Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 16:57:01 Player: OctagonalPrism Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (2347) 2347 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (768) 768 TOTAL SCORE: 7135 Bonus ------- High Alert Combat Kills 77 Follower Combat Kills 761 Friendly Fire -70 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 57/100 System Corruption 0% Temperature Cool (9) Movement Core (200) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (10) --- Cryofiber Web Advanced Cooling System Compact Battery (200) Improved Sensor Array Improved Sensor Array Damper Plating Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- Advanced Cooling System Medium Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gatling Laser Cooled Particle Cannon Lance > --- INVENTORY -------- Cryofiber Web Compact Battery Improved Sensor Array Improved Sensor Array Improved Terrain Scanner Damper Plating Gatling Laser [Rating: 62] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Advanced Terrain Scan Processor Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Impact Weapon Hammer Piercing Weapon Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . . . 3 2 . . . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 112 | 7 22 4 1 7 30 4 8 10 9 10 Power 9 | 1 1 . . 1 3 . 2 . 1 . Engine 6 | 1 1 . . 1 3 . . . . . Core . | . . . . . . . . . . . Reactor 3 | . . . . . . . 2 . 1 . Propulsion 18 | 2 8 . . . 6 . 2 . . . Treads 18 | 2 8 . . . 6 . 2 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 48 | 2 7 1 . 1 12 3 3 5 6 8 Device 35 | 1 7 1 . 1 8 1 3 3 4 6 Storage 2 | 1 . . . . 1 . . . . . Processor 4 | . . . . . 2 1 . . 1 . Hackware 3 | . . . . . 1 . . 2 . . Protection 4 | . . . . . . 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 37 | 2 6 3 1 5 9 1 1 5 2 2 Energy Gun 20 | 2 5 1 . 3 3 1 . 3 . 2 Energy Cannon 4 | . . . . . 2 . . 2 . . Ballistic Gun 1 | . . . . . 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 4 | . . 1 . 2 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 4 | . 1 1 1 . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes 4 | . . . . . 2 . . 2 . . Parts Lost 18 | . 3 . . . 8 . . . 1 6 Power 5 | . . . . . 3 . . . 1 1 Propulsion 3 | . 1 . . . 1 . . . . 1 Utility 3 | . 1 . . . 1 . . . . 1 Weapon 7 | . 1 . . . 3 . . . . 3 Highest Loss Streak 6 | . 2 . . . 4 . . . 1 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 85 91 95 100 92 91 91 88 Engine 6 | . 13 14 14 13 7 7 1 . . . Reactor 2 | . . . . . . . 5 7 6 6 Treads 16 | . 27 28 28 28 17 15 8 7 7 6 Device 14 | . 11 14 14 14 20 17 14 14 14 13 Storage 9 | . 14 14 14 14 9 7 7 7 7 7 Processor 10 | . . . . . 9 15 15 15 20 23 Hackware 4 | . . . . . 5 7 7 7 7 6 Protection 1 | . . . . . . 4 7 7 2 . Energy Gun 10 | . 25 16 . 10 4 1 7 11 7 6 Energy Cannon 3 | . . . . . 2 13 7 3 7 6 Impact Weapon 3 | . 2 8 14 7 9 7 4 . . . Piercing Weapon 2 | . . . . . . . 2 7 7 6 Peak Build Rating 62 | 9 10 10 8 11 33 40 60 61 61 62 Average Rating 34 | 5 8 9 7 8 24 39 51 59 58 56 On Entrance 27 | . 9 10 8 7 10 33 40 60 61 59 Naked Turns . | . . . . . . . . . . . Heaviest Build 52 | 14 16 17 13 15 37 45 52 52 51 50 Greatest Support 70 | 40 40 40 40 40 44 42 70 70 70 70 Greatest Overweight (x) 4 | . . . . . . 1 . . . 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 8 10 10 10 10 10 Most Carried 10 | . 8 7 8 8 10 10 10 10 10 10 Average Carried 7 | . 5 7 7 7 6 9 9 9 9 9 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 Final Carried 10 | . 7 7 8 7 10 10 10 10 9 9 Class Distribution -------------------- 59% | Mutant 31% | Assassin 5% | Scavenger-Mutant 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Assassin | -7/Lower Caves Assassin | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Matter Collected 1735 | 270 319 40 . 152 366 44 259 100 85 100 Remotely . | . . . . . . . . . . . Salvage Created 2768 | 160 608 68 . 131 657 44 . 382 324 394 Parts 171 | 14 41 6 . 14 35 . . 23 15 23 Haulers Intercepted 5 | . 2 . . . 2 . . 1 . . Recyclers Shooed 8 | 3 1 . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 18 23 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Combat Hostiles Destroyed 64 | . 14 4 . 10 12 1 . 6 7 10 Melee 2 | . . . . . 1 . . . . 1 Guns 36 | . 13 3 . 2 5 . . 5 2 6 Cannons 12 | . . . . . 2 1 . 1 5 3 AOE 13 | . . 1 . 8 4 . . . . . Classes Destroyed 14 | 2 6 1 . . 4 . . . 1 . Worker 3 | . 1 1 . . . . . 1 . . Builder 3 | . 1 . . . 2 . . . . . Tunneler 5 | 4 . . . . . . . 1 . . Hauler 5 | . 2 . . . 2 . . 1 . . Recycler 3 | 1 . . . . 2 . . . . . Operator 2 | . . . . . 1 . . 1 . . Watcher 4 | . 3 . . . 1 . . . . . Swarmer 27 | . 6 3 . 8 1 . . . 3 6 Grunt 25 | . 8 . . 2 7 1 . 4 2 1 Duelist 2 | . . . . . 1 . . . . 1 Sentry 6 | . . . . . 2 . . 1 1 2 Hunter 2 | . . . . . 1 . . 1 . . Programmer 1 | . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . . . Best Kill Streak 8 | 3 3 3 . 8 5 1 . 3 3 5 Combat Bots Only 8 | . 3 3 . 8 4 1 . 2 3 5 Max Kills in Single Turn 3 | 1 2 1 . 3 3 1 . 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 3 | . . 1 . 3 2 . . . . . Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Hostile Shots Fired 385 | . 87 13 . 19 122 7 . 8 16 113 Missed 102 | . 23 7 . 7 33 1 . 2 2 27 Damage Taken 4462 | . 636 67 . 109 1533 89 . 231 218 1579 Core 1073 | . 66 . . . 292 13 . 16 16 670 Absorbed by Shields . | . . . . . . . . . . . Reduced by Siege Mode 46 | . . . . . . . . . 16 30 Regen/Repaired (Parts) 154 | . 82 . . . . . . 72 . . Core Remaining (%) 73 | 100 . . . 73 46 . . . . . Volleys Fired 200 | 11 65 4 . 9 55 5 . 17 17 17 Largest 2 | 2 2 2 . 2 2 2 . 2 2 2 Hottest 160 | 90 115 105 . 105 130 130 . 160 110 110 Shots Fired 373 | 22 125 9 1 14 98 10 . 34 33 27 Gun 295 | 22 125 8 1 10 69 . . 27 16 17 Cannon 70 | . . . . . 26 10 . 7 17 10 Launcher 8 | . . 1 . 4 3 . . . . . Special . | . . . . . . . . . . . Kinetic 61 | . . . . . 61 . . . . . Thermal 304 | 22 125 8 1 10 34 10 . 34 33 27 Explosive 8 | . . 1 . 4 3 . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 12 | 9 8 4 . 5 12 4 . 12 5 10 Robot Miss Streak 4 | 2 4 2 . 2 3 2 . 3 3 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . Shots Hit Robots 267 | 17 82 6 . 9 76 7 . 28 20 22 Core Hits 146 | 6 29 5 . 12 37 2 . 21 15 19 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 8 | . 4 . . 1 3 . . . . . Burn 5 | . 4 . . 1 . . . . . . Blast 1 | . . . . . 1 . . . . . Smash 2 | . . . . . 2 . . . . . Melee Attacks 44 | . 2 2 . . 22 9 . . 4 5 Impact 35 | . 2 2 . . 22 9 . . . . Slashing . | . . . . . . . . . . . Piercing 9 | . . . . . . . . . 4 5 Sneak Attacks 5 | . 1 1 . . 2 . . . 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 5839 | 211 1141 141 . 479 1918 187 . 657 532 573 Guns 3358 | 211 1091 52 . 93 823 . . 521 241 326 Cannons 1061 | . . . . . 353 187 . 136 224 161 Explosions 927 | . . 37 . 386 504 . . . . . Melee 493 | . 50 52 . . 238 . . . 67 86 Ramming . | . . . . . . . . . . . Kinetic 740 | . . . . . 740 . . . . . Thermal 3679 | 211 1091 52 . 93 436 187 . 657 465 487 Explosive 927 | . . 37 . 386 504 . . . . . Electromagnetic . | . . . . . . . . . . . Impact 340 | . 50 52 . . 238 . . . . . Slashing . | . . . . . . . . . . . Piercing 153 | . . . . . . . . . 67 86 Highest Corruption 4 | . 4 4 4 4 . . . . . . Average Corruption 3 | . 3 4 4 4 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 23 | . 6 7 5 5 . . . . . . Message Errors 6 | . 1 2 1 2 . . . . . . Matter Fused 3 | . . 2 . 1 . . . . . . Heat Flow Errors 3 | . 1 1 1 . . . . . . . Energy Discharges 2 | . 2 . . . . . . . . . Parts Rejected 1 | . . . . 1 . . . . . . Data Loss (minor) 3 | . . 1 1 1 . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . Misfires 2 | . . 1 1 . . . . . . . Alerts 2 | . 1 . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 200 | . 28 . . 8 155 3 . 6 . . Projectiles 16 | . . . . . 7 3 . 6 . . Explosions 102 | . . . . 8 94 . . . . . Melee 82 | . 28 . . . 54 . . . . . Knockbacks 7 | . 1 . . . 6 . . . . . Impact 2 | . 1 . . . 1 . . . . . Kinetic 5 | . . . . . 5 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 97 | . . . . . 97 . . . . . Shots 1 | . . . . . 1 . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 394 | 150 384 220 150 96 79 99 . 394 96 42 Average Temperature 89 | 55 130 52 59 48 18 52 . 114 47 15 Received Heat Transfer 1119 | . 228 . . 21 450 54 . 66 18 282 Effects 7 | . 5 . . . . . . 2 . . Shutdowns 3 | . 2 . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . 1 . . Matter Decay 2 | . 2 . . . . . . . . . Short Circuit 1 | . 1 . . . . . . . . . Siege Activations 7 | . . . . . . . . 1 3 3 Total Turns 66 | . . . . . . . . 15 34 17 Longest Duration 20 | . . . . . . . . 15 20 9 Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . . . Impact Corruptions 4 | . 2 . . . 2 . . . . . Robots Melted 1 | . 1 . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . Parts Melted 15 | . 9 1 . . 1 . . 2 2 . Heat Transferred 8443 | 558 3127 124 . 285 962 259 . 1360 821 947 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Peak Influence 1096 | 25 270 84 . 255 269 139 . 1096 . . Initial 99 | . 16 . . . 99 93 . . . . Average 179 | 9 92 35 . 49 135 96 . 589 . . Maximum Alert Level 3 | . 1 . . 1 1 . . 3 . . Low Security (%) 80 | 100 95 100 . 89 88 100 100 18 . . Level 1 6 | . 4 . . 10 11 . . 12 . . Level 2 4 | . . . . . . . . 25 . . Level 3 7 | . . . . . . . . 43 . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 13 | . 1 . . . 2 1 . 8 . 1 Investigation 8 | . 1 . . . 1 1 . 5 . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . . . . . 1 . . 2 . . Assault 2 | . . . . . . . . 1 . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Distress Signals 2 | . 1 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 102 | . 20 5 . 10 21 2 . 18 11 15 Peak Tracking Total 9 | . 4 3 . 4 5 2 . 7 3 9 Tactical Retreats 8 | . 2 1 . . 1 1 . 1 1 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Traps Triggered 5 | . 3 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Disabled 6 | . . . . . 1 . . 5 . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Machines Accessed 30 | . 9 1 1 . 7 2 . 7 3 . Terminals 16 | . 7 1 . . 3 1 . 3 1 . Fabricators 3 | . . . . . . 1 . 2 . . Repair Stations 3 | . 1 . . . 1 . . 1 . . Recycling Units 2 | . 1 . . . 1 . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 83 | . 30 3 4 . 20 3 . 20 3 . Successful 49 | . 16 1 4 . 14 1 . 10 3 . Failed 34 | . 14 2 . . 6 2 . 10 . . Catastrophic 2 | . . . . . 1 . . 1 . . Database Lockouts . | . . . . . . . . . . . Manual 27 | . 13 3 . . 6 2 . 3 . . Terminals 49 | . 25 3 . . 9 2 . 9 1 . Fabricators 9 | . . . . . . 1 . 8 . . Repair Stations 8 | . 4 . . . 2 . . 2 . . Recycling Units 3 | . 1 . . . 2 . . . . . Scanalyzers 6 | . . . . . 6 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 17 | . 6 1 4 . 2 . . 1 3 . Record 5 | . . . 4 . . . . . 1 . Robot Analysis 1 | . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 2 . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 2 | . 2 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . Zone Layout 2 | . . 1 . . 1 . . . . . Fabricator Hacks 5 | . . . . . . 1 . 4 . . Network Status 3 | . . . . . . 1 . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 6 | . 4 . . . . . . 2 . . Scan Component 3 | . 2 . . . . . . 1 . . Repair 3 | . 2 . . . . . . 1 . . Recycling Unit Hacks 3 | . 1 . . . 2 . . . . . Report Inventory 2 | . 1 . . . 1 . . . . . Retrieve Components 1 | . . . . . 1 . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 4 | . . . . . 4 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Seal Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 10 | . 5 . . . 3 . . 2 . . Terminals 10 | . 5 . . . 3 . . 2 . . Track 1 | . . . . . 1 . . . . . Botnet 6 | . 3 . . . 2 . . 1 . . Disrupt 1 | . 1 . . . . . . . . . Operators 2 | . 1 . . . . . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 8 1 . . 6 2 . 5 . . Full Trace Events 13 | . 5 . . . 2 1 . 5 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . Total Part Build Rating 6 | . . . . . . . . 6 . . Parts Repaired 3 | . 2 . . . . . . 1 . . Time 108 | . 52 . . . . . . 56 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total Allies 21 | . . . . . . . 20 . . 1 Largest Group 20 | . . . . . . . 20 20 5 1 Highest-Rated Group 520 | . . . . . . . 520 520 137 106 Highest-Rated Ally 106 | . . . . . . . 35 35 31 106 Total Orders . | . . . . . . . . . . . Ally Attacks 211 | . . . . . . . . 182 29 . Total Damage 4920 | . . . . . . . . 4522 398 . Kills 33 | . . . . . . . . 30 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Turns Passed 7196 | 130 1509 253 322 236 1196 495 251 878 1359 567 Spaces Moved 3519 | 53 725 144 201 127 568 233 136 450 666 216 Core 13 | 5 . . . . . . . . . 8 Treads 3506 | 48 725 144 201 127 568 233 136 450 666 208 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 145 157 157 160 160 160 Average Speed 160 | 149 160 160 160 160 153 190 159 160 160 162 Slowest Speed 250 | 160 160 160 160 160 160 237 160 160 160 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 92 32 58 51 46 7 79 15 92 46 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 1 . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 7 | . . . . . . . . . 5 2 Spaces Dug 12 | . 1 1 . . 6 1 . . 2 1 Terrain Destroyed 86 | . 1 3 . 30 45 1 . . 5 1 Melee 12 | . 1 1 . . 6 1 . . 2 1 Projectile 5 | . . . . . 2 . . . 3 . AOE 69 | . . 2 . 30 37 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Total 4577 | 78 938 153 202 143 758 259 175 566 914 391 Wait 645 | 8 113 . . . 59 6 15 84 217 143 Move 3510 | 52 724 143 200 126 567 233 135 449 665 216 Hop . | . . . . . . . . . . . Pick Up 23 | . 7 . . . 12 1 2 1 . . Fast Attach 37 | 7 7 . . 1 7 1 6 6 2 . Attach 14 | . 1 . . 1 8 2 . . 1 1 Detach 4 | . . . 1 . 1 1 1 . . . Swap 62 | . 14 4 1 5 16 1 2 4 6 9 Drop 38 | . 5 . . 1 11 . 14 5 2 . Fire 200 | 11 65 4 . 9 55 5 . 17 17 17 Melee 44 | . 2 2 . . 22 9 . . 4 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: [*Sto] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 131 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 13) 547 | -10/Materials | Repaired Lgt. Treads 639 | -10/Materials | Discovered new exit (range 9) 910 | -10/Materials | Discovered new exit (range 10) 1065 | -10/Materials | Repaired Ion Engine 1215 | -10/Materials | Discovered new exit (range 13) 1640 | -10/Materials | Entered Mines 1679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1679 | -10/Mines | Discovered new exit (range 5) 1760 | -10/Mines | Learned location of Zion (-6) 1820 | -10/Mines | Assembled infested the area 1854 | -10/Mines | Learned Materials security intel 1893 | -10/Mines | Entered Exiles 1934 | -10/Exiles | Met 8R-AWN 1961 | -10/Exiles | Met EX-HEX 2023 | -10/Exiles | Met EX-DEC 2198 | -10/Exiles | Discovered new exit (range 14) 2215 | -10/Exiles | Entered Mines 2269 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2419 | -9/Mines | Discovered new exit (range 16) 2450 | -9/Mines | Destroyed 8 combat bots 2451 | -9/Mines | Entered Materials 2451 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2780 | -8/Materials | Lost 4 parts (1p1n1u1w) 3265 | -8/Materials | Discovered new exit (range 8) 3300 | -8/Materials | Core integrity fell below 50% 3645 | -8/Materials | Identified exit to Factory 3647 | -8/Materials | Entered Factory 3647 | -7/Factory | Evolved 2 slots: Utility x2 4142 | -7/Factory | Sucked down chute 4142 | -7/Factory | Entered Waste 4143 | -7/Waste | Joined by Warlord forces that had cleared the area 4342 | -7/Waste | Found Damper Plating 4362 | -7/Waste | Discovered new exit (range 16) 4384 | -7/Waste | Identified exit to Factory 4393 | -7/Waste | Entered Factory 4393 | -7/Factory | Accompanied by 20 allies 4472 | -7/Factory | Repaired Adv. Cooling System 4839 | -7/Factory | Lost 5 allies 4897 | -7/Factory | Discovered new exit (range 4) 4901 | -7/Factory | Identified exit to Lower Caves 4915 | -7/Factory | Lost 4 allies 5036 | -7/Factory | Build established: Scavenger-Mutant 5098 | -7/Factory | Fabricated Imp. Terrain Scanner (x2) 5193 | -7/Factory | First assault squad dispatched 5234 | -7/Factory | Discovered exit to Lower Caves (range 12) 5251 | -7/Factory | Discovered new exit (range 15) 5271 | -7/Factory | Entered Lower Caves 5271 | -7/Lower Caves | Accompanied by 5 allies 5377 | -7/Lower Caves | Learned Factory security intel 5577 | -7/Lower Caves | Build established: Assassin 5633 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5959 | -7/Lower Caves | Learned Factory terminal intel 6380 | -7/Lower Caves | Discovered new exit (range 12) 6625 | -7/Lower Caves | Identified exit to Lower Caves 6630 | -7/Lower Caves | Entered another Lower Caves area 6632 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6650 | -7/Lower Caves | Discovered new exit (range 15) 6670 | -7/Lower Caves | Identified exit to Factory 7135 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7170 | -7/Lower Caves | Core integrity fell below 50% 7188 | -7/Lower Caves | Core integrity fell below 20% 7194 | -7/Lower Caves | Lost 6 parts (1p1n1u3w) 7197 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 07160_ Hacking Suite destroyed. 07161_ Imp. Deuterium Engine fries itself beyond repair. 07161_ Gatling Laser destroyed. 07162_ Y-64 Sentinel destroyed. 07163_ Imp. Melee Analysis Suite fries itself beyond repair. 07163_ Lance destroyed. 07167_ KE Penetrator fries itself beyond repair. 07169_ Adv. Heat Sink fries itself beyond repair. 07172_ G-47 Trooper destroyed. 07174_ Acquired 10 matter. 07176_ Particle Gun fries itself beyond repair. 07179_ Neutrino Core fries itself beyond repair. 07179_ S-27 Virus destroyed. 07183_ VTOL Module fries itself beyond repair. 07185_ Imp. Heat Sink fries itself beyond repair. A strange signal echoes through the caves. 07187_ Gatling Laser severed. 07195_ Imp. Terrain Scanner severed. Map ----- +----------------------------------------------------+ | ????????????????????????????? ? ?? ?? #?#####? | | ???????????????????????????? ? ? ? ???#### ? ? | | ??????????????????????????? ? ?##### | | ?????????????????????????? ? ####### | | ?????????????????????????? ? ######## | | ?????????????????????? ?? #?##### | | ????????????????????? ### ####### | | ??????????????????# ?#### ###### #?# | | ????????????????###? ###### #### #### | | ???????????????##?## ####### ##### #### | | ???????????????#?###? #?##### ##### ##### | | ?????????????? ####?# ##### ##?####### | | ?????????????? #####?### ######### | | ???????????????? #?###### ######## | | ?????????????#? # ?###### #### | | ????????????#?? ? ?### ## # | | ???????????##?# ??### ### ## | | ????????????#???? ###### # ###### ### | | ??????????? ## ??? ?###### # ###### ##### | | ??????????? ### ###### # ##### ###### | | ???????????? #?? ######[ ### ####### | | ?????????? # ##%%%*! # ####### | | ??????????? ###%%####### ## ###### | | ???????????? # ###g #""""# ## #### | | ??????????? ?#?# [ # "# # ^ ### | | ????????????###### @ g l# # | | ?????????????#??## ### !l l# # | | ??????????????#??# ### # "# # ###### | | ?????????????###?##??### #""""# ## ######## | | ?????????????#####? ?#?# ####### #### ######## | | ?????????????###### ? ## ##### ######## | | ????????????????#?#? # ################ ###?### | | ???????????????#### ??############# #### # | | ????????????????? ? ? ? ####### ### | | ??????????????????? # ? ####### | | ?????????????????????######## ####### | | ??????????????????????##?#### ###### ########## | | ???????????????????????? ? ###### ########### | | ????????????????????????? ###### ##?######## | | ????????????????????????#######?##### #### ## | | ????????????????????????############ ## | | ?????????????????????????########### | | ??????????????????????? ########## | | ???????????????????????? ######### ## | | ?????????????????????????##?###?## #### | | ????????????????????????########## ###### | | ??????????????????????????######## ####### ## | | ??????????????????????? #??# ###### ####### ### | | ????????????????????????#?# ######## ########## | | ?????????????????????????## ######## ######### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 410 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Terrain Scanner | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThrusterFlyingRefractor Manual? 0 Play Time 00:59:28 Cumulative 150.5 hours Start 2024.10.06 @ 15:57:15 End 2024.10.06 @ 16:57:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 125 Rogue 125 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 48 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/Terminus Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f5d48a02-5abf-4f4a-95f6-9f2800042f9d