Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 19:58:41 Player: Thwapp Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (358) 358 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 838 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 278/400 Energy 250/250 System Corruption 0% Temperature Cool (27) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit Medium Matter Pod > --- WEAPON (2) ------- EM Pulse Gun Light Assault Rifle > --- INVENTORY (6) ---- Ion Engine Signal Interpreter EM Pulse Gun Beam Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink > --- WEAPON ----------- Light EM Pulse Cannon Autogun > --- INVENTORY -------- Ion Engine ECM Suite ECM Suite EM Pulse Gun [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility ECM Suite Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 27 | 6 21 . Power 5 | 2 3 . Engine 5 | 2 3 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 4 . Treads . | . . . Leg 4 | . 4 . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | . 6 . Device 4 | . 4 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 10 | 2 8 . Energy Gun 5 | 1 4 . Energy Cannon 1 | . 1 . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 3 | . 3 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 93 | . 93 . Engine 13 | . 13 . Leg 21 | . 21 . Wheel 5 | . 5 . Device 15 | . 15 . Storage 7 | . 7 . Energy Gun 8 | . 8 . Energy Cannon 5 | . 5 . Ballistic Gun 13 | . 13 . Naked Turns . | . . . Heaviest Build 17 | 8 17 14 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | . 3 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 4 6 6 Average Capacity 5 | 4 5 6 Most Carried 6 | 4 6 5 Average Carried 4 | 2 4 5 Final Capacity 6 | 4 6 6 Final Carried 5 | 4 5 5 Class Distribution -------------------- 58% | Mutant 41% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 535 | 264 271 . Remotely . | . . . Salvage Created 517 | 43 474 . Parts 30 | 2 28 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 13 | 1 12 . Guns 9 | 1 8 . Cannons 4 | . 4 . Classes Destroyed 5 | 1 4 . Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 7 | 1 6 . Best Kill Streak 4 | 1 4 . Combat Bots Only 3 | 1 3 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 916 | . 836 80 Core 251 | . 223 28 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 61 | 4 56 1 Largest 2 | 2 2 2 Hottest 79 | 60 79 60 Shots Fired 117 | 8 107 2 Gun 103 | 8 93 2 Cannon 14 | . 14 . Launcher . | . . . Special . | . . . Kinetic 60 | 4 55 1 Thermal 16 | . 16 . Explosive . | . . . Electromagnetic 41 | 4 36 1 Robot Hit Streak 9 | 3 9 1 Robot Miss Streak 5 | 1 5 1 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 61 | 5 55 1 Core Hits 24 | 1 23 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 885 | 60 803 22 Guns 592 | 60 510 22 Cannons 248 | . 248 . Explosions 35 | . 35 . Melee . | . . . Ramming 10 | . 10 . Kinetic 308 | 20 281 7 Thermal 113 | . 113 . Explosive . | . . . Electromagnetic 454 | 40 399 15 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 25 | . 25 . Projectiles 14 | . 14 . Explosions 11 | . 11 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 5 | . 5 . Shots . | . . . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 109 | 20 109 35 Average Temperature 36 | 15 38 21 Received Heat Transfer 330 | . 285 45 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | . 1 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 225 | . 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 260 | 20 260 80 Initial 80 | . 13 80 Average 115 | 5 127 80 Maximum Alert Level 1 | . 1 . Low Security (%) 89 | 100 87 100 Level 1 10 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 31 | 1 28 2 Peak Tracking Total 7 | 1 7 2 Tactical Retreats 3 | . 3 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 4 | . 4 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Process 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter 16 | . 16 . Retrieved Matter 16 | . 16 . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 795 | 78 713 4 Spaces Moved 526 | 73 452 1 Core 28 | 20 8 . Treads . | . . . Legs 346 | . 345 1 Wheels 152 | 53 99 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 106 | 71 111 120 Slowest Speed 200 | 80 200 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 9 65 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 657 | 91 564 2 Wait 7 | . 7 . Move 524 | 72 451 1 Hop . | . . . Pick Up 22 | 8 14 . Fast Attach 6 | 1 5 . Attach 12 | 4 8 . Detach 2 | . 2 . Swap 9 | 1 8 . Drop 13 | 1 12 . Fire 61 | 4 56 1 Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 79 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Core integrity fell below 50% 267 | -10/Materials | Lost 3 parts (2n1w) 271 | -10/Materials | Discovered new exit (range 16) 396 | -10/Materials | Core integrity fell below 20% 491 | -10/Materials | Discovered new exit (range 11) 658 | -10/Materials | Discovered new exit (range 9) 792 | -10/Materials | Entered Mines 793 | -10/Mines | Met a Derelict bent on vengeance 796 | -10/Mines | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Analyzing inventory... Recycling at 100% efficiency: Sml. Laser (4) Com. Wheel (6) Mining Laser (6) >>Retrieve(Matter) Matter ejected: 16 T-07 Excavator is excavating. Acquired 4 matter. K-01 Serf cleans the Machine. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Dropped Med. Laser. Acquired Med. Matter Pod. Dropped ECM Suite. LOCATION=UNKNOWN GOAL=ESCAPE Something is scanning the area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????########????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# g#????????????????????? | | ?????????????????# g#????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# @ #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????#### ###????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????####??????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystAntimatterChainsword Manual? 0 Play Time 00:27:29 Cumulative 14.7 hours Start 2020.09.22 @ 15:26:03 End 2020.09.22 @ 19:58:41 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4e022464-ad05-4b89-98b5-4d4db98a8352