Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 19:01:44 Player: weedlord420 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3886) 3886 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1095) 1095 TOTAL SCORE: 8596 Bonus ------- High Alert Combat Kills 552 Follower Combat Kills 160 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -117 Cogmind --------- Core Integrity 651/700 Matter 86/300 Energy 176/275 System Corruption 1% Temperature Cool (84) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Medium Treads > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Core Analyzer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield > --- WEAPON (3) ------- Improved Arc Projector Enhanced Autogun Missile Launcher > --- INVENTORY (10) --- Hybrid Deuterium Engine Experimental Sensor Array Improved Weapon Cycler Improved Thermal Shield Improved Arc Projector Plasma Cannon Enhanced Autogun Enhanced Autogun Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Hardened Medium Armor Plating Improved Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector Enhanced Autogun > --- INVENTORY -------- Hybrid Deuterium Engine Experimental Sensor Array Improved Weapon Cycler Improved Thermal Shield Plasma Cannon Enhanced Autogun Enhanced Autogun Missile Launcher Plasma Cutter [Rating: 51] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Improved Focal Shield Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Slots Evolved 6 | . . . . . 4 . 2 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 4 | . . . . . 3 . 1 Weapon 1 | . . . . . 1 . . Parts Attached 108 | 1 20 3 5 5 30 31 13 Power 12 | . 4 . . 2 3 2 1 Engine 10 | . 3 . . 2 3 1 1 Core 2 | . 1 . . . . 1 . Reactor . | . . . . . . . . Propulsion 16 | 1 3 1 . 2 3 3 3 Treads 16 | 1 3 1 . 2 3 3 3 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 33 | . 4 . 4 . 11 8 6 Device 12 | . . . 1 . 4 6 1 Storage 3 | . 2 . . . 1 . . Processor 5 | . . . 1 . 2 . 2 Hackware . | . . . . . . . . Protection 13 | . 2 . 2 . 4 2 3 Artifact . | . . . . . . . . Weapon 47 | . 9 2 1 1 13 18 3 Energy Gun 11 | . 3 1 1 1 1 3 1 Energy Cannon 5 | . . . . . 5 . . Ballistic Gun 17 | . 3 . . . 5 8 1 Ballistic Cannon 2 | . 1 . . . 1 . . Launcher 10 | . 2 1 . . 1 5 1 Special Weapon 2 | . . . . . . 2 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 2 1 . Corrupted Parts 1 | . . . . . . 1 . System Corruption 3 | . . . . . . 3 . Parts Lost 16 | . 3 . . . 2 11 . Power 2 | . 1 . . . . 1 . Propulsion 4 | . 2 . . . . 2 . Utility 7 | . . . . . 2 5 . Weapon 3 | . . . . . . 3 . Highest Loss Streak 10 | . 1 . . . 1 10 . To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 96 | . 96 100 98 99 98 93 96 Engine 9 | . 9 14 14 14 9 7 3 Core 1 | . 4 . . . . 1 3 Treads 20 | . 27 28 28 27 18 13 20 Device 8 | . . . . . 12 15 15 Storage 11 | . 13 14 14 14 9 9 7 Processor 5 | . . . 5 14 4 9 7 Protection 11 | . 11 14 7 . 17 9 13 Energy Gun 12 | . 8 27 28 28 1 9 8 Energy Cannon 2 | . . . . . 12 . . Ballistic Gun 9 | . 14 . . . 11 12 13 Launcher 1 | . 1 . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 54 | . 26 26 26 23 54 49 50 Greatest Support 68 | 20 40 40 40 40 56 56 68 Greatest Overweight (x) 1 | . . . . 1 1 1 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 9 | 3 6 9 10 9 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 10 10 Final Carried 10 | 5 10 10 10 10 10 10 10 Class Distribution -------------------- 43% | Mutant 37% | Tank 11% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Tank | -8/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Fac Matter Collected 3056 | 210 461 69 . 117 939 972 288 Remotely . | . . . . . . . . Salvage Created 4107 | . 702 188 . 76 1828 928 385 Parts 215 | . 37 12 . 3 75 61 27 Haulers Intercepted 10 | . 2 . . . 6 . 2 Recyclers Shooed 2 | . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Combat Hostiles Destroyed 81 | . 15 3 . 2 30 26 5 Melee 2 | . . . . . 2 . . Guns 55 | . 10 3 . 2 17 19 4 Cannons 12 | . 3 . . . 9 . . AOE 12 | . 2 . . . 2 7 1 Classes Destroyed 16 | . 6 3 . . 3 2 2 Worker 4 | . . . . . 2 . 2 Builder 2 | . . 1 . . 1 . . Tunneler 4 | . . 4 . . . . . Hauler 10 | . 2 . . . 6 . 2 Recycler 5 | . 2 1 . . 2 . . Operator 3 | . 2 . . . 1 . . Watcher 6 | . 3 . . . 2 . 1 Swarmer 20 | . 3 . . . 7 7 3 Cutter 1 | . . . . . . 1 . Grunt 42 | . 12 2 . 2 17 9 . Brawler 1 | . . . . . . . 1 Duelist 1 | . . . . . 1 . . Sentry 10 | . . . . . 5 5 . Specialist 4 | . . . . . . 4 . Programmer 1 | . . . . . . . 1 Assembled 1 | . . 1 . . . . . Thug 1 | . . 1 . . . . . Best Kill Streak 5 | . 4 5 . 2 5 4 5 Combat Bots Only 4 | . 3 1 . 2 4 4 3 Max Kills in Single Turn 3 | . 2 2 . 1 2 3 1 Gunslinging . | . . . . . . . . Exploded 3 | . 1 . . . 1 3 1 Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Hostile Shots Fired 466 | . 68 7 . 13 101 243 34 Missed 147 | . 22 . . 5 30 81 9 Damage Taken 4391 | . 662 85 . 136 944 2000 564 Core 553 | . 69 31 . 70 60 274 49 Absorbed by Shields 365 | . . . . . 147 218 . Redirected to Shielding 9 | . 9 . . . . . . Ignored by Resistances 98 | . . . . . . 64 34 Regen/Repaired (Parts) 350 | . . . . . . . 350 Core Remaining (%) 57 | 100 . . . 32 . 39 . Volleys Fired 301 | . 62 15 . 6 83 107 28 Largest 3 | . 2 2 . 2 3 3 3 Hottest 240 | . 130 130 . 130 240 155 155 Shots Fired 687 | . 118 31 . 12 223 219 84 Gun 554 | . 96 30 . 12 149 185 82 Cannon 88 | . 17 . . . 71 . . Launcher 29 | . 5 1 . . 3 18 2 Special 16 | . . . . . . 16 . Kinetic 440 | . 91 . . . 151 150 48 Thermal 149 | . 22 30 . 12 69 16 . Explosive 29 | . 5 1 . . 3 18 2 Electromagnetic 69 | . . . . . . 35 34 Robot Hit Streak 18 | . 8 8 . 8 12 18 7 Robot Miss Streak 9 | . 6 4 . 9 6 3 3 Penetration Max . | . . . . . . . . Secondary Targets 5 | . 1 . . 1 2 1 . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . Shots Hit Robots 400 | . 68 22 . 11 144 108 47 Core Hits 261 | . 58 35 . 14 68 56 30 Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . 2 . . . 1 . . Meltdown 1 | . . . . . 1 . . Blast 2 | . 2 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9034 | . 1164 259 . 129 3334 2931 1217 Guns 5442 | . 694 259 . 129 1889 1807 664 Cannons 1511 | . 217 . . . 1294 . . Explosions 2063 | . 253 . . . 133 1124 553 Melee . | . . . . . . . . Ramming 18 | . . . . . 18 . . Kinetic 4638 | . 659 . . . 1953 1568 458 Thermal 1925 | . 307 259 . 129 1230 . . Explosive 2008 | . 198 . . . 133 1124 553 Electromagnetic 445 | . . . . . . 239 206 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 2 2 2 2 . 3 1 Average Corruption 2 | . 2 2 2 2 . 3 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 49 | . 1 11 4 14 . 18 1 Message Errors 13 | . . 2 . 5 . 5 1 Matter Fused 10 | . . 2 1 2 . 5 . Heat Flow Errors 8 | . . 3 . 3 . 2 . Energy Discharges 7 | . 1 1 2 2 . 1 . Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 5 | . . 1 1 . . 3 . Data Loss (major) 3 | . . . . 2 . 1 . Misfires 2 | . . 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 167 | . 107 . . . 31 29 . Projectiles 26 | . . . . . 26 . . Explosions 141 | . 107 . . . 5 29 . Melee . | . . . . . . . . Knockbacks 4 | . 3 . . . 1 . . Impact . | . . . . . . . . Kinetic 4 | . 3 . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 371 | . 143 . . . 31 96 101 Shots 9 | . 4 . . . 1 2 2 Rammed 4 | . . . . . 4 . . Targets Rammed 6 | . . . . . 6 . . Kicked . | . . . . . . . . Crushed 2 | . . . . . 2 . . Highest Temperature 378 | . 249 262 . 322 378 296 176 Average Temperature 99 | . 71 101 . 130 107 107 52 Received Heat Transfer 1022 | . 255 30 . 36 491 120 90 Effects 6 | . . . . 1 2 3 . Interference 4 | . . . . . 1 3 . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . 1 . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . . . 2 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . . 1 . . 6 . . Heat Transferred 3205 | . 370 340 . 165 2330 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Peak Influence 1893 | . 240 160 . 32 485 1893 1179 Initial 993 | . . 65 . . . 315 993 Average 396 | . 118 79 . 14 133 820 1058 Maximum Alert Level 5 | . 1 . . . 2 5 4 Low Security (%) 55 | 100 96 100 . 100 79 . . Level 1 10 | . 3 . . . 9 23 . Level 2 9 | . . . . . 10 20 . Level 3 15 | . . . . . . 33 68 Level 4 7 | . . . . . . 16 31 Level 5 2 | . . . . . . 6 . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 5 . . . 3 . 1 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 3 . . . 2 . . Assault 1 | . . . . . . . 1 Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Distress Signals 7 | . 1 1 . . 4 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 117 | . 31 8 . 3 36 25 14 Peak Tracking Total 5 | . 5 4 . 3 4 4 5 Tactical Retreats 2 | . 1 . . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Traps Triggered 10 | . 3 . . 1 . 6 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Disabled 16 | . 2 . . . 1 13 . Max in Single Turn 2 | . 2 . . . 1 2 . Garrison Relay 3 | . . . . . . 3 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Machines Accessed 10 | . 3 . . 1 2 3 1 Terminals 6 | . 3 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 18 | . 7 . . 1 3 3 4 Successful 12 | . 2 . . 1 3 2 4 Failed 6 | . 5 . . . . 1 . Catastrophic 2 | . 2 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 10 | . 7 . . . . 3 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 2 . . 1 . 2 . Prototype ID Bank 1 | . 1 . . . . . . Open Door 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Zone Layout 1 | . 1 . . . . . . Security Stations 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 3 . . . 2 3 1 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 82 | . . . . . . . 82 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . Machine Destruction 14 | . . . . . . 14 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total Allies 2 | . . 2 . . . . . Largest Group 2 | . . 2 . . . . . Highest-Rated Group 46 | . . 46 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 17 | . . 17 . . . . . Total Damage 295 | . . 295 . . . . . Kills 6 | . . 6 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Fac Turns Passed 8277 | 36 1344 989 365 840 1559 2718 426 Spaces Moved 3340 | 32 687 378 223 436 582 850 152 Core 19 | 19 . . . . . . . Treads 3321 | 13 687 378 223 436 582 850 152 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 Average Speed 173 | 94 160 160 160 160 187 197 160 Slowest Speed 240 | 160 160 160 160 240 240 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 96 88 61 86 37 76 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 3 . 2 . . . Spaces Dug 7 | . 7 . . . . . . Terrain Destroyed 192 | . 50 6 . . 35 88 13 Melee . | . . . . . . . . Projectile 13 | . . . . . 13 . . AOE 179 | . 50 6 . . 22 88 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Fac Total 5330 | 37 818 732 231 564 929 1731 288 Wait 1457 | . 21 333 . 111 188 722 82 Move 3333 | 31 686 377 222 435 581 849 152 Hop . | . . . . . . . . Pick Up 71 | 5 20 2 . 4 19 13 8 Fast Attach 20 | 1 2 . 4 2 6 3 2 Attach 32 | . 9 . . 2 9 9 3 Detach 3 | . 1 . . . 2 . . Swap 56 | . 9 3 1 1 15 19 8 Drop 47 | . 8 2 4 3 20 5 5 Fire 301 | . 62 15 . 6 83 107 28 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 6 | . . . . . 6 . . Escape Stasis 4 | . . . . . . 4 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 12) 37 | -11/Scrapyard | Entered Materials 322 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 559 | -10/Materials | Discovered new exit (range 15) 671 | -10/Materials | Discovered new exit (range 9) 939 | -10/Materials | Discovered new exit (range 15) 1381 | -10/Materials | Entered Mines 1390 | -10/Mines | Met a Derelict bent on vengeance 1488 | -10/Mines | Learned Materials stockpile data 1595 | -10/Mines | Discovered new exit (range 13) 1596 | -10/Mines | Excavation squad dispatched 1596 | -10/Mines | A large section of the Mines collapsed 1846 | -10/Mines | Excavation squad dispatched 2052 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2057 | -10/Mines | Found Prototype Device 2241 | -10/Mines | Discovered new exit (range 13) 2353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2354 | -10/Mines | Discovered new exit (range 5) 2370 | -10/Mines | Entered Exiles 2412 | -10/Exiles | Met 8R-AWN 2436 | -10/Exiles | Met EX-HEX 2490 | -10/Exiles | Met EX-BIN 2510 | -10/Exiles | Aligned with FarCom system 2511 | -10/Exiles | Given EX-Vault access code 2548 | -10/Exiles | Opened EX-Vault 2570 | -10/Exiles | Found Prototype Device 2570 | -10/Exiles | Identified Skeleton Box 2580 | -10/Exiles | Found Prototype Processor 2580 | -10/Exiles | Identified 0b10 Alert Chip 2614 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2660 | -10/Exiles | Met EX-DEC 2719 | -10/Exiles | Discovered new exit (range 11) 2735 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 2735 | -10/Exiles | Entered Mines 2740 | -9/Mines | Core integrity fell below 50% 2798 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3250 | -9/Mines | Discovered new exit (range 15) 3295 | -9/Mines | Discovered new exit (range 9) 3575 | -9/Mines | Entered Materials 3575 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 3874 | -8/Materials | Build established: Tank 4727 | -8/Materials | Garrison activated, responded to threat 4806 | -8/Materials | Build established: Gunner 5038 | -8/Materials | Identified exit to Garrison 5134 | -8/Materials | Entered Garrison 5483 | -8/Garrison | Core integrity fell below 50% 5516 | -8/Garrison | Lost 10 parts (1p2n4u3w) 5734 | -8/Garrison | Triggered checkpoint 5783 | -8/Garrison | Garrison Relay disabled 5865 | -8/Garrison | Build established: Tank 6302 | -8/Garrison | Identified Exp. Sensor Array 6307 | -8/Garrison | Triggered checkpoint 6449 | -8/Garrison | Learned Factory security intel 6582 | -8/Garrison | Discovered new exit (range 12) 6686 | -8/Garrison | Triggered checkpoint 7019 | -8/Garrison | Garrison Relay disabled 7314 | -8/Garrison | Triggered checkpoint 7394 | -8/Garrison | Discovered new exit (range 13) 7556 | -8/Garrison | Triggered checkpoint 7649 | -8/Garrison | Discovered new exit (range 11) 7706 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Entered Factory 7852 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7993 | -7/Factory | Repaired Hrd. Medium Armor Plating 8024 | -7/Factory | Build established: Scavenger-Tank 8038 | -7/Factory | Repaired Med. Treads 8252 | -7/Factory | First assault squad dispatched 8278 | -7/Factory | Self-destructed Last Messages --------------- K-01 Serf collects debris. Dropped Lgt. Treads. Acquired Remote Datajack. K-01 Serf collects debris. 0ZS9A EX|RHI865V E8OSD8V9JMYIB D Discarded Adv. Targeting Computer. Acquired Core Analyzer. ALERT: Significant disruption in Zone 6C, assault force dispatched. C-30 ARC bursts open, deploying its payload. G-50 Soldier unfolds itself. G-47 Trooper unfolds itself. B-48 Gladiator unfolds itself. I-36 Angel unfolds itself. K-01 Serf collects debris. G-47 Trooper suffers critical hit (Burn). [Achievement: Let's See Who's Tougher] K-01 Serf destroyed. Critical hit (Burn: +37). B-48 Gladiator destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# [ | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????###########?????????????# | | ??????????????????# ![ #?????????????# | | ??????????????????# !! #???""????????# | | ??????????????????# !! #??"""????????# | | ??????????????????# #?"""?????????# | | ??????????????????# # ???????????# | | ??????????????????# ##?###+#############+ | | ??????????????????# #?# | | ??????????????????# @ #??# | | ??????????????????##### l%g ####[! = | | ?????????????????????#i %! !*! ![=!! | | ???????????????? g = =[= =[ [! | | ???????????????## ##################!=! | | ????????????????# ####???????# #! = | | ????????????????# #??????????# """"" #=!= | | ????????????????# #??????????# """"" #== | | ??????????????? #####;#??????????# """ # == | | ??????????????### ????? ???????????# +==! | | ????????????????## ?????? ???????????# " " # | | ?????????????????#??????? ???????????# "R" !# % | | ????????????????????????? ???????????# """ # | | ?????????????????????????[???????????# ! # | | ?????????????????????????[???????????########## | | ?????????????????????????#????????????????????# ^ | | ??????????????????????????????????????????????# ^ | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 14 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Armor Coverage 450 Resistance: KI 25 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Item Schematics ----------------- Hyb. Deuterium Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed CoolantSmartbombInterrupter Manual? 0 Play Time 00:54:08 Cumulative 28.5 hours Start 2024.07.11 @ 17:23:52 End 2024.07.11 @ 19:01:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 64 Rogue 63 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 26 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 80bd4e7a-baee-4d1b-95d1-93afb824ab07