Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.15 @ 20:30:55 // Winter2019/RPGLIKE Player: FontPeg Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (33) 165 Value Destroyed (1377) 1377 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 5295 Bonus ------- High Alert Combat Kills 13 Cogmind --------- Core Integrity 0/600 Matter 260/300 Energy 296/300 System Corruption 0% Temperature Cool (0) Movement Hovering (102) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY (7) ------ Triangulator Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON (3) ------- Heavy EM Shotgun Heavy EM Shotgun Magnetic Acceleration Cannon > --- INVENTORY (2) ---- Heavy EM Shotgun Flak Gun Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Airjet Improved Airjet Improved Airjet > --- UTILITY ---------- Triangulator Experimental Sensor Array Improved Signal Interpreter Core Analyzer Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Heavy EM Shotgun Heavy EM Shotgun Magnetic Acceleration Cannon > --- INVENTORY -------- Heavy EM Shotgun Flak Gun [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Airjet Utility Experimental Sensor Array Device Experimental Sensor Array Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Light Cannon Energy Gun Heavy EM Shotgun Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 10 | 3 . . . 2 1 1 2 1 Power . | . . . . . . . . . Propulsion 2 | 1 . . . . . . 1 . Utility 6 | 1 . . . 1 1 1 1 1 Weapon 2 | 1 . . . 1 . . . . Parts Attached 39 | 5 4 . . 3 8 4 12 3 Power 4 | 1 . . . . . . 3 . Engine 2 | 1 . . . . . . 1 . Core 2 | . . . . . . . 2 . Reactor . | . . . . . . . . . Propulsion 6 | 2 . . . . . 1 3 . Treads 3 | 2 . . . . . 1 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover 3 | . . . . . . . 3 . Flight . | . . . . . . . . . Utility 12 | . 2 . . 2 3 2 1 2 Device 7 | . 1 . . 2 1 1 . 2 Storage . | . . . . . . . . . Processor 3 | . 1 . . . 2 . . . Hackware 1 | . . . . . . 1 . . Protection 1 | . . . . . . . 1 . Artifact . | . . . . . . . . . Weapon 17 | 2 2 . . 1 5 1 5 1 Energy Gun 5 | 2 . . . . . . 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | . . . . . 1 . 1 . Ballistic Cannon 8 | . 2 . . . 3 1 1 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . . . 1 1 . 5 . Parts Lost . | . . . . . . . . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon . | . . . . . . . . . Highest Loss Streak . | . . . . . . . . . Average Slot Usage (%) 95 | . 96 100 100 90 95 90 99 92 Engine 9 | . 14 14 14 11 10 9 . . Core 1 | . . . . . . . 8 7 Treads 18 | . 28 28 28 22 16 9 11 . Hover 2 | . . . . . . . 8 21 Device 18 | . 12 14 14 29 21 24 16 14 Processor 14 | . 12 14 14 1 17 18 17 14 Hackware 1 | . . . . . . 1 8 7 Energy Gun 1 | . 6 . . . . . 4 14 Ballistic Cannon 22 | . 21 28 28 22 17 22 21 6 Slashing Weapon 2 | . . . . 2 6 4 . . Naked Turns . | . . . . . . . . . Heaviest Build 46 | 9 12 12 12 16 16 21 41 46 Greatest Support 40 | 40 40 40 40 40 40 40 40 39 Greatest Overweight (x) 1 | 1 . . . . . 1 1 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 2 | 2 2 2 2 2 2 2 2 2 Average Capacity 2 | 2 2 2 2 2 2 2 2 2 Most Carried 2 | 2 2 2 2 2 2 2 2 2 Average Carried 1 | 1 1 2 2 1 1 1 1 1 Final Capacity 2 | 2 2 2 2 2 2 2 2 2 Final Carried 2 | 2 2 2 2 1 2 2 2 2 Class Distribution -------------------- 47% | Mutant 20% | Assassin 17% | Gunner 11% | Skirmisher 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Gunner | -7/Storage Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Matter Collected 1423 | 250 72 50 . 98 199 416 330 8 Remotely . | . . . . . . . . . Salvage Created 1258 | . 110 50 . 80 177 398 443 . Parts 63 | . 6 1 . 7 20 12 17 . Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 26 | . 2 2 . 3 5 7 7 . Guns 3 | . . . . . 3 . . . Cannons 22 | . 2 2 . 3 2 7 6 . Classes Destroyed 8 | . 2 . . 1 1 1 3 . Worker 1 | . . . . . . . 1 . Hauler 1 | . . . . . . . 1 . Recycler 2 | . . . . . . 1 1 . Watcher 3 | . 1 . . . 2 . . . Grunt 16 | . 2 2 . 2 3 4 3 . Duelist 2 | . . . . 1 1 . . . Sentry 7 | . . . . . 1 3 3 . Programmer 1 | . . . . . . . 1 . Best Kill Streak 6 | . 2 2 . 3 4 3 6 . Combat Bots Only 4 | . 2 2 . 3 4 3 4 . Max Kills in Single Turn 1 | . 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Damage Taken 1573 | . 73 94 . 89 190 546 326 255 Core 1203 | . 63 72 . 72 148 447 266 135 Absorbed by Shields . | . . . . . . . . . Redirected to Core 961 | . 34 72 . 61 148 323 188 135 Core Remaining (%) 77 | 100 . . . 89 100 . 21 . Volleys Fired 90 | . 6 9 . 7 28 20 17 3 Largest 3 | . 2 2 . 2 3 3 3 1 Hottest 150 | . 80 70 . 70 95 118 150 53 Shots Fired 218 | . 12 18 . 14 69 51 51 3 Gun 27 | . 4 . . . 17 . 6 . Cannon 191 | . 8 18 . 14 52 51 45 3 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 208 | . 8 18 . 14 69 51 45 3 Thermal . | . . . . . . . . . Explosive . | . . . . . . . . . Electromagnetic 10 | . 4 . . . . . 6 . Robot Hit Streak 13 | . 3 8 . 5 12 9 13 2 Robot Miss Streak 4 | . 1 1 . 2 4 3 3 1 Penetration Max 1 | . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . Shots Hit Robots 127 | . 7 14 . 8 33 32 31 2 Core Hits 67 | . 4 3 . 4 17 20 18 1 Critical Hits 3 | . . . . . . 1 2 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2709 | . 151 251 . 121 496 779 864 47 Guns 407 | . 42 . . . 239 . 126 . Cannons 2145 | . 88 251 . 121 257 643 738 47 Explosions 157 | . 21 . . . . 136 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 2384 | . 88 251 . 121 496 643 738 47 Thermal 157 | . 21 . . . . 136 . . Explosive . | . . . . . . . . . Electromagnetic 168 | . 42 . . . . . 126 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . 2 2 2 2 . . . . Average Corruption 2 | . 2 2 2 2 . . . . Corruption Purged . | . . . . . . . . . Effects 11 | . . 4 5 2 . . . . Message Errors 2 | . . . 2 . . . . . Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 3 | . . 2 1 . . . . . Data Loss (minor) 3 | . . 1 2 . . . . . Targeting Errors 2 | . . 1 . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 44 | . . 12 . . 1 31 . . Projectiles 13 | . . 12 . . 1 . . . Explosions 31 | . . . . . . 31 . . Melee . | . . . . . . . . . Knockbacks 15 | . . 5 . 1 5 3 1 . Impact . | . . . . . . . . . Kinetic 15 | . . 5 . 1 5 3 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 29 | . 29 . . . . . . . Shots 1 | . 1 . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 143 | . . . . 143 21 16 84 . Average Temperature 14 | . . . . 78 7 7 15 . Received Heat Transfer 582 | . 27 60 . 36 72 267 120 . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 3 | . . . . . . . 3 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 200 | . 50 . . . . 150 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Peak Influence 419 | . 102 65 . 85 209 195 419 191 Initial 190 | . . . . . 33 41 88 190 Average 101 | . 34 47 . 81 86 88 195 190 Maximum Alert Level 2 | . . . . . 1 . 2 . Low Security (%) 91 | 100 100 100 . 100 85 100 62 100 Level 1 8 | . . . . . 14 . 32 . Level 2 . | . . . . . . . 5 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 3 | . . . . . . . 3 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 1 | . . . . . . . 1 . Assault . | . . . . . . . . . Garrison 2 | . . . . . . . 2 . Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 39 | . 3 2 . 3 13 8 9 1 Peak Tracking Total 7 | . 2 2 . 3 7 2 3 2 Tactical Retreats 2 | . . . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 5 | . 1 . . . 3 . . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 7 | . 1 . . 1 1 4 . . Max in Single Turn 2 | . 1 . . 1 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 11 | . 2 . 2 . 2 . 5 . Terminals 8 | . 2 . . . 1 . 5 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . 5 . 2 . 2 . 7 . Successful 10 | . 1 . 2 . 2 . 5 . Failed 6 | . 4 . . . . . 2 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . 3 . Terminals 13 | . 5 . . . 1 . 7 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 8 | . 1 . 2 . 1 . 4 . Record 2 | . . . 2 . . . . . Open Door 4 | . . . . . . . 4 . Unreport Threat 1 | . 1 . . . . . . . Dispatch Records 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Process 1 | . . . . . 1 . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . Terminals 1 | . . . . . . . 1 . Assimilate 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 2 . . . . . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter 9 | . . . . . 9 . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 10 | . . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . . 10 . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Turns Passed 3414 | 61 312 130 818 284 562 641 392 214 Spaces Moved 1923 | 39 171 65 512 154 243 294 275 170 Core 10 | 10 . . . . . . . . Treads 1589 | 29 171 65 512 154 243 294 121 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover 324 | . . . . . . . 154 170 Flight . | . . . . . . . . . Fastest Speed 42 | 50 160 160 160 160 160 160 42 102 Average Speed 146 | 134 160 160 160 160 160 166 96 102 Slowest Speed 180 | 160 160 160 160 160 160 180 160 102 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 23 19 94 41 25 10 43 7 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 46 | . 6 . . . . 34 5 1 Melee . | . . . . . . . . . Projectile 9 | . . . . . . 3 5 1 AOE 37 | . 6 . . . . 31 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Total 2342 | 46 197 73 511 178 363 403 362 209 Wait 232 | . 13 . . 7 65 77 39 31 Move 1915 | 38 170 64 511 153 242 293 274 170 Hop . | . . . . . . . . . Pick Up 15 | 3 1 . . 1 5 2 2 1 Fast Attach 27 | 4 4 . . 1 4 2 11 1 Attach 8 | 1 . . . 2 2 1 1 1 Detach . | . . . . . . . . . Swap 4 | . . . . . 2 1 . 1 Drop 22 | . 3 . . 1 3 3 11 1 Fire 90 | . 6 9 . 7 28 20 17 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 29 | . . . . 6 12 4 7 . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Storage -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 20 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 14) 374 | -10/Materials | Entered Mines 393 | -10/Mines | Met a Derelict bent on vengeance 494 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 496 | -10/Mines | Discovered new exit (range 5) 504 | -10/Mines | Entered Exiles 504 | -10/Exiles | Found Exiles lab abandoned 525 | -10/Exiles | Discovered new exit (range 16) 1300 | -10/Exiles | Discovered new exit (range 16) 1322 | -10/Exiles | Entered Mines 1324 | -9/Mines | Reached level 2 1361 | -9/Mines | Upgraded with Utility slot (x1) 1361 | -9/Mines | Upgraded with Weapon slot (x1) 1402 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1408 | -9/Mines | Found Prototype Device 1408 | -9/Mines | Identified Exp. Sensor Array 1597 | -9/Mines | Discovered new exit (range 6) 1606 | -9/Mines | Entered Materials 1608 | -8/Materials | Reached level 3 1620 | -8/Materials | Upgraded with Utility slot (x1) 2075 | -8/Materials | Reached level 4 2161 | -8/Materials | Discovered new exit (range 5) 2166 | -8/Materials | Identified exit to Factory 2168 | -8/Materials | Entered Factory 2170 | -7/Factory | Reached level 5 2250 | -7/Factory | Build established: Assassin 2266 | -7/Factory | Upgraded with Utility slot (x1) 2785 | -7/Factory | Discovered new exit (range 5) 2786 | -7/Factory | Core integrity fell below 50% 2797 | -7/Factory | Identified exit to Storage 2809 | -7/Factory | Entered Storage 2811 | -7/Storage | Reached level 6 3006 | -7/Storage | Build established: Gunner 3064 | -7/Storage | Upgraded with Propulsion slot (x1) 3088 | -7/Storage | Garrison activated, responded to threat 3088 | -7/Storage | Reached level 7 3114 | -7/Storage | Core integrity fell below 20% 3149 | -7/Storage | Discovered new exit (range 16) 3160 | -7/Storage | Identified exit to Factory 3185 | -7/Storage | Upgraded with Utility slot (x1) 3201 | -7/Storage | Entered Factory 3202 | -6/Factory | Core integrity fell below 50% 3203 | -6/Factory | Reached level 8 3205 | -6/Factory | Upgraded with Utility slot (x1) 3339 | -6/Factory | Core integrity fell below 20% 3415 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 03186_ Dropped Structural Scanner. 03188_ Acquired Flak Gun. 03189_ Acquired 10 matter. 03192_ Acquired Structural Scanner. LOCATION=FACTORY GOAL=ESCAPE 03203_ Reached level 8. 03205_ Upgraded: Utility Slot (+1) 03217_ Acquired Magnetic Acceleration Cannon. 03224_ K-01 Serf collects debris. 03236_ Dropped Structural Scanner. 03236_ Acquired Triangulator. 03321_ K-01 Serf cleans the Subcomponent Replicator. 03338_ Triggered Heavy Explosive Trap. 03338_ An explosion rips through the floor. 03338_ K-01 Serf destroyed. 03339_ Acquired 8 matter. 03344_ U-05 Engineer lays Concrete. 03348_ U-05 Engineer builds a Wall. 03409_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ??????????????????????????????????#######???????# | | ???????????????????################ # # ######### | | ?????????????????? ^ # | | ?????????????????? # | | ?????????????????? # | | ?????????????????? + | | ??????????????????? h # | | ?w???k???????????????# h # ## # | | ?????????????????????# k k # ## | | ??u??????????????????# # ! """ # | | ?????????????????????# # """ # | | ?????????????????????# # """ #u | | ????????????????Y????# # A+ | | ?????????????????????# # """ # """ | | ?????????????????????# # """ # """ | | ?????????????????????# # """ # """ | | ?????????????????????# # # | | ??t??????????????????# # """ # """ | | ?????????????????????# # """ # """ | | ?????????????????????# # """ # """ | | ?????????????????????# # # | | ?????????????????????# # """ # """ | | ?????????????????????# @ # ??" # """ | | ?t???????????????????# #?????" # """ | | ?????????????????????# #?????? # | | ?????????????????????# #??????## | | ?????????????????????# #???????# | | ?????????????????????# #???????# | | ?????????????????????######## #?????######+### | | ????????????????????????????# #?????# | | ????????????????????????????# #?????# """ ! | | ????????????????????????????# #?????# """ | | ????????????????????????????# #?????# """ | | ????????????????????????????# #?????# | | ??????????????????????????### ###???# | | ??????????????????????????# #???# """""" | | ??????????????????????????# #???# """""" | | ??????????????????????????# #???# """""" ! | | ??????????????????????????# ##### """""" | | ??????????????????????????# +??? | | ??????????????????????????# ! #####??? | | ??????????????????????????# #???????###### | | ??????????????????????????# #????????????? | | ??????????????????????????# #????????????? | | ???????????????????????########+#########????????? | | ???????????????????????# #????????? | | ???????????????????????# """ """ """ #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 30 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 5 Resistance: TH 10 Evasion (%) 56 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Fac Levels Raised 7 | . . . . 1 2 1 2 1 XP Earned 13906 | 3000 360 750 200 925 2320 2700 2151 1500 XP Spent 13320 | 2870 . . . 1600 1450 2900 2500 2000 Upgrades 22 | 11 . . . 2 2 4 2 1 Propulsion Slot 2 | 1 . . . . . . 1 . Utility Slot 6 | 1 . . . 1 1 1 1 1 Weapon Slot 2 | 1 . . . 1 . . . . Heat Dissipation 4 | 4 . . . . . . . . Inventory Capacity 2 | 2 . . . . . . . . KI Resistance % 1 | 1 . . . . . . . . TH Resistance % 2 | 1 . . . . 1 . . . KI Damage % 3 | . . . . . . 3 . . Protomatter Created 251 | . . . . 48 122 32 49 . Integrity Restored 633 | . . . . 144 246 96 147 . Core 598 | . . . . 144 211 96 147 . Parts 35 | . . . . . 35 . . . Protomatter Decayed 39 | . . . . . 39 . . . Game ------ Seed ReflectiveBombExpander Manual? 0 Play Time 00:23:12 Cumulative 109.7 hours Start 2022.01.15 @ 20:08:12 End 2022.01.15 @ 20:30:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 154 Rogue 154 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 51 Gallery% 60 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f074c1d6-d45d-4c34-ba9d-4134c2becb42