Cogmind - Beta 9.6 --- EXPLORER MODE // 2020.04.28 @ 15:02:13 // Winter2019/RPGLIKE Player: CPeosphoros Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (67) 335 Value Destroyed (1532) 1532 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3907 Bonus ------- None Cogmind --------- Core Integrity 0/600 Matter 234/300 Energy 565/565 System Corruption 0% Temperature Cool (556) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (3) -------- Ion Engine Ion Engine Reinforced Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (6) ------ Structural Scanner Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer Hacking Suite > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Cooling System Visual Processing Unit Improved Sensor Array Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Structural Scanner Improved Terrain Scanner Terrain Scan Processor Targeting Computer Targeting Computer Hacking Suite > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Cooling System Visual Processing Unit Improved Sensor Array [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Targeting Computer Device Improved Terrain Scanner Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 12 | 6 1 . 1 1 3 Power 2 | 1 . . . . 1 Propulsion 3 | 1 1 . 1 . . Utility 5 | 3 . . . 1 1 Weapon 2 | 1 . . . . 1 Parts Attached 28 | 10 8 2 1 2 5 Power 6 | 2 2 . . 1 1 Engine 6 | 2 2 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 2 3 . 1 . 1 Treads . | . . . . . . Leg 7 | 2 3 . 1 . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 4 2 2 . 1 2 Device 4 | . 1 1 . 1 1 Storage . | . . . . . . Processor 4 | 2 1 1 . . . Hackware 1 | . . . . . 1 Protection 2 | 2 . . . . . Artifact . | . . . . . . Weapon 4 | 2 1 . . . 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 2 1 . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . Average Slot Usage (%) 99 | . 99 100 100 100 100 Engine 17 | . 19 18 16 15 15 Leg 27 | . 22 27 32 31 27 Device 8 | . 4 9 8 12 13 Processor 24 | . 24 27 25 23 20 Protection 3 | . 9 . . . . Ballistic Gun 17 | . 19 18 16 15 19 Naked Turns . | . . . . . . Heaviest Build 26 | 15 19 14 14 20 26 Greatest Support 45 | 20 30 30 40 40 45 Greatest Overweight (x) 4 | 2 4 . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 2 3 3 4 4 5 Average Capacity 3 | 1 2 3 3 4 4 Most Carried 5 | . 3 3 3 3 5 Average Carried 2 | . 1 2 2 2 3 Final Capacity 5 | 2 3 3 4 4 5 Final Carried 3 | . 2 3 2 3 3 Class Distribution -------------------- 44% | Hacker-Mutant 35% | Scavenger-Mutant 16% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Gunner | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1277 | 308 408 188 . 250 123 Remotely . | . . . . . . Salvage Created 2816 | 70 1198 636 . 528 384 Parts 148 | 3 61 24 . 44 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 8 | . 2 4 . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 16 4 . 15 2 Guns 37 | . 16 4 . 15 2 Classes Destroyed 10 | 1 4 2 . 2 1 Worker 3 | . 1 1 . . 1 Builder 2 | . . 1 . . 1 Tunneler 3 | . . 1 . 2 . Hauler 1 | . 1 . . . . Recycler 17 | 1 8 6 . . 2 Operator 1 | . . . . . 1 Watcher 3 | . 2 . . . 1 Swarmer 3 | . . . . 3 . Grunt 33 | . 16 4 . 11 2 Brawler 1 | . . . . 1 . Best Kill Streak 5 | 1 4 5 . 5 3 Combat Bots Only 5 | . 3 2 . 5 1 Max Kills in Single Turn 1 | 1 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1945 | . 552 107 . 573 713 Core 1473 | . 369 84 . 435 585 Absorbed by Shields . | . . . . . . Redirected to Core 1172 | . 303 73 . 382 414 Core Remaining (%) 97 | 100 . . . 95 . Volleys Fired 224 | 2 83 41 . 55 43 Largest 3 | 2 2 2 . 2 3 Hottest 60 | 40 40 40 . 40 60 Shots Fired 465 | 4 166 82 . 110 103 Gun 465 | 4 166 82 . 110 103 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 465 | 4 166 82 . 110 103 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 63 | 4 63 60 . 41 19 Robot Miss Streak 2 | . 1 1 . 2 1 Penetration Max . | . . . . . . Secondary Targets 10 | . 6 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 406 | 4 148 71 . 99 84 Core Hits 152 | 2 58 28 . 35 29 Critical Hits 3 | . 1 . . 1 1 Critical Kills . | . . . . . . Critical Parts Destroyed 3 | . 1 . . 1 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3914 | 40 1517 736 . 966 655 Guns 3914 | 40 1517 736 . 966 655 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3914 | 40 1517 736 . 966 655 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 1 1 . Average Corruption 1 | . 1 1 1 1 . Corruption Purged . | . . . . . . Effects 17 | . 6 6 1 4 . Message Errors 6 | . 2 1 1 2 . Energy Discharges 2 | . 1 1 . . . Data Loss (minor) 5 | . 2 2 . 1 . Targeting Errors 4 | . 1 2 . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 556 | 20 431 60 . 217 556 Average Temperature 128 | 11 143 21 . 64 256 Received Heat Transfer 1338 | . 501 102 . 384 351 Effects 43 | . 15 . . . 28 Shutdowns 23 | . 8 . . . 15 Energy Bleed 6 | . 3 . . . 3 Interference 9 | . 4 . . . 5 Damage (minor) 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Damage (core) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 250 | 5 250 75 . 175 112 Average Influence 64 | 3 85 31 . 77 60 Maximum Alert Level 1 | . 1 . . . . Low Security (%) 97 | 100 94 100 . 100 100 Level 1 2 | . 5 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 3 . . 2 3 Investigation 6 | . 3 . . 2 1 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 21 4 . 16 11 Peak Tracking Total 5 | . 5 2 . 5 5 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 4 | . 2 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 15 | . 8 . 4 2 1 Terminals 9 | . 7 . . 1 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 85 | . 28 . 48 4 5 Successful 78 | . 23 . 48 4 3 Failed 7 | . 5 . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 35 | . 27 . . 3 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 77 | . 22 . 48 4 3 Record 66 | . 15 . 48 3 . Prototype ID Bank 1 | . 1 . . . . Open Door 1 | . . . . 1 . Branch Access Points 1 | . 1 . . . . Emergency Access Points 2 | . 2 . . . . Terminal Index 1 | . . . . . 1 Scanalyzer Index 1 | . 1 . . . . Alert Level 1 | . . . . . 1 Locate Traps 1 | . 1 . . . . Security Status 1 | . 1 . . . . Hauler Manifests 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 6 . . 1 1 Full Trace Events 7 | . 5 . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3964 | 122 1293 911 589 849 200 Spaces Moved 2641 | 89 817 633 491 547 64 Core 21 | 20 1 . . . . Treads . | . . . . . . Legs 2620 | 69 816 633 491 547 64 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 119 | 113 120 120 120 120 120 Slowest Speed 250 | 150 250 120 120 120 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 92 99 91 99 8 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3037 | 101 978 710 491 641 116 Wait 59 | 1 26 30 . 2 . Move 2636 | 88 816 632 490 546 64 Hop . | . . . . . . Pick Up 13 | . 6 1 . 3 3 Fast Attach 14 | 10 4 . . . . Attach 6 | . 1 . 1 1 3 Detach . | . . . . . . Swap 8 | . 3 2 . 1 2 Drop 10 | . 6 1 . 2 1 Fire 224 | 2 83 41 . 55 43 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 67 | . 33 3 . 31 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 2 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 2 | -11/Scrapyard | Upgraded with Utility slot (x1) 2 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Identified exit to Materials 12 | -11/Scrapyard | Discovered exit to Materials (range 15) 17 | -11/Scrapyard | Upgraded with Power slot (x1) 41 | -11/Scrapyard | Upgraded with Utility slot (x1) 52 | -11/Scrapyard | Upgraded with Utility slot (x1) 123 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Hacker-Mutant 415 | -10/Materials | Identified exit to Materials 415 | -10/Materials | Discovered exit to Materials (range 5) 714 | -10/Materials | Discovered exit to Materials (range 12) 790 | -10/Materials | Identified exit to Mines 790 | -10/Materials | Discovered exit to Mines (range 15) 869 | -10/Materials | Reached level 2 886 | -10/Materials | Discovered exit to Materials (range 10) 928 | -10/Materials | Upgraded with Propulsion slot (x1) 1416 | -10/Materials | Entered Mines 1717 | -10/Mines | Learned location of Storage (-8) 1719 | -10/Mines | Discovered exit to Materials (range 11) 1952 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2077 | -10/Mines | Build established: Scavenger-Mutant 2093 | -10/Mines | Discovered exit to Materials (range 10) 2205 | -10/Mines | Identified exit to Exiles 2205 | -10/Mines | Discovered exit to Exiles (range 10) 2322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2327 | -10/Mines | Entered Exiles 2329 | -10/Exiles | Reached level 3 2330 | -10/Exiles | Upgraded with Propulsion slot (x1) 2346 | -10/Exiles | Identified exit to Mines 2346 | -10/Exiles | Discovered exit to Mines (range 15) 2372 | -10/Exiles | Met 8R-AWN 2393 | -10/Exiles | Met EX-HEX 2459 | -10/Exiles | Met EX-DEC 2483 | -10/Exiles | Visited The Gauntlet 2702 | -10/Exiles | Met EX-BIN 2836 | -10/Exiles | Learned location of Zion (-7) 2906 | -10/Exiles | Discovered exit to Mines (range 11) 2916 | -10/Exiles | Entered Mines 3047 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3168 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3173 | -9/Mines | Reached level 4 3207 | -9/Mines | Upgraded with Utility slot (x1) 3504 | -9/Mines | Build established: Scavenger-Skirmisher 3505 | -9/Mines | Identified exit to Materials 3505 | -9/Mines | Discovered exit to Materials (range 16) 3644 | -9/Mines | Discovered exit to Materials (range 11) 3731 | -9/Mines | Met a Derelict shopkeep closing up shop 3765 | -9/Mines | Entered Materials 3767 | -8/Materials | Reached level 5 3767 | -8/Materials | Reached level 6 3767 | -8/Materials | Reached level 7 3775 | -8/Materials | Upgraded with Weapon slot (x1) 3890 | -8/Materials | Upgraded with Power slot (x1) 3890 | -8/Materials | Upgraded with Utility slot (x1) 3952 | -8/Materials | Core integrity fell below 50% 3963 | -8/Materials | Core integrity fell below 20% 3966 | -8/Materials | Core destroyed Last Messages --------------- 03946_ Power failure, Ion Engine shutdown. 03949_ Slug penetrates Wall. 03950_ Power failure, Rnf. Ion Engine shutdown. 03952_ Slug penetrates Wall. 03955_ Power failure, Ion Engine shutdown. 03955_ Slug penetrates Wall. 03957_ Power failure, Ion Engine shutdown. 03960_ Overheating: Lgt. Assault Rifle damaged (-30). 03960_ Overheating: Rnf. Ion Engine damaged (-68). 03961_ Slug penetrates Wall. 03963_ Power failure, Rnf. Ion Engine shutdown. 03963_ Overheating: Core damaged (-72). 03964_ Slug penetrates Wall. 03965_ Overheating: System interference. 03965_ Targeting Computer temporarily disabled. 03965_ Terrain Scan Processor temporarily disabled. 03965_ Lgt. Assault Rifle temporarily disabled. 03966_ Power failure, Ion Engine shutdown. 03966_ Overheating: Core damaged (-72). [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????? ?????##?? | | ???????????????????????????????????????? ??#?????? | | ????????????????????????????????????? ? ?????????? | | ?????????????????????????????????????? ??#######? | | ??????????????????????????????????? #? ??? ?? | | ?????????????????????????????????? ??? ? ? ?? | | ???????????????????????? ?????"?????# ?? ? | | ??????????????????? ? ? ?# ?????????? ### | | ?????????????????? ? ## "?"???#? ? ### | | ???????????????? ? ? ?# ?"?? ?# ??? ##? | | ???????????????#?###?### ### ?""" ??? ?? % #?? | | ?????????????##?######## ### # ??? ? = #?? | | ?????????#???#??######## #######?########?## +? | | ??????????? ? ?##?###### ####? ##########??# # | | ??????????? #######?# ##### ####?#?#?#??#= # ? | | ?????????? ?? ## #=###?# ############# #? | | ???????????? ## ? #*##### ######## ## # # | | ??????????? ## """ +=#####+######= ! # #?# | | ???????? ?? 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""" ?# ? #!#h""" + # #?? | | ?????????#############?#=# """g #### % #?# | | ?????????##?#?# ###??###!@ """ ##### # ### | | ???????#?### ###########g# g%! ##?## ###### | | ?????????##### ###|################?## | | ?????? ??##? # * # #?##?## | | ????????########### ## # ? ############# | | ????????+ % T + #########?### | | ?????????############# # ###?#?####### | | ?????????#?#####?##### ####?######?#?######### | | ????????#?#########?####+####?###############?###? | | ??????? ###?#####?# ??########?##?####### | | ?????? ????#?###### ? #######??##?####?#?# | | ????????#?#??###### ########?#??###?#?#? | | ??????#???#####?### ########?##?#??#???# | | ???????##?#?#??#### #?#####?????#?##?##? | | ???????#??##??##### ?? ?######???#?????#??? | | ???????????#?###### ?? ??##?###???#???#????? | | ????????????????#????######?##?#??#??????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 22 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 4 Terrain Scan Range 16 Terrain Scan Density 185 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 10 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Loot Pinata Omniscient Cartographer Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Levels Raised 6 | . 1 . 1 1 3 XP Earned 15441 | 6000 1990 1000 200 2674 3577 XP Spent 14825 | 5225 1550 . 2100 1400 4550 Upgrades 21 | 12 2 . 2 1 4 Power Slot 2 | 1 . . . . 1 Propulsion Slot 3 | 1 1 . 1 . . Utility Slot 5 | 3 . . . 1 1 Weapon Slot 2 | 1 . . . . 1 Inventory Capacity 5 | 2 1 . 1 . 1 Sensor Range 2 | 2 . . . . . Terrain Scan Density 1 | 1 . . . . . Ranged Accuracy 1 | 1 . . . . . Protomatter Created 617 | . 303 88 . 226 . Integrity Restored 1297 | . 612 59 . 626 . Core 859 | . 369 45 . 445 . Parts 438 | . 243 14 . 181 . Protomatter Decayed 163 | . 86 67 . 10 . Game ------ Seed 06101976 Manual? 1 Play Time 01:34:40 Cumulative 4.5 hours Start 2020.04.28 @ 13:14:36 End 2020.04.28 @ 15:02:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode Winter2019/RPGLIKE Game No. 3 Rogue 0 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 12 Gallery% 3 Achievement% 4 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c13749ad-4eb3-49bf-bc90-572548ec34a6