Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.16 @ 14:43:58 Player: TryingToLearn Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (63) 315 Value Destroyed (1487) 1487 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1368) 1368 TOTAL SCORE: 10930 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 68 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 53% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (14) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Wheel Impulse Thruster Peak State ------------ > --- POWER ------------ Enhanced Fission Core Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Cooled Field Propulsion Drive Field Propulsion Array Field Propulsion Array Cooled Q-thruster > --- UTILITY ---------- Power Amplifier Power Amplifier Small Storage Unit Energy Well Advanced Weight Redist. System Advanced Signal Interpreter Seismic Detector Advanced Transmission Jammer ECM Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Railgun Power Sword > --- INVENTORY -------- Centrium Leg Centrium Leg Centrium Wheel Improved VTOL Module Improved VTOL Module Improved VTOL Module Impulse Thruster Q-thruster [Rating: 134] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Centrium Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Autogun Launcher Precision Grenade Launcher Impact Weapon Power Maul Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 1 1 1 . . . 1 . . . Utility 12 | . . . . . 3 1 1 1 1 . . 1 2 . 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 129 | 6 5 7 3 7 21 20 8 3 9 2 1 9 7 3 18 Power 13 | 1 . 1 . . 3 1 . . 2 . 1 1 . 1 2 Engine 5 | 1 . 1 . . 3 . . . . . . . . . . Core 4 | . . . . . . 1 . . 2 . . 1 . . . Reactor 4 | . . . . . . . . . . . 1 . . 1 2 Propulsion 27 | 2 . 3 . . 2 4 2 1 1 . . 2 2 . 8 Treads 3 | 2 . 1 . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . 3 Wheel 4 | . . 2 . . 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 17 | . . . . . . 4 2 1 1 . . 2 2 . 5 Utility 62 | 1 2 1 2 3 10 12 2 2 6 1 . 6 4 2 8 Device 40 | . 1 1 1 2 3 8 . 1 5 1 . 4 3 2 8 Storage 6 | 1 1 . . . 2 . . 1 1 . . . . . . Processor 3 | . . . . . 1 1 . . . . . 1 . . . Hackware 7 | . . . . . . 3 2 . . . . 1 1 . . Protection 6 | . . . 1 1 4 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 27 | 2 3 2 1 4 6 3 4 . . 1 . . 1 . . Energy Gun 6 | . . . . . 4 1 . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 3 2 1 2 1 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 4 | . . . . 2 . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 2 . . . . . . . . . Slashing Weapon 2 | . . . . . . . 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 1 2 2 2 . 2 . . 1 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . 10 Parts Lost 37 | . . 1 . 1 4 . . . . 1 . . 1 . 29 Power 4 | . . . . . . . . . . . . . . . 4 Propulsion 13 | . . 1 . . 1 . . . . . . . . . 11 Utility 16 | . . . . . 2 . . . . 1 . . 1 . 12 Weapon 4 | . . . . 1 1 . . . . . . . . . 2 Highest Loss Streak 28 | . . 1 . 1 2 . . . . 1 . . 1 . 28 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 99 100 99 83 99 99 94 92 90 100 99 99 100 75 Engine 5 | . 14 14 14 14 8 . . . . . . . . . . Core 3 | . . . . . . 6 6 5 8 5 5 9 8 6 3 Treads 3 | . 28 8 . . . . . . . . . . . . . Wheel 8 | . . 18 28 28 20 . . . . . . . . . . Flight 15 | . . . . . . 29 32 35 31 31 31 33 30 30 20 Device 12 | . 13 14 7 . 6 19 14 11 10 13 15 14 16 17 13 Storage 8 | . 14 14 14 14 12 . . 5 9 10 10 9 8 8 7 Processor 2 | . . . . . . 5 6 5 5 5 5 4 4 4 4 Hackware 10 | . . . . . . 18 24 23 21 15 15 18 21 21 17 Protection 3 | . . . 6 13 16 . . . . . . . . . . Energy Gun 2 | . . . . . 7 7 1 . . 3 5 4 . . . Ballistic Gun 10 | . 28 28 28 24 9 . . . . . . . 3 4 3 Impact Weapon 1 | . . . . . . 6 5 . . . . . . . . Slashing Weapon 1 | . . . . . . . . 5 5 5 5 4 4 4 3 Peak Build Rating 134 | 6 11 15 17 21 32 56 62 64 80 82 89 102 118 116 134 Average Rating 50 | 4 9 12 14 16 26 53 60 62 75 79 84 96 114 111 105 On Entrance 52 | . 6 11 15 15 18 32 56 57 64 77 82 83 102 106 114 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 57 | 12 30 32 34 35 57 38 16 15 28 33 33 43 42 50 53 Greatest Support 88 | 40 40 40 26 26 40 40 20 26 32 41 41 49 50 50 88 Greatest Overweight (x) 3 | . . 1 1 1 2 1 . . . . . . . . 3 Average Overweight (x) . | . . . 1 1 . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 8 8 8 8 8 8 8 8 Average Capacity 10 | 7 13 15 15 15 15 5 5 8 8 8 8 8 8 8 7 Most Carried 15 | 6 15 15 15 15 15 15 5 4 8 8 8 8 8 8 8 Average Carried 9 | 3 11 14 14 14 14 5 4 3 7 7 7 7 7 7 7 Final Capacity 15 | 8 15 15 15 15 15 5 5 8 8 8 8 8 8 8 5 Final Carried 15 | 6 15 15 15 15 14 5 5 4 8 7 8 8 8 7 3 Class Distribution -------------------- 46% | Mutant 34% | Hacker-Ninja 11% | Hacker-Sprinter 6% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Ninja | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -5/Factory Hacker-Ninja | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Ninja | -3/Research Hacker-Ninja | -2/Research Hacker-Sprinter | -2/Testing Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Matter Collected 2070 | 179 284 324 69 113 390 96 144 . . 175 . 40 . . 256 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2144 | . 284 304 . 151 920 10 . 92 . 60 . . 17 . 306 Parts 117 | . 17 20 . 13 53 . . 5 . 2 . . 1 . 6 Haulers Intercepted 8 | . 1 . . . 4 . . 1 . . . . . . 2 Recyclers Shooed 2 | . . 1 . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . . . . Prevented 3 | . . . . . . . . . . 3 . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Combat Hostiles Destroyed 43 | . 6 10 . 7 18 . . . . 1 . . . . 1 Melee 2 | . . . . . 1 . . . . 1 . . . . . Guns 36 | . 6 10 . 3 17 . . . . . . . . . . AOE 4 | . . . . 4 . . . . . . . . . . . Classes Destroyed 13 | . 5 1 . 2 3 . . . . 1 . . . . 1 Worker 4 | . . . . 1 2 . . . . . . . . . 1 Builder 2 | . . . . . 1 . . . . . . . 1 . . Hauler 8 | . 1 . . . 4 . . 1 . . . . . . 2 Recycler 1 | . . 1 . . . . . . . . . . . . . Operator 2 | . 1 . . . . 1 . . . . . . . . . Watcher 3 | . 1 . . . 2 . . . . . . . . . . Swarmer 19 | . 2 6 . 4 7 . . . . . . . . . . Grunt 17 | . 4 4 . 2 7 . . . . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . Sentry 3 | . . . . . 3 . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . 1 Programmer 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 14 | . 4 4 . 5 14 1 . 1 . 1 . . 1 . 2 Combat Bots Only 7 | . 3 3 . 4 7 . . . . 1 . . . . 1 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 . 1 . 1 . . 1 . 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Hostile Shots Fired 568 | . 38 44 . 26 96 . 6 . 16 25 . 1 22 . 294 Missed 200 | . 8 11 . 7 22 . 5 . 8 13 . 1 10 . 115 Damage Taken 7094 | . 308 336 . 156 1020 . 123 . 123 215 . . 291 . 4522 Core 2154 | . 25 85 . 27 90 . 37 . 17 111 . . 158 . 1604 Absorbed by Shields 32 | . . . . . . . . . 32 . . . . . . Redirected to Shielding 48 | . . . . . 48 . . . . . . . . . . Regen/Repaired (Parts) 11 | . . . . . 11 . . . . . . . . . . Core Remaining (%) 88 | 100 . . . 45 83 100 95 100 . . 88 100 . 89 . Volleys Fired 121 | . 25 24 . 10 59 3 . . . . . . . . . Largest 2 | . 2 2 . 2 2 1 . . . . . . . . . Hottest 122 | . 46 46 . 63 122 61 . . . . . . . . . Shots Fired 221 | . 50 48 . 14 106 3 . . . . . . . . . Gun 218 | . 50 48 . 11 106 3 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 173 | . 50 48 . 11 64 . . . . . . . . . . Thermal 29 | . . . . . 26 3 . . . . . . . . . Explosive 3 | . . . . 3 . . . . . . . . . . . Electromagnetic 16 | . . . . . 16 . . . . . . . . . . Robot Hit Streak 18 | . 16 18 . 3 10 1 . . . . . . . . . Robot Miss Streak 5 | . 5 3 . 2 4 2 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 5 | . 1 1 . . 3 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . . . . . . . . . Shots Hit Robots 157 | . 31 26 . 5 82 2 . 1 1 3 . . 1 . 5 Core Hits 86 | . 13 15 . 9 43 . . 1 . 1 . . . . 4 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 1 . . . . . . . . . Critical Strikes 7 | . . . . . 5 1 . . . . . . . . 1 Burn 3 | . . . . . 3 . . . . . . . . . . Destroy 1 | . . . . . 1 . . . . . . . . . . Smash 2 | . . . . . 1 1 . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . 1 Melee Attacks 157 | . . . . . 7 31 15 1 28 11 . 1 23 4 36 Impact 52 | . . . . . 7 31 14 . . . . . . . . Slashing 105 | . . . . . . . 1 1 28 11 . 1 23 4 36 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . . 1 1 . . . 1 . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 3928 | . 426 383 . 342 1873 81 . 62 84 139 . . 70 . 468 Guns 2563 | . 426 383 . 99 1635 20 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 306 | . . . . 243 63 . . . . . . . . . . Melee 863 | . . . . . 159 61 . 62 84 139 . . 70 . 288 Ramming 196 | . . . . . 16 . . . . . . . . . 180 Kinetic 1878 | . 426 383 . 99 970 . . . . . . . . . . Thermal 483 | . . . . . 463 20 . . . . . . . . . Explosive 243 | . . . . 243 . . . . . . . . . . . Electromagnetic 265 | . . . . . 265 . . . . . . . . . . Impact 220 | . . . . . 159 61 . . . . . . . . . Slashing 643 | . . . . . . . . 62 84 139 . . 70 . 288 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 53 | . 4 4 4 4 . 1 3 . . 1 1 . . . 53 Average Corruption 4 | . 3 4 4 4 . 1 1 . . 1 1 . . . 30 Corruption Purged 1 | . . . . . . 1 . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 73 | . 8 23 8 15 . . 3 . . . . . . . 16 Message Errors 18 | . 1 7 2 3 . . 1 . . . . . . . 4 Matter Fused 18 | . 5 3 4 3 . . . . . . . . . . 3 Heat Flow Errors 11 | . 1 5 . 4 . . . . . . . . . . 1 Energy Discharges 6 | . 1 2 1 1 . . 1 . . . . . . . . Parts Fused 1 | . . . . 1 . . . . . . . . . . . Data Loss (minor) 6 | . . 4 . 1 . . . . . . . . . . 1 Data Loss (major) 5 | . . 2 1 1 . . 1 . . . . . . . . Alerts 2 | . . . . 1 . . . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 214 | . . . . . 39 61 . . 64 5 . . 30 . 15 Projectiles . | . . . . . . . . . . . . . . . . Explosions 3 | . . . . . 3 . . . . . . . . . . Melee 211 | . . . . . 36 61 . . 64 5 . . 30 . 15 Knockbacks 1 | . . . . . 1 . . . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 135 | . . . . . 47 . . . . . . . . . 88 Shots 1 | . . . . . 1 . . . . . . . . . . Rammed 10 | . . . . . 3 . . . . . . . . . 7 Targets Rammed 10 | . . . . . 3 . . . . . . . . . 7 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 308 | . 261 246 . 237 108 14 . . 105 36 6 308 287 147 281 Average Temperature 60 | . 131 97 . 99 29 10 . . 27 14 4 90 76 60 79 Received Heat Transfer 732 | . 123 93 . 24 378 . . . 15 27 . . 72 . . Effects 4 | . . 4 . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 Parts Fried 4 | . . . . . 1 . . . . . . . . . 3 Impact Corruptions 6 | . . . . . 2 2 . . . . . . . . 2 Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . 2 . . . . . . . . . . Heat Transferred 1099 | . . . . . 1062 37 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Peak Influence 1629 | . 196 257 . 224 425 153 60 63 196 . . 174 239 1629 1321 Initial 1100 | . . 22 . . 9 120 7 11 30 . . 135 97 39 1100 Average 225 | . 62 122 . 71 173 86 31 30 76 . . 152 139 1583 1187 Maximum Alert Level 5 | . . 1 . 1 2 . . . . . . . 1 5 4 Low Security (%) 76 | 100 100 77 . 79 56 100 100 100 100 . . 100 74 . . Level 1 12 | . . 22 . 20 38 . . . . . . . 25 . . Level 2 . | . . . . . 5 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . 7 Level 4 8 | . . . . . . . . . . . . . . . 92 Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . 99 . Squads Dispatched 26 | . 2 1 . . 2 4 1 . 2 . . 2 3 6 3 Investigation 13 | . . 1 . . 2 3 1 . 2 . . 1 2 . 1 Extermination 3 | . . . . . . 1 . . . . . . 1 . 1 Reinforcement 4 | . 2 . . . . . . . . . . 1 . . 1 Assault 6 | . . . . . . . . . . . . . . 6 . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Distress Signals 12 | . 1 . . . 6 . . . 1 . . . . . 4 Communications Jammed 51 | . . . . . . . . . 40 . . . . . 11 Distress Signals 51 | . . . . . . . . . 40 . . . . . 11 Times Spotted 154 | . 14 10 . 8 34 10 1 2 15 8 . 1 7 . 44 Peak Tracking Total 18 | . 4 3 . 4 5 3 1 2 6 5 . 1 5 6 18 Tactical Retreats 27 | . 1 . . 2 4 . 1 . 3 5 . . 2 . 9 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Traps Triggered 9 | . 2 . . . 1 1 1 . 2 . . 2 . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Disabled 4 | . . . . . 2 1 . . . . . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . 1 Garrison Access 5 | . . . . . . 1 . . 1 . . . 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Machines Accessed 53 | . 3 1 . . 7 9 5 3 8 . . 5 6 . 6 Terminals 36 | . 3 . . . 3 6 4 3 5 . . 4 4 . 4 Fabricators 5 | . . . . . . 2 1 . 2 . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . 1 1 . . Garrison Access 6 | . . . . . 1 1 . . 1 . . . 1 . 2 Total Hacks 166 | . 9 1 . . 22 26 27 12 22 . . 13 19 . 15 Successful 112 | . 5 1 . . 14 14 20 7 17 . . 10 11 . 13 Failed 53 | . 4 . . . 8 12 6 5 5 . . 3 8 . 2 Catastrophic 7 | . 1 . . . . 1 1 . . . . 2 2 . . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 92 | . 8 . 1 . 8 14 17 10 11 . . 7 8 . 8 Terminals 133 | . 9 . . . 11 20 25 12 16 . . 12 15 . 13 Fabricators 12 | . . . . . . 5 2 . 5 . . . . . . Repair Stations 2 | . . . . . 2 . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . 6 . . . . . . 1 2 . . Garrison Access 9 | . . . . . 3 1 . . 1 . . . 2 . 2 Terminal Hacks 44 | . 1 1 . . 2 5 14 3 5 . . 4 4 . 5 Record 10 | . . . . . . 2 2 1 1 . . 1 1 . 2 Part Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . Level Access Points 3 | . . . . . . . 1 . 1 . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . Emergency Access Points 4 | . . . . . . . 1 . . . . 1 1 . 1 Terminal Index 2 | . . . . . . 1 . . . . . . . . 1 Fabricator Index 1 | . . . . . . 1 . . . . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . . . Locate Traps 7 | . . . . . . . 1 1 1 . . 1 2 . 1 Dispatch Records 1 | . . . . . . . 1 . . . . . . . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . Extermination Status 1 | . . . . . . . 1 . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . 1 . . . . . . . . Zone Layout 3 | . . . . . . . 1 . 2 . . . . . . Fabricator Hacks 9 | . . . . . . 2 2 . 5 . . . . . . Network Status 2 | . . . . . . 1 . . 1 . . . . . . Load Schematic 3 | . . . . . . . 1 . 2 . . . . . . Build 4 | . . . . . . 1 1 . 2 . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 9 | . . . . . 6 . . . . . . 1 2 . . Insert Component 5 | . . . . . 3 . . . . . . 1 1 . . Analyze 4 | . . . . . 3 . . . . . . . 1 . . Garrison Access Hacks 5 | . . . . . . 1 . . 1 . . . 1 . 2 Seal Access 5 | . . . . . . 1 . . 1 . . . 1 . 2 Unauthorized Hacks 43 | . 4 . . . 4 6 4 4 6 . . 5 4 . 6 Terminals 43 | . 4 . . . 4 6 4 4 6 . . 5 4 . 6 Assimilate 11 | . 2 . . . 1 2 . 1 2 . . 1 . . 2 Botnet 32 | . 2 . . . 3 4 4 3 4 . . 4 4 . 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 45 | . 3 . . . 6 8 5 2 6 . . 5 6 . 4 Full Trace Events 13 | . 1 . . . 2 3 1 . 2 . . 1 2 . 1 Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 134 | . . . . . . 134 . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . Part Schematics Acquired 4 | . . . . . 2 . . 1 . . . . 1 . . Parts Built 3 | . . . . . . . 1 . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time 130 | . . . . . . . 36 . 94 . . . . . . Total Part Build Rating 9 | . . . . . . . 3 . 6 . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . Time 108 | . . . . . 108 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 2 . . . . . . . 1 . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total Allies 8 | . . . . . . 3 . 1 2 . . . . . 2 Largest Group 3 | . . . . . . 3 3 1 2 . . . . . 2 Highest-Rated Group 90 | . . . . . . 90 90 10 36 . . . . . 71 Highest-Rated Ally 45 | . . . . . . 30 30 10 26 . . . . . 45 Total Orders 3 | . . . . . . 1 . . . . . . . 1 1 FOLLOW 1 | . . . . . . 1 . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 1 1 Ally Attacks 24 | . . . . . . 2 22 . . . . . . . . Total Damage 590 | . . . . . . . 590 . . . . . . . . Kills 3 | . . . . . . . 3 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 2 . . . . . Drone Launches 3 | . . . . . . . . . . . . . . 2 1 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Turns Passed 7648 | 93 616 790 308 512 1208 1225 561 59 624 168 8 196 504 103 673 Spaces Moved 10300 | 51 314 573 288 429 735 2100 1106 153 975 332 29 444 983 172 1616 Core 63 | 2 . . . . . . . . . . . . . . 61 Treads 466 | 49 314 103 . . . . . . . . . . . . . Legs 37 | . . . . . . . . . . . . . . . 37 Wheels 1942 | . . 470 288 429 735 20 . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 7792 | . . . . . . 2080 1106 153 975 332 29 444 983 172 1518 Fastest Speed 17 | 50 160 105 105 105 93 26 26 24 21 21 21 19 17 17 17 Average Speed 45 | 155 160 116 105 105 105 26 26 24 21 21 21 19 18 17 26 Slowest Speed 240 | 160 160 240 105 105 130 96 26 24 21 21 21 21 21 17 200 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 Exploration Rate (%) 32 | 5 47 74 61 75 38 34 19 5 20 50 9 11 14 28 33 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . Known Exits Taken 10 | . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 . 1 1 1 . . . . . . . . . . Scrap Searched 4 | . . 2 . 1 . . . . . . 1 . . . . Spaces Dug 123 | . . . . . . 26 14 . 27 4 . 1 20 4 27 Terrain Destroyed 153 | . . . . 26 4 26 14 . 27 4 . 1 20 4 27 Melee 123 | . . . . . . 26 14 . 27 4 . 1 20 4 27 Projectile 3 | . . . . 2 1 . . . . . . . . . . AOE 27 | . . . . 24 3 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Upp Upp Res Res Tes Acc Total 12833 | 62 385 664 294 477 1052 2705 1350 173 1355 412 30 551 1272 239 1812 Wait 1847 | . 22 27 . 21 194 517 210 16 295 68 . 57 242 59 119 Move 10284 | 50 313 572 287 428 734 2099 1105 152 974 331 28 443 982 171 1615 Hop . | . . . . . . . . . . . . . . . . Pick Up 92 | 6 12 15 2 5 13 9 4 . 8 . . 5 8 . 5 Fast Attach 67 | 6 2 2 . 1 15 9 4 1 6 1 1 5 3 1 10 Attach 45 | . . 2 2 2 4 8 3 2 3 1 . 4 4 2 8 Detach 25 | . 1 . . 1 2 6 2 1 4 . 1 2 1 1 3 Swap 17 | . 3 3 1 4 2 3 1 . . . . . . . . Drop 112 | . 7 19 2 5 19 20 6 . 10 . . 6 9 1 8 Fire 121 | . 25 24 . 10 59 3 . . . . . . . . . Melee 157 | . . . . . 7 31 15 1 28 11 . 1 23 4 36 Ram 10 | . . . . . 3 . . . . . . . . . 7 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 56 | . . . . . . . . . 27 . . 28 . . 1 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / Ext x2) -5/Factory -4/Factory (discovered 5 exits: Res x4 / *Upp) -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 4) 621 | -10/Materials | Discovered new exit (range 9) 710 | -10/Materials | Entered Mines 833 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1114 | -10/Mines | Discovered new exit (range 5) 1167 | -10/Mines | Found a hidden stash of uninstalled traps 1193 | -10/Mines | Discovered new exit (range 16) 1418 | -10/Mines | Identified exit to Exiles 1453 | -10/Mines | Met a Derelict shopkeep closing up shop 1495 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1500 | -10/Mines | Entered Exiles 1525 | -10/Exiles | Met 8R-AWN 1544 | -10/Exiles | Met EX-HEX 1574 | -10/Exiles | Met EX-BIN 1588 | -10/Exiles | Met EX-DEC 1620 | -10/Exiles | Aligned with FarCom system 1621 | -10/Exiles | Given EX-Vault access code 1646 | -10/Exiles | Opened EX-Vault 1668 | -10/Exiles | Found Prototype Device 1675 | -10/Exiles | Identified Skeleton Box 1709 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1800 | -10/Exiles | Discovered new exit (range 10) 1808 | -10/Exiles | Left Exiles lab with Skeleton Box 1808 | -10/Exiles | Entered Mines 1879 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1886 | -9/Mines | Found Prototype Device 1904 | -9/Mines | Identified Exp. Sensor Array 2100 | -9/Mines | Core integrity fell below 50% 2255 | -9/Mines | Learned Materials emergency access door positions 2305 | -9/Mines | Discovered new exit (range 15) 2320 | -9/Mines | Entered Materials 2320 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3079 | -8/Materials | Destroyed 7 combat bots 3315 | -8/Materials | Repaired Exp. Sensor Array 3517 | -8/Materials | Discovered new exit (range 13) 3528 | -8/Materials | Entered Factory 3528 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3843 | -7/Factory | Build established: Hacker-Scout 4307 | -7/Factory | Build established: Hacker-Ninja 4615 | -7/Factory | Discovered new exit (range 8) 4738 | -7/Factory | Fabricated L-41 Fighter (x3) 4747 | -7/Factory | Identified exit to Factory 4753 | -7/Factory | Entered another Factory area 4753 | -6/Factory | Accompanied by 3 allies 4753 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4835 | -6/Factory | Fabricated Hacking Suite (x1) 4920 | -6/Factory | Identified exit to Factory 4920 | -6/Factory | Identified exit to Lower Caves 4920 | -6/Factory | Identified exit to Extension 5278 | -6/Factory | Central database locked down 5296 | -6/Factory | Found Prototype Launcher 5296 | -6/Factory | Identified Scatter Rocket Array 5314 | -6/Factory | Entered another Factory area 5314 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5349 | -5/Factory | Discovered new exit (range 9) 5360 | -5/Factory | Identified exit to Factory 5373 | -5/Factory | Entered another Factory area 5373 | -4/Factory | Accompanied by 1 ally 5373 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 5492 | -4/Factory | Fabricated Imp. VTOL Module (x1) 5780 | -4/Factory | Fabricated Hacking Suite? 5954 | -4/Factory | Identified exit to Research 5954 | -4/Factory | Discovered new exit (range 17) 5997 | -4/Factory | Identified exit to Upper Caves 5997 | -4/Factory | Entered Upper Caves 6000 | -4/Upper Caves | Spotted B-86 Titan 6058 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 6058 | -4/Upper Caves | Learned Research emergency access door positions 6062 | -4/Upper Caves | Encountered a Warlord checkpoint 6112 | -4/Upper Caves | Learned location of Armory (-3) 6143 | -4/Upper Caves | Discovered new exit (range 7) 6144 | -4/Upper Caves | Identified exit to Upper Caves 6165 | -4/Upper Caves | Entered another Upper Caves area 6171 | -4/Upper Caves | Discovered exit to Research (range 11) 6173 | -4/Upper Caves | Entered Research 6173 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6272 | -3/Research | Found Prototype Device 6272 | -3/Research | Identified Exp. Thermal Defense Suite 6283 | -3/Research | Identified exit to Research 6369 | -3/Research | Entered another Research area 6369 | -2/Research | Evolved 2 slots: Utility x2 6864 | -2/Research | Discovered new exit (range 4) 6871 | -2/Research | Identified exit to Testing 6873 | -2/Research | Entered Testing 6874 | -2/Testing | Maximum security lockdown engaged 6964 | -2/Testing | Discovered new exit (range 16) 6976 | -2/Testing | Identified exit to Access 6976 | -2/Testing | Entered Access 6976 | -1/Access | Evolved 2 slots: Utility x2 7342 | -1/Access | Spotted B-99 Colossus 7362 | -1/Access | Build established: Hacker-Sprinter 7469 | -1/Access | Crushed by falling debris 7475 | -1/Access | System corruption reached 10% 7572 | -1/Access | System corruption reached 30% 7605 | -1/Access | Core integrity fell below 50% 7626 | -1/Access | Core integrity fell below 20% 7649 | -1/Access | Spotted B-99 Colossus 7649 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 07613_ Wave Collapse Detector explodes. 07613_ S-43 Plague destroyed. 07614_ System corrupted: Matter fused (-6). 07614_ Centrium Leg destroyed. 07616_ P-80 Master resets P-80 Master, system corruption cleaned. [Achievement: Z1$+NX3F=JRE3_ZNQR] 07619_ P-80 Master resets P-80 Master, system corruption cleaned. 07619_ Centrium Leg destroyed. 07620_ P-80 Master resets S-43 Plague, system corruption cleaned. 07620_ Imp. VTOL Module destroyed. 07621_ P-80 Master resets P-80 Master, system corruption cleaned. 07623_ Imp. VTOL Module destroyed. 07629_ /UO<2OVQUUC SUEA%3K8Q2DM>5VGS1OY 07634_ Slammed into K-01 Serf. 07634_ K-01 Serf destroyed. 07635_ Acquired 11 matter. 07642_ W-44 Eye sends out distress signal. 07644_ KK#,PMUIEKN3ZHE= GRY:NCQB 07645_ K-01 Serf cleans the Repair Station. 07649_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????? # " ??????????????????? | | ????? ####### # """ #?????????????????? | | ?????? ???????# + G #?????????????????? | | ??????? ????????# # """ ! #?????????????????? | | ????????????? + # " ??????????????????? | | ????????????+ ## ##? !#?????????????????? | | ????????????# ?# #?? #?????????????????? | | ????????????# ??# #???#+##+##?????????????????? | | ????????????# ??#=#???? #??????????????????? | | ????????????####???#%#???? ???????????????????? | | ???????????#########+#???? ???????????????????? | | ???????????# #????p +??????????????????? | | ???????????# #???? p #??????????????????? | | ???????????# " #???? ?#??????????????????? | | ???????????# """ #???# ?????????????????????? | | ???????????# """#???#p##############????????? | | ???????????# " ##### # #????????? | | ???????????# wp/p sp# #????????? | | ???????????# #pu # #????????? | | ???????????#####+##### s #= #????????? | | ????????? # #????????? | | ????????? t # #????????? | | ????????? + = #????????? | | ????????? """" # [#????????? | | ????????g????"R""k k ## #????????? | | ?????????????" "" @## ]! #????????? | | ?????????? gb ## !! #????????? | | ?????????? % ## !! #????????? | | ?????????? s ###############????????? | | ??????????s s s #??????????????????????? | | ?????????s? " t!!! #??????????????????????? | | ?????????????"" !!! #??????????????????????? | | ?????????????""" !!! #??????????????????????? | | ????????????? " #??????????????????????? | | ????????????? ??????????????????????? | | ????????????? ??????????????????????? | | ?????????????? ??????????????????????? | | ???????????????? ??????????????????????? | | ??????????????????BB### ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????????o????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 55 Energy Capacity 790 Matter Stores 401 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 16 Power Amplification 40 Additional Mass Support 9 Armor Coverage 750 Resistance: TH 30 Power Shielding 66 Evasion (%) 66 Recoil Reduction 4 Force Boost 30 Offensive Hacking 40 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Imp. VTOL Module | -5/Factory | Hacked Cld. Field Propulsion Drive | -2/Research | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Hacking Suite | x1 | -6/Factory Imp. VTOL Module | x1 | -4/Factory Hacking Suite | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Knowing Is Half The Battle My Command Is Your Wish Prolific Hacker Safety First Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed SwordCompanionFirepult Manual? 0 Play Time 03:07:40 Cumulative 39.6 hours Start 2025.03.15 @ 21:53:33 End 2025.03.16 @ 14:43:58 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 38 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 88x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3341bf81-d0b7-4791-b09d-50bd09056fb9