## | | ???????????????????????# ???????????????? # | | ???????????????????????# ????????????????# | | ???????????????????????# ??##???????????# | | ???????????????????????# ### ???????????# | | ???????????????????????# ?????????## | | ???????????????????????# ???####### != | | ????????????????????????# #### /%= | | ????????????????????????# ### # | | ???????????????????????## ######?#### | | ??????????????????????## ##???????## | | ??????????????????????# ### #???????# | | ??????????????????????# #??## ##??????# | | ??????????????????????# #???# ###????## | | ??????????????????????# ##### ##????# | | ??????????????????????# #????? | | ??????????????????###?# #????? | | ?????????????????## ### ### ## #????? | | ????????????????## ## #?# ##? #????? | | ???????????????## ### #??? #????? | | ???????????????# s s ## #?? #????? | | ???????????????#### s ### ##??? ????? | | ??????????????????## s@ ##?# ##?????????? | | ???????????????????# ##?? ##??????????? | | ???????????????????# ###??? ##???????????? | | ???????????????????# #?????# $#????????????? | | ???????????????????## ## #??????###????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 57 Melee Accuracy 12 Target Analysis 5 Matter Filtering 30 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Morally Flexible Sixth Sense Spacetime Is Relative Challenges ------------ None Game ------ Seed SwordCarbideMultirail Manual? 0 Play Time 00:40:49 Cumulative 23.7 hours Start 2026.05.14 @ 21:09:45 End 2026.05.14 @ 21:54:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 26 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de4c223d-bb19-4e7c-baa9-5985f95f1d49