Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 18:10:50 // Winter2019/RPGLIKE Player: Luminiferous Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (195) 975 Value Destroyed (7471) 7471 Prototype IDs (217) 4340 Alien Tech Used (0) 0 Bonus (4654) 4654 TOTAL SCORE: 25440 Bonus ------- High Alert Combat Kills 669 Follower Combat Kills 419 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Pursued by Intercept 500 Friendly Fire -1234 Cogmind --------- Core Integrity 0/1000 Matter 345/350 Energy 260/260 System Corruption 7% Temperature Cool (0) Movement Flying (22) Location -4/Factory Parts ------- > --- POWER (3) -------- Micro Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION (6) --- Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY (10) ----- Advanced Weight Redist. System Experimental Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Actuator Array Force Booster Improved Force Booster > --- WEAPON (4) ------- Mini Grenade Launcher Power Sword Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Reaction Control System Advanced Phase Shifter Improved Light Armor Plating RU-N14's Throwing Claymores (2) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core Micro Fission Core > --- PROPULSION ------- Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster Cooled VTOL Module Cooled VTOL Module Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Experimental Sensor Array Experimental Signal Interpreter Improved Melee Analysis Suite Microactuators Improved Actuator Array Force Booster Improved Force Booster Advanced Phase Shifter Improved Light Armor Plating > --- WEAPON ----------- Mini Grenade Launcher Power Sword Phasing Sabre Phasing Sabre > --- INVENTORY -------- Reaction Control System RU-N14's Throwing Claymores [Rating: 119] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Processor Improved Melee Analysis Suite Protection Improved Light Armor Plating Weapon Spear Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Slots Evolved 19 | 3 . 1 3 2 . 1 . 4 . . . 1 1 . 1 . . . 1 . . . . . 1 Power 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 9 | 1 . . 1 . . 1 . 3 . . . 1 . . 1 . . . 1 . . . . . . Weapon 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 151 | 4 5 8 24 11 . 7 7 31 . . 8 4 . 2 9 8 1 . 1 . . 7 1 . 13 Power 31 | . . . 7 3 . 2 1 2 . . . . . . 7 3 1 . . . . . 1 . 4 Engine 14 | . . . 7 3 . 1 . 1 . . . . . . 1 1 . . . . . . . . . Core 16 | . . . . . . 1 1 1 . . . . . . 5 2 1 . . . . . 1 . 4 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 19 | 2 2 1 5 1 . . 1 5 . . . . . . . . . . . . . . . . 2 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 17 | . 2 1 5 1 . . 1 5 . . . . . . . . . . . . . . . . 2 Utility 45 | . 1 . 2 3 . 1 1 14 . . 6 4 . 2 1 4 . . 1 . . . . . 5 Device 27 | . 1 . . 2 . . . 9 . . 1 3 . 2 1 3 . . 1 . . . . . 4 Storage . | . . . . . . . . . . . . . . . . . . . . . . . . . . Processor 5 | . . . . . . . . 2 . . 3 . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 13 | . . . 2 1 . 1 1 3 . . 2 1 . . . 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 2 7 10 4 . 4 4 10 . . 2 . . . 1 1 . . . . . 7 . . 2 Energy Gun 17 | 2 1 3 7 2 . 2 . . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . 1 4 2 2 . 2 2 . . . . . . . . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . . 3 . . . . . . 1 . . . . . . 6 . . 2 Piercing Weapon 5 | . . . . . . . . 3 . . . . . . . 1 . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 4 1 . . 1 3 . . 6 . . . 2 . . . . . . . . . . Parts Lost 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 77 86 89 99 76 97 91 98 100 100 99 100 . 95 96 98 100 100 100 100 100 99 100 100 95 Engine 6 | . 14 12 14 15 15 12 7 5 5 5 5 5 . 5 3 2 4 4 4 4 4 4 2 . . Core 6 | . . . . . . 2 7 5 5 5 5 5 . 5 7 10 9 9 9 9 9 9 10 13 12 Flight 27 | . 4 35 37 39 38 37 35 29 27 27 27 26 . 25 24 23 23 23 22 22 22 22 22 22 24 Device 21 | . 8 12 9 7 7 7 7 20 22 22 22 25 . 25 26 28 28 28 30 31 31 31 31 31 29 Processor 6 | . . . . . . . . 5 11 11 11 10 . 10 9 9 9 9 9 9 9 9 9 9 8 Protection 5 | . . . 8 15 15 14 13 6 5 5 4 5 . 5 4 4 4 4 4 4 4 4 4 4 1 Energy Gun 3 | . 27 14 18 13 . 14 1 . . . . . . . . . . . . . . . . . . Launcher 4 | . . 9 . 4 . 7 7 5 5 5 5 5 . 5 4 4 4 4 4 4 4 4 4 4 4 Special Weapon 1 | . . . . . . . . . . . 4 5 . 5 4 2 . . . . . . . . . Impact Weapon 2 | . . . . . . . 12 11 . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . 2 4 4 4 4 4 4 3 4 4 8 Piercing Weapon 5 | . . . . . . . . 2 16 16 11 10 . 10 6 6 9 9 9 9 9 8 9 9 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 6 8 10 25 29 23 33 26 36 30 30 36 38 38 41 47 48 44 44 45 45 45 46 46 46 58 Greatest Support 56 | 10 40 12 24 33 33 33 33 46 46 46 46 50 46 50 50 46 50 50 46 46 50 50 46 46 56 Greatest Overweight (x) 2 | 1 2 1 1 1 . . . . . . . 1 . . 1 1 . . . . . . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 4 | 3 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 3 3 3 3 3 3 3 3 3 3 5 5 4 5 5 5 5 3 2 1 1 4 4 4 5 Average Carried 3 | . 1 2 1 1 3 . 2 2 3 3 4 3 4 4 4 4 4 2 1 1 1 2 3 3 3 Final Capacity 5 | 3 3 3 3 3 3 3 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 3 2 3 3 3 2 3 3 3 3 4 4 4 5 5 4 4 2 1 1 1 3 3 4 4 Class Distribution -------------------- 62% | Hacker-Sprinter 18% | Sprinter 10% | Mutant 7% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Sprinter | -9/Mines Sprinter | -9/Exiles Sprinter | -8/Mines Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Zion Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -5/Extension Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Waste Hacker-Sprinter | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Matter Collected 2840 | 200 . 155 363 69 . 39 294 350 78 88 48 193 . 90 260 150 107 . 23 . 10 120 10 . 193 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6419 | . 15 13 716 82 . 38 624 760 332 26 . 190 . 312 737 144 284 . 71 . 48 302 81 773 871 Parts 333 | . 10 4 50 9 . 8 26 24 20 12 . 17 . 3 37 14 14 . 2 . 7 9 10 12 45 Haulers Intercepted 13 | . . . 2 . . . 3 4 . . . . . . 4 . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 71 | . . . . . . . . . 18 12 . 20 . . . 7 12 . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Combat Hostiles Destroyed 159 | . 4 6 19 10 . 6 13 16 7 6 . 13 . 1 8 11 11 . 1 . 5 4 2 . 16 Melee 53 | . . . . . . . 5 7 3 3 . 9 . . 2 . 4 . 1 . 1 4 2 . 12 Guns 25 | . . 1 16 4 . 3 1 . . . . . . . . . . . . . . . . . . AOE 69 | . 4 5 3 6 . 2 3 3 4 3 . 3 . 1 6 11 7 . . . 4 . . . 4 Classes Destroyed 18 | . 2 1 4 . . 1 2 1 . . . 2 . 1 4 . . . . . . . . . . Worker 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . Builder 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Hauler 13 | . . . 2 . . . 3 4 . . . . . . 4 . . . . . . . . . . Recycler 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Operator 5 | . . . 1 . . . . 3 . . . . . . . . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Watcher 7 | . . . 1 . . . 3 1 . . . . . . . . . . . . . . . . 2 Swarmer 57 | . 3 3 4 7 . 3 3 3 3 3 . 1 . . . 11 4 . . . 4 . . . 5 Grunt 50 | . 1 . 9 3 . 2 5 5 2 2 . 8 . . 6 . 4 . . . . 1 . . 2 Brawler 4 | . . . . . . 1 . 1 1 . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Sentry 21 | . . . 6 . . . 3 5 1 . . 1 . . . . 1 . . . . 3 . . 1 Hunter 5 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 2 Programmer 10 | . . . . . . . . 2 . 1 . . . . 1 . . . 1 . 1 . 2 . 2 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tracker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | . 4 3 9 4 . 3 9 8 3 5 . 4 . 1 12 4 5 . 1 . 4 2 2 . 5 Combat Bots Only 9 | . 4 3 9 4 . 3 8 9 3 5 . 4 . 1 2 4 5 . 1 . 4 2 2 . 5 Max Kills in Single Turn 4 | . 4 2 3 3 . 3 3 2 1 2 . 1 . 1 3 3 3 . 1 . 3 1 1 . 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 4 2 3 3 . 2 3 2 1 2 . 1 . 1 1 3 3 . . . 3 . . . 4 Melee 1 | . . . . . . . 1 1 1 1 . 1 . . 1 . 1 . 1 . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Hostile Shots Fired 876 | . 5 8 98 26 . 8 61 157 20 23 . 88 . . 32 7 104 3 15 . 49 49 2 . 121 Missed 419 | . 3 3 40 9 . 2 19 88 13 10 . 36 . . 15 6 50 2 11 . 30 27 2 . 53 Damage Taken 7275 | . 16 127 732 197 . 114 675 570 134 215 . 643 . 16 506 17 704 46 42 . 356 435 . . 1730 Core 5323 | . 14 108 578 122 . 58 482 367 82 145 . 460 . 12 355 17 514 36 32 . 256 278 . . 1407 Absorbed by Shields 394 | . . . . . . . . 115 . . . 243 . . . . . . . . 36 . . . . Redirected to Core 4277 | . 6 59 433 97 . 58 320 323 82 116 . 327 . 12 339 . 419 36 32 . 228 239 . . 1151 Ignored by Resistances 218 | . . . . . . . . . . . . . . . . . . . . . . 85 . . 133 Regen/Repaired (Parts) 228 | . . . . . . . . 12 . . . . . . . . . . . . . . . . 216 Core Remaining (%) 89 | 100 . 86 . . . 95 92 . . . . 100 . . . . . . 93 . . 61 . . . Volleys Fired 178 | . 1 4 70 9 . 11 5 4 7 11 2 8 . 5 14 7 11 . . . 5 . . . 4 Largest 2 | . 2 2 2 2 . 2 2 1 1 1 1 1 . 1 1 1 1 . . . 1 . . . 1 Hottest 112 | . 70 90 112 112 . 112 112 30 30 30 . 30 . 30 30 30 30 . . . 30 . . . 30 Shots Fired 270 | . 2 8 136 16 . 22 7 4 7 11 2 8 . 5 14 7 11 . . . 5 . . . 5 Gun 174 | . 1 5 133 10 . 21 4 . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 94 | . 1 3 3 6 . 1 3 4 7 11 . 8 . 5 14 7 11 . . . 5 . . . 5 Special 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 174 | . 1 5 133 10 . 21 4 . . . . . . . . . . . . . . . . . . Explosive 96 | . 1 3 3 6 . 1 3 4 7 11 2 8 . 5 14 7 11 . . . 5 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . . 4 11 6 . 16 3 . 2 3 . 4 . 7 1 2 4 . . . 2 . . . 2 Robot Miss Streak 5 | . . . 5 1 . 2 1 . 4 3 . 1 . 1 1 1 . . . . 2 . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 411 | . . 4 89 9 . 17 35 55 5 14 . 30 . 3 17 1 19 2 2 . 4 25 3 17 60 Core Hits 253 | . 4 7 43 10 . 7 10 17 9 8 . 21 . 1 33 17 21 . 1 . 6 7 2 6 23 Critical Kills 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 12 | . . . . . . . 5 7 . . . . . . . . . . . . . . . . . Critical Strikes 46 | . . . 6 2 . 3 7 12 . 1 . 4 . . 1 . . . . . . 4 . 2 4 Burn 12 | . . . 6 2 . 3 1 . . . . . . . . . . . . . . . . . . Smash 15 | . . . . . . . 6 9 . . . . . . . . . . . . . . . . . Sever 9 | . . . . . . . . . . . . . . . 1 . . . . . . 4 . . 4 Impale 10 | . . . . . . . . 3 . 1 . 4 . . . . . . . . . . . 2 . Melee Attacks 464 | . . . . . . . 47 109 9 11 . 40 . . 22 . 23 2 2 2 14 32 3 21 127 Impact 120 | . . . . . . . 47 73 . . . . . . . . . . . . . . . . . Slashing 213 | . . . . . . . . 11 . . . . . . 17 . 15 1 1 2 9 21 2 15 119 Piercing 131 | . . . . . . . . 25 9 11 . 40 . . 5 . 8 1 1 . 5 11 1 6 8 Sneak Attacks 14 | . . . . . . . 4 4 . . . . . . 3 . . 2 . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Follow-up Attacks 69 | . . . . . . . 2 14 . 1 . 3 . . 5 . 6 1 1 . 1 10 1 5 19 Damage Inflicted 23846 | 2 154 254 1444 634 . 402 2138 3042 468 1125 . 1642 . 380 2613 711 1404 169 135 . 395 1388 176 1267 3903 Guns 1734 | . . 38 1259 115 . 289 33 . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 7638 | . 154 216 185 519 . 113 219 238 324 719 . 747 . 380 1823 711 761 . . . 278 . . . 251 Melee 14472 | . . . . . . . 1886 2804 144 406 . 895 . . 790 . 643 169 135 . 117 1388 176 1267 3652 Ramming 2 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 2762 | . . 38 1259 115 . 289 33 . . . . . . . 1028 . . . . . . . . . . Explosive 6394 | . 154 216 185 519 . 113 219 238 324 719 . 747 . 380 579 711 761 . . . 278 . . . 251 Electromagnetic 216 | . . . . . . . . . . . . . . . 216 . . . . . . . . . . Impact 3671 | . . . . . . . 1886 1785 . . . . . . . . . . . . . . . . . Slashing 7257 | . . . . . . . . 291 . . . . . . 608 . 510 115 86 . 82 953 141 1020 3451 Piercing 3544 | . . . . . . . . 728 144 406 . 895 . . 182 . 133 54 49 . 35 435 35 247 201 Highest Corruption 6 | . . . 5 5 5 5 . 1 1 1 1 . . . . . . . . . 2 2 . . 6 Average Corruption 3 | . . . 5 5 5 5 . 1 1 1 1 . . . . . . . . . 2 2 . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 60 | . . . 23 10 3 4 . 2 2 4 1 . . . . . . . . . . 4 . . 7 Message Errors 10 | . . . 4 . 1 2 . . . 1 . . . . . . . . . . . 1 . . 1 Matter Fused 17 | . . . 5 4 . 2 . . 1 . 1 . . . . . . . . . . 1 . . 3 Heat Flow Errors 9 | . . . 2 3 . . . 1 . 2 . . . . . . . . . . . 1 . . . Energy Discharges 6 | . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Misfires 4 | . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2494 | . . 10 22 48 . 16 672 727 12 127 . 90 . . 49 33 83 . 46 . 21 . 5 265 268 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 267 | . . 10 22 48 . 16 . . 12 10 . 7 . . 49 33 52 . . . . . . . 8 Melee 2227 | . . . . . . . 672 727 . 117 . 83 . . . . 31 . 46 . 21 . 5 265 260 Knockbacks 11 | . . . . . . . 7 4 . . . . . . . . . . . . . . . . . Impact 11 | . . . . . . . 7 4 . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 615 | . . 29 . 39 . 46 48 . 52 . . 67 . . 190 . 31 . . . 64 . . . 49 Shots 17 | . . 1 . 1 . 2 1 . 2 . . 2 . . 3 . 2 . . . 2 . . . 1 Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 275 | . 17 39 247 275 . 45 39 108 . 202 255 . . 10 19 . 259 53 . . 165 89 . . 20 Average Temperature 88 | . 12 19 105 127 . 19 23 60 . 94 136 . . 7 12 . 144 23 . . 84 38 . . 18 Received Heat Transfer 1592 | . . . 363 15 . 27 279 151 9 54 . 196 . . 162 . 174 . . . . 93 . . 69 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . . . . 10 11 . . . . . . . . . . . . . . . . . Impact Corruptions 41 | . . . . . . . 21 20 . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . 5 . . 1 1 . . . . . . . 2 . 1 . . . . . . . . Heat Transferred 5759 | . . 99 3454 407 . 851 148 . . . . . . . 800 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Peak Influence 1404 | . 149 184 685 530 . 197 703 837 . . . . 356 199 1404 . . . . 33 271 322 222 81 559 Initial 356 | . . 63 71 226 . . 76 319 . . . . 356 124 118 . . . . 18 30 142 157 77 56 Average 403 | . 20 170 449 422 . 154 291 620 . . . . 356 154 740 . . . . 27 165 236 195 79 279 Maximum Alert Level 4 | . . . 2 2 . . 3 3 . . . . 1 . 4 . . . . . 1 1 1 . 2 Low Security (%) 32 | 100 100 100 19 . . 100 39 . . . . . . 100 12 . . . . 100 81 21 46 100 28 Level 1 27 | . . . 9 47 . . 40 9 . . . . 100 . 36 . . . . . 18 78 53 . 54 Level 2 28 | . . . 70 52 . . 19 57 . . . . . . 8 . . . . . . . . . 16 Level 3 6 | . . . . . . . . 32 . . . . . . 5 . . . . . . . . . . Level 4 5 | . . . . . . . . . . . . . . . 36 . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 5 . . . . 6 . . . . . . 5 . 1 . . . . 1 1 . 7 Investigation 8 | . . . 1 . . . . 2 . . . . . . . . 1 . . . . 1 1 . 2 Extermination 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Reinforcement 7 | . 1 . 3 . . . . . . . . . . . 3 . . . . . . . . . . Assault 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 Intercept 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Distress Signals 9 | . . 2 4 . . . 1 . . . . . . . 1 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 6 7 37 10 . 6 23 25 7 10 . 14 . 6 19 7 30 4 2 1 8 8 2 . 31 Peak Tracking Total 14 | . 4 3 7 4 . 3 6 6 3 3 . 4 . 4 5 4 14 4 1 1 4 4 2 . 5 Tactical Retreats 29 | . 1 . 9 . . . 3 4 . 1 . 1 . . 1 . 4 . . . 1 . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Traps Triggered 7 | . . . . . . . . 1 . . . . 1 . . . . . . . 2 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Machines Disabled 52 | . 1 2 3 1 . 2 . . . . . . . . 43 . . . . . . . . . . Max in Single Turn 12 | . 1 1 1 1 . 1 . . . . . . . . 12 . . . . . . . . . . Garrison Access 5 | . . . . . . . . 3 . . . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Machines Accessed 49 | . 2 . 2 . 1 . 3 15 . . . . . . 7 . 1 4 . 1 1 1 1 . 10 Terminals 28 | . 2 . 2 . . . 1 9 . . . . . . 6 . 1 . . . 1 1 . . 5 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Repair Stations 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 3 Recycling Units 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . 3 . . . . . . 1 . . . . 1 . . . . 1 Total Hacks 144 | . 4 . 7 . 1 . 8 42 . . . . . . 16 . 4 26 . 1 2 1 4 . 28 Successful 91 | . 1 . 3 . 1 . 3 24 . . . . . . 9 . 4 26 . 1 1 1 1 . 16 Failed 53 | . 3 . 4 . . . 5 18 . . . . . . 7 . . . . . 1 . 3 . 12 Catastrophic 12 | . 2 . . . . . . 8 . . . . . . 1 . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 3 . 7 . . . 2 30 . . . . . . 10 . . . . . . . . . 12 Terminals 81 | . 4 . 7 . . . 2 31 . . . . . . 15 . 4 . . . 2 1 . . 15 Fabricators 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Repair Stations 15 | . . . . . . . . 5 . . . . . . . . . . . . . . . . 10 Recycling Units 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . . 5 . . . . . . 1 . . . . 1 . . . . 1 Terminal Hacks 54 | . 1 . 1 . 1 . . 12 . . . . . . 4 . 4 26 . . 1 1 . . 3 Record 19 | . 1 . . . 1 . . . . . . . . . . . 4 11 . . . . . . 2 Part Schematic 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Prototype ID Bank 4 | . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Branch Access Points 3 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 7 Scan Component 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 Repair 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 Unlock Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 4 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . 1 Unauthorized Hacks 17 | . . . 2 . . . 1 7 . . . . . . 4 . . . . . . . . . 3 Terminals 16 | . . . 2 . . . 1 6 . . . . . . 4 . . . . . . . . . 3 Botnet 16 | . . . 2 . . . 1 6 . . . . . . 4 . . . . . . . . . 3 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 35 | . 2 . 2 . . . 3 13 . . . . . . 5 . 1 . . . 1 . 1 . 7 Full Trace Events 7 | . 1 . . . . . 1 1 . . . . . . . . 1 . . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 3 . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 26 | . . . . . . . 1 . . . 15 . . . . . . 10 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 73 | . . . . . . . . . . . . . . . . . . . . . . . . . 73 Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 3 Time 130 | . . . . . . . . 16 . . . . . . . . . . . . . . . . 114 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Used RIF Installer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Total Allies 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . . . Largest Group 19 | . . . . . . . . . . . . . . 19 11 . . . . . . . . . . Highest-Rated Group 684 | . . . . . . . . . . . . . . 684 457 . . . . . . . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 50 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . . . . . . . . . . 114 68 . . . . . . . . . . Total Damage 6368 | . . . . . . . . . . . . . . 4614 1754 . . . . . . . . . . Kills 20 | . . . . . . . . . . . . . . 11 9 . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Robot Analysis Total 134 | . . . . . . . . . . . . . . . . . . 134 . . . . . . . Derelict Logs Recovered 12 | . . 1 . 1 . . . . 1 2 1 2 . . . 2 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Turns Passed 7948 | 23 215 146 837 284 100 167 393 1007 289 221 359 499 6 157 795 254 377 55 123 20 142 208 43 203 1025 Spaces Moved 15845 | 12 176 332 772 805 370 341 597 2279 543 690 1231 819 24 268 1012 842 1072 133 453 54 325 352 103 598 1642 Core 160 | 5 3 . . . . . . . . . . 152 . . . . . . . . . . . . . Treads 106 | . 106 . . . . . . . . . . . . . . . . . . . . . . . . Legs 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15572 | . 67 332 772 805 370 341 597 2279 543 690 1231 667 24 268 1012 842 1072 133 453 54 325 352 103 598 1642 Fastest Speed 15 | 100 37 34 29 27 27 27 27 25 25 25 25 18 25 18 18 25 18 18 25 25 18 18 25 25 15 Average Speed 30 | 111 113 34 58 27 27 27 27 26 25 25 25 38 25 24 39 25 24 23 25 25 23 24 25 25 25 Slowest Speed 162 | 120 160 117 109 101 27 27 27 27 25 25 25 100 25 25 94 94 25 25 25 25 25 25 25 25 162 Overloaded Moves 252 | . . . . . . . . . . . . 1 . 13 12 . 112 36 . . 57 8 . . 13 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . 1 8 8 . 3 3 2 1 . . . . . 4 . 6 . . . 1 9 . 2 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 53 | 2 44 58 45 94 88 69 46 45 57 66 85 74 1 82 19 87 95 78 62 2 36 35 3 96 31 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 30 | . . . . 1 1 . . . . . . . . . . . 1 26 1 . . . . . . Known Exits Taken 14 | . . 1 . . . . 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . . . 3 . 1 . . 4 . 2 3 . . . 3 4 . 2 . . . . . . Spaces Dug 168 | . . . . . . . 4 24 4 11 37 . . . . . 54 . . . 4 . . 2 28 Terrain Destroyed 856 | . 2 23 30 63 . 12 27 44 73 72 37 54 . 14 164 55 102 . . . 41 . . 2 41 Melee 68 | . . . . . . . 4 24 4 . . . . . . . 2 . . . 4 . . 2 28 Projectile 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . AOE 786 | . 2 23 30 63 . 12 23 20 69 72 35 54 . 14 164 55 100 . . . 37 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Total 18241 | 22 189 351 1014 839 369 391 734 2542 680 716 1280 950 24 353 1376 875 1155 156 460 57 372 441 118 630 2147 Wait 1265 | . . 4 104 15 . 12 49 82 125 2 18 42 . 72 295 . 43 . 6 2 17 51 5 . 321 Move 15723 | 12 175 329 755 788 369 334 590 2274 540 689 1230 818 24 267 1003 841 1060 132 452 53 322 339 103 593 1631 Hop 46 | . . 1 8 8 . 3 3 2 1 . . . . . 4 . 5 . . . 1 3 . 2 5 Pick Up 92 | 4 6 1 14 1 . 6 3 13 . . 7 3 . 3 4 5 2 . . . . 5 1 1 13 Fast Attach 31 | . . . 1 . . . 4 14 . . 3 . . . 8 1 . . . . . . . . . Attach 62 | 4 3 2 11 3 . 5 1 8 . . 5 2 . 1 1 1 1 . 1 . . 5 . . 8 Detach 15 | . . . 1 3 . 1 . 1 . . . 1 . . 1 . . . . . . 3 . . 4 Swap 59 | . 2 6 12 8 . 2 2 9 . . 1 2 . 1 . 6 . . . . . 2 1 . 5 Drop 100 | 2 2 1 11 2 . 4 7 24 . . 7 2 . 2 11 6 2 2 . . . 3 1 . 11 Fire 178 | . 1 4 70 9 . 11 5 4 7 11 2 8 . 5 14 7 11 . . . 5 . . . 4 Melee 335 | . . . . . . . 41 75 7 9 . 36 . . 17 . 15 1 1 2 9 21 2 15 84 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 54 | . . . . . . . . . . . . . . . . . . . . . 16 . . . 38 Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 281 | . . 3 27 2 . 13 29 36 . 5 7 36 . 2 18 8 16 21 . . 2 9 5 19 23 Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: Fac x3 / Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac / Upp / Ext / Gar) -5/Garrison -5/Extension -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 0) 24 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 9) 239 | -10/Materials | Entered Mines 249 | -10/Mines | Reached level 2 253 | -10/Mines | Upgraded with Propulsion slot (x1) 265 | -10/Mines | Identified exit to Materials 276 | -10/Mines | Assembled infested the area 281 | -10/Mines | Assisted by a Guerilla fighting off Assembled 300 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 301 | -10/Mines | Build established: Mutant 385 | -10/Mines | Entered Materials 387 | -9/Materials | Reached level 3 387 | -9/Materials | Upgraded with Power slot (x1) 387 | -9/Materials | Upgraded with Propulsion slot (x1) 631 | -9/Materials | Reached level 4 653 | -9/Materials | Destroyed 9 combat bots 674 | -9/Materials | Discovered new exit (range 7) 674 | -9/Materials | Discovered new exit (range 11) 694 | -9/Materials | Build established: Sprinter 702 | -9/Materials | Core integrity fell below 50% 766 | -9/Materials | Upgraded with Utility slot (x1) 768 | -9/Materials | Discovered new exit (range 15) 1067 | -9/Materials | Build established: Mutant 1185 | -9/Materials | First assault squad dispatched 1222 | -9/Materials | Entered Mines 1224 | -9/Mines | Reached level 5 1239 | -9/Mines | Upgraded with Propulsion slot (x1) 1267 | -9/Mines | Met a Derelict bent on vengeance 1281 | -9/Mines | Learned location of 1 exit from Materials 1326 | -9/Mines | Discovered new exit (range 12) 1338 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1341 | -9/Mines | Discovered new exit (range 12) 1410 | -9/Mines | Reached level 6 1413 | -9/Mines | Upgraded with Weapon slot (x1) 1429 | -9/Mines | Learned location of Storage (-9) 1475 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1477 | -9/Mines | Found Prototype Device 1478 | -9/Mines | Identified Exp. Sensor Array 1498 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1498 | -9/Mines | Discovered new exit (range 5) 1506 | -9/Mines | Entered Exiles 1511 | -9/Exiles | Discovered new exit (range 15) 1515 | -9/Exiles | Met 8R-AWN 1518 | -9/Exiles | Met EX-HEX 1526 | -9/Exiles | Build established: Sprinter 1532 | -9/Exiles | Met EX-DEC 1537 | -9/Exiles | Visited The Gauntlet 1573 | -9/Exiles | Met EX-BIN 1594 | -9/Exiles | Learned location of Zion (-7) 1603 | -9/Exiles | Discovered new exit (range 14) 1606 | -9/Exiles | Entered Mines 1702 | -8/Mines | Reached level 7 1725 | -8/Mines | Upgraded with Utility slot (x1) 1770 | -8/Mines | Discovered new exit (range 9) 1773 | -8/Mines | Entered Materials 1774 | -8/Materials | Identified exit to Factory 1775 | -8/Materials | Reached level 8 2106 | -8/Materials | Reached level 9 2160 | -8/Materials | Discovered exit to Factory (range 16) 2163 | -8/Materials | Destroyed 8 combat bots 2166 | -8/Materials | Entered Factory 2168 | -7/Factory | Reached level 10 2277 | -7/Factory | Repaired VTOL Module 2293 | -7/Factory | Upgraded with Weapon slot (x1) 2294 | -7/Factory | Upgraded with Utility slot (x1) 2320 | -7/Factory | Reached level 11 2369 | -7/Factory | Discovered new exit (range 2) 2384 | -7/Factory | Upgraded with Utility slot (x1) 2685 | -7/Factory | Discovered new exit (range 8) 2712 | -7/Factory | Build established: Hacker-Sprinter 2749 | -7/Factory | Discovered new exit (range 5) 2784 | -7/Factory | Garrison activated, responded to threat 2787 | -7/Factory | Reached level 12 2800 | -7/Factory | Upgraded with Utility slot (x1) 2871 | -7/Factory | Destroyed 9 combat bots 3012 | -7/Factory | Identified exit to Factory 3062 | -7/Factory | Identified exit to Lower Caves 3173 | -7/Factory | Entered Lower Caves 3175 | -7/Lower Caves | Reached level 13 3179 | -7/Lower Caves | Learned Factory emergency access door positions 3244 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3459 | -7/Lower Caves | Discovered new exit (range 8) 3461 | -7/Lower Caves | Identified exit to Lower Caves 3462 | -7/Lower Caves | Entered another Lower Caves area 3464 | -7/Lower Caves | Reached level 14 3469 | -7/Lower Caves | Discovered exit to Factory (range 10) 3613 | -7/Lower Caves | Learned Factory garrison access intel 3638 | -7/Lower Caves | Learned 12 Factory zone layouts 3679 | -7/Lower Caves | Discovered new exit (range 13) 3683 | -7/Lower Caves | Identified exit to Zion 3683 | -7/Lower Caves | Entered Zion 3695 | -7/Zion | Discovered new exit (range 10) 3697 | -7/Zion | Identified exit to Proximity Caves 3702 | -7/Zion | Found Prototype Special Weapon 3703 | -7/Zion | Identified RU-N14's Throwing Claymores 3714 | -7/Zion | Found RU-N14's Throwing Claymores 3716 | -7/Zion | Found RU-N14's Throwing Claymores 3728 | -7/Zion | System corruption cleaned by Quarantine Array 3737 | -7/Zion | Given the Hacking Drone Bay 3739 | -7/Zion | Found Prototype Device 3739 | -7/Zion | Identified Hacking Drone Bay 3767 | -7/Zion | Found Prototype Processor 3768 | -7/Zion | Identified Exp. Melee Analysis Suite 3770 | -7/Zion | Found Prototype Processor 3771 | -7/Zion | Identified Exp. Signal Interpreter 3773 | -7/Zion | Found Prototype Processor 3774 | -7/Zion | Identified Spectral Analyzer 4042 | -7/Zion | Entered Proximity Caves 4044 | -6/Proximity Caves | Reached level 15 4047 | -6/Proximity Caves | Spotter reported a threat 4047 | -6/Proximity Caves | Spotter reported a threat 4081 | -6/Proximity Caves | Upgraded with Utility slot (x1) 4199 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4464 | -6/Proximity Caves | Reached level 16 4537 | -6/Proximity Caves | Discovered exit to Factory (range 5) 4539 | -6/Proximity Caves | Learned location of 2 exits from Factory 4541 | -6/Proximity Caves | Entered Factory 4542 | -6/Factory | Identified exit to Lower Caves 4543 | -6/Factory | Identified exit to Factory 4543 | -6/Factory | Reached level 17 4546 | -6/Factory | Loaded intel: 4 garrison access locations 4546 | -6/Factory | Upgraded with Power slot (x1) 4547 | -6/Factory | Sucked down chute 4547 | -6/Factory | Entered Waste 4549 | -6/Waste | Spotted C-40 Crusher 4549 | -6/Waste | Spotted C-40 Crusher 4575 | -6/Waste | Spotted C-40 Crusher 4577 | -6/Waste | Warlord forces began an assault 4594 | -6/Waste | Spotted C-40 Crusher 4599 | -6/Waste | Allies destroyed C-40 Crusher 4601 | -6/Waste | Allies destroyed C-40 Crusher 4602 | -6/Waste | Destroyed C-40 Crusher 4606 | -6/Waste | Allies destroyed C-40 Crusher 4614 | -6/Waste | Spotted C-40 Crusher 4624 | -6/Waste | Allies destroyed C-40 Crusher 4635 | -6/Waste | Spotted C-40 Crusher 4651 | -6/Waste | Allies destroyed C-40 Crusher 4662 | -6/Waste | Discovered new exit (range 11) 4665 | -6/Waste | Identified exit to Factory 4681 | -6/Waste | Lost 8 allies 4704 | -6/Waste | Entered Factory 4704 | -6/Factory | Accompanied by 11 allies 4713 | -6/Factory | Identified exit to DSF 4788 | -6/Factory | Garrison activated, responded to threat 5106 | -6/Factory | Spotted B-75 Beast 5119 | -6/Factory | Reached level 18 5121 | -6/Factory | Destroyed B-75 Beast 5167 | -6/Factory | Lost 4 allies 5186 | -6/Factory | Reached level 19 5228 | -6/Factory | Upgraded with Utility slot (x1) 5404 | -6/Factory | First assault squad dispatched 5499 | -6/Factory | Entered Lower Caves 5541 | -6/Lower Caves | Encountered a Warlord checkpoint 5546 | -6/Lower Caves | Learned location of 1 exit from Factory 5560 | -6/Lower Caves | Learned Factory emergency access door positions 5746 | -6/Lower Caves | Discovered new exit (range 16) 5749 | -6/Lower Caves | Identified exit to Lower Caves 5753 | -6/Lower Caves | Entered another Lower Caves area 5755 | -6/Lower Caves | Reached level 20 5786 | -6/Lower Caves | Discovered exit to Factory (range 12) 5821 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5873 | -6/Lower Caves | Encountered a Warlord checkpoint 5925 | -6/Lower Caves | Lost 3 allies 6063 | -6/Lower Caves | Discovered new exit (range 6) 6066 | -6/Lower Caves | Identified exit to Data Miner 6098 | -6/Lower Caves | Learned location of Extension (-5) 6098 | -6/Lower Caves | Learned location of 2 exits from Lower Caves 6098 | -6/Lower Caves | Learned location of 1 exit from Research 6099 | -6/Lower Caves | Attracted the attention of an 0b10 base 6130 | -6/Lower Caves | Entered Data Miner 6152 | -6/Data Miner | Discovered new exit (range 6) 6157 | -6/Data Miner | Met Data Miner 6164 | -6/Data Miner | Learned location of Section 7 (-3) 6164 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6170 | -6/Data Miner | Received God Mode back door access code from Data Miner 6180 | -6/Data Miner | Interfaced with the Data Conduit 6185 | -6/Data Miner | Identified exit to Proximity Caves 6185 | -6/Data Miner | Entered Proximity Caves 6187 | -5/Proximity Caves | Reached level 21 6204 | -5/Proximity Caves | Upgraded with Utility slot (x1) 6268 | -5/Proximity Caves | Spotted B-75 Beast 6306 | -5/Proximity Caves | Discovered exit to Factory (range 6) 6308 | -5/Proximity Caves | Entered Factory 6309 | -5/Factory | Identified exit to Upper Caves 6310 | -5/Factory | Identified exit to Extension 6312 | -5/Factory | Loaded intel: 327 machine locations 6315 | -5/Factory | Discovered new exit (range 15) 6324 | -5/Factory | Identified exit to Factory 6328 | -5/Factory | Identified exit to Garrison 6328 | -5/Factory | Entered Garrison 6329 | -5/Garrison | Loaded intel: 28 machine locations 6397 | -5/Garrison | Spotted Striker 6397 | -5/Garrison | Spotted Striker 6421 | -5/Garrison | Spotted B-75 Beast 6423 | -5/Garrison | Triggered checkpoint 6450 | -5/Garrison | Reached level 22 6453 | -5/Garrison | Discovered exit to Extension (range 15) 6465 | -5/Garrison | Installed Relay Interface Framework 6470 | -5/Garrison | Entered Extension 6471 | -5/Extension | Loaded intel: 29 machine locations 6670 | -5/Extension | Spotted B-75 Beast 6673 | -5/Extension | Spotted B-75 Beast 6677 | -5/Extension | Discovered exit to Factory (range 3) 6678 | -5/Extension | Entered Factory 6679 | -4/Factory | Loaded intel: 267 machine locations 6680 | -4/Factory | Reached level 23 6721 | -4/Factory | Sucked down chute 6721 | -4/Factory | Entered Waste 6721 | -4/Waste | The area was eerily silent 6804 | -4/Waste | Discovered new exit (range 14) 6839 | -4/Waste | Murdered 5 allies 6841 | -4/Waste | Identified exit to Factory 6924 | -4/Waste | Entered Factory 6925 | -4/Factory | Loaded intel: 234 machine locations 7002 | -4/Factory | Spotted B-86 Titan 7057 | -4/Factory | Repaired Broken Adv. Phase Shifter 7202 | -4/Factory | Reached level 24 7270 | -4/Factory | Upgraded with Propulsion slot (x1) 7276 | -4/Factory | Discovered new exit (range 4) 7276 | -4/Factory | Identified exit to Research 7397 | -4/Factory | Repaired Imp. Light Armor Plating 7502 | -4/Factory | Garrison activated, responded to threat 7539 | -4/Factory | Crushed by falling debris 7574 | -4/Factory | Intercept squad dispatched 7584 | -4/Factory | Spotted Tracker 7584 | -4/Factory | Spotted Tracker 7586 | -4/Factory | Destroyed Tracker 7597 | -4/Factory | Core integrity fell below 50% 7602 | -4/Factory | Destroyed Tracker 7622 | -4/Factory | Spotted Combat Programmer 7632 | -4/Factory | Spotted Combat Programmer 7644 | -4/Factory | Destroyed Combat Programmer 7648 | -4/Factory | Core integrity fell below 20% 7670 | -4/Factory | Destroyed Combat Programmer 7778 | -4/Factory | Identified exit to Upper Caves 7824 | -4/Factory | Repaired Lgt. Fission Core 7949 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Sage. 07838_ Power Sword follow-up attack on P-70 Sage. 07840_ P-70 Sage destroyed. 07846_ System corrupted: Matter fused (-6). 07880_ Slug penetrates Wall. 07880_ Y-64 Sentinel destroyed. 07881_ R-10 Processor collects KE Penetrator. 07882_ Acquired 16 matter. 07885_ W-44 Eye sends out distress signal. 07885_ R-10 Processor collects Adv. Heat Sink. 07887_ Power Sword follow-up attack on W-44 Eye. 07887_ Destroyed Antigrav System. 07890_ U-05 Engineer builds a Wall. 07890_ Phasing Sabre follow-up attack on W-44 Eye. 07919_ Connecting with Fabricator... 07922_ System corrupted: Matter fused (-5). 07943_ The unstable cave ceiling collapses. 07948_ Destroyed Antigrav System. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????"?????????????????????????????????????????? | | ??????"G"????????????????????????????????????????? | | ??????"?"????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????""""""?????????????????????????????????????? | | ??????""""""?????????????????????????????????????? | | ??????""""""??????????????????????????????""""""?? | | ??????""""""??????????????????????????????""""""?? | | ??????????????????????????????????????????""""""?? | | ??????#+#######+##########????????????????""""""?? | | ?????? #???????????????????????? | | ????? #????????????????""""""?? | | ????? #????????????????""""""?? | | ????? #????????????????""""""?? | | ????? #????????????????""""""?? | | ????????############ #???????????????????????? | | ???????????????????#k #???????????????????????? | | ???""""?"""""??????# #???????????????????????? | | ???""""?""Y""??????# #???????????????????????? | | ???""""????????????# #??????"""?"""??????????? | | ???""""????????????# A##?????"""?"""??????????? | | ???""""????????????# T#?????"""?"""??????????? | | ???""""????????????# @#??????????????????????? | | ???????????????????# p##?????"""?"""??????????? | | ???????????????????# #??????"""?"""??????????? | | ???????????????????# #??????"""?"""??????????? | | ??????????????????## #???????????????????????? | | ?????????????????##; #???""T""???????????????? | | ???????????######### #???"""""??????????????"" | | ???????# """"""" # #??????????????????????"" | | ???????#! """"""" # ##?????????????????????"" | | ???????# """"""" # ??????????????????????? | | ???????#! """"""" + [ ?????w?????????????"" | | ???????# # "" ?????????????????"" | | ???????# # """ T" ?????????????????"" | | ???????# ! # """ ""???????????????????? | | ?????#?########+#### """ ???????????????????? | | ?????# ######## #### """ ??????????????????? | | ?????# ???"""????????????? | | ?????# ??"""????????????? | | ?????+ ??"""????????????? | | ?????# ?????????????????? | | ?????# ??"""????????????? | | ?????###########+########## ??"""????????????? | | ??????????# #??????????????"""????????????? | | ??????????# "" #?????????????????????????????? | | ??????????# " """#??????????????"""????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 44 Energy Capacity 550 Matter Stores 350 Matter Capacity 350 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 375 Resistance: KI 15 Resistance: TH 15 Melee Speed Boost 20 Phase Shifting 15 Evasion (%) 88 Melee Accuracy 6 Recoil Reduction 2 Force Boost 30 Offensive Hacking 25 Defensive Hacking 15 Item Schematics ----------------- Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Dynamic Insulation System | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Lyr. Medium Armor Plating | -7/Zion | Archive Spear | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Power Sword | -7/Zion | Archive Microactuators | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Power Maul | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Force Booster | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Beamcaster | -7/Zion | Archive Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Nova Cannon | -6/Data Miner | Free Robot Schematics ------------------ P-60 Hacker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Short-term Sacrifices Unlimited Data Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Was Fac Low Low Dat Pro Fac Gar Ext Fac Was Fac Levels Raised 23 | . . 1 2 2 . 1 2 3 1 1 . 2 1 . 2 . 1 . 1 . 1 . 1 . 1 XP Earned 38361 | 3000 585 1000 4267 1736 200 1350 3390 5263 1300 984 453 2200 1500 189 3456 584 467 511 771 757 687 491 1673 139 1408 XP Spent 37130 | 3000 . 800 3580 2800 . 1100 . 8100 1000 . 1250 2300 1300 . 4200 . . . 2900 . . 2100 1000 . 1700 Upgrades 56 | 6 . 1 18 3 . 1 . 9 1 . 1 1 3 . 3 . . . 1 . . 6 1 . 1 Power Slot 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Propulsion Slot 5 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 Utility Slot 9 | 1 . . 1 . . 1 . 3 . . . 1 . . 1 . . . 1 . . . . . . Weapon Slot 3 | 1 . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Core Integrity 8 | . . . 8 . . . . . . . . . . . . . . . . . . . . . . Heat Dissipation 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . Energy Generation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Matter Storage 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mass Support 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Inventory Capacity 5 | 3 . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Hack Attack % 5 | . . . . . . . . 3 . . . . . . 1 . . . . . . . 1 . . Hack Defense % 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . KI Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . TH Resistance % 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Protomatter Created 2156 | . 39 17 257 36 . 138 265 277 17 72 . 287 . . 153 12 120 . . . 4 67 39 133 223 Integrity Restored 5765 | . . 42 546 24 . 279 645 666 . 120 139 744 . 19 408 149 298 458 . . 12 201 117 390 508 Core 4310 | . . 42 486 24 . 279 451 447 . 120 107 460 . 12 355 17 286 228 . . 12 201 117 272 394 Parts 1455 | . . . 60 . . . 194 219 . . 32 284 . 7 53 132 12 230 . . . . . 118 114 Protomatter Decayed 504 | . . 32 39 11 . 45 . 6 . . . 31 . 24 59 . . . . . . . . 257 . Game ------ Seed FortressImpulseMinigun Manual? 0 Play Time 03:23:35 Cumulative 13.2 hours Start 2024.04.03 @ 15:00:54 End 2024.04.05 @ 18:10:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 68dfe5e3-092a-4288-bdad-88b4195f24b1