Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.22 @ 22:59:37 Player: kasaphescent Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (316) 1580 Value Destroyed (16620) 16620 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (5713) 5713 TOTAL SCORE: 33753 Bonus ------- High Alert Combat Kills 4778 Follower Combat Kills 701 Entered DSFs 500 Met Data Miner 300 Friendly Fire -566 Cogmind --------- Core Integrity 0/1600 Matter 184/300 Energy 100/100 System Corruption 96% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (10) ----- Advanced Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Enhanced Quantum Rifle Compact HERF Cannon Peak State ------------ > --- POWER ------------ Cooled Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Target Analyzer Improved Armor Integrity Analyzer Layered Medium Armor Plating Layered Heavy Armor Plating Improved Hardlight Generator Advanced Dynamic Insulation System > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Hypervelocity Mass Driver > --- INVENTORY -------- Cooled Antimatter Reactor Cooled Antimatter Reactor Advanced Heavy Siege Treads Heavy Tesla Rifle Heavy Proton Cannon Compact HERF Cannon Compact HERF Cannon Compact HERF Cannon Nova Cannon Gamma Bomb Array [Rating: 195] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Wheel Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Cargo Storage Unit Device Improved Terrain Scanner Storage Cargo Storage Unit Processor Makeshift Terrain Scan Processor Hackware System Shield Protection Hardened Medium Armor Plating Weapon Slug Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon HERF Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Gamma Bomb Array Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . 2 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 8 | . . . 2 . 1 1 . . . . . . . . . . . . . 2 . . . 2 Utility 8 | . . . . . 1 1 . . . . 2 . . . . 2 . . . . 2 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 400 | 6 9 2 3 13 25 18 7 10 6 6 12 7 36 . 8 3 1 1 20 31 37 5 18 116 Power 40 | 1 2 1 . 1 3 1 1 . . . 2 . 2 . . . . . 3 4 5 . 4 10 Engine 16 | 1 2 1 . 1 3 1 1 . . . 2 . 1 . . . . . 1 2 . . . . Core 4 | . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . Reactor 20 | . . . . . . . . . . . . . . . . . . . . 2 5 . 3 10 Propulsion 121 | 2 4 . 2 4 14 6 4 3 1 4 3 2 8 . 6 . . . 7 7 12 3 6 23 Treads 56 | . 1 . . 3 11 3 2 3 1 . . . 3 . 3 . . . 1 . 7 2 3 13 Leg 26 | 2 . . . . . . . . . 3 3 2 5 . 3 . . . 2 . . . 3 3 Wheel 17 | . 3 . 2 1 3 3 2 . . 1 . . . . . . . . . . . . . 2 Hover 4 | . . . . . . . . . . . . . . . . . . . . 3 . 1 . . Flight 18 | . . . . . . . . . . . . . . . . . . . 4 4 5 . . 5 Utility 100 | 1 1 . . . 6 6 2 2 1 . 5 1 8 . . 3 . 1 3 16 6 2 4 32 Device 41 | . . . . . 1 3 1 . . . 2 . 2 . . . . 1 3 7 4 . 2 15 Storage 5 | 1 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . Processor 15 | . . . . . . 1 . 1 . . . . 3 . . 2 . . . 1 1 2 . 4 Hackware 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Protection 36 | . . . . . 5 2 1 1 1 . 3 1 3 . . . . . . 6 1 . . 12 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 139 | 2 2 1 1 8 2 5 . 5 4 2 2 4 18 . 2 . 1 . 7 4 14 . 4 51 Energy Gun 25 | 2 . 1 1 . . . . . . . . 1 . . . . . . 1 . . . 3 16 Energy Cannon 30 | . . . . . . . . . . . . . . . . . . . 3 . 3 . 1 23 Ballistic Gun 18 | . 2 . . 5 1 1 . . . . . 1 4 . . . . . . . 4 . . . Ballistic Cannon 23 | . . . . 1 1 2 . 3 2 1 1 1 4 . . . . . . . 3 . . 4 Launcher 29 | . . . . . . 2 . 2 1 1 1 . 7 . . . . . 1 2 4 . . 8 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Impact Weapon 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . . . . . 1 3 . 2 . 1 . 2 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . 3 1 . . . 1 . . 1 . . . . . . 1 2 1 1 1 5 Corrupted Parts 10 | . . . . . . . . . . . . . . . . . . . . . 5 . . 5 System Corruption 82 | . . . . . . . . . . . . . . . . . . . . . 50 . . 32 Parts Lost 171 | . 4 2 1 1 17 8 4 5 . 1 8 3 13 . 2 . . . 12 6 25 . . 59 Power 21 | . 1 1 . . 3 1 1 . . . 1 . 2 . . . . . 2 1 2 . . 6 Propulsion 78 | . 1 . . 1 9 5 3 5 . 1 6 1 6 . 1 . . . 8 1 10 . . 20 Utility 46 | . . . . . 4 1 . . . . 1 1 3 . 1 . . . 1 4 9 . . 21 Weapon 26 | . 2 1 1 . 1 1 . . . . . 1 2 . . . . . 1 . 4 . . 12 Highest Loss Streak 17 | . 2 2 1 1 5 5 3 4 . 1 3 2 5 . 2 . . . 4 3 17 . . 11 To Critical Strikes 3 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 73 | . 84 84 85 87 89 90 87 85 63 81 80 66 64 53 63 71 76 77 71 70 61 13 56 68 Engine 5 | . 14 14 11 11 8 7 7 7 7 7 6 6 4 . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 3 3 . 7 7 Treads 14 | . 2 . . 9 30 40 12 17 18 19 8 . 1 6 18 17 17 17 1 . 16 1 9 16 Leg 5 | . 10 . . . . . . . . 5 16 20 17 6 12 17 17 17 12 . . . 4 3 Wheel 7 | . 15 28 41 34 14 4 28 20 7 10 9 . . . . . . . . . . . . . Device 4 | . . . . . 2 5 5 4 . . 5 6 5 6 3 . . 1 8 7 15 . 5 9 Storage 5 | . 14 14 11 11 9 7 7 7 7 7 6 6 5 . . 2 5 5 4 . . . 1 3 Processor 6 | . . . . . . 6 7 7 7 7 6 6 7 26 26 33 35 35 27 2 5 5 8 9 Hackware 1 | . . . . . . . . . . . . . . . . . . . . 6 8 4 4 3 Protection 4 | . . . . . 6 1 1 2 7 7 6 5 5 . . . . . . 13 2 . . 4 Energy Gun 1 | . 15 3 11 . . . . . . . . . . . . . . . 4 . . . 6 4 Ballistic Gun 3 | . 12 23 11 17 9 6 7 . . . . 3 2 . . . . . . . 2 . . . Ballistic Cannon 4 | . . . . 3 8 6 7 13 5 14 12 4 6 . . . . . . . 1 . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Heaviest Build 192 | 14 148 147 147 155 159 160 166 170 172 172 192 189 186 5 5 20 20 21 48 41 66 . 82 125 Greatest Support 375 | 20 20 20 40 40 106 128 52 76 71 71 66 71 71 3 23 56 56 56 74 51 240 3 270 375 Greatest Overweight (x) 16 | . 14 7 4 5 7 3 5 16 3 7 8 5 11 1 1 . . . 1 1 1 . 1 1 Average Overweight (x) 1 | . 4 7 3 4 2 1 3 2 2 4 6 2 2 1 . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 30 5 5 15 15 15 15 5 5 5 25 15 Average Capacity 23 | 6 21 30 30 30 30 30 30 30 30 30 30 30 27 5 5 9 15 15 14 5 5 5 7 14 Most Carried 30 | 6 15 17 27 30 30 28 30 30 30 30 30 30 24 4 5 11 11 12 14 5 5 5 9 15 Average Carried 20 | 3 8 16 20 29 25 22 28 29 29 29 28 25 18 4 4 6 11 11 11 4 4 4 4 11 Final Capacity 30 | 8 30 30 30 30 30 30 30 30 30 30 30 30 5 5 5 15 15 15 5 5 5 5 15 5 Final Carried 30 | 6 15 16 23 30 22 28 30 29 29 30 26 23 4 4 5 11 11 12 5 5 5 3 9 3 Class Distribution -------------------- 60% | Hauler-Mutant 14% | Scavenger-Mutant 11% | Mutant 5% | Hacker-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Storage Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Derelict-Assassin | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Waste Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Sprinter | -4/Factory Hacker-Mutant | -3/Research Mutant | -3/Testing Mutant | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Matter Collected 8783 | 179 191 59 32 259 994 664 330 327 72 216 606 495 1087 . 93 . . . 214 371 874 . 290 1430 Remotely 105 | . . . . . . . . . . . . . 105 . . . . . . . . . . . Salvage Created 17325 | . 452 164 208 374 1156 533 361 125 . 150 247 356 1052 . 199 . . . 645 551 2745 . 567 7440 Parts 782 | . 27 15 5 21 54 28 14 6 . 4 17 17 32 . 6 . . . 17 41 137 . 13 328 Haulers Intercepted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 60 | . . . . . . . 11 6 . 5 . 10 19 . 9 . . . . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Combat Hostiles Destroyed 275 | . 11 3 2 5 24 15 7 8 . 6 11 4 24 . 3 . . . 10 9 33 . 6 94 Melee 16 | . . . . . . . . . . . . . 2 . 3 . . . 2 6 1 . . 2 Guns 82 | . 11 3 2 5 7 4 5 . . . . 2 2 . . . . . 3 . 10 . 1 27 Cannons 77 | . . . . . 17 5 2 5 . 2 7 1 5 . . . . . 1 . 9 . 1 22 AOE 55 | . . . . . . 6 . 3 . 4 4 . 15 . . . . . 4 3 7 . . 9 Classes Destroyed 23 | . 3 1 2 1 5 3 2 . . 1 . 1 2 . . . . . . . . . . 2 Worker 7 | . . . . . 1 . . . . . . . . . . . . . . 3 2 . . 1 Builder 9 | . . . . . . 1 . . . . . . . . . . . . . . 6 . . 2 Tunneler 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . . . Hauler 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycler 7 | . . . 1 1 2 1 . . . . . . . . . . . . . . 2 . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . 2 Operator 4 | . 1 . . . 2 . . . . . . . . . . . . . . 1 . . . . Watcher 5 | . . . . . . 1 . . . . . . . . . . . . . 1 2 . . 1 Swarmer 52 | . 3 . . . . 4 . 5 . . 5 . 6 . . . . . . 4 6 . . 19 Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 96 | . 8 3 . 2 14 6 6 . . 3 1 2 11 . 2 . . . 7 2 8 . 4 17 Brawler 9 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . 4 Duelist 9 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . 7 Protector 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Sentry 25 | . . . 2 3 4 3 . 1 . . . . 1 . 1 . . . . 1 3 . . 6 Specialist 4 | . . . . . 2 . . . . . . . . . . . . . 2 . . . . . Hunter 35 | . . . . . 3 . . . . . 4 2 . . . . . . . . 9 . 2 15 Programmer 35 | . . . . . . 2 . 1 . . 1 . . . . . . . . 3 6 . . 22 Heavy 3 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Samaritan 7 | . . . . . . . 1 . . . . 1 5 . . . . . . . . . . . Thug 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 16 | . 3 2 3 3 5 6 7 3 . 4 4 2 7 . 1 . . . 5 3 16 . 4 11 Combat Bots Only 8 | . 3 2 2 3 5 4 7 3 . 4 4 2 7 . 1 . . . 5 3 8 . 4 8 Max Kills in Single Turn 3 | . 1 1 1 1 1 3 1 2 . 2 3 1 3 . 1 . . . 1 3 3 . 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 2 . 2 . 2 3 . 3 . . . . . 1 3 3 . . 2 Melee 1 | . . . . . . . . . . . . . 1 . 1 . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Damage Taken 45097 | . 520 190 148 423 2516 1266 342 784 . 160 2093 862 2545 . 462 . . . 1813 1027 8879 22 1145 19900 Core 4695 | . 79 49 26 115 340 103 16 81 . 19 97 57 171 . 18 . . . 518 74 1265 . 46 1621 Absorbed by Shields 1553 | . . . . . . . . . . . . . . . . . . . . . . . 19 1534 Reduced by Siege Mode 3372 | . . . . . . . . . . . . . . . . . . . . . 1057 . 103 2212 Redirected to Shielding 144 | . . . . . . . . . . . . . . . . . . . . 104 . . . 40 Regen/Repaired (Parts) 198 | . . . . . 198 . . . . . . . . . . . . . . . . . . . Core Remaining (%) 61 | 100 . 48 . 64 38 . . . . 68 . . . . 59 . . . 48 93 . 2 96 . Volleys Fired 798 | . 42 27 9 22 88 49 24 25 . 12 42 22 46 . . . . . 23 1 91 . 20 255 Largest 3 | . 2 2 2 2 2 2 2 2 . 2 2 2 2 . . . . . 2 1 2 . 3 3 Hottest 277 | . 80 60 85 46 71 71 67 92 . 96 96 70 96 . . . . . 170 49 148 . 224 277 Shots Fired 1370 | . 84 54 18 44 176 89 42 45 . 20 82 44 82 . . . . . 28 1 120 . 26 415 Gun 658 | . 84 54 18 44 88 40 25 . . . . 35 21 . . . . . 12 . 52 . 10 175 Cannon 643 | . . . . . 88 43 17 40 . 16 80 9 47 . . . . . 12 . 58 . 16 217 Launcher 69 | . . . . . . 6 . 5 . 4 2 . 14 . . . . . 4 1 10 . . 23 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 771 | . 31 48 9 44 176 83 42 40 . 16 80 31 68 . . . . . . . 90 . . 13 Thermal 255 | . . . 9 . . . . . . . . . . . . . . . 24 . 20 . 10 192 Explosive 36 | . . . . . . 6 . 5 . 4 2 . 14 . . . . . 4 1 . . . . Electromagnetic 308 | . 53 6 . . . . . . . . . 13 . . . . . . . . 10 . 16 210 Robot Hit Streak 33 | . 5 14 6 15 19 8 9 9 . 2 3 8 7 . . . . . 22 . 23 . 11 33 Robot Miss Streak 7 | . 5 3 2 3 3 3 1 5 . 3 7 3 5 . . . . . 1 1 4 . 2 7 Penetration Max 1 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Secondary Targets 9 | . 3 . . . . . . . . . . . . . . . . . . . . . . 6 Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1037 | . 44 34 13 33 134 62 27 24 . 9 24 34 70 . 8 . . . 39 29 98 . 21 334 Core Hits 671 | . 25 14 6 13 58 38 18 12 . 12 15 11 60 . 5 . . . 29 20 113 . 8 214 Critical Kills 22 | . . . . . . . . . . 2 2 . . . . . . . . . 14 . . 4 Critical Parts Destroyed 24 | . 1 . . . . . . 1 . . 2 . 1 . . . . . . . 15 . . 4 Critical Strikes 89 | . 2 . . . 8 1 . 2 . 2 4 . 3 . 2 . . . 2 6 29 . 4 24 Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Destroy 46 | . 1 . . . . . . 1 . 2 4 . 2 . . . . . . . 27 . . 9 Blast 10 | . . . . . 8 1 . 1 . . . . . . . . . . . . . . . . Corrupt 20 | . 1 . . . . . . . . . . . . . . . . . . . . . 4 15 Sever 11 | . . . . . . . . . . . . . 1 . 2 . . . 2 6 . . . . Melee Attacks 123 | . . . . 3 . . . . 1 . . 5 23 . 9 . . . 16 56 10 . . . Impact 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Slashing 119 | . . . . . . . . . . . . 5 23 . 9 . . . 16 56 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . . . . 3 16 . 1 . . . 1 7 . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40602 | . 530 294 143 485 2844 1862 523 958 . 1012 959 997 5301 . 355 . . . 2262 2168 4566 . 773 14570 Guns 11056 | . 530 294 143 485 1070 538 271 . . . . 468 177 . . . . . 306 . 1216 . 214 5344 Cannons 13099 | . . . . . 1764 788 252 638 . 277 644 189 817 . . . . . 414 . 1245 . 556 5515 Explosions 11528 | . . . . . . 536 . 320 . 735 315 . 2445 . . . . . 907 655 1948 . . 3667 Melee 4862 | . . . . . . . . . . . . 340 1862 . 355 . . . 635 1513 157 . . . Ramming 57 | . . . . . 10 . . . . . . . . . . . . . . . . . 3 44 Kinetic 10529 | . 131 223 53 485 2834 1326 523 638 . 277 644 473 994 . . . . . . . 1719 . . 209 Thermal 9017 | . . . 90 . . . . . . . . . . . . . . . 720 198 936 . 214 6859 Explosive 5768 | . . . . . . 536 . 320 . 735 315 . 2445 . . . . . 907 457 53 . . . Electromagnetic 10369 | . 399 71 . . . . . . . . . 184 . . . . . . . . 1701 . 556 7458 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4862 | . . . . . . . . . . . . 340 1862 . 355 . . . 635 1513 157 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 96 | . . . . . . 1 1 2 2 . 5 5 5 5 5 . 6 6 7 2 60 60 . 96 Average Corruption 13 | . . . . . . 1 1 1 2 . 3 5 5 5 5 . 6 6 6 1 8 60 . 33 Corruption Purged 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 350 | . . . . . . 7 3 7 11 . 2 33 41 . 9 . 3 2 10 7 28 4 . 183 Message Errors 72 | . . . . . . 2 . 1 4 . 1 10 9 . 4 . . . 1 1 4 2 . 33 Matter Fused 73 | . . . . . . 3 1 3 3 . . 8 7 . 2 . 2 . 4 3 5 1 . 31 Heat Flow Errors 43 | . . . . . . 1 1 1 1 . 1 4 4 . . . . . 3 2 2 . . 23 Energy Discharges 28 | . . . . . . 1 . 2 1 . . 2 6 . . . . 1 . . 3 . . 12 Parts Rejected 9 | . . . . . . . . . . . . . . . . . . . . . 2 . . 7 Parts Fused 7 | . . . . . . . . . . . . 1 1 . . . . . . . 1 . . 4 Data Loss (minor) 31 | . . . . . . . . . . . . 6 4 . . . . 1 . 1 5 1 . 13 Data Loss (major) 22 | . . . . . . . . . 2 . . 1 4 . 3 . 1 . 1 . 2 . . 8 Misfires 11 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . 5 Alerts 8 | . . . . . . . . . . . . 1 1 . . . . . 1 . . . . 5 Misdirections 23 | . . . . . . . . . . . . . . . . . . . . . 3 . . 20 Weapon Failures 23 | . . . . . . . . . . . . . . . . . . . . . 1 . . 22 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1481 | . . . . . 9 1 . 56 . 17 26 90 798 . . . . . 100 166 22 . . 196 Projectiles 276 | . . . . . 9 1 . 33 . . 26 . . . . . . . . . 22 . . 185 Explosions 226 | . . . . . . . . 23 . 17 . . 63 . . . . . 12 100 . . . 11 Melee 979 | . . . . . . . . . . . . 90 735 . . . . . 88 66 . . . . Knockbacks 63 | . . . . . 23 7 2 1 . 4 8 5 1 . . . . . . . 8 . . 4 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 54 | . . . . . 17 5 2 1 . 3 8 5 1 . . . . . . . 8 . . 4 Secondary 9 | . . . . . 6 2 . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 561 | . . . . . . . . . . . 35 . 282 . . . . . . . 106 . . 138 Shots 40 | . . . . . . . . . . . 2 . 10 . . . . . . . 11 . . 17 Rammed 9 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 7 Targets Rammed 11 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Highest Temperature 644 | . 225 58 119 17 288 229 73 262 132 207 327 242 247 . 224 . . . 181 254 78 . 387 644 Average Temperature 92 | . 58 18 45 12 65 61 32 91 67 73 127 94 83 . 123 . . . 69 32 18 . 237 122 Received Heat Transfer 4826 | . 264 111 66 162 885 309 207 102 . 72 90 135 508 . 72 . . . 552 102 350 12 121 706 Effects 21 | . . . . . 1 . . . . . . . . . . . . . . . . . 4 16 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 Energy Bleed 3 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 Interference 9 | . . . . . . . . . . . . . . . . . . . . . . . . 9 Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations 31 | . . . . . . . . . . . . . . . . . . . . . 8 . 2 21 Total Turns 817 | . . . . . . . . . . . . . . . . . . . . . 204 . 43 570 Longest Duration 78 | . . . . . . . . . . . . . . . . . . . . . 57 . 26 78 Robots Corrupted 44 | . . . . . . . . . . . . 1 . . . . . . . . 4 . 4 35 Combat Hostiles 43 | . . . . . . . . . . . . 1 . . . . . . . . 4 . 4 34 Parts Fried 106 | . . . . . . . . . . . . 4 . . . . . . . . 15 . 9 78 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 35 | . . . 1 . . . . . . 1 . . . . 1 . . . . . 6 . 4 22 Heat Transferred 9115 | . . . 222 . . . . . . . . . . . . . . . 700 200 903 . 259 6831 Parts Sabotaged 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . . . . . . . . . . . 3 . . 8 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Peak Influence 2403 | . 250 102 124 310 368 231 . . . . 158 . . . . 737 257 179 351 949 1133 609 536 2403 Initial 722 | . . 27 39 52 85 85 . . . . 58 . . . . 722 257 179 128 173 492 609 342 228 Average 450 | . 129 52 73 128 260 109 . . . . 64 . . . . 734 257 179 213 332 696 609 406 951 Maximum Alert Level 5 | . 1 . . 1 1 1 . . . . . . . . . 3 1 . 1 3 4 2 2 5 Low Security (%) 36 | 100 84 100 100 76 27 85 . . . . 100 . . . . . . 100 53 8 . . . . Level 1 29 | . 15 . . 23 72 14 . . . . . . . . . . 100 . 46 73 . . 63 25 Level 2 12 | . . . . . . . . . . . . . . . . . . . . 6 58 100 36 18 Level 3 11 | . . . . . . . . . . . . . . . . 100 . . . 11 39 . . 22 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 11 Level 5 6 | . . . . . . . . . . . . . . . . . . . . . . . . 21 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 67 | . 2 . . 1 6 4 . . . . 2 . 1 . 1 . . . 2 7 8 . 2 31 Investigation 11 | . . . . 1 2 . . . . . . . . . . . . . . 2 2 . 2 2 Extermination 14 | . . . . . . 2 . . . . 1 . . . . . . . . 2 2 . . 7 Reinforcement 22 | . 2 . . . 4 1 . . . . 1 . . . . . . . 2 2 4 . . 6 Assault 14 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . 12 Garrison 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 6 Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Distress Signals 11 | . . . . 2 1 . . . . . . . . . 1 . . . . . 3 . 1 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 475 | . 17 4 7 14 39 22 10 8 . 12 13 5 23 . 19 1 6 . 16 30 57 4 9 159 Peak Tracking Total 13 | . 3 2 4 4 5 6 6 3 . 3 5 3 13 . 10 1 6 . 6 10 12 4 5 13 Tactical Retreats 39 | . . 1 . 1 2 1 2 . . . . . 2 . 5 . . . 2 5 8 . 1 9 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Traps Triggered 14 | . . . . . 1 . . . . . 2 . . . . 1 . . . 1 1 . 1 7 Indirectly 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . 2 Most Traps Carried 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Machines Disabled 21 | . 1 . . 2 2 . . . . . 3 . . . . . . . 1 7 1 . . 4 Max in Single Turn 3 | . 1 . . 1 1 . . . . . 1 . . . . . . . 1 3 1 . . 1 Garrison Access 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 3 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Machines Accessed 65 | . . . 1 12 6 6 . 1 1 . 2 1 . 4 . 1 . 1 . 13 1 . 2 13 Terminals 39 | . . . 1 10 4 4 . . . . . . . . . . . 1 . 8 1 . 1 9 Fabricators 4 | . . . . . . 1 . . . . 1 . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . . . . . . 1 . . . . 1 . . . 2 . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . 1 1 . . . . . . . . . . . . . . 1 . . . 3 Total Hacks 177 | . . . 3 35 17 15 . 1 5 . 4 1 . 27 . 1 . 1 . 30 3 . 6 28 Successful 89 | . . . 1 17 10 8 . 1 5 . 1 1 . 27 . 1 . 1 . 7 . . 2 7 Failed 88 | . . . 2 18 7 7 . . . . 3 . . . . . . . . 23 3 . 4 21 Catastrophic 18 | . . . 1 2 . 1 . . . . . . . . . . . . . 3 . . 1 10 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . . . . 11 7 8 . . . . 2 . . . . . . . . 21 . . 3 12 Terminals 110 | . . . 3 32 12 12 . . . . . . . . . . . 1 . 20 3 . 4 23 Fabricators 7 | . . . . . . 2 . . . . 2 . . . . . . . . 3 . . . . Repair Stations 3 | . . . . . 2 1 . . . . . . . . . . . . . . . . . . Recycling Units 11 | . . . . 1 . . . . . . 2 . . . . 1 . . . 4 . . 2 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 12 | . . . . 2 3 . . . . . . . . . . . . . . 3 . . . 4 Terminal Hacks 56 | . . . 1 12 4 2 . 1 5 . . 1 . 27 . . . 1 . . . . . 2 Record 13 | . . . . 2 . . . . . . . . . 11 . . . . . . . . . . Part Schematic 15 | . . . . 1 . . . . 5 . . . . 9 . . . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . Open Door 5 | . . . . 3 . . . 1 . . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Unreport Threat 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . 1 2 1 . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 3 | . . . 1 2 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Retrieve Components 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Seal Access 3 | . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 24 | . . . . 4 3 5 . . . . . . . . . . . . . 7 . . 1 4 Terminals 23 | . . . . 4 3 4 . . . . . . . . . . . . . 7 . . 1 4 Assimilate 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Botnet 18 | . . . . 4 3 4 . . . . . . . . . . . . . 2 . . 1 4 Detonate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Disrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . . . 1 10 5 6 . . . . 1 . . . . 1 . 1 . 12 1 . 1 12 Full Trace Events 7 | . . . . 2 1 . . . . . . . . . . . . . . 2 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 4 . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . 1 . . . . 19 . . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Time 70 | . . . . . 70 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . . . . . 2 . . . . 1 . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 3 3 1 1 1 1 1 . . . . . Autooverrided 3 | . . . . . . . . . . 1 . . 2 . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Total Allies 20 | . . . . 10 . . . . 4 1 . . 2 . 1 . . . . 2 . . . . Largest Group 10 | . . . . 10 3 . . . 4 4 . . 1 . 1 . . . . 1 . . . . Highest-Rated Group 121 | . . . . 88 24 . . . 121 121 . . 20 . 96 . . . . 49 . . . . Highest-Rated Ally 96 | . . . . 16 8 . . . 31 31 . . 20 . 96 . . . . 49 . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 165 | . . . . 84 22 . . . . 49 . . 5 . 5 . . . . . . . . . Total Damage 2147 | . . . . 796 185 . . . . 881 . . 104 . 181 . . . . . . . . . Kills 25 | . . . . 13 3 . . . . 8 . . . . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 2 2 . 1 1 . 1 . . . . . . . . . Drone Launches 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Turns Passed 21274 | 60 527 292 275 1030 1595 1090 540 837 3030 1151 1029 1319 1657 78 333 77 99 56 315 771 1060 66 492 3495 Spaces Moved 10081 | 41 205 113 174 577 670 431 333 420 837 427 372 382 551 79 414 101 81 46 120 1165 516 113 236 1677 Core 1056 | 5 . . . . . . . . . . . . 155 79 413 77 . . 4 . 153 113 . 57 Treads 3682 | . . . . . 283 295 . 86 837 207 . . . . 1 . . . . . 343 . 236 1394 Legs 1304 | 36 83 . . . . . . . . . 112 382 396 . . 24 81 46 108 . . . . 36 Wheels 2656 | . 122 113 174 577 387 136 333 334 . 220 260 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1383 | . . . . . . . . . . . . . . . . . . . 8 1165 20 . . 190 Fastest Speed 31 | 50 80 185 125 125 127 138 135 120 323 190 205 260 50 100 50 50 120 120 39 31 37 50 151 34 Average Speed 169 | 111 169 185 129 149 179 200 135 177 359 255 234 319 256 100 53 66 120 120 120 33 129 50 163 139 Slowest Speed 890 | 120 290 185 140 155 240 231 175 405 405 405 330 470 890 100 160 120 120 120 190 117 170 50 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . . . . . . . . . . . . 10 6 . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 33 31 16 69 50 14 47 62 78 62 11 60 65 73 63 4 82 1 92 36 20 23 9 61 Regions Visited 24 Branch Regions 11 Pre-discovered Areas 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . . . . . . . . 1 1 1 . . 1 . . 1 . . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 . . . 1 1 . . . . . 1 1 1 1 . Scrap Searched 21 | . . 1 . . . . 6 4 3 1 . 1 1 . 4 . . . . . . . . . Spaces Dug 51 | . . . . . . 1 . 10 . . 13 1 11 . . . . . . 12 2 . . 1 Terrain Destroyed 540 | . . . . . 16 34 1 36 . 49 42 2 151 . . . . . 32 127 29 . . 21 Melee 16 | . . . . . . . . . . . . 1 1 . . . . . . 12 2 . . . Projectile 84 | . . . . . 16 4 1 6 . 5 36 1 8 . . . . . . . 2 . . 5 AOE 440 | . . . . . . 30 . 30 . 44 6 . 142 . . . . . 32 115 25 . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Jun Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac DSF Fac Res Tes Res Acc Total 12703 | 52 305 152 211 722 886 562 382 469 860 469 458 436 677 78 511 110 83 47 227 1440 758 120 315 2373 Wait 932 | . 32 6 3 50 78 50 5 2 1 15 13 9 2 . 69 . . . 40 177 89 . 27 264 Move 10013 | 40 204 112 173 576 669 430 332 419 836 426 371 381 550 78 413 101 80 45 119 1144 508 112 235 1659 Hop 19 | . . . . . . . . . . . . . . . . . . . . 10 1 . . 8 Pick Up 195 | 6 16 4 16 28 15 13 9 5 6 5 11 6 4 . 4 6 . . 3 4 5 1 4 24 Fast Attach 172 | 6 1 . 1 4 3 2 1 2 4 3 1 2 8 . 6 3 1 1 12 25 19 4 14 49 Attach 128 | . 4 2 2 2 18 8 3 1 2 . 5 3 14 . 2 . . . 4 6 6 1 2 43 Detach 58 | . . . . 1 1 . . . 1 . . 1 6 . 3 . 1 1 2 4 6 1 6 24 Swap 102 | . 4 . . 7 4 8 3 7 . 3 6 2 14 . . . . . 4 1 12 . 2 25 Drop 151 | . 2 1 7 29 8 2 5 8 9 5 9 5 10 . 5 . 1 . 4 11 11 1 4 14 Fire 798 | . 42 27 9 22 88 49 24 25 . 12 42 22 46 . . . . . 23 1 91 . 20 255 Melee 123 | . . . . 3 . . . . 1 . . 5 23 . 9 . . . 16 56 10 . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/DSF -4/Factory -3/Research -3/Testing -2/Research -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 6 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 558 | -10/Materials | Build established: Hauler-Mutant 573 | -10/Materials | Discovered new exit (range 6) 588 | -10/Materials | Entered Mines 647 | -10/Mines | Learned Materials garrison access intel 795 | -10/Mines | Core integrity fell below 50% 876 | -10/Mines | Discovered new exit (range 2) 880 | -10/Mines | Entered Materials 880 | -9/Materials | Evolved 2 slots: Propulsion x2 1046 | -9/Materials | Discovered new exit (range 10) 1155 | -9/Materials | Entered Storage 1545 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1829 | -9/Storage | Build established: Commander-Mutant 2155 | -9/Storage | Discovered new exit (range 16) 2167 | -9/Storage | Build established: Hauler-Mutant 2185 | -9/Storage | Entered Materials 2185 | -8/Materials | Accompanied by 3 allies 2185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -8/Materials | Loaded intel: 1 garrison access location 2757 | -8/Materials | Lost 3 parts (2n1u) 2966 | -8/Materials | Lost 5 parts (2n2u1w) 3081 | -8/Materials | Discovered new exit (range 3) 3111 | -8/Materials | Core integrity fell below 50% 3255 | -8/Materials | Repaired Mni. Assault Cannon 3475 | -8/Materials | Lost 3 parts (2n1u) 3780 | -8/Materials | Entered Factory 3780 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4334 | -7/Factory | Garrison activated, responded to threat 4592 | -7/Factory | Discovered new exit (range 16) 4647 | -7/Factory | Cargo convoy interrupted 4696 | -7/Factory | Lost 5 parts (1p3n1w) 4870 | -7/Factory | Entered Lower Caves 4878 | -7/Lower Caves | Learned 8 Factory zone layouts 4912 | -7/Lower Caves | Lost 3 parts (1p2n) 4956 | -7/Lower Caves | Destroyed 7 combat bots 5377 | -7/Lower Caves | Discovered new exit (range 11) 5410 | -7/Lower Caves | Entered another Lower Caves area 5448 | -7/Lower Caves | Discovered new exit (range 11) 5874 | -7/Lower Caves | Learned 8 Factory zone layouts 5893 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5965 | -7/Lower Caves | Lost 4 parts (4n) 6207 | -7/Lower Caves | Discovered new exit (range 11) 6247 | -7/Lower Caves | Entered Zion 6338 | -7/Zion | Given A8's code to call for help 6536 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6754 | -7/Zion | Discovered new exit (range 11) 7013 | -7/Zion | System corruption cleaned by Quarantine Array 8049 | -7/Zion | Learned Factory non-interactive machine intel 8120 | -7/Zion | Learned location of 1 exit from Proximity Caves 8266 | -7/Zion | Found CR-A16's Pointy Stick 8903 | -7/Zion | Gained Derelict followers 9277 | -7/Zion | Entered Proximity Caves 9277 | -6/Proximity Caves | Accompanied by 4 allies 9278 | -6/Proximity Caves | Identified exit to Factory 10245 | -6/Proximity Caves | Learned Factory garrison access intel 10302 | -6/Proximity Caves | Build established: Scavenger-Mutant 10428 | -6/Proximity Caves | Entered Factory 10428 | -6/Factory | Evolved 2 slots: Utility x2 10429 | -6/Factory | Identified exit to Lower Caves 10429 | -6/Factory | Identified exit to Factory 10430 | -6/Factory | Loaded intel: 211 non-interactive machine locations 10431 | -6/Factory | Loaded intel: 4 garrison access locations 11017 | -6/Factory | Build established: Hauler-Mutant 11198 | -6/Factory | Lost 3 parts (2n1u) 11457 | -6/Factory | Entered Lower Caves 11514 | -6/Lower Caves | Identified exit to Lower Caves 12747 | -6/Lower Caves | Spotted B-75 Beast 12776 | -6/Lower Caves | Entered another Lower Caves area 13031 | -6/Lower Caves | Discovered exit to Factory (range 5) 13231 | -6/Lower Caves | Learned Factory security intel 13270 | -6/Lower Caves | Spotted B-75 Beast 13319 | -6/Lower Caves | Destroyed B-75 Beast 13338 | -6/Lower Caves | Lost 4 parts (3n1u) 14082 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14133 | -6/Lower Caves | Destroyed 7 combat bots 14136 | -6/Lower Caves | Lost 5 parts (1p1n1u2w) 14373 | -6/Lower Caves | Discovered new exit (range 15) 14433 | -6/Lower Caves | Entered Data Miner 14433 | -6/Data Miner | Discovered new exit (range 6) 14448 | -6/Data Miner | Met Data Miner 14472 | -6/Data Miner | Learned location of Section 7 (-2) 14472 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14487 | -6/Data Miner | Received God Mode back door access code from Data Miner 14511 | -6/Data Miner | Entered Proximity Caves 14546 | -5/Proximity Caves | Escorted by Enhanced Grunt 14549 | -5/Proximity Caves | Learned Factory stockpile data 14622 | -5/Proximity Caves | Spotter reported a threat 14645 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14706 | -5/Proximity Caves | Spotter reported a threat 14752 | -5/Proximity Caves | Spotter reported a threat 14758 | -5/Proximity Caves | Spotter reported a threat 14838 | -5/Proximity Caves | Discovered exit to Factory (range 11) 14844 | -5/Proximity Caves | Entered Factory 14844 | -5/Factory | Evolved 2 slots: Utility x2 14921 | -5/Factory | Sucked down chute 14921 | -5/Factory | Entered Waste 14936 | -5/Waste | EMP discharged 14960 | -5/Waste | Spotted C-40 Crusher 14961 | -5/Waste | Spotted C-40 Crusher 14974 | -5/Waste | Spotted C-40 Crusher 14978 | -5/Waste | Spotted C-40 Crusher 14995 | -5/Waste | Spotted C-40 Crusher 15001 | -5/Waste | Spotted C-40 Crusher 15002 | -5/Waste | Discovered new exit (range 13) 15006 | -5/Waste | Build established: Scavenger-Mutant 15020 | -5/Waste | Entered Factory 15076 | -5/Factory | Identified exit to DSF 15076 | -5/Factory | Entered DSF 15122 | -5/DSF | Lost 4 parts (4n) 15134 | -5/DSF | Additional patrols routed to DSF 15306 | -5/DSF | Sterilization system engaged 15326 | -5/DSF | Ambient heat levels rising (+10) 15341 | -5/DSF | Ambient heat levels rising (+10) 15356 | -5/DSF | Ambient heat levels rising (+10) 15358 | -5/DSF | Discovered new exit (range 14) 15371 | -5/DSF | Ambient heat levels rising (+10) 15373 | -5/DSF | Released all parts (9) 15386 | -5/DSF | Ambient heat levels rising (+10) 15391 | -5/DSF | Core integrity fell below 50% 15391 | -5/DSF | Entered Factory 15391 | -4/Factory | Evolved 2 slots: Propulsion x2 15419 | -4/Factory | Garrison activated, responded to threat 15511 | -4/Factory | Found Prototype Processor 15511 | -4/Factory | Identified Exp. Melee Analysis Suite 15747 | -4/Factory | Spotted B-86 Titan 15868 | -4/Factory | Build established: Sprinter 16097 | -4/Factory | Lost 3 parts (1p1n1u) 16146 | -4/Factory | Discovered new exit (range 15) 16162 | -4/Factory | Entered Research 16162 | -3/Research | Evolved 2 slots: Utility x2 16360 | -3/Research | Build established: Hacker-Mutant 16393 | -3/Research | Found Gamma Bomb Array 16909 | -3/Research | Spotted B-86 Titan 17003 | -3/Research | Destroyed 8 combat bots 17104 | -3/Research | Core integrity fell below 50% 17142 | -3/Research | Lost 17 parts (2p5n6u4w) 17156 | -3/Research | Core integrity fell below 20% 17184 | -3/Research | System corruption reached 10% 17191 | -3/Research | System corruption reached 30% 17214 | -3/Research | Discovered new exit (range 16) 17222 | -3/Research | Entered Testing 17226 | -3/Testing | Found Prototype Processor 17226 | -3/Testing | Identified Spectral Analyzer 17236 | -3/Testing | Lost 5 parts (5n) 17284 | -3/Testing | Discovered new exit (range 8) 17288 | -3/Testing | Entered Research 17288 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 17312 | -2/Research | Build established: Mutant 17420 | -2/Research | Incoming investigation squad redirected 17437 | -2/Research | Incoming investigation squad redirected 17566 | -2/Research | Spotted B-90 Cyclops 17762 | -2/Research | Discovered new exit (range 11) 17780 | -2/Research | Entered Access 17780 | -1/Access | Evolved 2 slots: Propulsion x2 18320 | -1/Access | Spotted B-99 Colossus 18410 | -1/Access | Destroyed B-99 Colossus 18417 | -1/Access | Lost 6 parts (1p1n2u2w) 18432 | -1/Access | Found Hvy. Reflective Plating 18445 | -1/Access | Found Hvy. Insulated Plating 18563 | -1/Access | Identified exit to Command 18578 | -1/Access | Incoming investigation squad redirected 18749 | -1/Access | System corruption reached 10% 18780 | -1/Access | First assault squad dispatched 19013 | -1/Access | Build established: Scavenger-Mutant 19085 | -1/Access | Lost 3 parts (1n2u) 19268 | -1/Access | Spotted B-99 Colossus 19518 | -1/Access | System corruption reached 30% 19795 | -1/Access | Incoming assault squad redirected 19895 | -1/Access | Lost 3 parts (1n2w) 20055 | -1/Access | Incoming assault squad redirected 20226 | -1/Access | Garrison activated, responded to threat 20251 | -1/Access | Destroyed 7 combat bots 20294 | -1/Access | Found Prototype Device 20294 | -1/Access | Identified Exp. Shield Generator 20298 | -1/Access | Lost 3 parts (1n2u) 20485 | -1/Access | Lost 7 parts (1p2n3u1w) 20549 | -1/Access | Incoming assault squad redirected 20559 | -1/Access | Incoming assault squad redirected 20726 | -1/Access | Lost 11 parts (2p4n2u3w) 20802 | -1/Access | Incoming assault squad redirected 20957 | -1/Access | Garrison activated, responded to threat 21120 | -1/Access | Destroyed 8 combat bots 21201 | -1/Access | Core integrity fell below 50% 21223 | -1/Access | Spotted B-99 Colossus 21229 | -1/Access | Lost 9 parts (1p2n4u2w) 21261 | -1/Access | Core integrity fell below 20% 21275 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 21239_ K-01 Serf collects debris. 21239_ Q-thruster destroyed. 21239_ Knocked back. 21239_ Slug penetrates K-01 Serf. 21239_ K-01 Serf destroyed. 21239_ Penetrated by Slug. 21239_ Slug penetrates Door. 21240_ Acquired 3 matter. 21252_ System corrupted: Matter fused (-8). 21252_ K-01 Serf cleans the Garrison Access. 21259_ Centrium Wheel destroyed. 21259_ Slammed into S-43 Plague. 21268_ System corrupted: Graphene Brace rejected. 21269_ Slammed into B-74 Champion. 21270_ Enh. Optical Array destroyed. 21270_ System corrupted by crushing effect (+3). 21270_ Knocked back. 21270_ Slammed into B-74 Champion. 21270_ Destabilizing: System corrupted (+1). 21271_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | #???????###?#####?####????????????#########+### | | #?????????????????????????????????# # | | #?????????????????????????????????# # | | #?????????????????????????????????# # | | #?????????????????????????????????# " # | | ???????????????????????????????????# """" # | | ?????????????????????????????????????# """"" # | | #########????????????????????????????# """""# | | #???????????????############## """" # | | #???????????????# # " # | | #???????????????# # # | | #???#########???# # # | | #?? ???# # # | | #?? ?????# # # | | #? ?????# #+##+######## | | # #? """"" ??????# + | | # # """"" ?????# " " # | | # # """"" ????# " " ##/#/######## | | # + """"" ????# p ""G"" ## #???? | | # # """"" ????# ## #???? | | # # """"" ?????# s! ## #???? | | # #? ????#p############# #???? | | # #? ???#b#???????????# #???? | | # #?? #??#s#???????????# #???? | | # #??###########??# #???????????# #???? | | # #???????????????#@#???????????# #???? | | # #???????????????# #???????????# #???? | | # #???????????????#k#???????????# #???? | | # #????????????#### ####????????# * #???? | | # #????????????# #????????# #???? | | # #????????????# #????????# #???? | | # #????????????# #????????# #???? | | # #????????????# #????????########???? | | # #????????????# #???????????????????? | | # #????????????# #???????????????????? | | # ############## ###+#######?????????? | | ????? | | ????? | | ????? | | ????? | | ?????? | | ?????? | | ?????? | | #######################+#################??????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #######????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 129 Energy Generation 41 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 135 Base Temperature (-) 200 EM Shielding 4 Armor Coverage 2400 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 63 Targeting Accuracy 8 Melee Accuracy 12 Target Analysis 12 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 10 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Terrain Scan Processor | -9/Storage | Hacked Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Spk. Medium Treads | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive 0b10 Decoder Chip [Scout] | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Wave Gun | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Med. Treads | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Lightning Gun | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Hardlight Generator | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-57 Dissector | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveProcessingSpear Manual? 0 Play Time 02:37:33 Cumulative 353.5 hours Start 2023.04.21 @ 21:53:05 End 2023.04.22 @ 22:59:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 243 Adventurer 0 Explorer 0 Win Type - Total 25 Types 22/0/2/1/0/0/0/0/0 Lore% 71 Gallery% 86 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 075abdab-6c73-4d3b-9546-390b3b2d3e43